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    Posts made by Nerzur

    • RE: Dresden erobert die Welt

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

      Game History

      Round :7

      Purchase Units - Americans
                  Americans buy 1 cruiser, 1 destroyer, 2 fighters, 4 infantry and 2 submarines; Remaining resources: 0 PUs;

      Combat Move - Americans
                  1 bomber and 2 fighters moved from Anhwe to Korea
                  1 bomber moved from United Kingdom to France
                  1 bomber moved from United Kingdom to Normandy Bordeaux
                  2 mech_infantrys moved from Eastern United States to 101 Sea Zone
                  2 infantry moved from Eastern United States to 101 Sea Zone
                  2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                  2 mech_infantrys moved from 91 Sea Zone to Morocco
                  2 infantry moved from 91 Sea Zone to Morocco
                  1 submarine moved from 91 Sea Zone to 93 Sea Zone
                  2 submarines moved from 93 Sea Zone to 97 Sea Zone
                  1 fighter moved from Western United States to 64 Sea Zone

      Combat - Americans
                  Italians scrambles 1 units out of Southern Italy to defend against the attack in 97 Sea Zone
                  Strategic bombing raid in France
                      1 bomber killed by AA guns
                      Bombing raid in France causes 0 damage total.
                  Strategic bombing raid in Normandy Bordeaux
                      Bombing raid in Normandy Bordeaux rolls: 5 and causes: 2 damage to unit: factory_minor
                      Bombing raid in Normandy Bordeaux causes 2 damage total.
                  Battle in Korea
                      Americans attack with 1 bomber and 2 fighters
                      Japanese defend with 2 artilleries and 2 infantry
                      Japanese win with 1 artillery remaining. Battle score for attacker is -22
                      Casualties for Japanese: 1 artillery and 2 infantry
                      Casualties for Americans: 1 bomber and 2 fighters
                  Battle in Morocco
                  Battle in 97 Sea Zone
                      Americans attack with 2 submarines
                      Germans defend with 1 tactical_bomber; Italians defend with 1 destroyer
                      Italians win, taking Morocco from Italians with 1 tactical_bomber remaining. Battle score for attacker is -4
                      Casualties for Italians: 1 destroyer
                      Casualties for Americans: 2 submarines
                  Battle in 64 Sea Zone
                      Americans attack with 1 fighter
                      Japanese defend with 1 transport
                      Americans win with 1 fighter remaining. Battle score for attacker is 7
                      Casualties for Japanese: 1 transport
                  Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy

      Non Combat Move - Americans
                  1 fighter moved from 64 Sea Zone to Mexico
                  1 infantry moved from Eastern United States to Central United States
                  2 infantry moved from Western United States to British Columbia
                  1 destroyer moved from 2 Sea Zone to 10 Sea Zone
                  1 bomber moved from Normandy Bordeaux to United Kingdom

      Place Units - Americans
                  1 cruiser, 1 destroyer and 2 submarines placed in 10 Sea Zone
                  2 fighters and 4 infantry placed in Western United States

      Turn Complete - Americans
                  Americans collect 49 PUs; end with 49 PUs total
                  Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 59 PUs

      posted in Play Boardgames
      NerzurN
      Nerzur
    • RE: Dresden erobert die Welt

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

      Game History

      Round :6

      Purchase Units - Americans
                  Americans buy 2 destroyers, 1 fighter, 3 submarines and 4 transports; Remaining resources: 0 PUs;

      Combat Move - Americans
                  1 bomber moved from Kweichow to Kiangsu
                  2 fighters moved from Kweichow to Anhwe
                  1 destroyer moved from 10 Sea Zone to 2 Sea Zone
                  1 tactical_bomber moved from Western United States to 26 Sea Zone
                  1 carrier, 2 destroyers and 7 submarines moved from 10 Sea Zone to 26 Sea Zone
                  1 submarine moved from 92 Sea Zone to 93 Sea Zone
                  5 fighters moved from Gibraltar to Morocco
                  2 mech_infantrys moved from Southeast Mexico to Eastern United States
                  2 fighters moved from Anhwe to Kiangsu

