Still need to place Chinese units Shin Ji.

Posts made by Ohmss
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RE: Ohmss vs Shin Ji/Pvt.Ryan G40 A+3 TripleA
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RE: AAE40 ohm/esk/gt/hj/kil/
TripleA Turn Summary for game: World War II Europe 1940, version: 2.5
Game History
Round :3
Purchase Units - British
British buy 1 carrier, 1 destroyer and 1 mech_infantry; Remaining resources: 1 PUs;Combat Move - British
1 unit repaired.
Giving bonus movement to units
2 armour, 2 artilleries and 2 infantry moved from Egypt to Alexandria
3 fighters moved from Egypt to Alexandria
1 armour, 1 infantry and 1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 battleship moved from 92 Sea Zone to 97 Sea ZoneCombat - British
Battle in 97 Sea Zone
British attack with 1 battleship
Italians defend with 1 transport
1 transport owned by the Italians lost in 97 Sea Zone
British win with 1 battleship remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
British win with 1 battleship remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Alexandria
British attack with 2 armour, 2 artilleries, 3 fighters and 2 infantry
Italians defend with 1 armour, 1 artillery, 3 infantry and 2 mech_infantrys
British roll dice for 2 armour, 2 artilleries, 3 fighters and 2 infantry in Alexandria, round 1 : 2/9 hits
Italians roll dice for 1 armour, 1 artillery, 3 infantry and 2 mech_infantrys in Alexandria, round 1 : 3/7 hits
2 infantry owned by the British , 1 artillery owned by the British and 2 infantry owned by the Italians lost in Alexandria
British roll dice for 2 armour, 1 artillery and 3 fighters in Alexandria, round 2 : 3/6 hits
Italians roll dice for 1 armour, 1 artillery, 1 infantry and 2 mech_infantrys in Alexandria, round 2 : 1/5 hits
2 mech_infantrys owned by the Italians , 1 artillery owned by the British and 1 infantry owned by the Italians lost in Alexandria
British roll dice for 2 armour and 3 fighters in Alexandria, round 3 : 2/5 hits
Italians roll dice for 1 armour and 1 artillery in Alexandria, round 3 : 1/2 hits
1 armour owned by the British , 1 artillery owned by the Italians and 1 armour owned by the Italians lost in Alexandria
British win, taking Alexandria from Italians with 1 armour and 3 fighters remaining. Battle score for attacker is 7
Casualties for British: 1 armour, 2 artilleries and 2 infantry
Casualties for Italians: 1 armour, 1 artillery, 3 infantry and 2 mech_infantrys
British win with 1 armour and 3 fighters remaining. Battle score for attacker is 7
Casualties for British: 1 armour, 2 artilleries and 2 infantry
Casualties for Italians: 1 armour, 1 artillery, 3 infantry and 2 mech_infantrys
Battle in Anglo Egyptian Sudan
British attack with 1 armour, 1 infantry and 1 mech_infantry
Italians defend with 1 infantry
British roll dice for 1 armour, 1 infantry and 1 mech_infantry in Anglo Egyptian Sudan, round 1 : 1/3 hits
Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 1 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Anglo Egyptian Sudan
British win, taking Anglo Egyptian Sudan from Italians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
British win with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Recording Battle StatisticsNon Combat Move - British
3 fighters moved from Alexandria to Egypt
2 fighters moved from Gibraltar to 98 Sea ZonePlace Units - British
1 carrier placed in 98 Sea Zone
1 mech_infantry placed in Egypt
1 destroyer placed in 106 Sea ZoneTurn Complete - British
British collect 30 PUs; end with 31 PUs totalTerritory Summary for British :
Iceland : 1 airfield
Quebec : 1 armour, 1 factory_minor and 1 infantry
Alexandria : 1 armour
Gibraltar : 1 airfield and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 factory_minor, 3 fighters, 1 harbour and 1 mech_infantry
Union of South Africa : 1 factory_minor and 1 harbour
Ontario : 1 infantry
United Kingdom : 1 aaGun, 1 airfield, 1 factory_major, 1 harbour and 1 infantry
Anglo Egyptian Sudan : 1 armour and 1 mech_infantry
Tanganyika Territory : 1 infantry
106 Sea Zone : 1 destroyer -
RE: Ohmss vs Shin Ji/Pvt.Ryan G40 A+3 TripleA
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :2
Purchase Units - Japanese
Japanese buy 1 factory_minor and 1 harbour; Remaining resources: 5 PUs;Combat Move - Japanese
Giving bonus movement to units
1 artillery, 2 infantry and 1 mech_infantry moved from Chahar to Suiyuyan
2 fighters moved from Kiangsi to Suiyuyan
1 fighter moved from Kiangsi to Suiyuyan
2 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
2 artilleries and 4 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
2 bombers moved from Kwangsi to Yunnan
6 fighters and 5 tactical_bombers moved from Kwangsi to Yunnan
2 fighters and 3 tactical_bombers moved from Kiangsi to Yunnan
1 infantry moved from Okinawa to 19 Sea Zone
1 artillery moved from Kiangsu to 19 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
1 transport moved from 6 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from Jehol to 19 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
1 bomber moved from Japan to Yunnan
3 infantry moved from Hunan to YunnanCombat - Japanese
Battle in Suiyuyan
Japanese attack with 1 artillery, 3 fighters, 2 infantry and 1 mech_infantry
Chinese defend with 1 fighter and 3 infantry
Japanese roll dice for 1 artillery, 3 fighters, 2 infantry and 1 mech_infantry in Suiyuyan, round 1 : 1/7 hits
Chinese roll dice for 1 fighter and 3 infantry in Suiyuyan, round 1 : 2/4 hits
2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
Japanese roll dice for 1 artillery, 3 fighters and 1 mech_infantry in Suiyuyan, round 2 : 4/5 hits
Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 2 : 1/3 hits
1 fighter owned by the Chinese , 2 infantry owned by the Chinese and 1 artillery owned by the Japanese lost in Suiyuyan
Japanese win, taking Suiyuyan from Chinese with 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 9
Casualties for Japanese: 1 artillery and 2 infantry
Casualties for Chinese: 1 fighter and 3 infantry
Japanese win with 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 9
Casualties for Japanese: 1 artillery and 2 infantry
Casualties for Chinese: 1 fighter and 3 infantry
Battle in Yunnan
Japanese attack with 3 bombers, 8 fighters, 3 infantry and 8 tactical_bombers
Chinese defend with 12 infantry
Japanese roll dice for 3 bombers, 8 fighters, 3 infantry and 8 tactical_bombers in Yunnan, round 1 : 8/22 hits
Chinese roll dice for 12 infantry in Yunnan, round 1 : 4/12 hits
2 infantry owned by the Japanese , 1 tactical_bomber owned by the Japanese , 8 infantry owned by the Chinese and 1 fighter owned by the Japanese lost in Yunnan
Japanese roll dice for 3 bombers, 7 fighters, 1 infantry and 7 tactical_bombers in Yunnan, round 2 : 12/18 hits
Chinese roll dice for 4 infantry in Yunnan, round 2 : 1/4 hits
4 infantry owned by the Chinese and 1 fighter owned by the Japanese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 3 bombers, 6 fighters, 1 infantry and 7 tactical_bombers remaining. Battle score for attacker is -1
Casualties for Japanese: 2 fighters, 2 infantry and 1 tactical_bomber
Casualties for Chinese: 12 infantry
Japanese win with 3 bombers, 6 fighters, 1 infantry and 7 tactical_bombers remaining. Battle score for attacker is -1
Casualties for Japanese: 2 fighters, 2 infantry and 1 tactical_bomber
Casualties for Chinese: 12 infantry
Recording Battle StatisticsNon Combat Move - Japanese
2 bombers moved from Yunnan to Siam
3 fighters moved from Yunnan to 36 Sea Zone
3 tactical_bombers moved from Yunnan to 36 Sea Zone
3 fighters and 4 tactical_bombers moved from Yunnan to Siam
1 bomber moved from Yunnan to French Indo China
1 artillery moved from Hunan to Kwangsi
1 battleship and 1 cruiser moved from 6 Sea Zone to 36 Sea Zone
1 transport moved from 6 Sea Zone to 19 Sea Zone
1 aaGun moved from Jehol to 19 Sea Zone
1 infantry moved from Kiangsu to 19 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
1 aaGun moved from 36 Sea Zone to French Indo China
1 infantry moved from 36 Sea Zone to French Indo China
3 fighters moved from Suiyuyan to Chahar
1 infantry moved from Manchuria to KoreaPlace Units - Japanese
