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    Posts made by NoMercy

    • RE: Caesar1 (Axis) vs NoMercy (Allies)

      My main computer did die and I’m trying to play it on a very old laptop.
      For some reason it’s not letting me post my move, but attached you will find my Russia 5 turn completed.

      Not that it matters but I find I can’t even trade good lately, I mean your 3 German mech just killed 4 Russian units, and same with japan units, there hitting every time on defense.

      triplea_36583.0_Rus5.tsvg

      posted in Play Boardgames
      N
      NoMercy
    • RE: Caesar1 (Axis) vs NoMercy (Allies)

      been having bad luck lately, the internet line was down the other night and then my computer is on it’s last leg and shutoff for a few days.

      I tried attacking with the french fighter against your German sub, I couldn’t remember with the British destroyers there if it was allowed to submerge or not still, so I submerged it for now.
      But if it couldn’t submerge due to the British destroyers I would have liked to kill it with the french fighter.

      posted in Play Boardgames
      N
      NoMercy
    • RE: Caesar1 (Axis) vs NoMercy (Allies)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 4

      Combat Move - French
                  1 fighter moved from United Kingdom to 109 Sea Zone

      Combat - French
                  Battle in 109 Sea Zone
                      British loiter and taunt; French attack with 1 fighter
                      Germans defend with 1 submarine
                      1 submarine owned by the Germans Submerged

      Non Combat Move - French
                  1 fighter moved from 109 Sea Zone to United Kingdom
                  1 infantry moved from Anglo Egyptian Sudan to Egypt

      Turn Complete - French

      triplea_36583.0_Fre4.tsvg

      posted in Play Boardgames
      N
      NoMercy
    • RE: Caesar1 (Axis) vs NoMercy (Allies)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 4

      Purchase Units - ANZAC
                  ANZAC buy 2 submarines and 1 transport; Remaining resources: 9 PUs;

      Combat Move - ANZAC
                  1 infantry moved from Egypt to Alexandria
                        British take Alexandria from Italians

      Combat - ANZAC

      Non Combat Move - ANZAC
                  1 infantry moved from Dutch New Guinea to New Guinea
                  1 artillery and 1 infantry moved from New South Wales to Queensland
                  1 transport moved from 62 Sea Zone to 63 Sea Zone
                  1 infantry moved from New Zealand to 63 Sea Zone
                  1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
                  1 infantry moved from 54 Sea Zone to Queensland

      Place Units - ANZAC
                  2 submarines and 1 transport placed in 62 Sea Zone

      Turn Complete - ANZAC
                  ANZAC collect 10 PUs; end with 19 PUs total
                  Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs

      triplea_36583.0_ANZ4.tsvg

      posted in Play Boardgames
      N
      NoMercy
    • RE: Caesar1 (Axis) vs NoMercy (Allies)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 4

      Purchase Units - British
                  British buy 3 destroyers and 1 submarine; Remaining resources: 0 PUs;

      Purchase Units - UK_Pacific
                  UK_Pacific buy 1 submarine; Remaining resources: 0 PUs;

      Combat Move - British
                  1 infantry moved from India to Burma
                  1 tactical_bomber moved from India to Burma
                  1 infantry moved from Egypt to Alexandria
                  1 bomber moved from Egypt to Alexandria

      Combat - British
                  Battle in Burma
                      British attack with 1 infantry and 1 tactical_bomber
                      Japanese defend with 1 artillery
                      British win with 1 tactical_bomber remaining. Battle score for attacker is 1
                      Casualties for British: 1 infantry
                      Casualties for Japanese: 1 artillery
                  Battle in Alexandria
                      British attack with 1 bomber and 1 infantry
                      Italians defend with 1 infantry
                      retreated to Alexandria
                      Italians win with 1 infantry remaining. Battle score for attacker is -3
                      Casualties for British: 1 infantry

