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    Posts made by nerquen

    • RE: G40 +100 Nerquen and Elrood

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 2

      Purchase Units - Americans
                  Americans buy 1 bomber, 2 infantry, 1 submarine and 4 transports; Remaining resources: 0 PUs;

      Combat Move - Americans

      Non Combat Move - Americans
                  1 cruiser, 2 destroyers, 2 infantry, 1 submarine and 1 transport moved from 54 Sea Zone to 46 Sea Zone
                  1 carrier and 2 fighters moved from 30 Sea Zone to 46 Sea Zone
                  1 battleship moved from 26 Sea Zone to 46 Sea Zone
                  1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 46 Sea Zone
                  1 artillery, 1 infantry and 1 transport moved from 11 Sea Zone to 26 Sea Zone
                  1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                  2 carriers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
                  1 cruiser moved from 11 Sea Zone to 26 Sea Zone
                  2 fighters moved from Eastern United States to 26 Sea Zone
                  1 mech_infantry moved from Western United States to Central United States
                  1 bomber moved from Hawaiian Islands to Western United States
                  1 submarine moved from 26 Sea Zone to 46 Sea Zone

      Place Units - Americans
                  2 infantry placed in Central United States
                  1 bomber placed in Western United States
                  3 transports placed in 101 Sea Zone
                  1 transport placed in 101 Sea Zone
                  1 submarine placed in 10 Sea Zone

      Turn Complete - Americans
                  Americans collect 52 PUs; end with 52 PUs

      Combat Hit Differential Summary :

      triplea_41863_Ame2.tsvg

      posted in Play Boardgames
      N
      nerquen
    • RE: G40 +100 Nerquen and Elrood

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 2

      Purchase Units - Russians
                  Russians buy 1 artillery, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

      Combat Move - Russians
                  2 infantry moved from Novgorod to Baltic States
                  2 fighters moved from Novgorod to Baltic States
                  1 infantry moved from Bryansk to Belarus
                        Russians take Belarus from Germans
                  1 armour moved from Bryansk to Western Ukraine
                        Russians take Western Ukraine from Germans
                  1 armour moved from Western Ukraine to Bryansk

      Combat - Russians
                  Battle in Baltic States
                      Russians attack with 2 fighters and 2 infantry
                      Germans defend with 1 infantry
                          Russians roll dice for 2 fighters and 2 infantry in Baltic States, round 2 : 1/4 hits, 1.33 expected hits
                          Germans roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0.33 expected hits
                          1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
                      Russians win, taking Baltic States from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
                      Casualties for Russians: 1 infantry
                      Casualties for Germans: 1 infantry

      Non Combat Move - Russians
                  2 fighters moved from Baltic States to Belarus
                  2 aaGuns, 1 artillery and 11 infantry moved from Novgorod to Belarus
                  7 mech_infantrys moved from Russia to Belarus
                  1 infantry moved from Northwest Persia to Persia
                        Russians take Persia from Neutral_Allies
                  1 infantry moved from Rostov to Bryansk
                  1 aaGun, 2 artilleries, 3 infantry and 1 mech_infantry moved from Bryansk to Belarus
                  2 aaGuns and 12 infantry moved from Buryatia to Amur
                  6 infantry moved from Yakut S.S.R. to Buryatia
                  2 fighters moved from Belarus to Russia
                  1 aaGun and 1 infantry moved from Bryansk to Belarus
                  1 armour and 1 mech_infantry moved from Bryansk to Belarus

      Place Units - Russians
                  1 artillery and 9 infantry placed in Russia
                  1 mech_infantry placed in Volgograd

      Turn Complete - Russians
                  Russians collect 38 PUs; end with 38 PUs

      Combat Hit Differential Summary :

      Germans : 0.67
          Russians : -0.33

      triplea_41863_Rus2.tsvg

      posted in Play Boardgames
      N
      nerquen
    • RE: G40 +100 Nerquen and Elrood

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 1

      Purchase Units - ANZAC
                  ANZAC buy 1 fighter; Remaining resources: 0 PUs;

      Combat Move - ANZAC

      Non Combat Move - ANZAC
                  2 infantry moved from New South Wales to 62 Sea Zone
                  2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                  2 infantry moved from 42 Sea Zone to Java
                        ANZAC take Java from Dutch
                  1 destroyer moved from 62 Sea Zone to 54 Sea Zone
                  1 cruiser moved from 63 Sea Zone to 54 Sea Zone
                  2 fighters moved from New Zealand to Java
                  1 fighter moved from Queensland to Java
                  1 artillery and 2 infantry moved from Queensland to Northern Territory
                  2 aaGuns moved from New South Wales to Queensland
                  1 infantry moved from Malaya to Shan State

