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    Topics created by Omega1759

    • Omega1759O

      Omega1759 (Axis) vs erinmores (Allies +24) Global 1940 2nd Edition

      League
      • • • Omega1759
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      Omega1759O

      Hi, no worries!

    • Omega1759O

      18L G40 BM3 Omega1759 (Axis + 4) vs AxisDominion(Allies)

      League
      • • • Omega1759
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      axis-dominionA

      @Omega1759:

      Sorry for neglecting my game, tough week!

      ok no problem! thanks for letting me know.

    • Omega1759O

      18L G40 BM Axis-Dominion (allies) vs Omega1759 (Axis +3)

      League
      • • • Omega1759
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      axis-dominionA

      Just a reminder, if you could post the result.

      Thanks again for the game. Let me know when you wanna rematch.

    • Omega1759O

      G40 17 League Omega1759 (Axis) vs. Stucktojo (Allies + 24)

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      • • • Omega1759
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      Omega1759O

      Now, I just have to wait for ME1945!

    • Omega1759O

      2017 League Omega1759 (Axis) vs Simon 33 (Allies + 24)

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      • • • Omega1759
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      Omega1759O

      @simon33:

      @Omega1759:

      Pretty good rolling for you in 109

      Not enough.

      You win again. Rematch for this one? Same bid/placements.

      Good game. I’ll wait a bit to take another game. You only want to redo your game as Allies?

    • Omega1759O

      Omega1759 (Allies +28) vs AEV (Axis)

      League
      • • • Omega1759
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      aequitas-et-veritasA

      Thank you for your Response.

      You confirmed thoughts of mine. I posted allready the result in the Forum.

      All in on our parallel game! :-)

    • Omega1759O

      AEV (Allies + 26) vs. Omega1759 (Axis)

      League
      • • • Omega1759
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      Omega1759O

      @aequitas:

      @Omega1759:

      @aequitas:

      OK I guess that is it,
      That game went off in my face too.

      I concede.

      GG

      Wow, big deal. GG. This was gutsy move.

      I think your play has good potential and with small tweaks you’ll get up in the rankings to tier 1 and beyond. The key with the allies is patience and forcing small battles with decent odds. Waiting for large battles to be in your favor is usually not good for the allies.

      You kept your fleet in a single bulk and it is not easy to break it apart.
      I figured sending small groups would be a waste of resources, since I faced the problem of logistic and dividing US income for both Theatres. That was the most challenging part for me.

      I think I did good with Russia and made it a little bit tweaking for you to get a safe Hand on it. But with the vast amount you received and Japans help, you finally were able to built up the Kriegsmarine wich is never a good sign though.

      I would love to Play another one in a few weeks against you.
      What are you saying?

      Thank you for your time I had fun and a great Challenge!

      Haha, well if you want to play again, I’ll stop the advice there.  :-D

      The timing for this battle and surrender was actually good because my personal computer fried up. I can’t play until I get a replacement.

      Regarding the logistical difficulties, you have seen in this game logistics problems more than offset the favorable income differential the Allies had.

      My thought was to go hard on the continent with a slow infantry push combined with a strong airforce and naval presence that would make it very expensive for the US to really have an impact on the continent.

      Each time the Axis build a fighter you need: 1) Navy to defend your transports, 2) Troops to land, 3) more transports to carry the troops. So effectively it can cost 25-30 IPCs for the US to counter that German fighter on the continent. That’s the case because in the end the goal is to land, grab territory and hold it.

    • Omega1759O

      Omega1759 (Axis) StuckTojo (Allies + 14) Xth - 2016 League Game No VC, no Tech

      League
      • • • Omega1759
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      Omega1759O

      Good game!

      Shows how resilient the Axis can be, Infantry and Subs!

    • Omega1759O

      Fortress Hawaii & "Pacific Light"

      Axis & Allies Global 1940
      • • • Omega1759
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      Omega1759O

      It’s true that StuckToJo you’ve been victim of this tactic more than a few times!  :-D

    • Omega1759O

      Stuck Tojo (Axis) vs (Omega1759 Allies+13)

      League
      • • • Omega1759
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      Omega1759O

      @StuckTojo:

      Naw, I’ve pretty much just been letting you have some fun the last round. We can call it quits.

      Good game.

      I’ll post the results. Let me know if you’d like a re-match, or if you’d like a break.

      Good game, I’ll take another break!

