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    Posts made by Noll

    • RE: Noll (Axis) vs Slovenehero (Allies+9) G40 2nd edition game1

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 1

      Purchase Units - Japanese
                  Japanese buy 1 factory_minor and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

      Politics - Japanese
                  Japanese takes Political Action: Political Action Japanese To War With French
                      Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
                      Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied
                  Japanese takes Political Action: Political Action Japanese To War With Russians
                      Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
                      Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
                      Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                      Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly
                      Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied

      Combat Move - Japanese
                  2 infantry moved from Japan to 6 Sea Zone
                  2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
                  2 infantry moved from 5 Sea Zone to Siberia
                  1 infantry moved from Jehol to Chahar
                        Japanese take Chahar from Chinese
                  1 infantry moved from Jehol to Anhwe
                        Japanese take Anhwe from Chinese
                  1 artillery and 3 infantry moved from Kiangsi to Hunan
                  1 artillery and 3 infantry moved from Kwangsi to Yunnan
                  1 fighter and 1 tactical_bomber moved from Kiangsu to Yunnan
                  1 artillery and 3 infantry moved from Kiangsu to Kiangsi
                  2 fighters and 2 tactical_bombers moved from Manchuria to Hunan
                  1 fighter moved from Formosa to Hunan
                  2 bombers moved from Japan to Yunnan

      Combat - Japanese
                  Battle in Hunan
                      Japanese attack with 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers
                      Chinese defend with 2 infantry
                      Japanese win, taking Hunan from Chinese with 1 artillery, 3 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                      Casualties for Japanese: 1 infantry
                      Casualties for Chinese: 2 infantry
                  Battle in Siberia
                  Battle in Yunnan
                      Japanese attack with 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber
                      Chinese defend with 4 infantry
                      Japanese win, taking Siberia from Russians, taking Yunnan from Chinese with 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
                      Casualties for Chinese: 4 infantry

      Non Combat Move - Japanese
                  2 bombers, 1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
                  3 fighters and 2 tactical_bombers moved from Hunan to Kwangsi
                  1 artillery moved from Jehol to Chahar
                  1 mech_infantry moved from Manchuria to Anhwe
                  1 fighter moved from Okinawa to Kwangsi
                  1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 36 Sea Zone
                  1 artillery and 3 infantry moved from Shantung to Anhwe
                  2 carriers, 2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 36 Sea Zone
                  1 battleship moved from 19 Sea Zone to 20 Sea Zone
                  1 destroyer moved from 19 Sea Zone to 20 Sea Zone
                  1 destroyer moved from 6 Sea Zone to 20 Sea Zone
                  1 submarine moved from 6 Sea Zone to 36 Sea Zone
                  1 infantry moved from Okinawa to 19 Sea Zone
                  1 artillery moved from Manchuria to 19 Sea Zone
                  1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
                  1 submarine moved from 19 Sea Zone to 36 Sea Zone
                  1 cruiser moved from 6 Sea Zone to 20 Sea Zone
                  1 battleship moved from 6 Sea Zone to 20 Sea Zone
                  2 fighters and 2 tactical_bombers moved from Japan to Kwangsi
                  1 battleship moved from 20 Sea Zone to 36 Sea Zone
                  1 fighter and 3 tactical_bombers moved from 36 Sea Zone to Kwangsi
                  4 infantry moved from Korea to Manchuria
                  1 fighter moved from Korea to 36 Sea Zone
                  1 fighter moved from 36 Sea Zone to Kwangsi

      Place Units - Japanese
                  2 transports placed in 6 Sea Zone
                  1 factory_minor placed in Kiangsu
                  Japanese undo move 2.
                  1 factory_minor placed in Shantung

      Turn Complete - Japanese
                  Japanese collect 31 PUs; end with 31 PUs total
                  Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 41 PUs

      posted in Play Boardgames
      NollN
      Noll
    • RE: Slovenehero and Caesar1 (Axis) vs Noll and Wittman (Allies +12)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 7

      Purchase Units - British
                  British buy 2 artilleries and 10 infantry; Remaining resources: 0 PUs;

      Purchase Units - UK_Pacific
                  UK_Pacific buy 1 infantry; Remaining resources: 0 PUs;

