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    Posts made by NovaSkyLand

    • RE: CaesarsGaul v. NovaSkyLand

      TripleA Turn Summary: Chinese round 5

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 5
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 2 infantry; Remaining resources: 2 PUs; 
      
          Combat Move - Chinese
              18 infantry moved from Suiyuyan to Chahar
                    Chinese take Chahar from Japanese
      
          Combat - Chinese
      
          Non Combat Move - Chinese
      
          Place Units - Chinese
              2 infantry placed in Chahar
      
          Turn Complete - Chinese
              Chinese collect 5 PUs; end with 7 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      N
      NovaSkyLand
    • RE: CaesarsGaul v. NovaSkyLand

      TripleA Turn Summary: Americans round 5

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 5
      
          Purchase Units - Americans
              Americans buy 1 artillery, 1 destroyer, 4 fighters, 2 infantry and 2 transports; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
              1 destroyer moved from 10 Sea Zone to 25 Sea Zone
              4 destroyers moved from 10 Sea Zone to 26 Sea Zone
              4 infantry and 2 transports moved from 68 Sea Zone to 70 Sea Zone
      
          Non Combat Move - Americans
              1 fighter moved from 106 Sea Zone to United Kingdom
              1 fighter moved from 106 Sea Zone to United Kingdom
              2 artilleries, 1 carrier, 2 infantry and 2 transports moved from 106 Sea Zone to 119 Sea Zone
              2 artilleries and 2 infantry moved from 119 Sea Zone to Scotland
              4 destroyers moved from 101 Sea Zone to 106 Sea Zone
              4 infantry moved from 70 Sea Zone to Belgian Congo
              1 fighter moved from Hawaiian Islands to 26 Sea Zone
      
          Place Units - Americans
              1 artillery, 4 fighters and 2 infantry placed in Western United States
              1 destroyer and 2 transports placed in 10 Sea Zone
      
          Turn Complete - Americans
              Americans collect 52 PUs; end with 52 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      N
      NovaSkyLand
    • RE: CaesarsGaul v. NovaSkyLand

      TripleA Turn Summary: Russians round 5

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 5
      
          Purchase Units - Russians
              Russians repair damage of 5x factory_major; Remaining resources: 25 PUs; 
              Russians buy 4 armour; Remaining resources: 1 PUs; 
      
          Combat Move - Russians
              18 infantry moved from Yakut S.S.R. to Yenisey
      
          Non Combat Move - Russians
              2 aaGuns moved from Yakut S.S.R. to Yenisey
      
          Place Units - Russians
              4 armour placed in Russia
      
          Turn Complete - Russians
              Russians collect 26 PUs; end with 27 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      N
      NovaSkyLand
    • RE: CaesarsGaul v. NovaSkyLand

      TripleA Turn Summary: French round 4

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 4
      
          Purchase Units - ANZAC
              ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 1 PUs; 
      
          Combat Move - ANZAC
              1 artillery and 1 infantry moved from New Guinea to Dutch New Guinea
                    ANZAC take Dutch New Guinea from Dutch
              1 fighter moved from Queensland to 46 Sea Zone
              2 fighters moved from Queensland to 46 Sea Zone
              1 destroyer moved from 62 Sea Zone to 46 Sea Zone
      
          Combat - ANZAC
              Battle in 46 Sea Zone
                  ANZAC attack with 1 destroyer and 3 fighters
                  Japanese defend with 1 destroyer
                      ANZAC roll dice for 1 destroyer and 3 fighters in 46 Sea Zone, round 2 : 0/4 hits, 1.83 expected hits
                      Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                      1 destroyer owned by the ANZAC lost in 46 Sea Zone
                   retreated to 46 Sea Zone
                  Japanese win with 1 destroyer remaining. Battle score for attacker is -8
                  Casualties for ANZAC: 1 destroyer
      
          Non Combat Move - ANZAC
              3 fighters moved from 46 Sea Zone to Queensland
      
          Place Units - ANZAC
              1 destroyer and 1 submarine placed in 62 Sea Zone
      
          Turn Complete - ANZAC
              ANZAC collect 10 PUs; end with 11 PUs
              Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
      
          Combat Move - French
              1 infantry moved from Anglo Egyptian Sudan to Egypt
      
          Non Combat Move - French
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

      ANZAC : -1.83
      Japanese : 0.67
      

      Savegame

      posted in Play Boardgames
      N
      NovaSkyLand
    • RE: CaesarsGaul v. NovaSkyLand

      TripleA Turn Summary: ANZAC round 4

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 4
      
          Purchase Units - ANZAC
              ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 1 PUs; 
      
          Combat Move - ANZAC
              1 artillery and 1 infantry moved from New Guinea to Dutch New Guinea
                    ANZAC take Dutch New Guinea from Dutch
              1 fighter moved from Queensland to 46 Sea Zone
              2 fighters moved from Queensland to 46 Sea Zone
              1 destroyer moved from 62 Sea Zone to 46 Sea Zone
      
