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    Posts made by Odonis

    • RE: GeneralDisarray (X) v Odonis (L+23) BM3

      TripleA Turn Summary: French round 5

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

      Game History

      Round: 5
      
          Purchase Units - ANZAC
              ANZAC buy 1 armour, 1 artillery and 1 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - ANZAC
              2 infantry moved from Queensland to 54 Sea Zone
              2 infantry and 2 transports moved from 54 Sea Zone to 42 Sea Zone
              1 infantry moved from 42 Sea Zone to Java
              1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
              1 infantry moved from 41 Sea Zone to Sumatra
      
          Combat - ANZAC
              Battle in Java
              Battle in Sumatra
      
          Non Combat Move - ANZAC
              1 aaGun, 1 artillery, 2 fighters, 4 infantry and 2 mech_infantrys moved from Queensland to South Australia
              2 fighters moved from South Australia to New South Wales
              1 cruiser moved from 54 Sea Zone to 46 Sea Zone
              1 fighter moved from India to Kansu
              2 infantry moved from Egypt to Trans-Jordan
      
          Place Units - ANZAC
              1 armour, 1 artillery and 1 infantry placed in New South Wales
      
          Turn Complete - ANZAC
              ANZAC collect 18 PUs; end with 18 PUs
              Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
      
          Combat Move - French
      
          Non Combat Move - French
              1 fighter moved from Egypt to Persia
              2 infantry moved from Egypt to Trans-Jordan
              1 destroyer moved from 96 Sea Zone to 81 Sea Zone
              2 infantry moved from Morocco to Algeria
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

      Savegame

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      Odonis
    • RE: GeneralDisarray (X) v Odonis (L+23) BM3

      TripleA Turn Summary: ANZAC round 5

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

      Game History

      Round: 5
      
          Purchase Units - ANZAC
              ANZAC buy 1 armour, 1 artillery and 1 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - ANZAC
              2 infantry moved from Queensland to 54 Sea Zone
              2 infantry and 2 transports moved from 54 Sea Zone to 42 Sea Zone
              1 infantry moved from 42 Sea Zone to Java
              1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
              1 infantry moved from 41 Sea Zone to Sumatra
      
          Combat - ANZAC
              Battle in Java
              Battle in Sumatra
      
          Non Combat Move - ANZAC
              1 aaGun, 1 artillery, 2 fighters, 4 infantry and 2 mech_infantrys moved from Queensland to South Australia
              2 fighters moved from South Australia to New South Wales
              1 cruiser moved from 54 Sea Zone to 46 Sea Zone
              1 fighter moved from India to Kansu
              2 infantry moved from Egypt to Trans-Jordan
      
          Place Units - ANZAC
              1 armour, 1 artillery and 1 infantry placed in New South Wales
      
          Turn Complete - ANZAC
              ANZAC collect 18 PUs; end with 18 PUs
              Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
      

      Combat Hit Differential Summary :

      Savegame

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      Odonis
    • RE: Odonis (X) v Avner (L+19) BML22

      TripleA Turn Summary: Germans round 2

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

      Game History

      Round: 2
      
          Research Technology - Germans
      
          Purchase Units - Germans
              Germans buy 2 armour, 1 destroyer, 1 fighter, 8 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
      
          Politics - Germans
              Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French
      
          Combat Move - Germans
              1 unit repaired.
              1 submarine moved from 112 Sea Zone to 110 Sea Zone
              1 submarine moved from 112 Sea Zone to 110 Sea Zone
              1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 110 Sea Zone
              2 bombers moved from Western Germany to 110 Sea Zone
              1 fighter and 1 tactical_bomber moved from Western Germany to 110 Sea Zone
              2 fighters and 1 tactical_bomber moved from Western Germany to 96 Sea Zone
              1 tactical_bomber moved from Western Germany to 110 Sea Zone
      
          Combat - Germans
              Battle in 96 Sea Zone
                  Germans attack with 2 fighters and 1 tactical_bomber
                  British defend with 1 cruiser and 1 submarine
                  1 submarine owned by the British submerged
                      Germans roll dice for 2 fighters and 1 tactical_bomber in 96 Sea Zone, round 2 : 0/3 hits, 1.67 expected hits
                      British roll dice for 1 cruiser in 96 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                      Germans roll dice for 2 fighters and 1 tactical_bomber in 96 Sea Zone, round 3 : 1/3 hits, 1.67 expected hits
                      British roll dice for 1 cruiser in 96 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits
                      1 cruiser owned by the British lost in 96 Sea Zone
                  Germans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 12
                  Casualties for British: 1 cruiser
              Battle in 110 Sea Zone
                  Germans attack with 2 bombers, 2 fighters, 2 submarines and 3 tactical_bombers
                  British defend with 1 battleship and 1 destroyer
                      Germans roll dice for 2 submarines in 110 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                      Germans roll dice for 2 bombers, 2 fighters and 3 tactical_bombers in 110 Sea Zone, round 2 : 5/7 hits, 4.17 expected hits
                      British roll dice for 1 battleship and 1 destroyer in 110 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
                      1 destroyer owned by the British and 1 battleship owned by the British lost in 110 Sea Zone
                  Germans win with 2 bombers, 2 fighters, 2 submarines and 3 tactical_bombers remaining. Battle score for attacker is 28
                  Casualties for British: 1 battleship and 1 destroyer
      
          Non Combat Move - Germans
              2 bombers moved from 110 Sea Zone to Western Germany
              2 fighters moved from 110 Sea Zone to 91 Sea Zone
              3 tactical_bombers moved from 110 Sea Zone to Western Germany
              1 battleship, 1 carrier, 1 cruiser and 2 transports moved from 112 Sea Zone to 110 Sea Zone
              1 armour, 1 artillery and 2 infantry moved from Normandy Bordeaux to 110 Sea Zone
              1 armour, 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 2 infantry and 2 transports moved from 110 Sea Zone to 91 Sea Zone
              1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Morocco
                    Germans take Morocco from Neutral_Axis
              2 fighters and 1 tactical_bomber moved from 96 Sea Zone to Southern Italy
              5 armour and 4 mech_infantrys moved from France to Germany
              1 artillery and 1 infantry moved from Western Germany to Germany
              1 artillery and 1 infantry moved from France to Western Germany
              1 artillery moved from France to Normandy Bordeaux
              2 infantry moved from Norway to Finland
              1 armour and 4 infantry moved from Bulgaria to Romania
              1 armour moved from Romania to Poland
      
          Place Units - Germans
              1 destroyer and 1 submarine placed in 112 Sea Zone
              1 fighter placed in Western Germany
              2 armour and 8 mech_infantrys placed in Germany
      
          Turn Complete - Germans
              Germans collect 40 PUs; end with 40 PUs
              Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 45 PUs
              Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 50 PUs
      

      Combat Hit Differential Summary :

      Germans regular : -1.17
      British regular : -2.00
      

      Savegame

      posted in League
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      Odonis
    • RE: Odonis (X) v Pacifiersboard (L+18) BML22

      TripleA Turn Summary: Germans round 3

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

      Game History

      Round: 3
      
          Research Technology - Germans
      
          Purchase Units - Germans
              Germans buy 1 armour, 1 artillery, 1 destroyer, 2 infantry and 7 mech_infantrys; Remaining resources: 0 PUs; 
      
          Politics - Germans
              Germans takes Political Action: Political Action Axis To War With Russians
                  Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
      
          Combat Move - Germans
              1 transport moved from 114 Sea Zone to 112 Sea Zone
              1 infantry moved from Finland to Karelia
                    Germans take Karelia from Russians
              1 infantry moved from Finland to Vyborg
                    Germans take Vyborg from Russians
              1 infantry moved from Poland to Baltic States
                    Germans take Baltic States from Russians
              2 bombers, 2 fighters and 2 tactical_bombers moved from Western Germany to 99 Sea Zone
              1 fighter and 1 tactical_bomber moved from Western Germany to 97 Sea Zone
              1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 112 Sea Zone to 110 Sea Zone
      
          Combat - Germans
              British scrambles 1 units out of Cyprus to defend against the attack in 99 Sea Zone
              Battle in 110 Sea Zone
                  Germans attack with 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
                  British defend with 1 destroyer
                      Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                      British roll dice for 1 destroyer in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                      1 destroyer owned by the British and 1 submarine owned by the Germans lost in 110 Sea Zone
                  Germans win with 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                  Casualties for Germans: 1 submarine
                  Casualties for British: 1 destroyer
              Battle in 97 Sea Zone
                  Germans attack with 1 fighter and 1 tactical_bomber
                  British defend with 1 destroyer and 1 submarine
                  1 submarine owned by the British submerged
                      Germans roll dice for 1 fighter and 1 tactical_bomber in 97 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
                      British roll dice for 1 destroyer in 97 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      1 destroyer owned by the British lost in 97 Sea Zone
                  Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                  Casualties for British: 1 destroyer
              Battle in 99 Sea Zone
                  Germans attack with 2 bombers, 2 fighters and 2 tactical_bombers
                  British defend with 1 carrier, 2 fighters and 1 tactical_bomber
                      Germans roll dice for 2 bombers, 2 fighters and 2 tactical_bombers in 99 Sea Zone, round 2 : 3/6 hits, 3.67 expected hits
                      British roll dice for 1 carrier, 2 fighters and 1 tactical_bomber in 99 Sea Zone, round 2 : 1/4 hits, 2.17 expected hits
                      1 tactical_bomber owned by the British, 1 fighter owned by the Germans and 1 carrier owned by the British lost in 99 Sea Zone
                      Germans roll dice for 2 bombers, 1 fighter and 2 tactical_bombers in 99 Sea Zone, round 3 : 4/5 hits, 3.00 expected hits
                      British roll dice for 2 fighters in 99 Sea Zone, round 3 : 1/2 hits, 1.33 expected hits
                      1 tactical_bomber owned by the Germans and 2 fighters owned by the British lost in 99 Sea Zone
                  Germans win with 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 26
                  Casualties for Germans: 1 fighter and 1 tactical_bomber
                  Casualties for British: 1 carrier, 2 fighters and 1 tactical_bomber
      
