Axis & Allies .org Forums
    • Home
    • Categories
    • Recent
    • Popular
    • Users
    • Register
    • Login
    1. Home
    2. Ohmss
    3. Posts
    • Profile
    • Following 0
    • Followers 0
    • Topics 1
    • Posts 144
    • Best 0
    • Controversial 0
    • Groups 0

    Posts made by Ohmss

    • RE: XDAP-01 Dominators (Axis) vs. The Little Threats

      TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6

      Game History

      Round :9

      Politics - Italians
                  Game Loaded
                      Japanese are now being played by: Human
                      Germans are now being played by: Human
                      French is now being played by: Human
                      British are now being played by: Human
                      Chinese are now being played by: Human
                      Dutch is now being played by: Human
                      Neutral_Axis are now being played by: Human
                      Neutral_Allies are now being played by: Human
                      ANZAC is now being played by: Human
                      Russians are now being played by: Human
                      Mongolians are now being played by: Human
                      UK_Pacific is now being played by: Human
                      Italians are now being played by: Human
                      Neutral_True is now being played by: Human
                      Americans are now being played by: Human

      Purchase Units - Italians
                  Italians buy 1 armour, 1 cruiser, 1 infantry and 1 submarine; Remaining resources: 1 PUs;

      Combat Move - Italians
                  Giving bonus movement to units
                  1 armour moved from Gibraltar to 92 Sea Zone
                  1 armour and 1 transport moved from 92 Sea Zone to 98 Sea Zone
                  1 armour moved from 98 Sea Zone to Syria
                  1 fighter moved from Alexandria to 81 Sea Zone

      Combat - Italians
                  Italians creates battle in territory 97 Sea Zone
                  Battle in 81 Sea Zone
                      Italians attack with 1 fighter
                      British defend with 3 transports
                          3 transports owned by the British lost in 81 Sea Zone
                      Italians win, taking 97 Sea Zone from British, taking Syria from French with 1 fighter remaining. Battle score for attacker is 21
                      Casualties for British: 3 transports
                      Italians win with 1 fighter remaining. Battle score for attacker is 21
                      Casualties for British: 3 transports
                  Recording Battle Statistics

      Non Combat Move - Italians
                  1 fighter moved from 81 Sea Zone to Iraq
                  2 destroyers moved from 95 Sea Zone to 92 Sea Zone
                  1 transport moved from 92 Sea Zone to 97 Sea Zone
                  1 destroyer moved from 97 Sea Zone to 92 Sea Zone

      Place Units - Italians
                  1 cruiser and 1 submarine placed in 93 Sea Zone
                  1 armour and 1 infantry placed in Southern Italy

      Turn Complete - Italians
                  Italians collect 18 PUs; end with 19 PUs total
                  Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs
                  Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs

      Territory Summary for Italians :

      Alexandria : 1 flag,    Gibraltar : 1 flag, 1 harbour
          Normandy Bordeaux : 1 flag, 1 aaGun, 1 factory_minor and 1 harbour
          Southern France : 1 flag, 1 aaGun, 1 factory_minor and 1 harbour
          Syria : 1 flag, 1 armour
          Northern Italy : 1 aaGun and 1 factory_major
          Southern Italy : 1 aaGun, 1 airfield, 1 armour, 1 factory_minor, 1 harbour and 1 infantry

      posted in Tournaments
      OhmssO
      Ohmss
    • RE: XDAP-01 Dominators (Axis) vs. The Little Threats

      TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6

      Game History

      Round :9

      Purchase Units - Japanese
                  Japanese buy 2 armour, 1 carrier, 1 mech_infantry and 1 transport; Remaining resources: 1 PUs;

      Combat Move - Japanese
                  Giving bonus movement to units
                  1 infantry moved from Novosibirsk to Tsinghai
                        Japanese take Tsinghai from Chinese
                  1 armour moved from Kiangsu to Shantung
                  1 armour moved from Kiangsu to Chahar
                  1 artillery moved from Anhwe to Jehol
                        Japanese take Jehol from Chinese
                  2 fighters and 2 tactical_bombers moved from Kiangsu to Shantung
                  2 bombers, 1 fighter and 1 tactical_bomber moved from Kiangsu to Hunan
                  1 armour moved from Kwangsi to Shan State
                        Japanese take French Indo China from French
                        Japanese take Shan State from UK_Pacific
                  1 armour moved from Kwangsi to Siam
                        Japanese take Siam from UK_Pacific
                  2 armour moved from Kwangtung to Hunan
                  1 armour moved from Kwangtung to Yunnan
                  1 armour moved from Kiangsu to Hunan
                  1 artillery moved from Borneo to 43 Sea Zone
                  1 artillery and 1 transport moved from 43 Sea Zone to 41 Sea Zone
                  1 artillery moved from 41 Sea Zone to Sumatra
                  1 tactical_bomber moved from Kiangsu to Hunan

      Combat - Japanese
                  Battle in Sumatra
                      Japanese attack with 1 artillery
                      ANZAC defend with 1 infantry
                          Japanese roll dice for 1 artillery in Sumatra, round 1 :  1/1 hits
                          ANZAC roll dice for 1 infantry in Sumatra, round 1 :  0/1 hits
                          1 infantry owned by the ANZAC lost in Sumatra
                      Japanese win, taking Sumatra from ANZAC with 1 artillery remaining. Battle score for attacker is 3
                      Casualties for ANZAC: 1 infantry
                      Japanese win with 1 artillery remaining. Battle score for attacker is 3
                      Casualties for ANZAC: 1 infantry
                  Battle in Yunnan
                      Japanese attack with 1 armour
                      British defend with 1 infantry
                          Japanese roll dice for 1 armour in Yunnan, round 1 :  0/1 hits
                          Chinese roll dice for 1 infantry in Yunnan, round 1 :  1/1 hits
                          1 armour owned by the Japanese lost in Yunnan
                      Chinese win with 1 infantry remaining. Battle score for attacker is -6
                      Casualties for Japanese: 1 armour
                  Battle in Hunan
                      Japanese attack with 3 armour, 2 bombers, 1 fighter and 2 tactical_bombers
                      Chinese defend with 1 artillery and 8 infantry
                          Japanese roll dice for 3 armour, 2 bombers, 1 fighter and 2 tactical_bombers in Hunan, round 1 :  4/8 hits
                          Chinese roll dice for 1 artillery and 8 infantry in Hunan, round 1 :  0/9 hits
                          4 infantry owned by the Chinese lost in Hunan
                          Japanese roll dice for 3 armour, 2 bombers, 1 fighter and 2 tactical_bombers in Hunan, round 2 :  7/8 hits
                          Chinese roll dice for 1 artillery and 4 infantry in Hunan, round 2 :  2/5 hits
                          1 artillery owned by the Chinese , 2 armour owned by the Japanese and 4 infantry owned by the Chinese lost in Hunan
                      Japanese win, taking Hunan from Chinese with 1 armour, 2 bombers, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 16
                      Casualties for Japanese: 2 armour
                      Casualties for Chinese: 1 artillery and 8 infantry
                      Japanese win with 1 armour, 2 bombers, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 16
                      Casualties for Japanese: 2 armour
                      Casualties for Chinese: 1 artillery and 8 infantry
                  Battle in Chahar
                      Japanese attack with 1 armour
                      Russians defend with 1 infantry
                          Japanese roll dice for 1 armour in Chahar, round 1 :  0/1 hits
                          Chinese roll dice for 1 infantry in Chahar, round 1 :  0/1 hits
                          Japanese roll dice for 1 armour in Chahar, round 2 :  1/1 hits
                          Chinese roll dice for 1 infantry in Chahar, round 2 :  1/1 hits
                          1 infantry owned by the Russians and 1 armour owned by the Japanese lost in Chahar
                      Chinese win with no units remaining. Battle score for attacker is -3
                      Casualties for Japanese: 1 armour
                      Casualties for Russians: 1 infantry
                      Japanese win with no units remaining. Battle score for attacker is -3
                      Casualties for Japanese: 1 armour
                      Casualties for Russians: 1 infantry
                  Battle in Shantung
                      Japanese attack with 1 armour, 2 fighters and 2 tactical_bombers
                      Chinese defend with 1 infantry
                          Japanese roll dice for 1 armour, 2 fighters and 2 tactical_bombers in Shantung, round 1 :  2/5 hits
                          Chinese roll dice for 1 infantry in Shantung, round 1 :  0/1 hits
                          1 infantry owned by the Chinese lost in Shantung
                      Japanese win, taking Shantung from Chinese with 1 armour, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
                      Casualties for Chinese: 1 infantry
                      Japanese win with 1 armour, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
                      Casualties for Chinese: 1 infantry
                  Recording Battle Statistics
                  Game Loaded
                      Japanese are now being played by: Human
                      Germans are now being played by: Human
                      French is now being played by: Human
                      British are now being played by: Human
                      Chinese are now being played by: Human
                      Dutch is now being played by: Human
                      Neutral_Axis are now being played by: Human
                      Neutral_Allies are now being played by: Human
                      ANZAC is now being played by: Human
                      Russians are now being played by: Human
                      UK_Pacific is now being played by: Human
                      Mongolians are now being played by: Human
                      Italians are now being played by: Human
                      Neutral_True is now being played by: Human
                      Americans are now being played by: Human

