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    Posts made by Ometiklan

    • RE: Archaeologists

      TripleA Manual Gamesave Post: Manchukwo round 2

      TripleA Manual Gamesave Post for game: Red Sun Over China, version: 3.1.1

      Game History

      Round: 2
      
          Combat Move - Manchukwo
              Trigger ManchukwoUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to infantry
              Trigger ManchukwoUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to light_infantry
              Trigger ManchukwoUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to cavalry
              Trigger ManchukwoUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to heavy_cavalry
              Trigger ManchukwoUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to light_artillery
              Trigger ManchukwoUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to aaGun
              Trigger ManchukwoUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to train
              3 cavalrys, 2 light_artillerys and 1 light_infantry moved from Peking to So-ping
              4 infantry moved from Chengteh to Paoting
              1 light_infantry moved from Paoting to So-ping
              2 infantry and 1 light_artillery moved from Tangshan to Tientsin
              1 heavy_cavalry, 1 light_artillery and 3 light_infantrys moved from Mukden to Peking
      
          Purchase Units - Manchukwo
              Manchukwo buy 2 heavy_cavalrys, 1 light_artillery and 3 light_infantrys; Remaining resources: 0 PUs; 0 techTokens; 
      
          Non Combat Move - Manchukwo
      
          Place Units - Manchukwo
              2 heavy_cavalrys, 1 light_artillery and 3 light_infantrys placed in Mukden
      
          Turn Complete - Manchukwo
              Manchukwo collect 17 PUs; end with 17 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      O
      Ometiklan
    • RE: Archaeologists

      TripleA Manual Gamesave Post: Manchukwo round 1

      TripleA Manual Gamesave Post for game: Red Sun Over China, version: 3.1.1

      Game History

      Round: 1
      
          Combat Move - Manchukwo
              Trigger ManchukwoUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to infantry
              Trigger ManchukwoUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to light_infantry
              Trigger ManchukwoUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to cavalry
              Trigger ManchukwoUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to heavy_cavalry
              Trigger ManchukwoUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to light_artillery
              Trigger ManchukwoUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to aaGun
              Trigger ManchukwoUnitsRequireFactoryOn: Setting requiresUnits to factory for unitAttachment attached to train
      
          Purchase Units - Manchukwo
              Manchukwo buy 1 heavy_cavalry, 1 light_artillery and 3 light_infantrys; Remaining resources: 0 PUs; 0 techTokens; 
      
          Non Combat Move - Manchukwo
              1 light_infantry moved from Chahar to Paoting
              1 light_infantry moved from Chahar to Tsangchow
              3 cavalrys, 1 light_artillery and 1 light_infantry moved from Chahar to Peking
              1 heavy_cavalry moved from Chengteh to Chahar
              1 heavy_cavalry moved from Chengteh to Tientsin
              4 infantry and 1 light_artillery moved from Mukden to Chengteh
              1 light_artillery moved from Chengteh to Peking
      
          Place Units - Manchukwo
              1 heavy_cavalry, 1 light_artillery and 3 light_infantrys placed in Mukden
      
          Turn Complete - Manchukwo
              Manchukwo collect 19 PUs; end with 19 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      O
      Ometiklan
    • RE: Archaeologists

      TripleA Manual Gamesave Post: Americans round 10

      TripleA Manual Gamesave Post for game: World War II Pacific 1940 2nd Edition, version: 3.1.0

      Game History

      Round: 10
      
          Purchase Units - Americans
              Americans buy 2 armour, 1 cruiser, 2 destroyers, 1 fighter, 1 infantry and 1 transport; Remaining resources: 1 PUs; 
      
          Combat Move - Americans
              1 artillery and 1 infantry moved from Manchuria to Jehol
                    Chinese take Jehol from Japanese
              2 artilleries and 2 infantry moved from Shantung to Kiangsu
              1 fighter moved from Korea to Kiangsu
              1 bomber moved from Guam to Kiangsu
              1 fighter moved from Korea to 6 Sea Zone
              2 cruisers moved from 25 Sea Zone to 6 Sea Zone
      
          Combat - Americans
              Battle in Kiangsu
                  Americans attack with 2 artilleries, 1 bomber, 1 fighter and 2 infantry
                  Japanese defend with 1 armour, 1 factory_minor, 1 fighter and 3 infantry
                      Americans roll dice for 2 artilleries, 1 bomber, 1 fighter and 2 infantry in Kiangsu, round 2 : 2/6 hits, 2.50 expected hits
                      Japanese roll dice for 1 armour, 1 fighter and 3 infantry in Kiangsu, round 2 : 1/5 hits, 2.17 expected hits
                      2 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Kiangsu
                      Americans roll dice for 2 artilleries, 1 bomber, 1 fighter and 1 infantry in Kiangsu, round 3 : 2/5 hits, 2.17 expected hits
                      Japanese roll dice for 1 armour, 1 fighter and 1 infantry in Kiangsu, round 3 : 0/3 hits, 1.50 expected hits
                      1 infantry owned by the Japanese and 1 armour owned by the Japanese lost in Kiangsu
                      Americans roll dice for 2 artilleries, 1 bomber, 1 fighter and 1 infantry in Kiangsu, round 4 : 3/5 hits, 2.17 expected hits
                      Japanese roll dice for 1 fighter in Kiangsu, round 4 : 1/1 hits, 0.67 expected hits
                      1 fighter owned by the Japanese and 1 infantry owned by the Americans lost in Kiangsu
                  Americans win, taking Kiangsu from Japanese with 2 artilleries, 1 bomber and 1 fighter remaining. Battle score for attacker is 19
                  Casualties for Americans: 2 infantry
                  Casualties for Japanese: 1 armour, 1 fighter and 3 infantry
              Battle in 6 Sea Zone
                  Americans attack with 4 cruisers and 1 fighter
                  Japanese defend with 1 carrier, 1 destroyer and 2 fighters
                      Americans roll dice for 4 cruisers and 1 fighter in 6 Sea Zone, round 2 : 2/5 hits, 2.50 expected hits
                  Units damaged: 1 carrier owned by the Japanese
                      Japanese roll dice for 1 carrier, 1 destroyer and 2 fighters in 6 Sea Zone, round 2 : 4/4 hits, 2.00 expected hits
                      4 cruisers owned by the Americans and 1 destroyer owned by the Japanese lost in 6 Sea Zone
                  1 fighter owned by the Americans retreated
                  Japanese win with 1 carrier and 2 fighters remaining. Battle score for attacker is -40
                  Casualties for Americans: 4 cruisers
                  Casualties for Japanese: 1 destroyer
                  2 fighters owned by the Japanese forced to land in Japan
              Trigger Chinese Destroy Factories Kiangsu Americans: has removed 1 factory_minor owned by Chinese in Kiangsu
      
          Non Combat Move - Americans
              1 fighter moved from 6 Sea Zone to Shantung
              1 fighter moved from Kiangsu to Shantung
              1 artillery and 1 infantry moved from Korea to Manchuria
              1 bomber moved from Kiangsu to Guam
              1 infantry moved from Midway to 25 Sea Zone
              1 artillery moved from Midway to 25 Sea Zone
              1 infantry moved from Midway to 25 Sea Zone
              1 infantry moved from Midway to 25 Sea Zone
              1 artillery, 3 infantry and 2 transports moved from 25 Sea Zone to 33 Sea Zone
              1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands
              1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
              1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 25 Sea Zone
              1 infantry moved from 25 Sea Zone to Midway
              1 artillery moved from 25 Sea Zone to Midway
      
          Place Units - Americans
              1 armour placed in Korea
              1 cruiser and 1 destroyer placed in 6 Sea Zone
              1 destroyer and 1 transport placed in 10 Sea Zone
              1 armour and 1 infantry placed in Western United States
      
          Turn Complete - Americans
              Americans collect 21 PUs; end with 22 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 30 PUs; end with 52 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
      

      Combat Hit Differential Summary :

      Americans regular : -0.33
      Japanese regular : -0.33
      

      Savegame

      posted in Play Boardgames
      O
      Ometiklan
    • RE: Archaeologists

      TripleA Manual Gamesave Post: Americans round 9

      TripleA Manual Gamesave Post for game: World War II Pacific 1940 2nd Edition, version: 3.1.0

      Game History

      Round: 9
      
          Purchase Units - Americans
              Americans buy 1 airfield, 1 artillery, 1 cruiser, 1 destroyer, 1 factory_minor, 1 infantry and 1 transport; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
              1 bomber moved from Guam to 35 Sea Zone
              1 artillery moved from Midway to 25 Sea Zone
              1 infantry moved from Midway to 25 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 25 Sea Zone to 19 Sea Zone
              1 artillery moved from 19 Sea Zone to Shantung
              1 infantry moved from 19 Sea Zone to Shantung
              1 artillery moved from Midway to 25 Sea Zone
              1 infantry moved from Midway to 25 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 25 Sea Zone to 19 Sea Zone
              1 artillery moved from Korea to Manchuria
                    Chinese take Manchuria from Japanese
              1 infantry moved from Korea to Manchuria
              1 artillery moved from 19 Sea Zone to Shantung
              1 infantry moved from 19 Sea Zone to Shantung
      
          Combat - Americans
              Battle in Shantung
              Battle in 35 Sea Zone
                  Americans attack with 1 bomber
                  Japanese defend with 1 destroyer
                      Americans roll dice for 1 bomber in 35 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                      Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      1 destroyer owned by the Japanese lost in 35 Sea Zone
                  Americans win, taking Shantung from Japanese with 1 bomber remaining. Battle score for attacker is 8
                  Casualties for Japanese: 1 destroyer
      
          Non Combat Move - Americans
              1 bomber moved from 35 Sea Zone to Guam
              1 destroyer moved from 25 Sea Zone to 19 Sea Zone
              1 destroyer moved from 25 Sea Zone to 18 Sea Zone
              2 cruisers moved from 25 Sea Zone to 6 Sea Zone
              1 fighter moved from Midway to Korea
              1 fighter moved from Midway to Korea
              1 artillery moved from Western United States to 10 Sea Zone
              1 infantry moved from Western United States to 10 Sea Zone
              2 infantry moved from Western United States to 10 Sea Zone
              1 artillery, 2 cruisers, 3 infantry and 2 transports moved from 10 Sea Zone to 25 Sea Zone
              1 artillery and 3 infantry moved from 25 Sea Zone to Midway
      
          Place Units - Americans
              1 airfield and 1 factory_minor placed in Korea
              1 cruiser, 1 destroyer and 1 transport placed in 10 Sea Zone
              1 artillery and 1 infantry placed in Western United States
      