      Non Combat Move - British
                  1 bomber moved from Alexandria to French West Africa
                  1 infantry moved from Union of South Africa to 71 Sea Zone
                  1 infantry and 1 transport moved from 71 Sea Zone to 79 Sea Zone
                  1 infantry moved from 79 Sea Zone to West India
                  1 artillery and 2 infantry moved from Egypt to 81 Sea Zone
                  1 artillery, 2 infantry and 2 transports moved from 81 Sea Zone to 80 Sea Zone
                  1 infantry moved from Iraq to 80 Sea Zone
                  1 artillery, 3 infantry and 2 transports moved from 80 Sea Zone to 79 Sea Zone
                  1 artillery and 3 infantry moved from 79 Sea Zone to West India
                  1 cruiser and 1 destroyer moved from 81 Sea Zone to 79 Sea Zone
                  2 submarines moved from 81 Sea Zone to 79 Sea Zone
                  1 carrier and 2 fighters moved from 81 Sea Zone to 79 Sea Zone
                  1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
                  1 destroyer and 1 transport moved from 101 Sea Zone to 106 Sea Zone
                  1 artillery and 1 infantry moved from Eastern United States to New Brunswick Nova Scotia
                  1 tactical_bomber moved from Burma to India
                  1 infantry moved from Eastern United States to New Brunswick Nova Scotia
                  1 armour moved from Eastern United States to Alberta Saskatchewan Manitoba

      Place Units - British
                  3 destroyers and 1 submarine placed in 109 Sea Zone

      Turn Complete - British
                  Total Cost from Convoy Blockades: 3
                      Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,3
                  British collect 30 PUs (3 lost to blockades); end with 30 PUs total

      Place Units - UK_Pacific
                  1 submarine placed in 39 Sea Zone

      Turn Complete - UK_Pacific
                  UK_Pacific collect 5 PUs; end with 5 PUs total
                  Some Units in 39 Sea Zone change ownership: 1 submarine

      triplea_36583.0_UK_4.tsvg

      posted in Play Boardgames
      N
      NoMercy
    • RE: Caesar1 (Axis) vs NoMercy (Allies)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 4

      Purchase Units - Chinese
                  Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                  Chinese buy 4 infantry; Remaining resources: 1 PUs;

      Combat Move - Chinese

      Non Combat Move - Chinese
                  1 infantry moved from Shensi to Sikang
                  1 artillery moved from Tsinghai to Kansu

      Place Units - Chinese
                  4 infantry placed in Kansu

      Turn Complete - Chinese
                  Chinese collect 5 PUs; end with 6 PUs total

      triplea_36583.0_Chi4.tsvg

      posted in Play Boardgames
      N
      NoMercy
    • RE: Caesar1 (Axis) vs NoMercy (Allies)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 4

      Purchase Units - Americans
                  Americans buy 1 carrier, 1 destroyer, 5 infantry, 2 submarines and 3 transports; Remaining resources: 0 PUs;

      Combat Move - Americans
                  1 submarine moved from 26 Sea Zone to 16 Sea Zone
                  1 bomber moved from Hawaiian Islands to 16 Sea Zone
                  1 submarine moved from 54 Sea Zone to 42 Sea Zone
                  1 submarine moved from 54 Sea Zone to 44 Sea Zone

      Combat - Americans
                  Battle in 42 Sea Zone
                      Americans attack with 1 submarine
                      Japanese defend with 2 transports
                      Americans win, taking 42 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 14
                      Casualties for Japanese: 2 transports
                  Battle in 44 Sea Zone
                      Americans attack with 1 submarine
                      Japanese defend with 1 transport
                      Americans win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                      Casualties for Japanese: 1 transport
                  Battle in 16 Sea Zone
                      Americans attack with 1 bomber and 1 submarine
                      Japanese defend with 1 destroyer
                      Americans win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
                      Casualties for Japanese: 1 destroyer

      Non Combat Move - Americans
                  1 bomber moved from 16 Sea Zone to Hawaiian Islands
                  2 destroyers and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
                  1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
                  1 infantry, 1 mech_infantry, 3 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                  1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
                  1 carrier and 2 fighters moved from 64 Sea Zone to 89 Sea Zone
                  1 carrier, 1 destroyer and 2 fighters moved from 101 Sea Zone to 89 Sea Zone
                  1 submarine moved from 54 Sea Zone to 41 Sea Zone

      Place Units - Americans
                  1 destroyer and 2 submarines placed in 10 Sea Zone
                  1 carrier and 3 transports placed in 101 Sea Zone
                  5 infantry placed in Eastern United States

      Turn Complete - Americans
                  Total Cost from Convoy Blockades: 1
                      Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 1,5
                  Americans collect 51 PUs (1 lost to blockades); end with 51 PUs total
                  Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 56 PUs
                  Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                  Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs

      triplea_36583.0_Ame4.tsvg

      posted in Play Boardgames
      N
      NoMercy
    • RE: Caesar1 (Axis) vs NoMercy (Allies)

