@mike64 naviator-v-mike-g40-japan-combat-3.tsvg
Scrambling options again.
@mike64 naviator-v-mike-g40-japan-combat-3.tsvg
Scrambling options again.
@mike64 naviator-v-mike-g40-italian-2-completed.tsvg
I forgot to resolve the sea battle and the amphibious assault first. I am okay with redoing if you think it impacted the game negatively for you.
@mike64 naviator-v-mike-g40-italian-2-combat.tsvg Scrambling from Gibraltar?
Game History
Round: 1
Purchase Units - Japanese
Japanese buy 2 submarines and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Jehol to Chahar
Japanese take Chahar from Chinese
1 infantry moved from Shantung to Anhwe
Japanese take Anhwe from Chinese
1 artillery and 3 infantry moved from Kiangsi to Hunan
1 artillery and 3 infantry moved from Kwangsi to Yunnan
1 fighter moved from Kiangsu to Yunnan
1 tactical_bomber moved from Kiangsu to Yunnan
1 fighter moved from Formosa to Hunan
2 fighters and 2 tactical_bombers moved from Manchuria to Hunan
2 bombers moved from Japan to Yunnan
Combat - Japanese
Battle in Yunnan
Japanese attack with 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber
Chinese defend with 4 infantry
Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 4/8 hits, 3,50 expected hits
Chinese roll dice for 4 infantry in Yunnan, round 2 : 0/4 hits, 1,33 expected hits
4 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Chinese: 4 infantry
Battle in Hunan
Japanese attack with 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers
Chinese defend with 2 infantry
Japanese roll dice for 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers in Hunan, round 2 : 7/9 hits, 3,83 expected hits
Chinese roll dice for 2 infantry in Hunan, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Hunan
Japanese win, taking Hunan from Chinese with 1 artillery, 3 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Non Combat Move - Japanese
2 bombers, 1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
1 mech_infantry moved from Manchuria to Anhwe
4 infantry moved from Korea to Manchuria
1 aaGun, 1 artillery and 6 infantry moved from Manchuria to Jehol
1 artillery and 1 infantry moved from Jehol to Anhwe
1 artillery and 2 infantry moved from Shantung to Anhwe
1 artillery and 3 infantry moved from Kiangsu to Kiangsi
1 transport moved from 20 Sea Zone to 6 Sea Zone
1 armour moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 armour and 1 infantry moved from 6 Sea Zone to Korea
1 cruiser moved from 20 Sea Zone to 36 Sea Zone
1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
1 infantry and 1 transport moved from 17 Sea Zone to 18 Sea Zone
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 battleship, 1 destroyer and 1 submarine moved from 19 Sea Zone to 36 Sea Zone
1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine and 2 tactical_bombers moved from 6 Sea Zone to 36 Sea Zone
2 fighters and 2 tactical_bombers moved from Japan to Kwangsi
1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 36 Sea Zone
3 fighters and 3 tactical_bombers moved from 36 Sea Zone to Kwangsi
1 fighter moved from Okinawa to Kwangsi
3 fighters and 2 tactical_bombers moved from Hunan to Kwangsi
1 fighter moved from Korea to Kiangsi
1 infantry and 1 transport moved from 18 Sea Zone to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
1 infantry moved from Japan to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
Place Units - Japanese
2 submarines and 2 transports placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 30 PUs; end with 30 PUs
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 40 PUs
Combat Hit Differential Summary :
Chinese regular : -1,00
Japanese regular : 3,67
@mike64 naviator-v-mike-g40-russia.tsvg
Game History
Round: 1
Purchase Units - Germans
Germans buy 3 artilleries and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Slovakia Hungary to Yugoslavia
2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
1 armour moved from Poland to Yugoslavia
1 armour moved from Slovakia Hungary to Yugoslavia
1 armour moved from Romania to Yugoslavia
3 armour moved from Greater Southern Germany to France
2 artilleries and 4 infantry moved from Holland Belgium to France
3 armour moved from Holland Belgium to France
1 artillery, 3 infantry and 4 mech_infantrys moved from Western Germany to France
1 tactical_bomber moved from Poland to France
1 tactical_bomber moved from Germany to 110 Sea Zone