          Turn Complete - Americans
              Americans collect 21 PUs; end with 21 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 30 PUs; end with 51 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 56 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
      

      Combat Hit Differential Summary :

      Americans regular : 0.33
      Japanese regular : -0.33
      

      Savegame

      posted in Play Boardgames
      O
      Ometiklan
    • RE: Archaeologists

      TripleA Manual Gamesave Post: Americans round 8

      TripleA Manual Gamesave Post for game: World War II Pacific 1940 2nd Edition, version: 3.1.0

      Game History

      Round: 8
      
          Purchase Units - Americans
              Americans buy 1 artillery, 2 cruisers, 1 harbour, 3 infantry and 2 transports; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
              1 bomber moved from Caroline Islands to 36 Sea Zone
              1 infantry moved from Midway to 25 Sea Zone
              1 infantry moved from Midway to 25 Sea Zone
              1 artillery moved from Midway to 25 Sea Zone
              1 artillery moved from Midway to 25 Sea Zone
              2 artilleries, 1 carrier, 1 destroyer, 2 fighters, 2 infantry and 2 transports moved from 25 Sea Zone to 6 Sea Zone
                    Americans take 6 Sea Zone from Japanese
              1 battleship and 1 cruiser moved from 23 Sea Zone to 6 Sea Zone
                    Americans take 17 Sea Zone from Japanese
              1 infantry moved from 6 Sea Zone to Korea
              1 infantry moved from 6 Sea Zone to Korea
              1 artillery moved from 6 Sea Zone to Korea
              1 artillery moved from 6 Sea Zone to Korea
      
          Combat - Americans
              Kamikaze Suicide Attack attacks 1 battleship owned by the Americans scoring 1 hits.  Rolls: 5,1
              Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits.  Rolls: 3,3
              Battle in 36 Sea Zone
                  Americans attack with 1 bomber
                  Japanese defend with 3 transports
                      3 transports owned by the Japanese lost in 36 Sea Zone
                  Americans win with 1 bomber remaining. Battle score for attacker is 21
                  Casualties for Japanese: 3 transports
              Battle in Korea
      
          Non Combat Move - Americans
              1 bomber moved from 36 Sea Zone to Guam
              1 infantry moved from Western United States to 10 Sea Zone
              1 artillery moved from Western United States to 10 Sea Zone
              1 infantry moved from Western United States to 10 Sea Zone
              1 artillery moved from Western United States to 10 Sea Zone
              1 fighter moved from Caroline Islands to Midway
              1 fighter moved from Caroline Islands to Midway
              2 artilleries, 2 cruisers, 2 destroyers, 2 infantry and 2 transports moved from 10 Sea Zone to 25 Sea Zone
              2 artilleries and 2 infantry moved from 25 Sea Zone to Midway
      
          Place Units - Americans
              1 harbour placed in Midway
              2 cruisers and 2 transports placed in 10 Sea Zone
              1 artillery and 3 infantry placed in Western United States
      
          Turn Complete - Americans
              Americans collect 21 PUs; end with 21 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 30 PUs; end with 51 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 56 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      O
      Ometiklan
    • RE: Archaeologists

      TripleA Manual Gamesave Post: Americans round 7

      TripleA Manual Gamesave Post for game: World War II Pacific 1940 2nd Edition, version: 3.1.0

      Game History

      Round: 7
      
          Purchase Units - Americans
              Americans buy 2 artilleries, 2 cruisers, 2 destroyers, 2 infantry and 1 transport; Remaining resources: 4 PUs; 
      
          Combat Move - Americans
              1 battleship, 4 carriers, 1 cruiser, 1 destroyer and 6 fighters moved from 26 Sea Zone to 23 Sea Zone
              1 bomber moved from Johnston Island to 23 Sea Zone
              1 carrier, 2 destroyers and 1 fighter moved from 10 Sea Zone to 25 Sea Zone
              1 infantry moved from Western United States to 10 Sea Zone
              1 artillery moved from Western United States to 10 Sea Zone
              1 artillery moved from Hawaiian Islands to 26 Sea Zone
              1 infantry moved from Hawaiian Islands to 26 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 25 Sea Zone
              1 infantry moved from 25 Sea Zone to Midway
              1 artillery moved from 25 Sea Zone to Midway
              1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 25 Sea Zone
              1 artillery moved from 25 Sea Zone to Midway
              1 infantry moved from 25 Sea Zone to Midway
      
          Combat - Americans
              Battle in 25 Sea Zone
                  Americans attack with 1 carrier, 2 destroyers, 1 fighter and 2 transports
                  Japanese defend with 1 destroyer
                      Americans roll dice for 1 carrier, 2 destroyers, 1 fighter and 2 transports in 25 Sea Zone, round 2 : 0/3 hits, 1.17 expected hits
                      Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Americans roll dice for 1 carrier, 2 destroyers, 1 fighter and 2 transports in 25 Sea Zone, round 3 : 0/3 hits, 1.17 expected hits
                      Japanese roll dice for 1 destroyer in 25 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                      Americans roll dice for 1 carrier, 2 destroyers, 1 fighter and 2 transports in 25 Sea Zone, round 4 : 1/3 hits, 1.17 expected hits
                      Japanese roll dice for 1 destroyer in 25 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
                      1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 25 Sea Zone
                  Americans win with 1 carrier, 1 destroyer, 1 fighter and 2 transports remaining. Battle score for attacker is 0
                  Casualties for Americans: 1 destroyer
                  Casualties for Japanese: 1 destroyer
              Battle in Midway
              Battle in 23 Sea Zone
                  Americans attack with 1 battleship, 1 bomber, 4 carriers, 1 cruiser, 1 destroyer and 6 fighters
                  Japanese defend with 2 battleships, 3 carriers, 2 cruisers, 4 fighters and 1 tactical_bomber
                      Americans roll dice for 1 battleship, 1 bomber, 4 carriers, 1 cruiser, 1 destroyer and 6 fighters in 23 Sea Zone, round 2 : 5/10 hits, 5.17 expected hits
                  Units damaged: 2 carriers owned by the Japanese and 1 battleship owned by the Japanese
                      Japanese roll dice for 2 battleships, 3 carriers, 2 cruisers, 4 fighters and 1 tactical_bomber in 23 Sea Zone, round 2 : 7/12 hits, 6.50 expected hits
                  Units damaged: 2 carriers owned by the Americans and 1 battleship owned by the Americans
                      1 carrier owned by the Japanese and 2 carriers owned by the Americans lost in 23 Sea Zone
                      Americans roll dice for 1 battleship, 1 bomber, 2 carriers, 1 cruiser, 1 destroyer and 6 fighters in 23 Sea Zone, round 3 : 5/10 hits, 5.17 expected hits
                      Japanese roll dice for 2 battleships, 2 carriers, 2 cruisers, 4 fighters and 1 tactical_bomber in 23 Sea Zone, round 3 : 3/11 hits, 6.17 expected hits
                      1 tactical_bomber owned by the Japanese, 1 destroyer owned by the Americans, 2 carriers owned by the Japanese, 2 carriers owned by the Americans and 2 cruisers owned by the Japanese lost in 23 Sea Zone
                      Americans roll dice for 1 battleship, 1 bomber, 1 cruiser and 6 fighters in 23 Sea Zone, round 4 : 6/9 hits, 4.83 expected hits
                      Japanese roll dice for 2 battleships and 4 fighters in 23 Sea Zone, round 4 : 3/6 hits, 4.00 expected hits
                      4 fighters owned by the Japanese, 2 battleships owned by the Japanese and 3 fighters owned by the Americans lost in 23 Sea Zone
                  Americans win, taking Midway from Japanese with 1 battleship, 1 bomber, 1 cruiser and 3 fighters remaining. Battle score for attacker is 61
                  Casualties for Americans: 4 carriers, 1 destroyer and 3 fighters
                  Casualties for Japanese: 2 battleships, 3 carriers, 2 cruisers, 4 fighters and 1 tactical_bomber
      
          Non Combat Move - Americans
              1 fighter moved from 23 Sea Zone to 25 Sea Zone
              1 bomber moved from 23 Sea Zone to Caroline Islands
              1 fighter moved from 23 Sea Zone to Caroline Islands
              1 fighter moved from 23 Sea Zone to Caroline Islands
              1 transport moved from 26 Sea Zone to 10 Sea Zone
      
          Place Units - Americans
              2 cruisers, 2 destroyers and 1 transport placed in 10 Sea Zone
              2 artilleries and 2 infantry placed in Western United States
      
          Turn Complete - Americans
              Total Cost from Convoy Blockades: 3
                  Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 3,6
              Americans collect 17 PUs (3 lost to blockades); end with 21 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 30 PUs; end with 51 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 56 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
              Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 66 PUs
      

      Combat Hit Differential Summary :

      Americans regular : -1.67
      Japanese regular : -3.67
      

      Savegame

      posted in Play Boardgames
      O
      Ometiklan
    • RE: Archaeologists

      TripleA Manual Gamesave Post: Americans round 6

      TripleA Manual Gamesave Post for game: World War II Pacific 1940 2nd Edition, version: 3.1.0

      Game History

      Round: 6
      
          Purchase Units - Americans
              Americans buy 1 artillery, 1 carrier, 2 destroyers, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
              1 destroyer moved from 33 Sea Zone to 45 Sea Zone
              1 destroyer moved from 45 Sea Zone to 35 Sea Zone
              1 artillery moved from Caroline Islands to 33 Sea Zone
              1 artillery and 1 transport moved from 33 Sea Zone to 45 Sea Zone
              1 artillery and 1 transport moved from 45 Sea Zone to 35 Sea Zone
              1 artillery moved from 35 Sea Zone to Philippines
              1 artillery moved from Caroline Islands to 33 Sea Zone
              1 artillery moved from Caroline Islands to 33 Sea Zone
              1 artillery and 1 transport moved from 33 Sea Zone to 44 Sea Zone
              1 artillery and 1 transport moved from 33 Sea Zone to 44 Sea Zone
              1 artillery moved from 44 Sea Zone to Celebes
              1 artillery moved from 44 Sea Zone to Celebes
              1 destroyer moved from 33 Sea Zone to 45 Sea Zone
              1 destroyer moved from 45 Sea Zone to 35 Sea Zone
              1 destroyer moved from 33 Sea Zone to 32 Sea Zone
              1 fighter moved from 33 Sea Zone to 32 Sea Zone
              1 fighter moved from 33 Sea Zone to 23 Sea Zone
              1 fighter moved from 33 Sea Zone to 23 Sea Zone
              1 destroyer moved from 33 Sea Zone to 23 Sea Zone
              1 fighter moved from 26 Sea Zone to 25 Sea Zone
              1 fighter moved from 10 Sea Zone to 25 Sea Zone
              1 destroyer moved from 10 Sea Zone to 25 Sea Zone
              1 destroyer moved from 10 Sea Zone to 25 Sea Zone
              1 fighter moved from 33 Sea Zone to 23 Sea Zone
              1 bomber moved from Western United States to 32 Sea Zone
      
