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    Posts made by Ometiklan

    • RE: Archaeologists

      TripleA Manual Gamesave Post: Germans round 1

      TripleA Manual Gamesave Post for game: World War II Europe 1940 2nd Edition, version: 3.0.0

      Game History

      Round: 1
      
          Purchase Units - Germans
              Germans buy 2 artilleries, 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; 
      
          Combat Move - Germans
              1 infantry moved from Holland Belgium to Normandy Bordeaux
              1 artillery moved from Holland Belgium to Normandy Bordeaux
              1 infantry moved from Holland Belgium to Normandy Bordeaux
              1 artillery, 3 infantry and 4 mech_infantrys moved from Western Germany to France
              3 armour and 1 artillery moved from Holland Belgium to France
              1 submarine moved from 103 Sea Zone to 91 Sea Zone
              1 submarine moved from 108 Sea Zone to 91 Sea Zone
              1 submarine moved from 117 Sea Zone to 106 Sea Zone
              1 submarine moved from 118 Sea Zone to 109 Sea Zone
              1 submarine moved from 124 Sea Zone to 111 Sea Zone
              1 fighter moved from Norway to 111 Sea Zone
              2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
              1 armour moved from Slovakia Hungary to Yugoslavia
              1 armour moved from Romania to Yugoslavia
              1 tactical_bomber moved from Poland to France
              1 bomber moved from Germany to 93 Sea Zone
              1 bomber moved from Germany to 93 Sea Zone
              1 fighter moved from Slovakia Hungary to France
              2 fighters and 2 tactical_bombers moved from Western Germany to 111 Sea Zone
              1 tactical_bomber moved from Germany to France
              1 fighter moved from Holland Belgium to 111 Sea Zone
              1 armour moved from Greater Southern Germany to France
              1 armour moved from Greater Southern Germany to France
              1 armour moved from Greater Southern Germany to France
              1 tactical_bomber moved from Western Germany to 93 Sea Zone
              1 infantry moved from Holland Belgium to Normandy Bordeaux
              1 battleship moved from 113 Sea Zone to 111 Sea Zone
              1 infantry moved from Holland Belgium to France
      
          Combat - Germans
              British scrambles 1 units out of Scotland to defend against the attack in 111 Sea Zone
              British scrambles 3 units out of United Kingdom to defend against the attack in 109 Sea Zone
              Battle in 109 Sea Zone
                  Germans attack with 1 submarine
                  British defend with 1 destroyer, 2 fighters and 1 transport; French defend with 1 fighter
                      Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      British roll dice for 1 destroyer, 3 fighters and 1 transport in 109 Sea Zone, round 2 : 2/4 hits, 2.33 expected hits
                      1 submarine owned by the Germans lost in 109 Sea Zone
                  British win with 1 destroyer, 3 fighters and 1 transport remaining. Battle score for attacker is -6
                  Casualties for Germans: 1 submarine
              Battle in 106 Sea Zone
                  Germans attack with 1 submarine
                  British defend with 1 destroyer and 1 transport
                      Germans roll dice for 1 submarine in 106 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                      British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      1 destroyer owned by the British lost in 106 Sea Zone
                      1 transport owned by the British lost in 106 Sea Zone
                  Germans win, taking 106 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 15
                  Casualties for British: 1 destroyer and 1 transport
              Battle in 91 Sea Zone
                  Germans attack with 2 submarines
                  British defend with 1 cruiser
                      Germans roll dice for 2 submarines in 91 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                      1 cruiser owned by the British lost in 91 Sea Zone
                  Germans win with 2 submarines remaining. Battle score for attacker is 12
                  Casualties for British: 1 cruiser
              Battle in 111 Sea Zone
                  Germans attack with 1 battleship, 4 fighters, 1 submarine and 2 tactical_bombers
                  British defend with 1 battleship, 1 cruiser, 1 destroyer and 1 fighter
                      Germans roll dice for 1 submarine in 111 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Germans roll dice for 1 battleship, 4 fighters and 2 tactical_bombers in 111 Sea Zone, round 2 : 5/7 hits, 4.00 expected hits
                      British roll dice for 1 battleship, 1 cruiser, 1 destroyer and 1 fighter in 111 Sea Zone, round 2 : 2/4 hits, 2.17 expected hits
                  Units damaged: 1 battleship owned by the Germans
                      1 destroyer owned by the British, 1 cruiser owned by the British, 1 tactical_bomber owned by the Germans, 1 battleship owned by the British and 1 fighter owned by the British lost in 111 Sea Zone
                  Germans win with 1 battleship, 4 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 39
                  Casualties for Germans: 1 tactical_bomber
                  Casualties for British: 1 battleship, 1 cruiser, 1 destroyer and 1 fighter
              Battle in Normandy Bordeaux
                  Germans attack with 1 artillery and 3 infantry
                  French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                      Germans roll dice for 1 artillery and 3 infantry in Normandy Bordeaux, round 2 : 1/4 hits, 1.00 expected hits
                      French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0.67 expected hits
                      1 infantry owned by the French lost in Normandy Bordeaux
                      Germans roll dice for 1 artillery and 3 infantry in Normandy Bordeaux, round 3 : 0/4 hits, 1.00 expected hits
                      French roll dice for 1 artillery in Normandy Bordeaux, round 3 : 0/1 hits, 0.33 expected hits
                      Germans roll dice for 1 artillery and 3 infantry in Normandy Bordeaux, round 4 : 0/4 hits, 1.00 expected hits
                      French roll dice for 1 artillery in Normandy Bordeaux, round 4 : 0/1 hits, 0.33 expected hits
                      Germans roll dice for 1 artillery and 3 infantry in Normandy Bordeaux, round 5 : 2/4 hits, 1.00 expected hits
                      French roll dice for 1 artillery in Normandy Bordeaux, round 5 : 0/1 hits, 0.33 expected hits
                      1 artillery owned by the French lost in Normandy Bordeaux
                  Germans win, taking Normandy Bordeaux from French with 1 artillery and 3 infantry remaining. Battle score for attacker is 7
                  Casualties for French: 1 artillery and 1 infantry
              Battle in France
                  Germans attack with 6 armour, 2 artilleries, 1 fighter, 4 infantry, 4 mech_infantrys and 2 tactical_bombers
                  British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry
                      French roll AA dice in France : 0/3 hits, 0.50 expected hits
                      Germans roll dice for 6 armour, 2 artilleries, 1 fighter, 4 infantry, 4 mech_infantrys and 2 tactical_bombers in France, round 2 : 7/19 hits, 7.17 expected hits
                      French roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 2 : 4/11 hits, 4.33 expected hits
                      1 aaGun owned by the French, 4 infantry owned by the Germans and 6 infantry owned by the French lost in France
                      Germans roll dice for 6 armour, 2 artilleries, 1 fighter, 4 mech_infantrys and 2 tactical_bombers in France, round 3 : 9/15 hits, 6.50 expected hits
                      French roll dice for 2 armour, 2 artilleries and 1 fighter in France, round 3 : 2/5 hits, 2.33 expected hits
                      2 artilleries owned by the Germans, 1 armour owned by the French, 1 fighter owned by the French, 1 artillery owned by the British, 1 armour owned by the British and 1 artillery owned by the French lost in France
                  Germans captures 17PUs while taking French capital
                  Germans converts factory_major into different units
                  Germans win, taking France from French with 6 armour, 1 fighter, 4 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 33
                  Casualties for Germans: 2 artilleries and 4 infantry
                  Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry
                  Casualties for British: 1 armour and 1 artillery
              Battle in 93 Sea Zone
                  Germans attack with 2 bombers and 1 tactical_bomber
                  French defend with 1 cruiser and 1 destroyer
                      Germans roll dice for 2 bombers and 1 tactical_bomber in 93 Sea Zone, round 2 : 2/3 hits, 1.83 expected hits
                      French roll dice for 1 cruiser and 1 destroyer in 93 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
                      1 destroyer owned by the French and 1 cruiser owned by the French lost in 93 Sea Zone
                  Germans win with 2 bombers and 1 tactical_bomber remaining. Battle score for attacker is 20
                  Casualties for French: 1 cruiser and 1 destroyer
              Battle in Yugoslavia
                  Germans attack with 2 armour, 2 artilleries and 6 infantry
                  Neutral_Allies defend with 5 infantry
                      Germans roll dice for 2 armour, 2 artilleries and 6 infantry in Yugoslavia, round 2 : 3/10 hits, 3.00 expected hits
                      Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 : 3/5 hits, 1.67 expected hits
                      3 infantry owned by the Neutral_Allies and 3 infantry owned by the Germans lost in Yugoslavia
                      Germans roll dice for 2 armour, 2 artilleries and 3 infantry in Yugoslavia, round 3 : 4/7 hits, 2.50 expected hits
                      Neutral_Allies roll dice for 2 infantry in Yugoslavia, round 3 : 1/2 hits, 0.67 expected hits
                      2 infantry owned by the Neutral_Allies and 1 infantry owned by the Germans lost in Yugoslavia
                  Germans win, taking Yugoslavia from Neutral_Allies with 2 armour, 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
                  Casualties for Germans: 4 infantry
                  Casualties for Neutral_Allies: 5 infantry
              Moving scrambled unit from 109 Sea Zone back to originating territory: United Kingdom
              Moving scrambled unit from 109 Sea Zone back to originating territory: United Kingdom
              Moving scrambled unit from 109 Sea Zone back to originating territory: United Kingdom
              Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French
      
          Non Combat Move - Germans
              1 infantry moved from Norway to Finland
                    Germans take Finland from Neutral_Axis
              1 transport moved from 114 Sea Zone to 113 Sea Zone
              1 cruiser moved from 114 Sea Zone to 113 Sea Zone
              1 tactical_bomber moved from 93 Sea Zone to Northern Italy
              1 bomber moved from 93 Sea Zone to Northern Italy
              1 bomber moved from 93 Sea Zone to Northern Italy
              4 fighters and 1 tactical_bomber moved from 111 Sea Zone to Western Germany
              1 fighter moved from France to Western Germany
              1 tactical_bomber moved from France to Western Germany
              1 tactical_bomber moved from France to Western Germany
              2 infantry moved from Slovakia Hungary to Romania
              2 artilleries and 4 infantry moved from Germany to Slovakia Hungary
              3 infantry moved from Germany to Western Germany
              1 artillery moved from Germany to Poland
              1 infantry moved from Germany to Poland
              1 infantry moved from Germany to Poland
              1 infantry moved from Germany to Slovakia Hungary
              1 infantry moved from Germany to Slovakia Hungary
      
          Place Units - Germans
              1 infantry placed in Western Germany
              2 artilleries placed in Germany
              1 transport placed in 113 Sea Zone
              1 submarine placed in 112 Sea Zone
              1 submarine placed in 113 Sea Zone
      
          Turn Complete - Germans
              Germans collect 40 PUs; end with 57 PUs
              Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
              Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs
      

      Combat Hit Differential Summary :

      French regular : -3.17
      Neutral_Allies regular : 1.67
      Germans regular : 4.33
      British regular : -0.83
      French AA : -0.50
      

      Savegame

      posted in Play Boardgames
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      Ometiklan
    • RE: Archaeologists

      TripleA Manual Gamesave Post: Germans round 1

      TripleA Manual Gamesave Post for game: World War II Europe 1940 2nd Edition, version: 3.0.0

      Game History

      Round: 1
      
          Politics - Germans
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      O
      Ometiklan
    • RE: Archaeologists

      Testing Forum poster

      Test summary from TripleA, engine version: 2.5.22294, time: 11:51:55 AM
      Savegame

      posted in Play Boardgames
      O
      Ometiklan
    • RE: Archaeologists

      TripleA Manual Gamesave Post: Italians round 6

      TripleA Manual Gamesave Post for game: World War II Europe 1940 2nd Edition, version: 3.0.0

      Game History

      Round: 6
      
          Purchase Units - Italians
              Italians buy 1 fighter and 1 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Italians
              1 bomber moved from Southern Italy to 97 Sea Zone
      
          Combat - Italians
              Battle in 97 Sea Zone
                  Italians attack with 1 bomber
                  British defend with 2 battleships
                      Italians roll dice for 1 bomber in 97 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                      British roll dice for 2 battleships in 97 Sea Zone, round 2 : 1/2 hits, 1.33 expected hits
                      1 bomber owned by the Italians and 1 battleship owned by the British lost in 97 Sea Zone
                  British win with 1 battleship remaining. Battle score for attacker is 8
                  Casualties for Italians: 1 bomber
                  Casualties for British: 1 battleship
      
          Non Combat Move - Italians
              3 armour moved from Southern Italy to Yugoslavia
              1 armour moved from Northern Italy to Yugoslavia
              1 infantry moved from Northern Italy to Southern Italy
              1 infantry moved from Northern Italy to Southern Italy
              1 infantry moved from Southern France to Northern Italy
              1 artillery moved from Southern France to Northern Italy
      
          Place Units - Italians
              1 fighter placed in Southern Italy
              1 infantry placed in Southern France
      
          Turn Complete - Italians
              Total Cost from Convoy Blockades: 7
                  Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,5
                  Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,1
                  Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3
              Italians collect 7 PUs (7 lost to blockades); end with 7 PUs
      