      Combat - Americans
                  Battle in 26 Sea Zone
                      Americans attack with 1 carrier, 2 destroyers, 7 submarines and 1 tactical_bomber
                      Japanese defend with 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 2 submarines, 2 tactical_bombers and 2 transports
                          Americans roll dice for 7 submarines in 26 Sea Zone, round 1 :  6/7 hits
                      Units damaged: 2 carriers owned by the Japanese and 1 battleship owned by the Japanese
                          Japanese roll dice for 2 submarines in 26 Sea Zone, round 1 :  0/2 hits
                          Americans roll dice for 1 carrier, 2 destroyers and 1 tactical_bomber in 26 Sea Zone, round 1 :  0/3 hits
                          Japanese roll dice for 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 2 tactical_bombers and 2 transports in 26 Sea Zone, round 1 :  4/10 hits
                          2 destroyers owned by the Americans , 1 carrier owned by the Americans , 1 destroyer owned by the Japanese and 2 submarines owned by the Japanese lost in 26 Sea Zone
                          Americans roll dice for 7 submarines in 26 Sea Zone, round 2 :  4/7 hits
                          Americans roll dice for 1 tactical_bomber in 26 Sea Zone, round 2 :  1/1 hits
                          Japanese roll dice for 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 2 tactical_bombers and 2 transports in 26 Sea Zone, round 2 :  5/9 hits
                          5 submarines owned by the Americans , 1 cruiser owned by the Japanese , 2 carriers owned by the Japanese , 1 fighter owned by the Japanese and 1 battleship owned by the Japanese lost in 26 Sea Zone
                          Americans roll dice for 2 submarines in 26 Sea Zone, round 3 :  0/2 hits
                          Americans roll dice for 1 tactical_bomber in 26 Sea Zone, round 3 :  0/1 hits
                          Japanese roll dice for 1 destroyer, 1 fighter, 2 tactical_bombers and 2 transports in 26 Sea Zone, round 3 :  2/4 hits
                          2 submarines owned by the Americans lost in 26 Sea Zone
                          Americans roll dice for 1 tactical_bomber in 26 Sea Zone, round 4 :  0/1 hits
                          Japanese roll dice for 1 destroyer, 1 fighter, 2 tactical_bombers and 2 transports in 26 Sea Zone, round 4 :  3/4 hits
                          1 tactical_bomber owned by the Americans lost in 26 Sea Zone
                      Japanese win with 1 destroyer, 1 fighter, 2 tactical_bombers and 2 transports remaining. Battle score for attacker is 9
                      Casualties for Japanese: 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 1 fighter and 2 submarines
                      Casualties for Americans: 1 carrier, 2 destroyers, 7 submarines and 1 tactical_bomber
                  Battle in Morocco
                      Americans attack with 5 fighters
                      Italians defend with 2 artilleries and 1 infantry
                          Americans roll dice for 5 fighters in Morocco, round 1 :  1/5 hits
                          Italians roll dice for 2 artilleries and 1 infantry in Morocco, round 1 :  1/3 hits
                          1 fighter owned by the Americans and 1 infantry owned by the Italians lost in Morocco
                          Americans roll dice for 4 fighters in Morocco, round 2 :  2/4 hits
                          Italians roll dice for 2 artilleries in Morocco, round 2 :  0/2 hits
                          2 artilleries owned by the Italians lost in Morocco
                      Americans win with 4 fighters remaining. Battle score for attacker is 1
                      Casualties for Italians: 2 artilleries and 1 infantry
                      Casualties for Americans: 1 fighter
                  Battle in 2 Sea Zone
                      Americans attack with 1 destroyer
                      Japanese defend with 1 transport
                          1 transport owned by the Japanese lost in 2 Sea Zone
                      Americans win, taking 2 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
                      Casualties for Japanese: 1 transport
                  Air Battle in Kiangsu
                      Americans attacks with 3 units heading to Kiangsu
                      Air Battle is over, the remaining Bombers go on to their targets
                  Strategic bombing raid in Kiangsu
                          AA guns fire in Kiangsu :  0/1 hits
                      Bombing raid in Kiangsu rolls: 3 and causes: 3 damage to unit: factory_minor
                      Bombing raid in Kiangsu causes 3 damage total.
                  Cleaning up after air battles
                      2 tactical_bombers owned by the Japanese and 1 fighter owned by the Japanese forced to land in Hawaiian Islands

      Non Combat Move - Americans
                  1 bomber moved from Kiangsu to Anhwe
                  2 fighters moved from Kiangsu to Anhwe
                  4 fighters moved from Morocco to Gibraltar
                  1 submarine moved from 105 Sea Zone to 91 Sea Zone
                  4 aaGuns moved from Southeast Mexico to Mexico

      Place Units - Americans
                  2 destroyers, 3 submarines and 2 transports placed in 10 Sea Zone
                  1 fighter placed in Western United States
                  2 transports placed in 101 Sea Zone

      Turn Complete - Americans
                  Americans collect 49 PUs; end with 49 PUs total
                  Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 54 PUs
                  Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs

      Territory Summary for Americans :

      Anhwe : 1 bomber and 2 fighters
          Mexico : 4 aaGuns
          Guam : 1 airfield
          Wake Island : 1 airfield
          Western United States : 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 2 infantry
          Midway : 1 airfield
          10 Sea Zone : 2 destroyers, 3 submarines and 2 transports
          2 Sea Zone : 1 flag, 1 destroyer
          Central United States : 1 factory_major
          Eastern United States : 1 airfield, 1 factory_major, 1 harbour, 3 infantry and 2 mech_infantrys
          Gibraltar : 1 armour, 4 fighters and 2 infantry
          United Kingdom : 2 bombers
          93 Sea Zone : 1 flag, 2 submarines
          101 Sea Zone : 2 transports
          Brazil : 1 flag, 3 armour, 1 factory_minor and 3 infantry
          91 Sea Zone : 1 submarine

      Production/PUs Summary :

      Germans : 51 / 72
          Russians : 36 / 47
          Japanese : 48 / 58
          Americans : 49 / 64
          Chinese : 18 / 20
          British : 29 / 28
          UK_Pacific : 0 / 0
          Italians : 15 / 20
          ANZAC : 14 / 14
          French : 5 / 0
          Dutch : 0 / 0
          Mongolians : 0 / 0
          Neutral_Axis : 0 / 0
          Neutral_Allies : 0 / 0
          Neutral_True : 18 / 0

      Dice Statistics:

      Total
                  1 was rolled 22 times
                  2 was rolled 17 times
                  3 was rolled 7 times
                  4 was rolled 18 times
                  5 was rolled 21 times
                  6 was rolled 14 times
              Average roll : 3,414
              Median : 4,000
              Variance : 1,541
              Standard Deviation : 1,241
              Total rolls : 99