      Place Units - ANZAC
                  1 fighter placed in New South Wales

      Turn Complete - ANZAC
                  ANZAC collect 14 PUs; end with 14 PUs

      Combat Move - French
                  1 infantry moved from Normandy Bordeaux to Holland Belgium
                        French take Holland Belgium from Germans
                  1 infantry moved from Algeria to Morocco
                  1 infantry moved from Tunisia to Algeria
                  1 infantry moved from Syria to Trans-Jordan
                  1 infantry moved from French West Africa to French Central Africa
                  1 cruiser moved from 110 Sea Zone to 112 Sea Zone
                  1 infantry moved from United Kingdom to 109 Sea Zone
                  1 infantry moved from United Kingdom to 109 Sea Zone
                  1 destroyer moved from 72 Sea Zone to 58 Sea Zone
                  1 infantry moved from Southern France to Normandy Bordeaux

      Combat - French

      Non Combat Move - French

      Turn Complete - French

      Combat Hit Differential Summary :

      triplea_41863_Fre1.tsvg

      posted in Play Boardgames
      N
      nerquen
    • RE: G40 +100 Nerquen and Elrood

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 1

      Purchase Units - ANZAC
                  ANZAC buy 1 fighter; Remaining resources: 0 PUs;

      Combat Move - ANZAC

      Non Combat Move - ANZAC
                  2 infantry moved from New South Wales to 62 Sea Zone
                  2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                  2 infantry moved from 42 Sea Zone to Java
                        ANZAC take Java from Dutch
                  1 destroyer moved from 62 Sea Zone to 54 Sea Zone
                  1 cruiser moved from 63 Sea Zone to 54 Sea Zone
                  2 fighters moved from New Zealand to Java
                  1 fighter moved from Queensland to Java
                  1 artillery and 2 infantry moved from Queensland to Northern Territory
                  2 aaGuns moved from New South Wales to Queensland
                  1 infantry moved from Malaya to Shan State

      Place Units - ANZAC
                  1 fighter placed in New South Wales

      Turn Complete - ANZAC
                  ANZAC collect 14 PUs; end with 14 PUs

      Combat Hit Differential Summary :

      triplea_41863_ANZ1.tsvg

      posted in Play Boardgames
      N
      nerquen
    • RE: G40 +100 Nerquen and Elrood

      hey sir, I totally forgot that subs can move through gibraltar… would you consider BB from SZ109 into SZ91?

      posted in Play Boardgames
      N
      nerquen
    • RE: G40 +100 Nerquen and Elrood

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 1

      Purchase Units - Americans
                  Americans buy 2 carriers, 1 submarine and 2 transports; Remaining resources: 0 PUs;

      Combat Move - Americans

      Non Combat Move - Americans
                  1 destroyer and 1 submarine moved from 35 Sea Zone to 54 Sea Zone
                  1 fighter moved from Philippines to 30 Sea Zone
                  1 carrier moved from 10 Sea Zone to 30 Sea Zone
                  1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                  2 infantry moved from Hawaiian Islands to 26 Sea Zone
                  2 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
                  1 fighter moved from Hawaiian Islands to 30 Sea Zone
                  1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
                  1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 101 Sea Zone to 11 Sea Zone
                  1 bomber moved from Central United States to Hawaiian Islands
                  1 infantry moved from Western United States to Central United States
                  2 aaGuns moved from Eastern United States to Central United States
                  1 artillery, 1 battleship, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                  1 fighter and 1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands
                  1 fighter moved from Western United States to Eastern United States
                  1 mech_infantry moved from Central United States to Western United States
                  1 mech_infantry moved from Central United States to Western United States
                  1 destroyer moved from 26 Sea Zone to 54 Sea Zone
                  1 cruiser moved from 26 Sea Zone to 54 Sea Zone

      Place Units - Americans
                  2 transports placed in 101 Sea Zone
                  2 carriers and 1 submarine placed in 10 Sea Zone

      Turn Complete - Americans
                  Americans collect 52 PUs; end with 52 PUs

      Purchase Units - Chinese
                  Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                  Chinese buy 4 infantry; Remaining resources: 0 PUs;

      Combat Move - Chinese
                  2 infantry moved from Kweichow to Yunnan
                  1 fighter and 4 infantry moved from Szechwan to Yunnan

