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    Topics created by ogrebait

    • ogrebaitO

      A&A games for sale

      Marketplace
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      M

      Thanks again!

      Games are in Excellent condition!

      Matt

    • ogrebaitO

      Test

      Player Help
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      ogrebaitO

      Hex 0326:

      DiceRolls: 2@6; Total Hits: 22@6: (4, 2)

    • ogrebaitO

      Where do I begin?

      Axis & Allies Global 1940
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      knp7765K

      @kcdzim:

      Yes, they will send 6 additional japanese Tac bombers free of charge.  They may or may not require a receipt, but in general it’s been “no questions asked”.

      When I first got Pacific 40, I didn’t even realize the game was short of Jap Tac Bombers.  I e-mailed them for a new battle strip and they sent it to me with an extra 6 Jap Tac Bombers.  At the time I thought it was just a little bonus, but I guess it was sort of an automatic thing they set up.  If someone asks for one thing, they get both automatically.

    • ogrebaitO

      GENCON

      Events
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      Joe ColdJ

      I don’t have much advice, have not been to GENCON since its been to Milwaukee.
      Play games you like, make SURE to see the artwork, watch all the weirdos walk around, by swords, roll dice, drink alot of beer, roll some more dice. Go see a sci-fi show, participate in a sci-fi show, you know, have fun.

      Another question, who’s going to be there, and who’s in the AA50 tourney?

    • ogrebaitO

      Non-tech games: How many rounds does it usually take for one side to win?

      Axis & Allies Anniversary Edition
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      LuciferL

      I have not yet played a single game of AA50 with tech. I choosed the 6-10 games option, but I think almost as many games I played have ended rnd 5 or sooner. So for me it’s about 50%-50% split between up to 6 rnds, and more than 6 rnds.

      My record for “long game” I think is 9 rnds, maybe 10.

      With NOs I would be suprised if games takes longer than 10 rnds. NOs are a mechanism for shortening games, b/c one side will get substansially more money than in a game w/o NOs, as soon as they start getting the upperhand.

    • ogrebaitO

      Big Pieces for AAP Battlemap?

      Software, Tools, and Aides
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      T

      @ogrebait:

      The “big pieces” bmp file I was using for AAR and AA50 doesn’t seem to be compatible with the AAP ABattlemap file (the country flags/unit become scrambled). Is there a “Big Pieces” file for AAP.

      Thanks in advance!

      Here you go… I made it for you! Just save the image into your AAP.gim folder

    • ogrebaitO

      Big Pieces for AAP Battlemap?

      Axis & Allies Pacific
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      a44bigdogA

      Yes. I tried to match the look of those up as best I could with the existing AAP pieces.

    • ogrebaitO

      A modest proposal for weapons development

      House Rules
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      ogrebaitO

      Sorry for posting in the wrong area…I’m still learning my way around this forum.  :-P

      I can’t take full credit for my suggestion. There’s another game that I occasionally play that has a both a technology angle and fits within a historical context. The game is structured so that certain additional capabilities that become available to the opponents are tied to both a continuous investment of resources and a turn-based timeline.

      Technological developments had a major impact on the conduct of WWII.  B-29’s, Me-262’s, V-2’s, fast carriers, Tiger tanks, etc. all changed the nature of the battle, but none of them were available in the early years. I’d like to retain the concept of weapons development, but I would also like to see them roll out in a more logical and historical sequence.

      Ogre

      p.s. If you want to make the game real interesting, create a viable tech pathway that allow the development of a limited number of nukes late in the game! Talk about a game changer….    :evil:

    • ogrebaitO

      For those who have played both AAR and AA50, which do you like better?

      Axis & Allies Anniversary Edition
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      C

      I like AA50 better.  We actually succeeded with a Kill Japan First strategy in the 1941 scenario, which I didn’t initially think was possible, which made for an exciting pacific game, for once.  I love the inclusion of Italy, and the way research is conducted means that people buy it and inevitably a couple players will get technologies, which makes every game different.

      AA50 is a sight better than Revised in my opinion, and is worth the money.  I can’t think of any changes from Revised to AA50 that I wouldn’t consider an improvement.

    • ogrebaitO

      Question on movement

      Axis & Allies Revised Edition
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      KrieghundK

      The page 7 reference is to the chart at the bottom of the page called “Spaces on the Game Board”.  It defines an island group as a game board space.  A land territory is also defined as a game board space, so the definition on page 8 of an island as a territory located inside a sea zone also defines it as a separate game board space.

      There’s also this FAQ entry:

      Can a fighter take part in a naval battle in a sea zone and then in a battle for the island in that sea zone?
      No. The island is not part of the sea zone; it’s a different map space that is adjacent to the sea zone but not part of it.

    • ogrebaitO

      Is ABattlemap Mac compatible

      Software, Tools, and Aides
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      JenniferJ

      I used to use macs.  They were frustrating.  Some people like them.  That’s fine.  Some people like self-fladulation too.  Some people like Rocky-Road Ice Cream.  On both accounts, I do not like them.

      As for ability to pick battles, you were the one attempting to make someone look stupid by picking out two quotes that exactly compliment each other and attempting to show a contradiction.  Not my fault you chose poorly.  Perhaps you’re the European leader who understands the basics of combat but who chooses the wrong target?

    • ogrebaitO

      Need help getting started

      Player Help
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      losttribe04L

      You should send a PM to CaptainJack.  I know he uses TripleA on his Mac.  I don’t know of any other A&A players that use Mac’s.

      LT

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