1 fighter moved from Holland Belgium to 110 Sea Zone
1 bomber moved from Germany to 110 Sea Zone
1 bomber moved from Germany to 111 Sea Zone
1 tactical_bomber moved from Western Germany to 111 Sea Zone
1 fighter moved from Norway to 111 Sea Zone
1 battleship moved from 113 Sea Zone to 111 Sea Zone
1 submarine moved from 124 Sea Zone to 111 Sea Zone
1 submarine moved from 108 Sea Zone to 110 Sea Zone
1 submarine moved from 103 Sea Zone to 110 Sea Zone
1 fighter moved from Slovakia Hungary to Yugoslavia
1 submarine moved from 117 Sea Zone to 106 Sea Zone
1 submarine moved from 118 Sea Zone to 106 Sea Zone
2 fighters and 2 tactical_bombers moved from Western Germany to 110 Sea Zone
Combat - Germans
Battle in 106 Sea Zone
Germans attack with 2 submarines
British defend with 1 destroyer and 1 transport
Germans roll dice for 2 submarines in 106 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 submarine owned by the Germans lost in 106 Sea Zone
Germans roll dice for 1 submarine in 106 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
1 submarine owned by the Germans lost in 106 Sea Zone
British win with 1 destroyer and 1 transport remaining. Battle score for attacker is -12
Casualties for Germans: 2 submarines
Battle in 111 Sea Zone
Germans attack with 1 battleship, 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber
British defend with 1 battleship, 1 cruiser and 1 destroyer
Germans roll dice for 1 submarine in 111 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 battleship, 1 bomber, 1 fighter and 1 tactical_bomber in 111 Sea Zone, round 2 : 3/4 hits, 2,50 expected hits
Units damaged: 1 battleship owned by the British
British roll dice for 1 battleship, 1 cruiser and 1 destroyer in 111 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits
Units damaged: 1 battleship owned by the Germans
1 destroyer owned by the British, 1 submarine owned by the Germans and 1 cruiser owned by the British lost in 111 Sea Zone
Germans roll dice for 1 battleship, 1 bomber, 1 fighter and 1 tactical_bomber in 111 Sea Zone, round 3 : 2/4 hits, 2,50 expected hits
British roll dice for 1 battleship in 111 Sea Zone, round 3 : 0/1 hits, 0,67 expected hits
1 battleship owned by the British lost in 111 Sea Zone
Germans win with 1 battleship, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 34
Casualties for Germans: 1 submarine
Casualties for British: 1 battleship, 1 cruiser and 1 destroyer
Battle in 110 Sea Zone
Germans attack with 1 bomber, 3 fighters, 2 submarines and 3 tactical_bombers
British defend with 1 battleship and 1 cruiser; French defend with 1 cruiser
Germans roll dice for 2 submarines in 110 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
Units damaged: 1 battleship owned by the British
Germans roll dice for 1 bomber, 3 fighters and 3 tactical_bombers in 110 Sea Zone, round 2 : 6/7 hits, 4,17 expected hits
British roll dice for 1 battleship and 2 cruisers in 110 Sea Zone, round 2 : 1/3 hits, 1,67 expected hits
1 cruiser owned by the French, 1 submarine owned by the Germans, 1 cruiser owned by the British and 1 battleship owned by the British lost in 110 Sea Zone
Germans win with 1 bomber, 3 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 38
Casualties for Germans: 1 submarine
Casualties for British: 1 battleship and 1 cruiser
Casualties for French: 1 cruiser
Battle in France
Germans attack with 6 armour, 3 artilleries, 7 infantry, 4 mech_infantrys and 1 tactical_bomber
British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry
French roll AA dice in France : 0/1 hits, 0,17 expected hits
Germans roll dice for 6 armour, 3 artilleries, 7 infantry, 4 mech_infantrys and 1 tactical_bomber in France, round 2 : 6/21 hits, 7,00 expected hits
French roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 2 : 5/11 hits, 4,33 expected hits
1 aaGun owned by the French, 5 infantry owned by the Germans and 5 infantry owned by the French lost in France
Germans roll dice for 6 armour, 3 artilleries, 2 infantry, 4 mech_infantrys and 1 tactical_bomber in France, round 3 : 6/16 hits, 6,17 expected hits
French roll dice for 2 armour, 2 artilleries, 1 fighter and 1 infantry in France, round 3 : 4/6 hits, 2,67 expected hits
2 artilleries owned by the Germans, 2 infantry owned by the Germans, 1 armour owned by the French, 1 infantry owned by the French, 1 fighter owned by the French, 1 artillery owned by the British, 1 armour owned by the British and 1 artillery owned by the French lost in France
