
Posts made by Ohmss
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RE: TFB Ohm/GT vs Esk/Heav/Kil AAC
TripleA Turn Summary for game: World War II Classic, version: 1.6.2
Game History
Round :2
Research Technology - Germans
Germans spend 5 on tech rolls
Germans roll 1 and gets 0 hitsPurchase Units - Germans
Germans buy 3 armour, 1 fighter and 1 infantry; Remaining resources: 1 PUs;Combat Move - Germans
2 infantry moved from Anglo Sudan Egypt to East Mediteranean Sea Zone
2 infantry moved from East Mediteranean Sea Zone to Syria Jordan
1 armour moved from Anglo Sudan Egypt to Congo
Germans take Congo from British
1 armour moved from Congo to Kenya-Rhodesia
1 infantry moved from Anglo Sudan Egypt to Italian East Africa
Germans take Italian East Africa from British
2 armour moved from East Europe to Russia
7 armour moved from Karelia S.S.R. to Russia
1 infantry moved from Karelia S.S.R. to Russia
1 infantry moved from French West Africa to Algeria
1 fighter moved from West Europe to West Mediteranean Sea Zone
2 fighters moved from West Europe to Russia
1 bomber moved from West Europe to Russia
4 armour moved from Germany to Karelia S.S.R.Combat - Germans
Battle in West Mediteranean Sea Zone
Germans attack with 1 fighter
Russians defend with 1 submarine
Germans roll dice for 1 fighter in West Mediteranean Sea Zone, round 1 : 0/1 hits
1 submarine owned by the Russians retreated to Central Mediteranean Sea Zone
Battle in Kenya-Rhodesia
Germans attack with 1 armour
British defend with 1 infantry
Germans roll dice for 1 armour in Kenya-Rhodesia, round 1 : 0/1 hits
British roll dice for 1 infantry in Kenya-Rhodesia, round 1 : 1/1 hits
1 armour owned by the Germans lost in Kenya-Rhodesia
British winGermans winGermans win with 1 fighter remaining with 1 fighter remaining with 1 infantry remaining. Battle score for attacker is -5
Casualties for Germans: 1 armour
Battle in Syria Jordan
Germans attack with 2 infantry
British defend with 1 infantry
Germans roll dice for 1 battleship in Syria Jordan, round 1 : 1/1 hits
1 infantry owned by the British lost in Syria Jordan
Germans win, taking Syria Jordan from British with 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Germans win with 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Russia
Germans attack with 9 armour, 1 bomber, 2 fighters and 1 infantry
Russians defend with 1 aaGun, 1 armour, 1 factory and 10 infantry
AA guns fire in Russia : 0/3 hits
Germans roll dice for 9 armour, 1 bomber, 2 fighters and 1 infantry in Russia, round 1 : 8/13 hits
Russians roll dice for 1 armour and 10 infantry in Russia, round 1 : 3/11 hits
8 infantry owned by the Russians , 1 infantry owned by the Germans and 2 armour owned by the Germans lost in Russia
Germans roll dice for 7 armour, 1 bomber and 2 fighters in Russia, round 2 : 5/10 hits
Russians roll dice for 1 armour and 2 infantry in Russia, round 2 : 0/3 hits
2 infantry owned by the Russians and 1 armour owned by the Russians lost in Russia
Germans captures 20PUs while taking Russians capital
Germans win, taking Russia from Russians with 7 armour, 1 bomber and 2 fighters remaining. Battle score for attacker is 22
Casualties for Germans: 2 armour and 1 infantry
Casualties for Russians: 1 armour and 10 infantry
Germans win with 7 armour, 1 bomber and 2 fighters remaining. Battle score for attacker is 22
Casualties for Germans: 2 armour and 1 infantry
Casualties for Russians: 1 armour and 10 infantry
Recording Battle StatisticsNon Combat Move - Germans
2 fighters moved from Russia to Karelia S.S.R.
1 bomber moved from Russia to Karelia S.S.R.
2 infantry moved from Germany to West Europe
1 fighter moved from West Mediteranean Sea Zone to West EuropePlace Units - Germans
1 infantry placed in Germany
3 armour placed in Karelia S.S.R.
1 fighter placed in GermanyTurn Complete - Germans
Germans collect 50 PUs; end with 71 PUs totalTerritory Summary for Germans :
Algeria : 1 infantry
Anglo Sudan Egypt : 1 flag, Congo : 1 flag, French Equatorial Africa : 1 flag, French West Africa : 1 flag, Germany : 1 aaGun, 1 factory, 1 fighter and 1 infantry
Italian East Africa : 1 flag, 1 infantry
Karelia S.S.R. : 1 flag, 1 aaGun, 7 armour, 1 bomber, 1 factory and 2 fighters
Russia : 1 flag, 1 aaGun, 7 armour and 1 factory
South Europe : 1 aaGun and 1 factory
Syria Jordan : 1 flag, 2 infantry
Ukraine S.S.R. : 1 infantry
West Europe : 1 aaGun, 1 fighter and 4 infantry
East Mediteranean Sea Zone : 1 battleship and 1 transportProduction/PUs Summary :
Russians : 11 / 0
Germans : 50 / 71
British : 23 / 26
Japanese : 24 / 29
Americans : 39 / 42 -
RE: TFB Ohm/GT vs Esk/Heav/Kil AAC
TripleA Turn Summary for game: World War II Classic, version: 1.6.2
Game History
Round :1
Research Technology - Germans
Germans spend 10 on tech rolls
Germans roll 2,5 and gets 0 hitsPurchase Units - Germans
Germans buy 4 armour; Remaining resources: 2 PUs;Combat Move - Germans
1 infantry moved from Algeria to French West Africa
Germans take French West Africa from British
1 armour moved from Libya to French Equatorial Africa
Germans take French Equatorial Africa from British
1 armour moved from French Equatorial Africa to Anglo Sudan Egypt
1 infantry moved from Libya to Anglo Sudan Egypt
1 fighter moved from Ukraine S.S.R. to West Mediteranean Sea Zone
1 submarine moved from Baltic Sea Zone to North Sea Zone
2 infantry moved from Germany to Baltic Sea Zone
1 armour moved from Finland Norway to Karelia S.S.R.
3 infantry moved from Finland Norway to Karelia S.S.R.
2 armour moved from Germany to Karelia S.S.R.
1 armour moved from East Europe to Karelia S.S.R.
2 armour moved from Ukraine S.S.R. to Karelia S.S.R.
3 infantry moved from East Europe to Karelia S.S.R.
2 infantry moved from Ukraine S.S.R. to Karelia S.S.R.
1 fighter moved from Finland Norway to Karelia S.S.R.
1 bomber moved from Germany to East Canada Sea Zone
1 submarine moved from West Spain Sea Zone to North Sea Zone
1 fighter moved from West Europe to North Sea Zone
1 battleship moved from Central Mediteranean Sea Zone to East Mediteranean Sea Zone
1 fighter moved from Germany to West Mediteranean Sea Zone
1 fighter moved from East Europe to West Mediteranean Sea Zone
2 infantry moved from South Europe to Central Mediteranean Sea Zone
2 infantry and 1 transport moved from Central Mediteranean Sea Zone to East Mediteranean Sea Zone
1 armour moved from South Europe to Karelia S.S.R.