      Combat Hit Differential Summary :

      Italians regular : 0.33
      British regular : -0.33
      

      Savegame

      posted in Play Boardgames
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      Ometiklan
    • RE: Archaeologists

      TripleA Manual Gamesave Post: Italians round 5

      TripleA Manual Gamesave Post for game: World War II Europe 1940 2nd Edition, version: 3.0.0

      Game History

      Round: 5
      
          Purchase Units - Italians
              Italians buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Italians
      
          Place Units - Italians
              1 artillery and 1 infantry placed in Northern Italy
              1 fighter placed in Southern Italy
      
          Turn Complete - Italians
              Total Cost from Convoy Blockades: 2
                  Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,2
              Italians collect 13 PUs (2 lost to blockades); end with 13 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      O
      Ometiklan
    • RE: Archaeologists

      TripleA Manual Gamesave Post: Germans round 5

      TripleA Manual Gamesave Post for game: World War II Europe 1940 2nd Edition, version: 3.0.0

      Game History

      Round: 5
      
          Politics - Germans
      
          Purchase Units - Germans
              Germans buy 6 armour, 1 artillery, 1 infantry and 3 submarines; Remaining resources: 1 PUs; 
      
          Combat Move - Germans
              7 armour moved from Bryansk to Russia
              3 armour moved from Ukraine to Russia
              1 armour moved from Belarus to Smolensk
                    Germans take Smolensk from Russians
              1 armour moved from Smolensk to Russia
              1 armour moved from Belarus to Russia
              1 armour moved from Belarus to Russia
              1 armour moved from Archangel to Vologda
                    Germans take Vologda from Russians
              1 armour moved from Vologda to Russia
              3 armour moved from Archangel to Russia
              1 bomber moved from Greece to Russia
              1 bomber moved from Greece to Russia
              1 infantry moved from Archangel to Vologda
      
          Combat - Germans
              Battle in Russia
                  Germans attack with 17 armour and 2 bombers
                  Russians defend with 2 aaGuns, 1 airfield, 4 armour, 1 artillery, 1 factory_major, 1 fighter and 10 infantry
                      Russians roll AA dice in Russia : 2/2 hits, 0.33 expected hits
                      2 bombers owned by the Germans lost in Russia
                      Germans roll dice for 17 armour in Russia, round 2 : 9/17 hits, 8.50 expected hits
                      Russians roll dice for 2 aaGuns, 4 armour, 1 artillery, 1 fighter and 10 infantry in Russia, round 2 : 6/16 hits, 6.33 expected hits
                      7 infantry owned by the Russians, 6 armour owned by the Germans and 2 aaGuns owned by the Russians lost in Russia
                      Germans roll dice for 11 armour in Russia, round 3 : 9/11 hits, 5.50 expected hits
                      Russians roll dice for 4 armour, 1 artillery, 1 fighter and 3 infantry in Russia, round 3 : 7/9 hits, 4.00 expected hits
                      3 infantry owned by the Russians, 1 fighter owned by the Russians, 4 armour owned by the Russians, 1 artillery owned by the Russians and 7 armour owned by the Germans lost in Russia
                  Germans captures 25PUs while taking Russians capital
                  Germans converts factory_major into different units
                  Germans win, taking Russia from Russians with 4 armour remaining. Battle score for attacker is -24
                  Casualties for Germans: 13 armour and 2 bombers
                  Casualties for Russians: 2 aaGuns, 4 armour, 1 artillery, 1 fighter and 10 infantry
      
          Non Combat Move - Germans
      
          Place Units - Germans
              3 submarines placed in 97 Sea Zone
              3 armour placed in Novgorod
              3 armour placed in Ukraine
              1 artillery and 1 infantry placed in Western Germany
      
          Turn Complete - Germans
              Germans collect 57 PUs; end with 83 PUs
              Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 88 PUs
              Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 98 PUs
      

      Combat Hit Differential Summary :

      Russians regular : 2.67
      Germans regular : 4.00
      Russians AA : 1.67
      

      Savegame

      posted in Play Boardgames
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      Ometiklan
    • RE: Archaeologists

      TripleA Manual Gamesave Post: Italians round 4

      TripleA Manual Gamesave Post for game: World War II Europe 1940 2nd Edition, version: 3.0.0

      Game History

      Round: 4
      
          Purchase Units - Italians
              Italians buy 2 armour, 1 artillery and 5 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Italians
              1 bomber moved from Algeria to Gibraltar
              1 artillery moved from Tunisia to Libya
              1 artillery moved from Tunisia to Algeria
              1 armour moved from Romania to Northern Italy
              1 transport moved from 95 Sea Zone to 94 Sea Zone
              1 armour moved from Tunisia to 94 Sea Zone
              1 armour and 1 transport moved from 94 Sea Zone to 97 Sea Zone
              1 infantry moved from Greece to 97 Sea Zone
      
          Combat - Italians
              Air Battle in Gibraltar
                  Italians attacks with 1 units heading to Gibraltar
                  British launches 1 interceptors out of Gibraltar
                      Attackers Fire,  : 1/1 hits, 0.17 expected hits
                      Defenders Fire,  : 0/1 hits, 0.17 expected hits
                      1 fighter owned by the British lost in Gibraltar
                  Air Battle is over, the remaining bombers go on to their targets
              Strategic bombing raid in Gibraltar
                      British roll AA dice in Gibraltar : 0/1 hits, 0.17 expected hits
                  Bombing raid in Gibraltar rolls: 5 and causes: 5 damage to unit: harbour
                  Bombing raid in Gibraltar causes 5 damage total. 
              Battle in Libya
                  Italians attack with 1 artillery
                  British defend with 1 infantry
                      Italians roll dice for 1 artillery in Libya, round 2 : 1/1 hits, 0.33 expected hits
                      British roll dice for 1 infantry in Libya, round 2 : 1/1 hits, 0.33 expected hits
                      1 artillery owned by the Italians and 1 infantry owned by the British lost in Libya
                  British win with no units remaining. Battle score for attacker is -1
                  Casualties for Italians: 1 artillery
                  Casualties for British: 1 infantry
              Cleaning up after air battles
      
          Non Combat Move - Italians
              1 fighter moved from Algeria to Southern Italy
              1 armour moved from 97 Sea Zone to Southern Italy
              1 infantry moved from 97 Sea Zone to Southern Italy
              1 destroyer moved from 95 Sea Zone to 97 Sea Zone
              1 submarine moved from 93 Sea Zone to 97 Sea Zone
              1 bomber moved from Gibraltar to Southern Italy
      
          Place Units - Italians
              2 armour and 1 infantry placed in Southern Italy
              1 artillery and 4 infantry placed in Northern Italy
      
          Turn Complete - Italians
              Italians collect 17 PUs; end with 17 PUs
      

      Combat Hit Differential Summary :

      Italians regular : 0.67
      British AA : -0.17
      Defenders Fire,  : -0.17
      Attackers Fire,  : 0.83
      British regular : 0.67
      

      Savegame

      posted in Play Boardgames
      O
      Ometiklan
    • RE: Archaeologists

      TripleA Manual Gamesave Post: Italians round 3

      TripleA Manual Gamesave Post for game: World War II Europe 1940 2nd Edition, version: 3.0.0

      Game History

      Round: 3
      
          Purchase Units - Italians
              Italians buy 1 armour, 1 artillery, 1 destroyer, 3 infantry and 1 submarine; Remaining resources: 0 PUs; 
      
          Combat Move - Italians
              1 infantry moved from Algeria to Morocco
                    Italians take Morocco from French
              1 transport moved from 92 Sea Zone to 93 Sea Zone
              1 infantry moved from Southern France to 93 Sea Zone
              1 armour moved from Southern France to 93 Sea Zone
              1 armour, 1 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
              1 infantry moved from 92 Sea Zone to Gibraltar
              1 armour moved from 92 Sea Zone to Gibraltar
              1 bomber moved from Libya to Gibraltar
              1 infantry moved from Belgian Congo to Rhodesia
              1 artillery moved from Belgian Congo to Rhodesia
              1 armour moved from Libya to Tunisia
              1 fighter moved from Libya to Tunisia
              1 infantry moved from Kenya to Belgian Congo
              1 armour moved from Greece to Romania
              1 artillery moved from Algeria to Tunisia
              1 transport moved from 92 Sea Zone to 95 Sea Zone
      
          Combat - Italians
              Battle in Rhodesia
                  Italians attack with 1 artillery and 1 infantry
                  British defend with 2 infantry
                      Italians roll dice for 1 artillery and 1 infantry in Rhodesia, round 2 : 1/2 hits, 0.67 expected hits
                      British roll dice for 2 infantry in Rhodesia, round 2 : 1/2 hits, 0.67 expected hits
                      1 infantry owned by the British and 1 infantry owned by the Italians lost in Rhodesia
                      Italians roll dice for 1 artillery in Rhodesia, round 3 : 0/1 hits, 0.33 expected hits
                      British roll dice for 1 infantry in Rhodesia, round 3 : 1/1 hits, 0.33 expected hits
                      1 artillery owned by the Italians lost in Rhodesia
                  British win with 1 infantry remaining. Battle score for attacker is -4
                  Casualties for Italians: 1 artillery and 1 infantry
                  Casualties for British: 1 infantry
              Battle in Tunisia
                  Italians attack with 1 armour, 1 artillery and 1 fighter
                  French defend with 1 infantry
                      Italians roll dice for 1 armour, 1 artillery and 1 fighter in Tunisia, round 2 : 1/3 hits, 1.33 expected hits
                      French roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the French lost in Tunisia
                  Italians win, taking Tunisia from French with 1 armour, 1 artillery and 1 fighter remaining. Battle score for attacker is 3
                  Casualties for French: 1 infantry
              Battle in Gibraltar
                  Italians attack with 1 armour, 1 bomber and 1 infantry
                  British defend with 1 armour and 1 harbour
                      Italians roll dice for 1 armour, 1 bomber and 1 infantry in Gibraltar, round 2 : 1/3 hits, 1.33 expected hits
                      British roll dice for 1 armour in Gibraltar, round 2 : 0/1 hits, 0.50 expected hits
                      1 armour owned by the British lost in Gibraltar
                  Italians win, taking Gibraltar from British with 1 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 6
                  Casualties for British: 1 armour
      
          Non Combat Move - Italians
              1 bomber moved from Gibraltar to Algeria
              1 fighter moved from Tunisia to Algeria
              1 artillery moved from Libya to Tunisia
              1 submarine moved from 95 Sea Zone to 92 Sea Zone
      
          Place Units - Italians
              1 artillery and 1 infantry placed in Southern France
              1 submarine placed in 93 Sea Zone
              1 destroyer placed in 95 Sea Zone
              1 armour and 2 infantry placed in Southern Italy
      
          Turn Complete - Italians
              Italians collect 21 PUs; end with 21 PUs
              Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs
              Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 31 PUs
      

      Combat Hit Differential Summary :

      French regular : -0.33
      Italians regular : -0.67
      British regular : 0.50
      

      Savegame

      posted in Play Boardgames
      O
      Ometiklan
    • RE: Archaeologists

      TripleA Manual Gamesave Post: Italians round 2

      TripleA Manual Gamesave Post for game: World War II Europe 1940 2nd Edition, version: 3.0.0

      Game History

      Round: 2
      
          Purchase Units - Italians
              Italians buy 1 armour, 1 infantry and 1 submarine; Remaining resources: 3 PUs; 
      
          Combat Move - Italians
              1 armour and 1 infantry moved from Albania to Greece
              5 infantry moved from Bulgaria to Greece
              1 cruiser moved from 93 Sea Zone to 96 Sea Zone
              1 transport moved from 92 Sea Zone to 93 Sea Zone
              1 infantry moved from Southern France to 93 Sea Zone
              1 artillery moved from Southern France to 93 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
              1 infantry moved from 92 Sea Zone to Gibraltar
              1 artillery moved from 92 Sea Zone to Gibraltar
              1 infantry moved from Southern Italy to 95 Sea Zone
              1 infantry and 1 transport moved from 95 Sea Zone to 93 Sea Zone
              1 artillery moved from Southern France to 93 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
              1 infantry moved from 92 Sea Zone to Algeria
              1 artillery moved from 92 Sea Zone to Algeria
              1 fighter moved from Southern Italy to Algeria
              1 bomber moved from Southern Italy to 96 Sea Zone
              1 infantry moved from Anglo Egyptian Sudan to Belgian Congo
                    Italians take Belgian Congo from British
      
