Axis & Allies .org Forums
    • Home
    • Categories
    • Recent
    • Popular
    • Users
    • Register
    • Login
    1. Home
    2. Nix
    3. Posts
    N
    • Profile
    • Following 0
    • Followers 0
    • Topics 9
    • Posts 536
    • Best 0
    • Controversial 0
    • Groups 1

    Posts made by Nix

    • RE: 12L-41 Ol' Blood&Guts (Axis) vs. Nix (Allies+9), no tech

      im still wondering if your Unguarded Japanese transport was a mistake or if you feel secure enough to not care. Same with borneo and german transport?  (honest question since im still pretty bad at axis…)

      posted in League
      N
      Nix
    • RE: 12L-41 Ol' Blood&Guts (Axis) vs. Nix (Allies+9), no tech

      TripleA Turn Summary for game: World War II v3 1941, version: 1.4

      Game History

      Round :2

      Purchase Units - British
                  British buy 1 armour, 3 artilleries, 3 infantry and 1 transport; Remaining resources: 0 PUs;

      Combat Move - British
                  2 armour and 2 infantry moved from Morocco Algeria to Libya
                  1 bomber moved from United Kingdom to 16 Sea Zone
                  1 artillery and 1 infantry moved from Persia to Trans-Jordan
                  4 infantry moved from Persia to India
                  2 infantry moved from Australia to 40 Sea Zone
                  2 infantry and 1 transport moved from 40 Sea Zone to 38 Sea Zone
                  2 infantry moved from 38 Sea Zone to East Indies
                        British take East Indies from Japanese
                  1 destroyer moved from 40 Sea Zone to 48 Sea Zone
                  1 battleship, 2 destroyers and 2 transports moved from 12 Sea Zone to 7 Sea Zone
                  1 transport moved from 8 Sea Zone to 7 Sea Zone
                  1 carrier and 2 fighters moved from 8 Sea Zone to 7 Sea Zone
                  1 infantry moved from United Kingdom to 7 Sea Zone
                  1 infantry moved from 7 Sea Zone to France
                        British take France from Germans

      Combat - British
                  Battle in 48 Sea Zone
                      British attack with 1 destroyer
                      Japanese defend with 1 transport
                      British win with 1 destroyer remaining. Battle score for attacker is 7
                      Casualties for Japanese: 1 transport
                  Battle in 16 Sea Zone
                      British attack with 1 bomber
                      Germans defend with 1 transport
                      British win with 1 bomber remaining. Battle score for attacker is 7
                      Casualties for Germans: 1 transport
                  Battle in Libya
                      British attack with 2 armour and 2 infantry
                      Italians defend with 1 infantry
                      British win, taking Libya from Italians with 2 armour and 2 infantry remaining. Battle score for attacker is 3
                      Casualties for Italians: 1 infantry
                  Battle in Trans-Jordan
                      British attack with 1 artillery and 1 infantry
                      Italians defend with 1 infantry
                      British win, taking Trans-Jordan from Italians with 1 artillery remaining. Battle score for attacker is 0
                      Casualties for British: 1 infantry
                      Casualties for Italians: 1 infantry
                  Battle in India
                      British attack with 4 infantry
                      Japanese defend with 2 infantry
                      British win, taking India from Japanese with 3 infantry remaining. Battle score for attacker is 3
                      Casualties for Japanese: 2 infantry
                      Casualties for British: 1 infantry

      Non Combat Move - British
                  1 aaGun moved from Persia to India
                  1 bomber moved from 16 Sea Zone to Caucasus
                  1 fighter moved from United Kingdom to 10 Sea Zone

      Place Units - British
                  1 transport placed in 7 Sea Zone
                  1 armour, 3 artilleries and 3 infantry placed in United Kingdom

      Turn Complete - British
                  British collect 39 PUs; end with 39 PUs total
                  Objective 3: British met a national objective for an additional 5 PUs; end with 44 PUs

      posted in League
      N
      Nix
    • RE: 2012 League Discussion

      i just wanna say hello to everyone that have played against me in the past.  And i hope to beat everyone of you this year =)

      posted in League
      N
      Nix
    • RE: 2012 - AA50-41 - Find League Opponents Here

      i just wanna add i think i can manage a game vs a second opponent if we uses tripplea (saves so much time), so if u wanna hurt me pm me =)

      posted in League
      N
      Nix
    • RE: 12L-41 Ol' Blood&Guts (Axis) vs. Nix (Allies+9), no tech