2 infantry moved from East Mediteranean Sea Zone to Anglo Sudan Egypt
2 infantry moved from Baltic Sea Zone to Karelia S.S.R.Combat - Germans
Battle in North Sea Zone
Germans attack with 1 fighter and 2 submarines
British defend with 1 battleship and 1 transport
Germans roll dice for 2 submarines in North Sea Zone, round 1 : 1/2 hits
1 transport owned by the British lost in North Sea Zone
Germans roll dice for 1 fighter in North Sea Zone, round 1 : 1/1 hits
British roll dice for 1 battleship in North Sea Zone, round 1 : 1/1 hits
1 battleship owned by the British and 1 submarine owned by the Germans lost in North Sea Zone
Germans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 24
Casualties for Germans: 1 submarine
Casualties for British: 1 battleship and 1 transport
Germans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 24
Casualties for Germans: 1 submarine
Casualties for British: 1 battleship and 1 transport
Battle in East Canada Sea Zone
Germans attack with 1 bomber
Russians defend with 1 submarine; British defend with 1 transport
Germans roll dice for 1 bomber in East Canada Sea Zone, round 1 : 1/1 hits
Russians roll dice for 1 transport in East Canada Sea Zone, round 1 : 0/1 hits
1 transport owned by the British lost in East Canada Sea Zone
1 submarine owned by the Russians retreated to West Spain Sea Zone
Germans win with 1 bomber remaining. Battle score for attacker is 8
Casualties for British: 1 transport
Germans win with 1 bomber remaining. Battle score for attacker is 8
Casualties for British: 1 transport
Battle in West Mediteranean Sea Zone
Germans attack with 3 fighters
British defend with 1 battleship
Germans roll dice for 3 fighters in West Mediteranean Sea Zone, round 1 : 1/3 hits
British roll dice for 1 battleship in West Mediteranean Sea Zone, round 1 : 1/1 hits
1 battleship owned by the British and 1 fighter owned by the Germans lost in West Mediteranean Sea Zone
Germans win with 2 fighters remaining. Battle score for attacker is 12
Casualties for Germans: 1 fighter
Casualties for British: 1 battleship
Germans win with 2 fighters remaining. Battle score for attacker is 12
Casualties for Germans: 1 fighter
Casualties for British: 1 battleship
Battle in East Mediteranean Sea Zone
Germans attack with 1 battleship and 1 transport
British defend with 1 submarine
British roll dice for 1 submarine in East Mediteranean Sea Zone, round 1 : 0/1 hits
Germans roll dice for 1 battleship and 1 transport in East Mediteranean Sea Zone, round 1 : 0/1 hits
British roll dice for 1 submarine in East Mediteranean Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 battleship and 1 transport in East Mediteranean Sea Zone, round 2 : 1/1 hits
1 submarine owned by the British lost in East Mediteranean Sea Zone
Germans win with 1 battleship and 1 transport remaining. Battle score for attacker is 8
Casualties for British: 1 submarine
Germans win with 1 battleship and 1 transport remaining. Battle score for attacker is 8
Casualties for British: 1 submarine
Battle in Anglo Sudan Egypt
Germans attack with 1 armour and 3 infantry
British defend with 1 armour and 1 infantry
Germans roll dice for 1 armour and 3 infantry in Anglo Sudan Egypt, round 1 : 2/4 hits
British roll dice for 1 armour and 1 infantry in Anglo Sudan Egypt, round 1 : 0/2 hits
1 infantry owned by the British and 1 armour owned by the British lost in Anglo Sudan Egypt
Germans win, taking Anglo Sudan Egypt from British with 1 armour and 3 infantry remaining. Battle score for attacker is 8
Casualties for British: 1 armour and 1 infantry
Germans win with 1 armour and 3 infantry remaining. Battle score for attacker is 8
Casualties for British: 1 armour and 1 infantry
Battle in Karelia S.S.R.
Germans attack with 7 armour, 1 fighter and 10 infantry
Russians defend with 1 aaGun, 1 armour, 1 factory, 1 fighter and 9 infantry
AA guns fire in Karelia S.S.R. : 1/1 hits
1 fighter owned by the Germans lost in Karelia S.S.R.
Germans roll dice for 7 armour and 10 infantry in Karelia S.S.R., round 1 : 7/17 hits
Russians roll dice for 1 armour, 1 fighter and 9 infantry in Karelia S.S.R., round 1 : 3/11 hits
7 infantry owned by the Russians and 3 infantry owned by the Germans lost in Karelia S.S.R.
Germans roll dice for 7 armour and 7 infantry in Karelia S.S.R., round 2 : 4/14 hits
Russians roll dice for 1 armour, 1 fighter and 2 infantry in Karelia S.S.R., round 2 : 2/4 hits
2 infantry owned by the Russians , 1 armour owned by the Russians , 2 infantry owned by the Germans and 1 fighter owned by the Russians lost in Karelia S.S.R.
Germans win, taking Karelia S.S.R. from Russians with 7 armour and 5 infantry remaining. Battle score for attacker is 17
Casualties for Germans: 1 fighter and 5 infantry
Casualties for Russians: 1 armour, 1 fighter and 9 infantry
Germans win with 7 armour and 5 infantry remaining. Battle score for attacker is 17
Casualties for Germans: 1 fighter and 5 infantry
Casualties for Russians: 1 armour, 1 fighter and 9 infantry
Recording Battle StatisticsNon Combat Move - Germans
1 bomber moved from East Canada Sea Zone to West Europe
1 fighter moved from North Sea Zone to West Europe
2 fighters moved from West Mediteranean Sea Zone to West Europe
2 armour moved from West Europe to East EuropePlace Units - Germans
4 armour placed in GermanyTurn Complete - Germans
Germans collect 39 PUs; end with 41 PUs totalTerritory Summary for Germans :
Anglo Sudan Egypt : 1 flag, 1 armour and 3 infantry
East Europe : 2 armour
French Equatorial Africa : 1 flag, French West Africa : 1 flag, 1 infantry
Germany : 1 aaGun, 4 armour, 1 factory and 2 infantry
Karelia S.S.R. : 1 flag, 1 aaGun, 7 armour, 1 factory and 5 infantry
South Europe : 1 aaGun and 1 factory
Ukraine S.S.R. : 1 infantry
West Europe : 1 aaGun, 1 bomber, 3 fighters and 2 infantry
Baltic Sea Zone : 1 transport
East Mediteranean Sea Zone : 1 battleship and 1 transport
North Sea Zone : 1 submarineProduction/PUs Summary :
Russians : 21 / 24
Germans : 39 / 41
British : 26 / 30
Japanese : 25 / 25
Americans : 36 / 36 -
RE: Gargantua isn't going to make it - Ohms/Esk/GT/Heavy/Kilroy Game 03 AA50 '42
TripleA Turn Summary for game: World War II v3 1942, version: 1.4
Game History
Round :6
Turn Complete - Italians
Territory Summary for Italians :
Production/PUs Summary :
Germans : 0 / 0
Russians : 39 / 56
Japanese : 40 / 59
British : 59 / 70
Italians : 1 / 0
Chinese : 1 / 0
Americans : 38 / 52 -
RE: Gargantua isn't going to make it - Ohms/Esk/GT/Heavy/Kilroy Game 03 AA50 '42
TripleA Turn Summary for game: World War II v3 1942, version: 1.4
Game History
Round :5
Research Technology - British
British spend 15 on tech rolls
British roll 6,6,6 and gets 3 hits
British removing all Technology Tokens after successful research.
British discover ShipyardsActivate Technology - British
British activating ShipyardsPurchase Units - British
British buy 1 armour, 2 carriers, 3 fighters, 1 infantry and 1 transport; Remaining resources: 3 PUs;Combat Move - British
1 armour moved from Italy to France
British take France from Germans
1 armour moved from France to Northwestern Europe
1 armour and 1 infantry moved from United Kingdom to 7 Sea Zone
1 armour, 1 infantry and 1 transport moved from 7 Sea Zone to 5 Sea Zone
1 armour and 1 infantry moved from 5 Sea Zone to Poland
British take Poland from Germans
2 transports moved from 5 Sea Zone to 6 Sea Zone
2 armour and 2 infantry moved from United Kingdom to 6 Sea Zone
2 armour, 2 infantry and 2 transports moved from 6 Sea Zone to 5 Sea Zone
2 armour and 2 infantry moved from 5 Sea Zone to Germany
1 transport moved from 14 Sea Zone to 15 Sea Zone
1 infantry moved from Egypt to 15 Sea Zone
1 fighter moved from 14 Sea Zone to Germany
1 bomber moved from Persia to Union of South Africa
1 artillery and 1 infantry moved from Egypt to Trans-Jordan
1 bomber moved from United Kingdom to Germany
1 submarine moved from 13 Sea Zone to 15 Sea Zone
1 infantry moved from Egypt to 15 Sea Zone
2 infantry and 1 transport moved from 15 Sea Zone to 14 Sea Zone
2 infantry moved from 14 Sea Zone to Balkans
1 destroyer moved from 7 Sea Zone to 18 Sea Zone
Game Loaded
Japanese are now being played by: Human
Germans are now being played by: Human
Russians are now being played by: Human
British are now being played by: Human
Italians are now being played by: Human
Chinese are now being played by: Human
Americans are now being played by: HumanCombat - British
Battle in Germany
British attack with 2 armour, 1 bomber, 1 fighter and 2 infantry
Germans defend with 2 aaGuns, 3 armour, 1 factory and 1 infantry
AA guns fire in Germany : 0/2 hits
British roll dice for 1 cruiser in Germany, round 1 : 0/1 hits
British roll dice for 2 armour, 1 bomber, 1 fighter and 2 infantry in Germany, round 1 : 4/6 hits
Germans roll dice for 3 armour and 1 infantry in Germany, round 1 : 1/4 hits
