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    Posts made by Ohmss

    • RE: TFB Ohm/GT vs Esk/Heav/Kil AAC

      @TheHeavyJ:

      Blah!

      Nice job clearing the way for the US.

      posted in Team Games
      OhmssO
      Ohmss
    • RE: TFB Ohm/GT vs Esk/Heav/Kil AAC

      TripleA Turn Summary for game: World War II Classic, version: 1.6.2

      Game History

      Round :2

      Research Technology - Germans
                  Germans spend 5 on tech rolls
                      Germans roll 1 and gets 0 hits

      Purchase Units - Germans
                  Germans buy 3 armour, 1 fighter and 1 infantry; Remaining resources: 1 PUs;

      Combat Move - Germans
                  2 infantry moved from Anglo Sudan Egypt to East Mediteranean Sea Zone
                  2 infantry moved from East Mediteranean Sea Zone to Syria Jordan
                  1 armour moved from Anglo Sudan Egypt to Congo
                        Germans take Congo from British
                  1 armour moved from Congo to Kenya-Rhodesia
                  1 infantry moved from Anglo Sudan Egypt to Italian East Africa
                        Germans take Italian East Africa from British
                  2 armour moved from East Europe to Russia
                  7 armour moved from Karelia S.S.R. to Russia
                  1 infantry moved from Karelia S.S.R. to Russia
                  1 infantry moved from French West Africa to Algeria
                  1 fighter moved from West Europe to West Mediteranean Sea Zone
                  2 fighters moved from West Europe to Russia
                  1 bomber moved from West Europe to Russia
                  4 armour moved from Germany to Karelia S.S.R.

      Combat - Germans
                  Battle in West Mediteranean Sea Zone
                      Germans attack with 1 fighter
                      Russians defend with 1 submarine
                          Germans roll dice for 1 fighter in West Mediteranean Sea Zone, round 1 :  0/1 hits
                      1 submarine owned by the Russians retreated to Central Mediteranean Sea Zone
                  Battle in Kenya-Rhodesia
                      Germans attack with 1 armour
                      British defend with 1 infantry
                          Germans roll dice for 1 armour in Kenya-Rhodesia, round 1 :  0/1 hits
                          British roll dice for 1 infantry in Kenya-Rhodesia, round 1 :  1/1 hits
                          1 armour owned by the Germans lost in Kenya-Rhodesia
                      British winGermans winGermans win with 1 fighter remaining with 1 fighter remaining with 1 infantry remaining. Battle score for attacker is -5
                      Casualties for Germans: 1 armour
                  Battle in Syria Jordan
                      Germans attack with 2 infantry
                      British defend with 1 infantry
                          Germans roll dice for 1 battleship in Syria Jordan, round 1 :  1/1 hits
                          1 infantry owned by the British lost in Syria Jordan
                      Germans win, taking Syria Jordan from British with 2 infantry remaining. Battle score for attacker is 3
                      Casualties for British: 1 infantry
                      Germans win with 2 infantry remaining. Battle score for attacker is 3
                      Casualties for British: 1 infantry
                  Battle in Russia
                      Germans attack with 9 armour, 1 bomber, 2 fighters and 1 infantry
                      Russians defend with 1 aaGun, 1 armour, 1 factory and 10 infantry
                          AA guns fire in Russia :  0/3 hits
                          Germans roll dice for 9 armour, 1 bomber, 2 fighters and 1 infantry in Russia, round 1 :  8/13 hits
                          Russians roll dice for 1 armour and 10 infantry in Russia, round 1 :  3/11 hits
                          8 infantry owned by the Russians , 1 infantry owned by the Germans and 2 armour owned by the Germans lost in Russia
                          Germans roll dice for 7 armour, 1 bomber and 2 fighters in Russia, round 2 :  5/10 hits
                          Russians roll dice for 1 armour and 2 infantry in Russia, round 2 :  0/3 hits
                          2 infantry owned by the Russians and 1 armour owned by the Russians lost in Russia
                      Germans captures 20PUs while taking Russians capital
                      Germans win, taking Russia from Russians with 7 armour, 1 bomber and 2 fighters remaining. Battle score for attacker is 22
                      Casualties for Germans: 2 armour and 1 infantry
                      Casualties for Russians: 1 armour and 10 infantry
                      Germans win with 7 armour, 1 bomber and 2 fighters remaining. Battle score for attacker is 22
                      Casualties for Germans: 2 armour and 1 infantry
                      Casualties for Russians: 1 armour and 10 infantry
                  Recording Battle Statistics

      Non Combat Move - Germans
                  2 fighters moved from Russia to Karelia S.S.R.
                  1 bomber moved from Russia to Karelia S.S.R.
                  2 infantry moved from Germany to West Europe
                  1 fighter moved from West Mediteranean Sea Zone to West Europe

      Place Units - Germans
                  1 infantry placed in Germany
                  3 armour placed in Karelia S.S.R.
                  1 fighter placed in Germany

      Turn Complete - Germans
                  Germans collect 50 PUs; end with 71 PUs total

      Territory Summary for Germans :

      Algeria : 1 infantry
          Anglo Sudan Egypt : 1 flag,    Congo : 1 flag,    French Equatorial Africa : 1 flag,    French West Africa : 1 flag,    Germany : 1 aaGun, 1 factory, 1 fighter and 1 infantry
          Italian East Africa : 1 flag, 1 infantry
          Karelia S.S.R. : 1 flag, 1 aaGun, 7 armour, 1 bomber, 1 factory and 2 fighters
          Russia : 1 flag, 1 aaGun, 7 armour and 1 factory
          South Europe : 1 aaGun and 1 factory
          Syria Jordan : 1 flag, 2 infantry
          Ukraine S.S.R. : 1 infantry
          West Europe : 1 aaGun, 1 fighter and 4 infantry
          East Mediteranean Sea Zone : 1 battleship and 1 transport

      Production/PUs Summary :

      Russians : 11 / 0
          Germans : 50 / 71
          British : 23 / 26
          Japanese : 24 / 29
          Americans : 39 / 42

      posted in Team Games
      OhmssO
      Ohmss
    • RE: TFB Ohm/GT vs Esk/Heav/Kil AAC

      TripleA Turn Summary for game: World War II Classic, version: 1.6.2

      Game History

      Round :1

      Research Technology - Germans
                  Germans spend 10 on tech rolls
                      Germans roll 2,5 and gets 0 hits

      Purchase Units - Germans
                  Germans buy 4 armour; Remaining resources: 2 PUs;

      Combat Move - Germans
                  1 infantry moved from Algeria to French West Africa
                        Germans take French West Africa from British
                  1 armour moved from Libya to French Equatorial Africa
                        Germans take French Equatorial Africa from British
                  1 armour moved from French Equatorial Africa to Anglo Sudan Egypt
                  1 infantry moved from Libya to Anglo Sudan Egypt
                  1 fighter moved from Ukraine S.S.R. to West Mediteranean Sea Zone
                  1 submarine moved from Baltic Sea Zone to North Sea Zone
                  2 infantry moved from Germany to Baltic Sea Zone
                  1 armour moved from Finland Norway to Karelia S.S.R.
                  3 infantry moved from Finland Norway to Karelia S.S.R.
                  2 armour moved from Germany to Karelia S.S.R.
                  1 armour moved from East Europe to Karelia S.S.R.
                  2 armour moved from Ukraine S.S.R. to Karelia S.S.R.
                  3 infantry moved from East Europe to Karelia S.S.R.
                  2 infantry moved from Ukraine S.S.R. to Karelia S.S.R.
                  1 fighter moved from Finland Norway to Karelia S.S.R.
                  1 bomber moved from Germany to East Canada Sea Zone
                  1 submarine moved from West Spain Sea Zone to North Sea Zone
                  1 fighter moved from West Europe to North Sea Zone
                  1 battleship moved from Central Mediteranean Sea Zone to East Mediteranean Sea Zone
                  1 fighter moved from Germany to West Mediteranean Sea Zone
                  1 fighter moved from East Europe to West Mediteranean Sea Zone
                  2 infantry moved from South Europe to Central Mediteranean Sea Zone
                  2 infantry and 1 transport moved from Central Mediteranean Sea Zone to East Mediteranean Sea Zone
                  1 armour moved from South Europe to Karelia S.S.R.
                  2 infantry moved from East Mediteranean Sea Zone to Anglo Sudan Egypt
                  2 infantry moved from Baltic Sea Zone to Karelia S.S.R.