1 factory_minor and 1 harbour placed in French Indo ChinaTurn Complete - Japanese
Japanese collect 35 PUs; end with 40 PUs totalTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 infantry
Paulau Island : 1 infantry
Kwangsi : 1 artillery
Korea : 2 infantry
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 5 infantry
Siam : 2 bombers, 3 fighters, 1 infantry and 4 tactical_bombers
Manchuria : 5 infantry
Yunnan : 1 flag, 1 infantry
Suiyuyan : 1 flag, 1 mech_infantry
Kweichow : 1 flag, 2 artilleries and 4 infantry
Hunan : 1 flag, Hopei : 1 flag, 2 infantry
Chahar : 1 flag, 3 fighters
Anhwe : 1 flag, French Indo China : 1 flag, 1 aaGun, 1 armour, 3 artilleries, 1 bomber, 1 factory_minor, 1 harbour and 6 infantry
36 Sea Zone : 2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 3 fighters, 3 tactical_bombers and 5 transports
6 Sea Zone : 3 destroyers and 2 submarinesProduction/PUs Summary :
Germans : 46 / 58
Russians : 37 / 37
Japanese : 35 / 40
Americans : 52 / 52
Chinese : 5 / 15
British : 24 / 30
UK_Pacific : 21 / 21
Italians : 16 / 20
ANZAC : 14 / 24
French : 6 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
RE: Ohmss vs Shin Ji/Pvt.Ryan G40 A+3 TripleA
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :2
Research Technology - Germans
Germans spend 0 on tech rolls
Germans roll 4,2 and gets 0 hitsPurchase Units - Germans
Germans buy 1 battleship, 1 carrier, 1 fighter, 1 tactical_bomber and 2 transports; Remaining resources: 2 PUs;Combat Move - Germans
Giving bonus movement to units
1 fighter moved from Northern Italy to 97 Sea Zone
1 bomber moved from Southern Italy to 109 Sea Zone
1 infantry moved from Norway to 112 Sea Zone
1 armour moved from Western Germany to 112 Sea Zone
1 armour, 1 cruiser, 1 infantry and 1 transport moved from 112 Sea Zone to 111 Sea Zone
1 armour and 1 infantry moved from 111 Sea Zone to Scotland
1 fighter moved from Western Germany to ScotlandCombat - Germans
Battle in 109 Sea Zone
Germans attack with 1 bomber
British defend with 1 transport
1 transport owned by the British lost in 109 Sea Zone
Germans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Germans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 97 Sea Zone
Germans attack with 1 fighter; Italians loiter and taunt with
British defend with 1 transport
1 transport owned by the British lost in 97 Sea Zone
Germans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Germans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Scotland
Germans attack with 1 armour, 1 fighter and 1 infantry
French defend with 1 infantry; British defend with 1 aaGun, 1 airfield and 2 infantry
AA guns fire in Scotland : 0/1 hits
Germans roll dice for 1 cruiser in Scotland, round 1 : 1/1 hits
Germans roll dice for 1 armour, 1 fighter and 1 infantry in Scotland, round 1 : 1/3 hits
British roll dice for 1 aaGun and 3 infantry in Scotland, round 1 : 1/3 hits
1 infantry owned by the British , 1 infantry owned by the Germans and 1 aaGun owned by the British lost in Scotland
Germans roll dice for 1 armour and 1 fighter in Scotland, round 2 : 0/2 hits
British roll dice for 2 infantry in Scotland, round 2 : 0/2 hits
Germans roll dice for 1 armour and 1 fighter in Scotland, round 3 : 2/2 hits
British roll dice for 2 infantry in Scotland, round 3 : 1/2 hits
1 infantry owned by the British , 1 infantry owned by the French and 1 fighter owned by the Germans lost in Scotland
Germans win, taking Scotland from British with 1 armour remaining. Battle score for attacker is 1
Casualties for Germans: 1 fighter and 1 infantry
Casualties for French: 1 infantry
Casualties for British: 1 aaGun and 2 infantry
Germans win with 1 armour remaining. Battle score for attacker is 1
Casualties for Germans: 1 fighter and 1 infantry
Casualties for French: 1 infantry
Casualties for British: 1 aaGun and 2 infantry
Recording Battle StatisticsNon Combat Move - Germans
2 infantry moved from Western Germany to Germany
1 mech_infantry moved from Western Germany to Slovakia Hungary
3 armour moved from France to Western Germany
1 mech_infantry moved from France to Western Germany
1 artillery moved from France to Western Germany
5 infantry moved from Yugoslavia to Romania
2 artilleries moved from Yugoslavia to Romania
1 armour moved from Yugoslavia to Slovakia Hungary
5 infantry moved from Bulgaria to Romania
2 armour moved from France to Germany
1 bomber moved from 109 Sea Zone to Normandy Bordeaux
1 armour and 1 mech_infantry moved from Southern France to Greater Southern Germany
1 submarine moved from 106 Sea Zone to 108 Sea Zone
1 fighter moved from 97 Sea Zone to AlexandriaPlace Units - Germans
1 battleship, 1 carrier and 2 transports placed in 112 Sea Zone
1 fighter and 1 tactical_bomber placed in 112 Sea ZoneTurn Complete - Germans
Germans collect 46 PUs; end with 48 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUsTerritory Summary for Germans :
Alexandria : 1 fighter
Scotland : 1 flag, 1 airfield and 1 armour
Normandy Bordeaux : 1 flag, 1 artillery, 1 bomber, 1 factory_minor, 1 harbour and 1 infantry
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield and 1 factory_minor
Greater Southern Germany : 1 armour and 1 mech_infantry
Slovakia Hungary : 1 armour, 1 artillery, 4 infantry and 1 mech_infantry
Western Germany : 3 aaGuns, 1 airfield, 3 armour, 1 artillery, 1 factory_major, 1 harbour and 1 mech_infantry
Romania : 1 armour, 2 artilleries and 13 infantry
Poland : 1 armour, 2 artilleries and 8 infantry
Germany : 3 aaGuns, 2 armour, 1 factory_major and 2 infantry
Norway : 1 infantry
Denmark : 2 infantry
112 Sea Zone : 1 battleship, 1 carrier, 1 fighter, 1 tactical_bomber and 2 transports
108 Sea Zone : 1 submarine -
RE: Ohmss vs Shin Ji/Pvt.Ryan G40 A+3 TripleA
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :1
Purchase Units - Italians
Italians buy 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
Giving bonus movement to units
1 infantry moved from Tobruk to 96 Sea Zone
1 armour moved from Tobruk to 96 Sea Zone
1 armour, 1 destroyer, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
1 bomber moved from Northern Italy to Greece
1 armour and 1 infantry moved from Northern Italy to 95 Sea Zone
1 armour, 1 cruiser, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 95 Sea Zone to 97 Sea Zone
1 armour and 1 infantry moved from 97 Sea Zone to Greece
1 armour and 2 infantry moved from Albania to Greece
1 artillery, 2 infantry and 1 mech_infantry moved from Tobruk to Alexandria
1 artillery and 1 infantry moved from Libya to Tunisia
1 artillery and 2 infantry moved from Ethiopia to Anglo Egyptian Sudan
Italians take Anglo Egyptian Sudan from British
1 infantry moved from Italian Somaliland to Kenya
Italians take Kenya from British
1 armour and 1 infantry moved from 98 Sea Zone to SyriaCombat - Italians
Battle in Greece
Italians attack with 2 armour, 1 bomber and 3 infantry
Neutral_Allies defend with 4 infantry
Italians roll dice for 1 cruiser in Greece, round 1 : 1/1 hits
Italians roll dice for 2 armour, 1 bomber and 3 infantry in Greece, round 1 : 1/6 hits
Neutral_Allies roll dice for 4 infantry in Greece, round 1 : 0/4 hits
2 infantry owned by the Neutral_Allies lost in Greece
Italians roll dice for 2 armour, 1 bomber and 3 infantry in Greece, round 2 : 1/6 hits
Neutral_Allies roll dice for 2 infantry in Greece, round 2 : 1/2 hits
1 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Greece
Italians roll dice for 2 armour, 1 bomber and 2 infantry in Greece, round 3 : 3/5 hits
Neutral_Allies roll dice for 1 infantry in Greece, round 3 : 0/1 hits
1 infantry owned by the Neutral_Allies lost in Greece
Italians win, taking Greece from Neutral_Allies with 2 armour, 1 bomber and 2 infantry remaining. Battle score for attacker is 9
Casualties for Neutral_Allies: 4 infantry
Casualties for Italians: 1 infantry
Italians win with 2 armour, 1 bomber and 2 infantry remaining. Battle score for attacker is 9
Casualties for Neutral_Allies: 4 infantry
Casualties for Italians: 1 infantry
Battle in Syria
Italians attack with 1 armour and 1 infantry
French defend with 1 infantry
Italians roll dice for 1 armour and 1 infantry in Syria, round 1 : 0/2 hits