      Combat - Chinese
                  Battle in Yunnan
                      Chinese attack with 1 fighter and 6 infantry
                      Japanese defend with 1 artillery and 3 infantry
                          Chinese roll dice for 1 fighter and 6 infantry in Yunnan, round 2 : 1/7 hits, 1.50 expected hits
                          Japanese roll dice for 1 artillery and 3 infantry in Yunnan, round 2 : 2/4 hits, 1.33 expected hits
                          1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
                          Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 3 : 1/5 hits, 1.17 expected hits
                          Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 3 : 0/3 hits, 1.00 expected hits
                          1 infantry owned by the Japanese lost in Yunnan
                          Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 4 : 1/5 hits, 1.17 expected hits
                          Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 4 : 1/2 hits, 0.67 expected hits
                          1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                          Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 5 : 2/4 hits, 1.00 expected hits
                          Japanese roll dice for 1 artillery in Yunnan, round 5 : 0/1 hits, 0.33 expected hits
                          1 artillery owned by the Japanese lost in Yunnan
                      Chinese win, taking Yunnan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 4
                      Casualties for Chinese: 3 infantry
                      Casualties for Japanese: 1 artillery and 3 infantry

      Non Combat Move - Chinese
                  1 fighter moved from Yunnan to Shensi
                  2 infantry moved from Szechwan to Shensi
                  2 infantry moved from Suiyuyan to Shensi

      Place Units - Chinese
                  4 infantry placed in Shensi

      Turn Complete - Chinese
                  Chinese collect 9 PUs; end with 9 PUs
                  Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs

      Purchase Units - British
                  British buy 1 factory_minor and 2 transports; Remaining resources: 2 PUs;

      Purchase Units - UK_Pacific
                  UK_Pacific buy 1 artillery, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

      Combat Move - British
                  1 unit repaired.
                  1 destroyer moved from 111 Sea Zone to 125 Sea Zone
                  1 fighter moved from Scotland to 125 Sea Zone
                  1 fighter moved from United Kingdom to 125 Sea Zone
                  1 bomber moved from United Kingdom to Vyborg
                  1 infantry moved from Scotland to 109 Sea Zone
                  1 infantry and 1 transport moved from 109 Sea Zone to 112 Sea Zone
                  1 infantry moved from 112 Sea Zone to Norway
                  2 battleships moved from 110 Sea Zone to 112 Sea Zone
                  1 fighter moved from Gibraltar to 96 Sea Zone
                  1 cruiser moved from 91 Sea Zone to 96 Sea Zone
                  1 fighter moved from Malta to 97 Sea Zone
                  1 fighter moved from United Kingdom to 97 Sea Zone
                  1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
                  1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 98 Sea Zone to 97 Sea Zone
                  1 armour and 1 infantry moved from Alexandria to 98 Sea Zone
                  1 armour, 1 infantry and 1 transport moved from 98 Sea Zone to 76 Sea Zone
                  1 armour and 1 infantry moved from 76 Sea Zone to Ethiopia
                  1 infantry moved from Anglo Egyptian Sudan to Ethiopia
                  1 mech_infantry moved from Egypt to Ethiopia
                  1 cruiser moved from 39 Sea Zone to 76 Sea Zone