      Combat - Germans
                  Battle in North Sea Zone
                      Germans attack with 1 fighter and 2 submarines
                      British defend with 1 battleship and 1 transport
                          Germans roll dice for 2 submarines in North Sea Zone, round 1 :  1/2 hits
                          1 transport owned by the British lost in North Sea Zone
                          Germans roll dice for 1 fighter in North Sea Zone, round 1 :  1/1 hits
                          British roll dice for 1 battleship in North Sea Zone, round 1 :  1/1 hits
                          1 battleship owned by the British and 1 submarine owned by the Germans lost in North Sea Zone
                      Germans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 24
                      Casualties for Germans: 1 submarine
                      Casualties for British: 1 battleship and 1 transport
                      Germans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 24
                      Casualties for Germans: 1 submarine
                      Casualties for British: 1 battleship and 1 transport
                  Battle in East Canada Sea Zone
                      Germans attack with 1 bomber
                      Russians defend with 1 submarine; British defend with 1 transport
                          Germans roll dice for 1 bomber in East Canada Sea Zone, round 1 :  1/1 hits
                          Russians roll dice for 1 transport in East Canada Sea Zone, round 1 :  0/1 hits
                          1 transport owned by the British lost in East Canada Sea Zone
                      1 submarine owned by the Russians retreated to West Spain Sea Zone
                      Germans win with 1 bomber remaining. Battle score for attacker is 8
                      Casualties for British: 1 transport
                      Germans win with 1 bomber remaining. Battle score for attacker is 8
                      Casualties for British: 1 transport
                  Battle in West Mediteranean Sea Zone
                      Germans attack with 3 fighters
                      British defend with 1 battleship
                          Germans roll dice for 3 fighters in West Mediteranean Sea Zone, round 1 :  1/3 hits
                          British roll dice for 1 battleship in West Mediteranean Sea Zone, round 1 :  1/1 hits
                          1 battleship owned by the British and 1 fighter owned by the Germans lost in West Mediteranean Sea Zone
                      Germans win with 2 fighters remaining. Battle score for attacker is 12
                      Casualties for Germans: 1 fighter
                      Casualties for British: 1 battleship
                      Germans win with 2 fighters remaining. Battle score for attacker is 12
                      Casualties for Germans: 1 fighter
                      Casualties for British: 1 battleship
                  Battle in East Mediteranean Sea Zone
                      Germans attack with 1 battleship and 1 transport
                      British defend with 1 submarine
                          British roll dice for 1 submarine in East Mediteranean Sea Zone, round 1 :  0/1 hits
                          Germans roll dice for 1 battleship and 1 transport in East Mediteranean Sea Zone, round 1 :  0/1 hits
                          British roll dice for 1 submarine in East Mediteranean Sea Zone, round 2 :  0/1 hits
                          Germans roll dice for 1 battleship and 1 transport in East Mediteranean Sea Zone, round 2 :  1/1 hits
                          1 submarine owned by the British lost in East Mediteranean Sea Zone
                      Germans win with 1 battleship and 1 transport remaining. Battle score for attacker is 8
                      Casualties for British: 1 submarine
                      Germans win with 1 battleship and 1 transport remaining. Battle score for attacker is 8
                      Casualties for British: 1 submarine
                  Battle in Anglo Sudan Egypt
                      Germans attack with 1 armour and 3 infantry
                      British defend with 1 armour and 1 infantry
                          Germans roll dice for 1 armour and 3 infantry in Anglo Sudan Egypt, round 1 :  2/4 hits
                          British roll dice for 1 armour and 1 infantry in Anglo Sudan Egypt, round 1 :  0/2 hits
                          1 infantry owned by the British and 1 armour owned by the British lost in Anglo Sudan Egypt
                      Germans win, taking Anglo Sudan Egypt from British with 1 armour and 3 infantry remaining. Battle score for attacker is 8
                      Casualties for British: 1 armour and 1 infantry
                      Germans win with 1 armour and 3 infantry remaining. Battle score for attacker is 8
                      Casualties for British: 1 armour and 1 infantry
                  Battle in Karelia S.S.R.
                      Germans attack with 7 armour, 1 fighter and 10 infantry
                      Russians defend with 1 aaGun, 1 armour, 1 factory, 1 fighter and 9 infantry
                          AA guns fire in Karelia S.S.R. :  1/1 hits
                          1 fighter owned by the Germans lost in Karelia S.S.R.
                          Germans roll dice for 7 armour and 10 infantry in Karelia S.S.R., round 1 :  7/17 hits
                          Russians roll dice for 1 armour, 1 fighter and 9 infantry in Karelia S.S.R., round 1 :  3/11 hits
                          7 infantry owned by the Russians and 3 infantry owned by the Germans lost in Karelia S.S.R.
                          Germans roll dice for 7 armour and 7 infantry in Karelia S.S.R., round 2 :  4/14 hits
                          Russians roll dice for 1 armour, 1 fighter and 2 infantry in Karelia S.S.R., round 2 :  2/4 hits
                          2 infantry owned by the Russians , 1 armour owned by the Russians , 2 infantry owned by the Germans and 1 fighter owned by the Russians lost in Karelia S.S.R.
                      Germans win, taking Karelia S.S.R. from Russians with 7 armour and 5 infantry remaining. Battle score for attacker is 17
                      Casualties for Germans: 1 fighter and 5 infantry
                      Casualties for Russians: 1 armour, 1 fighter and 9 infantry
                      Germans win with 7 armour and 5 infantry remaining. Battle score for attacker is 17
                      Casualties for Germans: 1 fighter and 5 infantry
                      Casualties for Russians: 1 armour, 1 fighter and 9 infantry
                  Recording Battle Statistics

      Non Combat Move - Germans
                  1 bomber moved from East Canada Sea Zone to West Europe
                  1 fighter moved from North Sea Zone to West Europe
                  2 fighters moved from West Mediteranean Sea Zone to West Europe
                  2 armour moved from West Europe to East Europe

      Place Units - Germans
                  4 armour placed in Germany

      Turn Complete - Germans
                  Germans collect 39 PUs; end with 41 PUs total

      Territory Summary for Germans :

      Anglo Sudan Egypt : 1 flag, 1 armour and 3 infantry
          East Europe : 2 armour
          French Equatorial Africa : 1 flag,    French West Africa : 1 flag, 1 infantry
          Germany : 1 aaGun, 4 armour, 1 factory and 2 infantry
          Karelia S.S.R. : 1 flag, 1 aaGun, 7 armour, 1 factory and 5 infantry
          South Europe : 1 aaGun and 1 factory
          Ukraine S.S.R. : 1 infantry
          West Europe : 1 aaGun, 1 bomber, 3 fighters and 2 infantry
          Baltic Sea Zone : 1 transport
          East Mediteranean Sea Zone : 1 battleship and 1 transport
          North Sea Zone : 1 submarine

      Production/PUs Summary :

      Russians : 21 / 24
          Germans : 39 / 41
          British : 26 / 30
          Japanese : 25 / 25
          Americans : 36 / 36

      posted in Team Games
      OhmssO
      Ohmss
    • RE: Gargantua isn't going to make it - Ohms/Esk/GT/Heavy/Kilroy Game 03 AA50 '42

      TripleA Turn Summary for game: World War II v3 1942, version: 1.4

      Game History

      Round :6

      Turn Complete - Italians

      Territory Summary for Italians :

      Production/PUs Summary :

      Germans : 0 / 0
          Russians : 39 / 56
          Japanese : 40 / 59
          British : 59 / 70
          Italians : 1 / 0
          Chinese : 1 / 0
          Americans : 38 / 52

      posted in Team Games
      OhmssO
      Ohmss
    • RE: Gargantua isn't going to make it - Ohms/Esk/GT/Heavy/Kilroy Game 03 AA50 '42

      TripleA Turn Summary for game: World War II v3 1942, version: 1.4

      Game History

      Round :5

      Research Technology - British
                  British spend 15 on tech rolls
                  British roll 6,6,6 and gets 3 hits
                      British removing all Technology Tokens after successful research.
                  British discover Shipyards

      Activate Technology - British
                  British activating Shipyards

      Purchase Units - British
                  British buy 1 armour, 2 carriers, 3 fighters, 1 infantry and 1 transport; Remaining resources: 3 PUs;

      Combat Move - British
                  1 armour moved from Italy to France
                        British take France from Germans
                  1 armour moved from France to Northwestern Europe
                  1 armour and 1 infantry moved from United Kingdom to 7 Sea Zone
                  1 armour, 1 infantry and 1 transport moved from 7 Sea Zone to 5 Sea Zone
                  1 armour and 1 infantry moved from 5 Sea Zone to Poland
                        British take Poland from Germans
                  2 transports moved from 5 Sea Zone to 6 Sea Zone
                  2 armour and 2 infantry moved from United Kingdom to 6 Sea Zone
                  2 armour, 2 infantry and 2 transports moved from 6 Sea Zone to 5 Sea Zone
                  2 armour and 2 infantry moved from 5 Sea Zone to Germany
                  1 transport moved from 14 Sea Zone to 15 Sea Zone
                  1 infantry moved from Egypt to 15 Sea Zone
                  1 fighter moved from 14 Sea Zone to Germany
                  1 bomber moved from Persia to Union of South Africa
                  1 artillery and 1 infantry moved from Egypt to Trans-Jordan
                  1 bomber moved from United Kingdom to Germany
                  1 submarine moved from 13 Sea Zone to 15 Sea Zone
                  1 infantry moved from Egypt to 15 Sea Zone
                  2 infantry and 1 transport moved from 15 Sea Zone to 14 Sea Zone
                  2 infantry moved from 14 Sea Zone to Balkans
                  1 destroyer moved from 7 Sea Zone to 18 Sea Zone
                  Game Loaded
                      Japanese are now being played by: Human
                      Germans are now being played by: Human
                      Russians are now being played by: Human
                      British are now being played by: Human
                      Italians are now being played by: Human
                      Chinese are now being played by: Human
                      Americans are now being played by: Human

      Combat - British
                  Battle in Germany
                      British attack with 2 armour, 1 bomber, 1 fighter and 2 infantry
                      Germans defend with 2 aaGuns, 3 armour, 1 factory and 1 infantry
                          AA guns fire in Germany :  0/2 hits
                          British roll dice for 1 cruiser in Germany, round 1 :  0/1 hits
                          British roll dice for 2 armour, 1 bomber, 1 fighter and 2 infantry in Germany, round 1 :  4/6 hits
                          Germans roll dice for 3 armour and 1 infantry in Germany, round 1 :  1/4 hits
                          1 infantry owned by the British , 1 infantry owned by the Germans and 3 armour owned by the Germans lost in Germany
                      British captures 21PUs while taking Germans capital
                      British win, taking Germany from Germans with 2 armour, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 15
                      Casualties for Germans: 3 armour and 1 infantry
                      Casualties for British: 1 infantry
                      British win with 2 armour, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 15
                      Casualties for Germans: 3 armour and 1 infantry
                      Casualties for British: 1 infantry
                  Battle in Northwestern Europe
                      British attack with 1 armour
                      Germans defend with 1 infantry
                          British roll dice for 1 armour in Northwestern Europe, round 1 :  0/1 hits
                          Germans roll dice for 1 infantry in Northwestern Europe, round 1 :  1/1 hits
                          1 armour owned by the British lost in Northwestern Europe
                      Germans win with 1 infantry remaining. Battle score for attacker is -5
                      Casualties for British: 1 armour
                  Battle in Union of South Africa
                      British attack with 1 bomber
                      Japanese defend with 1 artillery
                          British roll dice for 1 bomber in Union of South Africa, round 1 :  1/1 hits
                          Japanese roll dice for 1 artillery in Union of South Africa, round 1 :  0/1 hits
                          1 artillery owned by the Japanese lost in Union of South Africa
                      British win with 1 bomber remaining. Battle score for attacker is 4
                      Casualties for Japanese: 1 artillery
                      British win with 1 bomber remaining. Battle score for attacker is 4
                      Casualties for Japanese: 1 artillery
                  Battle in Balkans
                      British attack with 2 infantry
                      Germans defend with 1 fighter
                          British roll dice for 1 battleship in Balkans, round 1 :  0/1 hits
                          British roll dice for 2 infantry in Balkans, round 1 :  0/2 hits
                          Italians roll dice for 1 fighter in Balkans, round 1 :  0/1 hits
                          British roll dice for 2 infantry in Balkans, round 2 :  0/2 hits
                          Italians roll dice for 1 fighter in Balkans, round 2 :  0/1 hits
                          British roll dice for 2 infantry in Balkans, round 3 :  1/2 hits
                          Italians roll dice for 1 fighter in Balkans, round 3 :  0/1 hits
                          1 fighter owned by the Germans lost in Balkans
                      British win, taking Balkans from Italians with 2 infantry remaining. Battle score for attacker is 10
                      Casualties for Germans: 1 fighter
                      British win with 2 infantry remaining. Battle score for attacker is 10
                      Casualties for Germans: 1 fighter
                  Battle in Trans-Jordan
                      British attack with 1 artillery and 1 infantry
                      Japanese defend with 1 infantry
                          British roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 1 :  0/2 hits
                          Japanese roll dice for 1 infantry in Trans-Jordan, round 1 :  0/1 hits
                          British roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 2 :  2/2 hits
                          Japanese roll dice for 1 infantry in Trans-Jordan, round 2 :  1/1 hits
                          1 infantry owned by the British and 1 infantry owned by the Japanese lost in Trans-Jordan
                      British win, taking Trans-Jordan from Japanese with 1 artillery remaining. Battle score for attacker is 0
                      Casualties for Japanese: 1 infantry
                      Casualties for British: 1 infantry
                      British win with 1 artillery remaining. Battle score for attacker is 0
                      Casualties for Japanese: 1 infantry
                      Casualties for British: 1 infantry
                  Recording Battle Statistics