French roll dice for 1 infantry in Syria, round 1 : 0/1 hits
Italians roll dice for 1 armour and 1 infantry in Syria, round 2 : 0/2 hits
French roll dice for 1 infantry in Syria, round 2 : 0/1 hits
Italians roll dice for 1 armour and 1 infantry in Syria, round 3 : 1/2 hits
French roll dice for 1 infantry in Syria, round 3 : 1/1 hits
1 infantry owned by the French and 1 infantry owned by the Italians lost in Syria
Italians win, taking Syria from French with 1 armour remaining. Battle score for attacker is 0
Casualties for French: 1 infantry
Casualties for Italians: 1 infantry
Italians win with 1 armour remaining. Battle score for attacker is 0
Casualties for French: 1 infantry
Casualties for Italians: 1 infantry
Battle in Tunisia
Italians attack with 1 artillery and 1 infantry
French defend with 1 infantry
Italians roll dice for 1 artillery and 1 infantry in Tunisia, round 1 : 0/2 hits
French roll dice for 1 infantry in Tunisia, round 1 : 0/1 hits
Italians roll dice for 1 artillery and 1 infantry in Tunisia, round 2 : 1/2 hits
French roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits
1 infantry owned by the French lost in Tunisia
Italians win, taking Tunisia from French with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Italians win with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in Alexandria
Italians attack with 1 artillery, 2 infantry and 1 mech_infantry
British defend with 1 infantry
Italians roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Alexandria, round 1 : 2/4 hits
British roll dice for 1 infantry in Alexandria, round 1 : 0/1 hits
1 infantry owned by the British lost in Alexandria
Italians win, taking Alexandria from British with 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Italians win with 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Recording Battle Statistics
Trigger Italians Conquer France: Setting turns to 1-+ for conditionAttachment_French_1_Liberation attached to French
Trigger Japanese Conquer France: Setting turns to 1-+ for conditionAttachment_French_1_Liberation attached to French
Setting uses for triggers used this phase.Non Combat Move - Italians
1 bomber moved from Greece to Southern Italy
2 infantry moved from Southern Italy to Northern ItalyPlace Units - Italians
1 transport placed in 97 Sea Zone
1 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 15 PUs (1 lost to blockades); end with 15 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUsTerritory Summary for Italians :
Alexandria : 1 flag, 1 artillery, 2 infantry and 1 mech_infantry
Kenya : 1 flag, 1 infantry
Anglo Egyptian Sudan : 1 flag, 1 artillery and 2 infantry
Syria : 1 flag, 1 armour
Tunisia : 1 flag, 1 artillery and 1 infantry
Northern Italy : 2 aaGuns, 2 artilleries, 1 factory_major and 4 infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 1 harbour and 4 infantry
Greece : 1 flag, 2 armour and 2 infantry
97 Sea Zone : 1 cruiser, 1 destroyer, 1 submarine and 2 transports
98 Sea Zone : 1 destroyer and 1 transportProduction/PUs Summary :
Germans : 44 / 73
Russians : 37 / 37
Japanese : 31 / 32
Americans : 52 / 52
Chinese : 9 / 15
British : 26 / 30
UK_Pacific : 21 / 21
Italians : 16 / 20
ANZAC : 10 / 10
French : 6 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
RE: Ohmss vs Shin Ji/Pvt.Ryan G40 A+3 TripleA
@Shin:
Just practice. I’m thinking we’ll reset the game pretty soon. I’ve just found out we should have been inputting each others email addresses into the system. Did you ever get it working?
The email addresses when you start the game are just a depository for the die rolls (which are also stored in the game’s history), I’ve got throwaway folders that I empty after each game or we could make a shared gmail account for it if you guys want.
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RE: Ohmss vs Shin Ji/Pvt.Ryan G40 A+3 TripleA
Guys, I’m having issues with Triple A. I download the map, but it doesn’t show up in my list of playable games. Any clue on how I can fix this? Until then, I think you should just play my turns for me Shin.
Haven’t seen that error. My only suggestion would be to uninstall TripleA, completely delete the directory (and any maps left over), reinstall and redownload map. /shrug
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RE: Ohmss vs Shin Ji/Pvt.Ryan G40 A+3 TripleA
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :1
Politics - Japanese
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to AlliedPurchase Units - Japanese
Japanese buy 1 bomber and 2 transports; Remaining resources: 0 PUs;Combat Move - Japanese
Giving bonus movement to units
1 mech_infantry moved from Manchuria to Chahar
Japanese take Chahar from Chinese
1 artillery and 2 infantry moved from Jehol to Chahar
1 artillery and 3 infantry moved from Shantung to Anhwe
Japanese take Anhwe from Chinese
1 artillery and 3 infantry moved from Kiangsi to Hunan
1 artillery and 3 infantry moved from Kwangsi to Yunnan
1 infantry moved from Siam to French Indo China
Japanese take French Indo China from French
1 fighter and 1 tactical_bomber moved from Kiangsu to Yunnan
2 bombers moved from Japan to Yunnan
1 fighter moved from Formosa to HunanCombat - Japanese
Battle in Hunan
Japanese attack with 1 artillery, 1 fighter and 3 infantry
Chinese defend with 2 infantry
Japanese roll dice for 1 artillery, 1 fighter and 3 infantry in Hunan, round 1 : 2/5 hits
Chinese roll dice for 2 infantry in Hunan, round 1 : 0/2 hits
2 infantry owned by the Chinese lost in Hunan
Japanese win, taking Hunan from Chinese with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Japanese win with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Yunnan
Japanese attack with 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber
Chinese defend with 4 infantry
Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 1 : 1/8 hits
Chinese roll dice for 4 infantry in Yunnan, round 1 : 1/4 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 3/7 hits
Chinese roll dice for 3 infantry in Yunnan, round 2 : 2/3 hits
2 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 3 infantry
Casualties for Chinese: 4 infantry
Japanese win with 1 artillery, 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 3 infantry
Casualties for Chinese: 4 infantry
Recording Battle StatisticsNon Combat Move - Japanese
1 infantry moved from Korea to 6 Sea Zone
1 armour moved from Japan to 6 Sea Zone
1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 artillery moved from Kiangsu to Anhwe
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 infantry moved from Korea to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Kiangsu
1 armour and 1 infantry moved from 36 Sea Zone to French Indo China
3 infantry moved from Kiangsu to Anhwe
1 transport moved from 20 Sea Zone to 6 Sea Zone
1 fighter moved from Korea to Kiangsi
1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 36 Sea Zone
1 cruiser moved from 20 Sea Zone to 36 Sea Zone
2 carriers moved from 6 Sea Zone to 36 Sea Zone
1 fighter moved from Okinawa to Kwangsi
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Kwangsi
2 fighters and 2 tactical_bombers moved from 6 Sea Zone to Kiangsi
1 destroyer and 1 submarine moved from 19 Sea Zone to 6 Sea Zone
1 battleship moved from 19 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
1 fighter moved from Hunan to Kiangsi
1 fighter and 1 tactical_bomber moved from Manchuria to Kwangsi
1 fighter and 1 tactical_bomber moved from Manchuria to Kiangsi
1 artillery and 1 infantry moved from Manchuria to Jehol
1 infantry moved from Korea to Manchuria
1 aaGun moved from Manchuria to Jehol
1 bomber moved from Yunnan to Kwangsi
1 bomber moved from Yunnan to Kwangsi
2 fighters and 2 tactical_bombers moved from Japan to KwangsiPlace Units - Japanese
1 bomber placed in Japan
2 transports placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 32 PUs; end with 32 PUs totalTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 infantry
Paulau Island : 1 infantry
Kwangsi : 2 bombers, 6 fighters and 5 tactical_bombers
Korea : 1 infantry
Kiangsu : 1 artillery and 1 infantry
Kiangsi : 5 fighters and 3 tactical_bombers