      Combat Move - British
                  2 infantry moved from India to Burma
                  1 bomber, 3 fighters and 1 tactical_bomber moved from India to Burma
                  1 mech_infantry moved from West India to Eastern Persia
                  1 armour and 5 mech_infantrys moved from India to Eastern Persia
                  1 tactical_bomber moved from Persia to India
                  1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
                  1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
                  1 battleship moved from 25 Sea Zone to 5 Sea Zone

      Combat - British
                  Battle in Burma
                      British attack with 1 bomber, 3 fighters, 2 infantry and 1 tactical_bomber
                      Japanese defend with 1 infantry
                      British win, taking Burma from Japanese with 1 bomber, 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                      Casualties for Japanese: 1 infantry

      Non Combat Move - British
                  1 bomber, 3 fighters and 1 tactical_bomber moved from Burma to India
                  1 artillery and 1 infantry moved from 80 Sea Zone to Persia
                  1 fighter moved from Norway to United Kingdom
                  4 infantry moved from Scotland to United Kingdom

      Place Units - British
                  2 artilleries and 1 infantry placed in Persia
                  9 infantry placed in United Kingdom

      Turn Complete - British
                  British collect 33 PUs; end with 33 PUs total

      Place Units - UK_Pacific
                  1 infantry placed in India

      Turn Complete - UK_Pacific
                  Total Cost from Convoy Blockades: 0
                      Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,6
                  UK_Pacific collect 6 PUs; end with 6 PUs total
                  Some Units in India change ownership: 1 infantry

      posted in Team Games
      NollN
      Noll
    • RE: Slovenehero and Caesar1 (Axis) vs Noll and Wittman (Allies +12)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 7

      Purchase Units - Chinese
                  Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                  Chinese buy 2 infantry; Remaining resources: 1 PUs;

      Combat Move - Chinese
                  1 infantry moved from Suiyuyan to Chahar
                        Chinese take Chahar from Japanese
                  1 infantry moved from Suiyuyan to Hopei
                        Chinese take Hopei from Japanese

      Combat - Chinese

      Non Combat Move - Chinese

      Place Units - Chinese
                  1 infantry placed in Hopei
                  1 infantry placed in Chahar

      Turn Complete - Chinese
                  Chinese collect 6 PUs; end with 7 PUs total

      posted in Team Games
      NollN
      Noll
    • RE: Slovenehero and Caesar1 (Axis) vs Noll and Wittman (Allies +12)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 7

      Purchase Units - Americans
                  Americans buy 6 bombers and 3 infantry; Remaining resources: 5 PUs;

      Combat Move - Americans
                  1 submarine moved from 25 Sea Zone to 16 Sea Zone
                  8 fighters and 2 tactical_bombers moved from 25 Sea Zone to 16 Sea Zone
                  1 infantry moved from Midway to 25 Sea Zone
                  1 mech_infantry moved from Midway to 25 Sea Zone
                  1 infantry, 1 mech_infantry and 1 transport moved from 25 Sea Zone to 5 Sea Zone
                  1 infantry and 1 mech_infantry moved from 5 Sea Zone to Soviet Far East
                  1 infantry and 1 mech_infantry moved from Midway to 25 Sea Zone
                  1 infantry, 1 mech_infantry and 1 transport moved from 25 Sea Zone to 5 Sea Zone
                  1 infantry and 1 mech_infantry moved from 5 Sea Zone to Siberia
                  1 artillery and 1 infantry moved from Midway to 25 Sea Zone
                  1 artillery, 1 infantry and 1 transport moved from 25 Sea Zone to 5 Sea Zone
                  1 artillery and 1 infantry moved from 5 Sea Zone to Siberia
                  1 artillery and 1 infantry moved from Midway to 25 Sea Zone
                  1 artillery, 1 infantry and 1 transport moved from 25 Sea Zone to 5 Sea Zone
                  1 infantry moved from 5 Sea Zone to Amur
                  1 battleship, 5 carriers, 2 cruisers, 4 destroyers and 5 submarines moved from 25 Sea Zone to 5 Sea Zone
                  1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                  1 artillery, 1 carrier, 1 infantry and 1 transport moved from 10 Sea Zone to 25 Sea Zone
                  1 fighter and 1 tactical_bomber moved from Western United States to 25 Sea Zone
                  1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
                  1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 92 Sea Zone
                  1 bomber moved from Norway to Germany
                  2 submarines moved from 125 Sea Zone to 110 Sea Zone
                  1 fighter moved from Gibraltar to 92 Sea Zone