      Non Combat Move - British
                  1 carrier moved from 14 Sea Zone to 15 Sea Zone
                  1 bomber moved from Union of South Africa to Italian Africa
                  1 fighter moved from Germany to Egypt
                  1 bomber moved from Germany to Persia

      Place Units - British
                  1 carrier, 2 fighters and 1 transport placed in 14 Sea Zone
                  1 armour and 1 infantry placed in Italy
                  1 carrier and 1 fighter placed in 7 Sea Zone

      Turn Complete - British
                  British collect 54 PUs; end with 78 PUs total
                  Objective 1: British met a national objective for an additional 5 PUs; end with 83 PUs
                  Objective 3: British met a national objective for an additional 5 PUs; end with 88 PUs

      Territory Summary for British :

      Balkans : 1 flag, 2 infantry
          Burma : 1 flag,    Eastern Canada : 2 infantry
          Egypt : 1 fighter
          France : 1 flag,    Germany : 1 flag, 2 aaGuns, 2 armour, 1 factory and 1 infantry
          Italian Africa : 1 bomber
          Italy : 1 flag, 1 aaGun, 1 armour, 1 factory and 1 infantry
          Morocco Algeria : 1 flag,    New Zealand : 1 infantry
          Persia : 1 bomber
          Poland : 1 flag, 1 armour and 1 infantry
          Trans-Jordan : 1 artillery
          United Kingdom : 1 aaGun and 1 factory
          5 Sea Zone : 1 cruiser and 3 transports
          7 Sea Zone : 1 carrier and 1 fighter
          14 Sea Zone : 1 battleship, 1 carrier, 2 fighters and 2 transports
          15 Sea Zone : 1 carrier and 1 submarine
          18 Sea Zone : 1 destroyer

      Production/PUs Summary :

      Germans : 2 / 0
          Russians : 39 / 54
          Japanese : 44 / 60
          British : 54 / 88
          Italians : 1 / 0
          Chinese : 0 / 0
          Americans : 38 / 43

      posted in Team Games
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    • RE: Gargantua isn't going to make it - Ohms/Esk/GT/Heavy/Kilroy Game 03 AA50 '42

      TripleA Turn Summary for game: World War II v3 1942, version: 1.4

      Game History

      Round :4

      Research Technology - British
                  British spend 15 on tech rolls
                  British roll 3,6,1 and gets 1 hit
                      British removing all Technology Tokens after successful research.
                  British discover Super subs

      Activate Technology - British
                  British activating Super subs

      Purchase Units - British
                  British buy 2 armour, 1 bomber, 3 infantry and 1 transport; Remaining resources: 2 PUs;

      Combat Move - British
                  1 fighter moved from 13 Sea Zone to 7 Sea Zone
                  1 fighter moved from 7 Sea Zone to Germany
                  2 fighters moved from United Kingdom to Germany
                  1 cruiser moved from 7 Sea Zone to 5 Sea Zone
                  1 bomber moved from United Kingdom to Germany
                  2 armour and 2 infantry moved from United Kingdom to 7 Sea Zone
                  2 armour, 2 infantry and 2 transports moved from 7 Sea Zone to 5 Sea Zone
                  2 armour and 2 infantry moved from 5 Sea Zone to Germany
                  1 transport moved from 14 Sea Zone to 15 Sea Zone
                  1 armour and 1 infantry moved from Egypt to 15 Sea Zone
                  1 armour, 1 infantry and 1 transport moved from 15 Sea Zone to 14 Sea Zone
                  1 armour moved from 14 Sea Zone to Italy
                  1 infantry moved from 14 Sea Zone to Italy
                  1 carrier moved from 13 Sea Zone to 14 Sea Zone

      Combat - British
                  Battle in Italy
                      British attack with 1 armour and 1 infantry
                      Italians defend with 1 aaGun, 1 armour and 1 factory
                          British roll dice for 1 battleship in Italy, round 1 :  1/1 hits
                          Italians roll dice for 1 armour in Italy, round 1 :  0/1 hits
                          1 armour owned by the Italians lost in Italy
                      British captures 10PUs while taking Italians capital
                      British win, taking Italy from Italians with 1 armour and 1 infantry remaining. Battle score for attacker is 5
                      Casualties for Italians: 1 armour
                      British win with 1 armour and 1 infantry remaining. Battle score for attacker is 5
                      Casualties for Italians: 1 armour
                  Battle in Germany
                      British attack with 2 armour, 1 bomber, 3 fighters and 2 infantry
                      Germans defend with 1 aaGun, 4 armour, 1 factory and 3 infantry
                          AA guns fire in Germany :  0/4 hits
                          British roll dice for 1 cruiser in Germany, round 1 :  1/1 hits
                          British roll dice for 2 armour, 1 bomber, 3 fighters and 2 infantry in Germany, round 1 :  4/8 hits
                          Germans roll dice for 4 armour and 3 infantry in Germany, round 1 :  4/7 hits
                          2 infantry owned by the British , 1 armour owned by the British , 3 infantry owned by the Germans , 2 armour owned by the Germans and 1 fighter owned by the British lost in Germany
                          British roll dice for 1 armour, 1 bomber and 2 fighters in Germany, round 2 :  4/4 hits
                          Germans roll dice for 2 armour in Germany, round 2 :  1/2 hits
                          2 armour owned by the Germans and 1 fighter owned by the British lost in Germany
                      British captures 23PUs while taking Germans capital
                      British win, taking Germany from Germans with 1 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is -2
                      Casualties for Germans: 4 armour and 3 infantry
                      Casualties for British: 1 armour, 2 fighters and 2 infantry
                      British win with 1 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is -2
                      Casualties for Germans: 4 armour and 3 infantry
                      Casualties for British: 1 armour, 2 fighters and 2 infantry
                  Recording Battle Statistics

      Non Combat Move - British
                  1 submarine moved from 7 Sea Zone to 13 Sea Zone
                  1 fighter moved from Germany to 14 Sea Zone
                  1 bomber moved from Germany to Persia

      Place Units - British
                  1 transport placed in 7 Sea Zone
                  2 armour, 1 bomber and 3 infantry placed in United Kingdom

      Turn Complete - British
                  British collect 44 PUs; end with 79 PUs total
                  Objective 1: British met a national objective for an additional 5 PUs; end with 84 PUs

      Territory Summary for British :

      Burma : 1 flag,    Eastern Canada : 2 infantry
          Egypt : 1 artillery and 3 infantry
          Germany : 1 flag, 1 aaGun, 1 armour and 1 factory
          Italy : 1 flag, 1 aaGun, 1 armour, 1 factory and 1 infantry
          Morocco Algeria : 1 flag,    New Zealand : 1 infantry
          Persia : 1 bomber
          United Kingdom : 1 aaGun, 3 armour, 1 bomber, 1 factory and 3 infantry
          5 Sea Zone : 1 cruiser and 2 transports
          7 Sea Zone : 1 destroyer and 1 transport
          13 Sea Zone : 1 submarine
          14 Sea Zone : 1 battleship, 1 carrier, 1 fighter and 1 transport

      Production/PUs Summary :

      Germans : 13 / 0
          Russians : 37 / 52
          Japanese : 41 / 74
          British : 44 / 84
          Italians : 4 / 0
          Chinese : 1 / 0
          Americans : 38 / 44

      posted in Team Games
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    • RE: Gargantua isn't going to make it - Ohms/Esk/GT/Heavy/Kilroy Game 03 AA50 '42

      TripleA Turn Summary for game: World War II v3 1942, version: 1.4

      Game History

      Round :3

      Research Technology - British
                  British spend 0 on tech rolls
                  British roll 6 and gets 1 hit
                      British removing all Technology Tokens after successful research.
                  British discover Long Range Aircraft

      Activate Technology - British
                  British activating Long Range Aircraft

      Purchase Units - British
                  British buy 3 armour, 2 fighters and 2 infantry; Remaining resources: 1 PUs;
                  Game Loaded
                      Japanese are now being played by: Human
                      Germans are now being played by: Human
                      Russians are now being played by: Human
                      British are now being played by: Human
                      Italians are now being played by: Human
                      Chinese are now being played by: Human
                      Americans are now being played by: Human