          Combat - ANZAC
              Battle in 46 Sea Zone
                  ANZAC attack with 1 destroyer and 3 fighters
                  Japanese defend with 1 destroyer
                      ANZAC roll dice for 1 destroyer and 3 fighters in 46 Sea Zone, round 2 : 0/4 hits, 1.83 expected hits
                      Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                      1 destroyer owned by the ANZAC lost in 46 Sea Zone
                   retreated to 46 Sea Zone
                  Japanese win with 1 destroyer remaining. Battle score for attacker is -8
                  Casualties for ANZAC: 1 destroyer
      
          Non Combat Move - ANZAC
              3 fighters moved from 46 Sea Zone to Queensland
      
          Place Units - ANZAC
              1 destroyer and 1 submarine placed in 62 Sea Zone
      
          Turn Complete - ANZAC
              ANZAC collect 10 PUs; end with 11 PUs
              Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
      

      Combat Hit Differential Summary :

      ANZAC : -1.83
      Japanese : 0.67
      

      Savegame

      posted in Play Boardgames
      N
      NovaSkyLand
    • RE: CaesarsGaul v. NovaSkyLand

      TripleA Turn Summary: UK_Pacific round 4

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 4
      
          Purchase Units - Americans
              Americans buy 9 destroyers; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
              1 infantry moved from Eastern United States to 101 Sea Zone
              1 artillery moved from Eastern United States to 101 Sea Zone
              1 artillery moved from Eastern United States to 101 Sea Zone
              1 infantry moved from Eastern United States to 101 Sea Zone
              2 artilleries, 1 carrier, 1 fighter, 2 infantry and 2 transports moved from 101 Sea Zone to 106 Sea Zone
                    Americans take 106 Sea Zone from Germans
              4 infantry moved from Brazil to 86 Sea Zone
              4 infantry and 2 transports moved from 86 Sea Zone to 68 Sea Zone
              1 carrier moved from 10 Sea Zone to 26 Sea Zone
              1 infantry moved from Hawaiian Islands to 26 Sea Zone
              1 artillery moved from Hawaiian Islands to 26 Sea Zone
              1 artillery moved from Hawaiian Islands to 26 Sea Zone
              1 infantry moved from Hawaiian Islands to 26 Sea Zone
              1 infantry moved from Hawaiian Islands to 26 Sea Zone
              1 infantry moved from Hawaiian Islands to 26 Sea Zone
              2 artilleries, 2 battleships, 2 carriers, 2 cruisers, 5 destroyers, 3 fighters, 4 infantry, 1 submarine, 1 tactical_bomber and 3 transports moved from 26 Sea Zone to 33 Sea Zone
              1 infantry moved from 33 Sea Zone to Caroline Islands
              1 artillery moved from 33 Sea Zone to Caroline Islands
              1 infantry moved from 33 Sea Zone to Caroline Islands
              1 artillery moved from 33 Sea Zone to Caroline Islands
              1 infantry moved from 33 Sea Zone to Caroline Islands
              1 infantry moved from 33 Sea Zone to Caroline Islands
      
          Combat - Americans
              Battle in Caroline Islands
                  Americans attack with 2 artilleries and 4 infantry
                  Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                      Americans roll dice for 2 battleships and 2 cruisers in Caroline Islands, round 2 : 1/4 hits, 2.33 expected hits
                      Americans roll dice for 2 artilleries and 4 infantry in Caroline Islands, round 2 : 1/6 hits, 1.67 expected hits
                      Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/2 hits, 0.67 expected hits
                      1 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
                      Americans roll dice for 2 artilleries and 3 infantry in Caroline Islands, round 3 : 1/5 hits, 1.50 expected hits
                      Japanese roll dice for 1 infantry in Caroline Islands, round 3 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Caroline Islands
                  Americans win, taking Caroline Islands from Japanese with 2 artilleries and 3 infantry remaining. Battle score for attacker is 8
                  Casualties for Americans: 1 infantry
                  Casualties for Japanese: 1 aaGun and 2 infantry
      
          Non Combat Move - Americans
              1 fighter moved from Gibraltar to 106 Sea Zone
      
          Place Units - Americans
              4 destroyers placed in 101 Sea Zone
              5 destroyers placed in 10 Sea Zone
      
          Turn Complete - Americans
              Americans collect 52 PUs; end with 52 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 1 infantry; Remaining resources: 2 PUs; 
      
          Combat Move - Chinese
              17 infantry moved from Shensi to Suiyuyan
                    Chinese take Suiyuyan from Japanese
              1 fighter moved from Tsinghai to Kansu
      
          Combat - Chinese
      
          Non Combat Move - Chinese
      
          Place Units - Chinese
              1 infantry placed in Suiyuyan
      
          Turn Complete - Chinese
              Chinese collect 6 PUs; end with 8 PUs
      
          Purchase Units - British
              British buy 1 destroyer, 1 submarine and 2 transports; Remaining resources: 1 PUs; 
      
          Combat Move - British
              2 destroyers moved from 106 Sea Zone to 108 Sea Zone
              3 fighters moved from United Kingdom to 108 Sea Zone
              1 mech_infantry moved from Trans-Jordan to Iraq
              1 armour and 1 artillery moved from Syria to Iraq
              3 infantry moved from Persia to Iraq
              1 infantry moved from Belgian Congo to Kenya
                    British take Kenya from Italians
              1 infantry moved from Tanganyika Territory to Kenya
              1 cruiser moved from 98 Sea Zone to 96 Sea Zone
              2 transports moved from 98 Sea Zone to 72 Sea Zone
      