      Null / Other
                  1 was rolled 7 times
                  2 was rolled 6 times
                  3 was rolled 2 times
                  4 was rolled 6 times
                  5 was rolled 7 times
                  6 was rolled 4 times
              Average roll : 3,375
              Median : 4,000
              Variance : 0,645
              Standard Deviation : 0,803
              Total rolls : 32

      Japanese Combat
                  1 was rolled 8 times
                  2 was rolled 4 times
                  3 was rolled 3 times
                  4 was rolled 4 times
                  5 was rolled 6 times
                  6 was rolled 5 times
              Average roll : 3,367
              Median : 3,500
              Variance : 0,552
              Standard Deviation : 0,743
              Total rolls : 30

      Italians Combat
                  2 was rolled 1 times
                  4 was rolled 2 times
                  5 was rolled 1 times
                  6 was rolled 1 times
              Average roll : 4,200
              Median : 4,000
              Variance : 1,750
              Standard Deviation : 1,323
              Total rolls : 5

      Americans Combat
                  1 was rolled 7 times
                  2 was rolled 6 times
                  3 was rolled 2 times
                  4 was rolled 6 times
                  5 was rolled 7 times
                  6 was rolled 4 times
              Average roll : 3,375
              Median : 4,000
              Variance : 0,645
              Standard Deviation : 0,803
              Total rolls : 32

      posted in Play Boardgames
      NerzurN
      Nerzur
    • RE: Dresden erobert die Welt

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

      Game History

      Round :6

      Purchase Units - Americans
                  Americans buy 1 cruiser, 2 fighters, 2 submarines and 4 transports; Remaining resources: 0 PUs;

      Combat Move - Americans
                  1 submarine moved from 10 Sea Zone to 2 Sea Zone
                  1 tactical_bomber moved from Western United States to 26 Sea Zone
                  1 carrier, 3 destroyers and 6 submarines moved from 10 Sea Zone to 26 Sea Zone
                  5 fighters moved from Gibraltar to Morocco
                  1 submarine moved from 92 Sea Zone to 93 Sea Zone
                  1 submarine moved from 105 Sea Zone to 91 Sea Zone

      Combat - Americans
                  Battle in Morocco
                      Americans attack with 5 fighters
                      Italians defend with 2 artilleries and 1 infantry
                          Americans roll dice for 5 fighters in Morocco, round 1 :  5/5 hits
                          Italians roll dice for 2 artilleries and 1 infantry in Morocco, round 1 :  0/3 hits
                          2 artilleries owned by the Italians and 1 infantry owned by the Italians lost in Morocco
                      Americans win with 5 fighters remaining. Battle score for attacker is 11
                      Casualties for Italians: 2 artilleries and 1 infantry
                  Battle in 2 Sea Zone
                      Americans attack with 1 submarine
                      Japanese defend with 1 transport
                          1 transport owned by the Japanese lost in 2 Sea Zone
                          Americans roll dice for 1 submarine in 2 Sea Zone, round 1 :  0/1 hits
                      Americans win, taking 2 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                      Casualties for Japanese: 1 transport
                  Battle in 26 Sea Zone
                      Americans attack with 1 carrier, 3 destroyers, 6 submarines and 1 tactical_bomber
                      Japanese defend with 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 2 submarines, 2 tactical_bombers and 2 transports
                          Americans roll dice for 6 submarines in 26 Sea Zone, round 1 :  4/6 hits
                      Units damaged: 2 carriers owned by the Japanese and 1 battleship owned by the Japanese
                          Japanese roll dice for 2 submarines in 26 Sea Zone, round 1 :  0/2 hits
                          Americans roll dice for 1 carrier, 3 destroyers and 1 tactical_bomber in 26 Sea Zone, round 1 :  3/4 hits
                          Japanese roll dice for 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 2 tactical_bombers and 2 transports in 26 Sea Zone, round 1 :  5/10 hits
                          2 destroyers owned by the Americans , 1 carrier owned by the Americans , 2 destroyers owned by the Japanese , 1 tactical_bomber owned by the Americans and 2 submarines owned by the Japanese lost in 26 Sea Zone
                          Americans roll dice for 6 submarines in 26 Sea Zone, round 2 :  2/6 hits
                          2 carriers owned by the Japanese lost in 26 Sea Zone
                          Americans roll dice for 1 destroyer in 26 Sea Zone, round 2 :  0/1 hits
                          Japanese roll dice for 2 fighters and 2 tactical_bombers in 26 Sea Zone, round 2 :  4/4 hits
                          Japanese roll dice for 1 battleship, 1 cruiser and 2 transports in 26 Sea Zone, round 2 :  2/2 hits
                          2 submarines owned by the Americans and 1 destroyer owned by the Americans lost in 26 Sea Zone
                          Americans roll dice for 4 submarines in 26 Sea Zone, round 3 :  1/4 hits
                          1 cruiser owned by the Japanese lost in 26 Sea Zone
                          Japanese roll dice for 1 battleship and 2 transports in 26 Sea Zone, round 3 :  1/1 hits
                          1 submarine owned by the Americans lost in 26 Sea Zone
                          Americans roll dice for 3 submarines in 26 Sea Zone, round 4 :  2/3 hits
                          1 transport owned by the Japanese and 1 battleship owned by the Japanese lost in 26 Sea Zone
                          Americans roll dice for 3 submarines in 26 Sea Zone, round 5 :  1/3 hits
                          1 transport owned by the Japanese lost in 26 Sea Zone
                      3 submarines owned by the Americans Submerged
                      Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 37
                      Casualties for Japanese: 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 submarines and 2 transports
                      Casualties for Americans: 1 carrier, 3 destroyers, 3 submarines and 1 tactical_bomber
                      2 tactical_bombers owned by the Japanese and 2 fighters owned by the Japanese forced to land in Hawaiian Islands