          Combat - Italians
              Battle in Greece
                  Italians attack with 1 armour and 6 infantry
                  Neutral_Allies defend with 4 infantry
                      Italians roll dice for 1 armour and 6 infantry in Greece, round 2 : 1/7 hits, 1.50 expected hits
                      Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 1/4 hits, 1.33 expected hits
                      1 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Greece
                      Italians roll dice for 1 armour and 5 infantry in Greece, round 3 : 1/6 hits, 1.33 expected hits
                      Neutral_Allies roll dice for 3 infantry in Greece, round 3 : 1/3 hits, 1.00 expected hits
                      1 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Greece
                      Italians roll dice for 1 armour and 4 infantry in Greece, round 4 : 1/5 hits, 1.17 expected hits
                      Neutral_Allies roll dice for 2 infantry in Greece, round 4 : 1/2 hits, 0.67 expected hits
                      1 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Greece
                      Italians roll dice for 1 armour and 3 infantry in Greece, round 5 : 0/4 hits, 1.00 expected hits
                      Neutral_Allies roll dice for 1 infantry in Greece, round 5 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Italians lost in Greece
                      Italians roll dice for 1 armour and 2 infantry in Greece, round 6 : 1/3 hits, 0.83 expected hits
                      Neutral_Allies roll dice for 1 infantry in Greece, round 6 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Greece
                  Italians win, taking Greece from Neutral_Allies with 1 armour and 1 infantry remaining. Battle score for attacker is -3
                  Casualties for Italians: 5 infantry
                  Casualties for Neutral_Allies: 4 infantry
              Battle in 96 Sea Zone
                  Italians attack with 1 bomber and 1 cruiser
                  British defend with 1 carrier and 1 destroyer
                      Italians roll dice for 1 bomber and 1 cruiser in 96 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
                      British roll dice for 1 carrier and 1 destroyer in 96 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                      1 destroyer owned by the British, 1 cruiser owned by the Italians and 1 carrier owned by the British lost in 96 Sea Zone
                  Italians win with 1 bomber remaining. Battle score for attacker is 12
                  Casualties for Italians: 1 cruiser
                  Casualties for British: 1 carrier and 1 destroyer
              Battle in Gibraltar
                  Italians attack with 1 artillery and 1 infantry
                  British defend with 1 harbour and 1 mech_infantry
                      Italians roll dice for 1 artillery and 1 infantry in Gibraltar, round 2 : 0/2 hits, 0.67 expected hits
                      British roll dice for 1 mech_infantry in Gibraltar, round 2 : 0/1 hits, 0.33 expected hits
                      Italians roll dice for 1 artillery and 1 infantry in Gibraltar, round 3 : 1/2 hits, 0.67 expected hits
                      British roll dice for 1 mech_infantry in Gibraltar, round 3 : 0/1 hits, 0.33 expected hits
                      1 mech_infantry owned by the British lost in Gibraltar
                  Italians win, taking Gibraltar from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                  Casualties for British: 1 mech_infantry
              Battle in Algeria
                  Italians attack with 1 artillery, 1 fighter and 1 infantry
                  British defend with 1 bomber; French defend with 1 infantry
                      Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Algeria, round 2 : 1/3 hits, 1.17 expected hits
                      French roll dice for 1 bomber and 1 infantry in Algeria, round 2 : 0/2 hits, 0.50 expected hits
                      1 bomber owned by the British lost in Algeria
                      Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Algeria, round 3 : 2/3 hits, 1.17 expected hits
                      French roll dice for 1 infantry in Algeria, round 3 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the French lost in Algeria
                  Italians win, taking Algeria from French with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 15
                  Casualties for British: 1 bomber
                  Casualties for French: 1 infantry
      
          Non Combat Move - Italians
              1 artillery moved from Anglo Egyptian Sudan to Belgian Congo
              1 infantry moved from Libya to Tobruk
              1 artillery moved from Tobruk to Libya
              1 armour moved from Tobruk to Libya
              1 fighter moved from Algeria to Libya
              1 bomber moved from 96 Sea Zone to Libya
      
          Place Units - Italians
              1 armour and 1 infantry placed in Southern France
              1 submarine placed in 95 Sea Zone
      
          Turn Complete - Italians
              Italians collect 20 PUs; end with 23 PUs
              Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs
              Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 33 PUs
      

      Combat Hit Differential Summary :

      French regular : -0.83
      Italians regular : -0.67
      Neutral_Allies regular : 1.33
      British regular : -0.33
      

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      TripleA Manual Gamesave Post: Italians round 1

      TripleA Manual Gamesave Post for game: World War II Europe 1940 2nd Edition, version: 3.0.0

      Game History

      Round: 1
      
          Purchase Units - Italians
              Italians buy 1 transport; Remaining resources: 3 PUs; 
      
          Combat Move - Italians
              1 artillery moved from Libya to Tobruk
              1 infantry moved from Southern Italy to 97 Sea Zone
              1 infantry moved from Southern Italy to 97 Sea Zone
              2 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
              1 infantry moved from 92 Sea Zone to Gibraltar
              1 infantry moved from 92 Sea Zone to Gibraltar
              1 battleship moved from 97 Sea Zone to 96 Sea Zone
              1 cruiser moved from 97 Sea Zone to 96 Sea Zone
              1 submarine moved from 95 Sea Zone to 98 Sea Zone
              1 destroyer moved from 95 Sea Zone to 93 Sea Zone
              1 cruiser moved from 95 Sea Zone to 93 Sea Zone
              1 bomber moved from Northern Italy to Tobruk
              1 armour moved from Northern Italy to 95 Sea Zone
              1 infantry moved from Southern Italy to 95 Sea Zone
              1 armour, 1 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone
              1 armour moved from 96 Sea Zone to Tobruk
              1 infantry moved from 96 Sea Zone to Tobruk
              1 fighter moved from Southern Italy to 99 Sea Zone
              1 fighter moved from Southern Italy to 99 Sea Zone
              2 artilleries and 2 infantry moved from Northern Italy to Southern France
              1 infantry moved from Ethiopia to Anglo Egyptian Sudan
                    Italians take Anglo Egyptian Sudan from British
              1 infantry moved from Italian Somaliland to Kenya
                    Italians take Kenya from British
      
          Combat - Italians
              Battle in Gibraltar
              Battle in 96 Sea Zone
                  Italians attack with 1 battleship, 1 cruiser and 1 transport
                  British defend with 1 cruiser and 1 transport
                      Italians roll dice for 1 battleship, 1 cruiser and 1 transport in 96 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
                      British roll dice for 1 cruiser and 1 transport in 96 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                      1 cruiser owned by the British lost in 96 Sea Zone
                      1 transport owned by the British lost in 96 Sea Zone
                  Italians win, taking Gibraltar from British with 1 battleship, 1 cruiser and 1 transport remaining. Battle score for attacker is 19
                  Casualties for British: 1 cruiser and 1 transport
              Battle in 98 Sea Zone
                  Italians attack with 1 submarine
                  British defend with 1 carrier and 2 fighters
                      Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                  Units damaged: 1 carrier owned by the British
                      British roll dice for 1 carrier in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Italians roll dice for 1 submarine in 98 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                      British roll dice for 1 carrier in 98 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                      1 submarine owned by the Italians lost in 98 Sea Zone
                  British win with 1 carrier and 2 fighters remaining. Battle score for attacker is -6
                  Casualties for Italians: 1 submarine
              Battle in 99 Sea Zone
                  Italians attack with 2 fighters
                  British defend with 1 cruiser
                      Italians roll dice for 2 fighters in 99 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
                      British roll dice for 1 cruiser in 99 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                      1 fighter owned by the Italians lost in 99 Sea Zone
                      Italians roll dice for 1 fighter in 99 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits
                      British roll dice for 1 cruiser in 99 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits
                      Italians roll dice for 1 fighter in 99 Sea Zone, round 4 : 1/1 hits, 0.50 expected hits
                      British roll dice for 1 cruiser in 99 Sea Zone, round 4 : 0/1 hits, 0.50 expected hits
                      1 cruiser owned by the British lost in 99 Sea Zone
                  Italians win with 1 fighter remaining. Battle score for attacker is 2
                  Casualties for Italians: 1 fighter
                  Casualties for British: 1 cruiser
              Battle in 93 Sea Zone
                  Italians attack with 1 cruiser and 1 destroyer
                  French defend with 1 cruiser and 1 destroyer
                      Italians roll dice for 1 cruiser and 1 destroyer in 93 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits
                      French roll dice for 1 cruiser and 1 destroyer in 93 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                      1 destroyer owned by the French, 1 destroyer owned by the Italians and 1 cruiser owned by the French lost in 93 Sea Zone
                  Italians win, taking 93 Sea Zone from Neutral with 1 cruiser remaining. Battle score for attacker is 12
                  Casualties for Italians: 1 destroyer
                  Casualties for French: 1 cruiser and 1 destroyer
              Battle in Southern France
                  Italians attack with 2 artilleries and 2 infantry
                  French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                      Italians roll dice for 2 artilleries and 2 infantry in Southern France, round 2 : 1/4 hits, 1.33 expected hits
                      French roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 1/2 hits, 0.67 expected hits
                      1 infantry owned by the French and 1 infantry owned by the Italians lost in Southern France
                      Italians roll dice for 2 artilleries and 1 infantry in Southern France, round 3 : 1/3 hits, 1.00 expected hits
                      French roll dice for 1 artillery in Southern France, round 3 : 0/1 hits, 0.33 expected hits
                      1 artillery owned by the French lost in Southern France
                  Italians win, taking Southern France from French with 2 artilleries and 1 infantry remaining. Battle score for attacker is 4
                  Casualties for Italians: 1 infantry
                  Casualties for French: 1 artillery and 1 infantry
              Battle in Tobruk
                  Italians attack with 1 armour, 1 artillery, 1 bomber and 1 infantry
                  British defend with 1 armour and 1 mech_infantry
                      Italians roll dice for 1 armour, 1 artillery, 1 bomber and 1 infantry in Tobruk, round 2 : 2/4 hits, 1.83 expected hits
                      British roll dice for 1 armour and 1 mech_infantry in Tobruk, round 2 : 1/2 hits, 0.83 expected hits
                      1 mech_infantry owned by the British, 1 infantry owned by the Italians and 1 armour owned by the British lost in Tobruk
                  Italians win, taking Tobruk from British with 1 armour, 1 artillery and 1 bomber remaining. Battle score for attacker is 7
                  Casualties for Italians: 1 infantry
                  Casualties for British: 1 armour and 1 mech_infantry
                  2 fighters owned by the British forced to land in Alexandria
      
          Non Combat Move - Italians
              1 infantry moved from Ethiopia to Anglo Egyptian Sudan
              1 artillery moved from Ethiopia to Anglo Egyptian Sudan
              1 fighter moved from 99 Sea Zone to Southern Italy
              1 infantry moved from Albania to Bulgaria
                    Italians take Bulgaria from Neutral_Axis
              1 bomber moved from Tobruk to Southern Italy
      
          Place Units - Italians
              1 transport placed in 95 Sea Zone
      
          Turn Complete - Italians
              Total Cost from Convoy Blockades: 1
                  Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 1
              Italians collect 15 PUs (1 lost to blockades); end with 18 PUs
      

      Combat Hit Differential Summary :

      French regular : 0.17
      Italians regular : 0.17
      British regular : -0.50
      

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      TripleA Manual Gamesave Post: Japanese round 8

      TripleA Manual Gamesave Post for game: Big World : 1942 v3 Rules, version: 3.8.0

      Game History

      Round: 8
      
          Purchase Units - Japanese
              Japanese buy 3 armour, 1 fighter, 3 halftracks and 3 submarines; Remaining resources: 2 PUs; 0 techTokens; 
      
          Combat Move - Japanese
              1 submarine moved from SZ 71 South China Sea to SZ 99 West Pacific
              3 submarines moved from SZ 86 West Pacific to SZ 99 West Pacific
              1 transport moved from SZ 71 South China Sea to SZ 73 East China Sea
              1 artillery moved from Southern Japan to SZ 73 East China Sea
              1 infantry moved from Southern Japan to SZ 73 East China Sea
              1 artillery moved from SZ 73 East China Sea to Chosen
              1 infantry moved from SZ 73 East China Sea to Chosen
              2 armour moved from French Indo-China to Szechwan
              1 infantry moved from Yunnan to Szechwan
              1 armour moved from Kwangtung to Szechwan
              4 armour moved from Kwangtung to Shantung
      