1 infantry owned by the British , 1 infantry owned by the Germans and 3 armour owned by the Germans lost in Germany
British captures 21PUs while taking Germans capital
British win, taking Germany from Germans with 2 armour, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 15
Casualties for Germans: 3 armour and 1 infantry
Casualties for British: 1 infantry
British win with 2 armour, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 15
Casualties for Germans: 3 armour and 1 infantry
Casualties for British: 1 infantry
Battle in Northwestern Europe
British attack with 1 armour
Germans defend with 1 infantry
British roll dice for 1 armour in Northwestern Europe, round 1 : 0/1 hits
Germans roll dice for 1 infantry in Northwestern Europe, round 1 : 1/1 hits
1 armour owned by the British lost in Northwestern Europe
Germans win with 1 infantry remaining. Battle score for attacker is -5
Casualties for British: 1 armour
Battle in Union of South Africa
British attack with 1 bomber
Japanese defend with 1 artillery
British roll dice for 1 bomber in Union of South Africa, round 1 : 1/1 hits
Japanese roll dice for 1 artillery in Union of South Africa, round 1 : 0/1 hits
1 artillery owned by the Japanese lost in Union of South Africa
British win with 1 bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
British win with 1 bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Balkans
British attack with 2 infantry
Germans defend with 1 fighter
British roll dice for 1 battleship in Balkans, round 1 : 0/1 hits
British roll dice for 2 infantry in Balkans, round 1 : 0/2 hits
Italians roll dice for 1 fighter in Balkans, round 1 : 0/1 hits
British roll dice for 2 infantry in Balkans, round 2 : 0/2 hits
Italians roll dice for 1 fighter in Balkans, round 2 : 0/1 hits
British roll dice for 2 infantry in Balkans, round 3 : 1/2 hits
Italians roll dice for 1 fighter in Balkans, round 3 : 0/1 hits
1 fighter owned by the Germans lost in Balkans
British win, taking Balkans from Italians with 2 infantry remaining. Battle score for attacker is 10
Casualties for Germans: 1 fighter
British win with 2 infantry remaining. Battle score for attacker is 10
Casualties for Germans: 1 fighter
Battle in Trans-Jordan
British attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
British roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 1 : 0/2 hits
Japanese roll dice for 1 infantry in Trans-Jordan, round 1 : 0/1 hits
British roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 2 : 2/2 hits
Japanese roll dice for 1 infantry in Trans-Jordan, round 2 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in Trans-Jordan
British win, taking Trans-Jordan from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
British win with 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Recording Battle StatisticsNon Combat Move - British
1 carrier moved from 14 Sea Zone to 15 Sea Zone
1 bomber moved from Union of South Africa to Italian Africa
1 fighter moved from Germany to Egypt
1 bomber moved from Germany to PersiaPlace Units - British
1 carrier, 2 fighters and 1 transport placed in 14 Sea Zone
1 armour and 1 infantry placed in Italy
1 carrier and 1 fighter placed in 7 Sea ZoneTurn Complete - British
British collect 54 PUs; end with 78 PUs total
Objective 1: British met a national objective for an additional 5 PUs; end with 83 PUs
Objective 3: British met a national objective for an additional 5 PUs; end with 88 PUsTerritory Summary for British :
Balkans : 1 flag, 2 infantry
Burma : 1 flag, Eastern Canada : 2 infantry
Egypt : 1 fighter
France : 1 flag, Germany : 1 flag, 2 aaGuns, 2 armour, 1 factory and 1 infantry
Italian Africa : 1 bomber
Italy : 1 flag, 1 aaGun, 1 armour, 1 factory and 1 infantry
Morocco Algeria : 1 flag, New Zealand : 1 infantry
Persia : 1 bomber
Poland : 1 flag, 1 armour and 1 infantry
Trans-Jordan : 1 artillery
United Kingdom : 1 aaGun and 1 factory
5 Sea Zone : 1 cruiser and 3 transports
7 Sea Zone : 1 carrier and 1 fighter
14 Sea Zone : 1 battleship, 1 carrier, 2 fighters and 2 transports
15 Sea Zone : 1 carrier and 1 submarine
18 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 2 / 0
Russians : 39 / 54
Japanese : 44 / 60
British : 54 / 88
Italians : 1 / 0
Chinese : 0 / 0
Americans : 38 / 43 -
RE: Gargantua isn't going to make it - Ohms/Esk/GT/Heavy/Kilroy Game 03 AA50 '42
TripleA Turn Summary for game: World War II v3 1942, version: 1.4
Game History
Round :4
Research Technology - British
British spend 15 on tech rolls
British roll 3,6,1 and gets 1 hit
British removing all Technology Tokens after successful research.
British discover Super subsActivate Technology - British
British activating Super subsPurchase Units - British
British buy 2 armour, 1 bomber, 3 infantry and 1 transport; Remaining resources: 2 PUs;Combat Move - British
1 fighter moved from 13 Sea Zone to 7 Sea Zone
1 fighter moved from 7 Sea Zone to Germany
2 fighters moved from United Kingdom to Germany
1 cruiser moved from 7 Sea Zone to 5 Sea Zone
1 bomber moved from United Kingdom to Germany
2 armour and 2 infantry moved from United Kingdom to 7 Sea Zone
2 armour, 2 infantry and 2 transports moved from 7 Sea Zone to 5 Sea Zone
2 armour and 2 infantry moved from 5 Sea Zone to Germany
1 transport moved from 14 Sea Zone to 15 Sea Zone
1 armour and 1 infantry moved from Egypt to 15 Sea Zone
1 armour, 1 infantry and 1 transport moved from 15 Sea Zone to 14 Sea Zone
1 armour moved from 14 Sea Zone to Italy
1 infantry moved from 14 Sea Zone to Italy
1 carrier moved from 13 Sea Zone to 14 Sea ZoneCombat - British
Battle in Italy
British attack with 1 armour and 1 infantry
Italians defend with 1 aaGun, 1 armour and 1 factory
British roll dice for 1 battleship in Italy, round 1 : 1/1 hits
Italians roll dice for 1 armour in Italy, round 1 : 0/1 hits
1 armour owned by the Italians lost in Italy
British captures 10PUs while taking Italians capital
British win, taking Italy from Italians with 1 armour and 1 infantry remaining. Battle score for attacker is 5
Casualties for Italians: 1 armour
British win with 1 armour and 1 infantry remaining. Battle score for attacker is 5
Casualties for Italians: 1 armour
Battle in Germany
British attack with 2 armour, 1 bomber, 3 fighters and 2 infantry
Germans defend with 1 aaGun, 4 armour, 1 factory and 3 infantry
AA guns fire in Germany : 0/4 hits
British roll dice for 1 cruiser in Germany, round 1 : 1/1 hits
British roll dice for 2 armour, 1 bomber, 3 fighters and 2 infantry in Germany, round 1 : 4/8 hits
Germans roll dice for 4 armour and 3 infantry in Germany, round 1 : 4/7 hits
2 infantry owned by the British , 1 armour owned by the British , 3 infantry owned by the Germans , 2 armour owned by the Germans and 1 fighter owned by the British lost in Germany
British roll dice for 1 armour, 1 bomber and 2 fighters in Germany, round 2 : 4/4 hits
Germans roll dice for 2 armour in Germany, round 2 : 1/2 hits
2 armour owned by the Germans and 1 fighter owned by the British lost in Germany
British captures 23PUs while taking Germans capital
British win, taking Germany from Germans with 1 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is -2
Casualties for Germans: 4 armour and 3 infantry
Casualties for British: 1 armour, 2 fighters and 2 infantry
British win with 1 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is -2
Casualties for Germans: 4 armour and 3 infantry
Casualties for British: 1 armour, 2 fighters and 2 infantry
Recording Battle StatisticsNon Combat Move - British
1 submarine moved from 7 Sea Zone to 13 Sea Zone
1 fighter moved from Germany to 14 Sea Zone
1 bomber moved from Germany to PersiaPlace Units - British
1 transport placed in 7 Sea Zone
2 armour, 1 bomber and 3 infantry placed in United KingdomTurn Complete - British
British collect 44 PUs; end with 79 PUs total
Objective 1: British met a national objective for an additional 5 PUs; end with 84 PUsTerritory Summary for British :
Burma : 1 flag, Eastern Canada : 2 infantry
Egypt : 1 artillery and 3 infantry
Germany : 1 flag, 1 aaGun, 1 armour and 1 factory
Italy : 1 flag, 1 aaGun, 1 armour, 1 factory and 1 infantry
Morocco Algeria : 1 flag, New Zealand : 1 infantry
Persia : 1 bomber
United Kingdom : 1 aaGun, 3 armour, 1 bomber, 1 factory and 3 infantry
5 Sea Zone : 1 cruiser and 2 transports
7 Sea Zone : 1 destroyer and 1 transport
13 Sea Zone : 1 submarine
14 Sea Zone : 1 battleship, 1 carrier, 1 fighter and 1 transportProduction/PUs Summary :
Germans : 13 / 0
Russians : 37 / 52
Japanese : 41 / 74
British : 44 / 84
Italians : 4 / 0
Chinese : 1 / 0
Americans : 38 / 44 -
RE: Gargantua isn't going to make it - Ohms/Esk/GT/Heavy/Kilroy Game 03 AA50 '42
TripleA Turn Summary for game: World War II v3 1942, version: 1.4
Game History
Round :3
Research Technology - British
British spend 0 on tech rolls
British roll 6 and gets 1 hit
British removing all Technology Tokens after successful research.
