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    Posts made by Odonis

    • RE: Odonis(Axis) vs. Brado(Allies) - No Tech - Alpha 3.9 Global

      Ignore my last comment, seeme the original map was correct.

      posted in Play Boardgames
      O
      Odonis
    • RE: Odonis(Axis) vs. Brado(Allies) - No Tech - Alpha 3.9 Global

      Sorry, real map here:

      Odonis(Axis) vs Brando(Allies) - No Tech - Alpha 3.9 - 1aGermany.AAM

      posted in Play Boardgames
      O
      Odonis
    • RE: Odonis(Axis) vs. Brado(Allies) - No Tech - Alpha 3.9 Global

      NonComs:

      1 Inf from Rom to Bul(activating minor)
      1 INF from Norway to FIN (activating minor)
      1 Transport from SZ114 to SZ112. Transport 2 INF from DEN to Norway.
      1 CC from SZ114 to SZ112
      1 FTR, 1 TAC from SZ 111 to SZ 112 (land on newly built AC)
      1 FTR, 1 SBR from SZ 111 to WGER
      2 FTR, 3 TAC, 1 SBR from SZ110 to WGER
      1 TAC from FRANCE to WGER
      1 INF from Holl to WGER
      3 INF, 1 ART from SGER to WGER
      2 INF from SGER to HUN
      3 ART from GER to WGER
      11 INF, 3 AA from GER to POL
      1 FTR from YUGO to S. ITALY

      Builds: 1 AC and 2 Trans in SZ112

      Collect IPC: 71

      Russia’s turn.

      Odonis(Axis) vs Brado(Allies) - No Tech - Alpha 3.9 - 1a Germany.AAM

      posted in Play Boardgames
      O
      Odonis
    • RE: Odonis(Axis) vs. Brado(Allies) - No Tech - Alpha 3.9 Global

      Sorry, you’re right, making a mess of this I am. Not used to seeing the units so small on the Battlemap.

      I am moving them, but need to pay more attention. I’ll get better, I promise  :cry:

      SZ 111 2nd Round:

      DiceRolls: 1@2 2@3 3@4; Total Hits: 21@2: (3)2@3: (5, 3)3@4: (5, 5, 3)

      Return Fire;

      DiceRolls: 1@4; Total Hits: 01@4: (6)

      posted in Play Boardgames
      O
      Odonis
    • RE: Odonis(Axis) vs. Brado(Allies) - No Tech - Alpha 3.9 Global

      Germany BB takes one hit.

      Noncom moves coming.

      posted in Play Boardgames
      O
      Odonis
    • RE: Odonis(Axis) vs. Brado(Allies) - No Tech - Alpha 3.9 Global

      GER removes 2 SS.

      SZ 111:

      DiceRolls: 2@2 2@3 3@4; Total Hits: 42@2: (5, 2)2@3: (5, 6)3@4: (4, 4, 2)

      Return Fire:

      DiceRolls: 1@2 1@3 1@4; Total Hits: 11@2: (3)1@3: (6)1@4: (3)

      posted in Play Boardgames
      O
      Odonis
    • RE: Odonis(Axis) vs. Brado(Allies) - No Tech - Alpha 3.9 Global

      BB receives one hit. SZ 110 First Round:

      DiceRolls: 3@3 3@4; Total Hits: 43@3: (6, 1, 1)3@4: (1, 3, 6)

      Return Fire:

      DiceRolls: 2@3 1@4; Total Hits: 22@3: (2, 4)1@4: (4)

      posted in Play Boardgames
      O
      Odonis
    • RE: Odonis(Axis) vs. Brado(Allies) - No Tech - Alpha 3.9 Global

      Lol! My point exactly - it was a typo and I meant to bring him. Now he’s sitting, happy as a lamb, eating meat and potatoes and safe from harm in the land of the Dutch! :)

      On to SZ 110:

      SS fire first:

      DiceRolls: 2@2; Total Hits: 12@2: (5, 2)

      posted in Play Boardgames
      O
      Odonis
    • RE: Odonis(Axis) vs. Brado(Allies) - No Tech - Alpha 3.9 Global

      Settled  :-D

      Germany left with 4 tanks, 1 TAC.

      Next battle coming

      posted in Play Boardgames
      O
      Odonis
    • RE: Odonis(Axis) vs. Brado(Allies) - No Tech - Alpha 3.9 Global

      No need! 1 more shot with French tank  :-D

      DiceRolls: 1@3; Total Hits: 11@3: (3)

      posted in Play Boardgames
      O
      Odonis
    • RE: Odonis(Axis) vs. Brado(Allies) - No Tech - Alpha 3.9 Global

      Sounds fair - 1 Brit tank

      DiceRolls: 1@3; Total Hits: 01@3: (4)

      posted in Play Boardgames
      O
      Odonis
    • Re: Odonis(Axis) vs. Brado(Allies) - No Tech - Alpha 3.9 Global

      Ok, no problem. I have it counted correctly IF I had brought in 6 INF to begin with, but according to my Combat moves, unfortunately I miscounted and forgot 1 man in Holland. That left me with 5 INF, 4 MECH, 3 ART, 4 ARM and 1 TAC.