          Combat - Japanese
              Battle in Shantung
                  Japanese attack with 4 armour
                  Chinese defend with 3 armour
                      Japanese roll dice for 4 armour in Shantung, round 2 : 0/4 hits, 2.00 expected hits
                      Chinese roll dice for 3 armour in Shantung, round 2 : 0/3 hits, 1.50 expected hits
                      Japanese roll dice for 4 armour in Shantung, round 3 : 1/4 hits, 2.00 expected hits
                      Chinese roll dice for 3 armour in Shantung, round 3 : 2/3 hits, 1.50 expected hits
                      1 armour owned by the Chinese and 2 armour owned by the Japanese lost in Shantung
                      Japanese roll dice for 2 armour in Shantung, round 4 : 2/2 hits, 1.00 expected hits
                      Chinese roll dice for 2 armour in Shantung, round 4 : 0/2 hits, 1.00 expected hits
                      2 armour owned by the Chinese lost in Shantung
                  Japanese win, taking Shantung from Chinese with 2 armour remaining. Battle score for attacker is 5
                  Casualties for Japanese: 2 armour
                  Casualties for Chinese: 3 armour
              Battle in Chosen
                  Japanese attack with 1 artillery and 1 infantry
                  Chinese defend with 1 armour and 1 factory
                      Japanese roll dice for 1 artillery and 1 infantry in Chosen, round 2 : 2/2 hits, 0.67 expected hits
                      Chinese roll dice for 1 armour in Chosen, round 2 : 0/1 hits, 0.50 expected hits
                      1 armour owned by the Chinese lost in Chosen
                  Japanese win, taking Chosen from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 5
                  Casualties for Chinese: 1 armour
              Battle in Szechwan
                  Japanese attack with 3 armour and 1 infantry
                  Chinese defend with 3 armour
                      Japanese roll dice for 3 armour and 1 infantry in Szechwan, round 2 : 2/4 hits, 1.67 expected hits
                      Chinese roll dice for 3 armour in Szechwan, round 2 : 3/3 hits, 1.50 expected hits
                      1 infantry owned by the Japanese, 2 armour owned by the Chinese and 2 armour owned by the Japanese lost in Szechwan
                      Japanese roll dice for 1 armour in Szechwan, round 3 : 0/1 hits, 0.50 expected hits
                      Chinese roll dice for 1 armour in Szechwan, round 3 : 0/1 hits, 0.50 expected hits
                      Japanese roll dice for 1 armour in Szechwan, round 4 : 1/1 hits, 0.50 expected hits
                      Chinese roll dice for 1 armour in Szechwan, round 4 : 1/1 hits, 0.50 expected hits
                      1 armour owned by the Chinese and 1 armour owned by the Japanese lost in Szechwan
                  Chinese win with no units remaining. Battle score for attacker is -3
                  Casualties for Japanese: 3 armour and 1 infantry
                  Casualties for Chinese: 3 armour
              Battle in SZ 99 West Pacific
                  Japanese attack with 4 submarines
                  Americans defend with 2 cruisers, 2 destroyers and 1 transport
                      Japanese roll dice for 4 submarines in SZ 99 West Pacific, round 2 : 1/4 hits, 2.00 expected hits
                      Americans roll dice for 2 cruisers, 2 destroyers and 1 transport in SZ 99 West Pacific, round 2 : 3/4 hits, 1.67 expected hits
                      1 destroyer owned by the Americans and 3 submarines owned by the Japanese lost in SZ 99 West Pacific
                      Japanese roll dice for 1 submarine in SZ 99 West Pacific, round 3 : 0/1 hits, 0.50 expected hits
                      Americans roll dice for 2 cruisers, 1 destroyer and 1 transport in SZ 99 West Pacific, round 3 : 1/3 hits, 1.33 expected hits
                      1 submarine owned by the Japanese lost in SZ 99 West Pacific
                  Americans win with 2 cruisers, 1 destroyer and 1 transport remaining. Battle score for attacker is -16
                  Casualties for Japanese: 4 submarines
                  Casualties for Americans: 1 destroyer
      
          Non Combat Move - Japanese
              3 infantry moved from Northern Japan to Southern Japan
              1 transport moved from SZ 63 Timor Sea to SZ 71 South China Sea
              1 halftrack moved from French Indo-China to SZ 71 South China Sea
              1 halftrack moved from SZ 71 South China Sea to Java
              1 halftrack moved from Bombay to Yunnan
              1 halftrack moved from Bombay to French Indo-China
      
          Place Units - Japanese
              3 submarines placed in SZ 86 West Pacific
              Japanese undo move 1.
              2 submarines placed in SZ 86 West Pacific
              1 submarine placed in SZ 73 East China Sea
              2 armour placed in French Indo-China
              Japanese undo move 1.
              1 submarine placed in SZ 86 West Pacific
              1 submarine placed in SZ 72 South China Sea
              3 halftracks placed in Bombay
              1 armour and 1 fighter placed in Southern Japan
      
          Turn Complete - Japanese
              Japanese collect 44 PUs; end with 46 PUs
              Objective 3: Japanese met a national objective for an additional 5 PUs; end with 51 PUs
      

      Combat Hit Differential Summary :

      Chinese regular : -1.00
      Americans regular : 1.00
      Japanese regular : -1.83
      

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      TripleA Manual Gamesave Post: Japanese round 7

      TripleA Manual Gamesave Post for game: Big World : 1942 v3 Rules, version: 3.8.0

      Game History

      Round: 7
      
          Purchase Units - Japanese
              Japanese repair damage of 4x factory; Remaining resources: 48 PUs; 0 techTokens; 
              Japanese buy 2 armour, 2 halftracks and 4 submarines; Remaining resources: 4 PUs; 0 techTokens; 
      
          Combat Move - Japanese
              1 armour moved from Burma to Szechwan
              1 armour moved from Kwangtung to Shantung
              1 armour moved from Kwangtung to Shantung
              1 armour moved from Kwangtung to Szechwan
              1 armour moved from Kwangtung to Szechwan
              1 armour moved from Burma to SZ 58 Bay of Bengal
              1 armour and 1 transport moved from SZ 58 Bay of Bengal to SZ 63 Timor Sea
              1 armour moved from SZ 63 Timor Sea to Western Australia
                    Japanese take Western Australia from British
              2 submarines moved from SZ 73 East China Sea to SZ 99 West Pacific
      
          Combat - Japanese
              Battle in SZ 99 West Pacific
                  Japanese attack with 3 submarines
                  Americans defend with 1 battleship, 1 cruiser, 1 destroyer and 2 transports
                      Japanese roll dice for 3 submarines in SZ 99 West Pacific, round 2 : 3/3 hits, 1.50 expected hits
                      Americans roll dice for 1 battleship, 1 cruiser, 1 destroyer and 2 transports in SZ 99 West Pacific, round 2 : 2/3 hits, 1.50 expected hits
                      1 cruiser owned by the Americans, 1 destroyer owned by the Americans, 2 submarines owned by the Japanese and 1 battleship owned by the Americans lost in SZ 99 West Pacific
                      2 transports owned by the Americans lost in SZ 99 West Pacific
                  Japanese win with 1 submarine remaining. Battle score for attacker is 42
                  Casualties for Japanese: 2 submarines
                  Casualties for Americans: 1 battleship, 1 cruiser, 1 destroyer and 2 transports
              Battle in Shantung
                  Japanese attack with 2 armour
                  Chinese defend with 1 infantry
                      Japanese roll dice for 2 armour in Shantung, round 2 : 1/2 hits, 1.00 expected hits
                      Chinese roll dice for 1 infantry in Shantung, round 2 : 1/1 hits, 0.33 expected hits
                      1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Shantung
                  Japanese win, taking Shantung from Chinese with 1 armour remaining. Battle score for attacker is -2
                  Casualties for Japanese: 1 armour
                  Casualties for Chinese: 1 infantry
              Battle in Szechwan
                  Japanese attack with 3 armour
                  Chinese defend with 2 armour
                      Japanese roll dice for 3 armour in Szechwan, round 2 : 2/3 hits, 1.50 expected hits
                      Chinese roll dice for 2 armour in Szechwan, round 2 : 1/2 hits, 1.00 expected hits
                      2 armour owned by the Chinese and 1 armour owned by the Japanese lost in Szechwan
                  Japanese win, taking Szechwan from Chinese with 2 armour remaining. Battle score for attacker is 5
                  Casualties for Japanese: 1 armour
                  Casualties for Chinese: 2 armour
      
          Non Combat Move - Japanese
              1 aaGun moved from Bombay to SZ 57 Arabian Sea
              1 aaGun and 1 transport moved from SZ 57 Arabian Sea to SZ 71 South China Sea
              1 aaGun moved from SZ 71 South China Sea to French Indo-China
              3 armour moved from French Indo-China to Kwangtung
              1 infantry moved from Burma to Yunnan
              1 halftrack moved from Bombay to French Indo-China
      
          Place Units - Japanese
              1 submarine placed in SZ 71 South China Sea
              2 armour placed in French Indo-China
              2 halftracks placed in Bombay
              3 submarines placed in SZ 86 West Pacific
      
          Turn Complete - Japanese
              Japanese collect 46 PUs; end with 50 PUs
              Objective 2: Japanese met a national objective for an additional 5 PUs; end with 55 PUs
              Objective 3: Japanese met a national objective for an additional 5 PUs; end with 60 PUs
      

      Combat Hit Differential Summary :

      Chinese regular : 0.67
      Americans regular : 0.50
      Japanese regular : 2.00
      

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      TripleA Manual Gamesave Post: Japanese round 6

      TripleA Manual Gamesave Post for game: Big World : 1942 v3 Rules, version: 3.8.0

      Game History

      Round: 6
      
          Research Technology - Japanese
              Japanese spend 0 on tech rolls
                  Japanese rolls : 1/1 hits, 0.00 expected hits
              Japanese removing all Technology Tokens after successful research.
              Japanese discover AA Radar
      
          Purchase Units - Japanese
              Japanese buy 3 armour, 1 halftrack, 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; 0 techTokens; 
      
          Combat Move - Japanese
              2 armour moved from Yunnan to Szechwan
              3 armour moved from Yunnan to Kwangtung
              3 armour moved from French Indo-China to Kwangtung
              1 cruiser moved from SZ 71 South China Sea to SZ 99 West Pacific
              1 cruiser moved from SZ 98 Philippine Sea to SZ 99 West Pacific
              1 submarine moved from SZ 72 South China Sea to SZ 99 West Pacific
      
          Combat - Japanese
              Battle in Kwangtung
                  Japanese attack with 6 armour
                  Russians defend with 2 infantry
                      Japanese roll dice for 6 armour in Kwangtung, round 2 : 2/6 hits, 3.00 expected hits
                      Chinese roll dice for 2 infantry in Kwangtung, round 2 : 0/2 hits, 0.67 expected hits
                      2 infantry owned by the Russians lost in Kwangtung
                  Japanese win, taking Kwangtung from Chinese with 6 armour remaining. Battle score for attacker is 6
                  Casualties for Russians: 2 infantry
              Battle in Szechwan
                  Japanese attack with 2 armour
                  Chinese defend with 1 infantry
                      Japanese roll dice for 2 armour in Szechwan, round 2 : 2/2 hits, 1.00 expected hits
                      Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Chinese lost in Szechwan
                  Japanese win, taking Szechwan from Chinese with 2 armour remaining. Battle score for attacker is 3
                  Casualties for Chinese: 1 infantry
              Battle in SZ 99 West Pacific
                  Japanese attack with 2 cruisers and 1 submarine
                  British defend with 1 destroyer and 2 transports; Americans defend with 2 cruisers and 1 transport
                      Japanese roll dice for 1 submarine in SZ 99 West Pacific, round 2 : 1/1 hits, 0.50 expected hits
                      Japanese roll dice for 2 cruisers in SZ 99 West Pacific, round 2 : 1/2 hits, 1.00 expected hits
                      British roll dice for 2 cruisers, 1 destroyer and 3 transports in SZ 99 West Pacific, round 2 : 1/3 hits, 1.33 expected hits
                      2 cruisers owned by the Americans and 1 cruiser owned by the Japanese lost in SZ 99 West Pacific
                      Japanese roll dice for 1 submarine in SZ 99 West Pacific, round 3 : 1/1 hits, 0.50 expected hits
                      Japanese roll dice for 1 cruiser in SZ 99 West Pacific, round 3 : 0/1 hits, 0.50 expected hits
                      British roll dice for 1 destroyer and 3 transports in SZ 99 West Pacific, round 3 : 0/1 hits, 0.33 expected hits
                      1 destroyer owned by the British lost in SZ 99 West Pacific
                      2 transports owned by the British and 1 transport owned by the Americans lost in SZ 99 West Pacific
                  Japanese win with 1 cruiser and 1 submarine remaining. Battle score for attacker is 41
                  Casualties for Japanese: 1 cruiser
                  Casualties for Americans: 2 cruisers and 1 transport
                  Casualties for British: 1 destroyer and 2 transports
      
          Non Combat Move - Japanese
              1 infantry moved from Java to SZ 71 South China Sea
              1 armour moved from Java to SZ 71 South China Sea
              1 armour, 1 infantry and 1 transport moved from SZ 71 South China Sea to SZ 58 Bay of Bengal
              1 armour moved from SZ 58 Bay of Bengal to Burma
              1 infantry moved from SZ 58 Bay of Bengal to Burma
              1 armour moved from Bombay to Burma
      
          Place Units - Japanese
              3 armour placed in French Indo-China
              1 halftrack placed in Bombay
              1 infantry placed in Southern Japan
              1 submarine placed in SZ 73 East China Sea
              1 submarine placed in SZ 73 East China Sea
              1 transport placed in SZ 57 Arabian Sea
      
          Activate Technology - Japanese
              Japanese activating AA Radar
      
          Turn Complete - Japanese
              Japanese collect 42 PUs; end with 42 PUs
              Objective 2: Japanese met a national objective for an additional 5 PUs; end with 47 PUs
              Objective 3: Japanese met a national objective for an additional 5 PUs; end with 52 PUs
      

      Combat Hit Differential Summary :

      Chinese regular : -1.00
      Japanese regular : 0.50
      Japanese rolls : 1.00
      British regular : -0.67
      

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      TripleA Manual Gamesave Post: Japanese round 5

      TripleA Manual Gamesave Post for game: Big World : 1942 v3 Rules, version: 3.8.0

      Game History

      Round: 5
      
          Research Technology - Japanese
              Japanese spend 0 on tech rolls
                  Japanese rolls : 0/1 hits, 0.00 expected hits
      
          Purchase Units - Japanese
              Japanese buy 3 armour, 2 artilleries, 1 fighter, 4 infantry and 2 submarines; Remaining resources: 0 PUs; 1 techTokens; 
      