          Non Combat Move - Germans
              1 fighter and 1 tactical_bomber moved from 99 Sea Zone to Egypt
              1 fighter and 1 tactical_bomber moved from 97 Sea Zone to Egypt
              1 armour and 1 infantry moved from Western Germany to 112 Sea Zone
              1 armour, 1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
              1 armour and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
              1 artillery moved from France to Western Germany
              1 armour and 1 mech_infantry moved from Germany to Western Germany
              8 armour and 5 mech_infantrys moved from Germany to Eastern Poland
              2 aaGuns, 1 armour, 4 artilleries and 14 infantry moved from Poland to Eastern Poland
              1 aaGun moved from Slovakia Hungary to Eastern Poland
              1 armour moved from Slovakia Hungary to Eastern Poland
              5 infantry moved from Romania to Bessarabia
              1 armour, 2 artilleries and 7 infantry moved from Romania to Eastern Poland
              3 infantry moved from Finland to Karelia
              4 infantry moved from Finland to Vyborg
              2 bombers moved from 99 Sea Zone to Southern Italy
      
          Place Units - Germans
              1 destroyer placed in 110 Sea Zone
              1 armour and 7 mech_infantrys placed in Germany
              2 infantry placed in Germany
              Germans undo move 3.
              1 artillery and 1 infantry placed in Germany
              1 infantry placed in Normandy Bordeaux
      
          Turn Complete - Germans
              Total Cost from Convoy Blockades: 2
                  Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,1
              Germans collect 41 PUs (2 lost to blockades); end with 41 PUs
              Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs
      

      Combat Hit Differential Summary :

      Germans regular : 0.83
      British regular : -1.17
      

      Savegame

      posted in League
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      Odonis
    • RE: GeneralDisarray (X) v Odonis (L+23) BM3

      TripleA Turn Summary: UK_Pacific round 5

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

      Game History

      Round: 5
      
          Purchase Units - Americans
              Americans buy 1 carrier, 1 destroyer, 3 fighters, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
              1 infantry moved from Hawaiian Islands to 26 Sea Zone
              1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
              1 infantry moved from 17 Sea Zone to Iwo Jima
              1 destroyer moved from 10 Sea Zone to 25 Sea Zone
              2 fighters moved from Western United States to 25 Sea Zone
              2 infantry moved from Morocco to 91 Sea Zone
              1 armour moved from Morocco to 91 Sea Zone
              1 armour, 2 infantry and 2 transports moved from 91 Sea Zone to 92 Sea Zone
              1 artillery moved from Algeria to 92 Sea Zone
              1 armour, 1 artillery, 2 infantry and 2 transports moved from 92 Sea Zone to 96 Sea Zone
              1 armour and 1 artillery moved from 96 Sea Zone to Malta
              2 infantry moved from 96 Sea Zone to Malta
              2 fighters moved from 96 Sea Zone to Malta
              1 cruiser moved from 91 Sea Zone to 92 Sea Zone
              1 marine moved from Gibraltar to 92 Sea Zone
              1 cruiser and 1 marine moved from 92 Sea Zone to 96 Sea Zone
              1 marine moved from 96 Sea Zone to Malta
      
          Combat - Americans
              Battle in Iwo Jima
              Battle in 25 Sea Zone
                  Americans attack with 1 destroyer and 2 fighters
                  Japanese defend with 1 submarine
                      Americans roll dice for 1 destroyer and 2 fighters in 25 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
                      Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                      1 submarine owned by the Japanese lost in 25 Sea Zone
                  Americans win, taking Iwo Jima from Japanese with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                  Casualties for Japanese: 1 submarine
              Battle in Malta
                  Americans attack with 1 armour, 1 artillery, 2 fighters, 2 infantry and 1 marine
                  Italians defend with 1 artillery and 1 marine
                      Americans roll dice for 1 cruiser in Malta, round 2 : 1/1 hits, 0.50 expected hits
                      Americans roll dice for 1 armour, 1 artillery, 2 fighters, 2 infantry and 1 marine in Malta, round 2 : 4/7 hits, 2.67 expected hits
                      Italians roll dice for 1 artillery and 1 marine in Malta, round 2 : 0/2 hits, 0.67 expected hits
                      1 marine owned by the Italians and 1 artillery owned by the Italians lost in Malta
                  Americans win, taking Malta from Italians with 1 armour, 1 artillery, 2 fighters, 2 infantry and 1 marine remaining. Battle score for attacker is 9
                  Casualties for Italians: 1 artillery and 1 marine
      
          Non Combat Move - Americans
              1 infantry moved from Algeria to Tunisia
              1 mech_infantry moved from Morocco to Tunisia
              1 destroyer moved from 91 Sea Zone to 96 Sea Zone
              1 mech_infantry moved from Eastern United States to 101 Sea Zone
              1 mech_infantry and 1 transport moved from 101 Sea Zone to 88 Sea Zone
              1 infantry moved from British Guiana to 88 Sea Zone
              1 infantry, 1 mech_infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
              1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
              1 battleship, 3 carriers, 5 fighters and 1 tactical_bomber moved from 54 Sea Zone to 26 Sea Zone
              2 fighters moved from 25 Sea Zone to 26 Sea Zone
              1 carrier moved from 10 Sea Zone to 26 Sea Zone
              1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
              1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
              1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
              1 cruiser moved from 54 Sea Zone to 30 Sea Zone
              1 cruiser moved from 54 Sea Zone to 31 Sea Zone
              2 fighters moved from Malta to 96 Sea Zone
              1 carrier and 1 destroyer moved from 101 Sea Zone to 11 Sea Zone
              1 fighter moved from Gibraltar to 11 Sea Zone
      
          Place Units - Americans
              1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone
              3 fighters and 1 tactical_bomber placed in Western United States
              Americans undo move 1.
              1 carrier and 1 destroyer placed in 10 Sea Zone
              1 transport placed in 101 Sea Zone
      
          Turn Complete - Americans
              Americans collect 53 PUs; end with 53 PUs
              Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 58 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 2 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Chinese
              1 infantry moved from Kansu to Suiyuyan
              1 fighter moved from Kansu to Suiyuyan
      
          Combat - Chinese
              Battle in Suiyuyan
                  Chinese attack with 1 fighter and 1 infantry
                  Japanese defend with 1 infantry
                      Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 2 : 1/2 hits, 0.67 expected hits
                      Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Suiyuyan
                  Chinese win, taking Suiyuyan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
      
          Non Combat Move - Chinese
              1 fighter moved from Suiyuyan to Kansu
      
          Place Units - Chinese
              2 infantry placed in Kansu
      
          Turn Complete - Chinese
              Chinese collect 4 PUs; end with 4 PUs
      
          Purchase Units - British
              British buy 1 artillery, 1 fighter, 4 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 
      
          Purchase Units - UK_Pacific
              UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - British
              2 transports moved from 81 Sea Zone to 98 Sea Zone
              2 artilleries and 2 infantry moved from Alexandria to 98 Sea Zone
              2 artilleries, 2 infantry and 2 transports moved from 98 Sea Zone to 96 Sea Zone
              2 artilleries and 2 infantry moved from 96 Sea Zone to Libya
              1 armour moved from Tunisia to Libya
              1 fighter moved from Gibraltar to Libya
              1 fighter moved from Morocco to Libya
              1 armour and 1 mech_infantry moved from Alexandria to Tobruk
                    British take Tobruk from Italians
              1 armour and 1 mech_infantry moved from Tobruk to Libya
              1 fighter moved from Egypt to Libya
              1 cruiser moved from 81 Sea Zone to 96 Sea Zone
              1 artillery and 8 infantry moved from India to Burma
              1 mech_infantry moved from India to Burma
              2 infantry moved from India to Burma
      
          Combat - British
              Battle in Burma
                  British attack with 1 artillery, 10 infantry and 1 mech_infantry
                  Japanese defend with 1 artillery
                      British roll dice for 1 artillery, 10 infantry and 1 mech_infantry in Burma, round 2 : 2/12 hits, 2.33 expected hits
                      Japanese roll dice for 1 artillery in Burma, round 2 : 0/1 hits, 0.33 expected hits
                      1 artillery owned by the Japanese lost in Burma
                  British win, taking Burma from Japanese with 1 artillery, 10 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
                  Casualties for Japanese: 1 artillery
              Battle in Libya
                  British attack with 2 armour, 2 artilleries, 3 fighters, 2 infantry and 1 mech_infantry
                  Italians defend with 1 armour, 1 artillery and 7 infantry
                      British roll dice for 1 cruiser in Libya, round 2 : 1/1 hits, 0.50 expected hits
                      British roll dice for 2 armour, 2 artilleries, 3 fighters, 2 infantry and 1 mech_infantry in Libya, round 2 : 5/10 hits, 4.00 expected hits
                      Italians roll dice for 1 armour, 1 artillery and 7 infantry in Libya, round 2 : 3/9 hits, 3.17 expected hits
                      1 artillery owned by the British, 6 infantry owned by the Italians and 2 infantry owned by the British lost in Libya
                      British roll dice for 2 armour, 1 artillery, 3 fighters and 1 mech_infantry in Libya, round 3 : 4/7 hits, 3.17 expected hits
                      Italians roll dice for 1 armour, 1 artillery and 1 infantry in Libya, round 3 : 0/3 hits, 1.17 expected hits
                      1 artillery owned by the Italians, 1 infantry owned by the Italians and 1 armour owned by the Italians lost in Libya
                  British win, taking Libya from Italians with 2 armour, 1 artillery, 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 21
                  Casualties for British: 1 artillery and 2 infantry
                  Casualties for Italians: 1 armour, 1 artillery and 7 infantry
      