British discover Long Range AircraftActivate Technology - British
British activating Long Range AircraftPurchase Units - British
British buy 3 armour, 2 fighters and 2 infantry; Remaining resources: 1 PUs;
Game Loaded
Japanese are now being played by: Human
Germans are now being played by: Human
Russians are now being played by: Human
British are now being played by: Human
Italians are now being played by: Human
Chinese are now being played by: Human
Americans are now being played by: HumanCombat Move - British
Turning on Edit Mode
EDIT: British player Removing units owned by PlayerID named:Italians from 14 Sea Zone: 2 cruisers and 1 transport
EDIT: British player Removing units owned by PlayerID named:British from Morocco Algeria: 1 infantry
EDIT: British player Removing units owned by PlayerID named:Italians from Italy: 2 armour and 1 bomber
EDIT: British player Removing units owned by PlayerID named:British from 7 Sea Zone: 2 fighters
EDIT: British player Removing units owned by PlayerID named:British from United Kingdom: 2 fighters
EDIT: British player Removing units owned by PlayerID named:Germans from Northwestern Europe: 2 infantry
EDIT: British player Removing units owned by PlayerID named:Italians from Italy: 1 infantry
EDIT: Turning off Edit Mode
1 battleship moved from 13 Sea Zone to 14 Sea Zone
1 carrier moved from 7 Sea Zone to 13 Sea Zone
1 fighter moved from Gibraltar to 13 Sea Zone
1 transport moved from 12 Sea Zone to 13 Sea Zone
1 artillery moved from Morocco Algeria to 13 Sea Zone
1 artillery and 1 transport moved from 13 Sea Zone to 14 Sea Zone
1 artillery moved from 14 Sea Zone to Italy
British captures 10PUs while taking Italians capital
1 cruiser, 1 destroyer and 2 transports moved from 5 Sea Zone to 7 Sea Zone
1 artillery and 1 infantry moved from United Kingdom to 7 Sea Zone
1 artillery and 1 infantry moved from 7 Sea Zone to Northwestern Europe
British take Northwestern Europe from Germans
Game Loaded
Japanese are now being played by: Human
Germans are now being played by: Human
Russians are now being played by: Human
British are now being played by: Human
Italians are now being played by: Human
Americans are now being played by: Human
Chinese are now being played by: HumanCombat - British
Recording Battle StatisticsNon Combat Move - British
Place Units - British
3 armour, 2 fighters and 2 infantry placed in United KingdomTurn Complete - British
British collect 39 PUs; end with 50 PUs total
Objective 2: British met a national objective for an additional 5 PUs; end with 55 PUsTerritory Summary for British :
Australia : 1 aaGun and 1 infantry
Burma : 1 flag, 1 infantry
Eastern Canada : 2 infantry
Egypt : 1 armour, 1 artillery and 4 infantry
Italy : 1 flag, 1 aaGun, 1 artillery and 1 factory
Morocco Algeria : 1 flag, New Zealand : 1 infantry
Northwestern Europe : 1 flag, 1 artillery and 1 infantry
United Kingdom : 1 aaGun, 3 armour, 1 bomber, 1 factory, 2 fighters and 2 infantry
7 Sea Zone : 1 cruiser, 1 destroyer, 1 submarine and 2 transports
13 Sea Zone : 1 carrier and 1 fighter
14 Sea Zone : 1 battleship and 1 transportProduction/PUs Summary :
Germans : 22 / 24
Russians : 36 / 51
Japanese : 36 / 59
British : 39 / 55
Italians : 4 / 0
Chinese : 3 / 0
Americans : 38 / 54 -
RE: Gargantua isn't going to make it - Ohms/Esk/GT/Heavy/Kilroy Game 03 AA50 '42
TripleA Turn Summary for game: World War II v3 1942, version: 1.4
Game History
Round :2
Research Technology - British
British spend 0 on tech rolls
British roll 2 and gets 0 hitsPurchase Units - British
British buy 1 artillery, 1 carrier, 2 fighters, 1 infantry and 1 submarine; Remaining resources: 0 PUs;
Game Loaded
Japanese are now being played by: Human
Germans are now being played by: Human
Russians are now being played by: Human
British are now being played by: Human
Italians are now being played by: Human
Chinese are now being played by: Human
Americans are now being played by: HumanCombat Move - British
1 armour and 1 infantry moved from United Kingdom to 7 Sea Zone
1 artillery and 1 infantry moved from United Kingdom to 7 Sea Zone
1 cruiser moved from 7 Sea Zone to 5 Sea Zone
1 destroyer moved from 7 Sea Zone to 5 Sea Zone
1 battleship moved from 7 Sea Zone to 13 Sea Zone
1 fighter moved from United Kingdom to 13 Sea Zone
1 destroyer moved from 8 Sea Zone to 13 Sea Zone
2 fighters moved from United Kingdom to 5 Sea Zone
1 infantry moved from French Equatorial Africa to 23 Sea Zone
1 artillery moved from French Equatorial Africa to 23 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 23 Sea Zone to 12 Sea Zone
1 infantry moved from 12 Sea Zone to Morocco Algeria
1 artillery moved from 12 Sea Zone to Morocco Algeria
1 armour, 1 infantry and 1 transport moved from 7 Sea Zone to 5 Sea Zone
1 infantry moved from 5 Sea Zone to Poland
1 armour moved from 5 Sea Zone to Poland
1 artillery, 1 infantry and 1 transport moved from 7 Sea Zone to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 artillery and 1 infantry moved from 5 Sea Zone to Poland
1 bomber moved from United Kingdom to 5 Sea Zone
2 infantry moved from India to Burma
2 fighters moved from India to BurmaCombat - British
Battle in 5 Sea Zone
British attack with 1 bomber, 1 cruiser, 1 destroyer, 2 fighters and 2 transports
Germans defend with 1 cruiser, 1 destroyer, 1 submarine and 1 transport
Germans roll dice for 1 submarine in 5 Sea Zone, round 1 : 0/1 hits
British roll dice for 1 bomber, 1 cruiser, 1 destroyer, 2 fighters and 2 transports in 5 Sea Zone, round 1 : 4/5 hits
Germans roll dice for 1 cruiser, 1 destroyer and 1 transport in 5 Sea Zone, round 1 : 0/2 hits
1 transport owned by the Germans , 1 cruiser owned by the Germans , 1 destroyer owned by the Germans and 1 submarine owned by the Germans lost in 5 Sea Zone
British win with 1 bomber, 1 cruiser, 1 destroyer, 2 fighters and 2 transports remaining. Battle score for attacker is 33
Casualties for Germans: 1 cruiser, 1 destroyer, 1 submarine and 1 transport
British win with 1 bomber, 1 cruiser, 1 destroyer, 2 fighters and 2 transports remaining. Battle score for attacker is 33
Casualties for Germans: 1 cruiser, 1 destroyer, 1 submarine and 1 transport
Battle in Poland
British attack with 1 armour, 1 artillery and 2 infantry
Germans defend with 1 fighter and 2 infantry
British roll dice for 1 armour, 1 artillery and 2 infantry in Poland, round 1 : 3/4 hits
Germans roll dice for 1 fighter and 2 infantry in Poland, round 1 : 1/3 hits
1 infantry owned by the British , 2 infantry owned by the Germans and 1 fighter owned by the Germans lost in Poland
British win, taking Poland from Germans with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 13
Casualties for Germans: 1 fighter and 2 infantry
Casualties for British: 1 infantry
British win with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 13
Casualties for Germans: 1 fighter and 2 infantry
Casualties for British: 1 infantry
Battle in 13 Sea Zone
British attack with 1 battleship, 1 destroyer and 1 fighter
Germans defend with 1 destroyer and 1 transport; Italians defend with 1 battleship
British roll dice for 1 battleship, 1 destroyer and 1 fighter in 13 Sea Zone, round 1 : 2/3 hits
Units damaged: 1 battleship owned by the Italians
Germans roll dice for 1 battleship, 1 destroyer and 1 transport in 13 Sea Zone, round 1 : 1/2 hits
Units damaged: 1 battleship owned by the British
1 destroyer owned by the Germans lost in 13 Sea Zone
British roll dice for 1 battleship, 1 destroyer and 1 fighter in 13 Sea Zone, round 2 : 1/3 hits
Germans roll dice for 1 battleship and 1 transport in 13 Sea Zone, round 2 : 1/1 hits
1 battleship owned by the Italians and 1 destroyer owned by the British lost in 13 Sea Zone
1 transport owned by the Germans lost in 13 Sea Zone
British win with 1 battleship and 1 fighter remaining. Battle score for attacker is 27
Casualties for Germans: 1 destroyer and 1 transport
Casualties for British: 1 destroyer
Casualties for Italians: 1 battleship
British win with 1 battleship and 1 fighter remaining. Battle score for attacker is 27
Casualties for Germans: 1 destroyer and 1 transport
Casualties for British: 1 destroyer
Casualties for Italians: 1 battleship
Battle in Morocco Algeria
British attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
British roll dice for 1 artillery and 1 infantry in Morocco Algeria, round 1 : 0/2 hits
Germans roll dice for 1 infantry in Morocco Algeria, round 1 : 0/1 hits