      Non Combat Move - Japanese
                  1 fighter and 1 tactical_bomber moved from Shantung to 6 Sea Zone
                  1 fighter and 1 tactical_bomber moved from Shantung to Japan
                  1 bomber, 1 fighter and 2 tactical_bombers moved from Hunan to Kwangtung
                  1 bomber moved from Hunan to Kwangtung

      Place Units - Japanese
                  1 armour and 1 mech_infantry placed in Kwangtung
                  Japanese undo move 1.
                  1 armour and 1 mech_infantry placed in Kwangtung
                  1 armour placed in Japan
                  1 carrier and 1 transport placed in 6 Sea Zone

      Turn Complete - Japanese
                  Japanese collect 44 PUs (3 lost to blockades); end with 45 PUs total

      Territory Summary for Japanese :

      Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
          Iwo Jima : 1 infantry
          Paulau Island : 1 infantry
          Shantung : 1 armour
          Kiangsu : 1 factory_minor
          Japan : 3 aaGuns, 1 airfield, 1 armour, 1 factory_major, 1 fighter, 1 harbour, 1 infantry and 1 tactical_bomber
          Jehol : 1 artillery
          Siam : 1 armour
          Hunan : 1 flag, 1 armour
          Hopei : 1 flag,    Tsinghai : 1 flag, 1 infantry
          Anhwe : 1 flag,    Shan State : 1 flag, 1 armour
          Borneo : 1 flag,    Kwangtung : 1 flag, 1 armour, 2 bombers, 1 factory_minor, 1 fighter, 1 harbour, 1 mech_infantry and 2 tactical_bombers
          Philippines : 1 flag, 1 airfield and 1 harbour
          Evenkiyskiy : 1 flag,    Timguska : 1 flag,    Kazakhstan : 1 flag,    French Indo China : 1 flag,    Celebes : 1 flag, 1 infantry
          Sumatra : 1 flag, 1 artillery
          41 Sea Zone : 1 transport

      posted in Tournaments
      OhmssO
      Ohmss
    • RE: XDAP-01 Dominators (Axis) vs. The Little Threats

      @Little_Boot:

      Here’s ANZAC’s combat move, what order do you want to lose things in?

      CV/Tac Bomber/Ftr

      posted in Tournaments
      OhmssO
      Ohmss
    • RE: XDAP-01 Dominators (Axis) vs. The Little Threats

      TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6

      Game History

      Round :8

      Purchase Units - Italians
                  Italians buy 3 destroyers; Remaining resources: 0 PUs;

      Combat Move - Italians
                  Giving bonus movement to units
                  2 fighters moved from Southern Italy to 98 Sea Zone
                  1 armour moved from Southern Italy to 97 Sea Zone
                  1 armour and 2 infantry moved from Northern Italy to 97 Sea Zone
                  2 armour, 2 infantry and 2 transports moved from 97 Sea Zone to 92 Sea Zone
                  2 armour and 2 infantry moved from 92 Sea Zone to Gibraltar

      Combat - Italians
                  Battle in Gibraltar
                      Italians attack with 2 armour and 2 infantry
                      British defend with 1 harbour; Americans defend with 2 artilleries and 2 infantry
                          Italians roll dice for 2 armour and 2 infantry in Gibraltar, round 1 :  2/4 hits
                          British roll dice for 2 artilleries and 2 infantry in Gibraltar, round 1 :  0/4 hits
                          2 infantry owned by the Americans lost in Gibraltar
                          Italians roll dice for 2 armour and 2 infantry in Gibraltar, round 2 :  1/4 hits
                          British roll dice for 2 artilleries in Gibraltar, round 2 :  2/2 hits
                          1 artillery owned by the Americans and 2 infantry owned by the Italians lost in Gibraltar
                          Italians roll dice for 2 armour in Gibraltar, round 3 :  2/2 hits
                          British roll dice for 1 artillery in Gibraltar, round 3 :  1/1 hits
                          1 artillery owned by the Americans and 1 armour owned by the Italians lost in Gibraltar
                      Italians win, taking Gibraltar from British with 1 armour remaining. Battle score for attacker is 2
                      Casualties for Italians: 1 armour and 2 infantry
                      Casualties for Americans: 2 artilleries and 2 infantry
                      Italians win with 1 armour remaining. Battle score for attacker is 2
                      Casualties for Italians: 1 armour and 2 infantry
                      Casualties for Americans: 2 artilleries and 2 infantry
                  Battle in 98 Sea Zone
                      Italians attack with 2 fighters
                      French defend with 1 destroyer; British defend with 2 destroyers
                          Italians roll dice for 2 fighters in 98 Sea Zone, round 1 :  1/2 hits
                          British roll dice for 3 destroyers in 98 Sea Zone, round 1 :  0/3 hits
                          1 destroyer owned by the French lost in 98 Sea Zone
                          Italians roll dice for 2 fighters in 98 Sea Zone, round 2 :  2/2 hits
                          British roll dice for 2 destroyers in 98 Sea Zone, round 2 :  1/2 hits
                          1 fighter owned by the Italians and 2 destroyers owned by the British lost in 98 Sea Zone
                      Italians win with 1 fighter remaining. Battle score for attacker is 14
                      Casualties for French: 1 destroyer
                      Casualties for British: 2 destroyers
                      Casualties for Italians: 1 fighter
                      Italians win with 1 fighter remaining. Battle score for attacker is 14
                      Casualties for French: 1 destroyer
                      Casualties for British: 2 destroyers
                      Casualties for Italians: 1 fighter
                  Recording Battle Statistics