          Combat - Americans
              Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits.  Rolls: 6,2
              Battle in 35 Sea Zone
                  Americans attack with 1 destroyer and 1 transport
                  Japanese defend with 1 submarine
                      Americans roll dice for 1 destroyer and 1 transport in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                      Americans roll dice for 1 destroyer and 1 transport in 35 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                      Japanese roll dice for 1 submarine in 35 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                      1 submarine owned by the Japanese lost in 35 Sea Zone
                  Americans win, taking 35 Sea Zone from Japanese with 1 destroyer and 1 transport remaining. Battle score for attacker is 6
                  Casualties for Japanese: 1 submarine
              Battle in Celebes
                  Americans attack with 2 artilleries
                  Japanese defend with 1 artillery
                      Americans roll dice for 2 artilleries in Celebes, round 2 : 2/2 hits, 0.67 expected hits
                      Japanese roll dice for 1 artillery in Celebes, round 2 : 0/1 hits, 0.33 expected hits
                      1 artillery owned by the Japanese lost in Celebes
                  Americans win, taking Celebes from Japanese with 2 artilleries remaining. Battle score for attacker is 4
                  Casualties for Japanese: 1 artillery
              Battle in Philippines
              Battle in 23 Sea Zone
                  Americans attack with 1 destroyer and 3 fighters
                  Japanese defend with 1 destroyer and 2 submarines
                      Americans roll dice for 1 destroyer and 3 fighters in 23 Sea Zone, round 2 : 3/4 hits, 1.83 expected hits
                      Japanese roll dice for 2 submarines in 23 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
                      Japanese roll dice for 1 destroyer in 23 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      1 destroyer owned by the Japanese and 2 submarines owned by the Japanese lost in 23 Sea Zone
                  Americans win, taking Philippines from Japanese with 1 destroyer and 3 fighters remaining. Battle score for attacker is 20
                  Casualties for Japanese: 1 destroyer and 2 submarines
              Battle in 32 Sea Zone
                  Americans attack with 1 bomber, 1 destroyer and 1 fighter
                  Japanese defend with 1 destroyer and 1 submarine
                      Americans roll dice for 1 bomber, 1 destroyer and 1 fighter in 32 Sea Zone, round 2 : 0/3 hits, 1.50 expected hits
                      Japanese roll dice for 1 submarine in 32 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                      Japanese roll dice for 1 destroyer in 32 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Americans roll dice for 1 bomber, 1 destroyer and 1 fighter in 32 Sea Zone, round 3 : 2/3 hits, 1.50 expected hits
                      Japanese roll dice for 1 submarine in 32 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                      Japanese roll dice for 1 destroyer in 32 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                      1 destroyer owned by the Americans, 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 32 Sea Zone
                  Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 6
                  Casualties for Americans: 1 destroyer
                  Casualties for Japanese: 1 destroyer and 1 submarine
              Battle in 25 Sea Zone
                  Americans attack with 2 destroyers and 2 fighters
                  Japanese defend with 1 destroyer and 2 submarines
                      Americans roll dice for 2 destroyers and 2 fighters in 25 Sea Zone, round 2 : 1/4 hits, 1.67 expected hits
                      Japanese roll dice for 2 submarines in 25 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
                      Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      1 submarine owned by the Japanese lost in 25 Sea Zone
                      Americans roll dice for 2 destroyers and 2 fighters in 25 Sea Zone, round 3 : 1/4 hits, 1.67 expected hits
                      Japanese roll dice for 1 submarine in 25 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                      Japanese roll dice for 1 destroyer in 25 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                      1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 25 Sea Zone
                      Americans roll dice for 1 destroyer and 2 fighters in 25 Sea Zone, round 4 : 2/3 hits, 1.33 expected hits
                      Japanese roll dice for 1 destroyer in 25 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                      1 destroyer owned by the Japanese lost in 25 Sea Zone
                  Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 12
                  Casualties for Japanese: 1 destroyer and 2 submarines
                  Casualties for Americans: 1 destroyer
      
          Non Combat Move - Americans
              1 carrier moved from 10 Sea Zone to 26 Sea Zone
              1 fighter moved from 32 Sea Zone to 26 Sea Zone
              3 fighters moved from 23 Sea Zone to 26 Sea Zone
              1 bomber moved from 32 Sea Zone to Johnston Island
              1 battleship, 2 carriers, 1 cruiser and 1 transport moved from 33 Sea Zone to 26 Sea Zone
              2 fighters moved from 25 Sea Zone to 26 Sea Zone
      
          Place Units - Americans
              1 carrier, 2 destroyers and 1 transport placed in 10 Sea Zone
              1 fighter placed in 10 Sea Zone
              1 artillery and 1 infantry placed in Western United States
      
          Turn Complete - Americans
              Americans collect 20 PUs; end with 20 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 30 PUs; end with 50 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 55 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
              Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 65 PUs
      

      Combat Hit Differential Summary :

      Americans regular : 1.17
      Japanese regular : -1.83
      

      Savegame

      posted in Play Boardgames
      O
      Ometiklan
    • RE: Archaeologists

      TripleA Manual Gamesave Post: Americans round 5

      TripleA Manual Gamesave Post for game: World War II Pacific 1940 2nd Edition, version: 3.1.0

      Game History

      Round: 5
      
          Purchase Units - Americans
              Americans buy 1 bomber, 1 carrier, 2 destroyers and 1 fighter; Remaining resources: 1 PUs; 
      
          Combat Move - Americans
              3 artilleries, 4 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
              3 artilleries, 1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 4 fighters, 4 infantry, 1 mech_infantry and 4 transports moved from 26 Sea Zone to 33 Sea Zone
              3 artilleries, 4 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
      
          Combat - Americans
              Battle in Caroline Islands
                  Americans attack with 3 artilleries, 4 infantry and 1 mech_infantry
                  Japanese defend with 1 aaGun, 1 airfield, 2 fighters, 1 harbour and 2 infantry
                      Americans roll dice for 1 battleship and 1 cruiser in Caroline Islands, round 2 : 2/2 hits, 1.17 expected hits
                      Americans roll dice for 3 artilleries, 4 infantry and 1 mech_infantry in Caroline Islands, round 2 : 2/8 hits, 2.33 expected hits
                      Japanese roll dice for 1 aaGun, 2 fighters and 2 infantry in Caroline Islands, round 2 : 3/4 hits, 2.00 expected hits
                      1 fighter owned by the Japanese, 2 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 3 infantry owned by the Americans lost in Caroline Islands
                      Americans roll dice for 3 artilleries, 1 infantry and 1 mech_infantry in Caroline Islands, round 3 : 0/5 hits, 1.67 expected hits
                      Japanese roll dice for 1 fighter in Caroline Islands, round 3 : 1/1 hits, 0.67 expected hits
                      1 infantry owned by the Americans lost in Caroline Islands
                      Americans roll dice for 3 artilleries and 1 mech_infantry in Caroline Islands, round 4 : 3/4 hits, 1.33 expected hits
                      Japanese roll dice for 1 fighter in Caroline Islands, round 4 : 1/1 hits, 0.67 expected hits
                      1 fighter owned by the Japanese and 1 mech_infantry owned by the Americans lost in Caroline Islands
                  Americans win, taking Caroline Islands from Japanese with 3 artilleries remaining. Battle score for attacker is 15
                  Casualties for Americans: 4 infantry and 1 mech_infantry
                  Casualties for Japanese: 1 aaGun, 2 fighters and 2 infantry
      
          Non Combat Move - Americans
              1 destroyer moved from 26 Sea Zone to 22 Sea Zone
              1 destroyer moved from 26 Sea Zone to 23 Sea Zone
              1 destroyer moved from 26 Sea Zone to 33 Sea Zone
              1 destroyer moved from 10 Sea Zone to 25 Sea Zone
              1 infantry moved from Western United States to 10 Sea Zone
              1 artillery moved from Western United States to 10 Sea Zone
              1 artillery, 1 carrier, 1 destroyer, 1 fighter, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
              1 infantry moved from 26 Sea Zone to Hawaiian Islands
              1 artillery moved from 26 Sea Zone to Hawaiian Islands
      
          Place Units - Americans
              1 carrier and 2 destroyers placed in 10 Sea Zone
              1 fighter placed in 10 Sea Zone
              1 bomber placed in Western United States
      
          Turn Complete - Americans
              Americans collect 15 PUs; end with 16 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 30 PUs; end with 46 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 51 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 56 PUs
      

      Combat Hit Differential Summary :

      Americans regular : 0.50
      Japanese regular : 1.67
      

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      TripleA Manual Gamesave Post: Americans round 4

      TripleA Manual Gamesave Post for game: World War II Pacific 1940 2nd Edition, version: 3.1.0

      Game History

      Round: 4
      
          Purchase Units - Americans
              Americans buy 1 artillery, 1 carrier, 2 destroyers, 1 fighter and 1 transport; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
              1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 9 Sea Zone to 26 Sea Zone
              1 artillery, 2 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
              2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
              2 artilleries, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
              2 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
              1 battleship, 1 carrier, 1 cruiser, 4 destroyers and 2 fighters moved from 9 Sea Zone to 26 Sea Zone
                    Americans take 26 Sea Zone from Japanese
              1 carrier, 2 destroyers and 2 fighters moved from 10 Sea Zone to 26 Sea Zone
      
          Combat - Americans
              Battle in Hawaiian Islands
      
          Non Combat Move - Americans
              1 bomber moved from Queensland to Dutch New Guinea
      
          Place Units - Americans
              1 carrier, 2 destroyers and 1 transport placed in 10 Sea Zone
              1 fighter placed in 10 Sea Zone
              1 artillery placed in Western United States
      
          Turn Complete - Americans
              Americans collect 15 PUs; end with 15 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 30 PUs; end with 45 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 50 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
      

      Combat Hit Differential Summary :

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      TripleA Manual Gamesave Post: Americans round 3

      TripleA Manual Gamesave Post for game: World War II Pacific 1940 2nd Edition, version: 3.1.0

      Game History

      Round: 3
      
          Purchase Units - Americans
              Americans buy 1 carrier, 2 destroyers and 2 transports; Remaining resources: 4 PUs; 
      