      Non Combat Move - Americans
                  5 fighters moved from Morocco to Gibraltar
                  2 bombers moved from United Kingdom to Gibraltar
                  2 mech_infantrys moved from Southeast Mexico to Eastern United States
                  4 aaGuns moved from Southeast Mexico to Mexico

      Place Units - Americans
                  1 cruiser, 2 submarines and 2 transports placed in 10 Sea Zone
                  2 fighters placed in Western United States
                  2 transports placed in 101 Sea Zone

      Turn Complete - Americans
                  Americans collect 49 PUs; end with 49 PUs total
                  Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 54 PUs
                  Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs

      Territory Summary for Americans :

      Kweichow : 1 bomber and 2 fighters
          Mexico : 4 aaGuns
          Guam : 1 airfield
          Wake Island : 1 airfield
          Western United States : 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 2 infantry
          Midway : 1 airfield
          26 Sea Zone : 3 submarines
          10 Sea Zone : 1 cruiser, 2 submarines and 2 transports
          2 Sea Zone : 1 flag, 1 submarine
          Central United States : 1 factory_major
          Eastern United States : 1 airfield, 1 factory_major, 1 harbour, 3 infantry and 2 mech_infantrys
          Gibraltar : 1 armour, 2 bombers, 5 fighters and 2 infantry
          93 Sea Zone : 1 flag, 2 submarines
          101 Sea Zone : 2 transports
          Brazil : 1 flag, 3 armour, 1 factory_minor and 3 infantry
          91 Sea Zone : 1 submarine

      Production/PUs Summary :

      Germans : 51 / 72
          Russians : 36 / 47
          Japanese : 48 / 58
          Americans : 49 / 64
          Chinese : 18 / 20
          British : 29 / 28
          UK_Pacific : 0 / 0
          Italians : 15 / 20
          ANZAC : 14 / 14
          French : 5 / 0
          Dutch : 0 / 0
          Mongolians : 0 / 0
          Neutral_Axis : 0 / 0
          Neutral_Allies : 0 / 0
          Neutral_True : 18 / 0

      posted in Play Boardgames
      NerzurN
      Nerzur
    • RE: Dresden erobert die Welt

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

      Game History

      Round :5

      Purchase Units - Americans
                  Americans buy 1 carrier, 2 destroyers, 5 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;

      Combat Move - Americans
                  1 submarine moved from 91 Sea Zone to 92 Sea Zone
                  1 submarine moved from 91 Sea Zone to 93 Sea Zone
                        Americans take 93 Sea Zone from Italians
                  1 submarine moved from 91 Sea Zone to 105 Sea Zone
                  1 fighter moved from Eastern United States to Gibraltar
                  1 bomber moved from Eastern United States to United Kingdom
                  1 bomber moved from United Kingdom to France
                  1 bomber and 1 fighter moved from Korea to Kweichow
                  1 fighter moved from Korea to Kweichow

      Combat - Americans
                  Battle in 92 Sea Zone
                      Russians loiter and taunt with ; Americans attack with 1 submarine
                      Italians defend with 1 transport
                      Americans win with 1 submarine remaining. Battle score for attacker is 7
                      Casualties for Italians: 1 transport
                  Strategic bombing raid in France
                      Bombing raid in France rolls: 4 and causes: 4 damage to unit: factory_minor
                      Bombing raid in France causes 4 damage total.

      Non Combat Move - Americans
                  1 bomber moved from France to United Kingdom

      Place Units - Americans
                  1 carrier, 2 destroyers and 5 submarines placed in 10 Sea Zone
                  1 tactical_bomber placed in Western United States

      Turn Complete - Americans
                  Americans collect 52 PUs; end with 52 PUs total
                  Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                  Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                  Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs

      posted in Play Boardgames
      NerzurN
      Nerzur
    • RE: Dresden erobert die Welt

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

      Game History

      Round :4

      Purchase Units - Americans
                  Americans buy 3 armour, 1 bomber, 1 destroyer, 1 fighter, 4 infantry and 2 submarines; Remaining resources: 0 PUs;

      Combat Move - Americans
                  1 infantry moved from Brazil to 86 Sea Zone
                  1 armour, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
                  1 mech_infantry moved from Gibraltar to 91 Sea Zone
                  1 armour moved from Gibraltar to 91 Sea Zone
                  1 bomber moved from Eastern United States to United Kingdom
                  1 infantry moved from Eastern United States to 101 Sea Zone
                  1 artillery moved from Central United States to 101 Sea Zone
                  1 submarine moved from 101 Sea Zone to 91 Sea Zone
                  1 submarine moved from 101 Sea Zone to 91 Sea Zone
                  1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                  1 submarine moved from 101 Sea Zone to 91 Sea Zone
                  2 infantry moved from 91 Sea Zone to Morocco
                  1 artillery, 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 2 infantry, 1 mech_infantry and 2 transports moved from 7 Sea Zone to 6 Sea Zone
                  1 submarine moved from 25 Sea Zone to 6 Sea Zone
                  1 bomber moved from Amur to Japan
                  1 fighter moved from 7 Sea Zone to 6 Sea Zone
                  1 tactical_bomber moved from 7 Sea Zone to 6 Sea Zone
                  2 fighters moved from Midway to 6 Sea Zone
                  1 mech_infantry moved from 91 Sea Zone to Morocco
                  2 fighters moved from Midway to 6 Sea Zone
                  2 fighters moved from 6 Sea Zone to Japan

