Axis & Allies .org Forums
    • Home
    • Categories
    • Recent
    • Popular
    • Users
    • Register
    • Login
    1. Home
    2. Nolimit
    3. Posts
    N
    • Profile
    • Following 1
    • Followers 1
    • Topics 4
    • Posts 181
    • Best 75
    • Controversial 0
    • Groups 2

    Posts made by Nolimit

    • RE: ABH and crockett36, (A+69) tutor game

      @crockett36 Working off of memory of what I usually do for Germany’s full blown Moscow crush is: 28 tanks, 11 artilleries, 24 Men, 2-4 mechs depending on how they survived the Paris Battle, 5 fighters assuming I didn’t lose any from previous battles, 8 divers, 5 Bombers- these are Approximate Numbers, could be off just slightly!!!

      posted in Play Boardgames
      N
      Nolimit
    • RE: ABH and crockett36, (A+69) tutor game

      @crockett36

      posted in Play Boardgames
      N
      Nolimit
    • RE: ABH and crockett36, (A+69) tutor game

      @trulpen https://youtu.be/1dW2ubMFLx0
      Phfftt, this is More my Style!!!🎸🎶🎶🎶

      posted in Play Boardgames
      N
      Nolimit
    • RE: ABH and crockett36, (A+69) tutor game

      @trulpen Close, not into Hip-hop nor famous- more like infamous!!!

      posted in Play Boardgames
      N
      Nolimit
    • RE: ABH and crockett36, (A+69) tutor game

      @trulpen Seal the deal with the real feel, and have a meal afterwards!!!

      posted in Play Boardgames
      N
      Nolimit
    • RE: ABH and crockett36, (A+69) tutor game

      @crockett36 Nooooo, keep it real!!!

      posted in Play Boardgames
      N
      Nolimit
    • RE: ABH and crockett36, (A+69) tutor game

      @crockett36 FIGHT(ERS)!!!✊👊

      posted in Play Boardgames
      N
      Nolimit
    • RE: An idea to make Axis And Allies 1940 research and development rules more accesible

      @superbattleshipyamato123 It’s certainly easier to get Tech that way, much better than OOB! Our current playtesting house rules is doing it Anniversary style with tokens but with a twist, first successful roll is player’s choice and Techs thereafter you have to Roll to see what tech you get- First try is a 6, 2nd try is 5/6, 3rd try is 4-6 and stays at that rate until you get a successful roll! Techs are activated in the 4th round and the First Tech is then activated in the beginning of that 4th round, All other Tech thereafter are activated at the End of the turn!!!

      posted in House Rules
      N
      Nolimit
    • RE: Idea for UK1

      @cornwallis https://youtube.com/channel/UCvx8t2R0cYTyIlVLJ-6J4gw
      This is my YouTube channel, I can safely assume that I play more YouTube War games than anybody else- it’s rather easy to play over the YouTube, I’m pretty up there in age and so if I can do it then Anyone can!!!

      posted in Axis & Allies Global 1940
      N
      Nolimit
    • RE: Idea for UK1

      @cornwallis Perhaps, anyway I would look very forward to warring against your group in a possibility of a future YouTube Wars to test out your interesting theory!!!💥🎲 BTW I suggest you turn on your comments section for any of your future YouTube videos just to interact with the community and get their thoughts about your ideas!

      posted in Axis & Allies Global 1940
      N
      Nolimit
    • RE: Idea for UK1

      @cornwallis It’s ambitious, I’ll give you that- although I would rather do a Taranto and take out the Italy threat altogether in the first round and not have to worry about them in the Med for the rest of the game. Btw I would love to see you try this against my group over the YouTube Wars someday just to see if it truly works (I usually Never do a Sealion just to let you know)!!!

      posted in Axis & Allies Global 1940
      N
      Nolimit
    • RE: defending Sub question

      @commander-jeff 2, they retreat to One sz Area wherever any of the Transports came from- also the Units stay on the Transports!

      posted in Axis & Allies Global 1940
      N
      Nolimit
    • RE: G40 Balance Mod - Feedback Thread

      @regularkid In our current house rules playtesting we have destroyers having the ability to transport 1 Infantry in combat or non-combat phase- however the destroyer will not have the ability to fire in the Attack when transporting a troop, also for each matching Battleship/cruiser bombardment then each amphibious matching infantry’s attack at a 2 in the first round of combat!!!

      posted in Other Axis & Allies Variants
      N
      Nolimit
    • RE: Converting to KJF

      @taamvan Agree with All your of points, for a little of over a year now my group has been playtesting our G40 variant house rules over the YouTube currently- we’re addressing the last of your 3 points to try to fix and find a balance between the two sides, we almost got it finished and will share it with the community hopefully by Summer’s end!!!

      posted in Axis & Allies Global 1940
      N
      Nolimit
    • RE: Northern Italy and surrounding

      @ross You really should try getting your Own YouTube channel to play YouTube Wars with other players from any Country, it will certainly save you the hassle of the cost of traveling!!!

      posted in Player Locator
      N
      Nolimit
    • RE: Axis And Allies spring 1941, spring 1942, spring 1943, and spring 1944 setup for Axis And Allies 1940 game board

      @superbattleshipyamato123 I assumed you knew about his version since it’s been out for a few years now, although I like his '41 version but his '42 version is Too Axis favored especially in Africa!

      posted in Other Axis & Allies Variants
      N
      Nolimit
    • RE: Axis And Allies spring 1941, spring 1942, spring 1943, and spring 1944 setup for Axis And Allies 1940 game board

      @superbattleshipyamato123 Probably nobody is working on what you proposed, it would be difficult to get others to go along on their own personal setup changes and the Long amount of time to even playtesting it!

      posted in Other Axis & Allies Variants
      N
      Nolimit
    • RE: 👋 Introduce or Re-Introduce Yourself (Current)

      @mkgionet If you’re talking about the Millennial version of the New Shogun (Ikusa), they come with optional rules to quicken the game- I House rule it by giving each faction a Fully fortified Castle 🏯!!!

      posted in Welcome
      N
      Nolimit
    • RE: What if the Soviet Union joined the Axis and Japan joined the Allies (well really Japan erupting into an Imperial Civil War)?

      @superbattleshipyamato123 By Bids I mean giving One side extra units or facilities in order to potentially make the game More balanced between the two sides, I consider it an Unmanly Handicap that way and I don’t want to mess up the original setup as much as possible if I can help it- thanks for taking the time to hear this Ole Guy out!!!👍

      posted in Other Axis & Allies Variants
      N
      Nolimit
    • RE: What if the Soviet Union joined the Axis and Japan joined the Allies (well really Japan erupting into an Imperial Civil War)?

      @superbattleshipyamato123 I don’t like playing with Bids, I’m trying to stick with the original setup and so that’s why I’m not giving any Free factories to any Nation, I don’t want to get too ridiculous with the moving of Soviet factories which is why I recommend just moving One- however further playtesting might Force me to reconsider that aspect though!

      posted in Other Axis & Allies Variants
      N
      Nolimit
    • 1
    • 2
    • 3
    • 4
    • 5
    • 9
    • 10
    • 3 / 10