      TripleA Turn Summary for game: World War II v3 1941, version: 1.4

      Game History

      Round :2

      Purchase Units - Russians
                  Russians buy 1 armour, 1 artillery and 8 infantry; Remaining resources: 0 PUs;

      Combat Move - Russians
                  1 artillery and 1 infantry moved from Caucasus to Ukraine
                  1 armour moved from Eastern Ukraine to Belorussia
                  2 infantry moved from Russia to Belorussia
                  1 armour moved from Russia to Belorussia
                  1 artillery and 4 infantry moved from Archangel to Karelia S.S.R.
                  1 armour moved from Russia to Karelia S.S.R.
                  1 infantry moved from Archangel to Belorussia
                  3 infantry moved from Archangel to Karelia S.S.R.
                  7 infantry moved from Buryatia S.S.R. to Manchuria
                        Chinese take Manchuria from Japanese

      Combat - Russians
                  Battle in Belorussia
                      Russians attack with 2 armour and 3 infantry
                      Germans defend with 1 artillery and 2 infantry
                      2 infantry owned by the Russians and 2 armour owned by the Russians retreated to Russia
                      Germans win with 1 artillery remaining. Battle score for attacker is 3
                      Casualties for Germans: 2 infantry
                      Casualties for Russians: 1 infantry
                  Battle in Ukraine
                      Russians attack with 1 artillery and 1 infantry
                      Germans defend with 1 infantry
                      Russians win, taking Ukraine from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                      Casualties for Germans: 1 infantry
                  Battle in Karelia S.S.R.
                      Russians attack with 1 armour, 1 artillery and 7 infantry
                      Germans defend with 1 factory and 4 infantry
                      Russians win, taking Karelia S.S.R. from Germans with 1 armour, 1 artillery and 5 infantry remaining. Battle score for attacker is 6
                      Casualties for Germans: 4 infantry
                      Casualties for Russians: 2 infantry

      Non Combat Move - Russians
                  1 aaGun moved from Archangel to Karelia S.S.R.
                  1 infantry moved from Urals to Archangel
                  1 infantry moved from Caucasus to Eastern Ukraine
                  2 infantry moved from Caucasus to Russia
                  1 infantry moved from Evenki National Okrug to Novosibirsk

      Place Units - Russians
                  1 armour and 5 infantry placed in Russia
                  1 artillery and 3 infantry placed in Caucasus

      Turn Complete - Russians
                  Russians collect 27 PUs; end with 27 PUs total
                  Objective 1: Russians met a national objective for an additional 5 PUs; end with 32 PUs

      posted in League
      N
      Nix
    • RE: 12L-41 Ol' Blood&Guts (Axis) vs. Nix (Allies+9), no tech

      guess it´s a bug with american turn posting…  Good its not just a fuckup from me

      posted in League
      N
      Nix
    • RE: 12L-41 Ol' Blood&Guts (Axis) vs. Nix (Allies+9), no tech

      hmm was i supposed to post it before chinese turn…  ?  check your mails to confirm dice results i guess…

      posted in League
      N
      Nix
    • RE: 12L-41 Ol' Blood&Guts (Axis) vs. Nix (Allies+9), no tech

      hmm why didnt turn summary show all…  lets see…

      posted in League
      N
      Nix
    • RE: 12L-41 Ol' Blood&Guts (Axis) vs. Nix (Allies+9), no tech

      TripleA Turn Summary for game: World War II v3 1941, version: 1.4

      Game History

      Round :1

      Turn Complete - Americans
                  Americans collect 40 PUs; end with 40 PUs total
                  Objective 2: Americans met a national objective for an additional 5 PUs; end with 45 PUs
                  Objective 3: Americans met a national objective for an additional 5 PUs; end with 50 PUs
                  Objective 4: Americans met a national objective for an additional 5 PUs; end with 55 PUs

      posted in League
      N
      Nix
    • RE: 12L-41 Ol' Blood&Guts (Axis) vs. Nix (Allies+9), no tech

      well im gonna continue since there is no way you would loose the fighters and keep carriers in such a result tbh…

      posted in League
      N
      Nix
    • RE: 12L-41 Ol' Blood&Guts (Axis) vs. Nix (Allies+9), no tech

      ohh you just got very unlucky…  Im attacking your 2carriers and  fighters…  I got 4 hits (100%) i assume you loose carriers and 2 fig?.