          Combat Move - Americans
              1 bomber moved from Queensland to 20 Sea Zone
      
          Combat - Americans
              Battle in 20 Sea Zone
                  Americans attack with 1 bomber
                  Japanese defend with 1 submarine and 1 transport
                  1 submarine owned by the Japanese submerged
                      1 transport owned by the Japanese lost in 20 Sea Zone
                  Americans win with 1 bomber remaining. Battle score for attacker is 7
                  Casualties for Japanese: 1 transport
      
          Non Combat Move - Americans
              1 bomber moved from 20 Sea Zone to French Indo China
              1 artillery, 1 battleship, 1 carrier, 1 cruiser, 3 destroyers, 2 fighters, 2 infantry, 1 mech_infantry and 2 transports moved from 4 Sea Zone to 9 Sea Zone
              1 destroyer moved from 10 Sea Zone to 9 Sea Zone
              1 bomber moved from Western United States to Queensland
              1 fighter moved from Western United States to 10 Sea Zone
              1 fighter moved from Western United States to 10 Sea Zone
      
          Place Units - Americans
              1 carrier, 2 destroyers and 2 transports placed in 10 Sea Zone
      
          Turn Complete - Americans
              Americans collect 14 PUs; end with 18 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 30 PUs; end with 48 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 53 PUs
      

      Combat Hit Differential Summary :

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      TripleA Manual Gamesave Post: Americans round 2

      TripleA Manual Gamesave Post for game: World War II Pacific 1940 2nd Edition, version: 3.1.0

      Game History

      Round: 2
      
          Purchase Units - Americans
              Americans buy 2 artilleries, 1 bomber, 1 destroyer, 2 fighters and 2 infantry; Remaining resources: 1 PUs; 
      
          Combat Move - Americans
      
          Non Combat Move - Americans
              1 destroyer moved from 10 Sea Zone to 25 Sea Zone
              1 artillery, 2 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
              1 artillery, 1 battleship, 1 carrier, 1 cruiser, 3 destroyers, 2 fighters, 2 infantry, 1 mech_infantry and 2 transports moved from 10 Sea Zone to 4 Sea Zone
              1 bomber moved from Western United States to Queensland
      
          Place Units - Americans
              1 destroyer placed in 10 Sea Zone
              2 artilleries, 1 bomber, 2 fighters and 2 infantry placed in Western United States
      
          Turn Complete - Americans
              Americans collect 14 PUs; end with 15 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 30 PUs; end with 45 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 50 PUs
      

      Combat Hit Differential Summary :

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      TripleA Manual Gamesave Post: Americans round 1

      TripleA Manual Gamesave Post for game: World War II Pacific 1940 2nd Edition, version: 3.1.0

      Game History

      Round: 1
      
          Purchase Units - Americans
              Americans buy 1 bomber, 3 destroyers, 1 infantry and 1 transport; Remaining resources: 1 PUs; 
      
          Combat Move - Americans
              Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
      
          Non Combat Move - Americans
              1 tactical_bomber moved from 10 Sea Zone to Hawaiian Islands
              1 fighter moved from Western United States to 10 Sea Zone
      
          Place Units - Americans
              3 destroyers and 1 transport placed in 10 Sea Zone
              1 bomber and 1 infantry placed in Western United States
      
          Turn Complete - Americans
              Total Cost from Convoy Blockades: 1
                  Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 1,4,3,6,4,4,6,2,6,4,6,5,1,1
              Americans collect 14 PUs (1 lost to blockades); end with 15 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 30 PUs; end with 45 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 50 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
      

      Combat Hit Differential Summary :

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      TripleA Manual Gamesave Post: Germans round 8

      TripleA Manual Gamesave Post for game: World War II Europe 1940 2nd Edition, version: 3.0.0

      Game History

      Round: 8
      
          Politics - Germans
      
          Purchase Units - Germans
              Germans buy 3 armour, 2 destroyers, 3 fighters and 2 mech_infantrys; Remaining resources: 0 PUs; 
      
          Combat Move - Germans
              3 armour and 1 bomber moved from Ukraine to Russia
              6 armour and 4 fighters moved from Smolensk to Russia
              1 mech_infantry moved from Novosibirsk to Russia
              1 bomber moved from Novgorod to Russia
              1 armour moved from Rostov to Russia
      
          Combat - Germans
              Battle in Russia
                  Germans attack with 10 armour, 2 bombers, 4 fighters and 1 mech_infantry
                  Russians defend with 3 aaGuns, 1 airfield, 2 armour, 1 factory_major, 1 fighter and 10 infantry
                      Russians roll AA dice in Russia : 0/6 hits, 1.00 expected hits
                      Germans roll dice for 10 armour, 2 bombers, 4 fighters and 1 mech_infantry in Russia, round 2 : 7/17 hits, 8.50 expected hits
                      Russians roll dice for 3 aaGuns, 2 armour, 1 fighter and 10 infantry in Russia, round 2 : 4/13 hits, 5.00 expected hits
                      4 infantry owned by the Russians, 3 armour owned by the Germans, 3 aaGuns owned by the Russians and 1 mech_infantry owned by the Germans lost in Russia
                      Germans roll dice for 7 armour, 2 bombers and 4 fighters in Russia, round 3 : 8/13 hits, 6.83 expected hits
                      Russians roll dice for 2 armour, 1 fighter and 6 infantry in Russia, round 3 : 5/9 hits, 3.67 expected hits
                      6 infantry owned by the Russians, 2 armour owned by the Russians and 5 armour owned by the Germans lost in Russia
                      Germans roll dice for 2 armour, 2 bombers and 4 fighters in Russia, round 4 : 5/8 hits, 4.33 expected hits
                      Russians roll dice for 1 fighter in Russia, round 4 : 1/1 hits, 0.67 expected hits
                      1 fighter owned by the Russians and 1 armour owned by the Germans lost in Russia
                  Germans captures 11PUs while taking Russians capital
                  Germans converts factory_major into different units
                  Germans win, taking Russia from Russians with 1 armour, 2 bombers and 4 fighters remaining. Battle score for attacker is 9
                  Casualties for Germans: 9 armour and 1 mech_infantry
                  Casualties for Russians: 3 aaGuns, 2 armour, 1 fighter and 10 infantry
      
          Non Combat Move - Germans
              1 bomber moved from Russia to Novgorod
              1 bomber moved from Russia to Novgorod
              1 fighter moved from Russia to Novgorod
              1 fighter moved from Russia to Novgorod
              1 fighter moved from Russia to Novgorod
              1 fighter moved from Russia to Novgorod
              1 submarine moved from 112 Sea Zone to 110 Sea Zone
              1 cruiser and 2 transports moved from 111 Sea Zone to 113 Sea Zone
              1 artillery moved from Norway to 113 Sea Zone
              1 artillery moved from 113 Sea Zone to Denmark
              1 mech_infantry moved from Western Germany to Denmark
              1 armour moved from Novgorod to 115 Sea Zone
              1 armour and 1 transport moved from 115 Sea Zone to 113 Sea Zone
              1 armour moved from 113 Sea Zone to Denmark
              1 mech_infantry moved from France to Western Germany
              1 mech_infantry moved from Normandy Bordeaux to Western Germany
              1 artillery moved from France to Normandy Bordeaux
              1 artillery moved from France to Normandy Bordeaux
              1 aaGun moved from Belarus to Novgorod
              2 submarines moved from 92 Sea Zone to 94 Sea Zone
              1 destroyer and 1 submarine moved from 97 Sea Zone to 94 Sea Zone
      
          Place Units - Germans
              2 fighters placed in Normandy Bordeaux
              1 destroyer placed in 110 Sea Zone
              1 destroyer placed in 97 Sea Zone
              1 fighter placed in Western Germany
              1 armour and 1 mech_infantry placed in Ukraine
              2 armour and 1 mech_infantry placed in Western Germany
      
          Turn Complete - Germans
              Germans collect 56 PUs; end with 67 PUs
              Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 72 PUs
              Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 77 PUs
              Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 87 PUs
      

      Combat Hit Differential Summary :

      Russians regular : 0.67
      Germans regular : 0.33
      Russians AA : -1.00
      

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      TripleA Manual Gamesave Post: Germans round 7

      TripleA Manual Gamesave Post for game: World War II Europe 1940 2nd Edition, version: 3.0.0

      Game History

      Round: 7
      
          Politics - Germans
      
          Purchase Units - Germans
              Germans buy 3 armour, 2 artilleries, 2 destroyers, 4 mech_infantrys and 1 submarine; Remaining resources: 1 PUs; 
      
          Combat Move - Germans
              1 submarine moved from 110 Sea Zone to 104 Sea Zone
              1 mech_infantry moved from Vologda to Samara
              6 armour moved from Smolensk to Bryansk
              1 armour moved from Ukraine to Rostov
              1 mech_infantry moved from Smolensk to Bryansk
              1 mech_infantry moved from Smolensk to Bryansk
              2 armour moved from Smolensk to Bryansk
              1 fighter moved from Western Germany to 104 Sea Zone
              1 submarine moved from 110 Sea Zone to 104 Sea Zone
              1 armour moved from Novosibirsk to Kazakhstan
              1 bomber moved from Novgorod to Samara
              1 bomber moved from Novgorod to Kazakhstan
              1 armour moved from Norway to 113 Sea Zone
              1 infantry moved from Norway to 113 Sea Zone
              1 artillery moved from Norway to 113 Sea Zone
              1 infantry moved from Western Germany to 113 Sea Zone
              1 armour, 1 infantry and 1 transport moved from 113 Sea Zone to 111 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 111 Sea Zone
              1 armour, 1 artillery and 2 infantry moved from 111 Sea Zone to Scotland
              1 cruiser moved from 113 Sea Zone to 111 Sea Zone
              1 armour moved from Novgorod to Vyborg
                    Germans take Vyborg from Russians
              1 armour moved from Vyborg to Novgorod
              1 fighter moved from Smolensk to Rostov
              1 armour moved from Ukraine to Rostov
              1 armour moved from Ukraine to Bryansk
              3 fighters moved from Novgorod to Bryansk
      