Germans captures 19PUs while taking French capital
Germans converts factory_major into different units
Germans win, taking France from French with 6 armour, 1 artillery, 4 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 24
Casualties for Germans: 2 artilleries and 7 infantry
Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry
Casualties for British: 1 armour and 1 artillery
Battle in Yugoslavia
Germans attack with 3 armour, 2 artilleries, 1 fighter and 8 infantry
Neutral_Allies defend with 5 infantry
Germans roll dice for 3 armour, 2 artilleries, 1 fighter and 8 infantry in Yugoslavia, round 2 : 6/14 hits, 4,33 expected hits
Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 : 3/5 hits, 1,67 expected hits
5 infantry owned by the Neutral_Allies and 3 infantry owned by the Germans lost in Yugoslavia
Germans win, taking Yugoslavia from Neutral_Allies with 3 armour, 2 artilleries, 1 fighter and 5 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 3 infantry
Casualties for Neutral_Allies: 5 infantry
Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French
Non Combat Move - Germans
1 fighter moved from Yugoslavia to Southern Italy
1 bomber moved from 111 Sea Zone to Western Germany
1 bomber moved from 110 Sea Zone to Western Germany
3 aaGuns moved from Western Germany to Holland Belgium
1 fighter moved from 111 Sea Zone to Holland Belgium
1 tactical_bomber moved from 110 Sea Zone to Holland Belgium
3 infantry moved from Norway to Finland
Germans take Finland from Neutral_Axis
2 infantry moved from Romania to Bulgaria
Germans take Bulgaria from Neutral_Axis
1 artillery and 1 infantry moved from Germany to 114 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
1 artillery and 1 infantry moved from 115 Sea Zone to Finland
1 cruiser moved from 114 Sea Zone to 113 Sea Zone
2 infantry moved from Denmark to Western Germany
2 artilleries and 10 infantry moved from Germany to Slovakia Hungary
3 infantry moved from Poland to Slovakia Hungary
3 aaGuns moved from Germany to Slovakia Hungary
1 tactical_bomber moved from France to Holland Belgium
3 fighters moved from 110 Sea Zone to Western Germany
2 tactical_bombers moved from 110 Sea Zone to Holland Belgium
1 tactical_bomber moved from 111 Sea Zone to Holland Belgium
Place Units - Germans
3 artilleries and 6 infantry placed in Germany
Turn Complete - Germans
Germans collect 39 PUs; end with 58 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
French regular : 2,00
Neutral_Allies regular : 1,33
Germans regular : 1,33
British regular : 0,50
French AA : -0,17
@mike64 naviator-v-mike-g40-germany-combat.tsvg
How do you like your eggs, poached or scrambled?
@pejon_88 I think I accidentaly deleted a part of my text when I was writing my post.
What I meant was, what should I do as J4?
I usually capture the money islands on J3, but that requires moving my navy to defend the transports and what if A3 is a capture of Caroline?
That leaves SZ6 voulnerable for J4 since my ships need to regruop at the SZ next to Phillipines so that they can threaten Caroline. Any sea purchase at that moment is relatively risky.
Thank you for other tips, however!
Also, sry for not reporting, I haven’t seen your second message.
I am quite likely going to stick around, in fact, I am thinking of starting a new game on the forum.
@pejon_88 GG! Thanks for the game, I learned a whole lot playing with you and also watching you play against gamerman (and learned by playing other people also). I think I got the hang of how to play each faction, but there are probably still some things I do not know how to play out that I am not aware of.
Do you have any final tips for me? Sry for a dragged out and a probably boring game towards the end! I was wondering if I could take India and my final idea was just to bring all German land there and take it out, leaving Russians to reclaim their land. Going after Egypt crossed my mind also.
I kinda still wonder, when I play Japanese, what shoul I do with my PU’s since my navy is usually next to mainland Asia and the USA is at the Hawaii and can attack anything I purchase on sea. I feel like buying planes is a bit of a waste considering my already dominant air presence and land units need transports, which are also sea units. I buy 2 factories for Kwantung and FIC, but for the rest I cannot quite decide what would be a good purchase.
@pejon_88 Yes, with all.