          Combat - British
              Battle in Iraq
                  British attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
                  Neutral_Axis defend with 3 infantry
                      British roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Iraq, round 2 : 1/6 hits, 1.67 expected hits
                      Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1.00 expected hits
                      1 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq
                      British roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Iraq, round 3 : 0/5 hits, 1.50 expected hits
                      Neutral_Axis roll dice for 2 infantry in Iraq, round 3 : 1/2 hits, 0.67 expected hits
                      1 infantry owned by the British lost in Iraq
                      British roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Iraq, round 4 : 2/4 hits, 1.33 expected hits
                      Neutral_Axis roll dice for 2 infantry in Iraq, round 4 : 1/2 hits, 0.67 expected hits
                      2 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq
                  British win, taking Iraq from Neutral_Axis with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 0
                  Casualties for British: 3 infantry
                  Casualties for Neutral_Axis: 3 infantry
              Battle in 108 Sea Zone
                  British attack with 2 destroyers and 3 fighters
                  Germans defend with 1 destroyer
                      British roll dice for 2 destroyers and 3 fighters in 108 Sea Zone, round 2 : 2/5 hits, 2.17 expected hits
                      Germans roll dice for 1 destroyer in 108 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                      1 destroyer owned by the Germans and 1 destroyer owned by the British lost in 108 Sea Zone
                  British win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 0
                  Casualties for British: 1 destroyer
                  Casualties for Germans: 1 destroyer
      
          Non Combat Move - British
              3 fighters moved from 108 Sea Zone to United Kingdom
              2 artilleries moved from Egypt to Anglo Egyptian Sudan
      
          Place Units - British
              1 destroyer and 2 transports placed in 106 Sea Zone
              1 submarine placed in 109 Sea Zone
      
          Turn Complete - British
              British collect 33 PUs; end with 34 PUs
              Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUs
      
          Turn Complete - UK_Pacific
      

      Combat Hit Differential Summary :

      Germans : 0.67
      British : -1.67
      Americans : -2.50
      Neutral_Axis : 0.67
      Japanese : 0.00
      

      Savegame

      posted in Play Boardgames
      N
      NovaSkyLand
    • RE: CaesarsGaul v. NovaSkyLand

      TripleA Turn Summary: Chinese round 4

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 4
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 1 infantry; Remaining resources: 2 PUs; 
      
          Combat Move - Chinese
              17 infantry moved from Shensi to Suiyuyan
                    Chinese take Suiyuyan from Japanese
              1 fighter moved from Tsinghai to Kansu
      
          Combat - Chinese
      
          Non Combat Move - Chinese
      
          Place Units - Chinese
              1 infantry placed in Suiyuyan
      
          Turn Complete - Chinese
              Chinese collect 6 PUs; end with 8 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      N
      NovaSkyLand
    • RE: CaesarsGaul v. NovaSkyLand

      TripleA Turn Summary: Americans round 4

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 4
      
          Purchase Units - Americans
              Americans buy 9 destroyers; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
              1 infantry moved from Eastern United States to 101 Sea Zone
              1 artillery moved from Eastern United States to 101 Sea Zone
              1 artillery moved from Eastern United States to 101 Sea Zone
              1 infantry moved from Eastern United States to 101 Sea Zone
              2 artilleries, 1 carrier, 1 fighter, 2 infantry and 2 transports moved from 101 Sea Zone to 106 Sea Zone
                    Americans take 106 Sea Zone from Germans
              4 infantry moved from Brazil to 86 Sea Zone
              4 infantry and 2 transports moved from 86 Sea Zone to 68 Sea Zone
              1 carrier moved from 10 Sea Zone to 26 Sea Zone
              1 infantry moved from Hawaiian Islands to 26 Sea Zone
              1 artillery moved from Hawaiian Islands to 26 Sea Zone
              1 artillery moved from Hawaiian Islands to 26 Sea Zone
              1 infantry moved from Hawaiian Islands to 26 Sea Zone
              1 infantry moved from Hawaiian Islands to 26 Sea Zone
              1 infantry moved from Hawaiian Islands to 26 Sea Zone
              2 artilleries, 2 battleships, 2 carriers, 2 cruisers, 5 destroyers, 3 fighters, 4 infantry, 1 submarine, 1 tactical_bomber and 3 transports moved from 26 Sea Zone to 33 Sea Zone
              1 infantry moved from 33 Sea Zone to Caroline Islands
              1 artillery moved from 33 Sea Zone to Caroline Islands
              1 infantry moved from 33 Sea Zone to Caroline Islands
              1 artillery moved from 33 Sea Zone to Caroline Islands
              1 infantry moved from 33 Sea Zone to Caroline Islands
              1 infantry moved from 33 Sea Zone to Caroline Islands
      