          Non Combat Move - British
              2 fighters moved from Libya to 96 Sea Zone
              1 carrier and 1 destroyer moved from 81 Sea Zone to 96 Sea Zone
              1 infantry moved from Alexandria to Egypt
              1 fighter moved from Libya to Tunisia
              1 artillery and 1 infantry moved from Morocco to Algeria
              2 fighters moved from Persia to Kansu
              1 tactical_bomber moved from India to Kansu
              8 infantry moved from India to Burma
              1 aaGun moved from India to Burma
              2 mech_infantrys moved from Persia to West India
              2 artilleries and 1 infantry moved from Persia to Northwest Persia
              1 transport moved from 80 Sea Zone to 81 Sea Zone
              1 destroyer moved from 91 Sea Zone to 110 Sea Zone
              1 fighter moved from United Kingdom to Gibraltar
      
          Place Units - British
              1 fighter placed in United Kingdom
              2 mech_infantrys placed in Persia
              1 transport placed in 80 Sea Zone
              1 artillery and 2 mech_infantrys placed in Egypt
      
          Turn Complete - British
              British collect 35 PUs; end with 35 PUs
      
          Place Units - UK_Pacific
              3 infantry placed in India
      
          Turn Complete - UK_Pacific
              UK_Pacific collect 6 PUs; end with 6 PUs
              Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
              Some Units in India change ownership: 3 infantry
              Turning on Edit Mode
              EDIT: Removing units owned by British from 80 Sea Zone: 1 transport
              EDIT: Adding units owned by British to 71 Sea Zone: 1 transport
              EDIT: Turning off Edit Mode
      

      Combat Hit Differential Summary :

      Chinese regular : 0.33
      Americans regular : 1.50
      Italians regular : -2.00
      Japanese regular : -0.83
      British regular : 2.00
      

      Savegame

      posted in League
      O
      Odonis
    • RE: GeneralDisarray (X) v Odonis (L+23) BM3

      TripleA Turn Summary: UK_Pacific round 5

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

      Game History

      Round: 5
      
          Purchase Units - Americans
              Americans buy 1 carrier, 1 destroyer, 3 fighters, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
              1 infantry moved from Hawaiian Islands to 26 Sea Zone
              1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
              1 infantry moved from 17 Sea Zone to Iwo Jima
              1 destroyer moved from 10 Sea Zone to 25 Sea Zone
              2 fighters moved from Western United States to 25 Sea Zone
              2 infantry moved from Morocco to 91 Sea Zone
              1 armour moved from Morocco to 91 Sea Zone
              1 armour, 2 infantry and 2 transports moved from 91 Sea Zone to 92 Sea Zone
              1 artillery moved from Algeria to 92 Sea Zone
              1 armour, 1 artillery, 2 infantry and 2 transports moved from 92 Sea Zone to 96 Sea Zone
              1 armour and 1 artillery moved from 96 Sea Zone to Malta
              2 infantry moved from 96 Sea Zone to Malta
              2 fighters moved from 96 Sea Zone to Malta
              1 cruiser moved from 91 Sea Zone to 92 Sea Zone
              1 marine moved from Gibraltar to 92 Sea Zone
              1 cruiser and 1 marine moved from 92 Sea Zone to 96 Sea Zone
              1 marine moved from 96 Sea Zone to Malta
      
          Combat - Americans
              Battle in Iwo Jima
              Battle in 25 Sea Zone
                  Americans attack with 1 destroyer and 2 fighters
                  Japanese defend with 1 submarine
                      Americans roll dice for 1 destroyer and 2 fighters in 25 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
                      Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                      1 submarine owned by the Japanese lost in 25 Sea Zone
                  Americans win, taking Iwo Jima from Japanese with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                  Casualties for Japanese: 1 submarine
              Battle in Malta
                  Americans attack with 1 armour, 1 artillery, 2 fighters, 2 infantry and 1 marine
                  Italians defend with 1 artillery and 1 marine
                      Americans roll dice for 1 cruiser in Malta, round 2 : 1/1 hits, 0.50 expected hits
                      Americans roll dice for 1 armour, 1 artillery, 2 fighters, 2 infantry and 1 marine in Malta, round 2 : 4/7 hits, 2.67 expected hits
                      Italians roll dice for 1 artillery and 1 marine in Malta, round 2 : 0/2 hits, 0.67 expected hits
                      1 marine owned by the Italians and 1 artillery owned by the Italians lost in Malta
                  Americans win, taking Malta from Italians with 1 armour, 1 artillery, 2 fighters, 2 infantry and 1 marine remaining. Battle score for attacker is 9
                  Casualties for Italians: 1 artillery and 1 marine
      
          Non Combat Move - Americans
              1 infantry moved from Algeria to Tunisia
              1 mech_infantry moved from Morocco to Tunisia
              1 destroyer moved from 91 Sea Zone to 96 Sea Zone
              1 mech_infantry moved from Eastern United States to 101 Sea Zone
              1 mech_infantry and 1 transport moved from 101 Sea Zone to 88 Sea Zone
              1 infantry moved from British Guiana to 88 Sea Zone
              1 infantry, 1 mech_infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
              1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
              1 battleship, 3 carriers, 5 fighters and 1 tactical_bomber moved from 54 Sea Zone to 26 Sea Zone
              2 fighters moved from 25 Sea Zone to 26 Sea Zone
              1 carrier moved from 10 Sea Zone to 26 Sea Zone
              1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
              1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
              1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
              1 cruiser moved from 54 Sea Zone to 30 Sea Zone
              1 cruiser moved from 54 Sea Zone to 31 Sea Zone
              2 fighters moved from Malta to 96 Sea Zone
              1 carrier and 1 destroyer moved from 101 Sea Zone to 11 Sea Zone
              1 fighter moved from Gibraltar to 11 Sea Zone
      
          Place Units - Americans
              1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone
              3 fighters and 1 tactical_bomber placed in Western United States
              Americans undo move 1.
              1 carrier and 1 destroyer placed in 10 Sea Zone
              1 transport placed in 101 Sea Zone
      
          Turn Complete - Americans
              Americans collect 53 PUs; end with 53 PUs
              Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 58 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 2 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Chinese
              1 infantry moved from Kansu to Suiyuyan
              1 fighter moved from Kansu to Suiyuyan
      
          Combat - Chinese
              Battle in Suiyuyan
                  Chinese attack with 1 fighter and 1 infantry
                  Japanese defend with 1 infantry
                      Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 2 : 1/2 hits, 0.67 expected hits
                      Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Suiyuyan
                  Chinese win, taking Suiyuyan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
      
          Non Combat Move - Chinese
              1 fighter moved from Suiyuyan to Kansu
      
          Place Units - Chinese
              2 infantry placed in Kansu
      
          Turn Complete - Chinese
              Chinese collect 4 PUs; end with 4 PUs
      
          Purchase Units - British
              British buy 1 artillery, 1 fighter, 4 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 
      
          Purchase Units - UK_Pacific
              UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - British
              2 transports moved from 81 Sea Zone to 98 Sea Zone
              2 artilleries and 2 infantry moved from Alexandria to 98 Sea Zone
              2 artilleries, 2 infantry and 2 transports moved from 98 Sea Zone to 96 Sea Zone
              2 artilleries and 2 infantry moved from 96 Sea Zone to Libya
              1 armour moved from Tunisia to Libya
              1 fighter moved from Gibraltar to Libya
              1 fighter moved from Morocco to Libya
              1 armour and 1 mech_infantry moved from Alexandria to Tobruk
                    British take Tobruk from Italians
              1 armour and 1 mech_infantry moved from Tobruk to Libya
              1 fighter moved from Egypt to Libya
              1 cruiser moved from 81 Sea Zone to 96 Sea Zone
              1 artillery and 8 infantry moved from India to Burma
              1 mech_infantry moved from India to Burma
              2 infantry moved from India to Burma
      
          Combat - British
              Battle in Burma
                  British attack with 1 artillery, 10 infantry and 1 mech_infantry
                  Japanese defend with 1 artillery
                      British roll dice for 1 artillery, 10 infantry and 1 mech_infantry in Burma, round 2 : 2/12 hits, 2.33 expected hits
                      Japanese roll dice for 1 artillery in Burma, round 2 : 0/1 hits, 0.33 expected hits
                      1 artillery owned by the Japanese lost in Burma
                  British win, taking Burma from Japanese with 1 artillery, 10 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
                  Casualties for Japanese: 1 artillery
              Battle in Libya
                  British attack with 2 armour, 2 artilleries, 3 fighters, 2 infantry and 1 mech_infantry
                  Italians defend with 1 armour, 1 artillery and 7 infantry
                      British roll dice for 1 cruiser in Libya, round 2 : 1/1 hits, 0.50 expected hits
                      British roll dice for 2 armour, 2 artilleries, 3 fighters, 2 infantry and 1 mech_infantry in Libya, round 2 : 5/10 hits, 4.00 expected hits
                      Italians roll dice for 1 armour, 1 artillery and 7 infantry in Libya, round 2 : 3/9 hits, 3.17 expected hits
                      1 artillery owned by the British, 6 infantry owned by the Italians and 2 infantry owned by the British lost in Libya
                      British roll dice for 2 armour, 1 artillery, 3 fighters and 1 mech_infantry in Libya, round 3 : 4/7 hits, 3.17 expected hits
                      Italians roll dice for 1 armour, 1 artillery and 1 infantry in Libya, round 3 : 0/3 hits, 1.17 expected hits
                      1 artillery owned by the Italians, 1 infantry owned by the Italians and 1 armour owned by the Italians lost in Libya
                  British win, taking Libya from Italians with 2 armour, 1 artillery, 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 21
                  Casualties for British: 1 artillery and 2 infantry
                  Casualties for Italians: 1 armour, 1 artillery and 7 infantry
      