      Combat Move - British
                  Turning on Edit Mode
                  EDIT: British player Removing units owned by PlayerID named:Italians from 14 Sea Zone: 2 cruisers and 1 transport
                  EDIT: British player Removing units owned by PlayerID named:British from Morocco Algeria: 1 infantry
                  EDIT: British player Removing units owned by PlayerID named:Italians from Italy: 2 armour and 1 bomber
                  EDIT: British player Removing units owned by PlayerID named:British from 7 Sea Zone: 2 fighters
                  EDIT: British player Removing units owned by PlayerID named:British from United Kingdom: 2 fighters
                  EDIT: British player Removing units owned by PlayerID named:Germans from Northwestern Europe: 2 infantry
                  EDIT: British player Removing units owned by PlayerID named:Italians from Italy: 1 infantry
                  EDIT: Turning off Edit Mode
                  1 battleship moved from 13 Sea Zone to 14 Sea Zone
                  1 carrier moved from 7 Sea Zone to 13 Sea Zone
                  1 fighter moved from Gibraltar to 13 Sea Zone
                  1 transport moved from 12 Sea Zone to 13 Sea Zone
                  1 artillery moved from Morocco Algeria to 13 Sea Zone
                  1 artillery and 1 transport moved from 13 Sea Zone to 14 Sea Zone
                  1 artillery moved from 14 Sea Zone to Italy
                      British captures 10PUs while taking Italians capital
                  1 cruiser, 1 destroyer and 2 transports moved from 5 Sea Zone to 7 Sea Zone
                  1 artillery and 1 infantry moved from United Kingdom to 7 Sea Zone
                  1 artillery and 1 infantry moved from 7 Sea Zone to Northwestern Europe
                        British take Northwestern Europe from Germans
                  Game Loaded
                      Japanese are now being played by: Human
                      Germans are now being played by: Human
                      Russians are now being played by: Human
                      British are now being played by: Human
                      Italians are now being played by: Human
                      Americans are now being played by: Human
                      Chinese are now being played by: Human

      Combat - British
                  Recording Battle Statistics

      Non Combat Move - British

      Place Units - British
                  3 armour, 2 fighters and 2 infantry placed in United Kingdom

      Turn Complete - British
                  British collect 39 PUs; end with 50 PUs total
                  Objective 2: British met a national objective for an additional 5 PUs; end with 55 PUs

      Territory Summary for British :

      Australia : 1 aaGun and 1 infantry
          Burma : 1 flag, 1 infantry
          Eastern Canada : 2 infantry
          Egypt : 1 armour, 1 artillery and 4 infantry
          Italy : 1 flag, 1 aaGun, 1 artillery and 1 factory
          Morocco Algeria : 1 flag,    New Zealand : 1 infantry
          Northwestern Europe : 1 flag, 1 artillery and 1 infantry
          United Kingdom : 1 aaGun, 3 armour, 1 bomber, 1 factory, 2 fighters and 2 infantry
          7 Sea Zone : 1 cruiser, 1 destroyer, 1 submarine and 2 transports
          13 Sea Zone : 1 carrier and 1 fighter
          14 Sea Zone : 1 battleship and 1 transport

      Production/PUs Summary :

      Germans : 22 / 24
          Russians : 36 / 51
          Japanese : 36 / 59
          British : 39 / 55
          Italians : 4 / 0
          Chinese : 3 / 0
          Americans : 38 / 54

      posted in Team Games
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    • RE: Gargantua isn't going to make it - Ohms/Esk/GT/Heavy/Kilroy Game 03 AA50 '42

      TripleA Turn Summary for game: World War II v3 1942, version: 1.4

      Game History

      Round :2

      Research Technology - British
                  British spend 0 on tech rolls
                      British roll 2 and gets 0 hits

      Purchase Units - British
                  British buy 1 artillery, 1 carrier, 2 fighters, 1 infantry and 1 submarine; Remaining resources: 0 PUs;
                  Game Loaded
                      Japanese are now being played by: Human
                      Germans are now being played by: Human
                      Russians are now being played by: Human
                      British are now being played by: Human
                      Italians are now being played by: Human
                      Chinese are now being played by: Human
                      Americans are now being played by: Human

      Combat Move - British
                  1 armour and 1 infantry moved from United Kingdom to 7 Sea Zone
                  1 artillery and 1 infantry moved from United Kingdom to 7 Sea Zone
                  1 cruiser moved from 7 Sea Zone to 5 Sea Zone
                  1 destroyer moved from 7 Sea Zone to 5 Sea Zone
                  1 battleship moved from 7 Sea Zone to 13 Sea Zone
                  1 fighter moved from United Kingdom to 13 Sea Zone
                  1 destroyer moved from 8 Sea Zone to 13 Sea Zone
                  2 fighters moved from United Kingdom to 5 Sea Zone
                  1 infantry moved from French Equatorial Africa to 23 Sea Zone
                  1 artillery moved from French Equatorial Africa to 23 Sea Zone
                  1 artillery, 1 infantry and 1 transport moved from 23 Sea Zone to 12 Sea Zone
                  1 infantry moved from 12 Sea Zone to Morocco Algeria
                  1 artillery moved from 12 Sea Zone to Morocco Algeria
                  1 armour, 1 infantry and 1 transport moved from 7 Sea Zone to 5 Sea Zone
                  1 infantry moved from 5 Sea Zone to Poland
                  1 armour moved from 5 Sea Zone to Poland
                  1 artillery, 1 infantry and 1 transport moved from 7 Sea Zone to 6 Sea Zone
                  1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
                  1 artillery and 1 infantry moved from 5 Sea Zone to Poland
                  1 bomber moved from United Kingdom to 5 Sea Zone
                  2 infantry moved from India to Burma
                  2 fighters moved from India to Burma

      Combat - British
                  Battle in 5 Sea Zone
                      British attack with 1 bomber, 1 cruiser, 1 destroyer, 2 fighters and 2 transports
                      Germans defend with 1 cruiser, 1 destroyer, 1 submarine and 1 transport
                          Germans roll dice for 1 submarine in 5 Sea Zone, round 1 :  0/1 hits
                          British roll dice for 1 bomber, 1 cruiser, 1 destroyer, 2 fighters and 2 transports in 5 Sea Zone, round 1 :  4/5 hits
                          Germans roll dice for 1 cruiser, 1 destroyer and 1 transport in 5 Sea Zone, round 1 :  0/2 hits
                          1 transport owned by the Germans , 1 cruiser owned by the Germans , 1 destroyer owned by the Germans and 1 submarine owned by the Germans lost in 5 Sea Zone
                      British win with 1 bomber, 1 cruiser, 1 destroyer, 2 fighters and 2 transports remaining. Battle score for attacker is 33
                      Casualties for Germans: 1 cruiser, 1 destroyer, 1 submarine and 1 transport
                      British win with 1 bomber, 1 cruiser, 1 destroyer, 2 fighters and 2 transports remaining. Battle score for attacker is 33
                      Casualties for Germans: 1 cruiser, 1 destroyer, 1 submarine and 1 transport
                  Battle in Poland
                      British attack with 1 armour, 1 artillery and 2 infantry
                      Germans defend with 1 fighter and 2 infantry
                          British roll dice for 1 armour, 1 artillery and 2 infantry in Poland, round 1 :  3/4 hits
                          Germans roll dice for 1 fighter and 2 infantry in Poland, round 1 :  1/3 hits
                          1 infantry owned by the British , 2 infantry owned by the Germans and 1 fighter owned by the Germans lost in Poland
                      British win, taking Poland from Germans with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 13
                      Casualties for Germans: 1 fighter and 2 infantry
                      Casualties for British: 1 infantry
                      British win with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 13
                      Casualties for Germans: 1 fighter and 2 infantry
                      Casualties for British: 1 infantry
                  Battle in 13 Sea Zone
                      British attack with 1 battleship, 1 destroyer and 1 fighter
                      Germans defend with 1 destroyer and 1 transport; Italians defend with 1 battleship
                          British roll dice for 1 battleship, 1 destroyer and 1 fighter in 13 Sea Zone, round 1 :  2/3 hits
                      Units damaged: 1 battleship owned by the Italians
                          Germans roll dice for 1 battleship, 1 destroyer and 1 transport in 13 Sea Zone, round 1 :  1/2 hits
                      Units damaged: 1 battleship owned by the British
                          1 destroyer owned by the Germans lost in 13 Sea Zone
                          British roll dice for 1 battleship, 1 destroyer and 1 fighter in 13 Sea Zone, round 2 :  1/3 hits
                          Germans roll dice for 1 battleship and 1 transport in 13 Sea Zone, round 2 :  1/1 hits
                          1 battleship owned by the Italians and 1 destroyer owned by the British lost in 13 Sea Zone
                          1 transport owned by the Germans lost in 13 Sea Zone
                      British win with 1 battleship and 1 fighter remaining. Battle score for attacker is 27
                      Casualties for Germans: 1 destroyer and 1 transport
                      Casualties for British: 1 destroyer
                      Casualties for Italians: 1 battleship
                      British win with 1 battleship and 1 fighter remaining. Battle score for attacker is 27
                      Casualties for Germans: 1 destroyer and 1 transport
                      Casualties for British: 1 destroyer
                      Casualties for Italians: 1 battleship
                  Battle in Morocco Algeria
                      British attack with 1 artillery and 1 infantry
                      Germans defend with 1 infantry
                          British roll dice for 1 artillery and 1 infantry in Morocco Algeria, round 1 :  0/2 hits
                          Germans roll dice for 1 infantry in Morocco Algeria, round 1 :  0/1 hits
                          British roll dice for 1 artillery and 1 infantry in Morocco Algeria, round 2 :  1/2 hits
                          Germans roll dice for 1 infantry in Morocco Algeria, round 2 :  0/1 hits
                          1 infantry owned by the Germans lost in Morocco Algeria
                      British win, taking Morocco Algeria from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                      Casualties for Germans: 1 infantry
                      British win with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                      Casualties for Germans: 1 infantry
                  Battle in Burma
                      British attack with 2 fighters and 2 infantry
                      Japanese defend with 1 infantry
                          British roll dice for 2 fighters and 2 infantry in Burma, round 1 :  3/4 hits
                          Japanese roll dice for 1 infantry in Burma, round 1 :  1/1 hits
                          1 infantry owned by the British and 1 infantry owned by the Japanese lost in Burma
                      British win, taking Burma from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
                      Casualties for Japanese: 1 infantry
                      Casualties for British: 1 infantry
                      British win with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
                      Casualties for Japanese: 1 infantry
                      Casualties for British: 1 infantry
                  Recording Battle Statistics

      Non Combat Move - British
                  2 fighters moved from Burma to India
                  1 fighter moved from 13 Sea Zone to Gibraltar
                  2 fighters moved from 5 Sea Zone to United Kingdom
                  1 bomber moved from 5 Sea Zone to United Kingdom
                  1 infantry moved from Trans-Jordan to Egypt

      Place Units - British
                  1 artillery and 1 infantry placed in United Kingdom
                  1 carrier, 2 fighters and 1 submarine placed in 7 Sea Zone

      Turn Complete - British
                  British collect 37 PUs; end with 37 PUs total
                  Objective 2: British met a national objective for an additional 5 PUs; end with 42 PUs
                  1 unit repaired.