Japan : 3 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 1 harbour and 6 infantry
Jehol : 1 aaGun, 1 artillery and 1 infantry
Okinawa : 1 infantry
Siam : 1 infantry
Manchuria : 6 infantry
Yunnan : 1 flag, 1 artillery
Hunan : 1 flag, 1 artillery and 3 infantry
Chahar : 1 flag, 1 artillery, 2 infantry and 1 mech_infantry
Anhwe : 1 flag, 2 artilleries and 6 infantry
French Indo China : 1 flag, 1 armour and 2 infantry
36 Sea Zone : 1 battleship, 3 carriers, 1 cruiser, 1 destroyer and 1 transport
19 Sea Zone : 1 transport
6 Sea Zone : 1 battleship, 1 cruiser, 3 destroyers, 2 submarines and 3 transportsProduction/PUs Summary :
Germans : 44 / 73
Russians : 37 / 37
Japanese : 32 / 32
Americans : 52 / 52
Chinese : 8 / 12
British : 28 / 28
UK_Pacific : 17 / 17
Italians : 10 / 10
ANZAC : 10 / 10
French : 8 / 0
Dutch : 11 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 6 / 0
Neutral_True : 18 / 0 -
RE: Ohmss vs Shin Ji/Pvt.Ryan G40 A+3 TripleA
@Shin:
You know what, after looking at the initial attack setup, I would have made the same scramble decisions. I realize that this is Pvt.Ryan’s call, though. We should probably ask in the future. We can post partial turns in TripleA, right?
As far as partial turns, AFAIK you can only post at the end of your turn. Since this is just practice, we can probably just use our best judgment on what the other person would do. If they disagree that part of the turn can be rerolled. For the tournament, though, we’ll probably have to send PMs to ask on scrambling/kamikaze/etc.
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RE: Ohmss vs Shin Ji/Pvt.Ryan G40 A+3 TripleA
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :1
Research Technology - Germans
Germans spend 10 on tech rolls
Germans roll 4,5 and gets 0 hitsPurchase Units - Germans
Germans buy 1 armour, 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Germans
Giving bonus movement to units
1 battleship moved from 113 Sea Zone to 111 Sea Zone
1 submarine moved from 124 Sea Zone to 111 Sea Zone
1 submarine moved from 117 Sea Zone to 106 Sea Zone
1 submarine moved from 118 Sea Zone to 106 Sea Zone
1 submarine moved from 108 Sea Zone to 109 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Germany to 93 Sea Zone
1 fighter moved from Holland Belgium to 110 Sea Zone
3 armour and 2 infantry moved from Holland Belgium to France
1 artillery and 3 infantry moved from Western Germany to France
3 mech_infantrys moved from Western Germany to France
2 armour moved from Greater Southern Germany to France
1 tactical_bomber moved from Germany to 110 Sea Zone
1 artillery and 2 infantry moved from Holland Belgium to Normandy Bordeaux
1 artillery moved from Holland Belgium to France
1 fighter moved from Norway to 111 Sea Zone
2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
1 armour moved from Slovakia Hungary to Yugoslavia
1 bomber moved from Germany to 93 Sea Zone
1 bomber moved from Germany to 111 Sea Zone
1 fighter moved from Slovakia Hungary to Southern France
1 tactical_bomber moved from Poland to France
1 mech_infantry moved from Western Germany to Southern France
1 armour moved from Greater Southern Germany to Southern France
1 submarine moved from 103 Sea Zone to 110 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Germany to 110 Sea Zone
1 tactical_bomber moved from Western Germany to 109 Sea Zone
Game Loaded
Japanese are now being played by: Human
Germans are now being played by: Human
French is now being played by: Human
British are now being played by: Human
Chinese are now being played by: Human
Dutch is now being played by: Human
Neutral_Axis are now being played by: Human
Neutral_Allies are now being played by: Human
ANZAC is now being played by: Human
Russians are now being played by: Human
Mongolians are now being played by: Human
UK_Pacific is now being played by: Human
Neutral_True is now being played by: Human
Italians are now being played by: Human
Americans are now being played by: HumanCombat - Germans
British scrambles 1 units out of United Kingdom to defend against the attack in 109 Sea Zone
British scrambles 2 units out of United Kingdom to defend against the attack in 110 Sea Zone
British scrambles 1 units out of Scotland to defend against the attack in 111 Sea Zone
Battle in 109 Sea Zone
Germans attack with 1 submarine and 1 tactical_bomber
British defend with 1 destroyer, 1 fighter and 1 transport
Germans roll dice for 1 submarine in 109 Sea Zone, round 1 : 1/1 hits
Germans roll dice for 1 tactical_bomber in 109 Sea Zone, round 1 : 0/1 hits
British roll dice for 1 destroyer, 1 fighter and 1 transport in 109 Sea Zone, round 1 : 1/2 hits
1 destroyer owned by the British and 1 submarine owned by the Germans lost in 109 Sea Zone
Germans roll dice for 1 tactical_bomber in 109 Sea Zone, round 2 : 1/1 hits
British roll dice for 1 fighter and 1 transport in 109 Sea Zone, round 2 : 1/1 hits
1 tactical_bomber owned by the Germans and 1 fighter owned by the British lost in 109 Sea Zone
British win with 1 transport remaining. Battle score for attacker is 1
Casualties for Germans: 1 submarine and 1 tactical_bomber
Casualties for British: 1 destroyer and 1 fighter
Battle in 110 Sea Zone
Germans attack with 2 fighters, 1 submarine and 2 tactical_bombers
French defend with 1 cruiser and 1 fighter; British defend with 1 battleship, 1 cruiser and 1 fighter
Germans roll dice for 1 submarine in 110 Sea Zone, round 1 : 1/1 hits
Units damaged: 1 battleship owned by the British
Germans roll dice for 2 fighters and 2 tactical_bombers in 110 Sea Zone, round 1 : 3/4 hits
British roll dice for 2 fighters in 110 Sea Zone, round 1 : 2/2 hits
British roll dice for 1 battleship and 2 cruisers in 110 Sea Zone, round 1 : 1/3 hits
1 cruiser owned by the French , 1 cruiser owned by the British , 1 tactical_bomber owned by the Germans , 1 fighter owned by the French , 1 fighter owned by the Germans and 1 submarine owned by the Germans lost in 110 Sea Zone
Germans roll dice for 1 fighter and 1 tactical_bomber in 110 Sea Zone, round 2 : 2/2 hits
British roll dice for 1 battleship and 1 fighter in 110 Sea Zone, round 2 : 2/2 hits
1 tactical_bomber owned by the Germans , 1 fighter owned by the British , 1 battleship owned by the British and 1 fighter owned by the Germans lost in 110 Sea Zone
British win with no units remaining. Battle score for attacker is 16
Casualties for Germans: 2 fighters, 1 submarine and 2 tactical_bombers
Casualties for French: 1 cruiser and 1 fighter
Casualties for British: 1 battleship, 1 cruiser and 1 fighter
Germans win with no units remaining. Battle score for attacker is 16
Casualties for Germans: 2 fighters, 1 submarine and 2 tactical_bombers
Casualties for French: 1 cruiser and 1 fighter
Casualties for British: 1 battleship, 1 cruiser and 1 fighter
Battle in 111 Sea Zone
Germans attack with 1 battleship, 1 bomber, 1 fighter and 1 submarine
British defend with 1 battleship, 1 cruiser, 1 destroyer and 1 fighter
Germans roll dice for 1 submarine in 111 Sea Zone, round 1 : 1/1 hits
Units damaged: 1 battleship owned by the British
Germans roll dice for 1 battleship, 1 bomber and 1 fighter in 111 Sea Zone, round 1 : 2/3 hits
British roll dice for 1 battleship, 1 cruiser, 1 destroyer and 1 fighter in 111 Sea Zone, round 1 : 3/4 hits
Units damaged: 1 battleship owned by the Germans
1 cruiser owned by the British , 1 fighter owned by the Germans , 1 destroyer owned by the British and 1 submarine owned by the Germans lost in 111 Sea Zone
Germans roll dice for 1 battleship and 1 bomber in 111 Sea Zone, round 2 : 1/2 hits
British roll dice for 1 battleship and 1 fighter in 111 Sea Zone, round 2 : 1/2 hits
1 fighter owned by the British and 1 battleship owned by the Germans lost in 111 Sea Zone
Germans roll dice for 1 bomber in 111 Sea Zone, round 3 : 1/1 hits
British roll dice for 1 battleship in 111 Sea Zone, round 3 : 1/1 hits
1 bomber owned by the Germans and 1 battleship owned by the British lost in 111 Sea Zone
British win with no units remaining. Battle score for attacker is 2
Casualties for Germans: 1 battleship, 1 bomber, 1 fighter and 1 submarine
Casualties for British: 1 battleship, 1 cruiser, 1 destroyer and 1 fighter
