TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Germans spend 0 on tech rolls
Germans removing all Technology Tokens after successful research.
Germans discover Jet Power
Activate Technology - Germans
Germans activating Jet Power
Purchase Units - Germans
Germans buy 2 carriers, 1 destroyer and 4 infantry; Remaining resources: 0 techTokens; 1 PUs;
Combat Move - Germans
12 infantry moved from Scotland to United Kingdom
9 armour moved from Scotland to United Kingdom
3 artilleries moved from Scotland to United Kingdom
1 battleship moved from 111 Sea Zone to 110 Sea Zone
1 carrier moved from 111 Sea Zone to 110 Sea Zone
12 transports moved from 111 Sea Zone to 112 Sea Zone
7 infantry moved from Norway to 112 Sea Zone
2 infantry moved from Denmark to 112 Sea Zone
1 fighter moved from Western Germany to United Kingdom
1 tactical_bomber moved from Western Germany to United Kingdom
4 bombers moved from Western Germany to United Kingdom
2 infantry moved from Western Germany to 112 Sea Zone
11 infantry and 12 transports moved from 112 Sea Zone to 110 Sea Zone
1 infantry moved from Holland Belgium to 110 Sea Zone
4 infantry moved from Holland Belgium to 110 Sea Zone
3 artilleries moved from Holland Belgium to 110 Sea Zone
4 mech_infantrys moved from Holland Belgium to 110 Sea Zone
4 tactical_bombers moved from Holland Belgium to United Kingdom
2 fighters moved from Holland Belgium to United Kingdom
2 fighters moved from 111 Sea Zone to United Kingdom
1 infantry moved from Poland to Germany
2 artilleries moved from Romania to Slovakia Hungary
3 infantry moved from Romania to Slovakia Hungary
3 artilleries moved from 110 Sea Zone to United Kingdom
4 mech_infantrys moved from 110 Sea Zone to United Kingdom
16 infantry moved from 110 Sea Zone to United Kingdom
1 submarine moved from 109 Sea Zone to 110 Sea Zone
Combat - Germans
Battle in United Kingdom
Germans attack with 9 armour, 6 artilleries, 4 bombers, 5 fighters, 28 infantry, 4 mech_infantrys and 5 tactical_bombers
British defend with 5 aaGuns, 1 airfield, 5 armour, 3 artilleries, 1 factory_major, 3 fighters, 1 harbour, 18 infantry and 1 mech_infantry; French defend with 1 fighter and 2 infantry; Americans defend with 4 fighters and 1 tactical_bomber
Germans captures 26PUs while taking British capital
Germans converts factory_major into different units
Germans win, taking United Kingdom from British with 9 armour, 4 artilleries, 4 bombers, 5 fighters, 3 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 104
Casualties for Germans: 2 artilleries, 28 infantry, 1 mech_infantry and 2 tactical_bombers
Casualties for British: 5 aaGuns, 5 armour, 3 artilleries, 3 fighters, 18 infantry and 1 mech_infantry
Casualties for French: 1 fighter and 2 infantry
Casualties for Americans: 4 fighters and 1 tactical_bomber
Trigger Germans Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to Germans
Non Combat Move - Germans
4 bombers moved from United Kingdom to Western Germany
5 fighters moved from United Kingdom to 110 Sea Zone
1 tactical_bomber moved from United Kingdom to 110 Sea Zone
2 tactical_bombers moved from United Kingdom to Holland Belgium
1 infantry moved from 98 Sea Zone to Egypt
Place Units - Germans
2 carriers and 1 destroyer placed in 110 Sea Zone
4 infantry placed in Germany
Turn Complete - Germans
Germans collect 49 PUs; end with 76 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 81 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 91 PUs