    • Omega1759O

      16L G40 StuckTojo(Axis) vs Omega1759(Allies +14) - Rematch (x2)

      League
      • • • Omega1759
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      StuckTojoS

      You’re welcome. Good playing, by the way.

    • Omega1759O

      16L G40 StuckTojo(Axis) vs Omega1759(Allies +14) - Rematch

      League
      • • • Omega1759
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      Omega1759O

      @StuckTojo:

      Results are posted. Good game.

      Good game! I feel sorry for the Japs!

    • Omega1759O

      16L G40 StuckTojo(Axis) vs Omega1759(Allies +14)

      League
      • • • Omega1759
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      Omega1759O

      All set, it’s ready.

    • Omega1759O

      Omega1759 (Axis) StuckTojo (Allies + 14) - 3rd 2016 League Game

      League
      • • • Omega1759
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      Omega1759O

      @StuckTojo:

      @Omega1759:

      Good game.

      Ok, let’s switch sides at 14?

      Infantry in Yunnan, Artillery in Amur, Artillery in Siberia and Infantry in Hunan.

      OK.

      Can you start the game? I don’t know how.

      It’s ready!

    • Omega1759O

      16L G40 StuckTojo(Allies + 20) vs Omega1759(Axis)

      League
      • • • Omega1759
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      Omega1759O

      Income advantage:

      Allies have 166 IPCs on hand, Axis only 109

      TUV: The value of the units on the board is 1946 for the Allies vs. 1634. This is after Japan’s turn which is always the gloomy point for the Allies.

      All the allies ships are alive and safe in the Pacific.

    • Omega1759O

      16L G40 StuckTojo(Axis) vs Omega1759(Allies +15)

      League
      • • • Omega1759
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      Omega1759O

      The new thread is here:

      http://www.axisandallies.org/forums/index.php?topic=37334.0

    • Omega1759O

      Boldflesh (Allies + 6) against Omega1759 (Axis) - No Tech

      League
      • • • Omega1759
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      boldfreshB

      ok now it’s been 2 months and you have completely disappeared.  just like your idol cow.  or my primary theory is that you actually ARE cow since your disappearance corresponded with his.

      i’ll just post the win.  if you ever come back i’m happy to continue tearing you to shreds.

    • Omega1759O

      Why no flanking amphibious invasion in WWI?

      World War II History
      • • • Omega1759
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      FieldMarshalGamesF

      @Imperious:

      For a few days, then we clobbered them. Italy not so much.

      The terrain of ITALY is very difficult do not forget…  AND  the forces deployed there were serverly short of supplies and new troops due to the build up for OverLord.

    • Omega1759O

      Omega1759 (Axis) vs. Paksos (Allies) - No Bid

      Play Boardgames
      • • • Omega1759
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      GargantuaG

      What is the meaning of liberating this thread!

    • Omega1759O

      Omega1759 (Axis) vs. Variance (Allies +10) Game 2

      League
      • • • Omega1759
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      Omega1759O

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

      Game History

      Round :2

      Purchase Units - Italians
                  Italians buy 1 fighter; Remaining resources: 5 PUs;

      Combat Move - Italians
                  1 infantry moved from Greece to 97 Sea Zone
                  1 armour moved from Greece to 97 Sea Zone
                  1 armour moved from Yugoslavia to 97 Sea Zone
                  1 infantry moved from Greece to 97 Sea Zone
                  2 armour, 2 infantry and 2 transports moved from 97 Sea Zone to 94 Sea Zone
                  2 infantry moved from 94 Sea Zone to Algeria
                  2 armour moved from 94 Sea Zone to Algeria
                  1 bomber moved from Southern Italy to Algeria
                  1 artillery and 1 infantry moved from Tobruk to Libya
                  1 armour and 1 mech_infantry moved from Alexandria to Libya
                  1 cruiser moved from 97 Sea Zone to 94 Sea Zone
                  1 destroyer moved from 97 Sea Zone to 98 Sea Zone
                  1 infantry moved from Kenya to Tanganyika Territory
                        Italians take Tanganyika Territory from British
                  1 artillery moved from Ethiopia to Italian Somaliland
                  2 fighters moved from Southern Italy to Libya