      Combat - Americans
                  Battle in Soviet Far East
                  Battle in Siberia
                      Americans attack with 1 artillery, 2 infantry and 1 mech_infantry
                      Japanese defend with 1 infantry
                      Americans win, taking Soviet Far East from Japanese, taking Siberia from Japanese with 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                      Casualties for Japanese: 1 infantry
                  Battle in Amur
                  Battle in 16 Sea Zone
                      Americans attack with 8 fighters, 1 submarine and 2 tactical_bombers
                      Japanese defend with 1 destroyer
                      Americans win, taking Amur from Japanese with 8 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
                      Casualties for Japanese: 1 destroyer
                  Strategic bombing raid in Germany
                      Bombing raid in Germany rolls: 8 and causes: 8 damage to unit: factory_major
                      Bombing raid in Germany causes 8 damage total.

      Non Combat Move - Americans
                  1 bomber moved from Germany to Norway
                  8 fighters and 2 tactical_bombers moved from 16 Sea Zone to 5 Sea Zone
                  1 artillery and 1 infantry moved from 25 Sea Zone to Midway
                  1 infantry and 1 mech_infantry moved from 92 Sea Zone to Gibraltar
                  1 fighter moved from 92 Sea Zone to Gibraltar

      Place Units - Americans
                  3 infantry placed in Norway
                  6 bombers placed in Eastern United States

      Turn Complete - Americans
                  Total Cost from Convoy Blockades: 2
                      Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,5
                  Americans collect 59 PUs (2 lost to blockades); end with 64 PUs total
                  Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                  Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
                  Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs

      posted in Team Games
      NollN
      Noll
    • RE: Noll (Axis) vs Slovenehero (Allies+9) G40 2nd edition game1

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 1

      Purchase Units - Germans
                  Germans buy 6 artilleries and 2 infantry; Remaining resources: 0 PUs;

      Politics - Germans
                  Germans takes Political Action: Political Action Germans To War With Chinese
                      Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War

      Combat Move - Germans
                  1 battleship moved from 113 Sea Zone to 110 Sea Zone
                  1 submarine moved from 124 Sea Zone to 111 Sea Zone
                  1 submarine moved from 118 Sea Zone to 111 Sea Zone
                  1 submarine moved from 108 Sea Zone to 110 Sea Zone
                  1 submarine moved from 103 Sea Zone to 110 Sea Zone
                  1 submarine moved from 117 Sea Zone to 106 Sea Zone
                  1 fighter moved from Holland Belgium to 110 Sea Zone
                  2 bombers moved from Germany to 111 Sea Zone
                  2 tactical_bombers moved from Western Germany to 110 Sea Zone
                  1 tactical_bomber moved from Germany to 110 Sea Zone
                  1 fighter moved from Western Germany to 110 Sea Zone
                  1 fighter and 1 tactical_bomber moved from Western Germany to 111 Sea Zone
                  1 fighter moved from Norway to 110 Sea Zone
                  1 artillery, 3 infantry and 4 mech_infantrys moved from Western Germany to France
                  1 armour, 1 artillery and 2 infantry moved from Holland Belgium to Normandy Bordeaux
                  2 armour, 1 artillery and 2 infantry moved from Holland Belgium to France
                  3 armour moved from Greater Southern Germany to France
                  1 fighter moved from Slovakia Hungary to Yugoslavia
                  1 tactical_bomber moved from Poland to France
                  2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
                  2 infantry moved from Romania to Yugoslavia
                  1 armour and 2 infantry moved from Slovakia Hungary to Yugoslavia
                  1 armour moved from Poland to Yugoslavia