      Non Combat Move - Italians
                  1 fighter moved from 98 Sea Zone to Alexandria

      Place Units - Italians
                  2 destroyers placed in 95 Sea Zone
                  1 destroyer placed in 97 Sea Zone

      Turn Complete - Italians
                  Italians collect 18 PUs; end with 18 PUs total
                  Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs
                  Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs

      Territory Summary for Italians :

      Alexandria : 1 flag, 1 fighter
          Gibraltar : 1 flag, 1 armour and 1 harbour
          Normandy Bordeaux : 1 flag, 1 aaGun, 1 factory_minor and 1 harbour
          Southern France : 1 flag, 1 aaGun, 1 factory_minor and 1 harbour
          Northern Italy : 1 aaGun and 1 factory_major
          Southern Italy : 1 aaGun, 1 airfield, 1 factory_minor and 1 harbour
          95 Sea Zone : 2 destroyers

      posted in Tournaments
      OhmssO
      Ohmss
    • RE: XDAP-01 Dominators (Axis) vs. The Little Threats

      DISREGARD LAST TURN’S SAVE FILE.

      I must’ve done Japan’s turn while looking at Garg’s file. It does not change Japan’s moves or actions so I have edited the turn results into Boot’s save. Rolls will be available in the previous save file if they need to be viewed and I apologize for the error.

      J8.tsvg

      posted in Tournaments
      OhmssO
      Ohmss
    • RE: XDAP-01 Dominators (Axis) vs. The Little Threats

      TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6

      Game History

      Round :8

      Purchase Units - Japanese
                  Japanese buy 6 armour; Remaining resources: 0 PUs;

      Combat Move - Japanese
                  Giving bonus movement to units
                  2 armour moved from Kiangsu to Kwangsi
                  1 armour moved from Kwangtung to Kwangsi
                  1 infantry moved from Kwangtung to Kwangsi
                  2 fighters and 2 tactical_bombers moved from Kiangsi to Kwangsi
                  1 infantry moved from Kiangsi to 20 Sea Zone
                  1 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
                  1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
                  1 infantry moved from 44 Sea Zone to Celebes
                        Japanese take Celebes from UK_Pacific
                  1 transport moved from 36 Sea Zone to 35 Sea Zone
                  1 artillery moved from Philippines to 35 Sea Zone
                  1 artillery and 1 transport moved from 35 Sea Zone to 43 Sea Zone
                  1 artillery moved from 43 Sea Zone to Borneo
                  1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Borneo
                  1 carrier moved from 35 Sea Zone to 44 Sea Zone
                  1 fighter moved from Kiangsu to Hunan
                  2 bombers moved from Kiangsi to Hunan
                  Game Loaded
                      Japanese are now being played by: Human
                      Germans are now being played by: Human
                      French is now being played by: Human
                      British are now being played by: Human
                      Chinese are now being played by: Human
                      Dutch is now being played by: Human
                      Neutral_Axis are now being played by: Human
                      Neutral_Allies are now being played by: Human
                      ANZAC is now being played by: Human
                      Russians are now being played by: Human
                      UK_Pacific is now being played by: Human
                      Mongolians are now being played by: Human
                      Italians are now being played by: Human
                      Neutral_True is now being played by: Human
                      Americans are now being played by: Human

      Combat - Japanese
                  Battle in Borneo
                      Japanese attack with 1 artillery, 1 fighter and 1 tactical_bomber
                      ANZAC defend with 1 artillery and 1 infantry
                          Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Borneo, round 1 :  1/3 hits
                          UK_Pacific roll dice for 1 artillery and 1 infantry in Borneo, round 1 :  1/2 hits
                          1 infantry owned by the ANZAC and 1 fighter owned by the Japanese lost in Borneo
                          Japanese roll dice for 1 artillery and 1 tactical_bomber in Borneo, round 2 :  2/2 hits
                          UK_Pacific roll dice for 1 artillery in Borneo, round 2 :  0/1 hits
                          1 artillery owned by the ANZAC lost in Borneo
                      Japanese win, taking Borneo from UK_Pacific with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is -3
                      Casualties for Japanese: 1 fighter
                      Casualties for ANZAC: 1 artillery and 1 infantry
                      Japanese win with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is -3
                      Casualties for Japanese: 1 fighter
                      Casualties for ANZAC: 1 artillery and 1 infantry
                  Battle in Hunan
                      Japanese attack with 2 bombers and 1 fighter
                      Chinese defend with 1 artillery and 2 infantry
                          Japanese roll dice for 2 bombers and 1 fighter in Hunan, round 1 :  2/3 hits
                          Chinese roll dice for 1 artillery and 2 infantry in Hunan, round 1 :  1/3 hits
                          2 infantry owned by the Chinese and 1 fighter owned by the Japanese lost in Hunan
                          Japanese roll dice for 2 bombers in Hunan, round 2 :  1/2 hits
                          Chinese roll dice for 1 artillery in Hunan, round 2 :  0/1 hits
                          1 artillery owned by the Chinese lost in Hunan
                      Japanese win with 2 bombers remaining. Battle score for attacker is 0
                      Casualties for Japanese: 1 fighter
                      Casualties for Chinese: 1 artillery and 2 infantry
                      Japanese win with 2 bombers remaining. Battle score for attacker is 0
                      Casualties for Japanese: 1 fighter
                      Casualties for Chinese: 1 artillery and 2 infantry
                  Battle in Kwangsi
                      Japanese attack with 3 armour, 2 fighters, 1 infantry and 2 tactical_bombers
                      British defend with 6 infantry
                          Japanese roll dice for 3 armour, 2 fighters, 1 infantry and 2 tactical_bombers in Kwangsi, round 1 :  6/8 hits
                          Chinese roll dice for 6 infantry in Kwangsi, round 1 :  2/6 hits
                          6 infantry owned by the British , 1 armour owned by the Japanese and 1 infantry owned by the Japanese lost in Kwangsi
                      Japanese win, taking Kwangsi from Chinese with 2 armour, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 9
                      Casualties for Japanese: 1 armour and 1 infantry
                      Casualties for British: 6 infantry
                      Japanese win with 2 armour, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 9
                      Casualties for Japanese: 1 armour and 1 infantry
                      Casualties for British: 6 infantry
                  Recording Battle Statistics
                  Game Loaded
                      Japanese are now being played by: Human
                      Germans are now being played by: Human
                      French is now being played by: Human
                      British are now being played by: Human
                      Chinese are now being played by: Human
                      Dutch is now being played by: Human
                      Neutral_Axis are now being played by: Human
                      Neutral_Allies are now being played by: Human
                      ANZAC is now being played by: Human
                      Russians are now being played by: Human
                      UK_Pacific is now being played by: Human
                      Mongolians are now being played by: Human
                      Italians are now being played by: Human
                      Neutral_True is now being played by: Human
                      Americans are now being played by: Human