      Combat - British
                  British creates battle in territory 106 Sea Zone
                  Battle in Norway
                  Battle in Ethiopia
                      British attack with 1 armour, 2 infantry and 1 mech_infantry
                      Italians defend with 1 artillery and 2 infantry
                          British roll dice for 1 cruiser in Ethiopia, round 2 : 0/1 hits, 0.50 expected hits
                          British roll dice for 1 armour, 2 infantry and 1 mech_infantry in Ethiopia, round 2 : 0/4 hits, 1.00 expected hits
                          Italians roll dice for 1 artillery and 2 infantry in Ethiopia, round 2 : 2/3 hits, 1.00 expected hits
                          2 infantry owned by the British lost in Ethiopia
                          British roll dice for 1 armour and 1 mech_infantry in Ethiopia, round 3 : 1/2 hits, 0.67 expected hits
                          Italians roll dice for 1 artillery and 2 infantry in Ethiopia, round 3 : 1/3 hits, 1.00 expected hits
                          1 mech_infantry owned by the British and 1 infantry owned by the Italians lost in Ethiopia
                          British roll dice for 1 armour in Ethiopia, round 4 : 1/1 hits, 0.50 expected hits
                          Italians roll dice for 1 artillery and 1 infantry in Ethiopia, round 4 : 0/2 hits, 0.67 expected hits
                          1 infantry owned by the Italians lost in Ethiopia
                          British roll dice for 1 armour in Ethiopia, round 5 : 1/1 hits, 0.50 expected hits
                          Italians roll dice for 1 artillery in Ethiopia, round 5 : 0/1 hits, 0.33 expected hits
                          1 artillery owned by the Italians lost in Ethiopia
                      British win, taking 106 Sea Zone from Germans, taking Norway from Germans, taking Ethiopia from Italians with 1 armour remaining. Battle score for attacker is 0
                      Casualties for British: 2 infantry and 1 mech_infantry
                      Casualties for Italians: 1 artillery and 2 infantry
                  Battle in 125 Sea Zone
                      British attack with 1 destroyer and 2 fighters; Russians loiter and taunt
                      Germans defend with 1 submarine
                          British roll dice for 1 destroyer and 2 fighters in 125 Sea Zone, round 2 : 3/3 hits, 1.33 expected hits
                          Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                          1 destroyer owned by the British and 1 submarine owned by the Germans lost in 125 Sea Zone
                      British win with 2 fighters remaining. Battle score for attacker is -2
                      Casualties for British: 1 destroyer
                      Casualties for Germans: 1 submarine
                  Battle in 96 Sea Zone
                      British attack with 1 cruiser and 1 fighter
                      Italians defend with 1 destroyer and 1 transport
                          British roll dice for 1 cruiser and 1 fighter in 96 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                          Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                          1 destroyer owned by the Italians and 1 fighter owned by the British lost in 96 Sea Zone
                          1 transport owned by the Italians lost in 96 Sea Zone
                      British win with 1 cruiser remaining. Battle score for attacker is 5
                      Casualties for British: 1 fighter
                      Casualties for Italians: 1 destroyer and 1 transport
                  Battle in Vyborg
                      British attack with 1 bomber
                      Germans defend with 1 artillery
                          British roll dice for 1 bomber in Vyborg, round 2 : 1/1 hits, 0.67 expected hits
                          Germans roll dice for 1 artillery in Vyborg, round 2 : 1/1 hits, 0.33 expected hits
                          1 artillery owned by the Germans and 1 bomber owned by the British lost in Vyborg
                      Germans win with no units remaining. Battle score for attacker is -8
                      Casualties for British: 1 bomber
                      Casualties for Germans: 1 artillery
                  Battle in 97 Sea Zone
                      British attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber
                      Italians defend with 1 battleship, 1 cruiser and 1 transport
                          British roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber in 97 Sea Zone, round 2 : 4/6 hits, 3.17 expected hits
                          Italians roll dice for 1 battleship, 1 cruiser and 1 transport in 97 Sea Zone, round 2 : 0/2 hits, 1.17 expected hits
                          1 transport owned by the Italians, 1 cruiser owned by the Italians and 1 battleship owned by the Italians lost in 97 Sea Zone
                      British win, taking 97 Sea Zone from Neutral with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 39
                      Casualties for Italians: 1 battleship, 1 cruiser and 1 transport

      Non Combat Move - British
                  1 fighter moved from 125 Sea Zone to Novgorod
                  1 fighter moved from 125 Sea Zone to Scotland
                  2 battleships moved from 111 Sea Zone to 112 Sea Zone
                  1 cruiser moved from 111 Sea Zone to 112 Sea Zone
                  1 cruiser moved from 110 Sea Zone to 112 Sea Zone
                  1 destroyer moved from 109 Sea Zone to 112 Sea Zone
                  1 mech_infantry moved from United Kingdom to Eire
                        British take Eire from Neutral_Allies
                  1 aaGun moved from Scotland to United Kingdom
                  1 infantry moved from Scotland to United Kingdom
                  1 battleship moved from 91 Sea Zone to 112 Sea Zone
                  1 artillery and 1 infantry moved from Alexandria to Egypt
                  2 infantry moved from Union of South Africa to Rhodesia
                  1 tactical_bomber moved from 97 Sea Zone to Malta
                  1 armour and 1 infantry moved from Quebec to 106 Sea Zone
                  1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
                  1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar
                  1 artillery and 1 infantry moved from Ontario to Quebec
                  1 destroyer moved from 71 Sea Zone to 81 Sea Zone
                  1 transport moved from 39 Sea Zone to 79 Sea Zone
                  1 infantry moved from West India to 79 Sea Zone
                  1 infantry and 1 transport moved from 79 Sea Zone to 41 Sea Zone
                  1 infantry moved from 41 Sea Zone to Sumatra
                        UK_Pacific take Sumatra from Dutch
                  1 battleship moved from 37 Sea Zone to 54 Sea Zone
                  3 infantry moved from Malaya to Shan State
                  1 fighter moved from Burma to India
                  1 aaGun moved from India to Burma
                  1 infantry moved from Burma to India
                  1 artillery moved from India to Burma
                  1 fighter moved from India to Kenya
                  1 battleship moved from 106 Sea Zone to 109 Sea Zone
                  1 aaGun moved from United Kingdom to Scotland

      Place Units - British
                  1 factory_minor placed in Egypt
                  2 transports placed in 109 Sea Zone

      Turn Complete - British
                  British collect 32 PUs; end with 34 PUs
                  Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUs

      Place Units - UK_Pacific
                  1 artillery, 3 infantry and 1 mech_infantry placed in India

      Turn Complete - UK_Pacific
                  UK_Pacific collect 21 PUs; end with 21 PUs
                  Some Units in India change ownership: 1 artillery, 3 infantry and 1 mech_infantry

      Combat Hit Differential Summary :

      Germans : 1.50
          British : 2.67
          Italians : -0.50
          Chinese : 0.17
          Japanese : -0.33

      triplea_41863_UK_1.tsvg

      posted in Play Boardgames
      N
      nerquen
    • RE: G40 +100 Nerquen and Elrood

      TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 1

      Combat Move - British
                  1 unit repaired.
                  1 destroyer moved from 111 Sea Zone to 125 Sea Zone
                  1 fighter moved from Scotland to 125 Sea Zone
                  1 fighter moved from United Kingdom to 125 Sea Zone
                  1 bomber moved from United Kingdom to Vyborg
                  1 infantry moved from Scotland to 109 Sea Zone
                  1 infantry and 1 transport moved from 109 Sea Zone to 112 Sea Zone
                  1 infantry moved from 112 Sea Zone to Norway
                  2 battleships moved from 110 Sea Zone to 112 Sea Zone
                  1 fighter moved from Gibraltar to 96 Sea Zone
                  1 cruiser moved from 91 Sea Zone to 96 Sea Zone
                  1 fighter moved from Malta to 97 Sea Zone
                  1 fighter moved from United Kingdom to 97 Sea Zone
                  1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
                  1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 98 Sea Zone to 97 Sea Zone
                  1 armour and 1 infantry moved from Alexandria to 98 Sea Zone
                  1 armour, 1 infantry and 1 transport moved from 98 Sea Zone to 76 Sea Zone
                  1 armour and 1 infantry moved from 76 Sea Zone to Ethiopia
                  1 infantry moved from Anglo Egyptian Sudan to Ethiopia
                  1 mech_infantry moved from Egypt to Ethiopia
                  1 cruiser moved from 39 Sea Zone to 76 Sea Zone

      triplea_41863_Bri1.tsvg

      posted in Play Boardgames
      N
      nerquen
    • RE: G40 +100 Nerquen and Elrood

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 1

      Purchase Units - Chinese
                  Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                  Chinese buy 4 infantry; Remaining resources: 0 PUs;

      Combat Move - Chinese
                  2 infantry moved from Kweichow to Yunnan
                  1 fighter and 4 infantry moved from Szechwan to Yunnan

      Combat - Chinese
                  Battle in Yunnan
                      Chinese attack with 1 fighter and 6 infantry
                      Japanese defend with 1 artillery and 3 infantry
                          Chinese roll dice for 1 fighter and 6 infantry in Yunnan, round 2 : 1/7 hits, 1.50 expected hits
                          Japanese roll dice for 1 artillery and 3 infantry in Yunnan, round 2 : 2/4 hits, 1.33 expected hits
                          1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
                          Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 3 : 1/5 hits, 1.17 expected hits
                          Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 3 : 0/3 hits, 1.00 expected hits
                          1 infantry owned by the Japanese lost in Yunnan
                          Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 4 : 1/5 hits, 1.17 expected hits
                          Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 4 : 1/2 hits, 0.67 expected hits
                          1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                          Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 5 : 2/4 hits, 1.00 expected hits
                          Japanese roll dice for 1 artillery in Yunnan, round 5 : 0/1 hits, 0.33 expected hits
                          1 artillery owned by the Japanese lost in Yunnan
                      Chinese win, taking Yunnan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 4
                      Casualties for Chinese: 3 infantry
                      Casualties for Japanese: 1 artillery and 3 infantry

      Non Combat Move - Chinese
                  1 fighter moved from Yunnan to Shensi
                  2 infantry moved from Szechwan to Shensi
                  2 infantry moved from Suiyuyan to Shensi

      Place Units - Chinese
                  4 infantry placed in Shensi

      Turn Complete - Chinese
                  Chinese collect 9 PUs; end with 9 PUs
                  Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs

      Combat Hit Differential Summary :

      Chinese : 0.17
          Japanese : -0.33

      triplea_41863_Chi1.tsvg

      posted in Play Boardgames
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      nerquen
    • RE: G40 +100 Nerquen and Elrood

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 1

      Purchase Units - Americans
                  Americans buy 2 carriers, 1 submarine and 2 transports; Remaining resources: 0 PUs;

