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    Posts made by Nerzur

    • RE: Oztea 1942 Mod - Die Tmmi, Die

      Da ich die Info mit der Übernahme der Punkte nach Erobern der Hauptstadt erst nach meinem Zug erhalten habe, hab ich die Eroberung von Moskau rauseditiert.
      Thommy bitte das angehängte Savegame nehmen. Danke !
      Sorry für meine Unwissenheit.  :mrgreen:
      Nerz

      R6_edit.tsvg

      posted in Play Boardgames
      NerzurN
      Nerzur
    • RE: Oztea 1942 Mod - Die Tmmi, Die

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

      Game History

      Round :6

      Combat Move - Russians
                  1 infantry moved from Urals to Nenetsia
                  1 infantry moved from Samara to Vologda
                  2 infantry moved from Samara to Russia
                  1 infantry moved from Samara to Volgograd
                  1 infantry moved from Kazakhstan to Caucasus
                  1 infantry moved from Samara to Kazakhstan
                  1 fighter and 1 tactical_bomber moved from Samara to Russia
                  1 fighter moved from Samara to Vologda
                  1 fighter moved from Samara to Nenetsia
                  1 fighter and 1 tactical_bomber moved from Samara to Caucasus
                  1 bomber moved from Samara to Volgograd
                  1 armour, 4 infantry and 1 mech_infantry moved from Manchuria to Jehol
                  2 infantry moved from Kansu to Novosibirsk

      Combat - Russians
                  Battle in Volgograd
                      Russians attack with 1 bomber and 1 infantry
                      Germans defend with 1 factory_minor and 2 mech_infantrys
                          Russians roll dice for 1 bomber and 1 infantry in Volgograd, round 1 :  1/1 hits
                          Germans roll dice for 2 mech_infantrys in Volgograd, round 1 :  0/1 hits
                          1 mech_infantry owned by the Germans lost in Volgograd
                          Russians roll dice for 1 bomber and 1 infantry in Volgograd, round 2 :  1/1 hits
                          Germans roll dice for 1 mech_infantry in Volgograd, round 2 :  0/1 hits
                          1 mech_infantry owned by the Germans lost in Volgograd
                      Russians win, taking Volgograd from Germans with 1 bomber and 1 infantry remaining. Battle score for attacker is 8
                      Casualties for Germans: 2 mech_infantrys
                  Battle in Jehol
                      Russians attack with 1 armour, 4 infantry and 1 mech_infantry
                      Japanese defend with 1 artillery and 1 infantry
                          Russians roll dice for 1 armour, 4 infantry and 1 mech_infantry in Jehol, round 1 :  1/1 hits
                          Japanese roll dice for 1 artillery and 1 infantry in Jehol, round 1 :  0/1 hits
                          1 infantry owned by the Japanese lost in Jehol
                          Russians roll dice for 1 armour, 4 infantry and 1 mech_infantry in Jehol, round 2 :  2/1 hits
                          Japanese roll dice for 1 artillery in Jehol, round 2 :  0/1 hits
                          1 artillery owned by the Japanese lost in Jehol
                      Russians win, taking Jehol from Japanese with 1 armour, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
                      Casualties for Japanese: 1 artillery and 1 infantry
                  Battle in Vologda
                      Russians attack with 1 fighter and 1 infantry
                      Germans defend with 1 infantry
                          Russians roll dice for 1 fighter and 1 infantry in Vologda, round 1 :  1/1 hits
                          Germans roll dice for 1 infantry in Vologda, round 1 :  0/1 hits
                          1 infantry owned by the Germans lost in Vologda
                      Russians win, taking Vologda from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                      Casualties for Germans: 1 infantry
                  Battle in Caucasus
                      Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                      Germans defend with 2 mech_infantrys
                          Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Caucasus, round 1 :  1/1 hits
                          Germans roll dice for 2 mech_infantrys in Caucasus, round 1 :  0/1 hits
                          1 mech_infantry owned by the Germans lost in Caucasus
                          Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Caucasus, round 2 :  1/1 hits
                          Germans roll dice for 1 mech_infantry in Caucasus, round 2 :  0/1 hits
                          1 mech_infantry owned by the Germans lost in Caucasus
                      Russians win, taking Caucasus from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
                      Casualties for Germans: 2 mech_infantrys
                  Battle in Russia
                      Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                      Germans defend with 1 airfield, 1 factory_minor and 2 infantry
                          Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Russia, round 1 :  2/1 hits
                          Germans roll dice for 2 infantry in Russia, round 1 :  0/1 hits
                          2 infantry owned by the Germans lost in Russia
                      Russians win, taking Russia from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                      Casualties for Germans: 2 infantry
                  Battle in Nenetsia
                      Russians attack with 1 fighter and 1 infantry
                      Germans defend with 1 mech_infantry
                          Russians roll dice for 1 fighter and 1 infantry in Nenetsia, round 1 :  0/1 hits
                          Germans roll dice for 1 mech_infantry in Nenetsia, round 1 :  0/1 hits
                          Russians roll dice for 1 fighter and 1 infantry in Nenetsia, round 2 :  1/1 hits
                          Germans roll dice for 1 mech_infantry in Nenetsia, round 2 :  0/1 hits
                          1 mech_infantry owned by the Germans lost in Nenetsia
                      Russians win, taking Nenetsia from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                      Casualties for Germans: 1 mech_infantry

      Non Combat Move - Russians
                  Turning on Edit Mode
                  EDIT: Turning off Edit Mode
                  3 infantry moved from Samara to Novosibirsk
                  6 aaGuns, 4 armour, 6 artilleries and 16 infantry moved from Samara to Kazakhstan
                  1 fighter moved from Nenetsia to Novosibirsk
                  1 fighter moved from Vologda to Kazakhstan
                  1 bomber moved from Volgograd to Kazakhstan
                  1 fighter and 1 tactical_bomber moved from Russia to Kazakhstan
                  4 armour moved from Kazakhstan to Turkmenistan
                  4 mech_infantrys moved from Samara to Turkmenistan
                  1 fighter and 1 tactical_bomber moved from Caucasus to Kazakhstan
                  1 infantry moved from Yakut S.S.R. to Yenisey
                  1 infantry moved from Buryatia to Yakut S.S.R.

      Turn Complete - Russians
                  Russians collect 24 PUs; end with 24 PUs total
                  Turning on Edit Mode
                  EDIT: Removing units owned by Russians from Novosibirsk: 2 infantry
                  EDIT: Adding units owned by Russians to Kansu: 2 infantry
                  EDIT: Turning off Edit Mode

      Territory Summary for Russians :

      Korea : 1 flag, 2 aaGuns, 1 factory_minor and 2 infantry
          Jehol : 1 armour, 4 infantry and 1 mech_infantry
          Kansu : 2 infantry
          Yenisey : 1 infantry
          Yakut S.S.R. : 1 infantry
          Kazakhstan : 6 aaGuns, 6 artilleries, 1 bomber, 3 fighters, 17 infantry and 2 tactical_bombers
          6 Sea Zone : 1 destroyer
          Nenetsia : 1 infantry
          Urals : 1 infantry
          Russia : 1 airfield, 1 factory_minor and 2 infantry
          Novosibirsk : 1 fighter and 3 infantry
          Vologda : 1 infantry
          Volgograd : 1 factory_minor and 1 infantry
          Turkmenistan : 4 armour and 4 mech_infantrys
          Caucasus : 1 infantry
          Samara : 1 infantry
          100 Sea Zone : 1 destroyer and 1 submarine
          Northwest Persia : 1 flag, 1 infantry
          Persia : 1 infantry

      Production/PUs Summary :

      Germans : 57 / 124
          Russians : 24 / 24
          Japanese : 33 / 48
          Americans : 71 / 96
          Chinese : 16 / 16
          British : 36 / 41
          UK_Pacific : 4 / 0
          Italians : 14 / 16
          ANZAC : 10 / 15
          French : 0 / 0
          Dutch : 0 / 0
          Mongolians : 0 / 0
          Neutral_Axis : 0 / 0
          Neutral_Allies : 0 / 0
          Neutral_True : 18 / 0

      Dice Statistics:

      Total
                  1 was rolled 1 times
                  2 was rolled 1 times
                  4 was rolled 1 times
                  5 was rolled 4 times
                  6 was rolled 3 times
              Average roll : 4,500
              Median : 5,000
              Variance : 1,556
              Standard Deviation : 1,247
              Total rolls : 10

      Germans Combat
                  4 was rolled 1 times
                  5 was rolled 2 times
                  6 was rolled 2 times
              Average roll : 5,200
              Median : 5,000
              Variance : 2,250
              Standard Deviation : 1,500
              Total rolls : 5