      Combat - Italians
                  Battle in Libya
                      Italians attack with 1 armour, 1 artillery, 2 fighters, 1 infantry and 1 mech_infantry
                      French defend with 1 infantry
                          Italians roll dice for 1 armour, 1 artillery, 2 fighters, 1 infantry and 1 mech_infantry in Libya, round 1 :  5/6 hits
                          French roll dice for 1 infantry in Libya, round 1 :  1/1 hits
                          1 infantry owned by the French and 1 infantry owned by the Italians lost in Libya
                      Italians win, taking Libya from French with 1 armour, 1 artillery, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 0
                      Casualties for French: 1 infantry
                      Casualties for Italians: 1 infantry
                  Battle in 98 Sea Zone
                      Italians attack with 1 destroyer
                      British defend with 1 transport
                          1 transport owned by the British lost in 98 Sea Zone
                      Italians win, taking 98 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
                      Casualties for British: 1 transport
                  Battle in Algeria
                      Italians attack with 2 armour, 1 bomber and 2 infantry
                      French defend with 2 infantry; British defend with 1 bomber, 1 fighter and 1 tactical_bomber
                          Italians roll dice for 1 cruiser in Algeria, round 1 :  1/1 hits
                          Italians roll dice for 2 armour, 1 bomber and 2 infantry in Algeria, round 1 :  2/5 hits
                          French roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Algeria, round 1 :  4/5 hits
                          1 bomber owned by the British , 2 infantry owned by the French , 2 armour owned by the Italians and 2 infantry owned by the Italians lost in Algeria
                      French win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                      Casualties for French: 2 infantry
                      Casualties for British: 1 bomber
                      Casualties for Italians: 2 armour and 2 infantry
                      1 bomber owned by the Italians retreated

      Non Combat Move - Italians
                  1 bomber moved from Algeria to Southern Italy
                  1 submarine moved from 94 Sea Zone to 92 Sea Zone
                  2 fighters moved from Libya to Tobruk
                  1 artillery moved from Alexandria to Tobruk
                  1 infantry moved from Alexandria to Tobruk

      Place Units - Italians
                  1 fighter placed in Southern Italy

      Turn Complete - Italians
                  Italians collect 14 PUs; end with 19 PUs total
                  Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs

      Territory Summary for Italians :

      British Somaliland : 1 flag, 1 infantry
          Alexandria : 1 flag, 1 infantry
          Kenya : 1 flag
          Tanganyika Territory : 1 flag, 1 infantry
          Tobruk : 1 artillery, 2 fighters and 1 infantry
          Northern Italy : 2 aaGuns, 1 factory_major and 2 infantry
          Libya : 1 armour, 1 artillery and 1 mech_infantry
          Italian Somaliland : 1 artillery
          Southern Italy : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour and 4 infantry
          94 Sea Zone : 1 cruiser and 2 transports
          93 Sea Zone : 1 flag
          Greece : 1 flag, 2 artilleries and 1 infantry
          92 Sea Zone : 1 submarine
          98 Sea Zone : 1 flag, 1 destroyer

      Production/PUs Summary :

      Germans : 44 / 54
          Russians : 37 / 38
          Japanese : 30 / 40
          Americans : 52 / 52
          Chinese : 8 / 8
          British : 30 / 31
          UK_Pacific : 17 / 19
          Italians : 14 / 24
          ANZAC : 10 / 10
          French : 10 / 0
          Dutch : 11 / 0
          Mongolians : 0 / 0
          Neutral_Axis : 0 / 0
          Neutral_Allies : 2 / 0
          Neutral_True : 18 / 0

      Dice Statistics:

      Total
                  1 was rolled 7 times
                  2 was rolled 5 times
                  3 was rolled 2 times
                  4 was rolled 1 times
                  5 was rolled 1 times
                  6 was rolled 2 times
              Average roll : 2.444
              Median : 2.000
              Variance : 1.765
              Standard Deviation : 1.328
              Total rolls : 18

      French Combat
                  1 was rolled 2 times
                  2 was rolled 2 times
                  3 was rolled 1 times
                  6 was rolled 1 times
              Average roll : 2.500
              Median : 2.000
              Variance : 0.800
              Standard Deviation : 0.894
              Total rolls : 6

      Italians Combat
                  1 was rolled 5 times
                  2 was rolled 3 times
                  3 was rolled 1 times
                  4 was rolled 1 times
                  5 was rolled 1 times
                  6 was rolled 1 times
              Average roll : 2.417
              Median : 2.000
              Variance : 1.273
              Standard Deviation : 1.128
              Total rolls : 12

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