      Combat - Americans
                  Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits.  Rolls: 4
                  Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits.  Rolls: 5
                  Kamikaze Suicide Attack attacks 1 battleship owned by the Americans scoring 1 hits.  Rolls: 2,6
                      Units damaged: 1 battleship owned by the Americans
                  Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 1 hits.  Rolls: 2
                  Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits.  Rolls: 5
                  Battle in 6 Sea Zone
                      Americans attack with 1 artillery, 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 3 fighters, 2 infantry, 1 mech_infantry, 1 submarine, 1 tactical_bomber and 2 transports
                      Japanese defend with 1 destroyer
                          Americans roll dice for 1 submarine in 6 Sea Zone, round 1 :  0/1 hits
                          Americans roll dice for 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 3 fighters, 1 tactical_bomber and 2 transports in 6 Sea Zone, round 1 :  1/8 hits
                          Japanese roll dice for 1 destroyer in 6 Sea Zone, round 1 :  0/1 hits
                          1 destroyer owned by the Japanese lost in 6 Sea Zone
                      Americans win, taking 6 Sea Zone from Japanese with 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 3 fighters, 1 submarine, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 8
                      Casualties for Japanese: 1 destroyer
                  Air Battle in Japan
                      Americans attacks with 3 units heading to Japan
                      Air Battle is over, the remaining Bombers go on to their targets
                  Strategic bombing raid in Japan
                          AA guns fire in Japan :  0/1 hits
                      Bombing raid in Japan rolls: 4 and causes: 4 damage to unit: factory_major
                      Bombing raid in Japan causes 4 damage total.
                  Battle in Morocco
                  Cleaning up after air battles

      Non Combat Move - Americans
                  1 armour moved from 91 Sea Zone to Gibraltar
                  2 aaGuns moved from Central United States to Southeast Mexico
                  2 aaGuns moved from Mexico to Southeast Mexico
                  1 bomber moved from Japan to Korea
                  1 fighter moved from Japan to Korea
                  1 fighter moved from Japan to 6 Sea Zone
                  1 fighter moved from 6 Sea Zone to Korea
                  2 fighters moved from French Guiana to Gibraltar
                  2 fighters moved from 91 Sea Zone to Gibraltar

      Place Units - Americans
                  3 armour placed in Brazil
                  1 infantry placed in Western United States
                  1 bomber, 1 fighter and 3 infantry placed in Eastern United States
                  1 destroyer and 2 submarines placed in 10 Sea Zone

      Turn Complete - Americans
                  Americans collect 53 PUs; end with 53 PUs total
                  Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
                  Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                  Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs

      Territory Summary for Americans :

      Korea : 1 bomber and 2 fighters
          Guam : 1 airfield
          Wake Island : 1 airfield
          Western United States : 1 airfield, 1 factory_major, 1 harbour and 2 infantry
          Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry
          Midway : 1 airfield
          10 Sea Zone : 1 destroyer and 2 submarines
          6 Sea Zone : 1 flag, 1 artillery, 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 3 fighters, 2 infantry, 1 mech_infantry, 1 submarine, 1 tactical_bomber and 2 transports
          Central United States : 1 factory_major
          Southeast Mexico : 4 aaGuns and 2 mech_infantrys
          Eastern United States : 1 airfield, 1 bomber, 1 factory_major, 1 fighter, 1 harbour and 3 infantry
          Gibraltar : 1 armour, 4 fighters and 2 infantry
          United Kingdom : 1 bomber
          Morocco : 1 flag, 2 infantry and 1 mech_infantry
          Brazil : 1 flag, 3 armour, 1 factory_minor and 3 infantry
          91 Sea Zone : 1 armour, 1 artillery, 1 carrier, 1 cruiser, 2 destroyers, 3 submarines and 4 transports

      Production/PUs Summary :

      Germans : 42 / 50
          Russians : 45 / 51
          Japanese : 51 / 56
          Americans : 53 / 73
          Chinese : 11 / 13
          British : 29 / 33
          UK_Pacific : 5 / 8
          Italians : 14 / 15
          ANZAC : 10 / 15
          French : 5 / 0
          Dutch : 0 / 0
          Mongolians : 0 / 0
          Neutral_Axis : 0 / 0
          Neutral_Allies : 0 / 0
          Neutral_True : 18 / 0

      Dice Statistics:

      Total
                  1 was rolled 2 times
                  2 was rolled 4 times
                  3 was rolled 1 times
                  4 was rolled 6 times
                  5 was rolled 6 times
                  6 was rolled 9 times
              Average roll : 4,321
              Median : 5,000
              Variance : 1,704
              Standard Deviation : 1,305
              Total rolls : 28

      Null / Other
                  1 was rolled 1 times
                  2 was rolled 1 times
                  4 was rolled 2 times
                  5 was rolled 2 times
                  6 was rolled 4 times
              Average roll : 4,500
              Median : 5,000
              Variance : 1,333
              Standard Deviation : 1,155
              Total rolls : 10