          Combat - Germans
              Battle in Scotland
              Battle in Samara
                  Germans attack with 1 bomber and 1 mech_infantry
                  Russians defend with 1 infantry
                      Germans roll dice for 1 bomber and 1 mech_infantry in Samara, round 2 : 1/2 hits, 0.83 expected hits
                      Russians roll dice for 1 infantry in Samara, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Samara
                  Germans win, taking Scotland from British with 1 bomber remaining. Battle score for attacker is -1
                  Casualties for Germans: 1 mech_infantry
                  Casualties for Russians: 1 infantry
              Battle in Kazakhstan
                  Germans attack with 1 armour and 1 bomber
                  Russians defend with 1 infantry
                      Germans roll dice for 1 armour and 1 bomber in Kazakhstan, round 2 : 1/2 hits, 1.17 expected hits
                      Russians roll dice for 1 infantry in Kazakhstan, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians and 1 armour owned by the Germans lost in Kazakhstan
                  Germans win with 1 bomber remaining. Battle score for attacker is -3
                  Casualties for Germans: 1 armour
                  Casualties for Russians: 1 infantry
              Battle in Rostov
                  Germans attack with 2 armour and 1 fighter
                  Russians defend with 1 infantry
                      Germans roll dice for 2 armour and 1 fighter in Rostov, round 2 : 2/3 hits, 1.50 expected hits
                      Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians and 1 armour owned by the Germans lost in Rostov
                  Germans win, taking Rostov from Russians with 1 armour and 1 fighter remaining. Battle score for attacker is -3
                  Casualties for Germans: 1 armour
                  Casualties for Russians: 1 infantry
              Battle in Bryansk
                  Germans attack with 9 armour, 3 fighters and 2 mech_infantrys
                  Russians defend with 1 armour and 2 infantry
                      Germans roll dice for 9 armour, 3 fighters and 2 mech_infantrys in Bryansk, round 2 : 6/14 hits, 6.33 expected hits
                      Russians roll dice for 1 armour and 2 infantry in Bryansk, round 2 : 1/3 hits, 1.17 expected hits
                      2 infantry owned by the Russians, 1 armour owned by the Russians and 1 mech_infantry owned by the Germans lost in Bryansk
                  Germans win, taking Bryansk from Russians with 9 armour, 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 8
                  Casualties for Germans: 1 mech_infantry
                  Casualties for Russians: 1 armour and 2 infantry
              Battle in 104 Sea Zone
                  Germans attack with 1 fighter and 2 submarines
                  Americans defend with 1 destroyer
                      Germans roll dice for 2 submarines in 104 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                      Germans roll dice for 1 fighter in 104 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                      Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      1 destroyer owned by the Americans lost in 104 Sea Zone
                  Germans win with 1 fighter and 2 submarines remaining. Battle score for attacker is 8
                  Casualties for Americans: 1 destroyer
      
          Non Combat Move - Germans
              1 fighter moved from 104 Sea Zone to Normandy Bordeaux
              1 submarine moved from 110 Sea Zone to 109 Sea Zone
              1 transport moved from 113 Sea Zone to 115 Sea Zone
              1 mech_infantry moved from Smolensk to Novosibirsk
              3 fighters moved from Bryansk to Smolensk
              1 armour moved from Novgorod to Smolensk
              1 armour moved from Novgorod to Smolensk
              1 fighter moved from Rostov to Smolensk
              1 bomber moved from Samara to Novgorod
              1 bomber moved from Kazakhstan to Ukraine
              1 submarine moved from 125 Sea Zone to 112 Sea Zone
      
          Place Units - Germans
              3 armour placed in Ukraine
              1 destroyer placed in 110 Sea Zone
              2 mech_infantrys placed in Normandy Bordeaux
              2 artilleries and 1 mech_infantry placed in France
              1 mech_infantry placed in Western Germany
              1 destroyer and 1 submarine placed in 97 Sea Zone
      
          Turn Complete - Germans
              Germans collect 56 PUs; end with 57 PUs
              Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
              Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 67 PUs
              Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 72 PUs
      

      Combat Hit Differential Summary :

      Americans regular : -0.33
      Russians regular : 1.83
      Germans regular : 0.00
      

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      TripleA Manual Gamesave Post: Germans round 6

      TripleA Manual Gamesave Post for game: World War II Europe 1940 2nd Edition, version: 3.0.0

      Game History

      Round: 6
      
          Politics - Germans
      
          Purchase Units - Germans
              Germans buy 6 armour, 1 infantry, 2 submarines and 1 transport; Remaining resources: 2 PUs; 
      
          Combat Move - Germans
              1 submarine moved from 111 Sea Zone to 125 Sea Zone
              1 mech_infantry moved from Ukraine to Bryansk
              1 fighter moved from Ukraine to Bryansk
              1 bomber moved from Novgorod to Bryansk
              1 mech_infantry moved from Novgorod to Bryansk
              1 armour moved from Smolensk to Samara
                    Germans take Vologda from Russians
                    Germans take Samara from Russians
              1 armour moved from Archangel to Novosibirsk
                    Germans take Novosibirsk from Russians
              1 mech_infantry moved from Archangel to Vologda
              1 bomber moved from Novgorod to Bryansk
              1 artillery and 2 infantry moved from Finland to Norway
              1 armour moved from Germany to 113 Sea Zone
              1 artillery moved from Western Germany to 113 Sea Zone
              3 fighters moved from Western Germany to Norway
              2 infantry moved from Western Germany to 113 Sea Zone
              1 armour, 1 artillery and 2 infantry moved from 113 Sea Zone to Norway
              1 fighter moved from Normandy Bordeaux to Norway
              1 submarine moved from 110 Sea Zone to 109 Sea Zone
              1 submarine moved from 110 Sea Zone to 109 Sea Zone
      
          Combat - Germans
              British scrambles 1 units out of United Kingdom to defend against the attack in 109 Sea Zone
              Battle in 125 Sea Zone
                  Germans attack with 1 submarine
                  Americans defend with 2 transports
                      2 transports owned by the Americans lost in 125 Sea Zone
                  Germans win, taking 125 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 14
                  Casualties for Americans: 2 transports
              Battle in 109 Sea Zone
                  Germans attack with 3 submarines
                  British defend with 1 destroyer, 1 fighter and 1 submarine
                      British roll dice for 1 submarine in 109 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                      1 submarine owned by the Germans lost in 109 Sea Zone
                      Germans roll dice for 2 submarines in 109 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits
                      British roll dice for 1 destroyer and 1 fighter in 109 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
                      1 destroyer owned by the British, 2 submarines owned by the Germans and 1 submarine owned by the British lost in 109 Sea Zone
                  British win with 1 fighter remaining. Battle score for attacker is -4
                  Casualties for Germans: 3 submarines
                  Casualties for British: 1 destroyer and 1 submarine
              Battle in Norway
                  Germans attack with 1 armour, 2 artilleries, 4 fighters and 4 infantry
                  British defend with 2 fighters; Americans defend with 2 infantry and 2 mech_infantrys
                      Germans roll dice for 1 cruiser in Norway, round 2 : 0/1 hits, 0.50 expected hits
                      Germans roll dice for 1 armour, 2 artilleries, 4 fighters and 4 infantry in Norway, round 2 : 4/11 hits, 4.17 expected hits
                      Americans roll dice for 2 fighters, 2 infantry and 2 mech_infantrys in Norway, round 2 : 3/6 hits, 2.67 expected hits
                      3 infantry owned by the Germans, 2 infantry owned by the Americans and 2 mech_infantrys owned by the Americans lost in Norway
                      Germans roll dice for 1 armour, 2 artilleries, 4 fighters and 1 infantry in Norway, round 3 : 2/8 hits, 3.50 expected hits
                      Americans roll dice for 2 fighters in Norway, round 3 : 0/2 hits, 1.33 expected hits
                      2 fighters owned by the British lost in Norway
                  Germans win, taking Norway from Americans with 1 armour, 2 artilleries, 4 fighters and 1 infantry remaining. Battle score for attacker is 25
                  Casualties for Germans: 3 infantry
                  Casualties for Americans: 2 infantry and 2 mech_infantrys
                  Casualties for British: 2 fighters
              Battle in Bryansk
                  Germans attack with 2 bombers, 1 fighter and 2 mech_infantrys
                  Russians defend with 1 armour, 1 artillery and 1 infantry
                      Germans roll dice for 2 bombers, 1 fighter and 2 mech_infantrys in Bryansk, round 2 : 2/5 hits, 2.17 expected hits
                      Russians roll dice for 1 armour, 1 artillery and 1 infantry in Bryansk, round 2 : 1/3 hits, 1.17 expected hits
                      1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 mech_infantry owned by the Germans lost in Bryansk
                      Germans roll dice for 2 bombers, 1 fighter and 1 mech_infantry in Bryansk, round 3 : 2/4 hits, 2.00 expected hits
                      Russians roll dice for 1 armour in Bryansk, round 3 : 0/1 hits, 0.50 expected hits
                      1 armour owned by the Russians lost in Bryansk
                  Germans win, taking Bryansk from Russians with 2 bombers, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 9
                  Casualties for Germans: 1 mech_infantry
                  Casualties for Russians: 1 armour, 1 artillery and 1 infantry
              Moving scrambled unit from 109 Sea Zone back to originating territory: United Kingdom
      
          Non Combat Move - Germans
              1 armour moved from Western Ukraine to Smolensk
              2 armour moved from Ukraine to Smolensk
              2 mech_infantrys moved from Novgorod to Smolensk
              1 aaGun moved from Novgorod to Belarus
              3 fighters moved from Norway to Novgorod
              1 fighter moved from Norway to Western Germany
              1 fighter moved from Bryansk to Smolensk
              1 bomber moved from Bryansk to Novgorod
              1 bomber moved from Bryansk to Novgorod
              2 submarines moved from 110 Sea Zone to 92 Sea Zone
              1 submarine moved from 119 Sea Zone to 110 Sea Zone
      
          Place Units - Germans
              3 armour placed in Novgorod
              3 armour placed in Ukraine
              1 infantry placed in Western Germany
              1 transport placed in 113 Sea Zone
              2 submarines placed in 110 Sea Zone
      
          Turn Complete - Germans
              Germans collect 53 PUs; end with 55 PUs
              Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
              Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs
      

      Combat Hit Differential Summary :

      Americans regular : -1.00
      Russians regular : -0.67
      Germans regular : -1.00
      British regular : 1.83
      

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      TripleA Manual Gamesave Post: Germans round 5

      TripleA Manual Gamesave Post for game: World War II Europe 1940 2nd Edition, version: 3.0.0

      Game History

      Round: 5
      
          Politics - Germans
      
          Purchase Units - Germans
              Germans buy 2 armour, 1 fighter, 4 mech_infantrys and 3 submarines; Remaining resources: 0 PUs; 
      