      Russians Combat
                  1 was rolled 1 times
                  2 was rolled 1 times
                  5 was rolled 2 times
                  6 was rolled 1 times
              Average roll : 3,800
              Median : 5,000
              Variance : 1,750
              Standard Deviation : 1,323
              Total rolls : 5

      posted in Play Boardgames
      NerzurN
      Nerzur
    • RE: Oztea 1942 Mod - Die Tmmi, Die

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

      Game History

      Round :5

      Purchase Units - British
                  British repair 1 damage on 1 factory_major; Remaining resources: 39 PUs;
                  British buy 3 fighters and 3 infantry; Remaining resources: 0 PUs;

      Combat Move - British
                  1 bomber moved from United Kingdom to 112 Sea Zone
                  1 submarine moved from 125 Sea Zone to 112 Sea Zone
                  2 mech_infantrys moved from Egypt to Iraq
                  2 fighters moved from Egypt to Iraq
                  1 fighter moved from Egypt to Syria
                  1 infantry moved from Malta to 96 Sea Zone
                  1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
                  1 artillery moved from Egypt to 98 Sea Zone
                  1 artillery and 1 infantry moved from 98 Sea Zone to Syria
                  1 infantry moved from Egypt to Alexandria
                        British take Alexandria from Germans
                  1 destroyer moved from 125 Sea Zone to 112 Sea Zone

      Combat - British
                  Battle in 112 Sea Zone
                      British attack with 1 bomber, 1 destroyer and 1 submarine
                      Germans defend with 1 destroyer
                      British win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 2
                      Casualties for Germans: 1 destroyer
                      Casualties for British: 1 submarine
                  Battle in Syria
                      British attack with 1 artillery, 1 fighter and 1 infantry
                      Germans defend with 1 artillery; Italians defend with 1 tactical_bomber
                      British win, taking Syria from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 12
                      Casualties for Germans: 1 artillery
                      Casualties for British: 1 infantry
                      Casualties for Italians: 1 tactical_bomber
                  Battle in Iraq
                      British attack with 2 fighters and 2 mech_infantrys
                      Italians defend with 1 armour and 1 mech_infantry
                      British win with 2 fighters remaining. Battle score for attacker is 2
                      Casualties for British: 2 mech_infantrys
                      Casualties for Italians: 1 armour and 1 mech_infantry

      Non Combat Move - British
                  2 fighters moved from Iraq to Egypt
                  1 fighter moved from Syria to Egypt
                  1 bomber moved from 112 Sea Zone to United Kingdom
                  2 battleships, 3 cruisers and 3 transports moved from 125 Sea Zone to 110 Sea Zone
                  1 destroyer moved from 109 Sea Zone to 105 Sea Zone
                  1 aaGun, 1 artillery, 2 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
                  1 aaGun, 1 artillery and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
                  2 fighters moved from Malta to Normandy Bordeaux
                  3 fighters moved from Gibraltar to Normandy Bordeaux
                  1 aaGun and 2 infantry moved from Anglo Egyptian Sudan to Egypt
                  1 aaGun moved from Hopei to Kweichow
                  1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 96 Sea Zone to 98 Sea Zone
                  1 destroyer moved from 105 Sea Zone to 110 Sea Zone
                  1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux

      Place Units - British
                  3 fighters and 3 infantry placed in United Kingdom

      Turn Complete - British
                  British collect 36 PUs; end with 36 PUs total
                  Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUs

      Turn Complete - UK_Pacific

      posted in Play Boardgames
      NerzurN
      Nerzur
    • RE: Oztea 1942 Mod - Die Tmmi, Die

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

      Game History

      Round :5

      Purchase Units - Russians
                  Russians buy 1 factory_minor and 3 infantry; Remaining resources: 0 PUs;

      Combat Move - Russians
                  2 infantry moved from Russia to Tambov
                  2 infantry moved from Samara to Volgograd
                  2 infantry moved from Novosibirsk to Kansu
                  1 infantry moved from Samara to Kazakhstan
                  1 infantry moved from Urals to Nenetsia
                        Russians take Nenetsia from Germans
                  1 infantry moved from Urals to Vologda
                  1 bomber moved from Russia to Ukraine
                  2 fighters and 1 tactical_bomber moved from Russia to Tambov
                  1 fighter and 1 tactical_bomber moved from Russia to Volgograd
                  1 fighter moved from Russia to Vologda
                  1 destroyer moved from 26 Sea Zone to 6 Sea Zone
                  1 artillery and 1 infantry moved from Manchuria to Jehol
                  1 armour moved from Korea to Manchuria
                  1 infantry moved from Amur to Buryatia
                  1 infantry moved from Amur to Manchuria
                  1 infantry moved from Korea to Manchuria
                  1 infantry moved from Persia to Northwest Persia
                        Russians take Northwest Persia from Italians
                  1 infantry moved from Kazakhstan to Caucasus
                        Russians take Caucasus from Italians
                  1 infantry moved from Eastern Persia to Persia
                  1 infantry moved from Evenkiyskiy to Urals

      Combat - Russians
                  Battle in Volgograd
                      Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                      Germans defend with 1 armour, 1 factory_minor and 1 mech_infantry
                      Russians win, taking Volgograd from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                      Casualties for Germans: 1 armour and 1 mech_infantry
                      Casualties for Russians: 1 infantry
                  Battle in Tambov
                      Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
                      Italians defend with 1 armour and 1 infantry
                      Russians win, taking Tambov from Italians with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                      Casualties for Russians: 1 infantry
                      Casualties for Italians: 1 armour and 1 infantry
                  Battle in Jehol
                      Russians attack with 1 artillery and 1 infantry
                      Japanese defend with 1 infantry
                      Russians win, taking Jehol from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                      Casualties for Japanese: 1 infantry
                  Battle in Vologda
                      Russians attack with 1 fighter and 1 infantry
                      Germans defend with 1 infantry
                      Russians win, taking Vologda from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                      Casualties for Germans: 1 infantry
                  Strategic bombing raid in Ukraine
                      Bombing raid in Ukraine rolls: 5 and causes: 5 damage to unit: factory_minor
                      Bombing raid in Ukraine causes 5 damage total.

      Non Combat Move - Russians
                  Turning on Edit Mode
                  EDIT: Removing units owned by Germans from Libya: 1 infantry
                  EDIT: Adding units owned by Germans to Tobruk: 1 infantry
                  EDIT: Turning off Edit Mode
                  1 bomber moved from Ukraine to Samara
                  2 fighters moved from Tambov to Samara
                  1 tactical_bomber moved from Tambov to Samara
                  1 fighter and 1 tactical_bomber moved from Volgograd to Samara
                  1 fighter moved from Vologda to Samara
                  6 aaGuns, 4 armour, 6 artilleries, 24 infantry and 4 mech_infantrys moved from Russia to Samara
                  1 infantry moved from Samara to Russia

      Place Units - Russians
                  1 factory_minor placed in Korea

      Turn Complete - Russians
                  Russians collect 25 PUs; end with 25 PUs total

      posted in Play Boardgames
      NerzurN
      Nerzur
    • RE: Oztea 1942 Mod - Die Tmmi, Die

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

      Game History

      Round :4

      Purchase Units - British
                  British buy 1 destroyer and 3 fighters; Remaining resources: 0 PUs;

      Combat Move - British
                  2 armour, 1 artillery and 3 infantry moved from United Kingdom to 109 Sea Zone
                  1 destroyer moved from 110 Sea Zone to 112 Sea Zone
                  1 submarine moved from 110 Sea Zone to 125 Sea Zone
                  2 armour, 1 artillery, 2 battleships, 3 cruisers, 2 destroyers, 3 infantry and 3 transports moved from 109 Sea Zone to 125 Sea Zone
                  1 destroyer moved from 96 Sea Zone to 93 Sea Zone
                  1 fighter and 1 tactical_bomber moved from 96 Sea Zone to 93 Sea Zone
                  1 fighter moved from Egypt to 98 Sea Zone
                  1 fighter moved from Egypt to 99 Sea Zone
                  1 destroyer moved from 81 Sea Zone to 96 Sea Zone
                  1 bomber moved from United Kingdom to Norway
                  2 armour, 1 artillery and 3 infantry moved from 125 Sea Zone to Norway
                  2 fighters moved from West India to 39 Sea Zone
                  1 infantry moved from West India to Eastern Persia