British roll dice for 1 artillery and 1 infantry in Morocco Algeria, round 2 : 1/2 hits
Germans roll dice for 1 infantry in Morocco Algeria, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Morocco Algeria
British win, taking Morocco Algeria from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
British win with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Burma
British attack with 2 fighters and 2 infantry
Japanese defend with 1 infantry
British roll dice for 2 fighters and 2 infantry in Burma, round 1 : 3/4 hits
Japanese roll dice for 1 infantry in Burma, round 1 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
British win with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Recording Battle StatisticsNon Combat Move - British
2 fighters moved from Burma to India
1 fighter moved from 13 Sea Zone to Gibraltar
2 fighters moved from 5 Sea Zone to United Kingdom
1 bomber moved from 5 Sea Zone to United Kingdom
1 infantry moved from Trans-Jordan to EgyptPlace Units - British
1 artillery and 1 infantry placed in United Kingdom
1 carrier, 2 fighters and 1 submarine placed in 7 Sea ZoneTurn Complete - British
British collect 37 PUs; end with 37 PUs total
Objective 2: British met a national objective for an additional 5 PUs; end with 42 PUs
1 unit repaired.Territory Summary for British :
Australia : 1 aaGun and 3 infantry
Burma : 1 flag, 1 infantry
Eastern Canada : 2 infantry
Egypt : 1 armour, 1 artillery and 4 infantry
Gibraltar : 1 fighter
India : 1 aaGun, 2 fighters and 2 infantry
Morocco Algeria : 1 flag, 1 artillery and 1 infantry
New Zealand : 1 infantry
Poland : 1 flag, 1 armour, 1 artillery and 1 infantry
United Kingdom : 1 aaGun, 1 artillery, 1 bomber, 1 factory, 2 fighters and 1 infantry
5 Sea Zone : 1 cruiser, 1 destroyer and 2 transports
7 Sea Zone : 1 carrier, 2 fighters and 1 submarine
12 Sea Zone : 1 transport
13 Sea Zone : 1 battleshipProduction/PUs Summary :
Germans : 27 / 36
Russians : 30 / 35
Japanese : 32 / 44
British : 37 / 42
Italians : 10 / 15
Chinese : 4 / 0
Americans : 38 / 44 -
RE: Gargantua isn't going to make it - Ohms/Esk/GT/Heavy/Kilroy Game 03 AA50 '42
TripleA Turn Summary for game: World War II v3 1942, version: 1.4
Game History
Round :1
Research Technology - British
British spend 5 on tech rolls
British roll 5 and gets 0 hitsPurchase Units - British
British buy 1 armour, 1 destroyer, 1 fighter and 1 infantry; Remaining resources: 0 PUs;Combat Move - British
1 armour moved from Eastern Canada to 1 Sea Zone
1 infantry moved from Eastern Canada to 1 Sea Zone
1 infantry moved from United Kingdom to 2 Sea Zone
1 armour moved from United Kingdom to 2 Sea Zone
1 armour, 1 infantry and 1 transport moved from 2 Sea Zone to 7 Sea Zone
1 armour, 1 infantry and 1 transport moved from 1 Sea Zone to 7 Sea Zone
1 cruiser moved from 1 Sea Zone to 7 Sea Zone
1 battleship moved from 2 Sea Zone to 7 Sea Zone
2 infantry moved from 7 Sea Zone to France
2 armour moved from 7 Sea Zone to France
1 destroyer moved from 2 Sea Zone to 8 Sea Zone
1 bomber moved from United Kingdom to 8 Sea Zone
2 fighters moved from United Kingdom to France
1 destroyer moved from 15 Sea Zone to 35 Sea Zone
1 fighter moved from Egypt to 35 Sea Zone
1 fighter moved from Australia to 35 Sea ZoneCombat - British
Battle in 7 Sea Zone
British attack with 1 battleship, 1 cruiser and 2 transports
Germans defend with 1 submarine
1 submarine owned by the Germans Submerged
Battle in 8 Sea Zone
British attack with 1 bomber and 1 destroyer
Germans defend with 1 submarine
Germans roll dice for 1 submarine in 8 Sea Zone, round 1 : 0/1 hits
British roll dice for 1 bomber and 1 destroyer in 8 Sea Zone, round 1 : 2/2 hits
1 submarine owned by the Germans lost in 8 Sea Zone
British winBritish winBritish win with 1 battleship, 1 cruiser and 2 transports remaining with 1 battleship, 1 cruiser and 2 transports remaining with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
British win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 35 Sea Zone
British attack with 1 destroyer and 2 fighters
Japanese defend with 1 battleship
British roll dice for 1 destroyer and 2 fighters in 35 Sea Zone, round 1 : 3/3 hits
Japanese roll dice for 1 battleship in 35 Sea Zone, round 1 : 0/1 hits
1 battleship owned by the Japanese lost in 35 Sea Zone
British win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 20
Casualties for Japanese: 1 battleship
British win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 20
Casualties for Japanese: 1 battleship
Battle in France
British attack with 2 armour, 2 fighters and 2 infantry
Germans defend with 1 aaGun, 1 armour and 1 infantry
AA guns fire in France : 0/2 hits
British roll dice for 2 armour, 2 fighters and 2 infantry in France, round 1 : 4/6 hits
Germans roll dice for 1 armour and 1 infantry in France, round 1 : 0/2 hits
1 infantry owned by the Germans and 1 armour owned by the Germans lost in France
British win, taking France from Germans with 2 armour, 2 fighters and 2 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 1 armour and 1 infantry
British win with 2 armour, 2 fighters and 2 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 1 armour and 1 infantry
Recording Battle StatisticsNon Combat Move - British
2 fighters moved from France to United Kingdom
2 fighters moved from 35 Sea Zone to India
1 infantry moved from Persia to India
1 artillery moved from Trans-Jordan to Egypt
1 artillery moved from Union of South Africa to 27 Sea Zone
1 infantry moved from Union of South Africa to 27 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 27 Sea Zone to 23 Sea Zone
1 infantry moved from 23 Sea Zone to French Equatorial Africa
1 artillery moved from 23 Sea Zone to French Equatorial Africa
1 bomber moved from 8 Sea Zone to United Kingdom
1 infantry moved from Western Canada to Eastern CanadaPlace Units - British
1 armour, 1 fighter and 1 infantry placed in United Kingdom
1 destroyer placed in 7 Sea ZoneTurn Complete - British
British collect 37 PUs; end with 37 PUs total
Objective 2: British met a national objective for an additional 5 PUs; end with 42 PUs
Objective 3: British met a national objective for an additional 5 PUs; end with 47 PUsTerritory Summary for British :
Australia : 1 aaGun and 3 infantry
Eastern Canada : 2 infantry
Egypt : 1 armour, 1 artillery and 3 infantry
France : 1 flag, 1 aaGun, 2 armour and 2 infantry
French Equatorial Africa : 1 artillery and 1 infantry
India : 1 aaGun, 2 fighters and 4 infantry
New Zealand : 1 infantry
Trans-Jordan : 1 infantry
United Kingdom : 1 aaGun, 1 armour, 1 artillery, 1 bomber, 1 factory, 3 fighters and 2 infantry
7 Sea Zone : 1 battleship, 1 cruiser, 1 destroyer and 2 transports
8 Sea Zone : 1 destroyer
23 Sea Zone : 1 transport
35 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 30 / 46
Russians : 25 / 33
Japanese : 33 / 45
British : 37 / 47
Italians : 10 / 10
Chinese : 5 / 0
Americans : 38 / 38 -
RE: TFB Game 2, Esk/Ohm vs M/GT/Heavy
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :2
Purchase Units - Japanese
Japanese buy 2 fighters and 5 infantry; Remaining resources: 0 PUs;Combat Move - Japanese
1 transport moved from 35 Sea Zone to 37 Sea Zone
2 infantry moved from East Indies to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to India
1 battleship moved from 34 Sea Zone to 35 Sea Zone
1 carrier moved from 34 Sea Zone to 35 Sea Zone
2 fighters moved from 34 Sea Zone to India
1 infantry moved from China to Sinkiang
Japanese take Sinkiang from Americans
1 armour moved from Buryatia S.S.R. to Soviet Far East
1 artillery and 1 infantry moved from Japan to 60 Sea Zone
1 infantry moved from 60 Sea Zone to Japan
1 infantry moved from Japan to 60 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 60 Sea Zone to 63 Sea Zone
1 infantry moved from 63 Sea Zone to Alaska
1 artillery moved from 63 Sea Zone to Alaska
1 infantry moved from Buryatia S.S.R. to Soviet Far East
1 submarine moved from 47 Sea Zone to 52 Sea Zone
1 bomber moved from Japan to 52 Sea Zone
1 submarine moved from 60 Sea Zone to 52 Sea Zone
1 fighter moved from French Indochina to IndiaCombat - Japanese
Battle in India
Japanese attack with 3 fighters and 2 infantry
British defend with 1 aaGun and 1 infantry
AA guns fire in India : 2/3 hits
2 fighters owned by the Japanese lost in India
Japanese roll dice for 1 battleship in India, round 1 : 1/1 hits
British roll dice for 1 infantry in India, round 1 : 0/1 hits