          Non Combat Move - British
              2 fighters moved from Libya to 96 Sea Zone
              1 carrier and 1 destroyer moved from 81 Sea Zone to 96 Sea Zone
              1 infantry moved from Alexandria to Egypt
              1 fighter moved from Libya to Tunisia
              1 artillery and 1 infantry moved from Morocco to Algeria
              2 fighters moved from Persia to Kansu
              1 tactical_bomber moved from India to Kansu
              8 infantry moved from India to Burma
              1 aaGun moved from India to Burma
              2 mech_infantrys moved from Persia to West India
              2 artilleries and 1 infantry moved from Persia to Northwest Persia
              1 transport moved from 80 Sea Zone to 81 Sea Zone
              1 destroyer moved from 91 Sea Zone to 110 Sea Zone
              1 fighter moved from United Kingdom to Gibraltar
      
          Place Units - British
              1 fighter placed in United Kingdom
              2 mech_infantrys placed in Persia
              1 transport placed in 80 Sea Zone
              1 artillery and 2 mech_infantrys placed in Egypt
      
          Turn Complete - British
              British collect 35 PUs; end with 35 PUs
      
          Place Units - UK_Pacific
              3 infantry placed in India
      
          Turn Complete - UK_Pacific
              UK_Pacific collect 6 PUs; end with 6 PUs
              Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
              Some Units in India change ownership: 3 infantry
      

      Combat Hit Differential Summary :

      Chinese regular : 0.33
      Americans regular : 1.50
      Italians regular : -2.00
      Japanese regular : -0.83
      British regular : 2.00
      

      Savegame

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      Odonis
    • RE: GeneralDisarray (X) v Odonis (L+23) BM3

      TripleA Turn Summary: Chinese round 5

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

      Game History

      Round: 5
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 2 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Chinese
              1 infantry moved from Kansu to Suiyuyan
              1 fighter moved from Kansu to Suiyuyan
      
          Combat - Chinese
              Battle in Suiyuyan
                  Chinese attack with 1 fighter and 1 infantry
                  Japanese defend with 1 infantry
                      Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 2 : 1/2 hits, 0.67 expected hits
                      Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Suiyuyan
                  Chinese win, taking Suiyuyan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
      
          Non Combat Move - Chinese
              1 fighter moved from Suiyuyan to Kansu
      
          Place Units - Chinese
              2 infantry placed in Kansu
      
          Turn Complete - Chinese
              Chinese collect 4 PUs; end with 4 PUs
      

      Combat Hit Differential Summary :

      Chinese regular : 0.33
      Japanese regular : -0.33
      

      Savegame

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      Odonis
    • RE: GeneralDisarray (X) v Odonis (L+23) BM3

      TripleA Turn Summary: Americans round 5

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

      Game History

      Round: 5
      
          Purchase Units - Americans
              Americans buy 1 carrier, 1 destroyer, 3 fighters, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
              1 infantry moved from Hawaiian Islands to 26 Sea Zone
              1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
              1 infantry moved from 17 Sea Zone to Iwo Jima
              1 destroyer moved from 10 Sea Zone to 25 Sea Zone
              2 fighters moved from Western United States to 25 Sea Zone
              2 infantry moved from Morocco to 91 Sea Zone
              1 armour moved from Morocco to 91 Sea Zone
              1 armour, 2 infantry and 2 transports moved from 91 Sea Zone to 92 Sea Zone
              1 artillery moved from Algeria to 92 Sea Zone
              1 armour, 1 artillery, 2 infantry and 2 transports moved from 92 Sea Zone to 96 Sea Zone
              1 armour and 1 artillery moved from 96 Sea Zone to Malta
              2 infantry moved from 96 Sea Zone to Malta
              2 fighters moved from 96 Sea Zone to Malta
              1 cruiser moved from 91 Sea Zone to 92 Sea Zone
              1 marine moved from Gibraltar to 92 Sea Zone
              1 cruiser and 1 marine moved from 92 Sea Zone to 96 Sea Zone
              1 marine moved from 96 Sea Zone to Malta
      
          Combat - Americans
              Battle in Iwo Jima
              Battle in 25 Sea Zone
                  Americans attack with 1 destroyer and 2 fighters
                  Japanese defend with 1 submarine
                      Americans roll dice for 1 destroyer and 2 fighters in 25 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
                      Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                      1 submarine owned by the Japanese lost in 25 Sea Zone
                  Americans win, taking Iwo Jima from Japanese with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                  Casualties for Japanese: 1 submarine
              Battle in Malta
                  Americans attack with 1 armour, 1 artillery, 2 fighters, 2 infantry and 1 marine
                  Italians defend with 1 artillery and 1 marine
                      Americans roll dice for 1 cruiser in Malta, round 2 : 1/1 hits, 0.50 expected hits
                      Americans roll dice for 1 armour, 1 artillery, 2 fighters, 2 infantry and 1 marine in Malta, round 2 : 4/7 hits, 2.67 expected hits
                      Italians roll dice for 1 artillery and 1 marine in Malta, round 2 : 0/2 hits, 0.67 expected hits
                      1 marine owned by the Italians and 1 artillery owned by the Italians lost in Malta
                  Americans win, taking Malta from Italians with 1 armour, 1 artillery, 2 fighters, 2 infantry and 1 marine remaining. Battle score for attacker is 9
                  Casualties for Italians: 1 artillery and 1 marine
      
          Non Combat Move - Americans
              1 infantry moved from Algeria to Tunisia
              1 mech_infantry moved from Morocco to Tunisia
              1 destroyer moved from 91 Sea Zone to 96 Sea Zone
              1 mech_infantry moved from Eastern United States to 101 Sea Zone
              1 mech_infantry and 1 transport moved from 101 Sea Zone to 88 Sea Zone
              1 infantry moved from British Guiana to 88 Sea Zone
              1 infantry, 1 mech_infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
              1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
              1 battleship, 3 carriers, 5 fighters and 1 tactical_bomber moved from 54 Sea Zone to 26 Sea Zone
              2 fighters moved from 25 Sea Zone to 26 Sea Zone
              1 carrier moved from 10 Sea Zone to 26 Sea Zone
              1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
              1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
              1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
              1 cruiser moved from 54 Sea Zone to 30 Sea Zone
              1 cruiser moved from 54 Sea Zone to 31 Sea Zone
              2 fighters moved from Malta to 96 Sea Zone
              1 carrier and 1 destroyer moved from 101 Sea Zone to 11 Sea Zone
              1 fighter moved from Gibraltar to 11 Sea Zone
      
          Place Units - Americans
              1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone
              3 fighters and 1 tactical_bomber placed in Western United States
              Americans undo move 1.
              1 carrier and 1 destroyer placed in 10 Sea Zone
              1 transport placed in 101 Sea Zone
      
          Turn Complete - Americans
              Americans collect 53 PUs; end with 53 PUs
              Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 58 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
      

      Combat Hit Differential Summary :

      Americans regular : 1.50
      Italians regular : -0.67
      Japanese regular : -0.17
      

      Savegame

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      Odonis
    • RE: L22 BM Me1945 (Axis) vs. Odonis +21

      TripleA Turn Summary: Russians round 4

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

      Game History

      Round: 4
      
          Purchase Units - Russians
              Russians buy 1 armour, 10 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
      
          Politics - Russians
              Russians takes Political Action: Political Action Russians To War With Japanese
                  Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
                  Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
                  Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
      
          Combat Move - Russians
              Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
              2 infantry moved from Bryansk to Ukraine
              2 infantry moved from Bryansk to Western Ukraine
              1 fighter and 1 tactical_bomber moved from Bryansk to Western Ukraine
              1 fighter moved from Russia to Western Ukraine
              1 fighter moved from Russia to Ukraine
              1 artillery and 4 infantry moved from Archangel to Novgorod
      
          Combat - Russians
              Battle in Novgorod
                  Russians attack with 1 artillery and 4 infantry
                  Germans defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
                      Russians roll dice for 1 artillery and 4 infantry in Novgorod, round 2 : 1/5 hits, 1.17 expected hits
                      Germans roll dice for 1 artillery and 2 infantry in Novgorod, round 2 : 1/3 hits, 1.00 expected hits
                      1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
                      Russians roll dice for 1 artillery and 3 infantry in Novgorod, round 3 : 1/4 hits, 1.00 expected hits
                      Germans roll dice for 1 artillery and 1 infantry in Novgorod, round 3 : 1/2 hits, 0.67 expected hits
                      1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
                      Russians roll dice for 1 artillery and 2 infantry in Novgorod, round 4 : 0/3 hits, 0.83 expected hits
                      Germans roll dice for 1 artillery in Novgorod, round 4 : 0/1 hits, 0.33 expected hits
                      Russians roll dice for 1 artillery and 2 infantry in Novgorod, round 5 : 2/3 hits, 0.83 expected hits
                      Germans roll dice for 1 artillery in Novgorod, round 5 : 0/1 hits, 0.33 expected hits
                      1 artillery owned by the Germans lost in Novgorod
                  Russians win, taking Novgorod from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
                  Casualties for Russians: 2 infantry
                  Casualties for Germans: 1 artillery and 2 infantry
              Battle in Ukraine
                  Russians attack with 1 fighter and 2 infantry
                  Germans defend with 1 factory_minor and 1 mech_infantry
                      Russians roll dice for 1 fighter and 2 infantry in Ukraine, round 2 : 0/3 hits, 0.83 expected hits
                      Germans roll dice for 1 mech_infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                      Russians roll dice for 1 fighter and 2 infantry in Ukraine, round 3 : 1/3 hits, 0.83 expected hits
                      Germans roll dice for 1 mech_infantry in Ukraine, round 3 : 0/1 hits, 0.33 expected hits
                      1 mech_infantry owned by the Germans lost in Ukraine
                  Russians win, taking Ukraine from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                  Casualties for Germans: 1 mech_infantry
              Battle in Western Ukraine
                  Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
                  Germans defend with 1 artillery and 1 infantry
                      Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 1/5 hits, 2.00 expected hits
                      Germans roll dice for 1 artillery and 1 infantry in Western Ukraine, round 2 : 2/2 hits, 0.67 expected hits
                      2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
                  1 tactical_bomber owned by the Russians and 2 fighters owned by the Russians retreated
                  Germans win with 1 artillery remaining. Battle score for attacker is -3
                  Casualties for Russians: 2 infantry
                  Casualties for Germans: 1 infantry
      