      Combat - British
                  Battle in 93 Sea Zone
                      British attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                      Germans defend with 1 submarine
                      British win, taking 93 Sea Zone from Neutral with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                      Casualties for Germans: 1 submarine
                  Battle in 39 Sea Zone
                      British attack with 2 fighters and 1 submarine
                      Japanese defend with 1 carrier and 1 cruiser
                      Units damaged: 1 carrier owned by the Japanese
                      Japanese win with no units remaining. Battle score for attacker is 2
                      Casualties for Japanese: 1 carrier and 1 cruiser
                      Casualties for British: 2 fighters and 1 submarine
                  Battle in 99 Sea Zone
                      British attack with 1 fighter
                      Germans defend with 1 transport
                      British win with 1 fighter remaining. Battle score for attacker is 7
                      Casualties for Germans: 1 transport
                  Battle in 98 Sea Zone
                      British attack with 1 fighter
                      Italians defend with 1 transport
                      British win with 1 fighter remaining. Battle score for attacker is 7
                      Casualties for Italians: 1 transport
                  Battle in Norway
                      British attack with 2 armour, 1 artillery, 1 bomber and 3 infantry
                      Germans defend with 1 aaGun, 1 fighter and 5 infantry
                      British win, taking Norway from Germans with 2 armour, 1 artillery and 1 bomber remaining. Battle score for attacker is 21
                      Casualties for Germans: 1 aaGun, 1 fighter and 5 infantry
                      Casualties for British: 3 infantry

      Non Combat Move - British
                  1 bomber moved from Norway to United Kingdom
                  3 fighters moved from United Kingdom to Gibraltar
                  1 fighter and 1 tactical_bomber moved from 93 Sea Zone to 96 Sea Zone
                  1 fighter moved from 99 Sea Zone to Malta
                  1 fighter moved from 98 Sea Zone to Malta
                  1 mech_infantry moved from French Equatorial Africa to Egypt
                  1 aaGun and 1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                  1 aaGun moved from Shensi to Hopei
                  1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                  1 submarine moved from 96 Sea Zone to 97 Sea Zone
                  1 transport moved from 81 Sea Zone to 96 Sea Zone
                  1 infantry moved from Quebec to New Brunswick Nova Scotia

      Place Units - British
                  3 fighters placed in Egypt
                  1 destroyer placed in 109 Sea Zone

      Turn Complete - British
                  British collect 40 PUs; end with 40 PUs total

      Turn Complete - UK_Pacific

      posted in Play Boardgames
      NerzurN
      Nerzur
    • RE: Oztea 1942 Mod - Die Tmmi, Die

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

      Game History

      Round :4

      Purchase Units - Chinese
                  Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                  Chinese buy 2 infantry; Remaining resources: 2 PUs;

      Combat Move - Chinese
                  1 fighter moved from Shensi to Suiyuyan
                  2 infantry moved from Shensi to Suiyuyan
                  2 artilleries and 17 infantry moved from Shensi to Hopei

      Combat - Chinese
                  Battle in Suiyuyan
                      Chinese attack with 1 fighter and 2 infantry
                      Japanese defend with 1 infantry
                      Chinese win, taking Suiyuyan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                      Casualties for Japanese: 1 infantry
                  Battle in Hopei
                      Chinese attack with 2 artilleries and 17 infantry
                      Japanese defend with 1 infantry
                      Chinese win, taking Hopei from Japanese with 2 artilleries and 17 infantry remaining. Battle score for attacker is 3
                      Casualties for Japanese: 1 infantry

      Non Combat Move - Chinese
                  1 fighter moved from Suiyuyan to Kansu

      Place Units - Chinese
                  1 infantry placed in Sikang
                  1 infantry placed in Shensi

      Turn Complete - Chinese
                  Chinese collect 9 PUs; end with 11 PUs total

      posted in Play Boardgames
      NerzurN
      Nerzur
    • RE: Lucker vs Elrood

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

      Game History

      Round :23

      Purchase Units - Japanese
                  Japanese buy 12 armour; Remaining resources: 6 SuicideAttackTokens; 3 PUs;

      Combat Move - Japanese
                  10 armour and 10 infantry moved from 10 Sea Zone to Western United States
                  2 fighters and 2 tactical_bombers moved from 10 Sea Zone to Western United States

      Combat - Japanese
                  Battle in Western United States
                      Japanese attack with 10 armour, 2 fighters, 10 infantry and 2 tactical_bombers
                      Americans defend with 1 airfield, 3 armour, 2 artilleries, 1 factory_minor, 5 fighters, 1 harbour, 3 infantry and 2 mech_infantrys
                      Japanese win, taking Western United States from Americans with 8 armour, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 51
                      Casualties for Japanese: 2 armour and 10 infantry
                      Casualties for Americans: 3 armour, 2 artilleries, 5 fighters, 3 infantry and 2 mech_infantrys

      Non Combat Move - Japanese
                  2 fighters and 2 tactical_bombers moved from Western United States to 10 Sea Zone

      Place Units - Japanese
                  10 armour placed in Japan
                  2 armour placed in Malaya

      Turn Complete - Japanese
                  Japanese collect 76 PUs; end with 79 PUs total
                  Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 89 PUs

      posted in Play Boardgames
      NerzurN
      Nerzur
    • RE: Lucker vs Elrood

      TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

      Game History

      Round :21

      Purchase Units - Germans
                  Germans buy 4 fighters, 3 tactical_bombers and 3 transports; Remaining resources: 0 PUs;

      Combat Move - Germans
                  Turning on Edit Mode
                  EDIT: Removing units owned by British from 110 Sea Zone: 1 destroyer
                  EDIT: Turning off Edit Mode
                  7 armour moved from Western Germany to 112 Sea Zone
                  7 infantry moved from Western Germany to 112 Sea Zone
                  7 armour, 7 carriers, 3 destroyers, 8 fighters, 7 infantry, 2 submarines, 6 tactical_bombers and 7 transports moved from 112 Sea Zone to 91 Sea Zone
                  1 battleship and 1 submarine moved from 113 Sea Zone to 105 Sea Zone
                  1 bomber and 4 fighters moved from Western Germany to Gibraltar
                  5 bombers moved from France to Gibraltar

      posted in Play Boardgames
      NerzurN
      Nerzur
    • RE: Lucker vs Elrood

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

      Game History

      Round :20

      Purchase Units - ANZAC
                  ANZAC buy 1 fighter, 1 infantry and 1 transport; Remaining resources: 2 PUs;

      Combat Move - ANZAC
                  1 submarine moved from 56 Sea Zone to 44 Sea Zone

      Combat - ANZAC
                  Battle in 44 Sea Zone
                      ANZAC attack with 1 submarine
                      Japanese defend with 1 destroyer
                      Japanese win with 1 destroyer remaining. Battle score for attacker is -6
                      Casualties for ANZAC: 1 submarine

      Non Combat Move - ANZAC

      Place Units - ANZAC
                  1 transport placed in 62 Sea Zone
                  1 fighter and 1 infantry placed in Queensland

      Turn Complete - ANZAC
                  Total Cost from Convoy Blockades: 3
                      Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 3,4
                      Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 4
                  ANZAC collect 14 PUs (3 lost to blockades); end with 16 PUs total
                  Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs

      posted in Play Boardgames
      NerzurN
      Nerzur
    • RE: Lucker vs Elrood

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

      Game History

      Round :20

      Purchase Units - Italians
                  Italians buy 2 carriers, 2 destroyers, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;

      Combat Move - Italians
                  2 artilleries moved from Southern Italy to 97 Sea Zone
                  2 infantry moved from Southern Italy to 97 Sea Zone
                  1 infantry moved from Southern Italy to 97 Sea Zone
                  1 transport moved from 97 Sea Zone to 96 Sea Zone
                  1 artillery and 1 infantry moved from Tobruk to 96 Sea Zone
                  1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 92 Sea Zone
                  2 artilleries, 2 infantry and 2 transports moved from 97 Sea Zone to 92 Sea Zone
                  2 infantry moved from Southern Italy to 97 Sea Zone
                  3 infantry and 3 transports moved from 97 Sea Zone to 94 Sea Zone
                  1 artillery and 2 mech_infantrys moved from Algeria to 94 Sea Zone
                  1 artillery, 3 infantry, 2 mech_infantrys and 3 transports moved from 94 Sea Zone to 92 Sea Zone
                  4 artilleries and 2 mech_infantrys moved from 92 Sea Zone to Gibraltar
                  6 infantry moved from 92 Sea Zone to Gibraltar
                  4 bombers, 5 fighters and 2 tactical_bombers moved from Algeria to Gibraltar
                  2 battleships, 1 carrier, 1 destroyer and 2 submarines moved from 97 Sea Zone to 92 Sea Zone
                  1 mech_infantry moved from Tobruk to Tunisia
                  2 transports moved from 81 Sea Zone to 95 Sea Zone

      Combat - Italians
                  Battle in Gibraltar
                      Italians attack with 4 artilleries, 4 bombers, 5 fighters, 6 infantry, 2 mech_infantrys and 2 tactical_bombers
                      British defend with 1 airfield, 4 fighters and 1 harbour; Americans defend with 2 artilleries, 1 fighter and 4 infantry
                      Italians win, taking Gibraltar from British with 4 artilleries, 4 bombers, 5 fighters, 1 infantry, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 55
                      Casualties for British: 4 fighters
                      Casualties for Italians: 5 infantry
                      Casualties for Americans: 2 artilleries, 1 fighter and 4 infantry