I’m going to use my kamikaze also, 2 tokens for 2 cruisers and the other 4 on destroyers, one for each.
Casualty wise, free hits on everything, followed by my submarines and destroyers, but I would like to leave one to avoid first strike if you keep you subs and depending on the number of subs.
Actually, perhaps it’s best if you ask me after every step as since it’s a big battle and I am not sure there is a single best anwser for every scenario.
@pejon_88 J18.tsvg Game History
Round: 18
Purchase Units - Japanese
Japanese buy 3 artilleries, 1 destroyer, 7 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 infantry moved from Siam to Shan State
1 fighter and 1 tactical_bomber moved from French Indo China to Shan State
1 fighter and 1 tactical_bomber moved from French Indo China to Shan State
Combat - Japanese
Battle in Shan State
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
British defend with 1 infantry
Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Shan State, round 2 : 3/6 hits, 2,67 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Japanese
2 fighters and 2 tactical_bombers moved from Shan State to Yunnan
1 armour moved from Malaya to Yunnan
1 fighter and 1 tactical_bomber moved from French Indo China to 6 Sea Zone
2 fighters moved from 6 Sea Zone to Japan
4 armour, 3 artilleries, 2 bombers, 1 fighter, 6 mech_infantrys and 1 tactical_bomber moved from French Indo China to Yunnan
3 artilleries moved from Kwangsi to Yunnan
2 artilleries and 1 infantry moved from Kwangtung to Kwangsi
2 infantry moved from Hunan to Yunnan
4 infantry moved from Anhwe to Hunan
2 mech_infantrys moved from Jehol to Hunan
2 infantry moved from Manchuria to Jehol
2 mech_infantrys moved from Korea to Jehol
2 infantry moved from Korea to Manchuria
4 mech_infantrys moved from Japan to 6 Sea Zone
4 infantry moved from Japan to 6 Sea Zone
4 infantry and 4 mech_infantrys moved from 6 Sea Zone to Korea
Place Units - Japanese
1 destroyer placed in 6 Sea Zone
3 artilleries placed in French Indo China
3 infantry placed in Kwangtung
4 infantry and 4 mech_infantrys placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,5,4,4
Japanese collect 54 PUs; end with 54 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 57 PUs
Combat Hit Differential Summary :
Japanese regular : 0,33
UK_Pacific regular : -0,33
@pejon_88 G18.tsvg Game History
Round: 18
Research Technology - Germans
Purchase Units - Germans
Germans buy 10 artilleries, 5 infantry and 1 submarine; Remaining resources: 4 PUs;
Combat Move - Germans
2 infantry moved from Western Germany to Holland Belgium
2 infantry moved from Western Germany to Greater Southern Germany
1 fighter moved from Western Germany to Holland Belgium
1 fighter moved from Western Germany to Greater Southern Germany
4 infantry moved from Western Germany to Northern Italy
1 fighter moved from Western Germany to Northern Italy
1 artillery moved from Tsinghai to Kazakhstan
1 artillery moved from Novosibirsk to Kazakhstan
1 bomber moved from Bryansk to Northern Italy
1 bomber moved from Bryansk to Kazakhstan
Combat - Germans
Battle in Kazakhstan
Germans attack with 2 artilleries and 1 bomber
British defend with 1 infantry
Germans roll dice for 2 artilleries and 1 bomber in Kazakhstan, round 2 : 1/3 hits, 1,33 expected hits
Russians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Kazakhstan
Germans win, taking Kazakhstan from Russians with 2 artilleries and 1 bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Northern Italy
Germans attack with 1 bomber, 1 fighter and 4 infantry
Americans defend with 1 factory_minor and 3 infantry
Germans roll dice for 1 bomber, 1 fighter and 4 infantry in Northern Italy, round 2 : 1/6 hits, 1,83 expected hits
Americans roll dice for 3 infantry in Northern Italy, round 2 : 0/3 hits, 1,00 expected hits
1 infantry owned by the Americans lost in Northern Italy
Germans roll dice for 1 bomber, 1 fighter and 4 infantry in Northern Italy, round 3 : 1/6 hits, 1,83 expected hits
Americans roll dice for 2 infantry in Northern Italy, round 3 : 2/2 hits, 0,67 expected hits
2 infantry owned by the Germans lost in Northern Italy
1 infantry owned by the Americans lost in Northern Italy
Germans roll dice for 1 bomber, 1 fighter and 2 infantry in Northern Italy, round 4 : 2/4 hits, 1,50 expected hits