Germans win with no units remaining. Battle score for attacker is 2
Casualties for Germans: 1 battleship, 1 bomber, 1 fighter and 1 submarine
Casualties for British: 1 battleship, 1 cruiser, 1 destroyer and 1 fighter
Battle in Normandy Bordeaux
Germans attack with 1 artillery and 2 infantry
French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 artillery and 2 infantry in Normandy Bordeaux, round 1 : 2/3 hits
French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 1 : 1/2 hits
1 infantry owned by the French , 1 infantry owned by the Germans and 1 artillery owned by the French lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from French with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for French: 1 artillery and 1 infantry
Germans win with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for French: 1 artillery and 1 infantry
Battle in Southern France
Germans attack with 1 armour, 1 fighter and 1 mech_infantry
French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 armour, 1 fighter and 1 mech_infantry in Southern France, round 1 : 2/3 hits
French roll dice for 1 artillery and 1 infantry in Southern France, round 1 : 0/2 hits
1 infantry owned by the French and 1 artillery owned by the French lost in Southern France
Germans win, taking Southern France from French with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 7
Casualties for French: 1 artillery and 1 infantry
Germans win with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 7
Casualties for French: 1 artillery and 1 infantry
Battle in 93 Sea Zone
Germans attack with 1 bomber, 1 fighter and 1 tactical_bomber
French defend with 1 cruiser and 1 destroyer
Germans roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 93 Sea Zone, round 1 : 1/3 hits
French roll dice for 1 cruiser and 1 destroyer in 93 Sea Zone, round 1 : 1/2 hits
1 destroyer owned by the French and 1 fighter owned by the Germans lost in 93 Sea Zone
Germans roll dice for 1 bomber and 1 tactical_bomber in 93 Sea Zone, round 2 : 2/2 hits
French roll dice for 1 cruiser in 93 Sea Zone, round 2 : 1/1 hits
1 cruiser owned by the French and 1 tactical_bomber owned by the Germans lost in 93 Sea Zone
Germans win with 1 bomber remaining. Battle score for attacker is -1
Casualties for Germans: 1 fighter and 1 tactical_bomber
Casualties for French: 1 cruiser and 1 destroyer
Germans win with 1 bomber remaining. Battle score for attacker is -1
Casualties for Germans: 1 fighter and 1 tactical_bomber
Casualties for French: 1 cruiser and 1 destroyer
Battle in 106 Sea Zone
Germans attack with 2 submarines
British defend with 1 destroyer and 1 transport
Germans roll dice for 2 submarines in 106 Sea Zone, round 1 : 1/2 hits
British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the British lost in 106 Sea Zone
1 transport owned by the British lost in 106 Sea Zone
Germans roll dice for 2 submarines in 106 Sea Zone, round 2 : 0/2 hits
Germans win, taking 106 Sea Zone from Neutral with 2 submarines remaining. Battle score for attacker is 15
Casualties for British: 1 destroyer and 1 transport
Germans win with 2 submarines remaining. Battle score for attacker is 15
Casualties for British: 1 destroyer and 1 transport
Battle in France
Germans attack with 5 armour, 2 artilleries, 5 infantry, 3 mech_infantrys and 1 tactical_bomber
French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry; British defend with 1 armour and 1 artillery
AA guns fire in France : 1/1 hits
1 tactical_bomber owned by the Germans lost in France
Germans roll dice for 5 armour, 2 artilleries, 5 infantry and 3 mech_infantrys in France, round 1 : 5/15 hits
French roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 1 : 4/11 hits
4 infantry owned by the French , 4 infantry owned by the Germans and 1 aaGun owned by the French lost in France
Germans roll dice for 5 armour, 2 artilleries, 1 infantry and 3 mech_infantrys in France, round 2 : 6/11 hits
French roll dice for 2 armour, 2 artilleries, 1 fighter and 2 infantry in France, round 2 : 3/7 hits
2 infantry owned by the French , 1 armour owned by the French , 1 armour owned by the British , 1 infantry owned by the Germans , 1 artillery owned by the British , 1 artillery owned by the French and 2 mech_infantrys owned by the Germans lost in France
Germans roll dice for 5 armour, 2 artilleries and 1 mech_infantry in France, round 3 : 3/8 hits
French roll dice for 1 fighter in France, round 3 : 1/1 hits
1 fighter owned by the French and 1 artillery owned by the Germans lost in France
Germans captures 19PUs while taking French capital
Germans converts factory_major into different units
Germans win, taking France from French with 5 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 15
Casualties for Germans: 1 artillery, 5 infantry, 2 mech_infantrys and 1 tactical_bomber
Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry
Casualties for British: 1 armour and 1 artillery
Germans win with 5 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 15
Casualties for Germans: 1 artillery, 5 infantry, 2 mech_infantrys and 1 tactical_bomber
Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry
Casualties for British: 1 armour and 1 artillery
Battle in Yugoslavia
Germans attack with 1 armour, 2 artilleries and 6 infantry
Neutral_Allies defend with 5 infantry
Germans roll dice for 1 armour, 2 artilleries and 6 infantry in Yugoslavia, round 1 : 3/9 hits
Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 1 : 0/5 hits
3 infantry owned by the Neutral_Allies lost in Yugoslavia
Germans roll dice for 1 armour, 2 artilleries and 6 infantry in Yugoslavia, round 2 : 3/9 hits
Neutral_Allies roll dice for 2 infantry in Yugoslavia, round 2 : 1/2 hits
1 infantry owned by the Germans and 2 infantry owned by the Neutral_Allies lost in Yugoslavia
Germans win, taking Yugoslavia from Neutral_Allies with 1 armour, 2 artilleries and 5 infantry remaining. Battle score for attacker is 12
Casualties for Neutral_Allies: 5 infantry
Casualties for Germans: 1 infantry
Germans win with 1 armour, 2 artilleries and 5 infantry remaining. Battle score for attacker is 12
Casualties for Neutral_Allies: 5 infantry
Casualties for Germans: 1 infantry
Recording Battle Statistics
Trigger Germans Conquer France: Setting turns to 1-+ for conditionAttachment_French_1_Liberation attached to French
Setting uses for triggers used this phase.Non Combat Move - Germans
1 infantry moved from Romania to Bulgaria
Germans take Bulgaria from Neutral_Axis
1 infantry moved from Norway to Finland
Germans take Finland from Neutral_Axis
2 infantry moved from Germany to 114 Sea Zone
1 cruiser, 2 infantry and 1 transport moved from 114 Sea Zone to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Western Germany
1 bomber moved from 93 Sea Zone to Southern Italy
1 fighter moved from Southern France to Northern Italy
4 infantry moved from Germany to Poland
4 infantry moved from Germany to Slovakia Hungary
1 infantry moved from Germany to Poland
2 artilleries moved from Germany to Poland
1 artillery moved from Germany to Slovakia Hungary
2 infantry moved from Slovakia Hungary to RomaniaPlace Units - Germans
1 armour, 1 fighter and 1 mech_infantry placed in Western GermanyTurn Complete - Germans
Germans collect 44 PUs; end with 63 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 73 PUsTerritory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Southern France : 1 flag, 1 armour, 1 factory_minor, 1 harbour and 1 mech_infantry
France : 1 flag, 1 airfield, 5 armour, 1 artillery, 1 factory_minor and 1 mech_infantry
Slovakia Hungary : 1 artillery and 4 infantry
Western Germany : 3 aaGuns, 1 airfield, 1 armour, 1 factory_major, 1 fighter, 1 harbour, 2 infantry and 1 mech_infantry
Romania : 1 armour and 3 infantry
Poland : 1 armour, 2 artilleries and 8 infantry
Germany : 3 aaGuns and 1 factory_major
Norway : 2 infantry
Denmark : 2 infantry
Northern Italy : 1 fighter
Southern Italy : 1 bomber
112 Sea Zone : 1 cruiser and 1 transport -
RE: AAE40 ohm/esk/gt/hj/kil/
Hey… the summary would’t post because it said the password was not correct… but there is no password. Can you pull that and post it before France moves?