      Non Combat Move - Japanese
                  2 fighters and 2 tactical_bombers moved from Kwangsi to Kiangsu
                  1 tactical_bomber moved from Borneo to 44 Sea Zone
                  1 fighter moved from Philippines to 44 Sea Zone
                  2 bombers moved from Hunan to Kiangsu
                  1 fighter and 2 tactical_bombers moved from Philippines to Kiangsu

      Place Units - Japanese
                  3 armour placed in Kiangsu
                  3 armour placed in Kwangtung

      Turn Complete - Japanese
                  Japanese collect 34 PUs; end with 34 PUs total

      Territory Summary for Japanese :

      Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
          Iwo Jima : 1 infantry
          Paulau Island : 1 infantry
          Kwangsi : 2 armour
          Kiangsu : 3 armour, 2 bombers, 1 factory_minor, 3 fighters and 4 tactical_bombers
          Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 1 infantry
          Suiyuyan : 1 flag,    Kansu : 1 flag,    Hopei : 1 flag,    Borneo : 1 flag, 1 artillery
          Kwangtung : 1 flag, 3 armour, 1 factory_minor and 1 harbour
          Philippines : 1 flag, 1 airfield and 1 harbour
          Timguska : 1 flag,    Kazakhstan : 1 flag,    Celebes : 1 flag, 1 infantry
          44 Sea Zone : 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport
          43 Sea Zone : 1 transport

      posted in Tournaments
      OhmssO
      Ohmss
    • RE: XDAP-01 Dominators (Axis) vs. The Little Threats

      Also I’d prefer not to see outside influence directly in an official tournament game. I don’t think that qualifies as fair play.

      posted in Tournaments
      OhmssO
      Ohmss
    • RE: XDAP-01 Dominators (Axis) vs. The Little Threats

      I, also, am not convinced this is in the bag. I’m looking forward to this turn.

      posted in Tournaments
      OhmssO
      Ohmss
    • RE: XDAP-01 Dominators (Axis) vs. The Little Threats

      TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6

      Game History

      Round :7

      Purchase Units - Italians
                  Italians buy 1 armour, 2 fighters and 2 infantry; Remaining resources: 0 PUs;

      Combat Move - Italians
                  Giving bonus movement to units
                  2 submarines moved from 93 Sea Zone to 91 Sea Zone
                  1 cruiser moved from 93 Sea Zone to 98 Sea Zone
                  1 armour and 1 infantry moved from Southern Italy to 97 Sea Zone
                  1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
                  1 infantry moved from Northern Italy to 97 Sea Zone
                  1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
                  1 bomber moved from Southern Italy to Egypt
                  1 armour and 2 infantry moved from 98 Sea Zone to Egypt

      Combat - Italians
                  Battle in 91 Sea Zone
                      Italians attack with 2 submarines
                      Americans defend with 3 destroyers and 3 transports
                          Italians roll dice for 2 submarines in 91 Sea Zone, round 1 :  1/2 hits
                          Americans roll dice for 3 destroyers and 3 transports in 91 Sea Zone, round 1 :  2/3 hits
                          1 destroyer owned by the Americans and 2 submarines owned by the Italians lost in 91 Sea Zone
                      Americans win with 2 destroyers and 3 transports remaining. Battle score for attacker is -4
                      Casualties for Italians: 2 submarines
                      Casualties for Americans: 1 destroyer
                  Battle in Egypt
                      Italians attack with 1 armour, 1 bomber and 2 infantry
                      British defend with 1 armour, 1 artillery, 1 harbour and 2 infantry
                          Italians roll dice for 1 cruiser in Egypt, round 1 :  0/1 hits
                          Italians roll dice for 1 armour, 1 bomber and 2 infantry in Egypt, round 1 :  2/4 hits
                          British roll dice for 1 armour, 1 artillery and 2 infantry in Egypt, round 1 :  2/4 hits
                          2 infantry owned by the British and 2 infantry owned by the Italians lost in Egypt
                          Italians roll dice for 1 armour and 1 bomber in Egypt, round 2 :  2/2 hits
                          British roll dice for 1 armour and 1 artillery in Egypt, round 2 :  2/2 hits
                          1 armour owned by the British , 1 artillery owned by the British , 1 armour owned by the Italians and 1 bomber owned by the Italians lost in Egypt
                      British win with no units remaining. Battle score for attacker is -8
                      Casualties for British: 1 armour, 1 artillery and 2 infantry
                      Casualties for Italians: 1 armour, 1 bomber and 2 infantry
                      Italians win with no units remaining. Battle score for attacker is -8
                      Casualties for British: 1 armour, 1 artillery and 2 infantry
                      Casualties for Italians: 1 armour, 1 bomber and 2 infantry
                  Recording Battle Statistics

      Non Combat Move - Italians
                  1 destroyer moved from 94 Sea Zone to 92 Sea Zone
                  1 aaGun moved from Northern Italy to Southern Italy
                  1 aaGun moved from Southern France to Normandy Bordeaux
                  1 armour moved from Normandy Bordeaux to Northern Italy

      Place Units - Italians
                  1 armour and 2 fighters placed in Southern Italy
                  2 infantry placed in Northern Italy

      Turn Complete - Italians
                  Italians collect 19 PUs; end with 19 PUs total
                  Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs

      Territory Summary for Italians :

      Alexandria : 1 flag,    Normandy Bordeaux : 1 flag, 1 aaGun, 1 factory_minor and 1 harbour
          Southern France : 1 flag, 1 aaGun, 1 factory_minor and 1 harbour
          Tunisia : 1 flag,    Northern Italy : 1 aaGun, 1 armour, 1 factory_major and 2 infantry
          Southern Italy : 1 aaGun, 1 airfield, 1 armour, 1 factory_minor, 2 fighters and 1 harbour

      posted in Tournaments
      OhmssO
      Ohmss
    • RE: XDAP-01 Dominators (Axis) vs. The Little Threats

      I’m also from the area. Canton-ite here! 20 minutes north of Marietta.

      posted in Tournaments
      OhmssO
      Ohmss
    • RE: XDAP-01 Dominators (Axis) vs. The Little Threats

      TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6

      Game History

      Round :7

      Purchase Units - Japanese
                  Japanese buy 3 armour, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs;

      Combat Move - Japanese
                  Giving bonus movement to units
                  5 fighters and 4 tactical_bombers moved from Kiangsi to Kwangsi
                  1 artillery and 1 infantry moved from Kwangtung to Kwangsi
                  1 armour and 1 infantry moved from Japan to 6 Sea Zone
                  1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
                  1 armour and 1 infantry moved from 36 Sea Zone to Kwangsi
                  2 bombers moved from Kiangsi to 37 Sea Zone
                  1 carrier, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone
                  Game Loaded
                      Japanese are now being played by: Human
                      Germans are now being played by: Human
                      French is now being played by: Human
                      British are now being played by: Human
                      Chinese are now being played by: Human
                      Dutch is now being played by: Human
                      Neutral_Axis are now being played by: Human
                      Neutral_Allies are now being played by: Human
                      ANZAC is now being played by: Human
                      Russians are now being played by: Human
                      UK_Pacific is now being played by: Human
                      Mongolians are now being played by: Human
                      Italians are now being played by: Human
                      Neutral_True is now being played by: Human
                      Americans are now being played by: Human