      Combat Move - Americans

      Non Combat Move - Americans
                  1 destroyer and 1 submarine moved from 35 Sea Zone to 54 Sea Zone
                  1 fighter moved from Philippines to 30 Sea Zone
                  1 carrier moved from 10 Sea Zone to 30 Sea Zone
                  1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                  2 infantry moved from Hawaiian Islands to 26 Sea Zone
                  2 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
                  1 fighter moved from Hawaiian Islands to 30 Sea Zone
                  1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
                  1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 101 Sea Zone to 11 Sea Zone
                  1 bomber moved from Central United States to Hawaiian Islands
                  1 infantry moved from Western United States to Central United States
                  2 aaGuns moved from Eastern United States to Central United States
                  1 artillery, 1 battleship, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                  1 fighter and 1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands
                  1 fighter moved from Western United States to Eastern United States
                  1 mech_infantry moved from Central United States to Western United States
                  1 mech_infantry moved from Central United States to Western United States
                  1 destroyer moved from 26 Sea Zone to 54 Sea Zone
                  1 cruiser moved from 26 Sea Zone to 54 Sea Zone

      Place Units - Americans
                  2 transports placed in 101 Sea Zone
                  2 carriers and 1 submarine placed in 10 Sea Zone

      Turn Complete - Americans
                  Americans collect 52 PUs; end with 52 PUs

      Combat Hit Differential Summary :

      triplea_41863_Ame1.tsvg

      posted in Play Boardgames
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      nerquen
    • RE: G40 +100 Nerquen and Elrood

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 1

      Purchase Units - Russians
                  Russians buy 3 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;

      Politics - Russians
                  Russians takes Political Action: Political Action Russians To War With Italians
                      Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War

      Combat Move - Russians
                  1 fighter moved from Novgorod to 115 Sea Zone
                  1 fighter and 1 tactical_bomber moved from Russia to 115 Sea Zone

      Combat - Russians
                  Battle in 115 Sea Zone
                      Russians attack with 2 fighters, 1 submarine and 1 tactical_bomber
                      Germans defend with 1 battleship, 1 cruiser and 1 transport
                          Russians roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                          Russians roll dice for 2 fighters and 1 tactical_bomber in 115 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits
                          Germans roll dice for 1 battleship, 1 cruiser and 1 transport in 115 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
                          1 submarine owned by the Russians and 1 cruiser owned by the Germans lost in 115 Sea Zone
                          Russians roll dice for 2 fighters and 1 tactical_bomber in 115 Sea Zone, round 3 : 2/3 hits, 1.67 expected hits
                          Germans roll dice for 1 battleship and 1 transport in 115 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
                          1 tactical_bomber owned by the Russians, 1 battleship owned by the Germans and 1 transport owned by the Germans lost in 115 Sea Zone
                      Russians win with 2 fighters remaining. Battle score for attacker is 22
                      Casualties for Russians: 1 submarine and 1 tactical_bomber
                      Casualties for Germans: 1 battleship, 1 cruiser and 1 transport

      Non Combat Move - Russians
                  2 fighters moved from 115 Sea Zone to Novgorod
                  2 infantry moved from Karelia to Novgorod
                  1 infantry moved from Archangel to Novgorod
                  1 infantry moved from Belarus to Novgorod
                  1 infantry moved from Caucasus to Northwest Persia
                        Russians take Northwest Persia from Neutral_Allies
                  1 submarine moved from 127 Sea Zone to 125 Sea Zone
                  1 armour moved from Russia to Bryansk
                  1 mech_infantry moved from Russia to Bryansk
                  1 artillery and 1 infantry moved from Western Ukraine to Bryansk
                  3 infantry moved from Ukraine to Bryansk
                  1 mech_infantry moved from Volgograd to Bryansk
                  1 armour moved from Volgograd to Bryansk
                  1 infantry moved from Caucasus to Rostov
                  2 aaGuns, 1 artillery and 1 infantry moved from Russia to Bryansk
                  6 infantry moved from Buryatia to Yakut S.S.R.
                  6 infantry moved from Amur to Buryatia
                  2 aaGuns and 6 infantry moved from Sakha to Buryatia

      Place Units - Russians
                  3 infantry placed in Novgorod
                  7 mech_infantrys placed in Russia

      Turn Complete - Russians
                  Russians collect 35 PUs; end with 35 PUs

      Combat Hit Differential Summary :

      Germans : 0.17
          Russians : -0.67

      triplea_41863_Rus1.tsvg

      posted in Play Boardgames
      N
      nerquen
    • RE: G40 +100 Nerquen and Elrood

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 1

      Purchase Units - Russians
                  Russians buy 3 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;

      Politics - Russians
                  Russians takes Political Action: Political Action Russians To War With Italians
                      Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War

      Combat Move - Russians
                  1 fighter moved from Novgorod to 115 Sea Zone
                  1 fighter and 1 tactical_bomber moved from Russia to 115 Sea Zone