      I did mean to bring that lonely soldier with me into France knowing how crucial it is to not screw around with France.

      With 6 INF, the battles have been correct thus far, but wit( 5 INF, we would need to re-calibrate. Up to you how you would like to solve this as I made the initial error.

      posted in Play Boardgames
      O
      Odonis
    • RE: Odonis(Axis) vs. Brado(Allies) - No Tech - Alpha 3.9 Global

      GER removes 1 ART, FRANCE removes 1 INF, 2 ART, 2 ARM.

      France Round 4:

      DiceRolls: 2@2 4@3 1@4; Total Hits: 42@2: (6, 4)4@3: (3, 1, 3, 3)1@4: (5)

      Return Fire:

      DiceRolls: 1@4; Total Hits: 01@4: (6)

      posted in Play Boardgames
      O
      Odonis
    • RE: Odonis(Axis) vs. Brado(Allies) - No Tech - Alpha 3.9 Global

      Tell me about it! I assume that we continue based on you keeping the highest defense value items on the board?

      Germany removes all remaining INF and MECH. France removes 4 INF.

      FRANCE ROUND 3:

      DiceRolls: 3@2 4@3 1@4; Total Hits: 53@2: (1, 5, 5)4@3: (2, 3, 6, 2)1@4: (3)

      Return Fire:

      DiceRolls: 3@2 2@3 1@4; Total Hits: 13@2: (4, 3, 6)2@3: (4, 6)1@4: (4)

      posted in Play Boardgames
      O
      Odonis
    • RE: Odonis(Axis) vs. Brado(Allies) - No Tech - Alpha 3.9 Global

      FRANCE Round 1: GER removes 5 INF. France removes 1 AA, 1 INF.

      FRANCE Round 2:

      DiceRolls: 2@1 6@2 4@3 1@4; Total Hits: 42@1: (6, 2)6@2: (2, 1, 4, 5, 1, 6)4@3: (6, 6, 5, 5)1@4: (4)

      Return Fire:

      DiceRolls: 7@2 2@3 1@4; Total Hits: 57@2: (2, 5, 2, 1, 2, 5, 1)2@3: (5, 6)1@4: (5)

      posted in Play Boardgames
      O
      Odonis
    • RE: Odonis(Axis) vs. Brado(Allies) - No Tech - Alpha 3.9 Global

      Sorry, I realized that one infantry had been left behind in Holland in error. On my Battlemap I had brought 3 in from Holland, and 1 INF had gone to Normandy.

      How do you normally address these types of errors?

      posted in Play Boardgames
      O
      Odonis
    • RE: Odonis(Axis) vs. Brado(Allies) - No Tech - Alpha 3.9 Global

      FRANCE 1st Round:

      DiceRolls: 7@1 6@2 4@3 1@4; Total Hits: 27@1: (2, 5, 6, 2, 2, 4, 6)6@2: (6, 3, 4, 3, 5, 5)4@3: (4, 3, 5, 1)1@4: (5)

      Return Fire:

      DiceRolls: 8@2 2@3 1@4; Total Hits: 58@2: (5, 2, 2, 4, 2, 5, 3, 4)2@3: (4, 2)1@4: (3)

      posted in Play Boardgames
      O
      Odonis
    • RE: Odonis(Axis) vs. Brado(Allies) - No Tech - Alpha 3.9 Global

      Normandy Complete. Germany loses 1 INF.

      FRANCE

      1 AA Gun shot:

      DiceRolls: 1@1; Total Hits: 01@1: (4)

      posted in Play Boardgames
      O
      Odonis
    • RE: Odonis(Axis) vs. Brado(Allies) - No Tech - Alpha 3.9 Global

      YUGO complete. Germany loses 1 ART.

      NORMANDY Round 1:

      DiceRolls: 1@1 2@3; Total Hits: 21@1: (6)2@3: (2, 1)

      Return Fire:

      DiceRolls: 2@2; Total Hits: 12@2: (3, 1)

      posted in Play Boardgames
      O
      Odonis
    • RE: Odonis(Axis) vs. Brado(Allies) - No Tech - Alpha 3.9 Global

      YUGO loses 1 INF.

      YUGO 3rd Round:

      DiceRolls: 1@2 4@3; Total Hits: 31@2: (5)4@3: (1, 3, 5, 1)

      Return Fire:

      DiceRolls: 3@2; Total Hits: 13@2: (5, 3, 1)

      posted in Play Boardgames
      O
      Odonis
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