          Combat Move - Japanese
              1 infantry moved from Bombay to SZ 57 Arabian Sea
              1 armour moved from Ceylon to SZ 57 Arabian Sea
              1 armour, 1 infantry and 1 transport moved from SZ 57 Arabian Sea to SZ 71 South China Sea
              1 infantry moved from SZ 71 South China Sea to Java
              1 armour moved from SZ 71 South China Sea to Java
              1 cruiser moved from SZ 71 South China Sea to SZ 98 Philippine Sea
              1 cruiser moved from SZ 57 Arabian Sea to SZ 71 South China Sea
              3 armour moved from French Indo-China to Yunnan
              2 armour moved from Burma to Yunnan
              1 submarine moved from SZ 73 East China Sea to SZ 72 South China Sea
              1 submarine moved from SZ 73 East China Sea to SZ 92 Philippine Sea
              1 artillery and 4 infantry moved from Southern Japan to SZ 73 East China Sea
              1 artillery, 2 fighters and 4 infantry moved from SZ 73 East China Sea to Chosen
              4 infantry moved from Northern Japan to Southern Japan
      
          Combat - Japanese
              Battle in Java
                  Japanese attack with 1 armour and 1 infantry
                  British defend with 1 armour
                      Japanese roll dice for 1 cruiser in Java, round 2 : 1/1 hits, 0.50 expected hits
                      1 armour owned by the British lost in Java
                  Japanese win, taking Java from British with 1 armour and 1 infantry remaining. Battle score for attacker is 5
                  Casualties for British: 1 armour
              Battle in SZ 92 Philippine Sea
                  Japanese attack with 1 submarine
                  Americans defend with 1 destroyer
                      Japanese roll dice for 1 submarine in SZ 92 Philippine Sea, round 2 : 0/1 hits, 0.50 expected hits
                      Americans roll dice for 1 destroyer in SZ 92 Philippine Sea, round 2 : 1/1 hits, 0.33 expected hits
                      1 submarine owned by the Japanese lost in SZ 92 Philippine Sea
                  Americans win with 1 destroyer remaining. Battle score for attacker is -6
                  Casualties for Japanese: 1 submarine
              Battle in SZ 72 South China Sea
                  Japanese attack with 1 submarine
                  Americans defend with 1 cruiser
                      Japanese roll dice for 1 submarine in SZ 72 South China Sea, round 2 : 1/1 hits, 0.50 expected hits
                      1 cruiser owned by the Americans lost in SZ 72 South China Sea
                  Japanese win with 1 submarine remaining. Battle score for attacker is 12
                  Casualties for Americans: 1 cruiser
              Battle in SZ 98 Philippine Sea
                  Japanese attack with 1 cruiser
                  British defend with 1 destroyer and 1 transport
                      Japanese roll dice for 1 cruiser in SZ 98 Philippine Sea, round 2 : 0/1 hits, 0.50 expected hits
                      British roll dice for 1 destroyer and 1 transport in SZ 98 Philippine Sea, round 2 : 0/1 hits, 0.33 expected hits
                      Japanese roll dice for 1 cruiser in SZ 98 Philippine Sea, round 3 : 0/1 hits, 0.50 expected hits
                      British roll dice for 1 destroyer and 1 transport in SZ 98 Philippine Sea, round 3 : 0/1 hits, 0.33 expected hits
                      Japanese roll dice for 1 cruiser in SZ 98 Philippine Sea, round 4 : 1/1 hits, 0.50 expected hits
                      British roll dice for 1 destroyer and 1 transport in SZ 98 Philippine Sea, round 4 : 0/1 hits, 0.33 expected hits
                      1 destroyer owned by the British lost in SZ 98 Philippine Sea
                      1 transport owned by the British lost in SZ 98 Philippine Sea
                  Japanese win with 1 cruiser remaining. Battle score for attacker is 15
                  Casualties for British: 1 destroyer and 1 transport
              Battle in Yunnan
                  Japanese attack with 5 armour
                  Chinese defend with 1 armour and 4 infantry
                      Japanese roll dice for 5 armour in Yunnan, round 2 : 4/5 hits, 2.50 expected hits
                      Chinese roll dice for 1 armour and 4 infantry in Yunnan, round 2 : 0/5 hits, 1.83 expected hits
                      4 infantry owned by the Chinese lost in Yunnan
                      Japanese roll dice for 5 armour in Yunnan, round 3 : 3/5 hits, 2.50 expected hits
                      Chinese roll dice for 1 armour in Yunnan, round 3 : 0/1 hits, 0.50 expected hits
                      1 armour owned by the Chinese lost in Yunnan
                  Japanese win, taking Yunnan from Chinese with 5 armour remaining. Battle score for attacker is 17
                  Casualties for Chinese: 1 armour and 4 infantry
              Battle in Chosen
                  Japanese attack with 1 artillery, 2 fighters and 4 infantry
                  Chinese defend with 2 armour, 1 factory and 2 infantry; Russians defend with 2 infantry
                      Japanese roll dice for 1 cruiser in Chosen, round 2 : 0/1 hits, 0.50 expected hits
                      Japanese roll dice for 1 artillery, 2 fighters and 4 infantry in Chosen, round 2 : 1/7 hits, 2.50 expected hits
                      Chinese roll dice for 2 armour and 4 infantry in Chosen, round 2 : 1/6 hits, 2.33 expected hits
                      1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chosen
                      Japanese roll dice for 1 artillery, 2 fighters and 3 infantry in Chosen, round 3 : 1/6 hits, 2.33 expected hits
                      Chinese roll dice for 2 armour and 3 infantry in Chosen, round 3 : 2/5 hits, 2.00 expected hits
                      2 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Chosen
                      Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Chosen, round 4 : 1/4 hits, 2.00 expected hits
                      Chinese roll dice for 2 armour and 2 infantry in Chosen, round 4 : 3/4 hits, 1.67 expected hits
                      1 fighter owned by the Japanese, 1 infantry owned by the Japanese, 1 infantry owned by the Russians and 1 artillery owned by the Japanese lost in Chosen
                  1 fighter owned by the Japanese retreated
                  Chinese win with 2 armour and 1 infantry remaining. Battle score for attacker is -17
                  Casualties for Japanese: 1 artillery, 1 fighter and 4 infantry
                  Casualties for Chinese: 1 infantry
                  Casualties for Russians: 2 infantry
      
          Non Combat Move - Japanese
              1 fighter moved from Chosen to SZ 73 East China Sea
      
          Place Units - Japanese
              1 fighter and 2 submarines placed in SZ 73 East China Sea
              2 artilleries and 1 infantry placed in Southern Japan
              3 infantry placed in Northern Japan
              3 armour placed in French Indo-China
      
          Turn Complete - Japanese
              Japanese collect 37 PUs; end with 37 PUs
              Objective 3: Japanese met a national objective for an additional 5 PUs; end with 42 PUs
      

      Combat Hit Differential Summary :

      Chinese regular : -2.33
      Americans regular : 0.67
      Japanese regular : -2.33
      Japanese rolls : 0.00
      British regular : -1.00
      

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      TripleA Manual Gamesave Post: Japanese round 4

      TripleA Manual Gamesave Post for game: Big World : 1942 v3 Rules, version: 3.8.0

      Game History

      Round: 4
      
          Research Technology - Japanese
              Japanese spend 0 on tech rolls
                  Japanese rolls : 0/1 hits, 0.00 expected hits
      
          Purchase Units - Japanese
              Japanese buy 4 armour, 1 artillery, 3 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs; 1 techTokens; 
      
          Combat Move - Japanese
              1 armour moved from French Indo-China to SZ 71 South China Sea
              1 armour and 1 transport moved from SZ 71 South China Sea to SZ 98 Philippine Sea
              1 infantry moved from South Philippines to SZ 98 Philippine Sea
              1 infantry moved from Celebes to SZ 98 Philippine Sea
              1 infantry moved from Celebes to SZ 98 Philippine Sea
              1 armour moved from SZ 98 Philippine Sea to New Guinea
              1 infantry moved from SZ 98 Philippine Sea to New Guinea
              2 fighters and 2 infantry moved from SZ 98 Philippine Sea to New Guinea
              1 transport moved from SZ 98 Philippine Sea to SZ 73 East China Sea
              1 cruiser moved from SZ 71 South China Sea to SZ 73 East China Sea
              1 infantry moved from Southern Japan to SZ 73 East China Sea
              1 infantry moved from Southern Japan to SZ 73 East China Sea
              1 infantry moved from SZ 73 East China Sea to Chosen
              1 infantry moved from SZ 73 East China Sea to Chosen
              1 infantry moved from Vladivostok to Chosen
              1 armour moved from Bombay to SZ 57 Arabian Sea
              1 armour moved from SZ 57 Arabian Sea to Ceylon
                    Japanese take Ceylon from British
              1 infantry moved from Delhi to Bombay
      
          Combat - Japanese
              Battle in New Guinea
                  Japanese attack with 1 armour, 2 fighters and 3 infantry
                  British defend with 1 artillery, 1 fighter and 1 infantry; Americans defend with 2 infantry
                      Japanese roll dice for 1 armour, 2 fighters and 3 infantry in New Guinea, round 2 : 4/6 hits, 2.33 expected hits
                      Americans roll dice for 1 artillery, 1 fighter and 3 infantry in New Guinea, round 2 : 2/5 hits, 2.00 expected hits
                      2 infantry owned by the Japanese, 2 infantry owned by the Americans, 1 artillery owned by the British and 1 infantry owned by the British lost in New Guinea
                      Japanese roll dice for 1 armour, 2 fighters and 1 infantry in New Guinea, round 3 : 3/4 hits, 2.00 expected hits
                      Americans roll dice for 1 fighter in New Guinea, round 3 : 1/1 hits, 0.67 expected hits
                      1 infantry owned by the Japanese and 1 fighter owned by the British lost in New Guinea
                  Japanese win, taking New Guinea from Americans with 1 armour and 2 fighters remaining. Battle score for attacker is 14
                  Casualties for Japanese: 3 infantry
                  Casualties for Americans: 2 infantry
                  Casualties for British: 1 artillery, 1 fighter and 1 infantry
              Battle in Chosen
                  Japanese attack with 3 infantry
                  Chinese defend with 1 armour and 1 factory
                      Japanese roll dice for 1 cruiser in Chosen, round 2 : 1/1 hits, 0.50 expected hits
                      1 armour owned by the Chinese lost in Chosen
                  Japanese win, taking Chosen from Chinese with 3 infantry remaining. Battle score for attacker is 5
                  Casualties for Chinese: 1 armour
      
          Non Combat Move - Japanese
              1 fighter moved from New Guinea to SZ 73 East China Sea
              1 fighter moved from New Guinea to SZ 73 East China Sea
              1 destroyer moved from SZ 71 South China Sea to SZ 73 East China Sea
              1 destroyer moved from SZ 98 Philippine Sea to SZ 73 East China Sea
              1 carrier moved from SZ 98 Philippine Sea to SZ 73 East China Sea
              1 infantry moved from French Indo-China to Yunnan
              1 armour moved from Burma to Yunnan
              1 armour moved from Bombay to Burma
              1 armour moved from Bombay to Burma
              1 infantry moved from Northern Japan to Southern Japan
              1 cruiser moved from SZ 57 Arabian Sea to SZ 71 South China Sea
      
          Place Units - Japanese
              2 submarines and 2 transports placed in SZ 73 East China Sea
              1 artillery and 1 infantry placed in Southern Japan
              3 armour placed in French Indo-China
              1 armour placed in Bombay
              2 infantry placed in Northern Japan
      
          Turn Complete - Japanese
              Japanese collect 47 PUs; end with 47 PUs
              Objective 2: Japanese met a national objective for an additional 5 PUs; end with 52 PUs
              Objective 3: Japanese met a national objective for an additional 5 PUs; end with 57 PUs
      

      Combat Hit Differential Summary :

      Americans regular : 0.33
      Japanese regular : 3.17
      Japanese rolls : 0.00
      

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      TripleA Manual Gamesave Post: Japanese round 3

      TripleA Manual Gamesave Post for game: Big World : 1942 v3 Rules, version: 3.8.0

      Game History

      Round: 3
      
          Research Technology - Japanese
              Japanese spend 0 on tech rolls
                  Japanese rolls : 0/1 hits, 0.00 expected hits
      
          Purchase Units - Japanese
              Japanese buy 4 armour, 1 artillery, 2 cruisers, 2 infantry and 2 submarines; Remaining resources: 0 PUs; 1 techTokens; 
      