      I just need another 1-2 days before posting my next move, father’s day weekend + I’m busy tomorrow night

      posted in Play Boardgames
      N
      NoMercy
    • RE: Caesar1 (Axis) vs NoMercy (Allies)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 4

      Purchase Units - Russians
                  Russians buy 4 armour and 3 infantry; Remaining resources: 0 PUs;

      Combat Move - Russians
                  1 artillery and 2 infantry moved from Archangel to Belarus
                  2 fighters and 2 infantry moved from Bryansk to Ukraine
                  1 tactical_bomber moved from Smolensk to Ukraine

      Combat - Russians
                  Battle in Ukraine
                      Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
                      Germans defend with 1 factory_minor and 1 mech_infantry
                      Russians win, taking Ukraine from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                      Casualties for Germans: 1 mech_infantry
                  Battle in Belarus
                      Russians attack with 1 artillery and 2 infantry
                      Germans defend with 1 infantry
                      Russians win, taking Belarus from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                      Casualties for Germans: 1 infantry

      Non Combat Move - Russians
                  6 infantry moved from Timguska to Novosibirsk
                  2 aaGuns and 12 infantry moved from Yenisey to Timguska
                  1 armour moved from Volgograd to Russia
                  1 armour and 2 mech_infantrys moved from Caucasus to Samara
                  1 infantry moved from Northwest Persia to Caucasus
                  3 aaGuns, 3 artilleries and 16 infantry moved from Bryansk to Russia
                  2 fighters and 1 tactical_bomber moved from Ukraine to Russia
                  3 armour, 10 infantry and 4 mech_infantrys moved from Smolensk to Russia
                  2 infantry moved from Archangel to Vologda

      Place Units - Russians
                  3 infantry placed in Volgograd
                  4 armour placed in Russia

      Turn Complete - Russians
                  Russians collect 27 PUs; end with 27 PUs total

      triplea_36583.0_Rus4.tsvg

      posted in Play Boardgames
      N
      NoMercy
    • RE: Caesar1 (Axis) vs NoMercy (Allies)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 3

      Combat Move - French

      Non Combat Move - French
                  1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan

      Turn Complete - French

      triplea_36583.0_Fre3.tsvg

      posted in Play Boardgames
      N
      NoMercy
    • RE: Caesar1 (Axis) vs NoMercy (Allies)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 3

      Purchase Units - ANZAC
                  ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 6 PUs;

      Combat Move - ANZAC
                  1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
                  1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
                  1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
                  2 infantry moved from New South Wales to 62 Sea Zone
                  2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                  2 infantry moved from 42 Sea Zone to Java

      Combat - ANZAC
                  Battle in Java
                  Battle in Celebes

      Non Combat Move - ANZAC
                  1 destroyer moved from 33 Sea Zone to 44 Sea Zone
                  1 destroyer moved from 62 Sea Zone to 42 Sea Zone
                  3 fighters moved from Caroline Islands to Queensland
                  1 destroyer moved from 62 Sea Zone to 54 Sea Zone
                  1 cruiser moved from 33 Sea Zone to 54 Sea Zone
                  2 aaGuns moved from New South Wales to Queensland

      Place Units - ANZAC
                  1 artillery and 1 infantry placed in New South Wales
                  1 transport placed in 62 Sea Zone

      Turn Complete - ANZAC
                  ANZAC collect 17 PUs; end with 23 PUs total
                  Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs

      triplea_36583.0_ANZ3.tsvg

      posted in Play Boardgames
      N
      NoMercy
    • RE: Caesar1 (Axis) vs NoMercy (Allies)

      Yeah I had to look at the map a few times.

      I was totally confused on what my original plans where, so I kind of just rolled the dice on a few new moves there and will hope for the best.
      A few moves didn’t work out to well, lol

      posted in Play Boardgames
      N
      NoMercy
    • RE: Caesar1 (Axis) vs NoMercy (Allies)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 3

      Purchase Units - British
                  British repair damage of 5x harbour; Remaining resources: 31 PUs;
                  British buy 1 factory_minor, 4 infantry and 1 transport; Remaining resources: 0 PUs;

      Purchase Units - UK_Pacific
                  UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;

      Combat Move - British
                  2 infantry moved from Persia to Iraq
                  1 fighter and 1 tactical_bomber moved from Egypt to Iraq
                  1 bomber moved from Ethiopia to Iraq