      Non Combat Move - Italians
                  4 bombers moved from Gibraltar to Algeria
                  5 fighters moved from Gibraltar to Algeria
                  2 tactical_bombers moved from Gibraltar to Algeria

      Place Units - Italians
                  2 carriers and 1 destroyer placed in 93 Sea Zone
                  1 destroyer and 2 submarines placed in 95 Sea Zone
                  1 tactical_bomber placed in Southern Italy

      Turn Complete - Italians
                  Italians collect 45 PUs; end with 45 PUs total
                  Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 50 PUs
                  Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 54 PUs
                  Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 59 PUs
                  Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 64 PUs

      posted in Play Boardgames
      NerzurN
      Nerzur
    • RE: Lucker vs Elrood

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

      Game History

      Round :20

      Purchase Units - Japanese
                  Japanese buy 4 armour, 1 destroyer, 2 fighters and 4 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

      Combat Move - Japanese
                  1 artillery and 3 infantry moved from Siberia to Sakha
                  1 destroyer moved from 39 Sea Zone to 57 Sea Zone
                  1 fighter and 1 tactical_bomber moved from 39 Sea Zone to 57 Sea Zone
                  1 submarine moved from 39 Sea Zone to 42 Sea Zone
                        Japanese take 42 Sea Zone from Americans
                  1 carrier moved from 39 Sea Zone to 37 Sea Zone
                  1 battleship, 3 destroyers and 2 submarines moved from 33 Sea Zone to 35 Sea Zone
                  1 submarine moved from 6 Sea Zone to 35 Sea Zone
                  1 destroyer moved from 35 Sea Zone to 44 Sea Zone
                  1 destroyer moved from 35 Sea Zone to 43 Sea Zone

      Combat - Japanese
                  Battle in Sakha
                      Japanese attack with 1 artillery and 3 infantry
                      Americans defend with 1 artillery and 1 infantry
                      Japanese win, taking Sakha from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
                      Casualties for Japanese: 1 infantry
                      Casualties for Americans: 1 artillery and 1 infantry
                  Battle in 57 Sea Zone
                      Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                      ANZAC defend with 1 submarine
                      Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                      Casualties for ANZAC: 1 submarine

      Non Combat Move - Japanese
                  1 fighter and 1 tactical_bomber moved from 57 Sea Zone to 37 Sea Zone
                  2 mech_infantrys moved from Burma to Malaya
                  3 infantry moved from Burma to India
                  3 infantry moved from Shan State to Malaya
                  2 fighters and 3 tactical_bombers moved from Shan State to Philippines
                  1 aaGun moved from Yunnan to Burma
                  1 mech_infantry moved from Kweichow to Kwangsi
                  1 artillery and 1 mech_infantry moved from Kazakhstan to Volgograd
                  1 infantry moved from Turkmenistan to Eastern Persia
                  5 transports moved from 16 Sea Zone to 6 Sea Zone

      Place Units - Japanese
                  4 armour and 4 infantry placed in Japan
                  2 fighters placed in Japan
                  1 destroyer placed in 37 Sea Zone

      Turn Complete - Japanese
                  Japanese collect 65 PUs; end with 65 PUs total

      posted in Play Boardgames
      NerzurN
      Nerzur
    • RE: Lucker vs Elrood

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

      Game History

      Round :20

      Purchase Units - Germans
                  Germans buy 5 armour, 1 battleship, 1 infantry, 1 submarine and 5 transports; Remaining resources: 0 PUs;

      Combat Move - Germans

      Non Combat Move - Germans
                  6 fighters and 5 tactical_bombers moved from Poland to 112 Sea Zone
                  4 fighters moved from Poland to Western Germany
                  3 armour moved from Eastern Poland to Germany
                  4 armour moved from Belarus to Poland
                  2 artilleries and 9 infantry moved from Archangel to Novgorod
                  1 infantry moved from Nenetsia to Archangel

      Place Units - Germans
                  5 transports placed in 112 Sea Zone
                  5 armour placed in Western Germany
                  1 battleship and 1 submarine placed in 113 Sea Zone
                  1 infantry placed in Germany

      Turn Complete - Germans
                  Germans collect 67 PUs; end with 67 PUs total
                  Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 72 PUs
                  Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 74 PUs
                  Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 79 PUs
                  Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 94 PUs

      posted in Play Boardgames
      NerzurN
      Nerzur
    • RE: Lucker vs Elrood

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

      Game History

      Round :20

      Purchase Units - Japanese
                  Japanese buy 3 battleships and 1 infantry; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

      Combat Move - Japanese
                  Turning on Edit Mode
                  EDIT: Adding units owned by Japanese to Shensi: 6 infantry
                  EDIT: Adding units owned by Japanese to Hopei: 3 armour
                  EDIT: Adding units owned by Japanese to Anhwe: 4 mech_infantrys
                  EDIT: Adding units owned by Japanese to Kiangsu: 3 armour and 3 infantry
                  EDIT: Adding units owned by Japanese to Kwangsi: 2 armour, 3 artilleries, 2 fighters, 3 infantry and 3 mech_infantrys
                  EDIT: Adding units owned by Japanese to Yunnan: 6 aaGuns, 4 artilleries, 4 infantry and 4 mech_infantrys
                  EDIT: Adding units owned by Japanese to Szechwan: 4 artilleries, 4 fighters and 4 infantry
                  EDIT: Adding units owned by Japanese to Sakha: 20 armour
                  EDIT: Turning off Edit Mode
                  3 battleships, 4 carriers, 2 cruisers and 2 tactical_bombers moved from 26 Sea Zone to 16 Sea Zone
                  1 battleship, 3 destroyers and 2 submarines moved from 33 Sea Zone to 35 Sea Zone

      Combat - Japanese
                  Japanese creates battle in territory Kwangsi
                  Japanese creates battle in territory Kiangsu
                  Japanese creates battle in territory Shensi
                  Japanese creates battle in territory Yunnan
                  Japanese creates battle in territory Hopei
                  Japanese creates battle in territory Szechwan
                  Japanese creates battle in territory Anhwe
                  Japanese creates battle in territory Kwangtung
                  Japanese creates battle in territory Sakha
                  Japanese creates battle in territory 10 Sea Zone
                  Battle in Shensi
                      Japanese attack with 6 infantry
                      Chinese defend with 3 infantry
                      Japanese win with 4 infantry remaining. Battle score for attacker is 3
                      Casualties for Japanese: 2 infantry
                      Casualties for Chinese: 3 infantry
                  Battle in Kiangsu
                      Japanese attack with 3 armour and 3 infantry
                      Chinese defend with 9 infantry
                      Chinese win with 3 infantry remaining. Battle score for attacker is -9
                      Casualties for Japanese: 3 armour and 3 infantry
                      Casualties for Chinese: 6 infantry
                  Battle in 10 Sea Zone
                      Japanese attack with 1 submarine
                      Americans defend with 4 battleships, 4 carriers, 4 cruisers, 8 destroyers, 4 fighters, 4 submarines, 4 tactical_bombers and 4 transports
                      Americans win with 4 battleships, 4 carriers, 4 cruisers, 8 destroyers, 4 fighters, 4 submarines, 4 tactical_bombers and 4 transports remaining. Battle score for attacker is -6
                      Casualties for Japanese: 1 submarine
                  Battle in Hopei
                      Japanese attack with 3 armour
                      Chinese defend with 7 infantry
                      Chinese win with 4 infantry remaining. Battle score for attacker is -9
                      Casualties for Japanese: 3 armour
                      Casualties for Chinese: 3 infantry
                  Battle in Anhwe
                      Japanese attack with 4 mech_infantrys
                      Chinese defend with 3 infantry
                      Chinese win with 1 infantry remaining. Battle score for attacker is -10
                      Casualties for Japanese: 4 mech_infantrys
                      Casualties for Chinese: 2 infantry
                  Battle in Kwangtung
                      Japanese attack with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                      British defend with 5 artilleries and 7 infantry
                      British win with 5 artilleries and 7 infantry remaining. Battle score for attacker is -3
                      Casualties for Japanese: 1 infantry
                  Battle in Yunnan
                      Japanese attack with 7 aaGuns, 4 artilleries, 4 infantry and 4 mech_infantrys
                      Chinese defend with 10 infantry
                      Japanese win with 4 artilleries, 4 infantry and 4 mech_infantrys remaining. Battle score for attacker is -5
                      Casualties for Japanese: 7 aaGuns
                      Casualties for Chinese: 10 infantry
                  Battle in Sakha
                      Japanese attack with 20 armour
                      Americans defend with 1 artillery and 1 infantry
                      Japanese win, taking Sakha from Russians with 20 armour remaining. Battle score for attacker is 7
                      Casualties for Americans: 1 artillery and 1 infantry
                  Battle in Szechwan
                      Japanese attack with 4 artilleries, 4 fighters and 4 infantry
                      Chinese defend with 5 infantry
                      Japanese win with 4 artilleries, 4 fighters and 4 infantry remaining. Battle score for attacker is 15
                      Casualties for Chinese: 5 infantry
                  Battle in Kwangsi
                      Japanese attack with 2 armour, 3 artilleries, 2 fighters, 3 infantry and 3 mech_infantrys
                      Chinese defend with 11 infantry
                      Japanese win with 2 armour, 2 artilleries and 2 fighters remaining. Battle score for attacker is 8
                      Casualties for Japanese: 1 artillery, 3 infantry and 3 mech_infantrys
                      Casualties for Chinese: 11 infantry
                  Battle in 16 Sea Zone
                      Japanese attack with 3 battleships, 4 carriers, 2 cruisers, 2 tactical_bombers and 5 transports
                      Americans defend with 2 submarines
                      Units damaged: 1 battleship owned by the Japanese
                      Japanese win with 3 battleships, 4 carriers, 2 cruisers, 2 tactical_bombers and 5 transports remaining. Battle score for attacker is 12
                      Casualties for Americans: 2 submarines