      Territory Summary for British :

      Australia : 1 aaGun and 3 infantry
          Burma : 1 flag, 1 infantry
          Eastern Canada : 2 infantry
          Egypt : 1 armour, 1 artillery and 4 infantry
          Gibraltar : 1 fighter
          India : 1 aaGun, 2 fighters and 2 infantry
          Morocco Algeria : 1 flag, 1 artillery and 1 infantry
          New Zealand : 1 infantry
          Poland : 1 flag, 1 armour, 1 artillery and 1 infantry
          United Kingdom : 1 aaGun, 1 artillery, 1 bomber, 1 factory, 2 fighters and 1 infantry
          5 Sea Zone : 1 cruiser, 1 destroyer and 2 transports
          7 Sea Zone : 1 carrier, 2 fighters and 1 submarine
          12 Sea Zone : 1 transport
          13 Sea Zone : 1 battleship

      Production/PUs Summary :

      Germans : 27 / 36
          Russians : 30 / 35
          Japanese : 32 / 44
          British : 37 / 42
          Italians : 10 / 15
          Chinese : 4 / 0
          Americans : 38 / 44

      posted in Team Games
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    • RE: Gargantua isn't going to make it - Ohms/Esk/GT/Heavy/Kilroy Game 03 AA50 '42

      TripleA Turn Summary for game: World War II v3 1942, version: 1.4

      Game History

      Round :1

      Research Technology - British
                  British spend 5 on tech rolls
                      British roll 5 and gets 0 hits

      Purchase Units - British
                  British buy 1 armour, 1 destroyer, 1 fighter and 1 infantry; Remaining resources: 0 PUs;

      Combat Move - British
                  1 armour moved from Eastern Canada to 1 Sea Zone
                  1 infantry moved from Eastern Canada to 1 Sea Zone
                  1 infantry moved from United Kingdom to 2 Sea Zone
                  1 armour moved from United Kingdom to 2 Sea Zone
                  1 armour, 1 infantry and 1 transport moved from 2 Sea Zone to 7 Sea Zone
                  1 armour, 1 infantry and 1 transport moved from 1 Sea Zone to 7 Sea Zone
                  1 cruiser moved from 1 Sea Zone to 7 Sea Zone
                  1 battleship moved from 2 Sea Zone to 7 Sea Zone
                  2 infantry moved from 7 Sea Zone to France
                  2 armour moved from 7 Sea Zone to France
                  1 destroyer moved from 2 Sea Zone to 8 Sea Zone
                  1 bomber moved from United Kingdom to 8 Sea Zone
                  2 fighters moved from United Kingdom to France
                  1 destroyer moved from 15 Sea Zone to 35 Sea Zone
                  1 fighter moved from Egypt to 35 Sea Zone
                  1 fighter moved from Australia to 35 Sea Zone

      Combat - British
                  Battle in 7 Sea Zone
                      British attack with 1 battleship, 1 cruiser and 2 transports
                      Germans defend with 1 submarine
                      1 submarine owned by the Germans Submerged
                  Battle in 8 Sea Zone
                      British attack with 1 bomber and 1 destroyer
                      Germans defend with 1 submarine
                          Germans roll dice for 1 submarine in 8 Sea Zone, round 1 :  0/1 hits
                          British roll dice for 1 bomber and 1 destroyer in 8 Sea Zone, round 1 :  2/2 hits
                          1 submarine owned by the Germans lost in 8 Sea Zone
                      British winBritish winBritish win with 1 battleship, 1 cruiser and 2 transports remaining with 1 battleship, 1 cruiser and 2 transports remaining with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
                      Casualties for Germans: 1 submarine
                      British win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
                      Casualties for Germans: 1 submarine
                  Battle in 35 Sea Zone
                      British attack with 1 destroyer and 2 fighters
                      Japanese defend with 1 battleship
                          British roll dice for 1 destroyer and 2 fighters in 35 Sea Zone, round 1 :  3/3 hits
                          Japanese roll dice for 1 battleship in 35 Sea Zone, round 1 :  0/1 hits
                          1 battleship owned by the Japanese lost in 35 Sea Zone
                      British win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 20
                      Casualties for Japanese: 1 battleship
                      British win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 20
                      Casualties for Japanese: 1 battleship
                  Battle in France
                      British attack with 2 armour, 2 fighters and 2 infantry
                      Germans defend with 1 aaGun, 1 armour and 1 infantry
                          AA guns fire in France :  0/2 hits
                          British roll dice for 2 armour, 2 fighters and 2 infantry in France, round 1 :  4/6 hits
                          Germans roll dice for 1 armour and 1 infantry in France, round 1 :  0/2 hits
                          1 infantry owned by the Germans and 1 armour owned by the Germans lost in France
                      British win, taking France from Germans with 2 armour, 2 fighters and 2 infantry remaining. Battle score for attacker is 8
                      Casualties for Germans: 1 armour and 1 infantry
                      British win with 2 armour, 2 fighters and 2 infantry remaining. Battle score for attacker is 8
                      Casualties for Germans: 1 armour and 1 infantry
                  Recording Battle Statistics

      Non Combat Move - British
                  2 fighters moved from France to United Kingdom
                  2 fighters moved from 35 Sea Zone to India
                  1 infantry moved from Persia to India
                  1 artillery moved from Trans-Jordan to Egypt
                  1 artillery moved from Union of South Africa to 27 Sea Zone
                  1 infantry moved from Union of South Africa to 27 Sea Zone
                  1 artillery, 1 infantry and 1 transport moved from 27 Sea Zone to 23 Sea Zone
                  1 infantry moved from 23 Sea Zone to French Equatorial Africa
                  1 artillery moved from 23 Sea Zone to French Equatorial Africa
                  1 bomber moved from 8 Sea Zone to United Kingdom
                  1 infantry moved from Western Canada to Eastern Canada

      Place Units - British
                  1 armour, 1 fighter and 1 infantry placed in United Kingdom
                  1 destroyer placed in 7 Sea Zone

      Turn Complete - British
                  British collect 37 PUs; end with 37 PUs total
                  Objective 2: British met a national objective for an additional 5 PUs; end with 42 PUs
                  Objective 3: British met a national objective for an additional 5 PUs; end with 47 PUs

      Territory Summary for British :

      Australia : 1 aaGun and 3 infantry
          Eastern Canada : 2 infantry
          Egypt : 1 armour, 1 artillery and 3 infantry
          France : 1 flag, 1 aaGun, 2 armour and 2 infantry
          French Equatorial Africa : 1 artillery and 1 infantry
          India : 1 aaGun, 2 fighters and 4 infantry
          New Zealand : 1 infantry
          Trans-Jordan : 1 infantry
          United Kingdom : 1 aaGun, 1 armour, 1 artillery, 1 bomber, 1 factory, 3 fighters and 2 infantry
          7 Sea Zone : 1 battleship, 1 cruiser, 1 destroyer and 2 transports
          8 Sea Zone : 1 destroyer
          23 Sea Zone : 1 transport
          35 Sea Zone : 1 destroyer

      Production/PUs Summary :

      Germans : 30 / 46
          Russians : 25 / 33
          Japanese : 33 / 45
          British : 37 / 47
          Italians : 10 / 10
          Chinese : 5 / 0
          Americans : 38 / 38

      posted in Team Games
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    • RE: TFB Game 2, Esk/Ohm vs M/GT/Heavy

      TripleA Turn Summary for game: World War II v4, version: 2.7

      Game History

      Round :2

      Purchase Units - Japanese
                  Japanese buy 2 fighters and 5 infantry; Remaining resources: 0 PUs;

      Combat Move - Japanese
                  1 transport moved from 35 Sea Zone to 37 Sea Zone
                  2 infantry moved from East Indies to 37 Sea Zone
                  2 infantry and 1 transport moved from 37 Sea Zone to 35 Sea Zone
                  2 infantry moved from 35 Sea Zone to India
                  1 battleship moved from 34 Sea Zone to 35 Sea Zone
                  1 carrier moved from 34 Sea Zone to 35 Sea Zone
                  2 fighters moved from 34 Sea Zone to India
                  1 infantry moved from China to Sinkiang
                        Japanese take Sinkiang from Americans
                  1 armour moved from Buryatia S.S.R. to Soviet Far East
                  1 artillery and 1 infantry moved from Japan to 60 Sea Zone
                  1 infantry moved from 60 Sea Zone to Japan
                  1 infantry moved from Japan to 60 Sea Zone
                  1 artillery, 1 infantry and 1 transport moved from 60 Sea Zone to 63 Sea Zone
                  1 infantry moved from 63 Sea Zone to Alaska
                  1 artillery moved from 63 Sea Zone to Alaska
                  1 infantry moved from Buryatia S.S.R. to Soviet Far East
                  1 submarine moved from 47 Sea Zone to 52 Sea Zone
                  1 bomber moved from Japan to 52 Sea Zone
                  1 submarine moved from 60 Sea Zone to 52 Sea Zone
                  1 fighter moved from French Indochina to India