          Non Combat Move - Russians
              2 fighters and 1 tactical_bomber moved from Western Ukraine to Russia
              1 aaGun, 2 armour, 3 artilleries, 9 infantry and 2 mech_infantrys moved from Bryansk to Russia
              1 aaGun, 3 artilleries and 11 infantry moved from Smolensk to Russia
              1 fighter moved from Ukraine to Russia
              1 aaGun and 5 infantry moved from Archangel to Vologda
              6 infantry moved from Timguska to Novosibirsk
              2 aaGuns and 12 infantry moved from Buryatia to Amur
              1 infantry moved from Archangel to Smolensk
      
          Place Units - Russians
              1 armour and 2 mech_infantrys placed in Volgograd
              10 infantry placed in Russia
      
          Turn Complete - Russians
              Russians collect 31 PUs; end with 31 PUs
              Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 34 PUs
              Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs
              Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs
              Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 40 PUs
      

      Combat Hit Differential Summary :

      Germans regular : 0.33
      Russians regular : -1.50
      

      Savegame

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      Odonis
    • RE: L22 BM Me1945 (Axis) vs. Odonis +21

      TripleA Turn Summary: French round 3

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

      Game History

      Round: 3
      
          Purchase Units - ANZAC
              ANZAC buy 1 factory_minor and 1 submarine; Remaining resources: 0 PUs; 
      
          Combat Move - ANZAC
      
          Non Combat Move - ANZAC
              2 fighters moved from New South Wales to Queensland
              2 artilleries, 2 infantry and 1 mech_infantry moved from New South Wales to Queensland
              1 aaGun and 3 infantry moved from New South Wales to South Australia
              2 fighters moved from India to Iraq
      
          Place Units - ANZAC
              1 factory_minor placed in Queensland
              1 submarine placed in 62 Sea Zone
      
          Turn Complete - ANZAC
              ANZAC collect 10 PUs; end with 10 PUs
              Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
      
          Combat Move - French
      
          Non Combat Move - French
              1 destroyer moved from 81 Sea Zone to 80 Sea Zone
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

      Savegame

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      Odonis
    • RE: L22 BM Me1945 (Axis) vs. Odonis +21

      TripleA Turn Summary: ANZAC round 3

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

      Game History

      Round: 3
      
          Purchase Units - ANZAC
              ANZAC buy 1 factory_minor and 1 submarine; Remaining resources: 0 PUs; 
      
          Combat Move - ANZAC
      
          Non Combat Move - ANZAC
              2 fighters moved from New South Wales to Queensland
              2 artilleries, 2 infantry and 1 mech_infantry moved from New South Wales to Queensland
              1 aaGun and 3 infantry moved from New South Wales to South Australia
              2 fighters moved from India to Iraq
      
          Place Units - ANZAC
              1 factory_minor placed in Queensland
              1 submarine placed in 62 Sea Zone
      
          Turn Complete - ANZAC
              ANZAC collect 10 PUs; end with 10 PUs
              Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
      

      Combat Hit Differential Summary :

      Savegame

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    • RE: L22 BM Me1945 (Axis) vs. Odonis +21

      TripleA Turn Summary: UK_Pacific round 3

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

      Game History

      Round: 3
      
          Purchase Units - Americans
              Americans buy 1 carrier, 2 destroyers, 1 submarine and 2 transports; Remaining resources: 0 PUs; 
      
          Politics - Americans
              Americans takes Political Action: Political Action Americans To War With Germans
                  Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
              Americans takes Political Action: Political Action Americans To War With Italians
                  Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
              Trigger Russians Allied Americans 6: Changing Relationship for Russians and Americans from Neutrality to Allied
              Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
              Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
              Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
              Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
              Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
              Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
      
          Combat Move - Americans
              Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
              1 artillery, 1 infantry and 1 marine moved from Eastern United States to 101 Sea Zone
              1 armour and 1 infantry moved from Central United States to 101 Sea Zone
              1 armour, 1 artillery, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 2 infantry, 1 marine and 2 transports moved from 101 Sea Zone to 91 Sea Zone
              1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
              1 armour and 1 infantry moved from 91 Sea Zone to Morocco
              1 marine moved from 91 Sea Zone to Morocco
      
          Combat - Americans
              Battle in Gibraltar
              Battle in Morocco
                  Americans attack with 1 armour, 1 infantry and 1 marine
                  Neutral_Axis defend with 1 infantry
                      Americans roll dice for 1 cruiser in Morocco, round 2 : 0/1 hits, 0.50 expected hits
                      Americans roll dice for 1 armour, 1 infantry and 1 marine in Morocco, round 2 : 0/3 hits, 1.00 expected hits
                      Neutral_Axis roll dice for 1 infantry in Morocco, round 2 : 0/1 hits, 0.33 expected hits
                      Americans roll dice for 1 armour, 1 infantry and 1 marine in Morocco, round 3 : 1/3 hits, 1.00 expected hits
                      Neutral_Axis roll dice for 1 infantry in Morocco, round 3 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Neutral_Axis and 1 infantry owned by the Americans lost in Morocco
                  Americans win, taking Gibraltar from Italians, taking Morocco from Neutral_Axis with 1 armour and 1 marine remaining. Battle score for attacker is 0
                  Casualties for Americans: 1 infantry
                  Casualties for Neutral_Axis: 1 infantry
      
          Non Combat Move - Americans
              1 bomber moved from Eastern United States to Hawaiian Islands
              3 infantry moved from Hawaiian Islands to 26 Sea Zone
              1 artillery moved from Hawaiian Islands to 26 Sea Zone
              1 artillery, 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters, 3 infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 54 Sea Zone
              1 artillery and 3 infantry moved from 54 Sea Zone to Queensland
              1 destroyer moved from 25 Sea Zone to 26 Sea Zone
              2 fighters moved from Western United States to 10 Sea Zone
              1 carrier and 2 fighters moved from 10 Sea Zone to 26 Sea Zone
              1 mech_infantry moved from Central United States to Western United States
              1 destroyer and 1 submarine moved from 79 Sea Zone to 80 Sea Zone
      
          Place Units - Americans
              1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
              1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone
      
          Turn Complete - Americans
              Americans collect 51 PUs; end with 51 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 2 infantry; Remaining resources: 1 PUs; 
      
          Combat Move - Chinese
              3 infantry moved from Tsinghai to Shensi
              1 infantry moved from Suiyuyan to Chahar
              1 fighter moved from Tsinghai to Chahar
      
          Combat - Chinese
              Battle in Chahar
                  Chinese attack with 1 fighter and 1 infantry
                  Japanese defend with 1 infantry
                      Chinese roll dice for 1 fighter and 1 infantry in Chahar, round 2 : 2/2 hits, 0.67 expected hits
                      Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
                  Chinese win with 1 fighter remaining. Battle score for attacker is 0
                  Casualties for Chinese: 1 infantry
                  Casualties for Japanese: 1 infantry
              Battle in Shensi
                  Chinese attack with 3 infantry
                  Japanese defend with 1 infantry
                      Chinese roll dice for 3 infantry in Shensi, round 2 : 0/3 hits, 0.50 expected hits
                      Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Chinese lost in Shensi
                      Chinese roll dice for 2 infantry in Shensi, round 3 : 0/2 hits, 0.33 expected hits
                      Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits
                      Chinese roll dice for 2 infantry in Shensi, round 4 : 0/2 hits, 0.33 expected hits
                      Japanese roll dice for 1 infantry in Shensi, round 4 : 0/1 hits, 0.33 expected hits
                      Chinese roll dice for 2 infantry in Shensi, round 5 : 0/2 hits, 0.33 expected hits
                      Japanese roll dice for 1 infantry in Shensi, round 5 : 0/1 hits, 0.33 expected hits
                      Chinese roll dice for 2 infantry in Shensi, round 6 : 0/2 hits, 0.33 expected hits
                      Japanese roll dice for 1 infantry in Shensi, round 6 : 0/1 hits, 0.33 expected hits
                      Chinese roll dice for 2 infantry in Shensi, round 7 : 0/2 hits, 0.33 expected hits
                      Japanese roll dice for 1 infantry in Shensi, round 7 : 0/1 hits, 0.33 expected hits
                      Chinese roll dice for 2 infantry in Shensi, round 8 : 0/2 hits, 0.33 expected hits
                      Japanese roll dice for 1 infantry in Shensi, round 8 : 0/1 hits, 0.33 expected hits
                      Chinese roll dice for 2 infantry in Shensi, round 9 : 1/2 hits, 0.33 expected hits
                      Japanese roll dice for 1 infantry in Shensi, round 9 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
                  Chinese win, taking Shensi from Japanese with 1 infantry remaining. Battle score for attacker is -3
                  Casualties for Chinese: 2 infantry
                  Casualties for Japanese: 1 infantry
      
          Non Combat Move - Chinese
              1 fighter moved from Chahar to Suiyuyan
              2 infantry moved from Tsinghai to Sikang
              1 infantry moved from Tsinghai to Kansu
      
          Place Units - Chinese
              2 infantry placed in Suiyuyan
      
          Turn Complete - Chinese
              Chinese collect 6 PUs; end with 7 PUs
      
          Purchase Units - British
              British buy 1 armour, 1 destroyer, 1 factory_minor, 1 infantry and 1 transport; Remaining resources: 0 PUs; 
      