      Non Combat Move - Japanese
                  2 fighters could not land in Kwangsi and were removed
                  4 fighters could not land in Szechwan and were removed
                  1 submarine moved from 6 Sea Zone to 16 Sea Zone

      Place Units - Japanese
                  3 battleships placed in 6 Sea Zone
                  1 infantry placed in Japan

      Turn Complete - Japanese
                  Japanese collect 65 PUs; end with 66 PUs total

      posted in Play Boardgames
      NerzurN
      Nerzur
    • RE: Lucker vs Elrood

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

      Game History

      Round :19

      Purchase Units - Italians
                  Italians buy 1 artillery, 1 carrier, 2 submarines and 4 transports; Remaining resources: 1 PUs;

      Combat Move - Italians
                  3 fighters moved from Morocco to Algeria
                  2 mech_infantrys moved from Morocco to Algeria
                  1 infantry moved from Ethiopia to Anglo Egyptian Sudan
                  2 transports moved from 76 Sea Zone to 81 Sea Zone
                  3 armour and 2 mech_infantrys moved from Eastern Persia to India
                  3 armour and 1 infantry moved from West India to India
                  1 mech_infantry moved from Gold Coast to French West Africa
                  3 bombers moved from Western Germany to Algeria

      Combat - Italians
                  Battle in India
                      Italians attack with 6 armour, 1 infantry and 2 mech_infantrys
                      British defend with 3 aaGuns, 1 airfield, 1 fighter, 1 harbour, 2 infantry, 1 mech_infantry and 2 tactical_bombers; UK_Pacific defend with 1 factory_major
                      Italians captures 6PUs while taking UK_Pacific capital
                      Italians converts factory_major into different units
                      Italians win, taking India from UK_Pacific with 4 armour remaining. Battle score for attacker is 34
                      Casualties for British: 3 aaGuns, 1 fighter, 2 infantry, 1 mech_infantry and 2 tactical_bombers
                      Casualties for Italians: 2 armour, 1 infantry and 2 mech_infantrys

      Non Combat Move - Italians
                  1 artillery moved from Alexandria to Tobruk
                  1 infantry moved from Alexandria to Tobruk

      Place Units - Italians
                  1 artillery placed in Southern Italy
                  1 carrier, 2 submarines and 4 transports placed in 97 Sea Zone

      Turn Complete - Italians
                  Italians collect 45 PUs; end with 52 PUs total
                  Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 57 PUs
                  Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 61 PUs
                  Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 66 PUs
                  Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 71 PUs

      posted in Play Boardgames
      NerzurN
      Nerzur
    • RE: Lucker vs Elrood

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

      Game History

      Round :19

      Politics - Japanese
                  Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
                  Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
                  Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
                  Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
                  Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
                  Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
                  Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
                  Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
                  Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
                  Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
                  Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
                  Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Angola

      Purchase Units - Japanese
                  Japanese buy 8 armour, 2 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

      Combat Move - Japanese
                  2 destroyers and 1 submarine moved from 6 Sea Zone to 33 Sea Zone
                  1 battleship, 1 destroyer and 1 submarine moved from 20 Sea Zone to 33 Sea Zone
                  5 transports moved from 26 Sea Zone to 16 Sea Zone
                  1 submarine moved from 1 Sea Zone to 10 Sea Zone
                  1 artillery and 1 infantry moved from Soviet Far East to Siberia
                  2 transports moved from 5 Sea Zone to 6 Sea Zone
                  3 infantry moved from Yunnan to Burma
                  3 infantry moved from Malaya to Shan State
                  1 fighter and 1 tactical_bomber moved from 38 Sea Zone to Burma
                  1 fighter and 1 tactical_bomber moved from Yunnan to Burma
                  1 carrier and 1 destroyer moved from 38 Sea Zone to 39 Sea Zone
                  2 mech_infantrys moved from Kweichow to Burma
                  1 fighter and 2 tactical_bombers moved from Shensi to Burma
                  1 mech_infantry moved from Tsinghai to Kweichow
                  1 artillery moved from Tsinghai to Kazakhstan
                  1 infantry moved from Kazakhstan to Turkmenistan
                        Japanese take Turkmenistan from Russians
                  1 mech_infantry moved from Novosibirsk to Kazakhstan
                  1 destroyer moved from 44 Sea Zone to 35 Sea Zone
                  1 destroyer moved from 55 Sea Zone to 35 Sea Zone

      Combat - Japanese
                  Battle in 33 Sea Zone
                      Japanese attack with 1 battleship, 3 destroyers and 2 submarines
                      ANZAC defend with 1 submarine and 1 transport
                      Japanese win with 1 battleship, 3 destroyers and 2 submarines remaining. Battle score for attacker is 13
                      Casualties for ANZAC: 1 submarine and 1 transport
                  Battle in Burma
                      Japanese attack with 3 fighters, 3 infantry, 2 mech_infantrys and 4 tactical_bombers
                      British defend with 1 artillery
                      Japanese win, taking Burma from UK_Pacific with 3 fighters, 3 infantry, 2 mech_infantrys and 4 tactical_bombers remaining. Battle score for attacker is 4
                      Casualties for British: 1 artillery

      Non Combat Move - Japanese
                  1 fighter and 1 tactical_bomber moved from Burma to 39 Sea Zone
                  2 fighters and 3 tactical_bombers moved from Burma to Shan State
                  1 aaGun moved from Kweichow to Yunnan

      Place Units - Japanese
                  1 submarine and 3 transports placed in 6 Sea Zone
                  Japanese undo move 1.
                  1 submarine and 3 transports placed in 6 Sea Zone
                  6 armour placed in Japan
                  2 armour and 1 infantry placed in Malaya
                  1 infantry placed in Kwangtung

      Turn Complete - Japanese
                  Japanese collect 64 PUs; end with 64 PUs total

      posted in Play Boardgames
      NerzurN
      Nerzur
    • RE: Lucker vs Elrood

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

      Game History

      Round :19

      Politics - Germans
                  Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
                  Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
                  Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
                  Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
                  Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
                  Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
                  Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
                  Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
                  Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
                  Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
                  Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
                  Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Angola

      Purchase Units - Germans
                  Germans buy 7 carriers; Remaining resources: 0 PUs;

      Combat Move - Germans
                  1 submarine moved from 125 Sea Zone to 112 Sea Zone
                  3 destroyers moved from 113 Sea Zone to 112 Sea Zone
                  5 bombers moved from Ukraine to France
                  2 fighters and 1 tactical_bomber moved from Western Germany to 112 Sea Zone
                  10 fighters and 5 tactical_bombers moved from Ukraine to Poland
                  2 artilleries and 9 infantry moved from Vologda to Archangel
                  1 infantry moved from Urals to Nenetsia
                  4 armour moved from Russia to Belarus
                  3 armour moved from Bryansk to Eastern Poland
                  1 armour moved from Samara to Russia
                  2 transports moved from 113 Sea Zone to 112 Sea Zone
                  6 infantry moved from Finland to Norway

      Non Combat Move - Germans

      Place Units - Germans
                  7 carriers placed in 112 Sea Zone

      Turn Complete - Germans
                  Germans collect 67 PUs; end with 67 PUs total
                  Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 72 PUs
                  Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 74 PUs
                  Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 79 PUs
                  Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 94 PUs

      posted in Play Boardgames
      NerzurN
      Nerzur
    • RE: Lucker vs Elrood

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

      Game History

      Round :18

      Politics - Italians
                  Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
                  Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
                  Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
                  Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
                  Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
                  Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
                  Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
                  Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
                  Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
                  Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
                  Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
                  Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Angola

      Purchase Units - Italians
                  Italians buy 2 battleships, 1 destroyer and 2 transports; Remaining resources: 0 PUs;