      posted in League
      N
      Nix
    • RE: 12L-41 Ol' Blood&Guts (Axis) vs. Nix (Allies+9), no tech

      TripleA Turn Summary for game: World War II v3 1941, version: 1.4

      Game History

      Round :1

      Purchase Units - British
                  British buy 1 carrier, 1 fighter, 4 infantry and 1 transport; Remaining resources: 0 PUs;

      Combat Move - British
                  1 battleship and 1 destroyer moved from 2 Sea Zone to 12 Sea Zone
                  1 destroyer moved from 9 Sea Zone to 12 Sea Zone
                  1 fighter moved from United Kingdom to 6 Sea Zone
                  1 bomber moved from United Kingdom to 6 Sea Zone
                  1 fighter moved from United Kingdom to 5 Sea Zone
                  1 armour moved from Eastern Canada to 9 Sea Zone
                  1 armour and 1 transport moved from 9 Sea Zone to 8 Sea Zone
                  1 infantry moved from United Kingdom to 8 Sea Zone
                  1 armour, 1 infantry and 1 transport moved from 8 Sea Zone to 12 Sea Zone
                  1 armour and 1 infantry moved from 12 Sea Zone to Morocco Algeria
                  1 armour and 1 infantry moved from United Kingdom to 2 Sea Zone
                  1 armour, 1 infantry and 1 transport moved from 2 Sea Zone to 12 Sea Zone
                  1 armour and 1 infantry moved from 12 Sea Zone to Morocco Algeria

      Combat - British
                  Battle in 6 Sea Zone
                      British attack with 1 bomber and 1 fighter
                      Germans defend with 1 cruiser
                      British win with 1 bomber and 1 fighter remaining. Battle score for attacker is 12
                      Casualties for Germans: 1 cruiser
                  Battle in 5 Sea Zone
                      British attack with 1 fighter
                      Germans defend with 1 transport
                      British win with 1 fighter remaining. Battle score for attacker is 7
                      Casualties for Germans: 1 transport
                  Battle in 12 Sea Zone
                      British attack with 1 battleship, 2 destroyers and 2 transports
                      Germans defend with 2 submarines
                      British win with 1 battleship, 2 destroyers and 2 transports remaining. Battle score for attacker is 12
                      Casualties for Germans: 2 submarines
                  Battle in Morocco Algeria

      Non Combat Move - British
                  1 fighter moved from 5 Sea Zone to United Kingdom
                  1 fighter moved from 6 Sea Zone to 8 Sea Zone
                  1 bomber moved from 6 Sea Zone to United Kingdom
                  2 infantry moved from Union of South Africa to Rhodesia
                  2 infantry moved from Trans-Jordan to Persia
                  1 artillery and 3 infantry moved from India to Persia
                  1 aaGun moved from India to Persia
                  1 infantry moved from Burma to India
                  1 destroyer and 1 transport moved from 41 Sea Zone to 40 Sea Zone

      Place Units - British
                  1 carrier and 1 transport placed in 8 Sea Zone
                  1 fighter placed in 8 Sea Zone
                  4 infantry placed in United Kingdom

      Turn Complete - British
                  British collect 33 PUs; end with 33 PUs total

      posted in League
      N
      Nix
    • RE: 12L-41 Ol' Blood&Guts (Axis) vs. Nix (Allies+9), no tech

      Also want to note the battle in sz2 and my reasoning.

      I would just assume you would not submerge your sub (due to UK destroyer in range of square)

      So i rolled both.  Then i took your submarine as casualty on the same principle. If you think i did it wrong your welcome to edit out the destroyer for a sub.

