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    Posts made by Nathanrun5

    • RE: cds (allies + 15) vs Nathanrun5 (axis) G40.2 LL NT

      TripleA Manual Gamesave Post: Germans round 2

      TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 2
      
          Research Technology - Germans
      
          Purchase Units - Germans
              Germans buy 1 armour, 2 bombers, 8 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
      
          Politics - Germans
              Germans takes Political Action: Political Action Axis To War With Russians
                  Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
                  Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                  Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
                  Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                  Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                  Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                  Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
      
          Combat Move - Germans
              1 unit repaired.
              1 fighter moved from Southern Italy to 97 Sea Zone
              4 tactical_bombers moved from Western Germany to 97 Sea Zone
              1 battleship and 1 cruiser moved from 112 Sea Zone to 110 Sea Zone
              1 carrier moved from 112 Sea Zone to 110 Sea Zone
              1 submarine moved from 112 Sea Zone to 119 Sea Zone
              1 destroyer moved from 112 Sea Zone to 111 Sea Zone
              1 tactical_bomber moved from 112 Sea Zone to 110 Sea Zone
              3 fighters moved from Western Germany to 97 Sea Zone
              1 fighter moved from 112 Sea Zone to 110 Sea Zone
              1 bomber moved from Western Germany to 119 Sea Zone
              1 bomber moved from Western Germany to 97 Sea Zone
              1 armour moved from Romania to Bessarabia
                    Germans take Bessarabia from Russians
              1 armour moved from Bessarabia to Eastern Poland
                    Germans take Eastern Poland from Russians
              2 infantry moved from Norway to 113 Sea Zone
              2 infantry and 1 transport moved from 113 Sea Zone to 110 Sea Zone
              2 infantry moved from 110 Sea Zone to Normandy Bordeaux
              1 armour moved from France to Normandy Bordeaux
              1 infantry moved from Finland to Karelia
                    Germans take Karelia from Russians
              1 infantry moved from Romania to Bessarabia
              2 armour, 2 artilleries and 6 infantry moved from Romania to Eastern Poland
              1 infantry moved from Poland to Baltic States
                    Germans take Baltic States from Russians
              3 artilleries and 13 infantry moved from Poland to Eastern Poland
      
          Combat - Germans
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      Nathanrun5N
      Nathanrun5
    • RE: cds (allies + 15) vs Nathanrun5 (axis) G40.2 LL NT

      TripleA Turn Summary: Italians round 1

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 1
      
          Purchase Units - Italians
              Italians buy 1 fighter; Remaining resources: 0 PUs; 
      
          Combat Move - Italians
              1 artillery and 1 infantry moved from Libya to Tunisia
              1 artillery moved from Ethiopia to British Somaliland
                    Italians take British Somaliland from British
              2 infantry moved from Ethiopia to Kenya
                    Italians take Kenya from British
              1 infantry moved from Italian Somaliland to Kenya
              1 mech_infantry moved from Tobruk to Tunisia
              1 armour moved from Tobruk to Alexandria
                    Italians take Alexandria from British
              1 armour moved from Alexandria to Tobruk
              1 artillery and 2 infantry moved from Northern Italy to Yugoslavia
              1 cruiser and 1 submarine moved from 95 Sea Zone to 93 Sea Zone
              1 bomber moved from Northern Italy to 93 Sea Zone
              1 fighter moved from Southern Italy to 93 Sea Zone
              1 destroyer moved from 95 Sea Zone to 96 Sea Zone
              1 fighter moved from Southern Italy to 96 Sea Zone
      