          Combat - Americans
              Battle in Caroline Islands
                  Americans attack with 2 artilleries and 4 infantry
                  Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                      Americans roll dice for 2 battleships and 2 cruisers in Caroline Islands, round 2 : 1/4 hits, 2.33 expected hits
                      Americans roll dice for 2 artilleries and 4 infantry in Caroline Islands, round 2 : 1/6 hits, 1.67 expected hits
                      Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/2 hits, 0.67 expected hits
                      1 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
                      Americans roll dice for 2 artilleries and 3 infantry in Caroline Islands, round 3 : 1/5 hits, 1.50 expected hits
                      Japanese roll dice for 1 infantry in Caroline Islands, round 3 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Caroline Islands
                  Americans win, taking Caroline Islands from Japanese with 2 artilleries and 3 infantry remaining. Battle score for attacker is 8
                  Casualties for Americans: 1 infantry
                  Casualties for Japanese: 1 aaGun and 2 infantry
      
          Non Combat Move - Americans
              1 fighter moved from Gibraltar to 106 Sea Zone
      
          Place Units - Americans
              4 destroyers placed in 101 Sea Zone
              5 destroyers placed in 10 Sea Zone
      
          Turn Complete - Americans
              Americans collect 52 PUs; end with 52 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
      

      Combat Hit Differential Summary :

      Americans : -2.50
      Japanese : 0.00
      

      Savegame

      posted in Play Boardgames
      N
      NovaSkyLand
    • RE: CaesarsGaul v. NovaSkyLand

      TripleA Turn Summary: Russians round 4

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 4
      
          Purchase Units - Russians
              Russians buy 12 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Russians
              1 infantry moved from Russia to Tambov
              1 infantry moved from Ukraine to Rostov
      
          Non Combat Move - Russians
      
          Place Units - Russians
              1 infantry placed in Ukraine
              10 infantry placed in Russia
              1 infantry placed in Ukraine
      
          Turn Complete - Russians
              Russians collect 30 PUs; end with 30 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      N
      NovaSkyLand
    • RE: CaesarsGaul v. NovaSkyLand

      TripleA Turn Summary: French round 3

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 3
      
          Purchase Units - ANZAC
              ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs; 
      
          Combat Move - ANZAC
      
          Non Combat Move - ANZAC
              1 infantry moved from Queensland to 54 Sea Zone
              1 artillery moved from Queensland to 54 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone
              1 destroyer moved from 54 Sea Zone to 46 Sea Zone
              1 cruiser moved from 54 Sea Zone to 46 Sea Zone
              2 destroyers moved from 62 Sea Zone to 46 Sea Zone
              1 infantry moved from 46 Sea Zone to New Guinea
              1 artillery moved from 46 Sea Zone to New Guinea
      
          Place Units - ANZAC
              1 destroyer and 1 transport placed in 62 Sea Zone
      
          Turn Complete - ANZAC
              ANZAC collect 10 PUs; end with 10 PUs
              Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
      
          Combat Move - French
              1 fighter and 2 infantry moved from Algeria to Tunisia
                    French take Tunisia from Italians
              1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
                    British take Anglo Egyptian Sudan from Italians
      
          Combat - French
      
          Non Combat Move - French
              1 fighter moved from Tunisia to Gibraltar
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      N
      NovaSkyLand
    • RE: CaesarsGaul v. NovaSkyLand

      TripleA Turn Summary: ANZAC round 3

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 3
      
          Purchase Units - ANZAC
              ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs; 
      
          Combat Move - ANZAC
      
          Non Combat Move - ANZAC
              1 infantry moved from Queensland to 54 Sea Zone
              1 artillery moved from Queensland to 54 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone
              1 destroyer moved from 54 Sea Zone to 46 Sea Zone
              1 cruiser moved from 54 Sea Zone to 46 Sea Zone
              2 destroyers moved from 62 Sea Zone to 46 Sea Zone
              1 infantry moved from 46 Sea Zone to New Guinea
              1 artillery moved from 46 Sea Zone to New Guinea
      
          Place Units - ANZAC
              1 destroyer and 1 transport placed in 62 Sea Zone
      
          Turn Complete - ANZAC
              ANZAC collect 10 PUs; end with 10 PUs
              Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      N
      NovaSkyLand
    • RE: CaesarsGaul v. NovaSkyLand

      TripleA Turn Summary: UK_Pacific round 3

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 3
      
          Purchase Units - Americans
              Americans buy 2 artilleries, 2 carriers, 1 fighter, 2 infantry and 2 transports; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
      
          Combat - Americans
      
          Non Combat Move - Americans
              1 infantry moved from Gibraltar to 91 Sea Zone
              1 infantry and 1 transport moved from 91 Sea Zone to 86 Sea Zone
              1 transport moved from 91 Sea Zone to 86 Sea Zone
              1 infantry moved from 86 Sea Zone to Brazil
                    Americans take Brazil from Neutral_Allies
              1 infantry moved from Western United States to 10 Sea Zone
              1 artillery moved from Western United States to 10 Sea Zone
              1 artillery, 1 battleship, 1 carrier, 3 destroyers, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
              1 infantry moved from 26 Sea Zone to Hawaiian Islands
              1 artillery moved from 26 Sea Zone to Hawaiian Islands
              1 fighter moved from Hawaiian Islands to 26 Sea Zone
              1 fighter moved from Hawaiian Islands to 26 Sea Zone
      