      Combat - Russians
                  Battle in 115 Sea Zone
                      Russians attack with 2 fighters, 1 submarine and 1 tactical_bomber
                      Germans defend with 1 battleship, 1 cruiser and 1 transport
                          Russians roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                          Russians roll dice for 2 fighters and 1 tactical_bomber in 115 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits
                          Germans roll dice for 1 battleship, 1 cruiser and 1 transport in 115 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
                          1 submarine owned by the Russians and 1 cruiser owned by the Germans lost in 115 Sea Zone
                          Russians roll dice for 2 fighters and 1 tactical_bomber in 115 Sea Zone, round 3 : 2/3 hits, 1.67 expected hits
                          Germans roll dice for 1 battleship and 1 transport in 115 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
                          1 tactical_bomber owned by the Russians, 1 battleship owned by the Germans and 1 transport owned by the Germans lost in 115 Sea Zone
                      Russians win with 2 fighters remaining. Battle score for attacker is 22
                      Casualties for Russians: 1 submarine and 1 tactical_bomber
                      Casualties for Germans: 1 battleship, 1 cruiser and 1 transport

      Non Combat Move - Russians
                  2 fighters moved from 115 Sea Zone to Novgorod
                  2 infantry moved from Karelia to Novgorod
                  1 infantry moved from Archangel to Novgorod
                  1 infantry moved from Belarus to Novgorod
                  1 infantry moved from Caucasus to Northwest Persia
                        Russians take Northwest Persia from Neutral_Allies
                  1 submarine moved from 127 Sea Zone to 125 Sea Zone
                  1 armour moved from Russia to Bryansk
                  1 mech_infantry moved from Russia to Bryansk
                  1 artillery and 1 infantry moved from Western Ukraine to Bryansk
                  3 infantry moved from Ukraine to Bryansk
                  1 mech_infantry moved from Volgograd to Bryansk
                  1 armour moved from Volgograd to Bryansk
                  1 infantry moved from Caucasus to Rostov
                  2 aaGuns, 1 artillery and 1 infantry moved from Russia to Bryansk
                  6 infantry moved from Buryatia to Yakut S.S.R.
                  6 infantry moved from Amur to Buryatia
                  2 aaGuns and 6 infantry moved from Sakha to Buryatia

      Place Units - Russians
                  3 infantry placed in Novgorod
                  7 mech_infantrys placed in Russia

      Turn Complete - Russians
                  Russians collect 35 PUs; end with 35 PUs

      Combat Hit Differential Summary :

      Germans : 0.17
          Russians : -0.67

      triplea_41863_Rus1.tsvg

      posted in Play Boardgames
      N
      nerquen
    • RE: G40 +100 Nerquen and Elrood

      Test summary from TripleA, engine version: 1.9, time: 9:11:00 PM

      posted in Play Boardgames
      N
      nerquen
    • RE: XDAP JDOW & ME1945 Axis vs Adam & AD BM3

      @Gargantua:

      GOt any links where I can look at how this could be done up?

      Basically search the local area for trophy shops. They are everywhere. Then visit a couple and get prices / designs. Pick the best!

      posted in Tournaments
      N
      nerquen
    • RE: XDAP JDOW & ME1945 Axis vs Adam & AD BM3

      What say you?

      posted in Tournaments
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      nerquen
    • RE: XDAP JDOW & ME1945 Axis vs Adam & AD BM3

      @JDOW:

      Guys, ME1945 and I withdraw from the tournament. You can start the final against Adam/AD.

      I would take an unreasonable amount of waiting time for nerqueen/elrood, especially as ME1945 and I are not a fast playing team.

      These are rather unexpected developments! The pitfights championship shall not be decided by a “withdrawal”. The only way to leave the pits is to die or to reach the pit-score 0.

      We have discussed the issue with Elrood and we find the pit-fighter championship game more important than the final “money match”. We have always assumed the money would be donated to AAA forum or TripleA anyway, independent of who has won them. We strongly believe playing out properly the pit-fight final is of more importance. You guys can have a fun BM game that all 4 of you enjoy. If our team played against Adam and AxisDominion in the “money” game it would have to be an OOB game as we simply are no competition in a BM game.

      Also we have a following suggestion: Why not to use part of the $300 for memorable plaques? We think a tournament of this scale deserves some proper memorable artifact. The teams have spent 2-3 years of hard work to reach the finals. We would propose a pair of plaques for the main bracket winners (Elrood and me) and a pair of plaques for the Pit champions. Why you guys don’t have a proper fight for the “XDAP 2015-2017 Pitfighter Champion” plaque and in the meantime our team can figure out details of plaques design and creation. I believe we shall be able to get 4 of them for about $150 including shipping. I guess it would feel kind of strange for Adam and AxisDominion to be proud of Pitfight championship title without a proper final game. So please, JDow and Me1945, reconsider playing out the Pit-fight final. I believe such a plague (see an example bellow) would look nice in your board game club or your living room and is worth fighting for. This would be then the last game of the tournament if we agree that the “money” match is not necessary and we use some for the plaques and donate the rest.

      posted in Tournaments
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      nerquen
    • RE: PIT FIGHTER CALL OUT!