      Combat - Japanese
                  Battle in India
                      Japanese attack with 3 fighters and 2 infantry
                      British defend with 1 aaGun and 1 infantry
                          AA guns fire in India :  2/3 hits
                          2 fighters owned by the Japanese lost in India
                          Japanese roll dice for 1 battleship in India, round 1 :  1/1 hits
                          British roll dice for 1 infantry in India, round 1 :  0/1 hits
                          1 infantry owned by the British lost in India
                      Japanese win, taking India from British with 1 fighter and 2 infantry remaining. Battle score for attacker is -17
                      Casualties for Japanese: 2 fighters
                      Casualties for British: 1 infantry
                      Japanese win with 1 fighter and 2 infantry remaining. Battle score for attacker is -17
                      Casualties for Japanese: 2 fighters
                      Casualties for British: 1 infantry
                  Battle in Soviet Far East
                      Japanese attack with 1 armour and 1 infantry
                      Russians defend with 2 infantry
                          Japanese roll dice for 1 armour and 1 infantry in Soviet Far East, round 1 :  0/2 hits
                          Russians roll dice for 2 infantry in Soviet Far East, round 1 :  0/2 hits
                          Japanese roll dice for 1 armour and 1 infantry in Soviet Far East, round 2 :  1/2 hits
                          Russians roll dice for 2 infantry in Soviet Far East, round 2 :  2/2 hits
                          1 infantry owned by the Russians , 1 armour owned by the Japanese and 1 infantry owned by the Japanese lost in Soviet Far East
                      Russians win with 1 infantry remaining. Battle score for attacker is -5
                      Casualties for Japanese: 1 armour and 1 infantry
                      Casualties for Russians: 1 infantry
                  Battle in Alaska
                      Japanese attack with 1 artillery and 1 infantry
                      Americans defend with 1 infantry
                          Japanese roll dice for 1 artillery and 1 infantry in Alaska, round 1 :  1/2 hits
                          Americans roll dice for 1 infantry in Alaska, round 1 :  1/1 hits
                          1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Alaska
                      Japanese win, taking Alaska from Americans with 1 artillery remaining. Battle score for attacker is 0
                      Casualties for Japanese: 1 infantry
                      Casualties for Americans: 1 infantry
                      Japanese win with 1 artillery remaining. Battle score for attacker is 0
                      Casualties for Japanese: 1 infantry
                      Casualties for Americans: 1 infantry
                  Battle in 52 Sea Zone
                      Japanese attack with 1 bomber and 2 submarines
                      Americans defend with 1 battleship, 2 infantry, 1 submarine and 1 transport
                          Japanese roll dice for 2 submarines in 52 Sea Zone, round 1 :  2/2 hits
                      Units damaged: 1 battleship owned by the Americans
                          Americans roll dice for 1 submarine in 52 Sea Zone, round 1 :  0/1 hits
                          Japanese roll dice for 1 bomber in 52 Sea Zone, round 1 :  1/1 hits
                          Americans roll dice for 1 battleship and 1 transport in 52 Sea Zone, round 1 :  0/1 hits
                          1 submarine owned by the Americans and 1 battleship owned by the Americans lost in 52 Sea Zone
                          1 transport owned by the Americans and 2 infantry owned by the Americans lost in 52 Sea Zone
                          Japanese roll dice for 2 submarines in 52 Sea Zone, round 2 :  0/2 hits
                      Japanese win with 1 bomber and 2 submarines remaining. Battle score for attacker is 39
                      Casualties for Americans: 1 battleship, 2 infantry, 1 submarine and 1 transport
                      Japanese win with 1 bomber and 2 submarines remaining. Battle score for attacker is 39
                      Casualties for Americans: 1 battleship, 2 infantry, 1 submarine and 1 transport
                  Recording Battle Statistics

      Non Combat Move - Japanese
                  1 bomber moved from 52 Sea Zone to Japan
                  1 fighter moved from French Indochina to Japan
                  1 fighter moved from India to Kwantung

      Place Units - Japanese
                  2 fighters and 3 infantry placed in Japan
                  2 infantry placed in Manchuria

      Turn Complete - Japanese
                  Japanese collect 40 PUs; end with 40 PUs total

      Territory Summary for Japanese :

      Manchuria : 1 factory and 2 infantry
          Alaska : 1 flag, 1 artillery
          India : 1 flag, 1 aaGun and 2 infantry
          Philipine Islands : 2 infantry
          Kwantung : 1 fighter
          Borneo : 1 infantry
          Solomon Islands : 1 infantry
          Sinkiang : 1 flag, 1 infantry
          Wake Island : 1 infantry
          Buryatia S.S.R. : 1 flag,    New Guinea : 1 infantry
          Okinawa : 1 infantry
          China : 1 flag,    Japan : 1 aaGun, 1 bomber, 1 factory, 3 fighters and 5 infantry
          Caroline Islands : 1 infantry
          63 Sea Zone : 1 transport
          52 Sea Zone : 2 submarines
          35 Sea Zone : 1 battleship, 1 carrier and 1 transport
          60 Sea Zone : 1 transport

      Production/PUs Summary :

      Russians : 11 / 0
          Germans : 52 / 72
          British : 27 / 31
          Japanese : 40 / 40
          Americans : 36 / 40

      posted in Team Games
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    • RE: TFB Game 2, Esk/Ohm vs M/GT/Heavy

      TripleA Turn Summary for game: World War II v4, version: 2.7

      Game History

      Round :1

      Purchase Units - Japanese
                  Japanese buy 1 factory, 1 submarine and 1 transport; Remaining resources: 2 PUs;

      Combat Move - Japanese
                  1 fighter moved from Japan to China
                  1 armour moved from Japan to 60 Sea Zone
                  1 infantry moved from Japan to 60 Sea Zone
                  1 infantry moved from 60 Sea Zone to Buryatia S.S.R.
                  1 armour moved from 60 Sea Zone to Buryatia S.S.R.
                  1 battleship moved from 60 Sea Zone to 52 Sea Zone
                  1 bomber moved from Japan to 52 Sea Zone
                  1 carrier moved from 37 Sea Zone to 35 Sea Zone
                  1 carrier moved from 35 Sea Zone to 34 Sea Zone
                  2 fighters moved from 37 Sea Zone to 34 Sea Zone
                  1 battleship moved from 37 Sea Zone to 34 Sea Zone
                  1 cruiser moved from 50 Sea Zone to 52 Sea Zone
                  1 fighter moved from 50 Sea Zone to 52 Sea Zone
                  1 fighter moved from Manchuria to China
                  1 infantry moved from Manchuria to Buryatia S.S.R.
                  1 infantry moved from Manchuria to China
                  2 infantry moved from Kwantung to 59 Sea Zone
                  2 infantry and 1 transport moved from 59 Sea Zone to 35 Sea Zone
                  2 infantry moved from 35 Sea Zone to India
                  2 infantry moved from French Indochina to India
                  1 fighter moved from French Indochina to India
                  1 infantry moved from Kwantung to China
                  1 carrier moved from 50 Sea Zone to 52 Sea Zone
                  1 submarine moved from 45 Sea Zone to 47 Sea Zone

      Combat - Japanese
                  Battle in 52 Sea Zone
                      Japanese attack with 1 battleship, 1 bomber, 1 carrier, 1 cruiser and 1 fighter
                      Americans defend with 1 carrier, 1 fighter and 1 submarine
                          Americans roll dice for 1 submarine in 52 Sea Zone, round 1 :  0/1 hits
                          Japanese roll dice for 1 bomber and 1 fighter in 52 Sea Zone, round 1 :  0/2 hits
                          Japanese roll dice for 1 battleship, 1 carrier and 1 cruiser in 52 Sea Zone, round 1 :  1/3 hits
                          Americans roll dice for 1 carrier and 1 fighter in 52 Sea Zone, round 1 :  1/2 hits
                      Units damaged: 1 battleship owned by the Japanese
                          1 fighter owned by the Americans lost in 52 Sea Zone
                      1 submarine owned by the Americans Submerged
                          Japanese roll dice for 1 battleship, 1 bomber, 1 carrier, 1 cruiser and 1 fighter in 52 Sea Zone, round 2 :  1/5 hits
                          Americans roll dice for 1 carrier in 52 Sea Zone, round 2 :  0/1 hits
                          1 carrier owned by the Americans lost in 52 Sea Zone
                      Japanese win with 1 battleship, 1 bomber, 1 carrier, 1 cruiser and 1 fighter remaining. Battle score for attacker is 24
                      Casualties for Americans: 1 carrier and 1 fighter
                      Japanese win with 1 battleship, 1 bomber, 1 carrier, 1 cruiser and 1 fighter remaining. Battle score for attacker is 24
                      Casualties for Americans: 1 carrier and 1 fighter
                  Battle in 47 Sea Zone
                      Japanese attack with 1 submarine
                      British defend with 1 transport
                          1 transport owned by the British lost in 47 Sea Zone
                          Japanese roll dice for 1 submarine in 47 Sea Zone, round 1 :  0/1 hits
                      Japanese win with 1 submarine remaining. Battle score for attacker is 7
                      Casualties for British: 1 transport
                      Japanese win with 1 submarine remaining. Battle score for attacker is 7
                      Casualties for British: 1 transport
                  Battle in China
                      Japanese attack with 2 fighters and 2 infantry
                      Americans defend with 1 fighter and 2 infantry
                          Japanese roll dice for 2 fighters and 2 infantry in China, round 1 :  2/4 hits
                          Americans roll dice for 1 fighter and 2 infantry in China, round 1 :  2/3 hits
                          1 infantry owned by the Japanese , 2 infantry owned by the Americans and 1 fighter owned by the Japanese lost in China
                          Japanese roll dice for 1 fighter and 1 infantry in China, round 2 :  0/2 hits
                          Americans roll dice for 1 fighter in China, round 2 :  0/1 hits
                          Japanese roll dice for 1 fighter and 1 infantry in China, round 3 :  0/2 hits
                          Americans roll dice for 1 fighter in China, round 3 :  0/1 hits
                          Japanese roll dice for 1 fighter and 1 infantry in China, round 4 :  1/2 hits
                          Americans roll dice for 1 fighter in China, round 4 :  0/1 hits
                          1 fighter owned by the Americans lost in China
                      Japanese win, taking China from Americans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                      Casualties for Japanese: 1 fighter and 1 infantry
                      Casualties for Americans: 1 fighter and 2 infantry
                      Japanese win with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                      Casualties for Japanese: 1 fighter and 1 infantry
                      Casualties for Americans: 1 fighter and 2 infantry
                  Battle in Buryatia S.S.R.
                      Japanese attack with 1 armour and 2 infantry
                      Russians defend with 2 infantry
                          Japanese roll dice for 1 armour and 2 infantry in Buryatia S.S.R., round 1 :  1/3 hits
                          Russians roll dice for 2 infantry in Buryatia S.S.R., round 1 :  1/2 hits
                          1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Buryatia S.S.R.
                          Japanese roll dice for 1 armour and 1 infantry in Buryatia S.S.R., round 2 :  0/2 hits
                          Russians roll dice for 1 infantry in Buryatia S.S.R., round 2 :  0/1 hits
                          Japanese roll dice for 1 armour and 1 infantry in Buryatia S.S.R., round 3 :  2/2 hits
                          Russians roll dice for 1 infantry in Buryatia S.S.R., round 3 :  0/1 hits
                          1 infantry owned by the Russians lost in Buryatia S.S.R.
                      Japanese win, taking Buryatia S.S.R. from Russians with 1 armour and 1 infantry remaining. Battle score for attacker is 3
                      Casualties for Japanese: 1 infantry
                      Casualties for Russians: 2 infantry
                      Japanese win with 1 armour and 1 infantry remaining. Battle score for attacker is 3
                      Casualties for Japanese: 1 infantry
                      Casualties for Russians: 2 infantry
                  Battle in India
                      Japanese attack with 1 fighter and 4 infantry
                      British defend with 1 aaGun and 3 infantry
                          AA guns fire in India :  0/1 hits
                          Japanese roll dice for 1 fighter and 4 infantry in India, round 1 :  0/5 hits
                          British roll dice for 3 infantry in India, round 1 :  1/3 hits
                          1 infantry owned by the Japanese lost in India
                          Japanese roll dice for 1 fighter and 3 infantry in India, round 2 :  2/4 hits
                          British roll dice for 3 infantry in India, round 2 :  3/3 hits
                          2 infantry owned by the British and 3 infantry owned by the Japanese lost in India
                      British win with 1 infantry remaining. Battle score for attacker is -6
                      Casualties for Japanese: 4 infantry
                      Casualties for British: 2 infantry
                      1 fighter owned by the Japanese retreated
                  Battle in 34 Sea Zone
                      Japanese attack with 1 battleship, 1 carrier and 2 fighters
                      British defend with 1 carrier, 1 cruiser, 1 fighter and 1 transport
                          Japanese roll dice for 1 battleship, 1 carrier and 2 fighters in 34 Sea Zone, round 1 :  1/4 hits
                          British roll dice for 1 carrier, 1 cruiser, 1 fighter and 1 transport in 34 Sea Zone, round 1 :  0/3 hits
                          1 carrier owned by the British lost in 34 Sea Zone
                          Japanese roll dice for 1 battleship, 1 carrier and 2 fighters in 34 Sea Zone, round 2 :  1/4 hits
                          British roll dice for 1 cruiser, 1 fighter and 1 transport in 34 Sea Zone, round 2 :  0/2 hits
                          1 cruiser owned by the British lost in 34 Sea Zone
                          Japanese roll dice for 1 battleship, 1 carrier and 2 fighters in 34 Sea Zone, round 3 :  2/4 hits
                          British roll dice for 1 fighter and 1 transport in 34 Sea Zone, round 3 :  1/1 hits
                      Units damaged: 1 battleship owned by the Japanese
                          1 transport owned by the British and 1 fighter owned by the British lost in 34 Sea Zone
                      Japanese win with 1 battleship, 1 carrier and 2 fighters remaining. Battle score for attacker is 43
                      Casualties for British: 1 carrier, 1 cruiser, 1 fighter and 1 transport
                      Japanese win with 1 battleship, 1 carrier and 2 fighters remaining. Battle score for attacker is 43
                      Casualties for British: 1 carrier, 1 cruiser, 1 fighter and 1 transport
                  Recording Battle Statistics