          Place Units - Americans
              1 carrier placed in 10 Sea Zone
              1 carrier placed in 101 Sea Zone
              1 fighter placed in Eastern United States
              2 transports placed in 101 Sea Zone
              Americans undo move 3.
              1 fighter placed in 101 Sea Zone
              2 artilleries and 2 infantry placed in Eastern United States
      
          Turn Complete - Americans
              Americans collect 52 PUs; end with 52 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 2 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Chinese
              1 fighter and 16 infantry moved from Szechwan to Shensi
      
          Combat - Chinese
              Battle in Shensi
                  Chinese attack with 1 fighter and 16 infantry
                  Japanese defend with 1 infantry
                      Chinese roll dice for 1 fighter and 16 infantry in Shensi, round 2 : 2/17 hits, 3.17 expected hits
                      Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
                  Chinese win, taking Shensi from Japanese with 1 fighter and 15 infantry remaining. Battle score for attacker is 0
                  Casualties for Chinese: 1 infantry
                  Casualties for Japanese: 1 infantry
      
          Non Combat Move - Chinese
              1 fighter moved from Shensi to Tsinghai
      
          Place Units - Chinese
              2 infantry placed in Shensi
      
          Turn Complete - Chinese
              Chinese collect 5 PUs; end with 5 PUs
      
          Purchase Units - British
              British buy 2 destroyers and 1 fighter; Remaining resources: 0 PUs; 
      
          Combat Move - British
              2 submarines moved from 109 Sea Zone to 108 Sea Zone
              2 fighters moved from United Kingdom to 108 Sea Zone
              1 destroyer moved from 92 Sea Zone to 96 Sea Zone
              1 destroyer moved from 98 Sea Zone to 99 Sea Zone
              1 infantry moved from Alexandria to 98 Sea Zone
              1 artillery moved from Alexandria to 98 Sea Zone
              1 armour moved from Alexandria to 98 Sea Zone
              1 infantry moved from 98 Sea Zone to Syria
              1 artillery moved from 98 Sea Zone to Syria
              1 armour moved from 98 Sea Zone to Syria
              1 fighter moved from Gibraltar to 96 Sea Zone
      
          Combat - British
              Battle in 99 Sea Zone
                  British attack with 1 destroyer
                  Italians defend with 1 transport
                      1 transport owned by the Italians lost in 99 Sea Zone
                  British win, taking 99 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
                  Casualties for Italians: 1 transport
              Battle in Syria
                  British attack with 1 armour, 1 artillery and 1 infantry
                  Italians defend with 1 artillery and 1 infantry
                      British roll dice for 1 cruiser in Syria, round 2 : 0/1 hits, 0.50 expected hits
                      British roll dice for 1 armour, 1 artillery and 1 infantry in Syria, round 2 : 2/3 hits, 1.17 expected hits
                      Italians roll dice for 1 artillery and 1 infantry in Syria, round 2 : 1/2 hits, 0.67 expected hits
                      1 artillery owned by the Italians, 1 infantry owned by the Italians and 1 infantry owned by the British lost in Syria
                  British win, taking Syria from Italians with 1 armour and 1 artillery remaining. Battle score for attacker is 4
                  Casualties for British: 1 infantry
                  Casualties for Italians: 1 artillery and 1 infantry
              Battle in 96 Sea Zone
                  British attack with 1 destroyer and 1 fighter
                  Italians defend with 1 destroyer
                      British roll dice for 1 destroyer and 1 fighter in 96 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                      Italians roll dice for 1 destroyer in 96 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                      1 destroyer owned by the Italians and 1 fighter owned by the British lost in 96 Sea Zone
                  British win with 1 destroyer remaining. Battle score for attacker is -2
                  Casualties for British: 1 fighter
                  Casualties for Italians: 1 destroyer
              Battle in 108 Sea Zone
                  British attack with 2 fighters and 2 submarines
                  Germans defend with 1 destroyer
                      British roll dice for 2 submarines in 108 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                      Germans roll dice for 1 destroyer in 108 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      1 destroyer owned by the Germans lost in 108 Sea Zone
                  British win with 2 fighters and 2 submarines remaining. Battle score for attacker is 8
                  Casualties for Germans: 1 destroyer
      
          Non Combat Move - British
              1 fighter moved from 108 Sea Zone to United Kingdom
              1 fighter moved from 108 Sea Zone to United Kingdom
              1 infantry moved from Eastern Persia to Persia
                    British take Persia from Neutral_Allies
              2 artilleries and 1 mech_infantry moved from Alexandria to Egypt
              1 mech_infantry moved from Egypt to Trans-Jordan
      
          Place Units - British
              2 destroyers placed in 106 Sea Zone
              1 fighter placed in United Kingdom
      
          Turn Complete - British
              British collect 29 PUs; end with 29 PUs
      
          Turn Complete - UK_Pacific
      

      Combat Hit Differential Summary :

      Germans : -0.33
      British : 0.83
      Italians : 1.00
      Chinese : -1.17
      Japanese : 0.67
      

      Savegame

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      NovaSkyLand
    • RE: CaesarsGaul v. NovaSkyLand

