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    Topics created by nzcamel

    • nzcamelN

      Protecting the transports with aircraft, in an amphibious landing, from scrambles.

      Axis & Allies Global 1940
      • • • nzcamel
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      PantherP

      @nzcamel

      Rulebook (Europe 1940.2, page 13) has it:

      "However, units can’t end their movement in friendly spaces during the Combat Move phase except in four instances.
      …

      Sea units that will be participating in an amphibious assault
      from a friendly sea zone, as well as sea and/or air units that
      may be needed to support it in the case that defending air
      units are scrambled (see “Scramble,” page 16).

      "

      @nzcamel said in Protecting the transports with aircraft, in an amphibious landing, from scrambles.:

      @aequitas-et-veritas they aren’t being sent to join a certain combat. They are staying with the fleet (with no enemy ships present) not fighting in the landing battle. Are you sure they are allowed to move in the combat step?

      … same rulebook, page 32:

      “Carrier aircraft move independently of the carrier on their own turn. They move along with the carrier on its turn if they belong to different powers. On the air units’ turn, they launch before the carrier moves, even if they are not leaving the sea zone themselves.”

      So in case the attacking power brings its fighters to the sea zone in question (with the fleet or not) during combat move phase they will fight against possibly scrambling units.

      Only fighters belonging to friendly powers remain as cargo on the carrier.

    • nzcamelN

      Latest FAQ and Errata for global.

      Axis & Allies Global 1940
      • • • nzcamel
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      PantherP

      @nzcamel

      Yes, ignore that, as this is related to the forum software change that occurred in 2018. Some characters haven’t been converted correctly.

    • nzcamelN

      1940 Pacific component breakdown

      Axis & Allies Pacific 1940
      • • • nzcamel
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      nzcamelN

      @crsluggo
      Thank you so much! Life saver :D

    • nzcamelN

      Game of A&A Global 1940 in Christchurch, New Zealand

      Axis & Allies Global 1940
      • • • nzcamel
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      nzcamelN

      Looking at it briefly, I have no idea how you get a winning team. Tis not obvious…

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