      Non Combat Move - Japanese
                  1 fighter moved from India to French Indochina
                  1 fighter moved from China to French Indochina
                  1 bomber moved from 52 Sea Zone to Japan

      Place Units - Japanese
                  1 submarine and 1 transport placed in 60 Sea Zone
                  1 factory placed in Manchuria

      Turn Complete - Japanese
                  Japanese collect 33 PUs; end with 35 PUs total
                  2 units repaired.

      Territory Summary for Japanese :

      Manchuria : 1 factory
          Philipine Islands : 2 infantry
          Borneo : 1 infantry
          East Indies : 2 infantry
          French Indochina : 2 fighters
          Solomon Islands : 1 infantry
          Wake Island : 1 infantry
          Buryatia S.S.R. : 1 flag, 1 armour and 1 infantry
          New Guinea : 1 infantry
          Okinawa : 1 infantry
          China : 1 flag, 1 infantry
          Japan : 1 aaGun, 1 artillery, 1 bomber, 1 factory and 3 infantry
          Caroline Islands : 1 infantry
          34 Sea Zone : 1 battleship, 1 carrier and 2 fighters
          52 Sea Zone : 1 battleship, 1 carrier, 1 cruiser and 1 fighter
          35 Sea Zone : 1 transport
          60 Sea Zone : 1 submarine and 2 transports
          47 Sea Zone : 1 submarine

      Production/PUs Summary :

      Russians : 17 / 24
          Germans : 45 / 48
          British : 31 / 31
          Japanese : 33 / 35
          Americans : 40 / 42

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    • RE: Team Furious Bear Game 1 AA50 '41 Esk/GT vs Ohm/Heavy

      TripleA Turn Summary for game: World War II v3 1941, version: 1.4

      Game History

      Round :5

      Purchase Units - Germans
                  Germans repair 12 damage on 12 factories; Remaining resources: 14 PUs;
                  Germans buy 1 armour and 3 infantry; Remaining resources: 0 PUs;

      Combat Move - Germans
                  1 battleship moved from 13 Sea Zone to 7 Sea Zone
                  1 infantry moved from France to 7 Sea Zone
                  1 armour moved from France to 7 Sea Zone
                  1 infantry moved from 7 Sea Zone to United Kingdom
                  1 armour moved from 7 Sea Zone to United Kingdom

      Combat - Germans
                  Battle in United Kingdom
                      Germans attack with 1 armour and 1 infantry
                      British defend with 1 aaGun, 2 artilleries, 5 bombers, 1 factory, 1 fighter and 2 infantry; Americans defend with 2 bombers
                          Germans roll dice for 1 battleship and 1 cruiser in United Kingdom, round 1 :  1/2 hits
                          Germans roll dice for 1 armour and 1 infantry in United Kingdom, round 1 :  0/2 hits
                          British roll dice for 2 artilleries, 7 bombers, 1 fighter and 2 infantry in United Kingdom, round 1 :  3/12 hits
                          1 infantry owned by the British , 1 infantry owned by the Germans and 1 armour owned by the Germans lost in United Kingdom
                      British win with 2 artilleries, 7 bombers, 1 fighter and 1 infantry remaining. Battle score for attacker is -5
                      Casualties for Germans: 1 armour and 1 infantry
                      Casualties for British: 1 infantry
                  Recording Battle Statistics

      Non Combat Move - Germans
                  1 infantry moved from France to Germany

      Place Units - Germans
                  1 armour placed in France
                  3 infantry placed in Germany

      Turn Complete - Germans
                  Germans collect 18 PUs; end with 18 PUs total

      Territory Summary for Germans :

      France : 1 armour, 1 factory and 1 infantry
          Germany : 1 aaGun, 1 factory and 6 infantry
          7 Sea Zone : 1 battleship, 1 cruiser, 1 destroyer and 1 transport

      Production/PUs Summary :

      Germans : 18 / 18
          Russians : 38 / 40
          Japanese : 10 / 16
          British : 54 / 56
          Italians : 6 / 6
          Chinese : 12 / 0
          Americans : 40 / 42

      posted in Team Games
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    • RE: Team Furious Bear Game 1 AA50 '41 Esk/GT vs Ohm/Heavy

      TripleA Turn Summary for game: World War II v3 1941, version: 1.4

      Game History

      Round :4

      Purchase Units - Germans
                  Germans buy 1 armour, 1 cruiser, 1 destroyer and 1 transport; Remaining resources: 0 PUs;

      Combat Move - Germans
                  3 fighters moved from France to 13 Sea Zone
                  1 battleship moved from 7 Sea Zone to 13 Sea Zone
                  2 submarines moved from 7 Sea Zone to 13 Sea Zone

      Combat - Germans
                  Battle in 13 Sea Zone
                      Germans attack with 1 battleship, 3 fighters and 2 submarines
                      British defend with 1 battleship, 1 carrier, 1 cruiser, 2 fighters and 2 transports
                          Germans roll dice for 2 submarines in 13 Sea Zone, round 1 :  0/2 hits
                          Germans roll dice for 1 battleship and 3 fighters in 13 Sea Zone, round 1 :  1/4 hits
                      Units damaged: 1 battleship owned by the British
                          British roll dice for 2 fighters in 13 Sea Zone, round 1 :  0/2 hits
                          British roll dice for 1 battleship, 1 carrier, 1 cruiser and 2 transports in 13 Sea Zone, round 1 :  2/3 hits
                      Units damaged: 1 battleship owned by the Germans
                          1 submarine owned by the Germans lost in 13 Sea Zone
                          Germans roll dice for 1 submarine in 13 Sea Zone, round 2 :  0/1 hits
                          Germans roll dice for 1 battleship and 3 fighters in 13 Sea Zone, round 2 :  3/4 hits
                          British roll dice for 2 fighters in 13 Sea Zone, round 2 :  1/2 hits
                          British roll dice for 1 battleship, 1 carrier, 1 cruiser and 2 transports in 13 Sea Zone, round 2 :  1/3 hits
                          1 cruiser owned by the British , 2 fighters owned by the British , 1 fighter owned by the Germans and 1 submarine owned by the Germans lost in 13 Sea Zone
                          Germans roll dice for 1 battleship and 2 fighters in 13 Sea Zone, round 3 :  0/3 hits
                          British roll dice for 1 battleship, 1 carrier and 2 transports in 13 Sea Zone, round 3 :  1/2 hits
                          1 fighter owned by the Germans lost in 13 Sea Zone
                          Germans roll dice for 1 battleship and 1 fighter in 13 Sea Zone, round 4 :  2/2 hits
                          British roll dice for 1 battleship, 1 carrier and 2 transports in 13 Sea Zone, round 4 :  1/2 hits
                          1 battleship owned by the British , 1 carrier owned by the British and 1 fighter owned by the Germans lost in 13 Sea Zone
                          2 transports owned by the British lost in 13 Sea Zone
                      Germans win with 1 battleship remaining. Battle score for attacker is 38
                      Casualties for Germans: 3 fighters and 2 submarines
                      Casualties for British: 1 battleship, 1 carrier, 1 cruiser, 2 fighters and 2 transports
                  Recording Battle Statistics

      Non Combat Move - Germans
                  1 infantry moved from Northwestern Europe to Germany
                  1 infantry moved from France to Germany

      Place Units - Germans
                  1 cruiser, 1 destroyer and 1 transport placed in 7 Sea Zone
                  1 armour placed in France

      Turn Complete - Germans
                  Germans collect 26 PUs; end with 26 PUs total
                  1 unit repaired.