      Combat Move - Italians
                  2 transports moved from 79 Sea Zone to 76 Sea Zone
                  1 infantry moved from Eastern Persia to West India
                  3 armour moved from Eastern Persia to West India
                  3 armour and 2 mech_infantrys moved from Iraq to Eastern Persia
                  1 artillery, 1 infantry and 1 mech_infantry moved from Egypt to Alexandria
                  3 submarines moved from 95 Sea Zone to 91 Sea Zone
                  5 fighters and 2 tactical_bombers moved from Algeria to 91 Sea Zone
                  1 bomber and 3 fighters moved from Southern Italy to 91 Sea Zone
                  1 battleship, 2 carriers and 2 destroyers moved from 95 Sea Zone to 92 Sea Zone
                  3 bombers moved from Ukraine to Western Germany
                  1 mech_infantry moved from Alexandria to Tobruk
                  1 infantry moved from Kenya to Ethiopia

      Combat - Italians
                  Battle in 91 Sea Zone
                      Italians attack with 1 bomber, 8 fighters, 3 submarines and 2 tactical_bombers
                      Americans defend with 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 3 transports
                      Italians win with 1 bomber, 8 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 74
                      Casualties for Italians: 2 submarines
                      Casualties for Americans: 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 3 transports

      Non Combat Move - Italians
                  1 bomber moved from 91 Sea Zone to Algeria
                  5 fighters and 2 tactical_bombers moved from 91 Sea Zone to Algeria
                  3 fighters moved from 91 Sea Zone to Morocco
                  2 mech_infantrys moved from Algeria to Morocco

      Place Units - Italians
                  2 battleships, 1 destroyer and 2 transports placed in 97 Sea Zone

      Turn Complete - Italians
                  Italians collect 42 PUs; end with 42 PUs total
                  Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 47 PUs
                  Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 51 PUs
                  Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 56 PUs
                  Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 61 PUs

      posted in Play Boardgames
      NerzurN
      Nerzur
    • RE: Lucker vs Elrood

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

      Game History

      Round :18

      Purchase Units - Japanese
                  Japanese buy 1 battleship, 3 destroyers, 9 infantry and 2 submarines; Remaining resources: 1 PUs; 6 SuicideAttackTokens;

      Combat Move - Japanese
                  3 units repaired.
                  1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                  1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 26 Sea Zone
                  1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                  1 artillery moved from Western United States to Mexico
                        Japanese take Mexico from Americans
                  3 battleships, 4 carriers, 2 cruisers, 2 tactical_bombers and 4 transports moved from 10 Sea Zone to 26 Sea Zone
                  1 submarine moved from 3 Sea Zone to 1 Sea Zone
                        Japanese take 1 Sea Zone from Americans
                  1 fighter and 1 tactical_bomber moved from Philippines to 44 Sea Zone
                  1 destroyer moved from 35 Sea Zone to 44 Sea Zone
                  1 destroyer moved from 35 Sea Zone to 46 Sea Zone
                  1 destroyer moved from 35 Sea Zone to 55 Sea Zone
                  1 fighter and 1 tactical_bomber moved from Yunnan to 39 Sea Zone
                  1 submarine moved from 37 Sea Zone to 39 Sea Zone
                  1 fighter and 1 tactical_bomber moved from Yunnan to Burma
                  2 infantry moved from Yunnan to Burma
                  3 infantry moved from Kwangsi to Yunnan
                  1 carrier moved from 35 Sea Zone to 38 Sea Zone
                  1 destroyer and 1 submarine moved from 37 Sea Zone to 38 Sea Zone
                  1 artillery moved from Kansu to Tsinghai
                  1 infantry moved from Sikang to Kazakhstan
                        Japanese take Kazakhstan from Russians
                  1 infantry moved from Shensi to Tsinghai
                  1 fighter and 2 tactical_bombers moved from Yunnan to Tsinghai
                  1 mech_infantry moved from Evenkiyskiy to Novosibirsk
                        Japanese take Novosibirsk from Russians
                  1 mech_infantry moved from Timguska to Tsinghai
                  1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                  1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
                  1 artillery and 1 infantry moved from 5 Sea Zone to Soviet Far East
                  2 infantry moved from Japan to 6 Sea Zone
                  2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
                  2 infantry moved from 5 Sea Zone to Siberia
                  1 destroyer moved from 6 Sea Zone to 33 Sea Zone
                  1 submarine moved from 38 Sea Zone to 39 Sea Zone

      Combat - Japanese
                  British scrambles 3 units out of India to defend against the attack in 39 Sea Zone
                  Battle in Tsinghai
                      Japanese attack with 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 2 tactical_bombers
                      Chinese defend with 2 infantry
                          Japanese roll dice for 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Tsinghai, round 1 :  3/6 hits
                          Chinese roll dice for 2 infantry in Tsinghai, round 1 :  1/2 hits
                          1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Tsinghai
                      Japanese win, taking Tsinghai from Chinese with 1 artillery, 1 fighter, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                      Casualties for Japanese: 1 infantry
                      Casualties for Chinese: 2 infantry
                  Battle in Soviet Far East
                  Battle in Siberia
                  Battle in Burma
                      Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                      British defend with 2 artilleries
                          Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Burma, round 1 :  1/4 hits
                          UK_Pacific roll dice for 2 artilleries in Burma, round 1 :  1/2 hits
                          1 infantry owned by the Japanese and 1 artillery owned by the British lost in Burma
                          Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Burma, round 2 :  0/3 hits
                          UK_Pacific roll dice for 1 artillery in Burma, round 2 :  1/1 hits
                          1 infantry owned by the Japanese lost in Burma
                      retreated to Burma
                      UK_Pacific win, taking Soviet Far East from Russians, taking Siberia from Russians with 1 artillery remaining. Battle score for attacker is -2
                      Casualties for Japanese: 2 infantry
                      Casualties for British: 1 artillery
                  Battle in 26 Sea Zone
                      Japanese attack with 3 battleships, 4 carriers, 2 cruisers, 2 tactical_bombers and 5 transports
                      ANZAC defend with 1 transport
                          1 transport owned by the ANZAC lost in 26 Sea Zone
                      Japanese win, taking 26 Sea Zone from Neutral with 3 battleships, 4 carriers, 2 cruisers, 2 tactical_bombers and 5 transports remaining. Battle score for attacker is 7
                      Casualties for ANZAC: 1 transport
                  Battle in Hawaiian Islands
                      Japanese attack with 1 artillery and 1 infantry
                      ANZAC defend with 1 infantry; Americans defend with 1 airfield and 1 harbour
                          Japanese roll dice for 1 artillery and 1 infantry in Hawaiian Islands, round 1 :  0/2 hits
                          Americans roll dice for 1 infantry in Hawaiian Islands, round 1 :  0/1 hits
                          Japanese roll dice for 1 artillery and 1 infantry in Hawaiian Islands, round 2 :  0/2 hits
                          Americans roll dice for 1 infantry in Hawaiian Islands, round 2 :  1/1 hits
                          1 infantry owned by the Japanese lost in Hawaiian Islands
                          Japanese roll dice for 1 artillery in Hawaiian Islands, round 3 :  0/1 hits
                          Americans roll dice for 1 infantry in Hawaiian Islands, round 3 :  1/1 hits
                          1 artillery owned by the Japanese lost in Hawaiian Islands
                      Americans win with 1 infantry remaining. Battle score for attacker is -7
                      Casualties for Japanese: 1 artillery and 1 infantry
                  Battle in 39 Sea Zone
                      Japanese attack with 1 fighter, 2 submarines and 1 tactical_bomber
                      British defend with 1 destroyer and 3 fighters
                          Japanese roll dice for 2 submarines in 39 Sea Zone, round 1 :  1/2 hits
                          Japanese roll dice for 1 fighter and 1 tactical_bomber in 39 Sea Zone, round 1 :  2/2 hits
                          British roll dice for 1 destroyer and 3 fighters in 39 Sea Zone, round 1 :  1/4 hits
                          2 fighters owned by the British , 1 submarine owned by the Japanese and 1 destroyer owned by the British lost in 39 Sea Zone
                      1 submarine owned by the Japanese Submerged
                          Japanese roll dice for 1 fighter and 1 tactical_bomber in 39 Sea Zone, round 2 :  1/2 hits
                          British roll dice for 1 fighter in 39 Sea Zone, round 2 :  0/1 hits
                          1 fighter owned by the British lost in 39 Sea Zone
                      Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 32
                      Casualties for Japanese: 1 submarine
                      Casualties for British: 1 destroyer and 3 fighters
                  Battle in 44 Sea Zone
                      Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                      ANZAC defend with 1 destroyer and 1 transport
                          Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 44 Sea Zone, round 1 :  0/3 hits
                          ANZAC roll dice for 1 destroyer and 1 transport in 44 Sea Zone, round 1 :  0/1 hits
                          Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 44 Sea Zone, round 2 :  1/3 hits
                          ANZAC roll dice for 1 destroyer and 1 transport in 44 Sea Zone, round 2 :  0/1 hits
                          1 destroyer owned by the ANZAC lost in 44 Sea Zone
                          1 transport owned by the ANZAC lost in 44 Sea Zone
                      Japanese win, taking 44 Sea Zone from ANZAC with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 15
                      Casualties for ANZAC: 1 destroyer and 1 transport