      Combat - Japanese
                  Battle in 35 Sea Zone
                      Japanese attack with 1 carrier, 1 fighter and 1 tactical_bomber
                      ANZAC defend with 1 cruiser and 2 destroyers
                          Japanese roll dice for 1 carrier, 1 fighter and 1 tactical_bomber in 35 Sea Zone, round 1 :  2/2 hits
                          ANZAC roll dice for 1 cruiser and 2 destroyers in 35 Sea Zone, round 1 :  0/3 hits
                          2 destroyers owned by the ANZAC lost in 35 Sea Zone
                          Japanese roll dice for 1 carrier, 1 fighter and 1 tactical_bomber in 35 Sea Zone, round 2 :  0/2 hits
                          ANZAC roll dice for 1 cruiser in 35 Sea Zone, round 2 :  0/1 hits
                          Japanese roll dice for 1 carrier, 1 fighter and 1 tactical_bomber in 35 Sea Zone, round 3 :  1/2 hits
                          ANZAC roll dice for 1 cruiser in 35 Sea Zone, round 3 :  0/1 hits
                          1 cruiser owned by the ANZAC lost in 35 Sea Zone
                      Japanese win, taking 35 Sea Zone from ANZAC with 1 carrier, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 28
                      Casualties for ANZAC: 1 cruiser and 2 destroyers
                      Japanese win with 1 carrier, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 28
                      Casualties for ANZAC: 1 cruiser and 2 destroyers
                  Battle in 37 Sea Zone
                      Japanese attack with 2 bombers
                      ANZAC defend with 1 destroyer and 1 transport
                          Japanese roll dice for 2 bombers in 37 Sea Zone, round 1 :  2/2 hits
                          ANZAC roll dice for 1 destroyer and 1 transport in 37 Sea Zone, round 1 :  0/1 hits
                          1 transport owned by the ANZAC and 1 destroyer owned by the ANZAC lost in 37 Sea Zone
                      Japanese win with 2 bombers remaining. Battle score for attacker is 15
                      Casualties for ANZAC: 1 destroyer and 1 transport
                      Japanese win with 2 bombers remaining. Battle score for attacker is 15
                      Casualties for ANZAC: 1 destroyer and 1 transport
                  Battle in Kwangsi
                      Japanese attack with 1 armour, 1 artillery, 5 fighters, 2 infantry and 4 tactical_bombers
                      British defend with 1 armour, 2 artilleries, 1 fighter and 6 infantry
                          Japanese roll dice for 1 armour, 1 artillery, 5 fighters, 2 infantry and 4 tactical_bombers in Kwangsi, round 1 :  6/13 hits
                          Chinese roll dice for 1 armour, 2 artilleries, 1 fighter and 6 infantry in Kwangsi, round 1 :  3/10 hits
                          6 infantry owned by the British , 2 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Kwangsi
                          Japanese roll dice for 1 armour, 5 fighters and 4 tactical_bombers in Kwangsi, round 2 :  5/10 hits
                          Chinese roll dice for 1 armour, 2 artilleries and 1 fighter in Kwangsi, round 2 :  1/4 hits
                          1 armour owned by the British , 2 artilleries owned by the British , 1 fighter owned by the British and 1 fighter owned by the Japanese lost in Kwangsi
                      Japanese win, taking Kwangsi from Chinese with 1 armour, 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 22
                      Casualties for Japanese: 1 artillery, 1 fighter and 2 infantry
                      Casualties for British: 1 armour, 2 artilleries, 1 fighter and 6 infantry
                      Japanese win with 1 armour, 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 22
                      Casualties for Japanese: 1 artillery, 1 fighter and 2 infantry
                      Casualties for British: 1 armour, 2 artilleries, 1 fighter and 6 infantry
                  Recording Battle Statistics

      Non Combat Move - Japanese
                  2 fighters and 2 tactical_bombers moved from Kwangsi to Philippines
                  2 fighters and 2 tactical_bombers moved from Kwangsi to Kiangsi
                  1 infantry moved from Anhwe to Kiangsi
                  1 artillery moved from Kweichow to Anhwe
                  1 infantry moved from Shensi to Kweichow
                  2 bombers moved from 37 Sea Zone to Kiangsi

      Place Units - Japanese
                  1 transport placed in 20 Sea Zone
                  1 armour and 1 infantry placed in Kwangtung
                  2 armour and 1 fighter placed in Kiangsu

      Turn Complete - Japanese
                  Japanese collect 36 PUs; end with 36 PUs total

      Territory Summary for Japanese :

      Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
          Iwo Jima : 1 infantry
          Paulau Island : 1 infantry
          Kwangsi : 1 armour
          Kiangsu : 2 armour, 1 factory_minor and 1 fighter
          Kiangsi : 2 bombers, 2 fighters, 1 infantry and 2 tactical_bombers
          Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 1 infantry
          Shensi : 1 flag,    Suiyuyan : 1 flag,    Kweichow : 1 flag, 1 infantry
          Kansu : 1 flag,    Hopei : 1 flag,    Tsinghai : 1 flag,    Chahar : 1 flag,    Anhwe : 1 flag, 1 artillery
          Kwangtung : 1 flag, 1 armour, 1 factory_minor, 1 harbour and 1 infantry
          Philippines : 1 flag, 1 airfield, 1 artillery, 2 fighters, 1 harbour and 2 tactical_bombers
          Evenkiyskiy : 1 flag, 1 infantry
          Timguska : 1 flag,    Kazakhstan : 1 flag,

      posted in Tournaments
      OhmssO
      Ohmss
    • RE: XDAP-01 Dominators (Axis) vs. The Little Threats

      @Gargantua:

      I swear I looked at this game a turn ago, and the Allies had it in the bag.

      What happend!

      This game is just a weird mess all around. Still anyone’s game!

      P.S. Garg, Pvt.Ryan has been removed from the team due to inactivity if you’d like to reflect that in future versions of the brackets. Thanks!

      posted in Tournaments
      OhmssO
      Ohmss
    • RE: XDAP-01 Dominators (Axis) vs. The Little Threats

      @Ohmss:

      ANZAC battle at SZ 35 needs to be re-rolled. 2 kamikaze on the CC and 1 on each DD.

      Disregard. Forgot it’s only usable in cases of amphib assaults.

      posted in Tournaments
      OhmssO
      Ohmss
    • RE: XDAP-01 Dominators (Axis) vs. The Little Threats

      ANZAC battle at SZ 35 needs to be re-rolled. 2 kamikaze on the CC and 1 on each DD.

      posted in Tournaments
      OhmssO
      Ohmss
    • RE: XDAP-01 Dominators (Axis) vs. The Little Threats

      TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6

      Game History

      Round :6

      Purchase Units - Italians
                  Italians buy 1 armour, 1 bomber, 2 infantry and 2 submarines; Remaining resources: 0 PUs;

      Combat Move - Italians
                  Giving bonus movement to units
                  1 artillery and 1 infantry moved from Alexandria to Egypt
                  1 submarine moved from 95 Sea Zone to 91 Sea Zone
                  1 submarine moved from 93 Sea Zone to 91 Sea Zone
                  1 armour and 1 infantry moved from Southern France to Normandy Bordeaux
                  1 fighter moved from Southern Italy to Normandy Bordeaux