          Combat - Italians
              Battle in 96 Sea Zone
                  Italians attack with 1 destroyer and 1 fighter
                  British defend with 1 cruiser
                      Italians roll dice for 1 destroyer and 1 fighter in 96 Sea Zone, round 2 : 1/1 hits, 0,83 expected hits
                      British roll dice for 1 cruiser in 96 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
                      1 cruiser owned by the British lost in 96 Sea Zone
                  Italians win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 12
                  Casualties for British: 1 cruiser
              Battle in 93 Sea Zone
                  Italians attack with 1 bomber, 1 cruiser, 1 fighter and 1 submarine
                  French defend with 1 cruiser and 1 destroyer
                      Italians roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                      Italians roll dice for 1 bomber, 1 cruiser and 1 fighter in 93 Sea Zone, round 2 : 2/1 hits, 1,67 expected hits
                      French roll dice for 1 cruiser and 1 destroyer in 93 Sea Zone, round 2 : 1/1 hits, 0,83 expected hits
                      1 destroyer owned by the French, 1 cruiser owned by the French and 1 submarine owned by the Italians lost in 93 Sea Zone
                  Italians win, taking 93 Sea Zone from Neutral with 1 bomber, 1 cruiser and 1 fighter remaining. Battle score for attacker is 14
                  Casualties for Italians: 1 submarine
                  Casualties for French: 1 cruiser and 1 destroyer
              Battle in Yugoslavia
                  Italians attack with 1 artillery and 2 infantry
                  Neutral_Allies defend with 1 infantry
                      Italians roll dice for 1 artillery and 2 infantry in Yugoslavia, round 2 : 1/1 hits, 0,83 expected hits
                      Neutral_Allies roll dice for 1 infantry in Yugoslavia, round 2 : 0/1 hits, 0,33 expected hits
                      1 infantry owned by the Neutral_Allies lost in Yugoslavia
                  Italians win, taking Yugoslavia from Neutral_Allies with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                  Casualties for Neutral_Allies: 1 infantry
              Battle in Tunisia
                  Italians attack with 1 artillery, 1 infantry and 1 mech_infantry
                  French defend with 1 infantry
                      Italians roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Tunisia, round 2 : 0/1 hits, 0,83 expected hits
                      French roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits, 0,33 expected hits
                      Italians roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Tunisia, round 3 : 0/1 hits, 0,83 expected hits
                      French roll dice for 1 infantry in Tunisia, round 3 : 0/1 hits, 0,33 expected hits
                      Italians roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Tunisia, round 4 : 1/1 hits, 0,83 expected hits
                      French roll dice for 1 infantry in Tunisia, round 4 : 0/1 hits, 0,33 expected hits
                      1 infantry owned by the French lost in Tunisia
                  Italians win, taking Tunisia from French with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                  Casualties for French: 1 infantry
      
          Non Combat Move - Italians
              1 fighter moved from 96 Sea Zone to Tobruk
              1 fighter moved from 93 Sea Zone to Tobruk
              1 bomber moved from 93 Sea Zone to Southern Italy
              1 armour moved from Northern Italy to Albania
              3 infantry moved from Southern Italy to Northern Italy
              2 infantry moved from Southern Italy to Northern Italy
              2 aaGuns moved from Northern Italy to Yugoslavia
              2 aaGuns moved from Southern Italy to Northern Italy
              1 artillery moved from Northern Italy to Yugoslavia
              1 infantry moved from Southern Italy to Northern Italy
      
          Place Units - Italians
              1 fighter placed in Southern Italy
      
          Turn Complete - Italians
              Total Cost from Convoy Blockades: 6
                  Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,3,5,3,5
                  Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 5
              Italians collect 8 PUs (6 lost to blockades); end with 8 PUs
      

      Combat Hit Differential Summary :

      Italians : -1,17
      British : -0,50
      French : -0,83
      Neutral_Allies : -0,33
      

      Savegame

      posted in Play Boardgames
      Nathanrun5N
      Nathanrun5
    • RE: Nathanrun5 (Allies) vs Innohub (Axis) G40 2E - Game 01

      TripleA Turn Summary: French round 4

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 4
      
          Purchase Units - ANZAC
              ANZAC buy 1 fighter, 1 infantry and 1 transport; Remaining resources: 1 PUs; 
      
          Combat Move - ANZAC
              1 cruiser moved from 62 Sea Zone to 54 Sea Zone
              2 submarines moved from 62 Sea Zone to 54 Sea Zone
      
          Non Combat Move - ANZAC
      
          Place Units - ANZAC
              1 transport placed in 62 Sea Zone
              1 fighter and 1 infantry placed in New South Wales
      