The save is after the US turn is already finished so it can’t be posted, but you can still view what happened in the History (in the program). So your save will be fine for France to pick up from.
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RE: GARGANTUA'S $200 TOURNAMENT OF EXTRA DEATH AND PAIN (TripleA Only) 2xELIMINATION
@Shin:
I’d be happy to join On Her Majesty’s Secret Service’s team. I don’t really qualify as a newbie to AA, though I am a TripleA noob.
Hey Shin Ji.
Sorry, I just saw your post. I was going to rope in the girlfriend to learn how to play for this (which would’ve guaranteed a last place seat), but if you and Pvt. Ryan want to join in on O.H.M.S.S. I’d be more than happy to have you. Fair warning, I’m new to global (though I have played 40 Europe and Pacific), and would only consider my skill level average compared to the amazing players I’ve seen on here!
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RE: AAE40 ohm/esk/gt/hj/kil/
TripleA Turn Summary for game: World War II Europe 1940, version: 2.5
Game History
Round :2
Purchase Units - British
British buy 1 armour and 2 fighters; Remaining resources: 1 PUs;Combat Move - British
Giving bonus movement to units
1 destroyer moved from 81 Sea Zone to 97 Sea ZoneCombat - British
Battle in 97 Sea Zone
British attack with 1 destroyer
Italians defend with 2 transports
2 transports owned by the Italians lost in 97 Sea Zone
British win, taking 97 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 14
Casualties for Italians: 2 transports
British win with 1 destroyer remaining. Battle score for attacker is 14
Casualties for Italians: 2 transports
Recording Battle StatisticsNon Combat Move - British
1 infantry moved from Rhodesia to Tanganyika Territory
1 infantry moved from Rhodesia to Belgian Congo
1 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
1 cruiser moved from 88 Sea Zone to 92 Sea Zone
1 fighter moved from Gibraltar to Egypt
2 fighters moved from United Kingdom to Gibraltar
1 infantry moved from Eastern Persia to Persia
British take Persia from Neutral_Allies
1 infantry moved from Anglo Egyptian Sudan to EgyptPlace Units - British
1 armour and 2 fighters placed in EgyptTurn Complete - British
British collect 28 PUs (2 lost to blockades); end with 29 PUs totalTerritory Summary for British :
Belgian Congo : 1 armour, 1 infantry and 1 mech_infantry
Iceland : 1 airfield
Quebec : 1 armour, 1 factory_minor and 1 infantry
Gibraltar : 1 airfield, 2 fighters and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 2 armour, 2 artilleries, 1 factory_minor, 3 fighters, 1 harbour and 2 infantry
Union of South Africa : 1 factory_minor and 1 harbour
Ontario : 1 infantry
United Kingdom : 1 aaGun, 1 airfield, 1 factory_major, 1 harbour and 1 infantry
Tanganyika Territory : 1 infantry -
RE: AAE40 ohm/esk/gt/hj/kil/
Java error. Had to restart and edit to reflect previous turn’s results.
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RE: AAE40 ohm/esk/gt/hj/kil/
TripleA Turn Summary for game: World War II Europe 1940, version: 2.5
Game History
Round :1
Purchase Units - British
British buy 1 armour, 1 factory_minor, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - British
Giving bonus movement to units
Turning on Edit Mode
EDIT: British player Removing units owned by PlayerID named:Germans from 112 Sea Zone: 1 battleship
EDIT: British player Adding units owned by PlayerID named:British to 112 Sea Zone: 1 battleship
EDIT: British player Removing units owned by PlayerID named:British from 111 Sea Zone: 1 battleship
EDIT: British player Adding units owned by PlayerID named:British to 110 Sea Zone: 1 cruiser
EDIT: British player Removing units owned by PlayerID named:British from 111 Sea Zone: 1 cruiser
EDIT: British player Removing units owned by PlayerID named:Germans from 109 Sea Zone: 1 submarine
EDIT: British player Removing units owned by PlayerID named:British from 110 Sea Zone: 1 destroyer
EDIT: British player Adding units owned by PlayerID named:British to 109 Sea Zone: 1 destroyer
EDIT: British player Removing units owned by PlayerID named:British from 110 Sea Zone: 1 battleship
EDIT: British player Adding units owned by PlayerID named:British to 92 Sea Zone: 1 battleship
EDIT: British player Removing units owned by PlayerID named:British from 98 Sea Zone: 1 cruiser
EDIT: British player Removing units owned by PlayerID named:British from Alexandria: 1 fighter
EDIT: British player Removing units owned by PlayerID named:Italians from 97 Sea Zone: 1 destroyer
EDIT: British player Removing units owned by PlayerID named:Germans from 113 Sea Zone: 1 transport
EDIT: British player Removing units owned by PlayerID named:British from United Kingdom: 1 fighter
EDIT: British player Adding units owned by PlayerID named:British to Gibraltar: 1 fighter
EDIT: Turning off Edit Mode
Game Loaded
Neutral_Axis are now being played by: Human
Neutral_Allies are now being played by: Human
Germans are now being played by: Human
French is now being played by: Human
British are now being played by: Human
Russians are now being played by: Human
Neutral_True is now being played by: Human
Italians are now being played by: Human
Americans are now being played by: HumanCombat - British
British creates battle in territory 109 Sea Zone
Recording Battle StatisticsNon Combat Move - British
1 cruiser moved from 85 Sea Zone to 88 Sea Zone
1 destroyer moved from 71 Sea Zone to 81 Sea Zone
2 infantry moved from Union of South Africa to Rhodesia
1 armour, 1 artillery and 1 infantry moved from Alexandria to Egypt
1 infantry moved from Egypt to 98 Sea Zone
1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Greece
British take Greece from Neutral_Allies
1 infantry moved from West India to Eastern Persia
British take Eastern Persia from Neutral_Allies
1 carrier, 1 destroyer and 1 tactical_bomber moved from 91 Sea Zone to 96 Sea ZonePlace Units - British
1 armour and 1 mech_infantry placed in Union of South Africa
1 factory_minor placed in Egypt
1 transport placed in 110 Sea ZoneTurn Complete - British
British collect 27 PUs (4 lost to blockades); end with 27 PUs totalTerritory Summary for British :
Iceland : 1 airfield
Quebec : 1 armour, 1 factory_minor and 1 infantry