          Purchase Units - UK_Pacific
              UK_Pacific buy 1 artillery and 5 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - British
              1 artillery and 2 infantry moved from India to Burma
              1 fighter and 1 tactical_bomber moved from Egypt to Trans-Jordan
              1 fighter moved from India to Iraq
              1 transport moved from 81 Sea Zone to 80 Sea Zone
              2 infantry moved from Persia to 80 Sea Zone
              2 infantry moved from 80 Sea Zone to Iraq
              1 infantry moved from Persia to Iraq
              1 fighter and 1 tactical_bomber moved from Trans-Jordan to Iraq
              1 armour, 1 infantry and 1 marine moved from Union of South Africa to 71 Sea Zone
              1 armour, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 71 Sea Zone to 80 Sea Zone
              1 armour, 1 infantry and 1 marine moved from 80 Sea Zone to Iraq
              1 infantry moved from India to Burma
      
          Combat - British
              Battle in Burma
                  British attack with 1 artillery and 3 infantry
                  Japanese defend with 1 artillery and 1 infantry
                      British roll dice for 1 artillery and 3 infantry in Burma, round 2 : 0/4 hits, 1.00 expected hits
                      Japanese roll dice for 1 artillery and 1 infantry in Burma, round 2 : 1/2 hits, 0.67 expected hits
                      1 infantry owned by the British lost in Burma
                      British roll dice for 1 artillery and 2 infantry in Burma, round 3 : 2/3 hits, 0.83 expected hits
                      Japanese roll dice for 1 artillery and 1 infantry in Burma, round 3 : 1/2 hits, 0.67 expected hits
                      1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the British lost in Burma
                  British win, taking Burma from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
                  Casualties for British: 2 infantry
                  Casualties for Japanese: 1 artillery and 1 infantry
              Battle in Iraq
                  British attack with 1 armour, 2 fighters, 4 infantry, 1 marine and 1 tactical_bomber
                  Neutral_Axis defend with 3 infantry
                      British roll dice for 1 battleship and 1 cruiser in Iraq, round 2 : 2/2 hits, 1.17 expected hits
                      British roll dice for 1 armour, 2 fighters, 4 infantry, 1 marine and 1 tactical_bomber in Iraq, round 2 : 2/9 hits, 3.17 expected hits
                      Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1.00 expected hits
                      3 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq
                  British win, taking Iraq from Neutral_Axis with 1 armour, 2 fighters, 3 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 6
                  Casualties for British: 1 infantry
                  Casualties for Neutral_Axis: 3 infantry
      
          Non Combat Move - British
              2 fighters and 1 tactical_bomber moved from Iraq to Persia
              1 artillery moved from Egypt to Anglo Egyptian Sudan
              3 aaGuns, 1 artillery, 10 infantry and 2 mech_infantrys moved from India to West India
      
          Place Units - British
              1 transport placed in 71 Sea Zone
              1 armour and 1 infantry placed in Union of South Africa
              1 factory_minor placed in Persia
              1 destroyer placed in 106 Sea Zone
      
          Turn Complete - British
              Total Cost from Convoy Blockades: 10
                  Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,4,5,2,2,1
                  Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,3,4
              British collect 24 PUs (10 lost to blockades); end with 24 PUs
              Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 27 PUs
      
          Place Units - UK_Pacific
              1 artillery and 5 infantry placed in India
      
          Turn Complete - UK_Pacific
              Total Cost from Convoy Blockades: 1
                  Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2
              UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs
              Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
              Some Units in India change ownership: 1 artillery and 5 infantry
      

      Combat Hit Differential Summary :

      Chinese regular : -0.50
      Americans regular : -1.50
      Japanese regular : 0.67
      Neutral_Axis regular : 0.33
      British regular : -0.17
      

      Savegame

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    • RE: L22 BM Me1945 (Axis) vs. Odonis +21

      TripleA Turn Summary: Chinese round 3

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

      Game History

      Round: 3
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 2 infantry; Remaining resources: 1 PUs; 
      
          Combat Move - Chinese
              3 infantry moved from Tsinghai to Shensi
              1 infantry moved from Suiyuyan to Chahar
              1 fighter moved from Tsinghai to Chahar
      
          Combat - Chinese
              Battle in Chahar
                  Chinese attack with 1 fighter and 1 infantry
                  Japanese defend with 1 infantry
                      Chinese roll dice for 1 fighter and 1 infantry in Chahar, round 2 : 2/2 hits, 0.67 expected hits
                      Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
                  Chinese win with 1 fighter remaining. Battle score for attacker is 0
                  Casualties for Chinese: 1 infantry
                  Casualties for Japanese: 1 infantry
              Battle in Shensi
                  Chinese attack with 3 infantry
                  Japanese defend with 1 infantry
                      Chinese roll dice for 3 infantry in Shensi, round 2 : 0/3 hits, 0.50 expected hits
                      Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Chinese lost in Shensi
                      Chinese roll dice for 2 infantry in Shensi, round 3 : 0/2 hits, 0.33 expected hits
                      Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits
                      Chinese roll dice for 2 infantry in Shensi, round 4 : 0/2 hits, 0.33 expected hits
                      Japanese roll dice for 1 infantry in Shensi, round 4 : 0/1 hits, 0.33 expected hits
                      Chinese roll dice for 2 infantry in Shensi, round 5 : 0/2 hits, 0.33 expected hits
                      Japanese roll dice for 1 infantry in Shensi, round 5 : 0/1 hits, 0.33 expected hits
                      Chinese roll dice for 2 infantry in Shensi, round 6 : 0/2 hits, 0.33 expected hits
                      Japanese roll dice for 1 infantry in Shensi, round 6 : 0/1 hits, 0.33 expected hits
                      Chinese roll dice for 2 infantry in Shensi, round 7 : 0/2 hits, 0.33 expected hits
                      Japanese roll dice for 1 infantry in Shensi, round 7 : 0/1 hits, 0.33 expected hits
                      Chinese roll dice for 2 infantry in Shensi, round 8 : 0/2 hits, 0.33 expected hits
                      Japanese roll dice for 1 infantry in Shensi, round 8 : 0/1 hits, 0.33 expected hits
                      Chinese roll dice for 2 infantry in Shensi, round 9 : 1/2 hits, 0.33 expected hits
                      Japanese roll dice for 1 infantry in Shensi, round 9 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
                  Chinese win, taking Shensi from Japanese with 1 infantry remaining. Battle score for attacker is -3
                  Casualties for Chinese: 2 infantry
                  Casualties for Japanese: 1 infantry
      
          Non Combat Move - Chinese
              1 fighter moved from Chahar to Suiyuyan
              2 infantry moved from Tsinghai to Sikang
              1 infantry moved from Tsinghai to Kansu
      
          Place Units - Chinese
              2 infantry placed in Suiyuyan
      
          Turn Complete - Chinese
              Chinese collect 6 PUs; end with 7 PUs
      

      Combat Hit Differential Summary :

      Chinese regular : -0.50
      Japanese regular : 0.00
      

      Savegame

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    • RE: L22 BM Me1945 (Axis) vs. Odonis +21

      TripleA Turn Summary: Americans round 3

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

      Game History

      Round: 3
      
          Purchase Units - Americans
              Americans buy 1 carrier, 2 destroyers, 1 submarine and 2 transports; Remaining resources: 0 PUs; 
      
          Politics - Americans
              Americans takes Political Action: Political Action Americans To War With Germans
                  Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
              Americans takes Political Action: Political Action Americans To War With Italians
                  Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
              Trigger Russians Allied Americans 6: Changing Relationship for Russians and Americans from Neutrality to Allied
              Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
              Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
              Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
              Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
              Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
              Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
      
          Combat Move - Americans
              Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
              1 artillery, 1 infantry and 1 marine moved from Eastern United States to 101 Sea Zone
              1 armour and 1 infantry moved from Central United States to 101 Sea Zone
              1 armour, 1 artillery, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 2 infantry, 1 marine and 2 transports moved from 101 Sea Zone to 91 Sea Zone
              1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
              1 armour and 1 infantry moved from 91 Sea Zone to Morocco
              1 marine moved from 91 Sea Zone to Morocco
      
          Combat - Americans
              Battle in Gibraltar
              Battle in Morocco
                  Americans attack with 1 armour, 1 infantry and 1 marine
                  Neutral_Axis defend with 1 infantry
                      Americans roll dice for 1 cruiser in Morocco, round 2 : 0/1 hits, 0.50 expected hits
                      Americans roll dice for 1 armour, 1 infantry and 1 marine in Morocco, round 2 : 0/3 hits, 1.00 expected hits
                      Neutral_Axis roll dice for 1 infantry in Morocco, round 2 : 0/1 hits, 0.33 expected hits
                      Americans roll dice for 1 armour, 1 infantry and 1 marine in Morocco, round 3 : 1/3 hits, 1.00 expected hits
                      Neutral_Axis roll dice for 1 infantry in Morocco, round 3 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Neutral_Axis and 1 infantry owned by the Americans lost in Morocco
                  Americans win, taking Gibraltar from Italians, taking Morocco from Neutral_Axis with 1 armour and 1 marine remaining. Battle score for attacker is 0
                  Casualties for Americans: 1 infantry
                  Casualties for Neutral_Axis: 1 infantry
      
          Non Combat Move - Americans
              1 bomber moved from Eastern United States to Hawaiian Islands
              3 infantry moved from Hawaiian Islands to 26 Sea Zone
              1 artillery moved from Hawaiian Islands to 26 Sea Zone
              1 artillery, 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters, 3 infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 54 Sea Zone
              1 artillery and 3 infantry moved from 54 Sea Zone to Queensland
              1 destroyer moved from 25 Sea Zone to 26 Sea Zone
              2 fighters moved from Western United States to 10 Sea Zone
              1 carrier and 2 fighters moved from 10 Sea Zone to 26 Sea Zone
              1 mech_infantry moved from Central United States to Western United States
              1 destroyer and 1 submarine moved from 79 Sea Zone to 80 Sea Zone
      
          Place Units - Americans
              1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
              1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone
      
          Turn Complete - Americans
              Americans collect 51 PUs; end with 51 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
      

      Combat Hit Differential Summary :

      Americans regular : -1.50
      Neutral_Axis regular : 0.33
      

      Savegame

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      Odonis
    • RE: Odonis (X) v Pacifiersboard (L+18) BML22

      @odonis @pacifiersboard
      scramble in either SZ?