      Japanese Combat
                  2 was rolled 2 times
                  3 was rolled 1 times
                  4 was rolled 2 times
                  5 was rolled 2 times
                  6 was rolled 1 times
              Average roll : 3,875
              Median : 4,000
              Variance : 0,571
              Standard Deviation : 0,756
              Total rolls : 8

      Americans Combat
                  1 was rolled 1 times
                  2 was rolled 1 times
                  4 was rolled 2 times
                  5 was rolled 2 times
                  6 was rolled 4 times
              Average roll : 4,500
              Median : 5,000
              Variance : 1,333
              Standard Deviation : 1,155
              Total rolls : 10

      posted in Play Boardgames
      NerzurN
      Nerzur
    • RE: Dresden erobert die Welt

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

      Game History

      Round :3

      Politics - Americans
                  Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                  Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                  Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                  Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                  Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                  Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States

      Purchase Units - Americans
                  Americans buy 1 bomber, 1 factory_minor, 1 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs;

      Combat Move - Americans
                  Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Americans
                  4 fighters moved from Hawaiian Islands to 25 Sea Zone
                  1 submarine moved from 26 Sea Zone to 25 Sea Zone
                  2 armour moved from Eastern United States to 101 Sea Zone
                  3 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
                  1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
                  1 armour, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                  1 fighter moved from Eastern United States to French Guiana
                  1 fighter moved from Central United States to French Guiana
                  2 infantry moved from 91 Sea Zone to Gibraltar
                  1 mech_infantry moved from 91 Sea Zone to Gibraltar
                  1 armour moved from 91 Sea Zone to Gibraltar

      Combat - Americans
                  Battle in 25 Sea Zone
                      Americans attack with 4 fighters and 1 submarine
                      Japanese defend with 1 destroyer
                      Americans win with 4 fighters and 1 submarine remaining. Battle score for attacker is 8
                      Casualties for Japanese: 1 destroyer
                  Battle in Gibraltar
                      Americans attack with 1 armour, 2 infantry and 1 mech_infantry
                      Italians defend with 1 artillery, 1 harbour and 1 infantry
                      Americans win, taking Gibraltar from Italians with 1 armour, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
                      Casualties for Italians: 1 artillery and 1 infantry

      Non Combat Move - Americans
                  1 infantry moved from 86 Sea Zone to Brazil
                        Americans take Brazil from Neutral_Allies
                  2 aaGuns moved from Eastern United States to Central United States
                  1 artillery moved from Eastern United States to Central United States
                  2 aaGuns moved from Western United States to Mexico
                  2 mech_infantrys moved from Western United States to Southeast Mexico
                  1 bomber moved from Hawaiian Islands to Amur
                  1 artillery, 1 carrier, 2 infantry, 1 mech_infantry and 2 transports moved from 10 Sea Zone to 7 Sea Zone
                  4 fighters moved from 25 Sea Zone to Midway
                  1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 7 Sea Zone

      Place Units - Americans
                  1 factory_minor placed in Brazil
                  3 submarines and 1 transport placed in 101 Sea Zone
                  1 bomber and 1 infantry placed in Eastern United States

      Turn Complete - Americans
                  Americans collect 52 PUs; end with 52 PUs total
                  Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                  Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                  Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs

      posted in Play Boardgames
      NerzurN
      Nerzur
    • RE: Dresden erobert die Welt

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

      Game History

      Round :2

      Purchase Units - Americans
                  Americans buy 1 armour, 1 carrier, 1 fighter, 2 infantry and 2 transports; Remaining resources: 0 PUs;

      Combat Move - Americans

      Non Combat Move - Americans
                  1 fighter moved from Guam to 26 Sea Zone
                  1 fighter moved from 26 Sea Zone to Hawaiian Islands
                  1 destroyer and 1 submarine moved from 17 Sea Zone to 21 Sea Zone
                  1 bomber moved from Western United States to Hawaiian Islands
                  2 infantry moved from Western United States to 10 Sea Zone
                  1 artillery moved from Western United States to 10 Sea Zone
                  1 mech_infantry moved from Western United States to 10 Sea Zone
                  2 fighters moved from Eastern United States to 101 Sea Zone

      Place Units - Americans
                  1 armour and 2 infantry placed in Eastern United States
                  1 fighter placed in Central United States
                  1 carrier placed in 10 Sea Zone
                  2 transports placed in 101 Sea Zone

      Turn Complete - Americans
                  Americans collect 52 PUs; end with 52 PUs total

      posted in Play Boardgames
      NerzurN
      Nerzur
    • RE: Nerzur vs Friends

      TripleA Turn Summary for game: World War II Europe 1940 2nd Edition, version: 3.0

      Game History

      Round :6

      Combat Move - Russians
                  1 artillery moved from Novgorod to Baltic States
                  2 armour moved from Novgorod to Baltic States
                  13 infantry moved from Novgorod to Baltic States
                  7 infantry moved from Finland to Norway
                  1 artillery moved from Finland to Norway

      Combat - Russians
                  Battle in Norway
                      Russians attack with 1 artillery and 7 infantry
                      Germans defend with 5 infantry
                          Russians roll dice for 1 artillery and 7 infantry in Norway, round 1 :  1/8 hits
                          Germans roll dice for 5 infantry in Norway, round 1 :  1/5 hits
                          1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Norway
                          Russians roll dice for 1 artillery and 6 infantry in Norway, round 2 :  3/7 hits
                          Germans roll dice for 4 infantry in Norway, round 2 :  0/4 hits
                          3 infantry owned by the Germans lost in Norway
                          Russians roll dice for 1 artillery and 6 infantry in Norway, round 3 :  3/7 hits
                          Germans roll dice for 1 infantry in Norway, round 3 :  1/1 hits
                          1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Norway
                      Russians win, taking Norway from Germans with 1 artillery and 5 infantry remaining. Battle score for attacker is 9
                      Casualties for Germans: 5 infantry
                      Casualties for Russians: 2 infantry