Alexandria : 1 infantry
Gibraltar : 1 airfield, 1 fighter and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 armour, 2 artilleries, 1 factory_minor, 1 harbour and 1 infantry
Union of South Africa : 1 armour, 1 factory_minor, 1 harbour and 1 mech_infantry
Ontario : 1 infantry
United Kingdom : 1 aaGun, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 1 infantry
Anglo Egyptian Sudan : 1 infantry
Rhodesia : 2 infantry
112 Sea Zone : 1 battleship
96 Sea Zone : 1 carrier, 1 destroyer and 1 tactical_bomber -
RE: GARGANTUA'S $200 TOURNAMENT OF EXTRA DEATH AND PAIN (TripleA Only) 2xELIMINATION
On Her Majesty’s Secret Service (Ohmss + <aa newbie=“”>+ <maybe another=“”>)
Can’t add the full list. Keeps flagging my posts as spam for some reason.</maybe></aa>
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RE: GARGANTUA'S $200 TOURNAMENT OF EXTRA DEATH AND PAIN (TripleA Only) 2xELIMINATION
1. Dairy Qyrn (Cow + Veqryn)
2. Transatlantic Alliance Of Evil (Ol’ Blood&Guts + P@nther)
3. Onward! Triple Defrosted Tuna Team (Techroll42 + Noll + Mayday 8 )
4. Unknown Team Name (Alexgreat + Me1945 + Trajan)
5. The Long Dark Tea Time of the Soul (Eskander + + <aa newbie=“”>+ <maybe another=“”>)
6. Unknown Team Name (Axisplaya + Pomme + Septimus)
7. Team BoldDutch (Boldfresh + DutchmanD)
8. Doctors of Death (Coorran + Vance+ Questioneer)
9. Unknown Team Name (Nothing to see here + Mister Green + Gully)
10. Team MountainHIGH ( Builder Chris + SeththeNewb)
11. Unknown Team Name (wheatbeer + Jercules and/or kilroynothere)
12. Unterhund-505/47 (Djensen + U-505)
13. Unknown Team Name (Enigmatic Decay +�� ?�� �� )
14. Voldveteen Bunnies (Bunnies P wrath + Vold)
15. Unknown Team Name (Kurt Godel + Fingolfin + Mababa)
16. On Her Majesty’s Secret Service (Ohmss + <aa newbie=“”>+ <maybe another=“”>)
17.
18.
19.
20.</maybe></aa></maybe></aa>Added. Maybe my post won’t get flagged as spam this time. /shrug
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RE: GARGANTUA'S $200 TOURNAMENT OF EXTRA DEATH AND PAIN (TripleA Only) 2xELIMINATION
1. Dairy Qyrn (Cow + Veqryn)
2. Transatlantic Alliance Of Evil (Ol’ Blood&Guts + P@nther)
3. Onward! Triple Defrosted Tuna Team (Techroll42 + Noll + Mayday 8 )
4. Unknown Team Name (Alexgreat + Me1945 + Trajan)
5. The Long Dark Tea Time of the Soul (Eskander + + <aa newbie=“”>+ <maybe another=“”>)
6. Unknown Team Name (Axisplaya + Pomme + Septimus)
7. Team BoldDutch (Boldfresh + DutchmanD)
8. Doctors of Death (Coorran + Vance+ Questioneer)
9. Unknown Team Name (Nothing to see here + Mister Green + Gully)
10. Team MountainHIGH ( Builder Chris + SeththeNewb)
11. Unknown Team Name (wheatbeer + Jercules and/or kilroynothere)
12. Unterhund-505/47 (Djensen + U-505)
13. Unknown Team Name (Enigmatic Decay +�� ?�� �� )
14. Voldveteen Bunnies (Bunnies P wrath + Vold)
15. Unknown Team Name (Kurt Godel + Fingolfin + Mababa)
16. On Her Majesty’s Secret Service (Ohmss + <a&a newbie=“”>+ <maybe another=“”>)
17.
18.
19.
20.</maybe></a&a></maybe></aa> -
RE: GARGANTUA'S $200 TOURNAMENT OF EXTRA DEATH AND PAIN (TripleA Only) 2xELIMINATION
1. Dairy Qyrn (Cow + Veqryn)
2. Transatlantic Alliance Of Evil (Ol’ Blood&Guts + P@nther)
3. Onward! Triple Defrosted Tuna Team (Techroll42 + Noll + Mayday 8 )
4. Unknown Team Name (Alexgreat + Me1945 + Trajan)
5. The Long Dark Tea Time of the Soul (Eskander + + <aa newbie=“”>+ <maybe another=“”>)
6. Unknown Team Name (Axisplaya + Pomme + Septimus)
7. Team BoldDutch (Boldfresh + DutchmanD)
8. Doctors of Death (Coorran + Vance+ Questioneer)
9. Unknown Team Name (Nothing to see here + Mister Green + Gully)
10. Team MountainHIGH ( Builder Chris + SeththeNewb)
11. Unknown Team Name (wheatbeer + Jercules and/or kilroynothere)
12. Unterhund-505/47 (Djensen + U-505)
13. Unknown Team Name (Enigmatic Decay +�� ?�� �� )
14. Voldveteen Bunnies (Bunnies P wrath + Vold)
15. Unknown Team Name (Kurt Godel + Fingolfin + Mababa)
16. On Her Majesty’s Secret Service (Ohmss + <aa newbie=“”>+ <maybe another=“”>)
17.
18.
19.
20.</maybe></aa></maybe></aa> -
RE: TFB Ohm/GT vs Esk/Heav/Kil AAC
TripleA Turn Summary for game: World War II Classic, version: 1.6.2
Game History
Round :3
Research Technology - Germans
Germans spend 20 on tech rolls
Germans roll 6,6,3,2 and gets 2 hits
Germans discover Rockets Advance and Heavy BomberActivate Technology - Germans
Germans activating Rockets Advance and Heavy BomberPurchase Units - Germans
Germans buy 2 bombers and 1 fighter; Remaining resources: 3 PUs;Combat Move - Germans
1 infantry moved from Syria Jordan to East Mediteranean Sea Zone
1 infantry moved from East Mediteranean Sea Zone to Anglo Sudan Egypt
2 fighters moved from Karelia S.S.R. to North Sea Zone
1 fighter moved from West Europe to French West Africa
1 infantry moved from Algeria to French West Africa
1 infantry moved from Ukraine S.S.R. to Caucasus
1 armour moved from Russia to Kazakh S.S.R.
Germans take Kazakh S.S.R. from Russians
1 armour moved from Kazakh S.S.R. to Persia
Germans take Persia from British
2 armour moved from Russia to Yakut S.S.R.
Germans take Novosibirsk from Russians
2 armour moved from Karelia S.S.R. to Evenki National Okrug
4 armour moved from Russia to Sinkiang
2 armour moved from Karelia S.S.R. to Caucasus
1 armour moved from Karelia S.S.R. to Caucasus
1 fighter moved from Germany to North Sea Zone
1 bomber moved from Karelia S.S.R. to United KingdomCombat - Germans
Strategic bombing raid in United Kingdom
AA guns fire in United Kingdom : 0/1 hits
AA raid costs 4 PUs
Battle in Evenki National Okrug
Germans attack with 2 armour
Russians defend with 1 infantry
Germans roll dice for 2 armour in Evenki National Okrug, round 1 : 1/2 hits
Russians roll dice for 1 infantry in Evenki National Okrug, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 armour owned by the Germans lost in Evenki National Okrug
Germans win, taking Evenki National Okrug from Russians with 1 armour remaining. Battle score for attacker is -2
Casualties for Germans: 1 armour
Casualties for Russians: 1 infantry
Germans win with 1 armour remaining. Battle score for attacker is -2
Casualties for Germans: 1 armour
Casualties for Russians: 1 infantry
Battle in Yakut S.S.R.