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    • RE: Odonis (X) v Pacifiersboard (L+18) BML22

      TripleA Manual Gamesave Post: Germans round 3

      TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

      Game History

      Round: 3
      
          Research Technology - Germans
      
          Purchase Units - Germans
              Germans buy 1 armour, 1 artillery, 1 destroyer, 2 infantry and 7 mech_infantrys; Remaining resources: 0 PUs; 
      
          Politics - Germans
              Germans takes Political Action: Political Action Axis To War With Russians
                  Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
      
          Combat Move - Germans
              1 transport moved from 114 Sea Zone to 112 Sea Zone
              1 infantry moved from Finland to Karelia
                    Germans take Karelia from Russians
              1 infantry moved from Finland to Vyborg
                    Germans take Vyborg from Russians
              1 infantry moved from Poland to Baltic States
                    Germans take Baltic States from Russians
              2 bombers, 2 fighters and 2 tactical_bombers moved from Western Germany to 99 Sea Zone
              1 fighter and 1 tactical_bomber moved from Western Germany to 97 Sea Zone
              1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 112 Sea Zone to 110 Sea Zone
      
          Combat - Germans
      

      Combat Hit Differential Summary :

      Savegame

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    • RE: Odonis (X) v Bolasgod (L+20) BML22 - Game 2

      TripleA Turn Summary: Germans round 2

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

      Game History

      Round: 2
      
          Research Technology - Germans
      
          Purchase Units - Germans
              Germans buy 4 armour, 4 artilleries, 1 destroyer, 4 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
      
          Politics - Germans
              Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French
      
          Combat Move - Germans
              3 fighters and 4 tactical_bombers moved from Western Germany to 97 Sea Zone
              1 fighter moved from Southern Italy to 97 Sea Zone
              1 fighter moved from 112 Sea Zone to 105 Sea Zone
              2 bombers moved from Western Germany to 97 Sea Zone
      
          Combat - Germans
              Battle in 105 Sea Zone
                  Germans attack with 1 fighter
                  British defend with 1 transport
                      1 transport owned by the British lost in 105 Sea Zone
                  Germans win with 1 fighter remaining. Battle score for attacker is 7
                  Casualties for British: 1 transport
              Battle in 97 Sea Zone
                  Germans attack with 2 bombers, 4 fighters and 4 tactical_bombers
                  British defend with 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine
                  1 submarine owned by the British submerged
                      Germans roll dice for 2 bombers, 4 fighters and 4 tactical_bombers in 97 Sea Zone, round 2 : 6/10 hits, 6.00 expected hits
                      British roll dice for 1 carrier, 1 cruiser, 1 destroyer and 2 fighters in 97 Sea Zone, round 2 : 4/5 hits, 2.50 expected hits
                      1 destroyer owned by the British, 1 cruiser owned by the British, 2 fighters owned by the Germans, 2 tactical_bombers owned by the Germans, 2 fighters owned by the British and 1 carrier owned by the British lost in 97 Sea Zone
                  Germans win with 2 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 14
                  Casualties for Germans: 2 fighters and 2 tactical_bombers
                  Casualties for British: 1 carrier, 1 cruiser, 1 destroyer and 2 fighters
      
          Non Combat Move - Germans
              2 fighters and 2 tactical_bombers moved from 97 Sea Zone to Western Germany
              2 bombers moved from 97 Sea Zone to Western Germany
              1 fighter moved from 105 Sea Zone to 112 Sea Zone
              1 battleship moved from 111 Sea Zone to 112 Sea Zone
              1 infantry moved from Western Germany to Germany
              1 artillery moved from France to Western Germany
              1 artillery moved from Western Germany to Germany
              5 armour and 4 mech_infantrys moved from France to Germany
              1 armour, 2 artilleries and 8 infantry moved from Yugoslavia to Romania
              1 armour and 4 infantry moved from Bulgaria to Romania
              1 infantry moved from Slovakia Hungary to Poland
              1 artillery and 1 infantry moved from Norway to Finland
      
          Place Units - Germans
              1 destroyer and 1 submarine placed in 112 Sea Zone
              4 armour, 4 artilleries and 2 mech_infantrys placed in Germany
              2 mech_infantrys placed in Western Germany
      
          Turn Complete - Germans
              Total Cost from Convoy Blockades: 2
                  Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,3
              Germans collect 37 PUs (2 lost to blockades); end with 37 PUs
              Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 42 PUs
              Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 47 PUs
      

      Combat Hit Differential Summary :

      Germans regular : 0.00
      British regular : 1.50
      

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    • RE: Odonis (X) v Avner (L+19) BML22

      TripleA Turn Summary: Italians round 1

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

      Game History

      Round: 1
      
          Purchase Units - Italians
              Italians buy 1 infantry and 1 transport; Remaining resources: 0 PUs; 
      
          Combat Move - Italians
              1 armour and 2 infantry moved from Albania to Greece
              1 armour and 1 infantry moved from Northern Italy to 95 Sea Zone
              1 armour, 1 cruiser, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 95 Sea Zone to 97 Sea Zone
              1 armour and 1 infantry moved from 97 Sea Zone to Greece
              1 bomber moved from Northern Italy to 97 Sea Zone
              2 artilleries and 1 infantry moved from Northern Italy to Yugoslavia
              1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Tobruk to Alexandria
              1 infantry moved from Italian Somaliland to Kenya
                    Italians take Kenya from British
      
          Combat - Italians
              Battle in 97 Sea Zone
                  Italians attack with 1 bomber, 1 cruiser, 1 destroyer, 1 submarine and 1 transport
                  British defend with 1 carrier and 1 fighter
                      Italians roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Italians roll dice for 1 bomber, 1 cruiser, 1 destroyer and 1 transport in 97 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
                  Units damaged: 1 carrier owned by the British
                      British roll dice for 1 carrier in 97 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      British roll dice for 1 fighter in 97 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                      1 destroyer owned by the Italians lost in 97 Sea Zone
                      Italians roll dice for 1 submarine in 97 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                      1 carrier owned by the British lost in 97 Sea Zone
                      Italians roll dice for 1 bomber, 1 cruiser and 1 transport in 97 Sea Zone, round 3 : 1/2 hits, 1.17 expected hits
                      British roll dice for 1 fighter in 97 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
                      1 bomber owned by the Italians and 1 fighter owned by the British lost in 97 Sea Zone
                  Italians win, taking 97 Sea Zone from British with 1 cruiser, 1 submarine and 1 transport remaining. Battle score for attacker is 4
                  Casualties for Italians: 1 bomber and 1 destroyer
                  Casualties for British: 1 carrier and 1 fighter
              Battle in Greece
                  Italians attack with 2 armour and 3 infantry
                  Neutral_Allies defend with 4 infantry
                      Italians roll dice for 2 armour and 3 infantry in Greece, round 2 : 1/5 hits, 1.50 expected hits
                      Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 0/4 hits, 1.33 expected hits
                      1 infantry owned by the Neutral_Allies lost in Greece
                      Italians roll dice for 2 armour and 3 infantry in Greece, round 3 : 2/5 hits, 1.50 expected hits
                      Neutral_Allies roll dice for 3 infantry in Greece, round 3 : 1/3 hits, 1.00 expected hits
                      2 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Greece
                      Italians roll dice for 2 armour and 2 infantry in Greece, round 4 : 2/4 hits, 1.33 expected hits
                      Neutral_Allies roll dice for 1 infantry in Greece, round 4 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Neutral_Allies lost in Greece
                  Italians win, taking Greece from Neutral_Allies with 2 armour and 2 infantry remaining. Battle score for attacker is 9
                  Casualties for Neutral_Allies: 4 infantry
                  Casualties for Italians: 1 infantry
              Battle in Yugoslavia
                  Italians attack with 2 artilleries and 1 infantry
                  Neutral_Allies defend with 1 infantry
                      Italians roll dice for 2 artilleries and 1 infantry in Yugoslavia, round 2 : 0/3 hits, 1.00 expected hits
                      Neutral_Allies roll dice for 1 infantry in Yugoslavia, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Italians lost in Yugoslavia
                      Italians roll dice for 2 artilleries in Yugoslavia, round 3 : 0/2 hits, 0.67 expected hits
                      Neutral_Allies roll dice for 1 infantry in Yugoslavia, round 3 : 0/1 hits, 0.33 expected hits
                      Italians roll dice for 2 artilleries in Yugoslavia, round 4 : 0/2 hits, 0.67 expected hits
                      Neutral_Allies roll dice for 1 infantry in Yugoslavia, round 4 : 0/1 hits, 0.33 expected hits
                      Italians roll dice for 2 artilleries in Yugoslavia, round 5 : 0/2 hits, 0.67 expected hits
                      Neutral_Allies roll dice for 1 infantry in Yugoslavia, round 5 : 0/1 hits, 0.33 expected hits
                      Italians roll dice for 2 artilleries in Yugoslavia, round 6 : 0/2 hits, 0.67 expected hits
                      Neutral_Allies roll dice for 1 infantry in Yugoslavia, round 6 : 0/1 hits, 0.33 expected hits
                      Italians roll dice for 2 artilleries in Yugoslavia, round 7 : 0/2 hits, 0.67 expected hits
                      Neutral_Allies roll dice for 1 infantry in Yugoslavia, round 7 : 0/1 hits, 0.33 expected hits
                      Italians roll dice for 2 artilleries in Yugoslavia, round 8 : 1/2 hits, 0.67 expected hits
                      Neutral_Allies roll dice for 1 infantry in Yugoslavia, round 8 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Neutral_Allies and 1 artillery owned by the Italians lost in Yugoslavia
                  Italians win, taking Yugoslavia from Neutral_Allies with 1 artillery remaining. Battle score for attacker is -4
                  Casualties for Italians: 1 artillery and 1 infantry
                  Casualties for Neutral_Allies: 1 infantry
              Battle in Alexandria
                  Italians attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
                  British defend with 1 infantry
                      Italians roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Alexandria, round 2 : 2/6 hits, 1.67 expected hits
                      British roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the British lost in Alexandria
                  Italians win, taking Alexandria from British with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                  Casualties for British: 1 infantry
      