      Non Combat Move - Russians
                  1 cruiser moved from 115 Sea Zone to 114 Sea Zone
                  1 submarine moved from 115 Sea Zone to 114 Sea Zone
                  1 submarine moved from 114 Sea Zone to 113 Sea Zone
                  1 cruiser moved from 114 Sea Zone to 113 Sea Zone

      Turn Complete - Russians

      Territory Summary for Russians :

      Norway : 1 flag, 1 artillery and 5 infantry
          Belarus : 1 infantry
          Baltic States : 2 armour, 2 artilleries and 16 infantry
          Novgorod : 2 aaGuns, 1 airfield, 1 factory_minor and 1 harbour
          Smolensk : 1 infantry
          113 Sea Zone : 1 cruiser and 1 submarine
          Finland : 1 flag, 1 infantry

      Production/PUs Summary :

      Germans : 49 / 117
          Russians : 18 / 0
          Americans : 37 / 64
          British : 14 / 0
          Italians : 43 / 64
          French : 1 / 0
          Neutral_Axis : 0 / 0
          Neutral_Allies : 0 / 0
          Neutral_True : 18 / 0

      Dice Statistics:

      Total
                  1 was rolled 7 times
                  2 was rolled 4 times
                  3 was rolled 8 times
                  4 was rolled 7 times
                  5 was rolled 1 times
                  6 was rolled 5 times
              Average roll : 3,188
              Median : 3,000
              Variance : 1,097
              Standard Deviation : 1,047
              Total rolls : 32

      Germans Combat
                  1 was rolled 1 times
                  2 was rolled 1 times
                  3 was rolled 5 times
                  4 was rolled 2 times
                  6 was rolled 1 times
              Average roll : 3,200
              Median : 3,000
              Variance : 2,000
              Standard Deviation : 1,414
              Total rolls : 10

      Russians Combat
                  1 was rolled 6 times
                  2 was rolled 3 times
                  3 was rolled 3 times
                  4 was rolled 5 times
                  5 was rolled 1 times
                  6 was rolled 4 times
              Average roll : 3,182
              Median : 3,000
              Variance : 0,857
              Standard Deviation : 0,926
              Total rolls : 22

      posted in Play Boardgames
      NerzurN
      Nerzur
    • RE: Nerzur vs Friends

      TripleA Turn Summary for game: World War II Europe 1940 2nd Edition, version: 3.0

      Game History

      Round :5

      Purchase Units - Russians
                  Russians repair 5 damage on 5 airfields; Remaining resources: 32 PUs;
                  Russians buy 2 armour and 5 artilleries; Remaining resources: 0 PUs;

      Combat Move - Russians
                  1 artillery and 4 infantry moved from Vyborg to Finland
                  1 artillery moved from Novgorod to Baltic States
                  4 infantry moved from Novgorod to Baltic States
                  6 infantry moved from Vyborg to Novgorod
                  1 infantry moved from Belarus to Baltic States
                  1 infantry moved from Smolensk to Belarus
                  1 infantry moved from Russia to Smolensk

      Combat - Russians
                  Russians creates battle in territory 125 Sea Zone
                  Battle in 125 Sea Zone
                      Russians attack with 1 submarine
                      Germans defend with 1 submarine
                      Russians win, taking 125 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 6
                      Casualties for Germans: 1 submarine
                  Battle in Finland
                      Russians attack with 1 artillery and 4 infantry
                      Germans defend with 1 infantry
                      Russians win, taking Finland from Germans with 1 artillery and 4 infantry remaining. Battle score for attacker is 3
                      Casualties for Germans: 1 infantry
                  Battle in Baltic States
                      Russians attack with 1 artillery and 5 infantry
                      Germans defend with 1 aaGun, 1 artillery and 2 infantry
                      Russians win, taking Baltic States from Germans with 1 artillery and 3 infantry remaining. Battle score for attacker is 9
                      Casualties for Germans: 1 aaGun, 1 artillery and 2 infantry
                      Casualties for Russians: 2 infantry

      Non Combat Move - Russians
                  1 aaGun moved from Bryansk to Russia
                  6 infantry moved from Vyborg to Novgorod
                  2 infantry moved from Karelia to Finland
                  2 infantry moved from Vyborg to Finland
                  1 infantry moved from Vyborg to Novgorod

      Place Units - Russians
                  2 armour and 1 artillery placed in Novgorod
                  4 artilleries placed in Russia

      Turn Complete - Russians
                  Russians collect 23 PUs; end with 23 PUs total
                  Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 28 PUs
                  Objective Russians 4 Far East Reserves: Russians met a national objective for an additional 9 PUs; end with 37 PUs
                  Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 40 PUs

      posted in Play Boardgames
      NerzurN
      Nerzur
    • RE: Nerzur vs Friends

      TripleA Turn Summary for game: World War II Europe 1940 2nd Edition, version: 3.0

      Game History

      Round :2

      Purchase Units - Russians
                  Russians buy 9 infantry; Remaining resources: 2 PUs;