      Combat - Italians
                  Battle in 91 Sea Zone
                      Italians attack with 2 submarines
                      Americans defend with 1 cruiser, 1 destroyer and 4 transports
                          Italians roll dice for 2 submarines in 91 Sea Zone, round 1 :  0/2 hits
                          Americans roll dice for 1 cruiser, 1 destroyer and 4 transports in 91 Sea Zone, round 1 :  1/2 hits
                          1 submarine owned by the Italians lost in 91 Sea Zone
                          Italians roll dice for 1 submarine in 91 Sea Zone, round 2 :  1/1 hits
                          Americans roll dice for 1 cruiser, 1 destroyer and 4 transports in 91 Sea Zone, round 2 :  1/2 hits
                          1 destroyer owned by the Americans and 1 submarine owned by the Italians lost in 91 Sea Zone
                      Americans win with 1 cruiser and 4 transports remaining. Battle score for attacker is -4
                      Casualties for Italians: 2 submarines
                      Casualties for Americans: 1 destroyer
                  Battle in Egypt
                      Italians attack with 1 artillery and 1 infantry
                      French defend with 1 infantry; British defend with 1 harbour
                          Italians roll dice for 1 artillery and 1 infantry in Egypt, round 1 :  1/2 hits
                          British roll dice for 1 infantry in Egypt, round 1 :  1/1 hits
                          1 infantry owned by the French and 1 infantry owned by the Italians lost in Egypt
                      Italians win, taking Egypt from British with 1 artillery remaining. Battle score for attacker is 0
                      Casualties for French: 1 infantry
                      Casualties for Italians: 1 infantry
                      Italians win with 1 artillery remaining. Battle score for attacker is 0
                      Casualties for French: 1 infantry
                      Casualties for Italians: 1 infantry
                  Battle in Normandy Bordeaux
                      Italians attack with 1 armour, 1 fighter and 1 infantry
                      British defend with 1 armour, 1 factory_minor, 1 harbour and 1 infantry
                          Italians roll dice for 1 armour, 1 fighter and 1 infantry in Normandy Bordeaux, round 1 :  1/3 hits
                          British roll dice for 1 armour and 1 infantry in Normandy Bordeaux, round 1 :  1/2 hits
                          1 infantry owned by the British and 1 infantry owned by the Italians lost in Normandy Bordeaux
                          Italians roll dice for 1 armour and 1 fighter in Normandy Bordeaux, round 2 :  1/2 hits
                          British roll dice for 1 armour in Normandy Bordeaux, round 2 :  1/1 hits
                          1 armour owned by the British and 1 fighter owned by the Italians lost in Normandy Bordeaux
                      Italians win, taking Normandy Bordeaux from British with 1 armour remaining. Battle score for attacker is -4
                      Casualties for British: 1 armour and 1 infantry
                      Casualties for Italians: 1 fighter and 1 infantry
                      Italians win with 1 armour remaining. Battle score for attacker is -4
                      Casualties for British: 1 armour and 1 infantry
                      Casualties for Italians: 1 fighter and 1 infantry
                  Recording Battle Statistics

      Non Combat Move - Italians
                  2 transports moved from 98 Sea Zone to 97 Sea Zone
                  1 transport moved from 93 Sea Zone to 97 Sea Zone
                  1 transport moved from 98 Sea Zone to 97 Sea Zone
                  1 destroyer moved from 98 Sea Zone to 94 Sea Zone

      Place Units - Italians
                  2 submarines placed in 93 Sea Zone
                  1 armour and 2 infantry placed in Southern Italy
                  Italians undo move 2.
                  1 infantry placed in Northern Italy
                  1 armour, 1 bomber and 1 infantry placed in Southern Italy

      Turn Complete - Italians
                  Italians collect 22 PUs; end with 22 PUs total
                  Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs
                  Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 32 PUs

      Territory Summary for Italians :

      Alexandria : 1 flag,    Egypt : 1 flag, 1 artillery and 1 harbour
          Normandy Bordeaux : 1 flag, 1 armour, 1 factory_minor and 1 harbour
          Algeria : 1 flag, 1 armour
          Southern France : 1 flag, 2 aaGuns, 1 factory_minor and 1 harbour
          Tunisia : 1 flag,    Northern Italy : 2 aaGuns, 1 factory_major and 1 infantry
          Southern Italy : 1 airfield, 1 armour, 1 bomber, 1 factory_minor, 1 harbour and 1 infantry
          94 Sea Zone : 1 destroyer

      posted in Tournaments
      OhmssO
      Ohmss
    • RE: XDAP-01 Dominators (Axis) vs. The Little Threats

      TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6

      Game History

      Round :6

      Purchase Units - Japanese
                  Japanese buy 1 armour, 1 carrier, 1 factory_minor, 1 fighter, 1 infantry and 1 tactical_bomber; Remaining resources: 1 PUs;

      Combat Move - Japanese
                  Giving bonus movement to units
                  1 artillery and 1 infantry moved from Kiangsi to 20 Sea Zone
                  1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
                  1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                  1 bomber moved from Kiangsi to Philippines
                  2 battleships moved from 20 Sea Zone to 35 Sea Zone
                  1 cruiser moved from 20 Sea Zone to 43 Sea Zone
                  1 bomber moved from Kiangsi to 43 Sea Zone
                  1 artillery, 4 fighters, 3 infantry and 4 tactical_bombers moved from Kiangsi to Kwangtung
                  1 fighter moved from Japan to Kwangtung
                  2 artilleries and 1 infantry moved from Kweichow to Szechwan
                  1 infantry moved from Timguska to Evenkiyskiy
                        Japanese take Evenkiyskiy from Russians
                  1 infantry moved from Kansu to Novosibirsk
                        Japanese take Novosibirsk from Russians
                  1 infantry moved from Kazakhstan to Samara
                        Japanese take Samara from Russians
                  1 carrier, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 26 Sea Zone