          Combat Move - Japanese
              1 transport moved from SZ 72 South China Sea to SZ 71 South China Sea
              1 artillery moved from French Indo-China to SZ 71 South China Sea
              1 infantry moved from Borneo to SZ 71 South China Sea
              1 artillery and 1 infantry moved from SZ 71 South China Sea to Java
              1 infantry moved from Calcutta to SZ 58 Bay of Bengal
              1 infantry and 1 transport moved from SZ 58 Bay of Bengal to SZ 57 Arabian Sea
              1 infantry moved from Bombay to SZ 57 Arabian Sea
              2 infantry moved from SZ 57 Arabian Sea to Ceylon
              2 cruisers moved from SZ 58 Bay of Bengal to SZ 57 Arabian Sea
              1 infantry moved from Southern Japan to SZ 73 East China Sea
              1 infantry moved from Okinawa to SZ 73 East China Sea
              2 infantry and 1 transport moved from SZ 73 East China Sea to SZ 98 Philippine Sea
              1 infantry moved from SZ 98 Philippine Sea to New Guinea
              1 infantry moved from SZ 98 Philippine Sea to New Guinea
              1 fighter moved from SZ 86 West Pacific to New Guinea
              1 fighter moved from SZ 86 West Pacific to New Guinea
              1 submarine moved from SZ 86 West Pacific to SZ 99 West Pacific
              1 submarine moved from SZ 86 West Pacific to SZ 99 West Pacific
              1 infantry moved from Iwo Jima to SZ 86 West Pacific
              1 infantry moved from Southern Japan to SZ 86 West Pacific
              1 carrier, 1 destroyer, 2 infantry and 1 transport moved from SZ 86 West Pacific to SZ 98 Philippine Sea
              1 infantry moved from SZ 98 Philippine Sea to New Guinea
              1 infantry moved from SZ 98 Philippine Sea to New Guinea
              1 artillery moved from Northern Manchukuo to Shantung
              1 infantry moved from Kwangtung to Shantung
              2 armour moved from Chosen to Shantung
              1 armour moved from French Indo-China to Burma
                    Japanese take Burma from British
              1 infantry moved from Calcutta to Delhi
                    Japanese take Delhi from British
              1 infantry moved from Okhotsk to Vladivostok
      
          Combat - Japanese
              Battle in Ceylon
                  Japanese attack with 2 infantry
                  British defend with 1 bomber and 1 fighter
                      Japanese roll dice for 2 cruisers in Ceylon, round 2 : 1/2 hits, 1.00 expected hits
                      1 bomber owned by the British lost in Ceylon
                      Japanese roll dice for 2 infantry in Ceylon, round 2 : 0/2 hits, 0.33 expected hits
                      British roll dice for 1 fighter in Ceylon, round 2 : 1/1 hits, 0.67 expected hits
                      1 infantry owned by the Japanese lost in Ceylon
                      Japanese roll dice for 1 infantry in Ceylon, round 3 : 0/1 hits, 0.17 expected hits
                      British roll dice for 1 fighter in Ceylon, round 3 : 0/1 hits, 0.67 expected hits
                      Japanese roll dice for 1 infantry in Ceylon, round 4 : 0/1 hits, 0.17 expected hits
                      British roll dice for 1 fighter in Ceylon, round 4 : 1/1 hits, 0.67 expected hits
                      1 infantry owned by the Japanese lost in Ceylon
                  British win with 1 fighter remaining. Battle score for attacker is 6
                  Casualties for British: 1 bomber
                  Casualties for Japanese: 2 infantry
              Battle in Java
                  Japanese attack with 1 artillery and 1 infantry
                  British defend with 1 armour, 1 bomber and 1 infantry
                      Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits
                      British roll dice for 1 armour, 1 bomber and 1 infantry in Java, round 2 : 1/3 hits, 1.00 expected hits
                      1 infantry owned by the Japanese and 1 infantry owned by the British lost in Java
                      Japanese roll dice for 1 artillery in Java, round 3 : 1/1 hits, 0.33 expected hits
                      British roll dice for 1 armour and 1 bomber in Java, round 3 : 0/2 hits, 0.67 expected hits
                      1 bomber owned by the British lost in Java
                      Japanese roll dice for 1 artillery in Java, round 4 : 0/1 hits, 0.33 expected hits
                      British roll dice for 1 armour in Java, round 4 : 0/1 hits, 0.50 expected hits
                      Japanese roll dice for 1 artillery in Java, round 5 : 0/1 hits, 0.33 expected hits
                      British roll dice for 1 armour in Java, round 5 : 1/1 hits, 0.50 expected hits
                      1 artillery owned by the Japanese lost in Java
                  British win with 1 armour remaining. Battle score for attacker is 8
                  Casualties for Japanese: 1 artillery and 1 infantry
                  Casualties for British: 1 bomber and 1 infantry
              Battle in New Guinea
                  Japanese attack with 2 fighters and 4 infantry
                  British defend with 1 fighter; Americans defend with 1 artillery and 2 infantry
                      Japanese roll dice for 2 fighters and 4 infantry in New Guinea, round 2 : 1/6 hits, 2.00 expected hits
                      Americans roll dice for 1 artillery, 1 fighter and 2 infantry in New Guinea, round 2 : 2/4 hits, 1.67 expected hits
                      2 infantry owned by the Japanese and 1 infantry owned by the Americans lost in New Guinea
                      Japanese roll dice for 2 fighters and 2 infantry in New Guinea, round 3 : 2/4 hits, 1.67 expected hits
                      Americans roll dice for 1 artillery, 1 fighter and 1 infantry in New Guinea, round 3 : 1/3 hits, 1.33 expected hits
                      1 infantry owned by the Japanese, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in New Guinea
                      Japanese roll dice for 2 fighters and 1 infantry in New Guinea, round 4 : 2/3 hits, 1.50 expected hits
                      Americans roll dice for 1 fighter in New Guinea, round 4 : 0/1 hits, 0.67 expected hits
                      1 fighter owned by the British lost in New Guinea
                  Japanese win, taking New Guinea from Americans with 2 fighters and 1 infantry remaining. Battle score for attacker is 11
                  Casualties for Japanese: 3 infantry
                  Casualties for Americans: 1 artillery and 2 infantry
                  Casualties for British: 1 fighter
              Battle in Shantung
                  Japanese attack with 2 armour, 1 artillery and 1 infantry
                  Chinese defend with 2 armour and 1 infantry
                      Japanese roll dice for 2 armour, 1 artillery and 1 infantry in Shantung, round 2 : 0/4 hits, 1.67 expected hits
                      Chinese roll dice for 2 armour and 1 infantry in Shantung, round 2 : 3/3 hits, 1.33 expected hits
                      1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 armour owned by the Japanese lost in Shantung
                  1 armour owned by the Japanese retreated to Chosen
                  Chinese win with 2 armour and 1 infantry remaining. Battle score for attacker is -12
                  Casualties for Japanese: 1 armour, 1 artillery and 1 infantry
              Battle in SZ 99 West Pacific
                  Japanese attack with 2 submarines
                  Americans defend with 1 cruiser and 2 transports
                      Japanese roll dice for 2 submarines in SZ 99 West Pacific, round 2 : 0/2 hits, 1.00 expected hits
                      Americans roll dice for 1 cruiser and 2 transports in SZ 99 West Pacific, round 2 : 1/1 hits, 0.50 expected hits
                      1 submarine owned by the Japanese lost in SZ 99 West Pacific
                      Japanese roll dice for 1 submarine in SZ 99 West Pacific, round 3 : 1/1 hits, 0.50 expected hits
                      1 cruiser owned by the Americans lost in SZ 99 West Pacific
                      2 transports owned by the Americans lost in SZ 99 West Pacific
                  Japanese win with 1 submarine remaining. Battle score for attacker is 20
                  Casualties for Japanese: 1 submarine
                  Casualties for Americans: 1 cruiser and 2 transports
      
          Non Combat Move - Japanese
              1 fighter moved from New Guinea to SZ 98 Philippine Sea
              1 fighter moved from New Guinea to SZ 98 Philippine Sea
              1 destroyer moved from SZ 72 South China Sea to SZ 71 South China Sea
      
          Place Units - Japanese
              1 cruiser placed in SZ 71 South China Sea
              2 armour placed in Chosen
              Japanese undo move 2.
              3 armour placed in Bombay
              1 artillery and 1 infantry placed in Chosen
              1 armour and 1 infantry placed in French Indo-China
              1 cruiser and 2 submarines placed in SZ 86 West Pacific
              Japanese undo move 5.
              1 cruiser and 2 submarines placed in SZ 73 East China Sea
      
          Turn Complete - Japanese
              Japanese collect 49 PUs; end with 49 PUs
              Objective 2: Japanese met a national objective for an additional 5 PUs; end with 54 PUs
              Objective 3: Japanese met a national objective for an additional 5 PUs; end with 59 PUs
      

      Combat Hit Differential Summary :

      Chinese regular : 1.67
      Americans regular : -0.17
      Japanese regular : -2.67
      Japanese rolls : 0.00
      British regular : -0.67
      

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      TripleA Manual Gamesave Post: Japanese round 2

      TripleA Manual Gamesave Post for game: Big World : 1942 v3 Rules, version: 3.8.0

      Game History

      Round: 2
      
          Research Technology - Japanese
              Japanese spend 5 on tech rolls
                  Japanese rolls : 0/1 hits, 0.00 expected hits
      
          Purchase Units - Japanese
              Japanese buy 3 armour, 1 artillery, 1 carrier, 1 fighter and 1 submarine; Remaining resources: 0 PUs; 1 techTokens; 
      
          Combat Move - Japanese
              1 transport moved from SZ 58 Bay of Bengal to SZ 59 Northeastern Indian
              1 infantry moved from Sumatra to SZ 59 Northeastern Indian
              1 infantry moved from Sumatra to SZ 59 Northeastern Indian
              1 carrier moved from SZ 58 Bay of Bengal to SZ 57 Arabian Sea
              1 battleship moved from SZ 58 Bay of Bengal to SZ 57 Arabian Sea
              2 infantry and 1 transport moved from SZ 59 Northeastern Indian to SZ 57 Arabian Sea
              1 infantry moved from SZ 57 Arabian Sea to Bombay
              1 infantry moved from SZ 57 Arabian Sea to Bombay
              1 fighter moved from French Indo-China to Bombay
              1 fighter moved from French Indo-China to Bombay
              1 infantry moved from Vladivostok to Amurskaya
                    Japanese take Amurskaya from Russians
              1 infantry moved from Vladivostok to Okhotsk
                    Japanese take Okhotsk from Russians
              1 artillery moved from Northern Manchukuo to Shantung
              1 infantry moved from North Philippines to SZ 72 South China Sea
              1 infantry moved from North Philippines to SZ 72 South China Sea
              2 infantry and 1 transport moved from SZ 72 South China Sea to SZ 58 Bay of Bengal
              1 infantry moved from SZ 58 Bay of Bengal to Calcutta
              1 infantry moved from SZ 58 Bay of Bengal to Calcutta
              1 cruiser moved from SZ 72 South China Sea to SZ 58 Bay of Bengal
              1 cruiser moved from SZ 63 Timor Sea to SZ 58 Bay of Bengal
              1 infantry moved from Southern Japan to SZ 73 East China Sea
              1 artillery moved from Southern Japan to SZ 73 East China Sea
              1 infantry moved from Okinawa to SZ 73 East China Sea
              1 infantry moved from Okinawa to SZ 73 East China Sea
              1 infantry moved from SZ 73 East China Sea to Shantung
              1 artillery moved from SZ 73 East China Sea to Shantung
              1 armour moved from Chosen to Shantung
              1 infantry moved from French Indo-China to Yunnan
              1 bomber moved from Southern Japan to Yunnan
      
          Combat - Japanese
              Battle in SZ 57 Arabian Sea
                  Germans loiter and taunt; Japanese attack with 1 battleship, 1 carrier and 1 transport
                  British defend with 1 destroyer
                      Japanese roll dice for 1 battleship, 1 carrier and 1 transport in SZ 57 Arabian Sea, round 2 : 1/2 hits, 0.83 expected hits
                      British roll dice for 1 destroyer in SZ 57 Arabian Sea, round 2 : 1/1 hits, 0.33 expected hits
                  Units damaged: 1 battleship owned by the Japanese
                      1 destroyer owned by the British lost in SZ 57 Arabian Sea
                  Japanese win with 1 battleship, 1 carrier and 1 transport remaining. Battle score for attacker is 8
                  Casualties for British: 1 destroyer
              Battle in Bombay
                  Japanese attack with 2 fighters and 2 infantry
                  British defend with 1 aaGun, 1 factory, 1 fighter and 2 infantry
                      British roll AA dice in Bombay : 0/2 hits, 0.33 expected hits
                      Japanese roll dice for 2 fighters and 2 infantry in Bombay, round 2 : 0/4 hits, 1.67 expected hits
                      British roll dice for 1 fighter and 2 infantry in Bombay, round 2 : 1/3 hits, 1.33 expected hits
                      1 infantry owned by the Japanese lost in Bombay
                      Japanese roll dice for 2 fighters and 1 infantry in Bombay, round 3 : 2/3 hits, 1.50 expected hits
                      British roll dice for 1 fighter and 2 infantry in Bombay, round 3 : 1/3 hits, 1.33 expected hits
                      1 fighter owned by the Japanese and 2 infantry owned by the British lost in Bombay
                      Japanese roll dice for 1 fighter and 1 infantry in Bombay, round 4 : 2/2 hits, 0.83 expected hits
                      British roll dice for 1 fighter in Bombay, round 4 : 1/1 hits, 0.67 expected hits
                      1 fighter owned by the Japanese and 1 fighter owned by the British lost in Bombay
                  Japanese win, taking Bombay from British with 1 infantry remaining. Battle score for attacker is -7
                  Casualties for Japanese: 2 fighters and 1 infantry
                  Casualties for British: 1 fighter and 2 infantry
              Battle in Calcutta
                  Japanese attack with 2 infantry
                  British defend with 1 armour and 1 artillery
                      Japanese roll dice for 2 cruisers in Calcutta, round 2 : 2/2 hits, 1.00 expected hits
                      1 artillery owned by the British and 1 armour owned by the British lost in Calcutta
                  Japanese win, taking Calcutta from British with 2 infantry remaining. Battle score for attacker is 9
                  Casualties for British: 1 armour and 1 artillery
              Battle in Yunnan
                  Japanese attack with 1 bomber and 1 infantry
                  Chinese defend with 1 infantry
                      Japanese roll dice for 1 bomber and 1 infantry in Yunnan, round 2 : 1/2 hits, 0.83 expected hits
                      Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
                      1 bomber owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                  Japanese win, taking Yunnan from Chinese with 1 infantry remaining. Battle score for attacker is -9
                  Casualties for Japanese: 1 bomber
                  Casualties for Chinese: 1 infantry
              Battle in Shantung
                  Japanese attack with 1 armour, 2 artilleries and 1 infantry
                  Chinese defend with 1 infantry
                      Japanese roll dice for 1 armour, 2 artilleries and 1 infantry in Shantung, round 2 : 1/4 hits, 1.50 expected hits
                      Chinese roll dice for 1 infantry in Shantung, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Chinese lost in Shantung
                  Japanese win, taking Shantung from Chinese with 1 armour, 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
                  Casualties for Chinese: 1 infantry
      