      Combat - Germans
                  British scrambles 1 units out of Scotland to defend against the attack in 111 Sea Zone
                  Battle in 111 Sea Zone
                      Germans attack with 2 bombers, 1 fighter, 2 submarines and 1 tactical_bomber
                      British defend with 1 battleship, 1 cruiser, 1 destroyer and 1 fighter
                      Units damaged: 1 battleship owned by the British
                      Germans win with 2 bombers, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 44
                      Casualties for Germans: 1 submarine
                      Casualties for British: 1 battleship, 1 cruiser, 1 destroyer and 1 fighter
                  Battle in 110 Sea Zone
                      Germans attack with 1 battleship, 3 fighters, 2 submarines and 3 tactical_bombers
                      French defend with 1 cruiser; British defend with 1 battleship and 1 cruiser
                      Units damaged: 1 battleship owned by the British
                      Units damaged: 1 battleship owned by the Germans
                      Germans win with 1 battleship, 3 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 38
                      Casualties for Germans: 1 submarine
                      Casualties for French: 1 cruiser
                      Casualties for British: 1 battleship and 1 cruiser
                  Battle in Normandy Bordeaux
                      Germans attack with 1 armour, 1 artillery and 2 infantry
                      French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                      Germans win, taking Normandy Bordeaux from French with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 7
                      Casualties for French: 1 artillery and 1 infantry
                  Battle in France
                      Germans attack with 5 armour, 2 artilleries, 5 infantry, 4 mech_infantrys and 1 tactical_bomber
                      French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry; British defend with 1 armour and 1 artillery
                      Germans captures 19PUs while taking French capital
                      Germans converts factory_major into different units
                      Germans win, taking France from French with 5 armour, 1 artillery, 4 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 34
                      Casualties for Germans: 1 artillery and 5 infantry
                      Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry
                      Casualties for British: 1 armour and 1 artillery
                  Battle in 106 Sea Zone
                      Germans attack with 1 submarine
                      British defend with 1 destroyer and 1 transport
                      British win with 1 destroyer and 1 transport remaining. Battle score for attacker is -6
                      Casualties for Germans: 1 submarine
                  Battle in Yugoslavia
                      Germans attack with 2 armour, 2 artilleries, 1 fighter and 10 infantry
                      Neutral_Allies defend with 5 infantry
                      Germans win, taking Yugoslavia from Neutral_Allies with 2 armour, 2 artilleries, 1 fighter and 7 infantry remaining. Battle score for attacker is 6
                      Casualties for Neutral_Allies: 5 infantry
                      Casualties for Germans: 3 infantry
                  Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French

      Non Combat Move - Germans
                  1 fighter moved from Yugoslavia to Southern Italy
                  1 armour moved from Romania to Bulgaria
                        Germans take Bulgaria from Neutral_Axis
                  3 infantry moved from Norway to Finland
                        Germans take Finland from Neutral_Axis
                  1 cruiser and 1 transport moved from 114 Sea Zone to 113 Sea Zone
                  2 infantry moved from Denmark to 113 Sea Zone
                  2 infantry moved from 113 Sea Zone to Norway
                  2 bombers moved from 111 Sea Zone to Western Germany
                  3 fighters moved from 110 Sea Zone to Western Germany
                  2 tactical_bombers moved from 110 Sea Zone to Western Germany
                  1 fighter and 1 tactical_bomber moved from 111 Sea Zone to Western Germany
                  1 tactical_bomber moved from 110 Sea Zone to Holland Belgium
                  3 aaGuns, 3 artilleries and 11 infantry moved from Germany to Poland
                  3 aaGuns moved from Western Germany to Germany
                  1 tactical_bomber moved from France to Western Germany

      Place Units - Germans
                  6 artilleries and 2 infantry placed in Germany

      Turn Complete - Germans
                  Germans collect 41 PUs; end with 60 PUs total
                  Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
                  Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs

      posted in Play Boardgames
      NollN
      Noll
    • RE: Noll (Axis) vs Slovenehero (Allies+9) G40 2nd edition game1

      waiting for scramble orders!

      posted in Play Boardgames
      NollN
      Noll
    • RE: Noll (Axis) vs Slovenehero (Allies+9) G40 2nd edition game1

      TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 1

      Purchase Units - Germans
                  Germans buy 6 artilleries and 2 infantry; Remaining resources: 0 PUs;

      Politics - Germans
                  Germans takes Political Action: Political Action Germans To War With Chinese
                      Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War

      Combat Move - Germans
                  1 battleship moved from 113 Sea Zone to 110 Sea Zone
                  1 submarine moved from 124 Sea Zone to 111 Sea Zone
                  1 submarine moved from 118 Sea Zone to 111 Sea Zone
                  1 submarine moved from 108 Sea Zone to 110 Sea Zone
                  1 submarine moved from 103 Sea Zone to 110 Sea Zone
                  1 submarine moved from 117 Sea Zone to 106 Sea Zone
                  1 fighter moved from Holland Belgium to 110 Sea Zone
                  2 bombers moved from Germany to 111 Sea Zone
                  2 tactical_bombers moved from Western Germany to 110 Sea Zone
                  1 tactical_bomber moved from Germany to 110 Sea Zone
                  1 fighter moved from Western Germany to 110 Sea Zone
                  1 fighter and 1 tactical_bomber moved from Western Germany to 111 Sea Zone
                  1 fighter moved from Norway to 110 Sea Zone
                  1 artillery, 3 infantry and 4 mech_infantrys moved from Western Germany to France
                  1 armour, 1 artillery and 2 infantry moved from Holland Belgium to Normandy Bordeaux
                  2 armour, 1 artillery and 2 infantry moved from Holland Belgium to France
                  3 armour moved from Greater Southern Germany to France
                  1 fighter moved from Slovakia Hungary to Yugoslavia
                  1 tactical_bomber moved from Poland to France
                  2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
                  2 infantry moved from Romania to Yugoslavia
                  1 armour and 2 infantry moved from Slovakia Hungary to Yugoslavia
                  1 armour moved from Poland to Yugoslavia