          Turn Complete - ANZAC
              ANZAC collect 10 PUs; end with 11 PUs
      
          Combat Move - French
      
          Non Combat Move - French
              1 infantry moved from Egypt to Trans-Jordan
              1 infantry moved from Anglo Egyptian Sudan to Egypt
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      Nathanrun5N
      Nathanrun5
    • RE: cds (allies + 15) vs Nathanrun5 (axis) G40.2 LL NT

      TripleA Turn Summary: Japanese round 1

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 1
      
          Purchase Units - Japanese
              Japanese buy 1 factory_minor and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
      
          Combat Move - Japanese
              3 infantry moved from Kwangsi to Yunnan
              1 artillery moved from Kwangsi to Yunnan
              1 fighter and 1 tactical_bomber moved from Kiangsu to Yunnan
              2 bombers moved from Japan to Yunnan
              2 fighters and 2 tactical_bombers moved from Manchuria to Hunan
              1 artillery and 2 infantry moved from Jehol to Chahar
                    Japanese take Chahar from Chinese
              1 artillery and 3 infantry moved from Shantung to Anhwe
                    Japanese take Anhwe from Chinese
              1 artillery and 3 infantry moved from Kiangsu to Anhwe
              1 artillery and 3 infantry moved from Kiangsi to Hunan
      
          Combat - Japanese
              Battle in Yunnan
                  Japanese attack with 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber
                  Chinese defend with 4 infantry
                      Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 3/1 hits, 3,50 expected hits
                      Chinese roll dice for 4 infantry in Yunnan, round 2 : 1/1 hits, 1,33 expected hits
                      1 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Yunnan
                      Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 3 : 4/1 hits, 3,33 expected hits
                      Chinese roll dice for 1 infantry in Yunnan, round 3 : 1/1 hits, 0,33 expected hits
                      1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                  Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                  Casualties for Japanese: 2 infantry
                  Casualties for Chinese: 4 infantry
              Battle in Hunan
                  Japanese attack with 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers
                  Chinese defend with 2 infantry
                      Japanese roll dice for 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers in Hunan, round 2 : 3/1 hits, 3,33 expected hits
                      Chinese roll dice for 2 infantry in Hunan, round 2 : 0/1 hits, 0,67 expected hits
                      2 infantry owned by the Chinese lost in Hunan
                  Japanese win, taking Hunan from Chinese with 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                  Casualties for Chinese: 2 infantry
      
          Non Combat Move - Japanese
              1 fighter moved from Formosa to Kwangsi
              2 bombers, 1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
              2 fighters and 2 tactical_bombers moved from Hunan to Kiangsi
              1 artillery and 1 infantry moved from Japan to 6 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
              1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
              1 transport moved from 20 Sea Zone to 6 Sea Zone
              1 armour and 1 infantry moved from Japan to 6 Sea Zone
              1 aaGun, 1 artillery, 6 infantry and 1 mech_infantry moved from Manchuria to Jehol
              4 infantry moved from Korea to Manchuria
              1 fighter moved from Korea to Jehol
              1 tactical_bomber moved from Japan to Jehol
              1 fighter moved from Japan to Kiangsi
              1 fighter and 1 tactical_bomber moved from Japan to Kwangsi
              1 armour and 1 infantry moved from 6 Sea Zone to Korea
              1 infantry moved from Okinawa to 19 Sea Zone
              1 infantry and 1 transport moved from 19 Sea Zone to 6 Sea Zone
              1 artillery moved from Japan to 6 Sea Zone
              1 artillery and 1 infantry moved from 6 Sea Zone to Korea
              1 fighter moved from Okinawa to Kwangsi
              1 cruiser moved from 20 Sea Zone to 36 Sea Zone
              1 battleship, 1 destroyer and 1 submarine moved from 19 Sea Zone to 36 Sea Zone
              1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine and 2 tactical_bombers moved from 6 Sea Zone to 36 Sea Zone
              1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 36 Sea Zone
      
          Place Units - Japanese
              2 transports placed in 6 Sea Zone
              1 factory_minor placed in Shantung
      
          Turn Complete - Japanese
              Japanese collect 30 PUs; end with 30 PUs
              Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 40 PUs
      