      Combat - Japanese
                  Battle in 26 Sea Zone
                      Japanese attack with 1 carrier, 1 fighter and 1 tactical_bomber
                      Americans defend with 2 carriers and 3 transports
                          Japanese roll dice for 1 carrier, 1 fighter and 1 tactical_bomber in 26 Sea Zone, round 1 :  1/2 hits
                          Americans roll dice for 2 carriers and 3 transports in 26 Sea Zone, round 1 :  0/2 hits
                          1 carrier owned by the Americans lost in 26 Sea Zone
                          Japanese roll dice for 1 carrier, 1 fighter and 1 tactical_bomber in 26 Sea Zone, round 2 :  2/2 hits
                          Americans roll dice for 1 carrier and 3 transports in 26 Sea Zone, round 2 :  0/1 hits
                          1 carrier owned by the Americans and 1 transport owned by the Americans lost in 26 Sea Zone
                          2 transports owned by the Americans lost in 26 Sea Zone
                      Japanese win, taking 26 Sea Zone from Americans with 1 carrier, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 53
                      Casualties for Americans: 2 carriers and 3 transports
                      Japanese win with 1 carrier, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 53
                      Casualties for Americans: 2 carriers and 3 transports
                  Battle in 35 Sea Zone
                      Japanese attack with 2 battleships and 1 transport
                      ANZAC defend with 1 transport
                          1 transport owned by the ANZAC lost in 35 Sea Zone
                      Japanese win with 2 battleships and 1 transport remaining. Battle score for attacker is 7
                      Casualties for ANZAC: 1 transport
                      Japanese win with 2 battleships and 1 transport remaining. Battle score for attacker is 7
                      Casualties for ANZAC: 1 transport
                  Battle in 43 Sea Zone
                      Japanese attack with 1 bomber and 1 cruiser
                      ANZAC defend with 1 destroyer and 1 transport
                          Japanese roll dice for 1 bomber and 1 cruiser in 43 Sea Zone, round 1 :  2/2 hits
                          ANZAC roll dice for 1 destroyer and 1 transport in 43 Sea Zone, round 1 :  1/1 hits
                          1 cruiser owned by the Japanese , 1 transport owned by the ANZAC and 1 destroyer owned by the ANZAC lost in 43 Sea Zone
                      Japanese win with 1 bomber remaining. Battle score for attacker is 3
                      Casualties for Japanese: 1 cruiser
                      Casualties for ANZAC: 1 destroyer and 1 transport
                      Japanese win with 1 bomber remaining. Battle score for attacker is 3
                      Casualties for Japanese: 1 cruiser
                      Casualties for ANZAC: 1 destroyer and 1 transport
                  Battle in Szechwan
                      Japanese attack with 2 artilleries and 1 infantry
                      Chinese defend with 2 infantry
                          Japanese roll dice for 2 artilleries and 1 infantry in Szechwan, round 1 :  0/3 hits
                          Chinese roll dice for 2 infantry in Szechwan, round 1 :  1/2 hits
                          1 infantry owned by the Japanese lost in Szechwan
                          Japanese roll dice for 2 artilleries in Szechwan, round 2 :  0/2 hits
                          Chinese roll dice for 2 infantry in Szechwan, round 2 :  0/2 hits
                          Japanese roll dice for 2 artilleries in Szechwan, round 3 :  0/2 hits
                          Chinese roll dice for 2 infantry in Szechwan, round 3 :  1/2 hits
                          1 artillery owned by the Japanese lost in Szechwan
                      1 artillery owned by the Japanese retreated to Kweichow
                      Chinese win with 2 infantry remaining. Battle score for attacker is -7
                      Casualties for Japanese: 1 artillery and 1 infantry
                  Battle in Philippines
                      Japanese attack with 1 artillery, 1 bomber and 1 infantry
                      ANZAC defend with 2 infantry; Americans defend with 1 airfield and 1 harbour
                          Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Philippines, round 1 :  2/3 hits
                          Americans roll dice for 2 infantry in Philippines, round 1 :  1/2 hits
                          2 infantry owned by the ANZAC and 1 infantry owned by the Japanese lost in Philippines
                      Japanese win, taking Philippines from Americans with 1 artillery and 1 bomber remaining. Battle score for attacker is 3
                      Casualties for Japanese: 1 infantry
                      Casualties for ANZAC: 2 infantry
                      Japanese win with 1 artillery and 1 bomber remaining. Battle score for attacker is 3
                      Casualties for Japanese: 1 infantry
                      Casualties for ANZAC: 2 infantry
                  Battle in Kwangtung
                      Japanese attack with 1 artillery, 5 fighters, 3 infantry and 4 tactical_bombers
                      British defend with 1 armour, 1 artillery, 1 harbour, 7 infantry and 1 mech_infantry; UK_Pacific defend with 1 factory_minor
                          Japanese roll dice for 1 artillery, 5 fighters, 3 infantry and 4 tactical_bombers in Kwangtung, round 1 :  6/13 hits
                          UK_Pacific roll dice for 1 armour, 1 artillery, 7 infantry and 1 mech_infantry in Kwangtung, round 1 :  1/10 hits
                          6 infantry owned by the British and 1 infantry owned by the Japanese lost in Kwangtung
                          Japanese roll dice for 1 artillery, 5 fighters, 2 infantry and 4 tactical_bombers in Kwangtung, round 2 :  4/12 hits
                          UK_Pacific roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Kwangtung, round 2 :  1/4 hits
                          1 infantry owned by the British , 1 armour owned by the British , 1 infantry owned by the Japanese , 1 mech_infantry owned by the British and 1 artillery owned by the British lost in Kwangtung
                      Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 5 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 29
                      Casualties for Japanese: 2 infantry
                      Casualties for British: 1 armour, 1 artillery, 7 infantry and 1 mech_infantry
                      Japanese win with 1 artillery, 5 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 29
                      Casualties for Japanese: 2 infantry
                      Casualties for British: 1 armour, 1 artillery, 7 infantry and 1 mech_infantry
                  Recording Battle Statistics

      Non Combat Move - Japanese
                  5 fighters and 4 tactical_bombers moved from Kwangtung to Kiangsi
                  1 transport moved from 20 Sea Zone to 6 Sea Zone
                  1 bomber moved from Philippines to Kiangsi
                  1 bomber moved from 43 Sea Zone to Kiangsi
                  1 infantry moved from Suiyuyan to Shensi
                  1 infantry moved from Chahar to Anhwe

      Place Units - Japanese
                  1 armour and 1 infantry placed in Japan
                  1 carrier placed in 6 Sea Zone
                  1 fighter and 1 tactical_bomber placed in 6 Sea Zone
                  1 factory_minor placed in Kiangsu

      Turn Complete - Japanese
                  Japanese collect 37 PUs; end with 38 PUs total

      Territory Summary for Japanese :

      Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
          Iwo Jima : 1 infantry
          Paulau Island : 1 infantry
          Kiangsu : 1 factory_minor
          Kiangsi : 2 bombers, 5 fighters and 4 tactical_bombers
          Japan : 3 aaGuns, 1 airfield, 1 armour, 1 factory_major, 1 harbour and 2 infantry
          Jehol : 1 infantry
          Shensi : 1 flag, 1 infantry
          Suiyuyan : 1 flag,    Kweichow : 1 flag, 1 artillery
          Kansu : 1 flag,    Hopei : 1 flag,    Tsinghai : 1 flag,    Chahar : 1 flag,    Sikang : 1 flag,    Anhwe : 1 flag, 1 infantry
          Kwangtung : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
          Philippines : 1 flag, 1 airfield, 1 artillery and 1 harbour
          Evenkiyskiy : 1 flag, 1 infantry
          Timguska : 1 flag,    Kazakhstan : 1 flag,

      posted in Tournaments
      OhmssO
      Ohmss
    • Alpha rules AA question

      If a new territory is taken during combat phase can AA move to it during noncombat phase of that same turn?