      posted in Play Boardgames
      NollN
      Noll
    • Noll (Axis) vs Slovenehero (Allies+9) G40 2nd edition game1

      :-D

      posted in Play Boardgames
      NollN
      Noll
    • RE: Slovenehero and Caesar1 (Axis) vs Noll and Wittman (Allies +12)

      Hey Sloven, wanna do a 1v1 while we play this?

      posted in Team Games
      NollN
      Noll
    • RE: Slovenehero and Caesar1 (Axis) vs Noll and Wittman (Allies +12)

      It wouldnt have happebed if I knew the correct rules! But I’ll deal with it ;)

      This buys you at least two turns. Good job.

      posted in Team Games
      NollN
      Noll
    • RE: Slovenehero and Caesar1 (Axis) vs Noll and Wittman (Allies +12)

      It doesnt matter! I learnt something new and it makes the game more interesting. Go on with germany!

      posted in Team Games
      NollN
      Noll
    • RE: Slovenehero and Caesar1 (Axis) vs Noll and Wittman (Allies +12)

      The ibtercept rule I’m referring to was actually the alpha3 standard. He changed it later when he release the boxed 2nd edition; alongside minor setup changes and one less territory in Canada.
      I just never noticed this change before, but its also trur that I didnt play much in the last 2 years. My activity here was more prominent in 2009-2012

      posted in Team Games
      NollN
      Noll
    • RE: Slovenehero and Caesar1 (Axis) vs Noll and Wittman (Allies +12)

      Oh no he refers to JET tech now. It wasnt like that prior to 2nd edition btw. I guess it makes bombing viable, it was kinda pointless with defenders at @2 (thats why I was fine in Norway, and the reason I did put all these fighters there). Well, I have to deal with the new rule now!

      posted in Team Games
      NollN
      Noll
    • RE: Slovenehero and Caesar1 (Axis) vs Noll and Wittman (Allies +12)

      If you read carefully the topic you linked its still saying thet defenders fire at @2

      He changed it with the release of the boxed second edition and I never noticed before

      posted in Team Games
      NollN
      Noll
    • RE: Slovenehero and Caesar1 (Axis) vs Noll and Wittman (Allies +12)

      Fino all’uscita in scatola della seconda edizione

      posted in Team Games
      NollN
      Noll
    • RE: Slovenehero and Caesar1 (Axis) vs Noll and Wittman (Allies +12)

      Sì originariamente era:

      Attaccante @1 preventivo (tipo sommergibili in mare)
      Difensore @2 solo caccia

      posted in Team Games
      NollN
      Noll
    • RE: Slovenehero and Caesar1 (Axis) vs Noll and Wittman (Allies +12)

      Ma non capisco una cosa, secondo la mail dovrei averti abbattuto due aerei invece nel post dice 0/7 hits.  I difensori di un air raid difendono al 2, mica ha considerato solo gli 1 “hit” ?

      posted in Team Games
      NollN
      Noll
    • RE: Slovenehero and Caesar1 (Axis) vs Noll and Wittman (Allies +12)

      Ok bella mossa ;)

      posted in Team Games
      NollN
      Noll
    • RE: Slovenehero and Caesar1 (Axis) vs Noll and Wittman (Allies +12)

      Sloven non ho il gioco aperto ma non sono 9 i caccia in norvegia? In mail mi dice che ha tirato meno dadi

      posted in Team Games
      NollN
      Noll
    • RE: Slovenehero and Caesar1 (Axis) vs Noll and Wittman (Allies +12)

      Yeàh intercept with all the fighters

      posted in Team Games
      NollN
      Noll
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