      Combat - British
                  Battle in Iraq
                      British attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
                      Neutral_Axis defend with 3 infantry
                      British win, taking Iraq from Neutral_Axis with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                      Casualties for British: 1 infantry
                      Casualties for Neutral_Axis: 3 infantry

      Non Combat Move - British
                  1 bomber, 1 fighter and 1 tactical_bomber moved from Iraq to Egypt
                  2 infantry moved from Union of South Africa to 71 Sea Zone
                  1 carrier, 2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
                  2 infantry moved from 81 Sea Zone to Egypt
                  1 cruiser moved from 76 Sea Zone to 81 Sea Zone
                  1 destroyer moved from 72 Sea Zone to 81 Sea Zone
                  2 fighters moved from India to 81 Sea Zone
                  1 mech_infantry moved from Italian Somaliland to Anglo Egyptian Sudan
                  1 infantry moved from Persia to 80 Sea Zone
                  1 infantry and 1 transport moved from 80 Sea Zone to 76 Sea Zone
                  1 armour moved from Italian Somaliland to 76 Sea Zone
                  1 armour, 1 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
                  1 armour and 1 infantry moved from 81 Sea Zone to Egypt
                  2 submarines moved from 76 Sea Zone to 81 Sea Zone
                  1 destroyer moved from 106 Sea Zone to 101 Sea Zone
                  1 armour, 1 artillery and 2 infantry moved from Quebec to Eastern United States
                  1 transport moved from 106 Sea Zone to 101 Sea Zone
                  1 fighter moved from Iceland to United Kingdom

      Place Units - British
                  1 factory_minor placed in Persia
                  3 infantry placed in Egypt
                  1 infantry placed in Union of South Africa
                  1 transport placed in 71 Sea Zone

      Turn Complete - British
                  Total Cost from Convoy Blockades: 3
                      Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,3
                  British collect 30 PUs (3 lost to blockades); end with 30 PUs total

      Place Units - UK_Pacific
                  1 artillery and 2 infantry placed in India

      Turn Complete - UK_Pacific
                  UK_Pacific collect 6 PUs; end with 6 PUs total
                  Some Units in India change ownership: 1 artillery and 2 infantry

      triplea_36583.0_UK_3.tsvg

      posted in Play Boardgames
      N
      NoMercy
    • RE: Caesar1 (Axis) vs NoMercy (Allies)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 3

      Purchase Units - Chinese
                  Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                  Chinese buy 4 infantry; Remaining resources: 1 PUs;

      Combat Move - Chinese
                  2 infantry moved from Sikang to Shensi
                  1 fighter moved from Kansu to Shensi

      Combat - Chinese
                  Battle in Shensi
                      Chinese attack with 1 fighter and 2 infantry
                      Japanese defend with 1 infantry
                      Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                      Casualties for Japanese: 1 infantry

      Non Combat Move - Chinese
                  1 artillery moved from Sikang to Tsinghai
                  1 fighter moved from Shensi to Kansu

      Place Units - Chinese
                  1 infantry placed in Suiyuyan
                  3 infantry placed in Manchuria

      Turn Complete - Chinese
                  Chinese collect 12 PUs; end with 13 PUs total

      triplea_36583.0_Chi3.tsvg

      posted in Play Boardgames
      N
      NoMercy
    • RE: Caesar1 (Axis) vs NoMercy (Allies)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 3

      Purchase Units - Americans
                  Americans buy 1 carrier, 4 destroyers, 3 submarines and 1 transport; Remaining resources: 0 PUs;

      Combat Move - Americans
                  1 armour and 1 infantry moved from Western United States to 10 Sea Zone
                  1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
                  1 armour and 1 infantry moved from 3 Sea Zone to Soviet Far East
                  1 infantry moved from Caroline Islands to 33 Sea Zone
                  1 infantry and 1 transport moved from 33 Sea Zone to 19 Sea Zone
                  1 infantry moved from 19 Sea Zone to Kiangsu
                  1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
                  1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 19 Sea Zone
                  1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria
                  1 submarine moved from 26 Sea Zone to 16 Sea Zone
                  1 bomber moved from Hawaiian Islands to 16 Sea Zone