1 infantry owned by the British lost in India
Japanese win, taking India from British with 1 fighter and 2 infantry remaining. Battle score for attacker is -17
Casualties for Japanese: 2 fighters
Casualties for British: 1 infantry
Japanese win with 1 fighter and 2 infantry remaining. Battle score for attacker is -17
Casualties for Japanese: 2 fighters
Casualties for British: 1 infantry
Battle in Soviet Far East
Japanese attack with 1 armour and 1 infantry
Russians defend with 2 infantry
Japanese roll dice for 1 armour and 1 infantry in Soviet Far East, round 1 : 0/2 hits
Russians roll dice for 2 infantry in Soviet Far East, round 1 : 0/2 hits
Japanese roll dice for 1 armour and 1 infantry in Soviet Far East, round 2 : 1/2 hits
Russians roll dice for 2 infantry in Soviet Far East, round 2 : 2/2 hits
1 infantry owned by the Russians , 1 armour owned by the Japanese and 1 infantry owned by the Japanese lost in Soviet Far East
Russians win with 1 infantry remaining. Battle score for attacker is -5
Casualties for Japanese: 1 armour and 1 infantry
Casualties for Russians: 1 infantry
Battle in Alaska
Japanese attack with 1 artillery and 1 infantry
Americans defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Alaska, round 1 : 1/2 hits
Americans roll dice for 1 infantry in Alaska, round 1 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Alaska
Japanese win, taking Alaska from Americans with 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantry
Japanese win with 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantry
Battle in 52 Sea Zone
Japanese attack with 1 bomber and 2 submarines
Americans defend with 1 battleship, 2 infantry, 1 submarine and 1 transport
Japanese roll dice for 2 submarines in 52 Sea Zone, round 1 : 2/2 hits
Units damaged: 1 battleship owned by the Americans
Americans roll dice for 1 submarine in 52 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 bomber in 52 Sea Zone, round 1 : 1/1 hits
Americans roll dice for 1 battleship and 1 transport in 52 Sea Zone, round 1 : 0/1 hits
1 submarine owned by the Americans and 1 battleship owned by the Americans lost in 52 Sea Zone
1 transport owned by the Americans and 2 infantry owned by the Americans lost in 52 Sea Zone
Japanese roll dice for 2 submarines in 52 Sea Zone, round 2 : 0/2 hits
Japanese win with 1 bomber and 2 submarines remaining. Battle score for attacker is 39
Casualties for Americans: 1 battleship, 2 infantry, 1 submarine and 1 transport
Japanese win with 1 bomber and 2 submarines remaining. Battle score for attacker is 39
Casualties for Americans: 1 battleship, 2 infantry, 1 submarine and 1 transport
Recording Battle StatisticsNon Combat Move - Japanese
1 bomber moved from 52 Sea Zone to Japan
1 fighter moved from French Indochina to Japan
1 fighter moved from India to KwantungPlace Units - Japanese
2 fighters and 3 infantry placed in Japan
2 infantry placed in ManchuriaTurn Complete - Japanese
Japanese collect 40 PUs; end with 40 PUs totalTerritory Summary for Japanese :
Manchuria : 1 factory and 2 infantry
Alaska : 1 flag, 1 artillery
India : 1 flag, 1 aaGun and 2 infantry
Philipine Islands : 2 infantry
Kwantung : 1 fighter
Borneo : 1 infantry
Solomon Islands : 1 infantry
Sinkiang : 1 flag, 1 infantry
Wake Island : 1 infantry
Buryatia S.S.R. : 1 flag, New Guinea : 1 infantry
Okinawa : 1 infantry
China : 1 flag, Japan : 1 aaGun, 1 bomber, 1 factory, 3 fighters and 5 infantry
Caroline Islands : 1 infantry
63 Sea Zone : 1 transport
52 Sea Zone : 2 submarines
35 Sea Zone : 1 battleship, 1 carrier and 1 transport
60 Sea Zone : 1 transportProduction/PUs Summary :
Russians : 11 / 0
Germans : 52 / 72
British : 27 / 31
Japanese : 40 / 40
Americans : 36 / 40 -
RE: TFB Game 2, Esk/Ohm vs M/GT/Heavy
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :1
Purchase Units - Japanese
Japanese buy 1 factory, 1 submarine and 1 transport; Remaining resources: 2 PUs;Combat Move - Japanese
1 fighter moved from Japan to China
1 armour moved from Japan to 60 Sea Zone
1 infantry moved from Japan to 60 Sea Zone
1 infantry moved from 60 Sea Zone to Buryatia S.S.R.
1 armour moved from 60 Sea Zone to Buryatia S.S.R.
1 battleship moved from 60 Sea Zone to 52 Sea Zone
1 bomber moved from Japan to 52 Sea Zone
1 carrier moved from 37 Sea Zone to 35 Sea Zone
1 carrier moved from 35 Sea Zone to 34 Sea Zone
2 fighters moved from 37 Sea Zone to 34 Sea Zone
1 battleship moved from 37 Sea Zone to 34 Sea Zone
1 cruiser moved from 50 Sea Zone to 52 Sea Zone
1 fighter moved from 50 Sea Zone to 52 Sea Zone
1 fighter moved from Manchuria to China
1 infantry moved from Manchuria to Buryatia S.S.R.
1 infantry moved from Manchuria to China
2 infantry moved from Kwantung to 59 Sea Zone
2 infantry and 1 transport moved from 59 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to India
2 infantry moved from French Indochina to India
1 fighter moved from French Indochina to India
1 infantry moved from Kwantung to China
1 carrier moved from 50 Sea Zone to 52 Sea Zone
1 submarine moved from 45 Sea Zone to 47 Sea ZoneCombat - Japanese
Battle in 52 Sea Zone
Japanese attack with 1 battleship, 1 bomber, 1 carrier, 1 cruiser and 1 fighter
Americans defend with 1 carrier, 1 fighter and 1 submarine
Americans roll dice for 1 submarine in 52 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 bomber and 1 fighter in 52 Sea Zone, round 1 : 0/2 hits
Japanese roll dice for 1 battleship, 1 carrier and 1 cruiser in 52 Sea Zone, round 1 : 1/3 hits
Americans roll dice for 1 carrier and 1 fighter in 52 Sea Zone, round 1 : 1/2 hits
Units damaged: 1 battleship owned by the Japanese
1 fighter owned by the Americans lost in 52 Sea Zone
1 submarine owned by the Americans Submerged
Japanese roll dice for 1 battleship, 1 bomber, 1 carrier, 1 cruiser and 1 fighter in 52 Sea Zone, round 2 : 1/5 hits
Americans roll dice for 1 carrier in 52 Sea Zone, round 2 : 0/1 hits
1 carrier owned by the Americans lost in 52 Sea Zone
Japanese win with 1 battleship, 1 bomber, 1 carrier, 1 cruiser and 1 fighter remaining. Battle score for attacker is 24
Casualties for Americans: 1 carrier and 1 fighter
Japanese win with 1 battleship, 1 bomber, 1 carrier, 1 cruiser and 1 fighter remaining. Battle score for attacker is 24
Casualties for Americans: 1 carrier and 1 fighter
Battle in 47 Sea Zone
Japanese attack with 1 submarine
British defend with 1 transport
1 transport owned by the British lost in 47 Sea Zone
Japanese roll dice for 1 submarine in 47 Sea Zone, round 1 : 0/1 hits
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in China
Japanese attack with 2 fighters and 2 infantry
Americans defend with 1 fighter and 2 infantry
Japanese roll dice for 2 fighters and 2 infantry in China, round 1 : 2/4 hits
Americans roll dice for 1 fighter and 2 infantry in China, round 1 : 2/3 hits
1 infantry owned by the Japanese , 2 infantry owned by the Americans and 1 fighter owned by the Japanese lost in China
Japanese roll dice for 1 fighter and 1 infantry in China, round 2 : 0/2 hits
Americans roll dice for 1 fighter in China, round 2 : 0/1 hits
Japanese roll dice for 1 fighter and 1 infantry in China, round 3 : 0/2 hits
Americans roll dice for 1 fighter in China, round 3 : 0/1 hits
Japanese roll dice for 1 fighter and 1 infantry in China, round 4 : 1/2 hits
Americans roll dice for 1 fighter in China, round 4 : 0/1 hits
1 fighter owned by the Americans lost in China
Japanese win, taking China from Americans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 fighter and 1 infantry
Casualties for Americans: 1 fighter and 2 infantry
Japanese win with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 fighter and 1 infantry
Casualties for Americans: 1 fighter and 2 infantry
Battle in Buryatia S.S.R.
Japanese attack with 1 armour and 2 infantry
Russians defend with 2 infantry
Japanese roll dice for 1 armour and 2 infantry in Buryatia S.S.R., round 1 : 1/3 hits
Russians roll dice for 2 infantry in Buryatia S.S.R., round 1 : 1/2 hits
1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Buryatia S.S.R.
Japanese roll dice for 1 armour and 1 infantry in Buryatia S.S.R., round 2 : 0/2 hits
Russians roll dice for 1 infantry in Buryatia S.S.R., round 2 : 0/1 hits
Japanese roll dice for 1 armour and 1 infantry in Buryatia S.S.R., round 3 : 2/2 hits
Russians roll dice for 1 infantry in Buryatia S.S.R., round 3 : 0/1 hits
1 infantry owned by the Russians lost in Buryatia S.S.R.