      TripleA Turn Summary: Chinese round 3

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 3
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 2 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Chinese
              1 fighter and 16 infantry moved from Szechwan to Shensi
      
          Combat - Chinese
              Battle in Shensi
                  Chinese attack with 1 fighter and 16 infantry
                  Japanese defend with 1 infantry
                      Chinese roll dice for 1 fighter and 16 infantry in Shensi, round 2 : 2/17 hits, 3.17 expected hits
                      Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
                  Chinese win, taking Shensi from Japanese with 1 fighter and 15 infantry remaining. Battle score for attacker is 0
                  Casualties for Chinese: 1 infantry
                  Casualties for Japanese: 1 infantry
      
          Non Combat Move - Chinese
              1 fighter moved from Shensi to Tsinghai
      
          Place Units - Chinese
              2 infantry placed in Shensi
      
          Turn Complete - Chinese
              Chinese collect 5 PUs; end with 5 PUs
      

      Combat Hit Differential Summary :

      Chinese : -1.17
      Japanese : 0.67
      

      Savegame

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      NovaSkyLand
    • RE: CaesarsGaul v. NovaSkyLand

      TripleA Turn Summary: Americans round 3

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 3
      
          Purchase Units - Americans
              Americans buy 2 artilleries, 2 carriers, 1 fighter, 2 infantry and 2 transports; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
      
          Combat - Americans
      
          Non Combat Move - Americans
              1 infantry moved from Gibraltar to 91 Sea Zone
              1 infantry and 1 transport moved from 91 Sea Zone to 86 Sea Zone
              1 transport moved from 91 Sea Zone to 86 Sea Zone
              1 infantry moved from 86 Sea Zone to Brazil
                    Americans take Brazil from Neutral_Allies
              1 infantry moved from Western United States to 10 Sea Zone
              1 artillery moved from Western United States to 10 Sea Zone
              1 artillery, 1 battleship, 1 carrier, 3 destroyers, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
              1 infantry moved from 26 Sea Zone to Hawaiian Islands
              1 artillery moved from 26 Sea Zone to Hawaiian Islands
              1 fighter moved from Hawaiian Islands to 26 Sea Zone
              1 fighter moved from Hawaiian Islands to 26 Sea Zone
      
          Place Units - Americans
              1 carrier placed in 10 Sea Zone
              1 carrier placed in 101 Sea Zone
              1 fighter placed in Eastern United States
              2 transports placed in 101 Sea Zone
              Americans undo move 3.
              1 fighter placed in 101 Sea Zone
              2 artilleries and 2 infantry placed in Eastern United States
      
          Turn Complete - Americans
              Americans collect 52 PUs; end with 52 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
      

      Combat Hit Differential Summary :

      Savegame

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      NovaSkyLand
    • RE: CaesarsGaul v. NovaSkyLand

      TripleA Turn Summary: Russians round 3

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 3
      
          Purchase Units - Russians
              Russians buy 3 armour and 8 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Russians
              2 armour, 1 artillery, 10 infantry and 2 mech_infantrys moved from Ukraine to Bessarabia
      
          Combat - Russians
              Battle in Bessarabia
                  Russians attack with 2 armour, 1 artillery, 10 infantry and 2 mech_infantrys
                  Germans defend with 1 infantry
                      Russians roll dice for 2 armour, 1 artillery, 10 infantry and 2 mech_infantrys in Bessarabia, round 2 : 2/15 hits, 3.50 expected hits
                      Germans roll dice for 1 infantry in Bessarabia, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia
                  Russians win, taking Bessarabia from Germans with 2 armour, 1 artillery, 9 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0
                  Casualties for Russians: 1 infantry
                  Casualties for Germans: 1 infantry
      
          Non Combat Move - Russians
              1 infantry moved from Bryansk to Smolensk
              1 infantry moved from Bryansk to Russia
              1 infantry moved from Bryansk to Russia
              1 infantry moved from Bryansk to Russia
              1 infantry moved from Bryansk to Russia
              1 aaGun moved from Ukraine to Bessarabia
              1 aaGun moved from Ukraine to Bessarabia
              2 aaGuns and 18 infantry moved from Buryatia to Yakut S.S.R.
      
          Place Units - Russians
              3 armour and 7 infantry placed in Russia
              1 infantry placed in Ukraine
      
          Turn Complete - Russians
              Russians collect 31 PUs; end with 31 PUs
              Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 36 PUs
      

      Combat Hit Differential Summary :

      Germans : 0.67
      Russians : -1.50
      

      Savegame

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      NovaSkyLand
    • RE: CaesarsGaul v. NovaSkyLand

      TripleA Turn Summary: French round 2

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 2
      
          Purchase Units - ANZAC
              ANZAC buy 2 destroyers; Remaining resources: 0 PUs; 
      
          Combat Move - ANZAC
      
          Non Combat Move - ANZAC
              1 transport moved from 62 Sea Zone to 54 Sea Zone
      
          Place Units - ANZAC
              2 destroyers placed in 62 Sea Zone
      
          Turn Complete - ANZAC
              ANZAC collect 10 PUs; end with 10 PUs
              Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
      