          Combat Move - Germans
              3 fighters moved from Normandy Bordeaux to 110 Sea Zone
              1 submarine moved from 105 Sea Zone to 110 Sea Zone
              1 mech_infantry moved from Bessarabia to Bryansk
              1 artillery moved from Ukraine to Bryansk
              1 artillery moved from Ukraine to Rostov
              1 artillery moved from Ukraine to Rostov
              1 fighter moved from Bessarabia to Rostov
              1 artillery moved from Ukraine to Western Ukraine
              1 armour moved from Bessarabia to Western Ukraine
              1 bomber moved from Baltic States to Western Ukraine
              1 armour moved from Novgorod to Archangel
              1 mech_infantry moved from Baltic States to Archangel
              1 bomber moved from Baltic States to Rostov
              1 artillery and 3 infantry moved from Norway to Finland
              1 mech_infantry moved from Baltic States to Smolensk
                    Germans take Smolensk from Russians
              1 fighter moved from Bessarabia to Western Ukraine
      
          Combat - Germans
              Battle in 110 Sea Zone
                  Germans attack with 3 fighters and 1 submarine
                  British defend with 1 destroyer and 1 submarine
                  1 submarine owned by the British submerged
                      Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Germans roll dice for 3 fighters in 110 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits
                      British roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      1 destroyer owned by the British lost in 110 Sea Zone
                  Germans win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
                  Casualties for British: 1 destroyer
              Battle in Archangel
                  Germans attack with 1 armour and 1 mech_infantry
                  Russians defend with 1 infantry
                      Germans roll dice for 1 armour and 1 mech_infantry in Archangel, round 2 : 1/2 hits, 0.67 expected hits
                      Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians lost in Archangel
                  Germans win, taking Archangel from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                  Casualties for Russians: 1 infantry
              Battle in Finland
                  Germans attack with 1 artillery and 3 infantry
                  Russians defend with 1 infantry
                      Germans roll dice for 1 artillery and 3 infantry in Finland, round 2 : 0/4 hits, 1.00 expected hits
                      Russians roll dice for 1 infantry in Finland, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Germans lost in Finland
                      Germans roll dice for 1 artillery and 2 infantry in Finland, round 3 : 1/3 hits, 0.83 expected hits
                      Russians roll dice for 1 infantry in Finland, round 3 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians lost in Finland
                  Germans win, taking Finland from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
                  Casualties for Germans: 1 infantry
                  Casualties for Russians: 1 infantry
              Battle in Western Ukraine
                  Germans attack with 1 armour, 1 artillery, 1 bomber and 1 fighter
                  Russians defend with 2 armour
                      Germans roll dice for 1 armour, 1 artillery, 1 bomber and 1 fighter in Western Ukraine, round 2 : 2/4 hits, 2.00 expected hits
                      Russians roll dice for 2 armour in Western Ukraine, round 2 : 1/2 hits, 1.00 expected hits
                      2 armour owned by the Russians and 1 artillery owned by the Germans lost in Western Ukraine
                  Germans win, taking Western Ukraine from Russians with 1 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is 8
                  Casualties for Germans: 1 artillery
                  Casualties for Russians: 2 armour
              Battle in Rostov
                  Germans attack with 2 artilleries, 1 bomber and 1 fighter
                  Russians defend with 1 armour and 2 infantry
                      Germans roll dice for 2 artilleries, 1 bomber and 1 fighter in Rostov, round 2 : 3/4 hits, 1.83 expected hits
                      Russians roll dice for 1 armour and 2 infantry in Rostov, round 2 : 3/3 hits, 1.17 expected hits
                      2 infantry owned by the Russians, 1 armour owned by the Russians, 2 artilleries owned by the Germans and 1 fighter owned by the Germans lost in Rostov
                  Germans win with 1 bomber remaining. Battle score for attacker is -6
                  Casualties for Germans: 2 artilleries and 1 fighter
                  Casualties for Russians: 1 armour and 2 infantry
              Battle in Bryansk
                  Germans attack with 1 artillery and 1 mech_infantry
                  Russians defend with 1 infantry
                      Germans roll dice for 1 artillery and 1 mech_infantry in Bryansk, round 2 : 1/2 hits, 0.67 expected hits
                      Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians lost in Bryansk
                  Germans win, taking Bryansk from Russians with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 3
                  Casualties for Russians: 1 infantry
      
          Non Combat Move - Germans
              1 armour moved from Eastern Poland to Smolensk
              3 armour moved from Ukraine to Smolensk
              6 armour moved from Novgorod to Smolensk
              1 artillery and 2 infantry moved from France to Western Germany
              1 bomber moved from Western Ukraine to Novgorod
              1 bomber moved from Rostov to Novgorod
              1 fighter moved from Western Ukraine to Ukraine
              1 submarine moved from 105 Sea Zone to 109 Sea Zone
              1 submarine moved from 105 Sea Zone to 119 Sea Zone
              1 submarine moved from 105 Sea Zone to 111 Sea Zone
              1 cruiser moved from 105 Sea Zone to 113 Sea Zone
              1 fighter moved from 110 Sea Zone to Normandy Bordeaux
              1 fighter moved from 110 Sea Zone to Western Germany
              1 fighter moved from 110 Sea Zone to Western Germany
      
          Place Units - Germans
              2 armour and 1 mech_infantry placed in Ukraine
              3 mech_infantrys placed in Novgorod
              1 fighter placed in Western Germany
              3 submarines placed in 110 Sea Zone
      
          Turn Complete - Germans
              Germans collect 50 PUs; end with 50 PUs
              Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
              Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs
      

      Combat Hit Differential Summary :

      Russians regular : 1.50
      Germans regular : 2.17
      British regular : -0.33
      

      Savegame

      posted in Play Boardgames
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      Ometiklan
    • RE: Archaeologists

      TripleA Manual Gamesave Post: Germans round 4

      TripleA Manual Gamesave Post for game: World War II Europe 1940 2nd Edition, version: 3.0.0

      Game History

      Round: 4
      
          Politics - Germans
      
          Purchase Units - Germans
              Germans buy 1 airfield, 1 armour, 2 infantry and 3 submarines; Remaining resources: 0 PUs; 
      
          Combat Move - Germans
              1 infantry moved from Western Germany to 113 Sea Zone
              1 infantry and 1 transport moved from 113 Sea Zone to 114 Sea Zone
              1 artillery moved from Poland to 114 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 113 Sea Zone
              1 artillery moved from 113 Sea Zone to Norway
              1 infantry moved from 113 Sea Zone to Norway
              1 infantry moved from Western Germany to 113 Sea Zone
              1 armour moved from Germany to 113 Sea Zone
              1 armour, 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
              1 infantry moved from 115 Sea Zone to Novgorod
              1 armour moved from 115 Sea Zone to Novgorod
              1 infantry moved from Denmark to 113 Sea Zone
              1 infantry moved from Denmark to 113 Sea Zone
              1 infantry moved from 113 Sea Zone to Norway
              1 infantry moved from 113 Sea Zone to Norway
              3 fighters moved from Western Germany to Norway
              2 bombers moved from Germany to Karelia
              3 tactical_bombers moved from Baltic States to Karelia
              1 armour moved from Baltic States to Belarus
              1 mech_infantry moved from Baltic States to Belarus
              1 mech_infantry moved from Baltic States to Belarus
              1 fighter moved from Baltic States to Belarus
              1 fighter moved from Baltic States to Belarus
              8 armour, 2 artilleries and 4 mech_infantrys moved from Baltic States to Novgorod
              1 infantry moved from Bessarabia to Western Ukraine
              1 artillery moved from Bessarabia to Western Ukraine
              3 armour, 4 artilleries and 10 infantry moved from Bessarabia to Ukraine
              1 cruiser moved from 113 Sea Zone to 105 Sea Zone
      