      Combat - Americans
                  Battle in Manchuria
                  Battle in Soviet Far East
                      Americans attack with 1 armour and 1 infantry
                      Japanese defend with 1 infantry
                      Japanese win, taking Manchuria from Japanese with no units remaining. Battle score for attacker is -6
                      Casualties for Americans: 1 armour and 1 infantry
                      Casualties for Japanese: 1 infantry
                  Battle in Kiangsu
                  Battle in 16 Sea Zone
                      Americans attack with 1 bomber and 1 submarine
                      Japanese defend with 1 destroyer
                      Americans win, taking Kiangsu from Japanese with 1 bomber remaining. Battle score for attacker is 2
                      Casualties for Americans: 1 submarine
                      Casualties for Japanese: 1 destroyer

      Non Combat Move - Americans
                  1 destroyer moved from 33 Sea Zone to 20 Sea Zone
                  1 carrier, 1 cruiser, 2 fighters and 5 submarines moved from 26 Sea Zone to 54 Sea Zone
                  1 battleship, 1 carrier, 2 cruisers, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 54 Sea Zone
                  2 destroyers and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
                  1 carrier and 2 fighters moved from 10 Sea Zone to 64 Sea Zone
                  1 fighter moved from Iceland to 101 Sea Zone
                  1 fighter moved from United Kingdom to 101 Sea Zone
                  1 bomber moved from 16 Sea Zone to Hawaiian Islands
                  2 infantry moved from Southeast Mexico to 89 Sea Zone
                  2 infantry and 1 transport moved from 89 Sea Zone to 101 Sea Zone
                  2 infantry moved from 101 Sea Zone to Eastern United States

      Place Units - Americans
                  3 submarines and 1 transport placed in 10 Sea Zone
                  1 carrier and 4 destroyers placed in 101 Sea Zone

      Turn Complete - Americans
                  Americans collect 52 PUs; end with 52 PUs total
                  Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                  Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                  Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs

      triplea_36583.0_Ame3.tsvg

      posted in Play Boardgames
      N
      NoMercy
    • RE: Buying and using submarines

      Hello Young Grasshopper (Fellow Canadian player here)

      I always preferred a Sub/bomber strat with the US in the Pacific with Japan as well.
      Not only can the US win economically trading subs for Jap destroyers, if you put enough of them in different convoy zones you can start hurting their economy more as well.
      With Anzac poking into the money islands or helping with subs as well I find it starts to create to many targets for Japan at once.

      posted in Axis & Allies Global 1940
      N
      NoMercy
    • RE: NoMercy(Axis) vs ShiningBowie(Allies) G40

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 1

      Purchase Units - Japanese
                  Japanese buy 3 transports; Remaining resources: 6 SuicideAttackTokens; 5 PUs;

      Combat Move - Japanese
                  1 artillery and 2 infantry moved from Jehol to Chahar
                        Japanese take Chahar from Chinese
                  1 artillery and 3 infantry moved from Shantung to Anhwe
                        Japanese take Anhwe from Chinese
                  1 artillery and 3 infantry moved from Kiangsi to Hunan
                  1 artillery and 3 infantry moved from Kwangsi to Yunnan
                  2 bombers moved from Japan to Yunnan
                  1 fighter and 1 tactical_bomber moved from Kiangsu to Yunnan
                  1 fighter moved from Formosa to Hunan
                  2 fighters and 1 tactical_bomber moved from Manchuria to Hunan

      Combat - Japanese
                  Battle in Yunnan
                      Japanese attack with 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber
                      Chinese defend with 4 infantry
                      Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
                      Casualties for Chinese: 4 infantry
                  Battle in Hunan
                      Japanese attack with 1 artillery, 3 fighters, 3 infantry and 1 tactical_bomber
                      Chinese defend with 2 infantry
                      Japanese win, taking Hunan from Chinese with 1 artillery, 3 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                      Casualties for Chinese: 2 infantry

      Non Combat Move - Japanese
                  1 infantry moved from Okinawa to 19 Sea Zone
                  1 artillery moved from Manchuria to 19 Sea Zone
                  1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
                  1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
                  2 bombers, 1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
                  1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                  1 mech_infantry moved from Manchuria to Chahar
                  1 fighter moved from Korea to Kiangsi
                  1 tactical_bomber moved from Manchuria to Kiangsi
                  1 fighter moved from Okinawa to Kiangsi
                  3 fighters and 1 tactical_bomber moved from Hunan to Kwangsi
                  1 transport moved from 20 Sea Zone to 19 Sea Zone
                  2 infantry moved from Manchuria to 19 Sea Zone
                  2 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
                  2 infantry moved from 20 Sea Zone to Kiangsi
                  1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                  1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
                  1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
                  1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers moved from 6 Sea Zone to 36 Sea Zone
                  1 aaGun and 4 infantry moved from Manchuria to Jehol
                  4 infantry moved from Korea to Manchuria
                  1 battleship, 1 destroyer and 1 submarine moved from 19 Sea Zone to 36 Sea Zone
                  1 cruiser moved from 20 Sea Zone to 36 Sea Zone
                  2 tactical_bombers moved from Japan to Kwangsi