          Combat Move - French
              1 destroyer moved from 72 Sea Zone to 79 Sea Zone
              1 fighter moved from United Kingdom to Algeria
              1 infantry moved from French Central Africa to French Equatorial Africa
      
          Non Combat Move - French
              1 infantry moved from Trans-Jordan to Egypt
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
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      NovaSkyLand
    • RE: CaesarsGaul v. NovaSkyLand

      TripleA Turn Summary: ANZAC round 2

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 2
      
          Purchase Units - ANZAC
              ANZAC buy 2 destroyers; Remaining resources: 0 PUs; 
      
          Combat Move - ANZAC
      
          Non Combat Move - ANZAC
              1 transport moved from 62 Sea Zone to 54 Sea Zone
      
          Place Units - ANZAC
              2 destroyers placed in 62 Sea Zone
      
          Turn Complete - ANZAC
              ANZAC collect 10 PUs; end with 10 PUs
              Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
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      NovaSkyLand
    • RE: CaesarsGaul v. NovaSkyLand

      TripleA Turn Summary: UK_Pacific round 2

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 2
      
          Purchase Units - Americans
              Americans buy 1 artillery, 1 battleship, 1 carrier, 3 destroyers and 1 transport; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
      
          Non Combat Move - Americans
              1 cruiser, 1 destroyer and 1 submarine moved from 16 Sea Zone to 26 Sea Zone
              1 bomber and 2 fighters moved from Midway to Hawaiian Islands
              1 infantry moved from Eastern United States to 101 Sea Zone
              1 armour moved from Eastern United States to 101 Sea Zone
              1 infantry moved from Eastern United States to 101 Sea Zone
              1 artillery moved from Eastern United States to 101 Sea Zone
              1 armour, 1 artillery, 1 battleship, 1 cruiser, 1 destroyer, 2 infantry, 2 submarines and 2 transports moved from 101 Sea Zone to 91 Sea Zone
              1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar
              1 fighter moved from Eastern United States to Gibraltar
              1 infantry moved from 26 Sea Zone to Hawaiian Islands
              1 artillery moved from 26 Sea Zone to Hawaiian Islands
      
          Place Units - Americans
              1 artillery placed in Western United States
              1 battleship, 1 carrier, 3 destroyers and 1 transport placed in 10 Sea Zone
      
          Turn Complete - Americans
              Americans collect 50 PUs; end with 50 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 3 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Chinese
      
          Non Combat Move - Chinese
              1 fighter and 13 infantry moved from Shensi to Szechwan
      
          Place Units - Chinese
              3 infantry placed in Szechwan
      
          Turn Complete - Chinese
              Chinese collect 6 PUs; end with 6 PUs
      
          Purchase Units - British
              British buy 2 fighters and 2 submarines; Remaining resources: 0 PUs; 
      
          Purchase Units - UK_Pacific
              UK_Pacific buy 3 artilleries; Remaining resources: 0 PUs; 
      
          Combat Move - British
              1 destroyer moved from 81 Sea Zone to 96 Sea Zone
              1 fighter moved from Malta to 96 Sea Zone
              1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 76 Sea Zone to 98 Sea Zone
              1 infantry moved from 98 Sea Zone to Alexandria
              1 artillery moved from 98 Sea Zone to Alexandria
              1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Egypt to Alexandria
              1 destroyer moved from 110 Sea Zone to 108 Sea Zone
              1 submarine moved from 110 Sea Zone to 108 Sea Zone
              1 fighter moved from United Kingdom to 108 Sea Zone
              1 infantry moved from India to Burma
              1 infantry moved from India to Burma
              1 infantry moved from India to Burma
              1 infantry moved from India to Burma
              1 infantry moved from India to Burma
              1 infantry moved from India to Burma
              1 fighter moved from India to Burma
              1 tactical_bomber moved from India to Burma
              1 transport moved from 81 Sea Zone to 96 Sea Zone
              1 infantry moved from Malta to 96 Sea Zone
              1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
              1 infantry moved from 98 Sea Zone to Alexandria
              1 fighter moved from India to 41 Sea Zone
              1 infantry moved from India to Burma
      