      Also i dont like your forcing me to retreat from karelia :P

      posted in League
      N
      Nix
    • RE: 12L-41 Ol' Blood&Guts (Axis) vs. Nix (Allies+9), no tech

      TripleA Turn Summary for game: World War II v3 1941, version: 1.4

      Game History

      Round :1

      Purchase Units - Russians
                  Russians buy 6 armour; Remaining resources: 0 PUs;

      Combat Move - Russians
                  1 submarine moved from 4 Sea Zone to 6 Sea Zone
                  2 infantry moved from Caucasus to Ukraine
                  1 infantry moved from Eastern Ukraine to East Poland
                  2 infantry moved from Belorussia to East Poland
                  1 armour moved from Russia to East Poland

      Combat - Russians
                  Battle in 6 Sea Zone
                      Russians attack with 1 submarine
                      Germans defend with 1 cruiser and 1 submarine
                      Germans win with 1 cruiser remaining. Battle score for attacker is 0
                      Casualties for Germans: 1 submarine
                      Casualties for Russians: 1 submarine
                  Battle in Ukraine
                      Russians attack with 2 infantry
                      Germans defend with 1 artillery
                      Russians win, taking Ukraine from Germans with 2 infantry remaining. Battle score for attacker is 4
                      Casualties for Germans: 1 artillery
                  Battle in East Poland
                      Russians attack with 1 armour and 3 infantry
                      Germans defend with 2 armour and 1 infantry
                      1 infantry owned by the Russians and 1 armour owned by the Russians retreated to Eastern Ukraine
                      Germans win with 1 armour remaining. Battle score for attacker is 2
                      Casualties for Germans: 1 armour and 1 infantry
                      Casualties for Russians: 2 infantry

      Non Combat Move - Russians
                  2 infantry moved from Kazakh S.S.R. to Caucasus
                  1 artillery and 4 infantry moved from Karelia S.S.R. to Archangel
                  1 aaGun moved from Karelia S.S.R. to Archangel
                  2 infantry moved from Russia to Archangel
                  1 infantry moved from Russia to Belorussia
                  1 artillery moved from Russia to Caucasus
                  2 infantry moved from Novosibirsk to Russia
                  1 infantry moved from Evenki National Okrug to Urals
                  1 infantry moved from Yakut S.S.R. to Evenki National Okrug
                  2 infantry moved from Soviet Far East to Buryatia S.S.R.
                  2 infantry moved from Stanovoj Chrebet to Buryatia S.S.R.

      Place Units - Russians
                  6 armour placed in Russia

      Turn Complete - Russians
                  Russians collect 28 PUs; end with 28 PUs total
                  Objective 1: Russians met a national objective for an additional 5 PUs; end with 33 PUs

      posted in League
      N
      Nix
    • RE: 12L-41 Ol' Blood&Guts (Axis) vs. Nix (Allies+9), no tech

      It refused to use my “new” email… so sent u a pm with old… Its now registered and should work =)

      posted in League
      N
      Nix
    • RE: 12L-41 Ol' Blood&Guts (Axis) vs. Nix (Allies+9), no tech

      @Ol’:

      @Nix:

      wanna point out its 8 ipc not 9  :P

      Also bring it rommel  =)  (but not to hard)  :roll:

      good catch…i am just so used to 9

      hmm so 9 is standard… :/

      i never gonna be playing axis…  I cant imagine giving up 9 is a good thing…  abh maybe i see the error of my ways :P

      posted in League
      N
      Nix
    • RE: 12L-41 Ol' Blood&Guts (Axis) vs. Nix (Allies+9), no tech

      wanna point out its 8 ipc not 9  :P

      Also bring it rommel  =)  (but not to hard)  :roll:

      posted in League
      N
      Nix
    • RE: 2012 - AA50-41 - Find League Opponents Here

      hm i think ill give this a shoot again.

      Im up for leauge games AA50-41.  PM or reply here and we get it sorted.

      posted in League
      N
      Nix
    • RE: Personality types

      ENFJ

      Maybe thats why i have a more risk/reward style of play

      posted in General Discussion
      N
      Nix
    • RE: .

      So i hope you download aBattlemap so we can try it out. You might be right but in revised the Aussie IC strat worked very good often because Japanesse player hadn´t faced it much at all, thus didn´t know wtf to do :)

      Laways good to not be predictable =)

      posted in Axis & Allies Spring 1942 Edition
      N
      Nix
    • 1 / 1