Americans roll dice for 1 infantry in Northern Italy, round 4 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Northern Italy
1 infantry owned by the Americans lost in Northern Italy
Germans win, taking Northern Italy from Americans with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Americans: 3 infantry
Casualties for Germans: 3 infantry
Battle in Greater Southern Germany
Germans attack with 1 fighter and 2 infantry
Americans defend with 1 infantry
Germans roll dice for 1 fighter and 2 infantry in Greater Southern Germany, round 2 : 0/3 hits, 0,83 expected hits
Americans roll dice for 1 infantry in Greater Southern Germany, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Greater Southern Germany
Germans roll dice for 1 fighter and 1 infantry in Greater Southern Germany, round 3 : 0/2 hits, 0,67 expected hits
Americans roll dice for 1 infantry in Greater Southern Germany, round 3 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 fighter and 1 infantry in Greater Southern Germany, round 4 : 0/2 hits, 0,67 expected hits
Americans roll dice for 1 infantry in Greater Southern Germany, round 4 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 fighter and 1 infantry in Greater Southern Germany, round 5 : 0/2 hits, 0,67 expected hits
Americans roll dice for 1 infantry in Greater Southern Germany, round 5 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 fighter and 1 infantry in Greater Southern Germany, round 6 : 2/2 hits, 0,67 expected hits
Americans roll dice for 1 infantry in Greater Southern Germany, round 6 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Greater Southern Germany
1 infantry owned by the Americans lost in Greater Southern Germany
Germans win with 1 fighter remaining. Battle score for attacker is -3
Casualties for Germans: 2 infantry
Casualties for Americans: 1 infantry
Battle in Holland Belgium
Germans attack with 1 fighter and 2 infantry
British defend with 1 infantry
Germans roll dice for 1 fighter and 2 infantry in Holland Belgium, round 2 : 1/3 hits, 0,83 expected hits
British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Holland Belgium
Germans win, taking Holland Belgium from British with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Germans
1 fighter moved from Holland Belgium to Western Germany
1 bomber and 1 fighter moved from Northern Italy to Western Germany
1 fighter moved from Greater Southern Germany to Western Germany
1 bomber moved from Kazakhstan to Rostov
1 armour, 34 artilleries, 1 fighter, 29 infantry, 9 mech_infantrys and 3 tactical_bombers moved from Bryansk to Rostov
1 infantry moved from Vologda to Samara
1 infantry moved from Vologda to Novosibirsk
1 submarine moved from 113 Sea Zone to 114 Sea Zone
1 armour moved from Archangel to Urals
4 aaGuns moved from Western Germany to Germany
1 armour moved from Germany to Baltic States
1 armour moved from Germany to Western Germany
1 infantry moved from Germany to Western Germany
3 artilleries moved from Western Germany to Germany
3 infantry moved from Germany to Western Germany
3 artilleries moved from Western Germany to Germany
3 infantry moved from Germany to Western Germany
4 infantry moved from Western Germany to Germany
2 artilleries moved from Western Germany to Germany
2 infantry moved from Germany to Western Germany
1 infantry moved from Germany to Western Germany
8 artilleries moved from Germany to Western Germany
1 infantry moved from Germany to Western Germany
1 infantry moved from Germany to Western Germany
1 artillery and 1 infantry moved from Western Germany to Germany
3 infantry moved from Novgorod to Archangel
1 aaGun moved from Tambov to Bryansk
1 infantry moved from Belarus to Bryansk
Place Units - Germans
1 submarine placed in 113 Sea Zone
8 artilleries and 2 infantry placed in Western Germany
2 artilleries placed in Germany
3 infantry placed in Novgorod
Turn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,4,1,1,1,3,4,2,5
Germans collect 44 PUs (4 lost to blockades); end with 48 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Combat Hit Differential Summary :
Americans regular : 1,33
Russians regular : -0,33
Germans regular : -2,83
British regular : -0,33
@pejon_88 Hi, is the new version fixed?
https://triplea-game.org/download/
I looked here, but I see there is still 2.5 there on the download page, I don’t know where to find your version and I can’t run your file without switching.