Japanese win, taking Buryatia S.S.R. from Russians with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Russians: 2 infantry
Japanese win with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Russians: 2 infantry
Battle in India
Japanese attack with 1 fighter and 4 infantry
British defend with 1 aaGun and 3 infantry
AA guns fire in India : 0/1 hits
Japanese roll dice for 1 fighter and 4 infantry in India, round 1 : 0/5 hits
British roll dice for 3 infantry in India, round 1 : 1/3 hits
1 infantry owned by the Japanese lost in India
Japanese roll dice for 1 fighter and 3 infantry in India, round 2 : 2/4 hits
British roll dice for 3 infantry in India, round 2 : 3/3 hits
2 infantry owned by the British and 3 infantry owned by the Japanese lost in India
British win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Japanese: 4 infantry
Casualties for British: 2 infantry
1 fighter owned by the Japanese retreated
Battle in 34 Sea Zone
Japanese attack with 1 battleship, 1 carrier and 2 fighters
British defend with 1 carrier, 1 cruiser, 1 fighter and 1 transport
Japanese roll dice for 1 battleship, 1 carrier and 2 fighters in 34 Sea Zone, round 1 : 1/4 hits
British roll dice for 1 carrier, 1 cruiser, 1 fighter and 1 transport in 34 Sea Zone, round 1 : 0/3 hits
1 carrier owned by the British lost in 34 Sea Zone
Japanese roll dice for 1 battleship, 1 carrier and 2 fighters in 34 Sea Zone, round 2 : 1/4 hits
British roll dice for 1 cruiser, 1 fighter and 1 transport in 34 Sea Zone, round 2 : 0/2 hits
1 cruiser owned by the British lost in 34 Sea Zone
Japanese roll dice for 1 battleship, 1 carrier and 2 fighters in 34 Sea Zone, round 3 : 2/4 hits
British roll dice for 1 fighter and 1 transport in 34 Sea Zone, round 3 : 1/1 hits
Units damaged: 1 battleship owned by the Japanese
1 transport owned by the British and 1 fighter owned by the British lost in 34 Sea Zone
Japanese win with 1 battleship, 1 carrier and 2 fighters remaining. Battle score for attacker is 43
Casualties for British: 1 carrier, 1 cruiser, 1 fighter and 1 transport
Japanese win with 1 battleship, 1 carrier and 2 fighters remaining. Battle score for attacker is 43
Casualties for British: 1 carrier, 1 cruiser, 1 fighter and 1 transport
Recording Battle StatisticsNon Combat Move - Japanese
1 fighter moved from India to French Indochina
1 fighter moved from China to French Indochina
1 bomber moved from 52 Sea Zone to JapanPlace Units - Japanese
1 submarine and 1 transport placed in 60 Sea Zone
1 factory placed in ManchuriaTurn Complete - Japanese
Japanese collect 33 PUs; end with 35 PUs total
2 units repaired.Territory Summary for Japanese :
Manchuria : 1 factory
Philipine Islands : 2 infantry
Borneo : 1 infantry
East Indies : 2 infantry
French Indochina : 2 fighters
Solomon Islands : 1 infantry
Wake Island : 1 infantry
Buryatia S.S.R. : 1 flag, 1 armour and 1 infantry
New Guinea : 1 infantry
Okinawa : 1 infantry
China : 1 flag, 1 infantry
Japan : 1 aaGun, 1 artillery, 1 bomber, 1 factory and 3 infantry
Caroline Islands : 1 infantry
34 Sea Zone : 1 battleship, 1 carrier and 2 fighters
52 Sea Zone : 1 battleship, 1 carrier, 1 cruiser and 1 fighter
35 Sea Zone : 1 transport
60 Sea Zone : 1 submarine and 2 transports
47 Sea Zone : 1 submarineProduction/PUs Summary :
Russians : 17 / 24
Germans : 45 / 48
British : 31 / 31
Japanese : 33 / 35
Americans : 40 / 42 -
RE: Team Furious Bear Game 1 AA50 '41 Esk/GT vs Ohm/Heavy
TripleA Turn Summary for game: World War II v3 1941, version: 1.4
Game History
Round :5
Purchase Units - Germans
Germans repair 12 damage on 12 factories; Remaining resources: 14 PUs;
Germans buy 1 armour and 3 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 battleship moved from 13 Sea Zone to 7 Sea Zone
1 infantry moved from France to 7 Sea Zone
1 armour moved from France to 7 Sea Zone
1 infantry moved from 7 Sea Zone to United Kingdom
1 armour moved from 7 Sea Zone to United KingdomCombat - Germans
Battle in United Kingdom
Germans attack with 1 armour and 1 infantry
British defend with 1 aaGun, 2 artilleries, 5 bombers, 1 factory, 1 fighter and 2 infantry; Americans defend with 2 bombers
Germans roll dice for 1 battleship and 1 cruiser in United Kingdom, round 1 : 1/2 hits
Germans roll dice for 1 armour and 1 infantry in United Kingdom, round 1 : 0/2 hits
British roll dice for 2 artilleries, 7 bombers, 1 fighter and 2 infantry in United Kingdom, round 1 : 3/12 hits
1 infantry owned by the British , 1 infantry owned by the Germans and 1 armour owned by the Germans lost in United Kingdom
British win with 2 artilleries, 7 bombers, 1 fighter and 1 infantry remaining. Battle score for attacker is -5
Casualties for Germans: 1 armour and 1 infantry
Casualties for British: 1 infantry
Recording Battle StatisticsNon Combat Move - Germans
1 infantry moved from France to GermanyPlace Units - Germans
1 armour placed in France
3 infantry placed in GermanyTurn Complete - Germans
Germans collect 18 PUs; end with 18 PUs totalTerritory Summary for Germans :
France : 1 armour, 1 factory and 1 infantry
Germany : 1 aaGun, 1 factory and 6 infantry
7 Sea Zone : 1 battleship, 1 cruiser, 1 destroyer and 1 transportProduction/PUs Summary :
Germans : 18 / 18
Russians : 38 / 40
Japanese : 10 / 16
British : 54 / 56
Italians : 6 / 6
Chinese : 12 / 0
Americans : 40 / 42 -
RE: Team Furious Bear Game 1 AA50 '41 Esk/GT vs Ohm/Heavy
TripleA Turn Summary for game: World War II v3 1941, version: 1.4
Game History
Round :4
Purchase Units - Germans
Germans buy 1 armour, 1 cruiser, 1 destroyer and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans
3 fighters moved from France to 13 Sea Zone
1 battleship moved from 7 Sea Zone to 13 Sea Zone
2 submarines moved from 7 Sea Zone to 13 Sea ZoneCombat - Germans
Battle in 13 Sea Zone
Germans attack with 1 battleship, 3 fighters and 2 submarines
British defend with 1 battleship, 1 carrier, 1 cruiser, 2 fighters and 2 transports
Germans roll dice for 2 submarines in 13 Sea Zone, round 1 : 0/2 hits
Germans roll dice for 1 battleship and 3 fighters in 13 Sea Zone, round 1 : 1/4 hits
Units damaged: 1 battleship owned by the British
British roll dice for 2 fighters in 13 Sea Zone, round 1 : 0/2 hits
British roll dice for 1 battleship, 1 carrier, 1 cruiser and 2 transports in 13 Sea Zone, round 1 : 2/3 hits
Units damaged: 1 battleship owned by the Germans
1 submarine owned by the Germans lost in 13 Sea Zone
Germans roll dice for 1 submarine in 13 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 battleship and 3 fighters in 13 Sea Zone, round 2 : 3/4 hits
British roll dice for 2 fighters in 13 Sea Zone, round 2 : 1/2 hits
British roll dice for 1 battleship, 1 carrier, 1 cruiser and 2 transports in 13 Sea Zone, round 2 : 1/3 hits
1 cruiser owned by the British , 2 fighters owned by the British , 1 fighter owned by the Germans and 1 submarine owned by the Germans lost in 13 Sea Zone
Germans roll dice for 1 battleship and 2 fighters in 13 Sea Zone, round 3 : 0/3 hits
British roll dice for 1 battleship, 1 carrier and 2 transports in 13 Sea Zone, round 3 : 1/2 hits
1 fighter owned by the Germans lost in 13 Sea Zone
Germans roll dice for 1 battleship and 1 fighter in 13 Sea Zone, round 4 : 2/2 hits
British roll dice for 1 battleship, 1 carrier and 2 transports in 13 Sea Zone, round 4 : 1/2 hits
1 battleship owned by the British , 1 carrier owned by the British and 1 fighter owned by the Germans lost in 13 Sea Zone
2 transports owned by the British lost in 13 Sea Zone
Germans win with 1 battleship remaining. Battle score for attacker is 38
Casualties for Germans: 3 fighters and 2 submarines
Casualties for British: 1 battleship, 1 carrier, 1 cruiser, 2 fighters and 2 transports
Recording Battle StatisticsNon Combat Move - Germans
1 infantry moved from Northwestern Europe to Germany
1 infantry moved from France to GermanyPlace Units - Germans
1 cruiser, 1 destroyer and 1 transport placed in 7 Sea Zone
1 armour placed in FranceTurn Complete - Germans
Germans collect 26 PUs; end with 26 PUs total
1 unit repaired.Territory Summary for Germans :
France : 1 armour, 1 factory and 3 infantry
Germany : 1 aaGun, 1 factory and 2 infantry
Norway : 1 infantry
Poland : 2 armour
7 Sea Zone : 1 cruiser, 1 destroyer and 1 transport
13 Sea Zone : 1 battleshipProduction/PUs Summary :
Germans : 26 / 26
Russians : 32 / 32
Japanese : 14 / 17
British : 49 / 58
Italians : 9 / 9
Chinese : 8 / 0
Americans : 40 / 41 -
RE: Team Furious Bear Game 1 AA50 '41 Esk/GT vs Ohm/Heavy
TripleA Turn Summary for game: World War II v3 1941, version: 1.4
Game History
Round :3
Purchase Units - Italians
Italians buy 3 infantry; Remaining resources: 0 PUs;Non Combat Move - Italians
2 infantry moved from Balkans to Czechoslovakia Hungary
2 armour moved from France to Italy
1 infantry moved from Italy to Balkans
1 artillery moved from Italy to BalkansPlace Units - Italians
3 infantry placed in ItalyTurn Complete - Italians
Italians collect 9 PUs; end with 9 PUs totalTerritory Summary for Italians :
Balkans : 1 artillery and 1 infantry
Czechoslovakia Hungary : 2 infantry
Italy : 1 aaGun, 2 armour, 1 artillery, 1 factory and 4 infantryProduction/PUs Summary :
Germans : 26 / 32
Russians : 32 / 32
Japanese : 16 / 17
British : 49 / 58
Italians : 9 / 9
Chinese : 6 / 0
Americans : 40 / 41 -
RE: Team Furious Bear Game 1 AA50 '41 Esk/GT vs Ohm/Heavy
Wrap your head around this Axis!