      The Pit-championship game is about to start here: http://www.axisandallies.org/forums/index.php?topic=39915.0

      posted in Tournaments
      N
      nerquen
    • RE: XDAP JDOW & ME1945 Axis vs Adam & AD BM3

      @Gargantua:

      APOLOGIES!  I just posted some thoughts in another thread without seeing this. thread existed first.  That’s my bad.

      I PROPOSE THE FOLLOWING:
      These two pit fighters should finish this match.  Simultaneously both teams should also play against Nerquen.

      This way we’ll get right down to business with all remaining fights happening at the same time. (3 matches).

      I do get PM’s if there are questions.

      Cool Gargantua to see you back. Unfortunately, our team does not have the time and energy to play two parallel games at this competitive level. Also playing the 3 games in parallel would compromise the dramatic atmosphere of each game and introduce undesired incentives to adjust strategic decisions based on the developments in other two games. Let just have the two pit fighters have an undisturbed fight for the Pit-fighter champion title. We can handle the money match afterwards.

      posted in Tournaments
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      nerquen
    • RE: XDAP JDOW & ME1945 Axis vs Adam & AD BM3

      hey guys, it would be nice if Garg could confirm the whole situation we have now.

      As far as I have interpreted it is: in the point 4) here http://www.axisandallies.org/forums/index.php?topic=35466.msg1383776#msg1383776    Garg says

      “4. Whoever reaches a score of 0, will fight the XDAP champion for the $300.”

      then in another message here, http://www.axisandallies.org/forums/index.php?topic=38027.msg1549803#msg1549803, Garg introduced the term PitFighter Champion.

      So based of those two sources I would say, whoever wins the main bracket gets the “XDAP champion” title. The team that first reaches score 0 in pit fights gets the “PitFighter Champion” title.

      Then the two “champion” teams shall fight each other for $300.

      I don’t think there is a real risk that Garg would not approve your pit fight championship game, I believe you can start already, would be just nice to clarify with him about the rest.

      posted in Tournaments
      N
      nerquen
    • RE: XDAP WB Final: JDOW+ME1945 Axis vs nerqueen+Elrood Allies+35

      correct, Cairo = Calcutta, in my above post… it was too late when I was writing that

      posted in Tournaments
      N
      nerquen
    • RE: XDAP WB Final: JDOW+ME1945 Axis vs nerqueen+Elrood Allies+35

      Thanks for a great game guys! It was very intense here and in a way I am glad it is over. I have to admit we got lucky in two major battles of the game (Tokyo and Cairo) and it helped a lot… UK planes surviving Cairo attack could join the Tokyo battle for 2nd wave. Would be a very open game if all US and UK planes died in Tokyo and instead Japan had its expected Cairo survivors around.

      I believe Elrood wanted to say 65% on Tokyo, not 75%. According to this handy BC http://www.dskelly.com/misc/aa/graph.php?cmd=barchart&rules=1940&battleType=land&attInfantry=9&attMechanizedInfantry=2&attArtillery=1&attFighter=18&attTacticalBomber=1&attBomber=14&defAAGun=11&defInfantry=23&defFighter=10&defTacticalBomber=3 it was 68.7% that Japan survives with at most 10 fighters. Those then should have been defeatable with UK 2nd and ANZ 3rd waves. If UK had 2 fighters less for 2nd wave we would realistically need at most 8 Jap fighters to survive the 1st wave… so those 2 UK fighters taken out from Egypt increased our Tokyo odds by ~ 8% which we thought was worth it, as we agree with you that if Tokyo survived those T10 attacks it would be immediate game over for Allies.

      @JDOW:

      Was it really 75% total at Tokyo?

      I guess US had 37% but the most likely outcome (av. defenders if won) was enough to keep the odds the the follow up very low. I estimated 50-55% total. But as the online calculator does not support AA, the battle was tough to simulate:

      http://calc.axisandallies.org/

      Anyway, we should have protected Tokyo better and if those UK increased the chances on Tokyo it would have been the right move.

      Would have been interesting to see if Tokyo falls with all US planes down almost all fighters dead. In this case Germans would have had significant odds on Moscow I guess.

      Anyway, too many ifs.

      posted in Tournaments
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      nerquen
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