TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 carrier, 3 destroyers, 1 fighter, 2 infantry, 1 tactical_bomber and 3 transports; Remaining resources: 2 PUs;
Combat Move - Americans
1 artillery moved from Hawaiian Islands to 27 Sea Zone
3 infantry moved from Hawaiian Islands to 27 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 27 Sea Zone to 32 Sea Zone
1 artillery and 3 infantry moved from 32 Sea Zone to Marshall Islands
2 marines moved from Hawaiian Islands to 27 Sea Zone
2 cruisers and 1 marine moved from 27 Sea Zone to 32 Sea Zone
1 battleship and 1 marine moved from 27 Sea Zone to 32 Sea Zone
2 marines moved from 32 Sea Zone to Marshall Islands
1 bomber moved from Hawaiian Islands to 17 Sea Zone
2 fighters moved from 27 Sea Zone to 17 Sea Zone
1 fighter moved from 27 Sea Zone to Marshall Islands
1 fighter moved from 27 Sea Zone to Marshall Islands
1 marine moved from Western United States to 11 Sea Zone
1 cruiser and 1 marine moved from 11 Sea Zone to 32 Sea Zone
1 marine moved from 32 Sea Zone to Marshall Islands
Combat - Americans
Battle in 17 Sea Zone
Americans attack with 1 bomber, 2 fighters and 1 submarine
Japanese defend with 1 cruiser
Americans roll dice for 1 submarine in 17 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 bomber and 2 fighters in 17 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
Japanese roll dice for 1 cruiser in 17 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
1 submarine owned by the Americans and 1 cruiser owned by the Japanese lost in 17 Sea Zone
Americans win with 1 bomber and 2 fighters remaining. Battle score for attacker is 5
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 cruiser
Battle in Marshall Islands
Americans attack with 1 artillery, 2 fighters, 3 infantry and 3 marines
Japanese defend with 1 infantry
Americans roll dice for 1 battleship and 3 cruisers in Marshall Islands, round 2 : 4/4 hits, 2.17 expected hits
Japanese roll dice for 1 infantry in Marshall Islands, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Marshall Islands
Americans win, taking Marshall Islands from Japanese with 1 artillery, 2 fighters, 2 infantry and 3 marines remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
1 carrier, 2 fighters and 1 submarine moved from 11 Sea Zone to 32 Sea Zone
2 fighters moved from Marshall Islands to 32 Sea Zone
2 fighters moved from 17 Sea Zone to 32 Sea Zone
1 bomber moved from 17 Sea Zone to Hawaiian Islands
1 destroyer moved from 27 Sea Zone to 26 Sea Zone
1 destroyer moved from 27 Sea Zone to 32 Sea Zone
1 submarine moved from 27 Sea Zone to 32 Sea Zone
1 submarine moved from 27 Sea Zone to 32 Sea Zone
2 carriers moved from 27 Sea Zone to 32 Sea Zone
2 infantry and 1 transport moved from 68 Sea Zone to 65 Sea Zone
2 infantry moved from 65 Sea Zone to New Zealand
2 mech_infantrys moved from Central United States to Eastern United States
Place Units - Americans
1 carrier placed in 11 Sea Zone
1 fighter and 1 tactical_bomber placed in 11 Sea Zone
3 transports placed in 104 Sea Zone
2 infantry placed in Eastern United States
1 destroyer placed in 11 Sea Zone
1 destroyer placed in 104 Sea Zone
1 destroyer placed in 11 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 54 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 fighter moved from Szechwan to Yunnan
2 infantry moved from Szechwan to Hopei
2 infantry moved from Szechwan to Yunnan
Combat - Chinese
Battle in Hopei
Chinese attack with 2 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 2 infantry in Hopei, round 2 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 mech_infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 2 infantry in Hopei, round 3 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 mech_infantry in Hopei, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 2 infantry in Hopei, round 4 : 1/2 hits, 0.33 expected hits
Japanese roll dice for 1 mech_infantry in Hopei, round 4 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
Chinese win, taking Hopei from Japanese with 1 infantry remaining. Battle score for attacker is 2
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Yunnan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 artillery
Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 artillery in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - Chinese
1 fighter moved from Yunnan to Szechwan
2 infantry moved from Kansu to Northern Sinkiang
Place Units - Chinese
5 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs
Purchase Units - British
British buy 2 armour, 1 destroyer, 1 infantry and 2 mech_infantrys; Remaining resources: 2 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 1 infantry; Remaining resources: 1 PUs;
Combat Move - British
Non Combat Move - British
1 armour and 1 mech_infantry moved from Iraq to Egypt
2 infantry moved from Iraq to 82 Sea Zone
2 infantry and 1 transport moved from 82 Sea Zone to 83 Sea Zone
2 infantry moved from 83 Sea Zone to Egypt
1 cruiser moved from 82 Sea Zone to 83 Sea Zone
2 destroyers moved from 82 Sea Zone to 83 Sea Zone
1 fighter moved from Southern Persia to Egypt
1 infantry moved from Iraq to Trans-Jordan
1 armour moved from Belgian Congo to Egypt
2 infantry moved from Belgian Congo to Anglo-Egyptian Sudan
2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 armour moved from Union of South Africa to Belgian Congo
8 infantry moved from Eastern India to Burma
1 tactical_bomber moved from Eastern India to Burma
2 aaGuns moved from Eastern India to Burma
2 artilleries moved from Eastern India to Burma
1 artillery moved from Eastern India to Burma
1 fighter moved from Eastern India to Trans-Jordan
1 destroyer moved from 109 Sea Zone to 104 Sea Zone
Place Units - British
1 armour, 1 infantry and 1 mech_infantry placed in Southern Persia
1 armour and 1 mech_infantry placed in Union of South Africa
1 destroyer placed in 109 Sea Zone
Turn Complete - British
British collect 32 PUs; end with 34 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs
Place Units - UK_Pacific
1 armour and 1 infantry placed in Eastern India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 132 Sea Zone. Rolls: 5,1,1,2,1,5
UK_Pacific collect 7 PUs (1 lost to blockades); end with 8 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs
Some Units in Eastern India change ownership: 1 armour and 1 infantry
Combat Hit Differential Summary :
Chinese regular : 0.17
Americans regular : 1.00
Japanese regular : 0.83