          Combat - Germans
              Battle in Novgorod
                  Germans attack with 9 armour, 2 artilleries, 1 infantry and 4 mech_infantrys
                  Russians defend with 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour, 10 infantry and 2 mech_infantrys
                      Germans roll dice for 9 armour, 2 artilleries, 1 infantry and 4 mech_infantrys in Novgorod, round 2 : 6/16 hits, 6.33 expected hits
                      Russians roll dice for 2 aaGuns, 10 infantry and 2 mech_infantrys in Novgorod, round 2 : 4/12 hits, 4.00 expected hits
                      4 infantry owned by the Russians, 1 infantry owned by the Germans, 2 aaGuns owned by the Russians and 3 mech_infantrys owned by the Germans lost in Novgorod
                      Germans roll dice for 9 armour, 2 artilleries and 1 mech_infantry in Novgorod, round 3 : 1/12 hits, 5.50 expected hits
                      Russians roll dice for 6 infantry and 2 mech_infantrys in Novgorod, round 3 : 3/8 hits, 2.67 expected hits
                      1 infantry owned by the Russians, 2 artilleries owned by the Germans and 1 mech_infantry owned by the Germans lost in Novgorod
                      Germans roll dice for 9 armour in Novgorod, round 4 : 5/9 hits, 4.50 expected hits
                      Russians roll dice for 5 infantry and 2 mech_infantrys in Novgorod, round 4 : 2/7 hits, 2.33 expected hits
                      5 infantry owned by the Russians and 2 armour owned by the Germans lost in Novgorod
                      Germans roll dice for 7 armour in Novgorod, round 5 : 6/7 hits, 3.50 expected hits
                      Russians roll dice for 2 mech_infantrys in Novgorod, round 5 : 0/2 hits, 0.67 expected hits
                      2 mech_infantrys owned by the Russians lost in Novgorod
                  Germans win, taking Novgorod from Russians with 7 armour remaining. Battle score for attacker is 9
                  Casualties for Germans: 2 armour, 2 artilleries, 1 infantry and 4 mech_infantrys
                  Casualties for Russians: 2 aaGuns, 10 infantry and 2 mech_infantrys
              Battle in Karelia
                  Germans attack with 2 bombers and 3 tactical_bombers
                  Russians defend with 2 fighters and 1 tactical_bomber
                      Germans roll dice for 2 bombers and 3 tactical_bombers in Karelia, round 2 : 3/5 hits, 2.83 expected hits
                      Russians roll dice for 2 fighters and 1 tactical_bomber in Karelia, round 2 : 3/3 hits, 1.83 expected hits
                      1 tactical_bomber owned by the Russians, 2 fighters owned by the Russians and 3 tactical_bombers owned by the Germans lost in Karelia
                  Germans win with 2 bombers remaining. Battle score for attacker is -2
                  Casualties for Germans: 3 tactical_bombers
                  Casualties for Russians: 2 fighters and 1 tactical_bomber
              Battle in Norway
                  Germans attack with 1 artillery, 3 fighters and 3 infantry
                  Russians defend with 4 infantry
                      Germans roll dice for 1 artillery, 3 fighters and 3 infantry in Norway, round 2 : 4/7 hits, 2.50 expected hits
                      Russians roll dice for 4 infantry in Norway, round 2 : 0/4 hits, 1.33 expected hits
                      4 infantry owned by the Russians lost in Norway
                  Germans win, taking Norway from Russians with 1 artillery, 3 fighters and 3 infantry remaining. Battle score for attacker is 12
                  Casualties for Russians: 4 infantry
              Battle in Belarus
                  Germans attack with 1 armour, 2 fighters and 2 mech_infantrys
                  Russians defend with 1 armour and 2 infantry
                      Germans roll dice for 1 armour, 2 fighters and 2 mech_infantrys in Belarus, round 2 : 1/5 hits, 1.83 expected hits
                      Russians roll dice for 1 armour and 2 infantry in Belarus, round 2 : 0/3 hits, 1.17 expected hits
                      1 infantry owned by the Russians lost in Belarus
                      Germans roll dice for 1 armour, 2 fighters and 2 mech_infantrys in Belarus, round 3 : 2/5 hits, 1.83 expected hits
                      Russians roll dice for 1 armour and 1 infantry in Belarus, round 3 : 1/2 hits, 0.83 expected hits
                      1 infantry owned by the Russians, 1 armour owned by the Russians and 1 mech_infantry owned by the Germans lost in Belarus
                  Germans win, taking Belarus from Russians with 1 armour, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 8
                  Casualties for Russians: 1 armour and 2 infantry
                  Casualties for Germans: 1 mech_infantry
              Battle in Western Ukraine
                  Germans attack with 1 artillery and 1 infantry
                  Russians defend with 1 infantry
                      Germans roll dice for 1 artillery and 1 infantry in Western Ukraine, round 2 : 0/2 hits, 0.67 expected hits
                      Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                      Germans roll dice for 1 artillery and 1 infantry in Western Ukraine, round 3 : 1/2 hits, 0.67 expected hits
                      Russians roll dice for 1 infantry in Western Ukraine, round 3 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
                  Germans win, taking Western Ukraine from Russians with 1 artillery remaining. Battle score for attacker is 0
                  Casualties for Germans: 1 infantry
                  Casualties for Russians: 1 infantry
              Battle in Ukraine
                  Germans attack with 3 armour, 4 artilleries and 10 infantry
                  Russians defend with 1 aaGun, 1 artillery, 1 factory_minor, 8 infantry and 1 mech_infantry
                      Germans roll dice for 3 armour, 4 artilleries and 10 infantry in Ukraine, round 2 : 4/17 hits, 5.17 expected hits
                      Russians roll dice for 1 aaGun, 1 artillery, 8 infantry and 1 mech_infantry in Ukraine, round 2 : 5/10 hits, 3.33 expected hits
                      3 infantry owned by the Russians, 5 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Ukraine
                      Germans roll dice for 3 armour, 4 artilleries and 5 infantry in Ukraine, round 3 : 4/12 hits, 4.33 expected hits
                      Russians roll dice for 1 artillery, 5 infantry and 1 mech_infantry in Ukraine, round 3 : 4/7 hits, 2.33 expected hits
                      4 infantry owned by the Russians and 4 infantry owned by the Germans lost in Ukraine
                      Germans roll dice for 3 armour, 4 artilleries and 1 infantry in Ukraine, round 4 : 4/8 hits, 3.17 expected hits
                      Russians roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Ukraine, round 4 : 1/3 hits, 1.00 expected hits
                      1 mech_infantry owned by the Russians, 1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
                  Germans win, taking Ukraine from Russians with 3 armour and 4 artilleries remaining. Battle score for attacker is 7
                  Casualties for Germans: 10 infantry
                  Casualties for Russians: 1 aaGun, 1 artillery, 8 infantry and 1 mech_infantry
      
          Non Combat Move - Germans
              1 armour and 1 mech_infantry moved from Yugoslavia to Bessarabia
              1 aaGun moved from Baltic States to Novgorod
              2 fighters moved from Belarus to Eastern Poland
              1 mech_infantry moved from Germany to Baltic States
              1 mech_infantry moved from Germany to Baltic States
              1 armour moved from Germany to Eastern Poland
              2 bombers moved from Karelia to Baltic States
              3 fighters moved from Norway to Normandy Bordeaux
              1 artillery moved from Western Germany to France
              1 battleship moved from 105 Sea Zone to 88 Sea Zone
              1 destroyer moved from 105 Sea Zone to 103 Sea Zone
              1 submarine moved from 105 Sea Zone to 103 Sea Zone
              1 submarine moved from 105 Sea Zone to 90 Sea Zone
              1 submarine moved from 91 Sea Zone to 88 Sea Zone
              1 fighter moved from Eastern Poland to Bessarabia
              1 fighter moved from Eastern Poland to Bessarabia
      
          Place Units - Germans
              3 submarines placed in 105 Sea Zone
              1 airfield placed in Normandy Bordeaux
              2 infantry placed in France
              1 armour placed in Germany
      
          Turn Complete - Germans
              Germans collect 46 PUs; end with 46 PUs
              Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
              Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs
      

      Combat Hit Differential Summary :

      Russians regular : 1.83
      Germans regular : -1.83
      

      Savegame

      posted in Play Boardgames
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      Ometiklan
    • RE: Archaeologists

      TripleA Manual Gamesave Post: Russians round 3

      TripleA Manual Gamesave Post for game: World War II Europe 1940 2nd Edition, version: 3.0.0

      Game History

      Round: 3
      
          Purchase Units - Russians
              Russians buy 3 armour and 9 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Russians
              1 armour moved from Ukraine to Eastern Poland
              1 mech_infantry moved from Ukraine to Eastern Poland
              1 fighter moved from Ukraine to Eastern Poland
              1 armour moved from Ukraine to Belarus
              1 infantry moved from Smolensk to Belarus
              4 infantry moved from Finland to Norway
              2 fighters and 1 tactical_bomber moved from Novgorod to Norway
              1 infantry moved from Smolensk to Belarus
      
          Combat - Russians
              Battle in Norway
                  Russians attack with 2 fighters, 4 infantry and 1 tactical_bomber
                  Germans defend with 3 infantry
                      Russians roll dice for 2 fighters, 4 infantry and 1 tactical_bomber in Norway, round 2 : 2/7 hits, 2.33 expected hits
                      Germans roll dice for 3 infantry in Norway, round 2 : 1/3 hits, 1.00 expected hits
                      1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Norway
                      Russians roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Norway, round 3 : 1/6 hits, 2.17 expected hits
                      Germans roll dice for 1 infantry in Norway, round 3 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Germans lost in Norway
                  Russians win, taking Norway from Germans with 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                  Casualties for Russians: 1 infantry
                  Casualties for Germans: 3 infantry
              Battle in Belarus
                  Russians attack with 1 armour and 2 infantry
                  Germans defend with 1 infantry
                      Russians roll dice for 1 armour and 2 infantry in Belarus, round 2 : 1/3 hits, 0.83 expected hits
                      Germans roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
                  Russians win, taking Belarus from Germans with 1 armour and 1 infantry remaining. Battle score for attacker is 0
                  Casualties for Russians: 1 infantry
                  Casualties for Germans: 1 infantry
              Battle in Eastern Poland
                  Russians attack with 1 armour, 1 fighter and 1 mech_infantry
                  Germans defend with 1 mech_infantry
                      Russians roll dice for 1 armour, 1 fighter and 1 mech_infantry in Eastern Poland, round 2 : 1/3 hits, 1.17 expected hits
                      Germans roll dice for 1 mech_infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits
                      1 mech_infantry owned by the Germans lost in Eastern Poland
                  Russians win, taking Eastern Poland from Germans with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 4
                  Casualties for Germans: 1 mech_infantry
      
          Non Combat Move - Russians
              1 infantry moved from Bryansk to Western Ukraine
              1 infantry moved from Russia to Bryansk
              1 fighter moved from Eastern Poland to Bryansk
              1 armour moved from Ukraine to Bryansk
              1 fighter moved from Norway to Karelia
              1 tactical_bomber moved from Norway to Karelia
              1 submarine moved from 125 Sea Zone to 110 Sea Zone
              1 infantry moved from Novgorod to Archangel
              1 fighter moved from Norway to Karelia
      
          Place Units - Russians
              3 infantry placed in Novgorod
              3 armour placed in Russia
              3 infantry placed in Ukraine
              3 infantry placed in Volgograd
      
          Turn Complete - Russians
              Russians collect 32 PUs; end with 32 PUs
              Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 37 PUs
              Objective Russians 4 Far East Reserves: Russians met a national objective for an additional 9 PUs; end with 46 PUs
              Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 52 PUs
      

      Combat Hit Differential Summary :

      Germans regular : 0.00
      Russians regular : -1.50
      

      Savegame

      posted in Play Boardgames
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      Ometiklan
    • RE: Archaeologists

      TripleA Manual Gamesave Post: Germans round 3

      TripleA Manual Gamesave Post for game: World War II Europe 1940 2nd Edition, version: 3.0.0

      Game History

      Round: 3
      
          Politics - Germans
      
          Purchase Units - Germans
              Germans buy 3 armour, 1 destroyer, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
      
          Combat Move - Germans
              1 unit repaired.
              1 infantry moved from Eastern Poland to Western Ukraine
              1 bomber moved from Germany to Western Ukraine
              1 infantry moved from Eastern Poland to Belarus
              1 bomber moved from Germany to Belarus
              2 artilleries and 2 infantry moved from Romania to Bessarabia
              3 armour, 3 artilleries and 9 infantry moved from Eastern Poland to Bessarabia
              1 destroyer moved from 112 Sea Zone to 114 Sea Zone
              5 fighters and 3 tactical_bombers moved from Western Germany to 114 Sea Zone
      