      (1940 alpha rules please)

      Thanks in advance.

      posted in Axis & Allies Global 1940
      OhmssO
      Ohmss
    • RE: AAE40 ohm/esk/gt/hj/kil/

      TripleA Turn Summary for game: World War II Europe 1940, version: 2.5

      Game History

      Round :6

      Purchase Units - British
                  British buy 3 bombers; Remaining resources: 1 PUs;

      Combat Move - British
                  Giving bonus movement to units
                  1 fighter moved from United Kingdom to 113 Sea Zone
                  1 armour and 1 infantry moved from Egypt to 98 Sea Zone
                  1 armour moved from Egypt to 98 Sea Zone
                  1 armour, 1 infantry and 1 transport moved from 98 Sea Zone to 94 Sea Zone
                  1 armour and 1 infantry moved from 94 Sea Zone to Tunisia
                  1 armour and 1 transport moved from 98 Sea Zone to 96 Sea Zone
                  1 armour moved from 96 Sea Zone to Libya
                        British take Libya from Italians
                  1 infantry moved from Italian Somaliland to Ethiopia

      Combat - British
                  Battle in 113 Sea Zone
                      British attack with 1 fighter
                      Germans defend with 1 destroyer and 1 transport
                          British roll dice for 1 fighter in 113 Sea Zone, round 1 :  1/1 hits
                          Germans roll dice for 1 destroyer and 1 transport in 113 Sea Zone, round 1 :  0/1 hits
                          1 destroyer owned by the Germans lost in 113 Sea Zone
                          1 transport owned by the Germans lost in 113 Sea Zone
                      British win with 1 fighter remaining. Battle score for attacker is 15
                      Casualties for Germans: 1 destroyer and 1 transport
                      British win with 1 fighter remaining. Battle score for attacker is 15
                      Casualties for Germans: 1 destroyer and 1 transport
                  Battle in Tunisia
                      British attack with 1 armour and 1 infantry
                      Italians defend with 1 infantry
                          British roll dice for 1 armour and 1 infantry in Tunisia, round 1 :  0/2 hits
                          Italians roll dice for 1 infantry in Tunisia, round 1 :  0/1 hits
                          British roll dice for 1 armour and 1 infantry in Tunisia, round 2 :  2/2 hits
                          Italians roll dice for 1 infantry in Tunisia, round 2 :  0/1 hits
                          1 infantry owned by the Italians lost in Tunisia
                      British win, taking Tunisia from Italians with 1 armour and 1 infantry remaining. Battle score for attacker is 3
                      Casualties for Italians: 1 infantry
                      British win with 1 armour and 1 infantry remaining. Battle score for attacker is 3
                      Casualties for Italians: 1 infantry
                  Recording Battle Statistics

      Non Combat Move - British
                  1 carrier moved from 98 Sea Zone to 97 Sea Zone
                  1 fighter moved from 98 Sea Zone to 97 Sea Zone
                  1 fighter moved from 113 Sea Zone to Norway

      Place Units - British
                  3 bombers placed in United Kingdom

      Turn Complete - British
                  British collect 36 PUs; end with 37 PUs total
                  Trigger British 1 No German Submarines: British met a national objective for an additional 5 PUs; end with 42 PUs

      Territory Summary for British :

      Iceland : 1 airfield
          Quebec : 1 armour, 1 factory_minor and 1 infantry
          Gibraltar : 1 airfield and 1 harbour
          New Brunswick Nova Scotia : 1 harbour
          Egypt : 1 factory_minor, 1 harbour and 2 mech_infantrys
          Union of South Africa : 1 factory_minor and 1 harbour
          Ontario : 1 infantry
          United Kingdom : 1 aaGun, 1 airfield, 3 bombers, 1 factory_major, 1 harbour and 1 infantry
          Tunisia : 1 flag, 1 armour and 1 infantry
          Norway : 1 fighter
          Tobruk : 1 flag,    Libya : 1 flag, 1 armour
          Italian Somaliland : 1 flag,    Ethiopia : 1 flag, 1 infantry
          96 Sea Zone : 1 transport
          94 Sea Zone : 1 transport

      posted in Team Games
      OhmssO
      Ohmss
    • RE: XDAP-01 Dominators (Axis) vs. The Little Threats

      TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6

      Game History

      Round :5

      Purchase Units - Italians
                  Italians buy 1 armour, 1 fighter, 1 infantry and 1 submarine; Remaining resources: 2 PUs;

      Combat Move - Italians
                  Giving bonus movement to units
                  2 destroyers moved from 92 Sea Zone to 90 Sea Zone
                  1 armour and 1 infantry moved from Gibraltar to 92 Sea Zone
                  1 armour, 1 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone
                  1 armour and 1 infantry moved from 98 Sea Zone to Trans-Jordan
                        Italians take Trans-Jordan from British
                  1 armour moved from Southern Italy to 97 Sea Zone
                  1 artillery moved from Southern Italy to 97 Sea Zone
                  2 infantry moved from Northern Italy to 97 Sea Zone
                  1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
                  1 artillery and 1 infantry moved from 98 Sea Zone to Alexandria
                        Italians take Alexandria from British
                  1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
                  1 armour and 1 infantry moved from 98 Sea Zone to Trans-Jordan
                  1 armour moved from Algeria to Tunisia
                        Italians take Tunisia from French
                  1 armour moved from Tunisia to Algeria

      Combat - Italians
                  Battle in 90 Sea Zone
                      Italians attack with 2 destroyers
                      Americans defend with 3 destroyers
                          Italians roll dice for 2 destroyers in 90 Sea Zone, round 1 :  1/2 hits
                          Americans roll dice for 3 destroyers in 90 Sea Zone, round 1 :  0/3 hits
                          1 destroyer owned by the Americans lost in 90 Sea Zone
                          Italians roll dice for 2 destroyers in 90 Sea Zone, round 2 :  0/2 hits
                          Americans roll dice for 2 destroyers in 90 Sea Zone, round 2 :  0/2 hits
                          Italians roll dice for 2 destroyers in 90 Sea Zone, round 3 :  1/2 hits
                          Americans roll dice for 2 destroyers in 90 Sea Zone, round 3 :  2/2 hits
                          2 destroyers owned by the Italians and 1 destroyer owned by the Americans lost in 90 Sea Zone
                      Americans win with 1 destroyer remaining. Battle score for attacker is 0
                      Casualties for Italians: 2 destroyers
                      Casualties for Americans: 2 destroyers
                  Recording Battle Statistics

      Non Combat Move - Italians
                  1 transport moved from 92 Sea Zone to 93 Sea Zone
                  1 submarine moved from 98 Sea Zone to 95 Sea Zone
                  1 destroyer moved from 97 Sea Zone to 98 Sea Zone
                  2 aaGuns moved from Northern Italy to Southern France
                  1 cruiser moved from 97 Sea Zone to 93 Sea Zone
                  2 aaGuns moved from Southern Italy to Northern Italy

      Place Units - Italians
                  1 submarine placed in 93 Sea Zone
                  1 armour and 1 infantry placed in Southern France
                  1 fighter placed in Southern Italy

      Turn Complete - Italians
                  Italians collect 19 PUs; end with 21 PUs total
                  Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 26 PUs
                  Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 31 PUs
                  Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 36 PUs

      Territory Summary for Italians :

      Trans-Jordan : 1 flag, 2 armour and 2 infantry
          Alexandria : 1 flag, 1 artillery and 1 infantry
          Gibraltar : 1 flag, 1 harbour
          Algeria : 1 flag, 1 armour
          Southern France : 1 flag, 2 aaGuns, 1 armour, 1 factory_minor, 1 harbour and 1 infantry
          Tunisia : 1 flag,    Northern Italy : 2 aaGuns and 1 factory_major
          Southern Italy : 1 airfield, 1 factory_minor, 1 fighter and 1 harbour
          95 Sea Zone : 1 submarine

      posted in Tournaments
      OhmssO
      Ohmss
    • RE: XDAP-01 Dominators (Axis) vs. The Little Threats

      Go by defense lowest to highest (so lose my carriers first). I’m going to lose regardless so I want to inflict as much damage as possible.

      posted in Tournaments
      OhmssO
      Ohmss
    • 1 / 1