      Place Units - Japanese
                  3 transports placed in 6 Sea Zone

      Turn Complete - Japanese
                  Japanese collect 30 PUs; end with 35 PUs total
                  Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 45 PUs

      triplea_38088.0_Jap1.tsvg

      posted in Play Boardgames
      N
      NoMercy
    • RE: NoMercy(Axis) vs ShiningBowie(Allies) G40

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 1

      Purchase Units - Germans
                  Germans buy 1 carrier, 1 destroyer and 1 submarine; Remaining resources: 0 PUs;

      Combat Move - Germans
                  1 artillery, 3 infantry and 4 mech_infantrys moved from Western Germany to France
                  3 armour moved from Greater Southern Germany to France
                  2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
                  2 infantry moved from Slovakia Hungary to Yugoslavia
                  1 armour moved from Poland to Yugoslavia
                  1 armour moved from Slovakia Hungary to Yugoslavia
                  1 infantry moved from Romania to Yugoslavia
                  1 armour moved from Romania to Yugoslavia
                  1 submarine moved from 124 Sea Zone to 111 Sea Zone
                  1 submarine moved from 118 Sea Zone to 111 Sea Zone
                  1 tactical_bomber moved from Poland to Yugoslavia
                  1 fighter moved from Slovakia Hungary to Yugoslavia
                  1 fighter moved from Norway to 111 Sea Zone
                  1 fighter moved from Holland Belgium to 111 Sea Zone
                  1 tactical_bomber moved from Germany to 111 Sea Zone
                  1 tactical_bomber moved from Western Germany to 111 Sea Zone
                  1 submarine moved from 108 Sea Zone to 110 Sea Zone
                  1 submarine moved from 103 Sea Zone to 110 Sea Zone
                  1 battleship moved from 113 Sea Zone to 110 Sea Zone
                  2 bombers moved from Germany to 110 Sea Zone
                  1 fighter moved from Western Germany to 110 Sea Zone
                  1 tactical_bomber moved from Western Germany to 110 Sea Zone
                  1 tactical_bomber moved from Western Germany to 110 Sea Zone
                  1 fighter moved from Western Germany to 110 Sea Zone
                  3 armour and 2 artilleries moved from Holland Belgium to France
                  2 infantry moved from Holland Belgium to France
                  1 infantry moved from Holland Belgium to France

      Combat - Germans
                  British scrambles 1 units out of Scotland to defend against the attack in 111 Sea Zone
                  Battle in Yugoslavia
                      Germans attack with 3 armour, 2 artilleries, 1 fighter, 9 infantry and 1 tactical_bomber
                      Neutral_Allies defend with 5 infantry
                      Germans win, taking Yugoslavia from Neutral_Allies with 3 armour, 2 artilleries, 1 fighter, 7 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                      Casualties for Germans: 2 infantry
                      Casualties for Neutral_Allies: 5 infantry
                  Battle in France
                      Germans attack with 6 armour, 3 artilleries, 6 infantry and 4 mech_infantrys
                      British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry
                      Germans captures 19PUs while taking French capital
                      Germans converts factory_major into different units
                      Germans win, taking France from French with 6 armour, 3 artilleries and 4 mech_infantrys remaining. Battle score for attacker is 35
                      Casualties for Germans: 6 infantry
                      Casualties for British: 1 armour and 1 artillery
                      Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry
                  Battle in 110 Sea Zone
                      Germans attack with 1 battleship, 2 bombers, 2 fighters, 2 submarines and 2 tactical_bombers
                      British defend with 1 battleship and 1 cruiser; French defend with 1 cruiser
                      Units damaged: 1 battleship owned by the British
                      Units damaged: 1 battleship owned by the Germans
                      Germans win with 1 battleship, 2 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 32
                      Casualties for Germans: 2 submarines
                      Casualties for British: 1 battleship and 1 cruiser
                      Casualties for French: 1 cruiser
                  Battle in 111 Sea Zone
                      Germans attack with 2 fighters, 2 submarines and 2 tactical_bombers
                      British defend with 1 battleship, 1 cruiser, 1 destroyer and 1 fighter
                      Units damaged: 1 battleship owned by the British
                      British win with no units remaining. Battle score for attacker is -4
                      Casualties for Germans: 2 fighters, 2 submarines and 2 tactical_bombers
                      Casualties for British: 1 battleship, 1 cruiser, 1 destroyer and 1 fighter
                  Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French