      Non Combat Move - Japanese
                  1 fighter and 1 tactical_bomber moved from 44 Sea Zone to Philippines
                  1 fighter and 1 tactical_bomber moved from 39 Sea Zone to 38 Sea Zone
                  1 fighter and 1 tactical_bomber moved from Burma to Yunnan
                  1 fighter and 2 tactical_bombers moved from Tsinghai to Shensi
                  1 aaGun moved from Hopei to Kweichow

      Place Units - Japanese
                  3 infantry placed in Malaya
                  6 infantry placed in Japan
                  1 battleship, 1 destroyer and 1 submarine placed in 20 Sea Zone
                  2 destroyers and 1 submarine placed in 6 Sea Zone

      Turn Complete - Japanese
                  Japanese collect 75 PUs; end with 76 PUs total
                  Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 81 PUs

      Territory Summary for Japanese :

      Caroline Islands : 1 airfield and 1 harbour
          Iwo Jima : 1 infantry
          Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 6 infantry
          Shensi : 1 flag, 1 fighter and 2 tactical_bombers
          Yunnan : 1 flag, 1 fighter, 3 infantry and 1 tactical_bomber
          Suiyuyan : 1 flag
          Kweichow : 1 flag, 1 aaGun and 2 mech_infantrys
          Hunan : 1 flag
          Kansu : 1 flag
          Hopei : 1 flag
          Tsinghai : 1 flag, 1 artillery and 1 mech_infantry
          Szechwan : 1 flag
          Chahar : 1 flag
          Sikang : 1 flag
          Anhwe : 1 flag
          Shan State : 1 flag
          Malaya : 1 flag, 1 factory_minor, 1 harbour and 3 infantry
          Kwangtung : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
          Philippines : 1 flag, 1 airfield, 1 bomber, 1 fighter, 1 harbour, 1 infantry and 1 tactical_bomber
          Mexico : 1 flag, 1 artillery
          Guam : 1 flag, 1 airfield
          Western United States : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
          Midway : 1 flag, 1 airfield
          Evenkiyskiy : 1 flag
          Yenisey : 1 flag
          Soviet Far East : 1 flag, 1 artillery and 1 infantry
          Amur : 1 flag
          Yakut S.S.R. : 1 flag
          Timguska : 1 flag
          Siberia : 1 flag, 2 infantry
          Kazakhstan : 1 flag, 1 infantry
          Buryatia : 1 flag
          French Indo China : 1 flag
          Sumatra : 1 flag, 1 artillery
          44 Sea Zone : 1 flag, 1 destroyer
          43 Sea Zone : 1 flag
          46 Sea Zone : 1 destroyer
          Olgiy : 1 flag
          33 Sea Zone : 1 destroyer
          37 Sea Zone : 1 flag
          36 Sea Zone : 1 flag
          Dzavhan : 1 flag
          39 Sea Zone : 1 submarine
          38 Sea Zone : 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber
          26 Sea Zone : 1 flag, 3 battleships, 4 carriers, 2 cruisers, 2 tactical_bombers and 5 transports
          20 Sea Zone : 1 battleship, 1 destroyer and 1 submarine
          10 Sea Zone : 1 flag
          Central Mongolia : 1 flag
          1 Sea Zone : 1 flag, 1 submarine
          5 Sea Zone : 2 transports
          6 Sea Zone : 2 destroyers and 1 submarine
          Buyant-Uhaa : 1 flag
          Ulaanbaatar : 1 flag
          Tsagaan Olom : 1 flag
          55 Sea Zone : 1 destroyer
          Novosibirsk : 1 flag, 1 mech_infantry

      Production/PUs Summary :

      Germans : 67 / 112
          Russians : 1 / 0
          Japanese : 75 / 81
          Americans : 40 / 44
          Chinese : 0 / 1
          British : 15 / 16
          UK_Pacific : 8 / 10
          Italians : 42 / 62
          ANZAC : 17 / 22
          French : 0 / 0
          Dutch : 0 / 0
          Mongolians : 0 / 0
          Neutral_Axis : 0 / 0
          Neutral_Allies : 0 / 0
          Neutral_True : 18 / 0

      Dice Statistics:

      Total
                  1 was rolled 21 times
                  2 was rolled 37 times
                  3 was rolled 24 times
                  4 was rolled 28 times
                  5 was rolled 30 times
                  6 was rolled 29 times
              Average roll : 3,568
              Median : 4,000
              Variance : 0,899
              Standard Deviation : 0,948
              Total rolls : 169

      Japanese Combat
                  1 was rolled 4 times
                  2 was rolled 3 times
                  3 was rolled 4 times
                  4 was rolled 7 times
                  5 was rolled 7 times
                  6 was rolled 5 times
              Average roll : 3,833
              Median : 4,000
              Variance : 0,483
              Standard Deviation : 0,695
              Total rolls : 30

      ANZAC Combat
                  4 was rolled 1 times
                  5 was rolled 1 times
              Average roll : 4,500
              Median : 4,500
              Variance : 2,000
              Standard Deviation : 1,414
              Total rolls : 2

      Germans Combat
                  1 was rolled 13 times
                  2 was rolled 12 times
                  3 was rolled 11 times
                  4 was rolled 12 times
                  5 was rolled 8 times
                  6 was rolled 13 times
              Average roll : 3,420
              Median : 3,000
              Variance : 0,279
              Standard Deviation : 0,529
              Total rolls : 69

      British Combat
                  4 was rolled 1 times
                  5 was rolled 3 times
                  6 was rolled 1 times
              Average roll : 5,000
              Median : 5,000
              Variance : 2,750
              Standard Deviation : 1,658
              Total rolls : 5

      Russians Combat
                  1 was rolled 4 times
                  2 was rolled 17 times
                  3 was rolled 8 times
                  4 was rolled 7 times
                  5 was rolled 11 times
                  6 was rolled 8 times
              Average roll : 3,509
              Median : 3,000
              Variance : 1,833
              Standard Deviation : 1,354
              Total rolls : 55

      UK_Pacific Combat
                  2 was rolled 2 times
                  3 was rolled 1 times
              Average roll : 2,333
              Median : 2,000
              Variance : 2,500
              Standard Deviation : 1,581
              Total rolls : 3

      Americans Combat
                  2 was rolled 2 times
                  6 was rolled 1 times
              Average roll : 3,333
              Median : 2,000
              Variance : 2,500
              Standard Deviation : 1,581
              Total rolls : 3

      Chinese Combat
                  2 was rolled 1 times
                  6 was rolled 1 times
              Average roll : 4,000
              Median : 4,000
              Variance : 2,000
              Standard Deviation : 1,414
              Total rolls : 2

      posted in Play Boardgames
      NerzurN
      Nerzur
    • RE: Lucker vs Elrood

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

      Game History

      Round :18

      Politics - Germans

      Purchase Units - Germans
                  Germans buy 1 bomber, 2 destroyers, 2 fighters, 6 infantry and 1 tactical_bomber; Remaining resources: 1 PUs;

      Combat Move - Germans
                  3 armour, 2 bombers, 3 fighters and 3 tactical_bombers moved from Ukraine to Russia
                        Germans take Bryansk from Russians
                  3 armour moved from Archangel to Russia
                  2 bombers, 6 fighters and 2 tactical_bombers moved from Novgorod to Russia
                  1 infantry moved from Nenetsia to Urals
                        Germans take Urals from Russians
                  2 artilleries and 9 infantry moved from Archangel to Vologda
                  2 armour moved from Novgorod to Bryansk
                  1 bomber and 1 fighter moved from Volgograd to Russia
                  1 armour moved from Volgograd to Caucasus
                        Germans take Caucasus from Russians
                  1 armour moved from Caucasus to Kazakhstan
                  1 armour moved from Volgograd to Samara
                  13 armour moved from Volgograd to Russia
                        Germans take Tambov from Russians
                  1 armour moved from Novgorod to Bryansk