          Non Combat Move - Japanese
              2 infantry and 1 transport moved from SZ 73 East China Sea to SZ 72 South China Sea
              1 infantry moved from SZ 72 South China Sea to Kwangtung
              1 infantry moved from SZ 72 South China Sea to Kwangtung
              1 destroyer moved from SZ 63 Timor Sea to SZ 72 South China Sea
              1 infantry moved from Chosen to Northern Manchukuo
              1 transport moved from SZ 74 Sea of Japan to SZ 86 West Pacific
              1 infantry moved from Iwo Jima to SZ 86 West Pacific
              1 infantry moved from Iwo Jima to SZ 86 West Pacific
              1 infantry moved from SZ 86 West Pacific to Southern Japan
              1 infantry moved from SZ 86 West Pacific to Southern Japan
              1 destroyer moved from SZ 73 East China Sea to SZ 86 West Pacific
              1 submarine moved from SZ 92 Philippine Sea to SZ 86 West Pacific
              1 fighter moved from Western Aleutian Islands to SZ 86 West Pacific
      
          Place Units - Japanese
              1 carrier and 1 submarine placed in SZ 86 West Pacific
              1 fighter placed in SZ 86 West Pacific
              1 armour and 1 artillery placed in French Indo-China
              2 armour placed in Chosen
      
          Turn Complete - Japanese
              Japanese collect 51 PUs; end with 51 PUs
              Objective 2: Japanese met a national objective for an additional 5 PUs; end with 56 PUs
              Objective 3: Japanese met a national objective for an additional 5 PUs; end with 61 PUs
              Objective 1: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
      

      Combat Hit Differential Summary :

      Chinese regular : 0.33
      Japanese regular : 0.83
      British AA : -0.33
      Japanese rolls : 0.00
      British regular : 0.33
      

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      TripleA Manual Gamesave Post: Japanese round 1

      TripleA Manual Gamesave Post for game: Big World : 1942 v3 Rules, version: 3.8.0

      Game History

      Round: 1
      
          Research Technology - Japanese
              Japanese spend 5 on tech rolls
                  Japanese rolls : 1/1 hits, 0.00 expected hits
              Japanese removing all Technology Tokens after successful research.
              Japanese discover Jet Power
      
          Purchase Units - Japanese
              Japanese buy 1 armour, 1 factory, 1 infantry and 2 transports; Remaining resources: 0 PUs; 0 techTokens; 
      
          Combat Move - Japanese
              1 battleship, 1 carrier, 1 fighter and 1 submarine moved from SZ 87 West Pacific to SZ 88 Pacific
              1 fighter moved from SZ 99 West Pacific to SZ 88 Pacific
              1 carrier moved from SZ 99 West Pacific to SZ 88 Pacific
              1 bomber moved from Southern Japan to SZ 88 Pacific
              1 fighter moved from Southern Japan to SZ 88 Pacific
              1 artillery moved from French Indo-China to SZ 72 South China Sea
              1 infantry moved from North Philippines to SZ 72 South China Sea
              1 artillery, 1 battleship, 1 carrier, 1 infantry and 1 transport moved from SZ 72 South China Sea to SZ 58 Bay of Bengal
              1 infantry moved from SZ 58 Bay of Bengal to Calcutta
              1 artillery moved from SZ 58 Bay of Bengal to Calcutta
              1 artillery moved from Chosen to Northern Manchukuo
              1 fighter moved from Chosen to Northern Manchukuo
              1 infantry moved from Chosen to Northern Manchukuo
              1 infantry moved from Chosen to Northern Manchukuo
              1 armour moved from Southern Japan to SZ 73 East China Sea
              1 infantry moved from Southern Japan to SZ 73 East China Sea
              1 armour, 1 infantry and 1 transport moved from SZ 73 East China Sea to SZ 72 South China Sea
              1 infantry moved from SZ 72 South China Sea to Kwangtung
              1 armour moved from SZ 72 South China Sea to Kwangtung
              1 cruiser moved from SZ 73 East China Sea to SZ 72 South China Sea
              1 artillery and 2 infantry moved from Thai-Malay to Burma
              1 fighter moved from South Philippines to Kwangtung
              1 artillery moved from Shantung to Northern Manchukuo
              1 armour moved from French Indo-China to Burma
              1 cruiser moved from SZ 98 Philippine Sea to SZ 63 Timor Sea
              1 destroyer moved from SZ 98 Philippine Sea to SZ 63 Timor Sea
              1 infantry moved from Shantung to Kwangtung
              1 fighter moved from SZ 72 South China Sea to Burma
              1 infantry moved from French Indo-China to Burma
              1 infantry moved from Northern Japan to SZ 80 Northwest Pacific
              1 infantry and 1 transport moved from SZ 80 Northwest Pacific to SZ 74 Sea of Japan
              1 infantry moved from Sakhalin Island to SZ 74 Sea of Japan
              1 infantry moved from SZ 74 Sea of Japan to Vladivostok
                    Japanese take Vladivostok from Russians
              1 infantry moved from SZ 74 Sea of Japan to Vladivostok
              1 submarine moved from SZ 74 Sea of Japan to SZ 92 Philippine Sea
      
          Combat - Japanese
              Battle in SZ 63 Timor Sea
                  Japanese attack with 1 cruiser and 1 destroyer
                  British defend with 1 cruiser and 1 transport
                      Japanese roll dice for 1 cruiser and 1 destroyer in SZ 63 Timor Sea, round 2 : 0/2 hits, 0.83 expected hits
                      British roll dice for 1 cruiser and 1 transport in SZ 63 Timor Sea, round 2 : 0/1 hits, 0.50 expected hits
                      Japanese roll dice for 1 cruiser and 1 destroyer in SZ 63 Timor Sea, round 3 : 1/2 hits, 0.83 expected hits
                      British roll dice for 1 cruiser and 1 transport in SZ 63 Timor Sea, round 3 : 0/1 hits, 0.50 expected hits
                      1 cruiser owned by the British lost in SZ 63 Timor Sea
                      1 transport owned by the British lost in SZ 63 Timor Sea
                  Japanese win with 1 cruiser and 1 destroyer remaining. Battle score for attacker is 19
                  Casualties for British: 1 cruiser and 1 transport
              Battle in Calcutta
                  Japanese attack with 1 artillery and 1 infantry
                  British defend with 2 infantry
                      Japanese roll dice for 1 battleship in Calcutta, round 2 : 1/1 hits, 0.67 expected hits
                      1 infantry owned by the British lost in Calcutta
                      Japanese roll dice for 1 artillery and 1 infantry in Calcutta, round 2 : 1/2 hits, 0.67 expected hits
                      British roll dice for 1 infantry in Calcutta, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the British lost in Calcutta
                  Japanese win, taking Calcutta from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 6
                  Casualties for British: 2 infantry
              Battle in Northern Manchukuo
                  Japanese attack with 2 artilleries, 1 fighter and 2 infantry
                  Russians defend with 1 armour and 3 infantry
                      Japanese roll dice for 2 artilleries, 1 fighter and 2 infantry in Northern Manchukuo, round 2 : 3/5 hits, 1.83 expected hits
                      Chinese roll dice for 1 armour and 3 infantry in Northern Manchukuo, round 2 : 1/4 hits, 1.50 expected hits
                      1 infantry owned by the Japanese and 3 infantry owned by the Russians lost in Northern Manchukuo
                      Japanese roll dice for 2 artilleries, 1 fighter and 1 infantry in Northern Manchukuo, round 3 : 3/4 hits, 1.50 expected hits
                      Chinese roll dice for 1 armour in Northern Manchukuo, round 3 : 1/1 hits, 0.50 expected hits
                      1 infantry owned by the Japanese and 1 armour owned by the Russians lost in Northern Manchukuo
                  Japanese win, taking Northern Manchukuo from Chinese with 2 artilleries and 1 fighter remaining. Battle score for attacker is 8
                  Casualties for Japanese: 2 infantry
                  Casualties for Russians: 1 armour and 3 infantry
              Battle in Kwangtung
                  Japanese attack with 1 armour, 1 fighter and 2 infantry
                  Chinese defend with 1 artillery and 3 infantry
                      Japanese roll dice for 1 cruiser in Kwangtung, round 2 : 1/1 hits, 0.50 expected hits
                      1 infantry owned by the Chinese lost in Kwangtung
                      Japanese roll dice for 1 armour, 1 fighter and 2 infantry in Kwangtung, round 2 : 1/4 hits, 1.33 expected hits
                      Chinese roll dice for 1 artillery and 2 infantry in Kwangtung, round 2 : 2/3 hits, 1.00 expected hits
                      2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangtung
                      Japanese roll dice for 1 armour and 1 fighter in Kwangtung, round 3 : 2/2 hits, 1.00 expected hits
                      Chinese roll dice for 1 artillery and 1 infantry in Kwangtung, round 3 : 0/2 hits, 0.67 expected hits
                      1 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Kwangtung
                  Japanese win, taking Kwangtung from Chinese with 1 armour and 1 fighter remaining. Battle score for attacker is 7
                  Casualties for Chinese: 1 artillery and 3 infantry
                  Casualties for Japanese: 2 infantry
              Battle in Burma
                  Japanese attack with 1 armour, 1 artillery, 1 fighter and 3 infantry
                  British defend with 2 armour, 1 fighter and 3 infantry
                      Japanese roll dice for 1 armour, 1 artillery, 1 fighter and 3 infantry in Burma, round 2 : 2/6 hits, 2.00 expected hits
                      British roll dice for 2 armour, 1 fighter and 3 infantry in Burma, round 2 : 3/6 hits, 2.67 expected hits
                      3 infantry owned by the Japanese and 2 infantry owned by the British lost in Burma
                      Japanese roll dice for 1 armour, 1 artillery and 1 fighter in Burma, round 3 : 2/3 hits, 1.33 expected hits
                      British roll dice for 2 armour, 1 fighter and 1 infantry in Burma, round 3 : 3/4 hits, 2.00 expected hits
                      1 fighter owned by the Japanese, 1 artillery owned by the Japanese, 1 armour owned by the Japanese, 1 infantry owned by the British and 1 armour owned by the British lost in Burma
                  British win with 1 armour and 1 fighter remaining. Battle score for attacker is -14
                  Casualties for Japanese: 1 armour, 1 artillery, 1 fighter and 3 infantry
                  Casualties for British: 1 armour and 3 infantry
              Battle in SZ 88 Pacific
                  Japanese attack with 1 battleship, 1 bomber, 2 carriers, 3 fighters and 1 submarine
                  Americans defend with 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine and 1 transport
                      Americans roll dice for 1 submarine in SZ 88 Pacific, round 2 : 0/1 hits, 0.17 expected hits
                      Japanese roll dice for 1 submarine in SZ 88 Pacific, round 2 : 1/1 hits, 0.50 expected hits
                      Japanese roll dice for 1 battleship and 2 carriers in SZ 88 Pacific, round 2 : 0/3 hits, 1.00 expected hits
                      Japanese roll dice for 1 bomber and 3 fighters in SZ 88 Pacific, round 2 : 2/4 hits, 2.17 expected hits
                      Americans roll dice for 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 transport in SZ 88 Pacific, round 2 : 1/6 hits, 2.83 expected hits
                  Units damaged: 1 battleship owned by the Japanese
                      2 destroyers owned by the Americans and 1 carrier owned by the Americans lost in SZ 88 Pacific
                      Japanese roll dice for 1 submarine in SZ 88 Pacific, round 3 : 0/1 hits, 0.50 expected hits
                      Americans roll dice for 1 submarine in SZ 88 Pacific, round 3 : 0/1 hits, 0.17 expected hits
                      Japanese roll dice for 1 battleship and 2 carriers in SZ 88 Pacific, round 3 : 2/3 hits, 1.00 expected hits
                      Japanese roll dice for 1 bomber and 3 fighters in SZ 88 Pacific, round 3 : 2/4 hits, 2.17 expected hits
                      Americans roll dice for 1 cruiser and 1 transport in SZ 88 Pacific, round 3 : 1/1 hits, 0.50 expected hits
                      Americans roll dice for 2 fighters in SZ 88 Pacific, round 3 : 2/2 hits, 1.33 expected hits
                      1 fighter owned by the Japanese, 1 submarine owned by the Americans, 1 cruiser owned by the Americans, 1 carrier owned by the Japanese, 1 submarine owned by the Japanese and 2 fighters owned by the Americans lost in SZ 88 Pacific
                      1 transport owned by the Americans lost in SZ 88 Pacific
                  Japanese win with 1 battleship, 1 bomber, 1 carrier and 2 fighters remaining. Battle score for attacker is 45
                  Casualties for Americans: 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine and 1 transport
                  Casualties for Japanese: 1 carrier, 1 fighter and 1 submarine
      