          Non Combat Move - Italians
              1 infantry moved from Libya to Tobruk
              1 aaGun moved from Northern Italy to Yugoslavia
      
          Place Units - Italians
              1 transport placed in 97 Sea Zone
              1 infantry placed in Southern Italy
      
          Turn Complete - Italians
              Total Cost from Convoy Blockades: 1
                  Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 1
              Italians collect 13 PUs (1 lost to blockades); end with 13 PUs
      

      Combat Hit Differential Summary :

      Italians regular : -3.33
      Neutral_Allies regular : -2.00
      British regular : 0.00
      

      Savegame

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    • RE: Odonis (X) v Pacifiersboard (L+18) BML22

      TripleA Turn Summary: Italians round 2

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

      Game History

      Round: 2
      
          Purchase Units - Italians
              Italians buy 2 armour and 1 infantry; Remaining resources: 0 PUs; 
      
          Politics - Italians
              Italians takes Political Action: Political Action Axis To War With Russians
                  Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
                  Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                  Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
                  Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                  Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                  Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                  Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
              Italians takes Political Action: Political Action Italians To War With Chinese
                  Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
              Trigger Russians Allied Americans 3: Changing Relationship for Russians and Americans from Neutrality to Allied
      
          Combat Move - Italians
              1 armour moved from Romania to Bessarabia
                    Italians take Bessarabia from Russians
              1 armour moved from Bessarabia to Eastern Poland
                    Italians take Eastern Poland from Russians
              1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Alexandria to Egypt
              1 bomber moved from Southern Italy to Egypt
              1 artillery moved from Ethiopia to Anglo Egyptian Sudan
              1 infantry moved from Kenya to Anglo Egyptian Sudan
      
          Combat - Italians
              Battle in Anglo Egyptian Sudan
                  Italians attack with 1 artillery and 1 infantry
                  ANZAC defend with 2 infantry
                      Italians roll dice for 1 artillery and 1 infantry in Anglo Egyptian Sudan, round 2 : 0/2 hits, 0.67 expected hits
                      British roll dice for 2 infantry in Anglo Egyptian Sudan, round 2 : 1/2 hits, 0.67 expected hits
                      1 infantry owned by the Italians lost in Anglo Egyptian Sudan
                      Italians roll dice for 1 artillery in Anglo Egyptian Sudan, round 3 : 0/1 hits, 0.33 expected hits
                      British roll dice for 2 infantry in Anglo Egyptian Sudan, round 3 : 1/2 hits, 0.67 expected hits
                      1 artillery owned by the Italians lost in Anglo Egyptian Sudan
                  British win with 2 infantry remaining. Battle score for attacker is -7
                  Casualties for Italians: 1 artillery and 1 infantry
              Battle in Egypt
                  Italians attack with 1 armour, 1 artillery, 1 bomber, 3 infantry and 1 mech_infantry
                  British defend with 1 armour, 1 artillery, 1 bomber, 1 harbour, 3 infantry and 1 mech_infantry
                      Italians roll dice for 1 armour, 1 artillery, 1 bomber, 3 infantry and 1 mech_infantry in Egypt, round 2 : 2/7 hits, 2.33 expected hits
                      British roll dice for 1 armour, 1 artillery, 1 bomber, 3 infantry and 1 mech_infantry in Egypt, round 2 : 0/7 hits, 2.33 expected hits
                      1 bomber owned by the British and 1 infantry owned by the British lost in Egypt
                      Italians roll dice for 1 armour, 1 artillery, 1 bomber, 3 infantry and 1 mech_infantry in Egypt, round 3 : 2/7 hits, 2.33 expected hits
                      British roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Egypt, round 3 : 2/5 hits, 1.83 expected hits
                      2 infantry owned by the British and 2 infantry owned by the Italians lost in Egypt
                      Italians roll dice for 1 armour, 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry in Egypt, round 4 : 2/5 hits, 2.00 expected hits
                      British roll dice for 1 armour, 1 artillery and 1 mech_infantry in Egypt, round 4 : 3/3 hits, 1.17 expected hits
                      1 mech_infantry owned by the British, 1 mech_infantry owned by the Italians, 1 bomber owned by the Italians, 1 artillery owned by the British and 1 infantry owned by the Italians lost in Egypt
                      Italians roll dice for 1 armour and 1 artillery in Egypt, round 5 : 1/2 hits, 0.83 expected hits
                      British roll dice for 1 armour in Egypt, round 5 : 0/1 hits, 0.50 expected hits
                      1 armour owned by the British lost in Egypt
                  Italians win, taking Egypt from British with 1 armour and 1 artillery remaining. Battle score for attacker is 10
                  Casualties for British: 1 armour, 1 artillery, 1 bomber, 3 infantry and 1 mech_infantry
                  Casualties for Italians: 1 bomber, 3 infantry and 1 mech_infantry
      
          Non Combat Move - Italians
              1 artillery moved from Libya to Tunisia
                    Italians take Tunisia from Neutral_Axis
              1 infantry moved from Libya to Tobruk
              1 aaGun, 1 artillery and 1 infantry moved from Yugoslavia to Romania
              1 armour moved from Greece to Romania
      
          Place Units - Italians
              2 armour and 1 infantry placed in Northern Italy
      
          Turn Complete - Italians
              Total Cost from Convoy Blockades: 8
                  Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,1,5,5
                  Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,3,5
              Italians collect 9 PUs (8 lost to blockades); end with 9 PUs
              Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 14 PUs
      

      Combat Hit Differential Summary :

      Italians regular : -1.50
      British regular : -0.17
      

      Savegame

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    • RE: Odonis (X) v Bolasgod (L+20) BML22 - Game 2

      TripleA Turn Summary: Italians round 1

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

      Game History

      Round: 1
      
          Purchase Units - Italians
              Italians buy 1 fighter; Remaining resources: 0 PUs; 
      
          Combat Move - Italians
              1 armour and 2 infantry moved from Albania to Greece
              1 infantry moved from Libya to 96 Sea Zone
              1 infantry and 1 transport moved from 96 Sea Zone to 92 Sea Zone
              1 infantry moved from 92 Sea Zone to Gibraltar
              1 armour moved from Northern Italy to Normandy Bordeaux
              1 bomber moved from Northern Italy to Normandy Bordeaux
              1 fighter moved from Southern Italy to Normandy Bordeaux
              1 infantry moved from Southern Italy to 95 Sea Zone
              1 artillery moved from Northern Italy to 95 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 99 Sea Zone
              1 artillery and 1 infantry moved from 99 Sea Zone to Greece
              1 fighter moved from Southern Italy to Greece
              1 submarine moved from 95 Sea Zone to 91 Sea Zone
              1 infantry moved from Italian Somaliland to Kenya
                    Italians take Kenya from British
      
          Combat - Italians
              Battle in Gibraltar
              Battle in Greece
                  Italians attack with 1 armour, 1 artillery, 1 fighter and 3 infantry
                  Neutral_Allies defend with 4 infantry
                      Italians roll dice for 1 armour, 1 artillery, 1 fighter and 3 infantry in Greece, round 2 : 3/6 hits, 2.00 expected hits
                      Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 1/4 hits, 1.33 expected hits
                      3 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Greece
                      Italians roll dice for 1 armour, 1 artillery, 1 fighter and 2 infantry in Greece, round 3 : 2/5 hits, 1.83 expected hits
                      Neutral_Allies roll dice for 1 infantry in Greece, round 3 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Neutral_Allies lost in Greece
                  Italians win, taking Gibraltar from British, taking Greece from Neutral_Allies with 1 armour, 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 9
                  Casualties for Italians: 1 infantry
                  Casualties for Neutral_Allies: 4 infantry
              Battle in 91 Sea Zone
                  Italians attack with 1 submarine
                  British defend with 1 destroyer
                      Italians roll dice for 1 submarine in 91 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                      British roll dice for 1 destroyer in 91 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      1 destroyer owned by the British lost in 91 Sea Zone
                  Italians win with 1 submarine remaining. Battle score for attacker is 8
                  Casualties for British: 1 destroyer
              Battle in Normandy Bordeaux
                  Italians attack with 1 armour, 1 bomber and 1 fighter
                  British defend with 1 factory_minor, 1 harbour and 1 infantry
                      Italians roll dice for 1 armour, 1 bomber and 1 fighter in Normandy Bordeaux, round 2 : 3/3 hits, 1.67 expected hits
                      British roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the British lost in Normandy Bordeaux
                  Italians win, taking Normandy Bordeaux from British with 1 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is 3
                  Casualties for British: 1 infantry
      
          Non Combat Move - Italians
              1 fighter moved from Normandy Bordeaux to France
              1 bomber moved from Normandy Bordeaux to Western Germany
              1 fighter moved from Greece to Southern Italy
              1 cruiser and 1 destroyer moved from 95 Sea Zone to 92 Sea Zone
              2 aaGuns, 1 artillery and 2 infantry moved from Northern Italy to Yugoslavia
              1 aaGun moved from Southern Italy to Northern Italy
              2 infantry moved from Southern Italy to Northern Italy
      
          Place Units - Italians
              1 fighter placed in Southern Italy
      
          Turn Complete - Italians
              Total Cost from Convoy Blockades: 6
                  Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,3,6,1,5,4,1,6
                  Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 1
              Italians collect 8 PUs (6 lost to blockades); end with 8 PUs
      

      Combat Hit Differential Summary :

      Italians regular : 3.17
      Neutral_Allies regular : -0.67
      British regular : -0.67
      

      Savegame

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