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RE: Team Furious Bear Game 1 AA50 '41 Esk/GT vs Ohm/Heavy
Sorry about the double post. Didn’t finish my thought before hitting enter.
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RE: Team Furious Bear Game 1 AA50 '41 Esk/GT vs Ohm/Heavy
In case you don’t like how the last turn ended up, Japan, I have attached a file where I have made the slightest of changes to better affect our desired outcome.
-Germany has a Japanese dignitary visiting for a “pow wow.”
-Russia has entered “Last Stand” mode, but will be fully revived if it gets a kill.
-Britain has decided to abandon the war and all of its country’s holdings, save for Austrailia, of which the entire populace of the British Isles has moved to for tea.
-There is Big Trouble in Little China
-The USofA was retconned to have never made entry into the war. It is now using the entirety of its resources to building the starship Enterprise NCC-1701 out of an old bomber in Iowa.
-Canada is now a bunch of neutral hosers.
-Owen Wilson is now stuck Behind Enemy Lines in Bosnia.
-Italy now owns Brazil. There’s nothing funny about that. I was bought through completely legitimate channels.If Japan accepts this edit, then use this save file; otherwise use the previous save file.
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RE: Team Furious Bear Game 1 AA50 '41 Esk/GT vs Ohm/Heavy
In case you don’t like how the last turn ended up, Japan, I have attached a file where I have made the slightest of changes to better affect our desired outcome.
-Germany has a Japanese dignitary visiting for a “pow wow.”
-Russia has entered “Last Stand” mode, but will be fully revived if it gets a kill.
-Britain has decided to abandon the war and all of its country’s holdings, save for Austrailia, of which the entire populace of the British Isles has moved to for tea.
-There is Big Trouble in Little China
-The USofA was retconned to have never made entry into the war. It is now using the entirety of its resources to building the starship Enterprise NCC-1701 out of an old bomber in Iowa.
-Canada is now a bunch of neutral hosers.
-Owen Wilson is now stuck Behind Enemy Lines in Bosnia.
-Italy now owns Brazil. There’s nothing funny about that. -
RE: Team Furious Bear Game 1 AA50 '41 Esk/GT vs Ohm/Heavy
As discussed in the email, this save file reflects the admin edit of the US destroyer being a casualty instead of the British destroyer due to the challenge of improper casualty choice during last turn.
If US accepts this edit, then use this save file; otherwise use the previous save file.
Game itself did not give the option for the loss of the US destroyer. Please confirm if this is a bug or the intended rules that the controlling country must lose their forces first.
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RE: Team Furious Bear Game 1 AA50 '41 Esk/GT vs Ohm/Heavy
TripleA Turn Summary for game: World War II v3 1941, version: 1.4
Game History
Round :3
Research Technology - Germans
Germans spend 10 on tech rolls
Germans roll 5,6 and gets 1 hit
Germans removing all Technology Tokens after successful research.
Germans discover AA RadarActivate Technology - Germans
Germans activating AA RadarPurchase Units - Germans
Germans repair 3 damage on 3 factories; Remaining resources: 32 PUs;
Germans buy 1 battleship and 2 submarines; Remaining resources: 0 PUs;Combat Move - Germans
2 fighters moved from France to 12 Sea Zone
1 bomber moved from Germany to 12 Sea Zone
1 armour moved from Germany to Poland
1 infantry moved from Germany to Poland
1 artillery moved from Germany to Poland
4 armour moved from Eastern Ukraine to Russia
1 infantry moved from Eastern Ukraine to Russia
1 artillery moved from Eastern Ukraine to Russia
1 armour moved from East Poland to Russia
1 armour moved from France to Poland
3 fighters moved from Germany to PolandCombat - Germans
Battle in 12 Sea Zone
Germans attack with 1 bomber and 2 fighters
British defend with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 transports; Americans defend with 1 destroyer
Germans roll dice for 1 bomber and 2 fighters in 12 Sea Zone, round 1 : 2/3 hits
Units damaged: 1 battleship owned by the British
British roll dice for 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 2 transports in 12 Sea Zone, round 1 : 6/7 hits
1 bomber owned by the Germans , 2 fighters owned by the Germans and 1 destroyer owned by the British lost in 12 Sea Zone
British win with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 transports remaining. Battle score for attacker is -24
Casualties for Germans: 1 bomber and 2 fighters
Casualties for British: 1 destroyer
Battle in Poland
Germans attack with 2 armour, 1 artillery, 3 fighters and 1 infantry
Russians defend with 1 armour, 1 artillery and 1 infantry
Germans roll dice for 2 armour, 1 artillery, 3 fighters and 1 infantry in Poland, round 1 : 6/7 hits
Russians roll dice for 1 armour, 1 artillery and 1 infantry in Poland, round 1 : 2/3 hits
1 infantry owned by the Russians , 1 armour owned by the Russians , 1 infantry owned by the Germans , 1 artillery owned by the Russians and 1 artillery owned by the Germans lost in Poland
Germans win, taking Poland from Russians with 2 armour and 3 fighters remaining. Battle score for attacker is 5
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Russians: 1 armour, 1 artillery and 1 infantry
Battle in Russia
Germans attack with 5 armour, 1 artillery and 1 infantry
British defend with 1 fighter; Russians defend with 1 aaGun, 2 armour, 2 artilleries, 1 factory and 5 infantry
Germans roll dice for 5 armour, 1 artillery and 1 infantry in Russia, round 1 : 3/7 hits
Russians roll dice for 2 armour, 2 artilleries, 1 fighter and 5 infantry in Russia, round 1 : 3/10 hits
3 infantry owned by the Russians , 1 infantry owned by the Germans , 1 armour owned by the Germans and 1 artillery owned by the Germans lost in Russia
Germans roll dice for 4 armour in Russia, round 2 : 2/4 hits
Russians roll dice for 2 armour, 2 artilleries, 1 fighter and 2 infantry in Russia, round 2 : 3/7 hits
2 infantry owned by the Russians and 3 armour owned by the Germans lost in Russia
1 armour owned by the Germans retreated to Eastern Ukraine
Russians win with 2 armour, 2 artilleries and 1 fighter remaining. Battle score for attacker is -12
Casualties for Germans: 4 armour, 1 artillery and 1 infantry
Casualties for Russians: 5 infantry
Recording Battle StatisticsNon Combat Move - Germans
1 transport moved from 16 Sea Zone to 13 Sea Zone
3 fighters moved from Poland to FrancePlace Units - Germans
1 battleship and 2 submarines placed in 7 Sea ZoneTurn Complete - Germans
Germans collect 32 PUs; end with 32 PUs total
1 unit repaired.Territory Summary for Germans :
East Poland : 1 flag, France : 1 factory, 3 fighters and 4 infantry
Germany : 1 aaGun and 1 factory
Eastern Ukraine : 1 flag, 1 armour
Northwestern Europe : 1 infantry
Norway : 1 infantry
Poland : 2 armour
Ukraine : 1 flag, 7 Sea Zone : 1 battleship and 2 submarines
13 Sea Zone : 1 transportProduction/PUs Summary :
Germans : 32 / 32
Russians : 28 / 31
Japanese : 16 / 20
British : 46 / 46
Italians : 9 / 9
Chinese : 7 / 0
Americans : 40 / 41