          Non Combat Move - Japanese
              1 bomber moved from SZ 88 Pacific to Southern Japan
              1 fighter moved from SZ 88 Pacific to Western Aleutian Islands
              1 fighter moved from Kwangtung to French Indo-China
              1 fighter moved from Northern Manchukuo to French Indo-China
      
          Place Units - Japanese
              1 factory placed in French Indo-China
              1 armour and 1 infantry placed in Chosen
              2 transports placed in SZ 73 East China Sea
      
          Activate Technology - Japanese
              Japanese activating Jet Power
      
          Turn Complete - Japanese
              Japanese collect 44 PUs; end with 44 PUs
              Objective 2: Japanese met a national objective for an additional 5 PUs; end with 49 PUs
              Objective 1: Japanese met a national objective for an additional 5 PUs; end with 54 PUs
      

      Combat Hit Differential Summary :

      Chinese regular : 0.33
      Americans regular : -1.00
      Japanese regular : 4.17
      Japanese rolls : 1.00
      British regular : 0.00
      

      Savegame

      posted in Play Boardgames
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      Ometiklan
    • RE: Archaeologists

      TripleA Manual Gamesave Post: Americans round 2

      TripleA Manual Gamesave Post for game: Big World : 1942 v3 Rules, version: 3.8.0

      Game History

      Round: 2
      
          Purchase Units - Americans
              Americans buy 3 armour, 1 carrier, 2 destroyers, 1 marine, 1 submarine and 1 transport; Remaining resources: 0 PUs; 0 techTokens; 
      
          Combat Move - Americans
              1 fighter moved from Northeastern United States to SZ 13 Gulf of St Lawrence
              1 destroyer moved from SZ 18 West Atlantic to SZ 13 Gulf of St Lawrence
              1 cruiser moved from SZ 18 West Atlantic to SZ 19 Atlantic
              1 destroyer moved from SZ 20 Atlantic to SZ 19 Atlantic
              1 bomber moved from Northeastern United States to SZ 23 West Mediterranean
              1 bomber moved from Northeastern United States to SZ 23 West Mediterranean
              1 fighter moved from SZ 10 North Sea to SZ 28 Eastern Mediterranean
              1 bomber moved from England to SZ 28 Eastern Mediterranean
              1 fighter moved from Hawaiian Islands to SZ 95 Pacific
      
          Combat - Americans
              Battle in SZ 95 Pacific
                  Americans attack with 1 fighter
                  Japanese defend with 1 submarine
                  1 submarine owned by the Japanese submerged
              Battle in SZ 19 Atlantic
                  Americans attack with 1 cruiser and 1 destroyer
                  Germans defend with 1 submarine
                      Americans roll dice for 1 cruiser and 1 destroyer in SZ 19 Atlantic, round 2 : 0/2 hits, 0.83 expected hits
                      Germans roll dice for 1 submarine in SZ 19 Atlantic, round 2 : 0/1 hits, 0.17 expected hits
                      Americans roll dice for 1 cruiser and 1 destroyer in SZ 19 Atlantic, round 3 : 1/2 hits, 0.83 expected hits
                      Germans roll dice for 1 submarine in SZ 19 Atlantic, round 3 : 0/1 hits, 0.17 expected hits
                      1 submarine owned by the Germans lost in SZ 19 Atlantic
                  Americans winAmericans winAmericans win with 1 fighter remaining with 1 fighter remaining with 1 cruiser and 1 destroyer remaining. Battle score for attacker is 6
                  Casualties for Germans: 1 submarine
              Battle in SZ 13 Gulf of St Lawrence
                  Americans attack with 1 destroyer and 1 fighter
                  Germans defend with 1 submarine
                      Americans roll dice for 1 destroyer and 1 fighter in SZ 13 Gulf of St Lawrence, round 2 : 2/2 hits, 0.83 expected hits
                      Germans roll dice for 1 submarine in SZ 13 Gulf of St Lawrence, round 2 : 1/1 hits, 0.17 expected hits
                      1 submarine owned by the Germans and 1 destroyer owned by the Americans lost in SZ 13 Gulf of St Lawrence
                  Americans win with 1 fighter remaining. Battle score for attacker is -2
                  Casualties for Americans: 1 destroyer
                  Casualties for Germans: 1 submarine
              Battle in SZ 28 Eastern Mediterranean
                  Americans attack with 1 bomber and 1 fighter
                  Germans defend with 1 transport; Italians defend with 1 destroyer
                      Americans roll dice for 1 bomber and 1 fighter in SZ 28 Eastern Mediterranean, round 2 : 1/2 hits, 1.17 expected hits
                      Italians roll dice for 1 destroyer and 1 transport in SZ 28 Eastern Mediterranean, round 2 : 1/1 hits, 0.33 expected hits
                      1 destroyer owned by the Italians and 1 fighter owned by the Americans lost in SZ 28 Eastern Mediterranean
                      1 transport owned by the Germans lost in SZ 28 Eastern Mediterranean
                  Americans win with 1 bomber remaining. Battle score for attacker is 5
                  Casualties for Americans: 1 fighter
                  Casualties for Italians: 1 destroyer
                  Casualties for Germans: 1 transport
              Battle in SZ 23 West Mediterranean
                  Americans attack with 2 bombers
                  Italians defend with 1 destroyer
                      Americans roll dice for 2 bombers in SZ 23 West Mediterranean, round 2 : 1/2 hits, 1.33 expected hits
                      Italians roll dice for 1 destroyer in SZ 23 West Mediterranean, round 2 : 0/1 hits, 0.33 expected hits
                      1 destroyer owned by the Italians lost in SZ 23 West Mediterranean
                  Americans win with 2 bombers remaining. Battle score for attacker is 8
                  Casualties for Italians: 1 destroyer
      
          Non Combat Move - Americans
              1 bomber moved from SZ 23 West Mediterranean to Gibraltar
              1 bomber moved from SZ 23 West Mediterranean to Gibraltar
              1 bomber moved from SZ 28 Eastern Mediterranean to Egypt
              1 fighter moved from Hawaiian Islands to SZ 95 Pacific
              1 transport moved from SZ 97 East Pacific to SZ 95 Pacific
              1 battleship moved from SZ 36 East Pacific to SZ 91 East Pacific
              1 infantry moved from Eastern Mexico to SZ 36 East Pacific
              1 infantry and 1 transport moved from SZ 36 East Pacific to SZ 91 East Pacific
              1 infantry moved from SZ 91 East Pacific to Southwestern United States
              1 infantry moved from Western Canada to Alaska
              1 infantry moved from Northwestern United States to Western Canada
              1 fighter moved from SZ 13 Gulf of St Lawrence to SZ 10 North Sea
              1 cruiser moved from SZ 18 West Atlantic to SZ 20 Atlantic
              1 armour moved from Northeastern United States to SZ 18 West Atlantic
              1 artillery moved from Northeastern United States to SZ 18 West Atlantic
              1 infantry moved from Northeastern United States to SZ 18 West Atlantic
              1 infantry moved from Northeastern United States to SZ 18 West Atlantic
              1 artillery, 1 infantry and 1 transport moved from SZ 18 West Atlantic to SZ 20 Atlantic
              1 armour, 1 infantry and 1 transport moved from SZ 18 West Atlantic to SZ 20 Atlantic
              1 infantry moved from Southwestern United States to Northwestern United States
      
          Place Units - Americans
              1 carrier and 1 destroyer placed in SZ 95 Pacific
              1 destroyer and 1 submarine placed in SZ 91 East Pacific
              1 transport placed in SZ 18 West Atlantic
              1 armour and 1 marine placed in Northeastern United States
              2 armour placed in Southwestern United States
      
          Turn Complete - Americans
              Americans collect 54 PUs; end with 54 PUs
              Objective 3: Americans met a national objective for an additional 5 PUs; end with 59 PUs
      

      Combat Hit Differential Summary :

      Americans regular : -0.00
      Italians regular : 0.33
      Germans regular : 0.50
      

      Savegame

      posted in Play Boardgames
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      Ometiklan
    • RE: Archaeologists

      TripleA Manual Gamesave Post: Americans round 1

      TripleA Manual Gamesave Post for game: Big World : 1942 v3 Rules, version: 3.8.0

      Game History

      Round: 1
      
          Research Technology - Americans
              Americans spend 5 on tech rolls
                  Americans rolls : 1/1 hits, 0.00 expected hits
              Americans removing all Technology Tokens after successful research.
              Americans discover Long Range Aircraft
      
          Purchase Units - Americans
              Americans buy 1 artillery, 1 bomber, 1 cruiser, 1 destroyer, 1 infantry and 1 transport; Remaining resources: 3 PUs; 0 techTokens; 
      
          Combat Move - Americans
              1 destroyer moved from SZ 18 West Atlantic to SZ 20 Atlantic
              1 cruiser moved from SZ 18 West Atlantic to SZ 20 Atlantic
              1 bomber moved from Northeastern United States to SZ 20 Atlantic
              1 destroyer moved from SZ 95 Pacific to SZ 100 Pacific
              1 fighter moved from Hawaiian Islands to SZ 100 Pacific
      
          Combat - Americans
              Battle in SZ 100 Pacific
                  Americans attack with 1 destroyer and 1 fighter
                  Japanese defend with 1 cruiser
                      Americans roll dice for 1 destroyer and 1 fighter in SZ 100 Pacific, round 2 : 1/2 hits, 0.83 expected hits
                      Japanese roll dice for 1 cruiser in SZ 100 Pacific, round 2 : 1/1 hits, 0.50 expected hits
                      1 destroyer owned by the Americans and 1 cruiser owned by the Japanese lost in SZ 100 Pacific
                  Americans win with 1 fighter remaining. Battle score for attacker is 4
                  Casualties for Americans: 1 destroyer
                  Casualties for Japanese: 1 cruiser
              Battle in SZ 20 Atlantic
                  Americans attack with 1 bomber, 1 cruiser and 1 destroyer
                  Germans defend with 1 submarine
                      Americans roll dice for 1 bomber, 1 cruiser and 1 destroyer in SZ 20 Atlantic, round 2 : 2/3 hits, 1.50 expected hits
                      Germans roll dice for 1 submarine in SZ 20 Atlantic, round 2 : 0/1 hits, 0.17 expected hits
                      1 submarine owned by the Germans lost in SZ 20 Atlantic
                  Americans win with 1 bomber, 1 cruiser and 1 destroyer remaining. Battle score for attacker is 6
                  Casualties for Germans: 1 submarine
      
          Non Combat Move - Americans
              1 bomber moved from SZ 20 Atlantic to England
              1 fighter moved from Iceland to SZ 17 English Channel
              1 battleship moved from SZ 96 Pacific to SZ 36 East Pacific
              1 transport moved from SZ 91 East Pacific to SZ 36 East Pacific
              1 transport moved from SZ 95 Pacific to SZ 97 East Pacific
              1 fighter moved from SZ 100 Pacific to Hawaiian Islands
              1 fighter moved from Southwestern United States to Hawaiian Islands
              1 infantry moved from Northwestern United States to Western Canada
              1 artillery moved from Midwestern United States to Northeastern United States
              1 infantry moved from Southern United States to Southwestern United States
              1 infantry moved from Southwestern United States to Northwestern United States
              1 infantry moved from Central America to Eastern Mexico
              1 cruiser moved from SZ 37 Caribbean Sea to SZ 18 West Atlantic
              1 bomber moved from Southwestern United States to Northeastern United States
      
          Place Units - Americans
              1 cruiser, 1 destroyer and 1 transport placed in SZ 18 West Atlantic
              1 bomber placed in Northeastern United States
              1 artillery and 1 infantry placed in Hawaiian Islands
      
          Activate Technology - Americans
              Americans activating Long Range Aircraft
      
          Turn Complete - Americans
              Americans collect 54 PUs; end with 57 PUs
              Objective 3: Americans met a national objective for an additional 5 PUs; end with 62 PUs
      

      Combat Hit Differential Summary :

      Americans regular : 0.67
      Japanese regular : 0.50
      Germans regular : -0.17
      Americans rolls : 1.00
      

      Savegame

      posted in Play Boardgames
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