Germans attack with 2 armour
Russians defend with 2 infantry
Germans roll dice for 2 armour in Yakut S.S.R., round 1 : 0/2 hits
Russians roll dice for 2 infantry in Yakut S.S.R., round 1 : 0/2 hits
Germans roll dice for 2 armour in Yakut S.S.R., round 2 : 1/2 hits
Russians roll dice for 2 infantry in Yakut S.S.R., round 2 : 0/2 hits
1 infantry owned by the Russians lost in Yakut S.S.R.
Germans roll dice for 2 armour in Yakut S.S.R., round 3 : 1/2 hits
Russians roll dice for 1 infantry in Yakut S.S.R., round 3 : 1/1 hits
1 infantry owned by the Russians and 1 armour owned by the Germans lost in Yakut S.S.R.
Germans win, taking Yakut S.S.R. from Russians with 1 armour remaining. Battle score for attacker is 1
Casualties for Germans: 1 armour
Casualties for Russians: 2 infantry
Germans win with 1 armour remaining. Battle score for attacker is 1
Casualties for Germans: 1 armour
Casualties for Russians: 2 infantry
Battle in Caucasus
Germans attack with 3 armour and 1 infantry
Russians defend with 3 infantry
Germans roll dice for 3 armour and 1 infantry in Caucasus, round 1 : 3/4 hits
Russians roll dice for 3 infantry in Caucasus, round 1 : 1/3 hits
3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Caucasus
Germans win, taking Caucasus from Russians with 3 armour remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Russians: 3 infantry
Germans win with 3 armour remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Russians: 3 infantry
Battle in North Sea Zone
Germans attack with 3 fighters
British defend with 2 submarines and 1 transport
Germans roll dice for 3 fighters in North Sea Zone, round 1 : 2/3 hits
British roll dice for 1 transport in North Sea Zone, round 1 : 0/1 hits
1 transport owned by the British and 1 submarine owned by the British lost in North Sea Zone
1 submarine owned by the British retreated to West Spain Sea Zone
Germans win with 3 fighters remaining. Battle score for attacker is 16
Casualties for British: 1 submarine and 1 transport
Germans win with 3 fighters remaining. Battle score for attacker is 16
Casualties for British: 1 submarine and 1 transport
Battle in French West Africa
Germans attack with 1 fighter and 1 infantry
Americans defend with 2 infantry
Germans roll dice for 1 fighter and 1 infantry in French West Africa, round 1 : 0/2 hits
British roll dice for 2 infantry in French West Africa, round 1 : 0/2 hits
Germans roll dice for 1 fighter and 1 infantry in French West Africa, round 2 : 0/2 hits
British roll dice for 2 infantry in French West Africa, round 2 : 1/2 hits
1 infantry owned by the Germans lost in French West Africa
retreated to French West Africa
British win with 2 infantry remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry
Battle in Anglo Sudan Egypt
Germans attack with 1 infantry
British defend with 1 infantry
Germans roll dice for 1 battleship in Anglo Sudan Egypt, round 1 : 0/1 hits
Germans roll dice for 1 infantry in Anglo Sudan Egypt, round 1 : 0/1 hits
British roll dice for 1 infantry in Anglo Sudan Egypt, round 1 : 0/1 hits
Germans roll dice for 1 infantry in Anglo Sudan Egypt, round 2 : 0/1 hits
British roll dice for 1 infantry in Anglo Sudan Egypt, round 2 : 0/1 hits
Germans roll dice for 1 infantry in Anglo Sudan Egypt, round 3 : 0/1 hits
British roll dice for 1 infantry in Anglo Sudan Egypt, round 3 : 0/1 hits
Germans roll dice for 1 infantry in Anglo Sudan Egypt, round 4 : 0/1 hits
British roll dice for 1 infantry in Anglo Sudan Egypt, round 4 : 0/1 hits
Germans roll dice for 1 infantry in Anglo Sudan Egypt, round 5 : 0/1 hits
British roll dice for 1 infantry in Anglo Sudan Egypt, round 5 : 0/1 hits
Germans roll dice for 1 infantry in Anglo Sudan Egypt, round 6 : 0/1 hits
British roll dice for 1 infantry in Anglo Sudan Egypt, round 6 : 0/1 hits
Germans roll dice for 1 infantry in Anglo Sudan Egypt, round 7 : 0/1 hits
British roll dice for 1 infantry in Anglo Sudan Egypt, round 7 : 1/1 hits
1 infantry owned by the Germans lost in Anglo Sudan Egypt
British win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry
Battle in Sinkiang
Germans attack with 4 armour
Americans defend with 1 factory, 1 fighter and 2 infantry
Germans roll dice for 4 armour in Sinkiang, round 1 : 0/4 hits
Americans roll dice for 1 fighter and 2 infantry in Sinkiang, round 1 : 1/3 hits
1 armour owned by the Germans lost in Sinkiang
Germans roll dice for 3 armour in Sinkiang, round 2 : 2/3 hits
Americans roll dice for 1 fighter and 2 infantry in Sinkiang, round 2 : 1/3 hits
1 armour owned by the Germans and 2 infantry owned by the Americans lost in Sinkiang
Germans roll dice for 2 armour in Sinkiang, round 3 : 0/2 hits
Americans roll dice for 1 fighter in Sinkiang, round 3 : 0/1 hits
Germans roll dice for 2 armour in Sinkiang, round 4 : 1/2 hits
Americans roll dice for 1 fighter in Sinkiang, round 4 : 1/1 hits
1 fighter owned by the Americans and 1 armour owned by the Germans lost in Sinkiang
Germans win, taking Sinkiang from Americans with 1 armour remaining. Battle score for attacker is 3
Casualties for Germans: 3 armour
Casualties for Americans: 1 fighter and 2 infantry
Germans win with 1 armour remaining. Battle score for attacker is 3
Casualties for Germans: 3 armour
Casualties for Americans: 1 fighter and 2 infantry
Recording Battle StatisticsNon Combat Move - Germans
2 armour moved from Karelia S.S.R. to Germany
3 fighters moved from North Sea Zone to West Europe
1 fighter moved from French West Africa to French Equatorial Africa
1 bomber moved from United Kingdom to West Europe
1 infantry moved from Germany to West Europe
1 aaGun moved from Karelia S.S.R. to Finland Norway
1 aaGun moved from Russia to Karelia S.S.R.
British lost 4 PUs to rocket attack by GermansPlace Units - Germans
2 bombers and 1 fighter placed in GermanyTurn Complete - Germans
Germans collect 61 PUs; end with 64 PUs totalTerritory Summary for Germans :
Caucasus : 1 flag, 3 armour
Congo : 1 flag, Evenki National Okrug : 1 flag, 1 armour
Finland Norway : 1 aaGun
French Equatorial Africa : 1 flag, 1 fighter
Germany : 1 aaGun, 2 armour, 2 bombers, 1 factory and 1 fighter
Italian East Africa : 1 flag, Karelia S.S.R. : 1 flag, 1 aaGun and 1 factory
Kazakh S.S.R. : 1 flag, Novosibirsk : 1 flag, Persia : 1 flag, 1 armour
Russia : 1 flag, 1 factory
Sinkiang : 1 flag, 1 armour and 1 factory
South Europe : 1 aaGun and 1 factory
Syria Jordan : 1 flag, 1 infantry
West Europe : 1 aaGun, 1 bomber, 3 fighters and 3 infantry
Yakut S.S.R. : 1 flag, 1 armour
East Mediteranean Sea Zone : 1 battleship and 1 transportProduction/PUs Summary :
Russians : 0 / 0
Germans : 61 / 64
British : 25 / 19
Japanese : 29 / 29
Americans : 32 / 36