      Combat Move - Russians

      Non Combat Move - Russians
                  1 infantry moved from Eastern Poland to Western Ukraine
                  1 infantry moved from Baltic States to Belarus
                  1 artillery moved from Bryansk to Ukraine
                  1 infantry moved from Bessarabia to Ukraine
                  1 infantry moved from Vyborg to Karelia
                  1 infantry moved from Novgorod to Archangel
                  1 infantry moved from Volgograd to Caucasus
                  1 armour moved from Ukraine to Caucasus
                  1 armour moved from Russia to Ukraine
                  1 submarine moved from 127 Sea Zone to 125 Sea Zone

      Place Units - Russians
                  3 infantry placed in Ukraine
                  3 infantry placed in Novgorod
                  3 infantry placed in Russia

      Turn Complete - Russians
                  Russians collect 28 PUs; end with 30 PUs total

      posted in Play Boardgames
      NerzurN
      Nerzur
    • RE: Nerzur vs Friends

      TripleA Turn Summary for game: World War II Europe 1940 2nd Edition, version: 3.0

      Game History

      Round :1

      Purchase Units - Russians
                  Russians buy 1 armour and 7 infantry; Remaining resources: 1 PUs;

      Combat Move - Russians
                  1 armour moved from Volgograd to Ukraine
                  1 mech_infantry moved from Volgograd to Ukraine
                  1 fighter moved from Russia to Novgorod
                  1 tactical_bomber moved from Russia to Novgorod
                  1 infantry moved from Russia to Bryansk
                  1 armour moved from Russia to Ukraine
                  1 artillery moved from Western Ukraine to Ukraine
                  1 infantry moved from Eastern Poland to Western Ukraine
                  1 infantry moved from Bessarabia to Ukraine
                  1 mech_infantry moved from Russia to Ukraine
                  1 artillery moved from Russia to Bryansk
                  1 infantry moved from Baltic States to Novgorod
                  1 infantry moved from Western Ukraine to Ukraine
                  1 infantry moved from Baltic States to Novgorod
                  1 infantry moved from Karelia to Novgorod
                  1 infantry moved from Vyborg to Novgorod
                  1 infantry moved from Vyborg to Novgorod
                  1 infantry moved from Archangel to Novgorod

      Non Combat Move - Russians

      Place Units - Russians
                  3 infantry placed in Ukraine
                  3 infantry placed in Novgorod
                  1 infantry placed in Volgograd
                  1 armour placed in Russia

      Turn Complete - Russians
                  Russians collect 28 PUs; end with 29 PUs total

      Territory Summary for Russians :

      Belarus : 1 infantry
          Karelia : 1 infantry
          Baltic States : 1 infantry
          Bryansk : 1 artillery and 1 infantry
          Vyborg : 1 infantry
          Eastern Poland : 1 infantry
          Bessarabia : 1 infantry
          Russia : 2 aaGuns, 1 airfield, 1 armour and 1 factory_major
          Ukraine : 2 armour, 1 artillery, 1 factory_minor, 8 infantry and 2 mech_infantrys
          Western Ukraine : 1 infantry
          Volgograd : 1 factory_minor and 1 infantry
          Novgorod : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour, 15 infantry and 1 tactical_bomber
          Caucasus : 2 infantry
          127 Sea Zone : 1 submarine
          115 Sea Zone : 1 cruiser and 1 submarine

      Production/PUs Summary :

      Germans : 41 / 68
          Russians : 28 / 29
          Americans : 35 / 35
          British : 29 / 29
          Italians : 10 / 10
          French : 8 / 0
          Neutral_Axis : 3 / 0
          Neutral_Allies : 8 / 0
          Neutral_True : 18 / 0

      posted in Play Boardgames
      NerzurN
      Nerzur
    • RE: Nerzur vs Friends

      Test summary from TripleA, engine version: 1.6.1.4, time: 19:56:51

      posted in Play Boardgames
      NerzurN
      Nerzur
    • RE: Nerzur vs Friends

      TripleA Turn Summary for game: Big World : 1942, version: 2.5

      Game History

      Round :1

      Research Technology - Russians
                  Russians spend 30 on tech rolls
                  Russians discover Heavy Bomber

      Purchase Units - Russians
                  Russians buy 1 infantry; Remaining resources: 1 PUs;

      Combat Move - Russians
                  1 infantry moved from Eastern Russia to Northern Russia
                  1 infantry moved from Sverdlovsk to Eastern Russia
                  1 artillery moved from Sverdlovsk to Eastern Russia
                  1 armour moved from Sverdlovsk to Eastern Russia
                  1 infantry moved from Kazakh to Eastern Russia
                  1 infantry moved from Kazakh to Stalingrad
                  1 infantry moved from Kazakh to Stalingrad

      Non Combat Move - Russians

      Place Units - Russians
                  1 infantry placed in Sverdlovsk

      Activate Technology - Russians
                  Russians activating Heavy Bomber

      Turn Complete - Russians
                  Russians collect 34 PUs; end with 35 PUs total

      posted in Play Boardgames
      NerzurN
      Nerzur
    • RE: Nerzur vs Friends

      Test summary from TripleA, engine version: 1.6.1.4, time: 15:56:04

      posted in Play Boardgames
      NerzurN
      Nerzur
    • Nerzur vs Friends

      Test Game :mrgreen:

      posted in Play Boardgames
      NerzurN
      Nerzur
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