      Combat - Germans
                  Battle in Kazakhstan
                      Germans attack with 1 armour
                      Russians defend with 1 infantry
                          Germans roll dice for 1 armour in Kazakhstan, round 1 :  0/1 hits
                          Russians roll dice for 1 infantry in Kazakhstan, round 1 :  0/1 hits
                          Germans roll dice for 1 armour in Kazakhstan, round 2 :  1/1 hits
                          Russians roll dice for 1 infantry in Kazakhstan, round 2 :  1/1 hits
                          1 infantry owned by the Russians and 1 armour owned by the Germans lost in Kazakhstan
                      Russians win with no units remaining. Battle score for attacker is -3
                      Casualties for Germans: 1 armour
                      Casualties for Russians: 1 infantry
                  Battle in Samara
                      Germans attack with 1 armour
                      Russians defend with 1 infantry
                          Germans roll dice for 1 armour in Samara, round 1 :  1/1 hits
                          Russians roll dice for 1 infantry in Samara, round 1 :  0/1 hits
                          1 infantry owned by the Russians lost in Samara
                      Germans win, taking Samara from Russians with 1 armour remaining. Battle score for attacker is 3
                      Casualties for Russians: 1 infantry
                  Battle in Russia
                      Germans attack with 19 armour, 5 bombers, 10 fighters and 5 tactical_bombers
                      Russians defend with 5 aaGuns, 1 airfield, 5 artilleries, 2 bombers, 1 factory_major, 4 fighters, 16 infantry and 2 tactical_bombers
                          AA guns fire in Russia :  0/15 hits
                          Germans roll dice for 19 armour, 5 bombers, 10 fighters and 5 tactical_bombers in Russia, round 1 :  26/39 hits
                          Russians roll dice for 5 aaGuns, 5 artilleries, 2 bombers, 4 fighters, 16 infantry and 2 tactical_bombers in Russia, round 1 :  12/29 hits
                          2 bombers owned by the Russians , 16 infantry owned by the Russians , 12 armour owned by the Germans , 3 artilleries owned by the Russians and 5 aaGuns owned by the Russians lost in Russia
                          Germans roll dice for 7 armour, 5 bombers, 10 fighters and 5 tactical_bombers in Russia, round 2 :  12/27 hits
                          Russians roll dice for 2 artilleries, 4 fighters and 2 tactical_bombers in Russia, round 2 :  3/8 hits
                          2 tactical_bombers owned by the Russians , 3 armour owned by the Germans , 2 artilleries owned by the Russians and 4 fighters owned by the Russians lost in Russia
                      Germans captures 17PUs while taking Russians capital
                      Germans converts factory_major into different units
                      Germans win, taking Russia from Russians with 4 armour, 5 bombers, 10 fighters and 5 tactical_bombers remaining. Battle score for attacker is 89
                      Casualties for Germans: 15 armour
                      Casualties for Russians: 5 aaGuns, 5 artilleries, 2 bombers, 4 fighters, 16 infantry and 2 tactical_bombers

      Non Combat Move - Germans
                  5 bombers, 10 fighters and 5 tactical_bombers moved from Russia to Ukraine

      Place Units - Germans
                  1 bomber, 2 fighters and 1 tactical_bomber placed in Western Germany
                  2 infantry placed in Volgograd
                  2 infantry placed in Novgorod
                  2 infantry placed in Western Germany
                  2 destroyers placed in 113 Sea Zone

      Turn Complete - Germans
                  Germans collect 67 PUs; end with 85 PUs total
                  Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 90 PUs
                  Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 92 PUs
                  Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 97 PUs
                  Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 112 PUs

      Territory Summary for Germans :

      Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
          Southern France : 8 infantry
          France : 1 flag, 2 aaGuns, 1 airfield, 7 artilleries, 1 factory_minor and 7 infantry
          Western Germany : 3 aaGuns, 1 airfield, 2 armour, 1 artillery, 1 bomber, 1 factory_major, 2 fighters, 1 harbour, 13 infantry and 1 tactical_bomber
          Poland : 1 airfield
          Germany : 1 factory_major
          Belarus : 1 flag
          Karelia : 1 flag
          Baltic States : 1 flag
          Bryansk : 1 flag, 3 armour
          Rostov : 1 flag
          Nenetsia : 1 flag
          Urals : 1 flag, 1 infantry
          Vyborg : 1 flag
          Archangel : 1 flag
          Eastern Poland : 1 flag
          Bessarabia : 1 flag
          Russia : 1 flag, 1 airfield, 4 armour and 1 factory_minor
          Tambov : 1 flag
          Ukraine : 1 flag, 5 bombers, 1 factory_minor, 10 fighters and 5 tactical_bombers
          Western Ukraine : 1 flag
          Vologda : 1 flag, 2 artilleries and 9 infantry
          Volgograd : 1 flag, 1 factory_minor and 2 infantry
          Novgorod : 1 flag, 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
          Caucasus : 1 flag
          Smolensk : 1 flag
          Samara : 1 flag, 1 armour
          112 Sea Zone : 1 submarine
          125 Sea Zone : 1 flag, 1 submarine
          113 Sea Zone : 3 destroyers and 2 transports
          Bulgaria : 1 flag
          Northwest Persia : 1 flag
          Yugoslavia : 1 flag
          Finland : 1 flag, 6 infantry

      Production/PUs Summary :

      Germans : 67 / 112
          Russians : 5 / 0
          Japanese : 68 / 84
          Americans : 42 / 44
          Chinese : 1 / 1
          British : 15 / 16
          UK_Pacific : 8 / 10
          Italians : 42 / 62
          ANZAC : 17 / 22
          French : 0 / 0
          Dutch : 0 / 0
          Mongolians : 0 / 0
          Neutral_Axis : 0 / 0
          Neutral_Allies : 0 / 0
          Neutral_True : 18 / 0

      Dice Statistics:

      Total
                  1 was rolled 17 times
                  2 was rolled 29 times
                  3 was rolled 19 times
                  4 was rolled 19 times
                  5 was rolled 19 times
                  6 was rolled 21 times
              Average roll : 3,460
              Median : 3,000
              Variance : 0,764
              Standard Deviation : 0,874
              Total rolls : 124

      Germans Combat
                  1 was rolled 13 times
                  2 was rolled 12 times
                  3 was rolled 11 times
                  4 was rolled 12 times
                  5 was rolled 8 times
                  6 was rolled 13 times
              Average roll : 3,420
              Median : 3,000
              Variance : 0,279
              Standard Deviation : 0,529
              Total rolls : 69

      Russians Combat
                  1 was rolled 4 times
                  2 was rolled 17 times
                  3 was rolled 8 times
                  4 was rolled 7 times
                  5 was rolled 11 times
                  6 was rolled 8 times
              Average roll : 3,509
              Median : 3,000
              Variance : 1,833
              Standard Deviation : 1,354
              Total rolls : 55

      posted in Play Boardgames
      NerzurN
      Nerzur
    • RE: Lucker vs Elrood

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

      Game History

      Round :17

      Purchase Units - Italians
                  Italians buy 1 battleship and 2 carriers; Remaining resources: 1 PUs;

      Combat Move - Italians
                  2 armour moved from Egypt to 81 Sea Zone
                  2 infantry moved from Egypt to 81 Sea Zone
                  2 armour, 2 infantry and 2 transports moved from 81 Sea Zone to 79 Sea Zone
                  2 armour and 2 infantry moved from 79 Sea Zone to West India
                  1 infantry moved from Persia to Eastern Persia
                        Italians take Eastern Persia from Neutral_Allies
                  3 armour moved from Iraq to Eastern Persia
                  3 armour moved from Egypt to Iraq
                  2 mech_infantrys moved from Egypt to Iraq
                  1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
                  2 fighters and 1 tactical_bomber moved from Egypt to 92 Sea Zone
                  3 fighters and 1 tactical_bomber moved from Algeria to 92 Sea Zone
                  1 destroyer moved from 94 Sea Zone to 92 Sea Zone
                  2 bombers moved from Ukraine to Tambov
                  1 bomber moved from Ukraine to Tambov
                  2 destroyers moved from 97 Sea Zone to 95 Sea Zone
                  3 submarines moved from 97 Sea Zone to 95 Sea Zone
                  1 mech_infantry moved from French West Africa to Gold Coast
                        Italians take Gold Coast from British

      Combat - Italians
                  Battle in West India
                  Battle in Tambov
                      Italians attack with 3 bombers
                      Russians defend with 1 infantry
                      Italians win, taking West India from UK_Pacific with 3 bombers remaining. Battle score for attacker is 3
                      Casualties for Russians: 1 infantry
                  Battle in 92 Sea Zone
                      Italians attack with 1 destroyer, 5 fighters and 2 tactical_bombers
                      British defend with 1 submarine; Americans defend with 1 destroyer
                      Italians win with 1 destroyer, 5 fighters and 2 tactical_bombers remaining. Battle score for attacker is 14
                      Casualties for British: 1 submarine
                      Casualties for Americans: 1 destroyer

      Non Combat Move - Italians
                  5 fighters and 2 tactical_bombers moved from 92 Sea Zone to Algeria
                  3 bombers moved from Tambov to Ukraine

      Place Units - Italians
                  1 battleship and 2 carriers placed in 95 Sea Zone

      Turn Complete - Italians
                  Italians collect 42 PUs; end with 43 PUs total
                  Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 48 PUs
                  Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 52 PUs
                  Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 57 PUs
                  Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 62 PUs

      posted in Play Boardgames
      NerzurN
      Nerzur
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