          Combat - British
              Battle in 41 Sea Zone
                  British attack with 1 fighter
                  Japanese defend with 1 transport
                      1 transport owned by the Japanese lost in 41 Sea Zone
                  British win with 1 fighter remaining. Battle score for attacker is 7
                  Casualties for Japanese: 1 transport
              Battle in 96 Sea Zone
                  British attack with 1 destroyer and 1 fighter
                  Italians defend with 1 submarine
                      British roll dice for 1 destroyer and 1 fighter in 96 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
                      Italians roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                      British roll dice for 1 destroyer and 1 fighter in 96 Sea Zone, round 3 : 1/2 hits, 0.83 expected hits
                      Italians roll dice for 1 submarine in 96 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                      1 submarine owned by the Italians lost in 96 Sea Zone
                  British win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                  Casualties for Italians: 1 submarine
              Battle in 108 Sea Zone
                  British attack with 1 destroyer, 1 fighter and 1 submarine
                  Germans defend with 1 submarine
                      British roll dice for 1 submarine in 108 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      British roll dice for 1 destroyer and 1 fighter in 108 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits
                      Germans roll dice for 1 submarine in 108 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                      1 submarine owned by the Germans lost in 108 Sea Zone
                  British win with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 6
                  Casualties for Germans: 1 submarine
              Battle in Burma
                  British attack with 1 fighter, 7 infantry and 1 tactical_bomber
                  Japanese defend with 1 artillery
                      British roll dice for 1 fighter, 7 infantry and 1 tactical_bomber in Burma, round 2 : 3/9 hits, 2.33 expected hits
                      Japanese roll dice for 1 artillery in Burma, round 2 : 0/1 hits, 0.33 expected hits
                      1 artillery owned by the Japanese lost in Burma
                  British win, taking Burma from Japanese with 1 fighter, 7 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                  Casualties for Japanese: 1 artillery
              Battle in Alexandria
                  British attack with 1 armour, 3 artilleries, 6 infantry and 1 mech_infantry
                  Italians defend with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
                      British roll dice for 1 cruiser in Alexandria, round 2 : 0/1 hits, 0.50 expected hits
                      British roll dice for 1 armour, 3 artilleries, 6 infantry and 1 mech_infantry in Alexandria, round 2 : 2/11 hits, 3.17 expected hits
                      Italians roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Alexandria, round 2 : 3/6 hits, 2.17 expected hits
                      2 infantry owned by the Italians and 3 infantry owned by the British lost in Alexandria
                      British roll dice for 1 armour, 3 artilleries, 3 infantry and 1 mech_infantry in Alexandria, round 3 : 4/8 hits, 2.67 expected hits
                      Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Alexandria, round 3 : 2/4 hits, 1.50 expected hits
                      1 mech_infantry owned by the Italians, 1 artillery owned by the Italians, 1 infantry owned by the Italians, 2 infantry owned by the British and 1 armour owned by the Italians lost in Alexandria
                  British win, taking Alexandria from Italians with 1 armour, 3 artilleries, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 8
                  Casualties for British: 5 infantry
                  Casualties for Italians: 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
      
          Non Combat Move - British
              1 fighter moved from 96 Sea Zone to Egypt
              1 fighter moved from 108 Sea Zone to Gibraltar
              1 destroyer moved from 110 Sea Zone to 92 Sea Zone
              1 infantry moved from Rhodesia to Belgian Congo
              1 infantry moved from Rhodesia to Tanganyika Territory
              1 fighter moved from 41 Sea Zone to India
              1 fighter moved from Burma to India
              1 tactical_bomber moved from Burma to India
              1 aaGun moved from Scotland to United Kingdom
      
          Place Units - British
              2 submarines placed in 109 Sea Zone
              2 fighters placed in United Kingdom
      
          Turn Complete - British
              British collect 26 PUs; end with 26 PUs
      
          Place Units - UK_Pacific
              3 artilleries placed in India
      
          Turn Complete - UK_Pacific
              Total Cost from Convoy Blockades: 3
                  Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,1,2,5
              UK_Pacific collect 6 PUs (3 lost to blockades); end with 6 PUs
              Some Units in India change ownership: 3 artilleries
      

      Combat Hit Differential Summary :

      Germans : -0.17
      British : 0.50
      Italians : 1.00
      Japanese : -0.33
      

      Savegame

      posted in Play Boardgames
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      NovaSkyLand
    • RE: CaesarsGaul v. NovaSkyLand

      TripleA Turn Summary: Chinese round 2

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 2
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 3 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Chinese
      
          Non Combat Move - Chinese
              1 fighter and 13 infantry moved from Shensi to Szechwan
      
          Place Units - Chinese
              3 infantry placed in Szechwan
      
          Turn Complete - Chinese
              Chinese collect 6 PUs; end with 6 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
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      NovaSkyLand
    • RE: CaesarsGaul v. NovaSkyLand

      TripleA Turn Summary: Americans round 2

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 2
      
          Purchase Units - Americans
              Americans buy 1 artillery, 1 battleship, 1 carrier, 3 destroyers and 1 transport; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
      
          Non Combat Move - Americans
              1 cruiser, 1 destroyer and 1 submarine moved from 16 Sea Zone to 26 Sea Zone
              1 bomber and 2 fighters moved from Midway to Hawaiian Islands
              1 infantry moved from Eastern United States to 101 Sea Zone
              1 armour moved from Eastern United States to 101 Sea Zone
              1 infantry moved from Eastern United States to 101 Sea Zone
              1 artillery moved from Eastern United States to 101 Sea Zone
              1 armour, 1 artillery, 1 battleship, 1 cruiser, 1 destroyer, 2 infantry, 2 submarines and 2 transports moved from 101 Sea Zone to 91 Sea Zone
              1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar
              1 fighter moved from Eastern United States to Gibraltar
              1 infantry moved from 26 Sea Zone to Hawaiian Islands
              1 artillery moved from 26 Sea Zone to Hawaiian Islands
      
          Place Units - Americans
              1 artillery placed in Western United States
              1 battleship, 1 carrier, 3 destroyers and 1 transport placed in 10 Sea Zone
      
          Turn Complete - Americans
              Americans collect 50 PUs; end with 50 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
      

      Combat Hit Differential Summary :

      Savegame

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      NovaSkyLand
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