      Territory Summary for Germans :

      France : 1 armour, 1 factory and 3 infantry
          Germany : 1 aaGun, 1 factory and 2 infantry
          Norway : 1 infantry
          Poland : 2 armour
          7 Sea Zone : 1 cruiser, 1 destroyer and 1 transport
          13 Sea Zone : 1 battleship

      Production/PUs Summary :

      Germans : 26 / 26
          Russians : 32 / 32
          Japanese : 14 / 17
          British : 49 / 58
          Italians : 9 / 9
          Chinese : 8 / 0
          Americans : 40 / 41

      posted in Team Games
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    • RE: Team Furious Bear Game 1 AA50 '41 Esk/GT vs Ohm/Heavy

      TripleA Turn Summary for game: World War II v3 1941, version: 1.4

      Game History

      Round :3

      Purchase Units - Italians
                  Italians buy 3 infantry; Remaining resources: 0 PUs;

      Non Combat Move - Italians
                  2 infantry moved from Balkans to Czechoslovakia Hungary
                  2 armour moved from France to Italy
                  1 infantry moved from Italy to Balkans
                  1 artillery moved from Italy to Balkans

      Place Units - Italians
                  3 infantry placed in Italy

      Turn Complete - Italians
                  Italians collect 9 PUs; end with 9 PUs total

      Territory Summary for Italians :

      Balkans : 1 artillery and 1 infantry
          Czechoslovakia Hungary : 2 infantry
          Italy : 1 aaGun, 2 armour, 1 artillery, 1 factory and 4 infantry

      Production/PUs Summary :

      Germans : 26 / 32
          Russians : 32 / 32
          Japanese : 16 / 17
          British : 49 / 58
          Italians : 9 / 9
          Chinese : 6 / 0
          Americans : 40 / 41

      posted in Team Games
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    • RE: Team Furious Bear Game 1 AA50 '41 Esk/GT vs Ohm/Heavy

      Wrap your head around this Axis!

      posted in Team Games
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    • RE: Team Furious Bear Game 1 AA50 '41 Esk/GT vs Ohm/Heavy

      Sorry about the double post. Didn’t finish my thought before hitting enter.

      posted in Team Games
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    • RE: Team Furious Bear Game 1 AA50 '41 Esk/GT vs Ohm/Heavy

      In case you don’t like how the last turn ended up, Japan, I have attached a file where I have made the slightest of changes to better affect our desired outcome.
      -Germany has a Japanese dignitary visiting for a “pow wow.”
      -Russia has entered “Last Stand” mode, but will be fully revived if it gets a kill.
      -Britain has decided to abandon the war and all of its country’s holdings, save for Austrailia, of which the entire populace of the British Isles has moved to for tea.
      -There is Big Trouble in Little China
      -The USofA was retconned to have never made entry into the war. It is now using the entirety of its resources to building the starship Enterprise NCC-1701 out of an old bomber in Iowa.
      -Canada is now a bunch of neutral hosers.
      -Owen Wilson is now stuck Behind Enemy Lines in Bosnia.
      -Italy now owns Brazil. There’s nothing funny about that. I was bought through completely legitimate channels.

      If Japan accepts this edit, then use this save file; otherwise use the previous save file.

      Fixt.tsvg

      posted in Team Games
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    • RE: Team Furious Bear Game 1 AA50 '41 Esk/GT vs Ohm/Heavy

      In case you don’t like how the last turn ended up, Japan, I have attached a file where I have made the slightest of changes to better affect our desired outcome.
      -Germany has a Japanese dignitary visiting for a “pow wow.”
      -Russia has entered “Last Stand” mode, but will be fully revived if it gets a kill.
      -Britain has decided to abandon the war and all of its country’s holdings, save for Austrailia, of which the entire populace of the British Isles has moved to for tea.
      -There is Big Trouble in Little China
      -The USofA was retconned to have never made entry into the war. It is now using the entirety of its resources to building the starship Enterprise NCC-1701 out of an old bomber in Iowa.
      -Canada is now a bunch of neutral hosers.
      -Owen Wilson is now stuck Behind Enemy Lines in Bosnia.
      -Italy now owns Brazil. There’s nothing funny about that.

      Fixt.tsvg

      posted in Team Games
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    • RE: Team Furious Bear Game 1 AA50 '41 Esk/GT vs Ohm/Heavy

      @Eskander:

      As discussed in the email, this save file reflects the admin edit of the US destroyer being a casualty instead of the British destroyer due to the challenge of improper casualty choice during last turn.

      If US accepts this edit, then use this save file; otherwise use the previous save file.

      Game itself did not give the option for the loss of the US destroyer. Please confirm if this is a bug or the intended rules that the controlling country must lose their forces first.

      posted in Team Games
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    • RE: Team Furious Bear Game 1 AA50 '41 Esk/GT vs Ohm/Heavy

      TripleA Turn Summary for game: World War II v3 1941, version: 1.4

      Game History

      Round :3

      Research Technology - Germans
                  Germans spend 10 on tech rolls
                  Germans roll 5,6 and gets 1 hit
                      Germans removing all Technology Tokens after successful research.
                  Germans discover AA Radar

      Activate Technology - Germans
                  Germans activating AA Radar

      Purchase Units - Germans
                  Germans repair 3 damage on 3 factories; Remaining resources: 32 PUs;
                  Germans buy 1 battleship and 2 submarines; Remaining resources: 0 PUs;

      Combat Move - Germans
                  2 fighters moved from France to 12 Sea Zone
                  1 bomber moved from Germany to 12 Sea Zone
                  1 armour moved from Germany to Poland
                  1 infantry moved from Germany to Poland
                  1 artillery moved from Germany to Poland
                  4 armour moved from Eastern Ukraine to Russia
                  1 infantry moved from Eastern Ukraine to Russia
                  1 artillery moved from Eastern Ukraine to Russia
                  1 armour moved from East Poland to Russia
                  1 armour moved from France to Poland
                  3 fighters moved from Germany to Poland

      Combat - Germans
                  Battle in 12 Sea Zone
                      Germans attack with 1 bomber and 2 fighters
                      British defend with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 transports; Americans defend with 1 destroyer
                          Germans roll dice for 1 bomber and 2 fighters in 12 Sea Zone, round 1 :  2/3 hits
                      Units damaged: 1 battleship owned by the British
                          British roll dice for 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 2 transports in 12 Sea Zone, round 1 :  6/7 hits
                          1 bomber owned by the Germans , 2 fighters owned by the Germans and 1 destroyer owned by the British lost in 12 Sea Zone
                      British win with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 transports remaining. Battle score for attacker is -24
                      Casualties for Germans: 1 bomber and 2 fighters
                      Casualties for British: 1 destroyer
                  Battle in Poland
                      Germans attack with 2 armour, 1 artillery, 3 fighters and 1 infantry
                      Russians defend with 1 armour, 1 artillery and 1 infantry
                          Germans roll dice for 2 armour, 1 artillery, 3 fighters and 1 infantry in Poland, round 1 :  6/7 hits
                          Russians roll dice for 1 armour, 1 artillery and 1 infantry in Poland, round 1 :  2/3 hits
                          1 infantry owned by the Russians , 1 armour owned by the Russians , 1 infantry owned by the Germans , 1 artillery owned by the Russians and 1 artillery owned by the Germans lost in Poland
                      Germans win, taking Poland from Russians with 2 armour and 3 fighters remaining. Battle score for attacker is 5
                      Casualties for Germans: 1 artillery and 1 infantry
                      Casualties for Russians: 1 armour, 1 artillery and 1 infantry
                  Battle in Russia
                      Germans attack with 5 armour, 1 artillery and 1 infantry
                      British defend with 1 fighter; Russians defend with 1 aaGun, 2 armour, 2 artilleries, 1 factory and 5 infantry
                          Germans roll dice for 5 armour, 1 artillery and 1 infantry in Russia, round 1 :  3/7 hits
                          Russians roll dice for 2 armour, 2 artilleries, 1 fighter and 5 infantry in Russia, round 1 :  3/10 hits
                          3 infantry owned by the Russians , 1 infantry owned by the Germans , 1 armour owned by the Germans and 1 artillery owned by the Germans lost in Russia
                          Germans roll dice for 4 armour in Russia, round 2 :  2/4 hits
                          Russians roll dice for 2 armour, 2 artilleries, 1 fighter and 2 infantry in Russia, round 2 :  3/7 hits
                          2 infantry owned by the Russians and 3 armour owned by the Germans lost in Russia
                      1 armour owned by the Germans retreated to Eastern Ukraine
                      Russians win with 2 armour, 2 artilleries and 1 fighter remaining. Battle score for attacker is -12
                      Casualties for Germans: 4 armour, 1 artillery and 1 infantry
                      Casualties for Russians: 5 infantry
                  Recording Battle Statistics

      Non Combat Move - Germans
                  1 transport moved from 16 Sea Zone to 13 Sea Zone
                  3 fighters moved from Poland to France

      Place Units - Germans
                  1 battleship and 2 submarines placed in 7 Sea Zone

      Turn Complete - Germans
                  Germans collect 32 PUs; end with 32 PUs total
                  1 unit repaired.

      Territory Summary for Germans :

      East Poland : 1 flag,    France : 1 factory, 3 fighters and 4 infantry
          Germany : 1 aaGun and 1 factory
          Eastern Ukraine : 1 flag, 1 armour
          Northwestern Europe : 1 infantry
          Norway : 1 infantry
          Poland : 2 armour
          Ukraine : 1 flag,    7 Sea Zone : 1 battleship and 2 submarines
          13 Sea Zone : 1 transport

      Production/PUs Summary :

      Germans : 32 / 32
          Russians : 28 / 31
          Japanese : 16 / 20
          British : 46 / 46
          Italians : 9 / 9
          Chinese : 7 / 0
          Americans : 40 / 41

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