@pejon_88 T17.tsvg Game History
Round: 17
Combat Move - Italians
2 infantry moved from Romania to Slovakia Hungary
1 infantry moved from Tambov to Volgograd
1 bomber moved from Bryansk to Volgograd
Combat - Italians
Battle in Volgograd
Italians attack with 1 bomber and 1 infantry
British defend with 2 infantry; Russians defend with 1 factory_minor
Italians roll dice for 1 bomber and 1 infantry in Volgograd, round 2 : 1/2 hits, 0,83 expected hits
Russians roll dice for 2 infantry in Volgograd, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the British lost in Volgograd
Italians roll dice for 1 bomber and 1 infantry in Volgograd, round 3 : 0/2 hits, 0,83 expected hits
Russians roll dice for 1 infantry in Volgograd, round 3 : 0/1 hits, 0,33 expected hits
Italians roll dice for 1 bomber and 1 infantry in Volgograd, round 4 : 1/2 hits, 0,83 expected hits
Russians roll dice for 1 infantry in Volgograd, round 4 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Volgograd
Italians win, taking Volgograd from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Slovakia Hungary
Italians attack with 2 infantry
Americans defend with 1 infantry
Italians roll dice for 2 infantry in Slovakia Hungary, round 2 : 1/2 hits, 0,33 expected hits
Americans roll dice for 1 infantry in Slovakia Hungary, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Americans lost in Slovakia Hungary
Italians win, taking Slovakia Hungary from Americans with 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Non Combat Move - Italians
1 artillery and 1 infantry moved from Romania to Eastern Poland
1 infantry moved from Bryansk to Tambov
1 bomber moved from Volgograd to Bryansk
Turn Complete - Italians
Combat Hit Differential Summary :
Americans regular : -0,33
Italians regular : 0,17
Russians regular : -1,33
@pejon_88 J17.tsvg Game History
Round: 17
Purchase Units - Japanese
Japanese buy 5 artilleries, 4 infantry, 2 mech_infantrys, 1 submarine and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from French Indo China to Shan State
Japanese take Shan State from UK_Pacific
2 infantry moved from French Indo China to Siam
1 bomber moved from French Indo China to 44 Sea Zone
1 fighter moved from French Indo China to 43 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
1 submarine moved from 6 Sea Zone to 31 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline Islands
1 armour moved from Yunnan to Malaya
Japanese take Malaya from UK_Pacific
2 fighters and 2 tactical_bombers moved from French Indo China to Siam
1 fighter and 1 tactical_bomber moved from French Indo China to Siam
Combat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 43 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Caroline Islands
Battle in 31 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 transport
1 transport owned by the Americans lost in 31 Sea Zone
Japanese win, taking Caroline Islands from Americans with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 44 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 44 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Siam
Japanese attack with 3 fighters, 2 infantry and 3 tactical_bombers
British defend with 1 mech_infantry
Japanese roll dice for 3 fighters, 2 infantry and 3 tactical_bombers in Siam, round 2 : 3/8 hits, 3,83 expected hits
UK_Pacific roll dice for 1 mech_infantry in Siam, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the British lost in Siam
Japanese win, taking Siam from UK_Pacific with 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Non Combat Move - Japanese
1 armour moved from French Indo China to Yunnan
1 mech_infantry moved from French Indo China to Yunnan
1 infantry moved from Kwangsi to Yunnan
3 artilleries moved from Kwangtung to Kwangsi
1 fighter moved from 43 Sea Zone to French Indo China
1 bomber moved from 44 Sea Zone to French Indo China
3 fighters and 3 tactical_bombers moved from Siam to French Indo China
1 aaGun moved from Kweichow to Yunnan
2 infantry moved from Anhwe to Hunan
4 infantry moved from Jehol to Anhwe
2 mech_infantrys moved from Korea to Jehol
2 infantry moved from Korea to Manchuria
2 mech_infantrys moved from Japan to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 2 mech_infantrys moved from 6 Sea Zone to Korea
Place Units - Japanese
3 artilleries placed in French Indo China
2 artilleries and 1 infantry placed in Kwangtung
1 submarine and 2 transports placed in 6 Sea Zone
3 infantry and 2 mech_infantrys placed in Japan
Turn Complete - Japanese
Japanese collect 54 PUs; end with 54 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 57 PUs
Combat Hit Differential Summary :
Japanese regular : -0,83
UK_Pacific regular : -0,33