          Combat - Germans
              Battle in 114 Sea Zone
                  Germans attack with 1 destroyer, 5 fighters and 3 tactical_bombers
                  Russians defend with 1 cruiser and 1 submarine
                      Germans roll dice for 1 destroyer, 5 fighters and 3 tactical_bombers in 114 Sea Zone, round 2 : 4/9 hits, 4.83 expected hits
                      Russians roll dice for 1 submarine in 114 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                      Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                      1 destroyer owned by the Germans, 1 submarine owned by the Russians and 1 cruiser owned by the Russians lost in 114 Sea Zone
                  Germans win with 5 fighters and 3 tactical_bombers remaining. Battle score for attacker is 10
                  Casualties for Germans: 1 destroyer
                  Casualties for Russians: 1 cruiser and 1 submarine
              Battle in Belarus
                  Germans attack with 1 bomber and 1 infantry
                  Russians defend with 1 infantry
                      Germans roll dice for 1 bomber and 1 infantry in Belarus, round 2 : 2/2 hits, 0.83 expected hits
                      Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians lost in Belarus
                  Germans win, taking Belarus from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                  Casualties for Russians: 1 infantry
              Battle in Western Ukraine
                  Germans attack with 1 bomber and 1 infantry
                  Russians defend with 1 infantry
                      Germans roll dice for 1 bomber and 1 infantry in Western Ukraine, round 2 : 1/2 hits, 0.83 expected hits
                      Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
                  Germans win with 1 bomber remaining. Battle score for attacker is 0
                  Casualties for Germans: 1 infantry
                  Casualties for Russians: 1 infantry
              Battle in Bessarabia
                  Germans attack with 3 armour, 5 artilleries and 11 infantry
                  Russians defend with 1 artillery and 1 infantry
                      Germans roll dice for 3 armour, 5 artilleries and 11 infantry in Bessarabia, round 2 : 7/19 hits, 5.83 expected hits
                      Russians roll dice for 1 artillery and 1 infantry in Bessarabia, round 2 : 0/2 hits, 0.67 expected hits
                      1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Bessarabia
                  Germans win, taking Bessarabia from Russians with 3 armour, 5 artilleries and 11 infantry remaining. Battle score for attacker is 7
                  Casualties for Russians: 1 artillery and 1 infantry
      
          Non Combat Move - Germans
              1 bomber moved from Belarus to Germany
              1 bomber moved from Western Ukraine to Germany
              1 artillery moved from Germany to Poland
              1 infantry moved from Western Germany to 113 Sea Zone
              1 infantry moved from Western Germany to 113 Sea Zone
              1 infantry moved from 113 Sea Zone to Norway
              1 infantry moved from 113 Sea Zone to Norway
              3 fighters moved from 114 Sea Zone to Western Germany
              2 fighters and 3 tactical_bombers moved from 114 Sea Zone to Baltic States
              1 artillery and 1 infantry moved from Holland Belgium to Western Germany
              1 battleship and 1 submarine moved from 112 Sea Zone to 105 Sea Zone
              1 submarine moved from 113 Sea Zone to 105 Sea Zone
              1 submarine moved from 108 Sea Zone to 91 Sea Zone
              1 aaGun moved from Poland to Baltic States
              1 artillery moved from Poland to Baltic States
              1 artillery moved from Poland to Baltic States
              1 mech_infantry moved from Germany to Eastern Poland
              9 armour and 6 mech_infantrys moved from Germany to Baltic States
      
          Place Units - Germans
              1 armour and 1 mech_infantry placed in Yugoslavia
              2 armour and 2 mech_infantrys placed in Germany
              1 destroyer and 1 submarine placed in 105 Sea Zone
      
          Turn Complete - Germans
              Total Cost from Convoy Blockades: 1
                  Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,4
              Germans collect 40 PUs (1 lost to blockades); end with 40 PUs
              Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 45 PUs
      

      Combat Hit Differential Summary :

      Russians regular : 0.00
      Germans regular : 1.67
      

      Savegame

      posted in Play Boardgames
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      Ometiklan
    • RE: Archaeologists

      TripleA Manual Gamesave Post: Germans round 2

      TripleA Manual Gamesave Post for game: World War II Europe 1940 2nd Edition, version: 3.0.0

      Game History

      Round: 2
      
          Politics - Germans
              Germans takes Political Action: Political Action Axis To War With Russians
                  Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
                  Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                  Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                  Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                  Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
      
          Purchase Units - Germans
              Germans buy 3 armour, 1 artillery, 1 destroyer, 1 factory_minor, 2 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 
      
          Combat Move - Germans
              1 submarine moved from 111 Sea Zone to 112 Sea Zone
              1 infantry moved from Western Germany to 113 Sea Zone
              1 infantry moved from Western Germany to 113 Sea Zone
              1 infantry moved from 113 Sea Zone to Denmark
              1 infantry moved from 113 Sea Zone to Denmark
              1 infantry moved from Western Germany to Denmark
              1 infantry moved from Poland to Baltic States
              1 infantry moved from Poland to Baltic States
              1 infantry moved from Romania to Bessarabia
              1 infantry moved from Romania to Bessarabia
              1 bomber moved from Northern Italy to Bessarabia
              1 bomber moved from Northern Italy to Baltic States
              1 armour, 1 artillery and 3 infantry moved from Poland to Eastern Poland
              2 artilleries and 6 infantry moved from Slovakia Hungary to Eastern Poland
              2 infantry moved from Romania to Eastern Poland
              2 armour moved from Yugoslavia to Eastern Poland
              1 tactical_bomber moved from Northern Italy to 112 Sea Zone
              5 fighters moved from Western Germany to 112 Sea Zone
              3 tactical_bombers moved from Western Germany to 110 Sea Zone
              1 submarine moved from 91 Sea Zone to 110 Sea Zone
              1 submarine moved from 91 Sea Zone to 110 Sea Zone
      
          Combat - Germans
              British scrambles 3 units out of United Kingdom to defend against the attack in 110 Sea Zone
              Battle in Bessarabia
                  Germans attack with 1 bomber and 2 infantry
                  Russians defend with 1 infantry
                      Germans roll dice for 1 bomber and 2 infantry in Bessarabia, round 2 : 1/3 hits, 1.00 expected hits
                      Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians lost in Bessarabia
                  Germans win, taking Bessarabia from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                  Casualties for Russians: 1 infantry
              Battle in Eastern Poland
                  Germans attack with 3 armour, 3 artilleries and 11 infantry
                  Russians defend with 1 infantry
                      Germans roll dice for 3 armour, 3 artilleries and 11 infantry in Eastern Poland, round 2 : 4/17 hits, 4.83 expected hits
                      Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians lost in Eastern Poland
                  Germans win, taking Eastern Poland from Russians with 3 armour, 3 artilleries and 11 infantry remaining. Battle score for attacker is 3
                  Casualties for Russians: 1 infantry
              Battle in Baltic States
                  Germans attack with 1 bomber and 2 infantry
                  Russians defend with 1 infantry
                      Germans roll dice for 1 bomber and 2 infantry in Baltic States, round 2 : 1/3 hits, 1.00 expected hits
                      Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians lost in Baltic States
                  Germans win, taking Baltic States from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                  Casualties for Russians: 1 infantry
              Battle in Denmark
                  Germans attack with 3 infantry
                  British defend with 1 infantry
                      Germans roll dice for 1 cruiser in Denmark, round 2 : 0/1 hits, 0.50 expected hits
                      Germans roll dice for 3 infantry in Denmark, round 2 : 1/3 hits, 0.50 expected hits
                      British roll dice for 1 infantry in Denmark, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Germans and 1 infantry owned by the British lost in Denmark
                  Germans win, taking Denmark from British with 2 infantry remaining. Battle score for attacker is 0
                  Casualties for Germans: 1 infantry
                  Casualties for British: 1 infantry
              Battle in 112 Sea Zone
                  Germans attack with 5 fighters, 2 submarines and 1 tactical_bomber
                  British defend with 1 battleship, 1 cruiser, 1 destroyer and 1 transport
                      Germans roll dice for 2 submarines in 112 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                  Units damaged: 1 battleship owned by the British
                      Germans roll dice for 5 fighters and 1 tactical_bomber in 112 Sea Zone, round 2 : 4/6 hits, 3.17 expected hits
                      British roll dice for 1 battleship, 1 cruiser, 1 destroyer and 1 transport in 112 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
                      1 destroyer owned by the British, 1 transport owned by the British, 1 submarine owned by the Germans, 1 cruiser owned by the British and 1 battleship owned by the British lost in 112 Sea Zone
                  Germans win with 5 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 41
                  Casualties for Germans: 1 submarine
                  Casualties for British: 1 battleship, 1 cruiser, 1 destroyer and 1 transport
              Battle in 110 Sea Zone
                  Germans attack with 2 submarines and 3 tactical_bombers
                  British defend with 1 destroyer, 2 fighters and 1 submarine; French defend with 1 cruiser and 1 fighter
                      British roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                      Germans roll dice for 2 submarines in 110 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                      Germans roll dice for 3 tactical_bombers in 110 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                      British roll dice for 1 cruiser, 1 destroyer and 3 fighters in 110 Sea Zone, round 2 : 3/5 hits, 2.83 expected hits
                      1 destroyer owned by the British, 1 cruiser owned by the French, 2 submarines owned by the Germans and 1 tactical_bomber owned by the Germans lost in 110 Sea Zone
                  2 tactical_bombers owned by the Germans retreated
                  British win with 3 fighters and 1 submarine remaining. Battle score for attacker is -3
                  Casualties for Germans: 2 submarines and 1 tactical_bomber
                  Casualties for British: 1 destroyer
                  Casualties for French: 1 cruiser
              Moving scrambled unit from 110 Sea Zone back to originating territory: United Kingdom
              Moving scrambled unit from 110 Sea Zone back to originating territory: United Kingdom
              Moving scrambled unit from 110 Sea Zone back to originating territory: United Kingdom
      
          Non Combat Move - Germans
              1 battleship moved from 111 Sea Zone to 112 Sea Zone
              2 tactical_bombers moved from 110 Sea Zone to Western Germany
              5 fighters and 1 tactical_bomber moved from 112 Sea Zone to Western Germany
              2 artilleries moved from Germany to Poland
              2 artilleries and 2 infantry moved from Yugoslavia to Romania
              6 armour and 4 mech_infantrys moved from France to Germany
              1 aaGun moved from Germany to Poland
              1 bomber moved from Bessarabia to Germany
              1 bomber moved from Baltic States to Germany
              1 artillery moved from Normandy Bordeaux to Holland Belgium
              1 infantry moved from Normandy Bordeaux to Holland Belgium
              1 submarine moved from 106 Sea Zone to 108 Sea Zone
              1 infantry moved from Norway to Finland
      
          Place Units - Germans
              1 factory_minor placed in Yugoslavia
              1 destroyer placed in 112 Sea Zone
              1 transport placed in 113 Sea Zone
              2 infantry placed in Western Germany
              3 armour, 1 artillery and 3 mech_infantrys placed in Germany
      
          Turn Complete - Germans
              Total Cost from Convoy Blockades: 3
                  Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,6
              Germans collect 39 PUs (3 lost to blockades); end with 39 PUs
              Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 44 PUs
      

      Combat Hit Differential Summary :

      Russians regular : -1.00
      Germans regular : 0.17
      British regular : 0.17
      

      Savegame

      posted in Play Boardgames
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      Ometiklan
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