      Non Combat Move - Germans
                  1 submarine moved from 117 Sea Zone to 124 Sea Zone
                  1 infantry moved from Norway to Finland
                        Germans take Finland from Neutral_Axis
                  1 infantry moved from Romania to Bulgaria
                        Germans take Bulgaria from Neutral_Axis
                  1 tactical_bomber moved from Yugoslavia to Western Germany
                  1 fighter moved from Yugoslavia to Southern Italy
                  3 aaGuns, 3 artilleries and 11 infantry moved from Germany to Poland
                  1 cruiser moved from 114 Sea Zone to 112 Sea Zone
                  2 fighters moved from 110 Sea Zone to 112 Sea Zone
                  2 aaGuns moved from Western Germany to Holland Belgium
                  1 aaGun moved from Western Germany to Holland Belgium
                  2 infantry moved from Denmark to Western Germany
                  1 transport moved from 114 Sea Zone to 112 Sea Zone
                  2 bombers moved from 110 Sea Zone to Western Germany
                  2 tactical_bombers moved from 110 Sea Zone to Holland Belgium

      Place Units - Germans
                  1 carrier, 1 destroyer and 1 submarine placed in 112 Sea Zone

      Turn Complete - Germans
                  Germans collect 39 PUs; end with 58 PUs total
                  Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
                  Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs

      triplea_38088.0_Ger1.tsvg

      posted in Play Boardgames
      N
      NoMercy
    • RE: NoMercy(Axis) vs ShiningBowie(Allies) G40

      TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 1

      Purchase Units - Germans
                  Germans buy 1 carrier, 1 destroyer and 1 submarine; Remaining resources: 0 PUs;

      Combat Move - Germans
                  1 artillery, 3 infantry and 4 mech_infantrys moved from Western Germany to France
                  3 armour moved from Greater Southern Germany to France
                  2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
                  2 infantry moved from Slovakia Hungary to Yugoslavia
                  1 armour moved from Poland to Yugoslavia
                  1 armour moved from Slovakia Hungary to Yugoslavia
                  1 infantry moved from Romania to Yugoslavia
                  1 armour moved from Romania to Yugoslavia
                  1 submarine moved from 124 Sea Zone to 111 Sea Zone
                  1 submarine moved from 118 Sea Zone to 111 Sea Zone
                  1 tactical_bomber moved from Poland to Yugoslavia
                  1 fighter moved from Slovakia Hungary to Yugoslavia
                  1 fighter moved from Norway to 111 Sea Zone
                  1 fighter moved from Holland Belgium to 111 Sea Zone
                  1 tactical_bomber moved from Germany to 111 Sea Zone
                  1 tactical_bomber moved from Western Germany to 111 Sea Zone
                  1 submarine moved from 108 Sea Zone to 110 Sea Zone
                  1 submarine moved from 103 Sea Zone to 110 Sea Zone
                  1 battleship moved from 113 Sea Zone to 110 Sea Zone
                  2 bombers moved from Germany to 110 Sea Zone
                  1 fighter moved from Western Germany to 110 Sea Zone
                  1 tactical_bomber moved from Western Germany to 110 Sea Zone
                  1 tactical_bomber moved from Western Germany to 110 Sea Zone
                  1 fighter moved from Western Germany to 110 Sea Zone
                  3 armour and 2 artilleries moved from Holland Belgium to France
                  2 infantry moved from Holland Belgium to France
                  1 infantry moved from Holland Belgium to France

      triplea_38088.0_Ger1.tsvg

      posted in Play Boardgames
      N
      NoMercy
    • RE: NoMercy(Axis) vs ShiningBowie(Allies) G40

      Test summary from TripleA, engine version: 1.8.0.9, time: 14:29:07

      posted in Play Boardgames
      N
      NoMercy
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