      Combat Hit Differential Summary :

      Chinese : -0,33
      Japanese : -0,17
      

      Savegame

      posted in Play Boardgames
      Nathanrun5N
      Nathanrun5
    • RE: cds (allies + 15) vs Nathanrun5 (axis) G40.2 LL NT

      Testing Forum poster

      Test summary from TripleA, engine version: 1.9, time: 13:34:53
      Savegame

      posted in Play Boardgames
      Nathanrun5N
      Nathanrun5
    • RE: cds (allies + 15) vs Nathanrun5 (axis) G40.2 LL NT

      TripleA Turn Summary: Germans round 1

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 1
      
          Purchase Units - Germans
              Turning on Edit Mode
              EDIT: Adding units owned by British to Scotland: 1 fighter
              EDIT: Adding units owned by British to Anglo Egyptian Sudan: 1 artillery
              EDIT: Changing PUs for British from 28 to 29
              EDIT: Turning off Edit Mode
              Germans buy 1 carrier, 1 destroyer and 1 submarine; Remaining resources: 0 PUs; 
      
          Combat Move - Germans
              1 submarine moved from 108 Sea Zone to 110 Sea Zone
              1 submarine moved from 103 Sea Zone to 110 Sea Zone
              1 submarine moved from 118 Sea Zone to 111 Sea Zone
              1 battleship moved from 113 Sea Zone to 111 Sea Zone
              1 submarine moved from 124 Sea Zone to 111 Sea Zone
              1 fighter moved from Holland Belgium to 110 Sea Zone
              2 fighters moved from Western Germany to 110 Sea Zone
              3 tactical_bombers moved from Western Germany to 110 Sea Zone
              1 fighter moved from Norway to 111 Sea Zone
              1 tactical_bomber moved from Germany to 111 Sea Zone
              1 bomber moved from Germany to 110 Sea Zone
              1 bomber moved from Germany to 111 Sea Zone
              1 submarine moved from 117 Sea Zone to 106 Sea Zone
              1 artillery and 1 infantry moved from Holland Belgium to Normandy Bordeaux
              1 infantry moved from Holland Belgium to Normandy Bordeaux
              1 artillery and 3 infantry moved from Western Germany to France
              1 artillery moved from Holland Belgium to France
              3 armour moved from Holland Belgium to France
              3 armour moved from Greater Southern Germany to France
              4 mech_infantrys moved from Western Germany to France
              2 infantry moved from Holland Belgium to France
              6 infantry moved from Greater Southern Germany to Yugoslavia
              2 artilleries moved from Greater Southern Germany to Yugoslavia
              1 infantry moved from Romania to Yugoslavia
              1 tactical_bomber moved from Poland to France
              1 fighter moved from Slovakia Hungary to Yugoslavia
              1 armour moved from Slovakia Hungary to Yugoslavia
              2 infantry moved from Slovakia Hungary to Yugoslavia
              1 armour moved from Poland to Yugoslavia
      
          Combat - Germans
              Battle in 106 Sea Zone
                  Germans attack with 1 submarine
                  British defend with 1 destroyer and 1 transport
                      Germans roll dice for 1 submarine in 106 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                      British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                      1 submarine owned by the Germans lost in 106 Sea Zone
                  British win with 1 destroyer and 1 transport remaining. Battle score for attacker is -6
                  Casualties for Germans: 1 submarine
              Battle in 110 Sea Zone
                  Germans attack with 1 bomber, 3 fighters, 2 submarines and 3 tactical_bombers
                  British defend with 1 battleship and 1 cruiser; French defend with 1 cruiser
                      Germans roll dice for 2 submarines in 110 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits
                  Units damaged: 1 battleship owned by the British
                      Germans roll dice for 1 bomber, 3 fighters and 3 tactical_bombers in 110 Sea Zone, round 2 : 4/1 hits, 4,17 expected hits
                      British roll dice for 1 battleship and 2 cruisers in 110 Sea Zone, round 2 : 1/1 hits, 1,67 expected hits
                      1 cruiser owned by the French, 1 submarine owned by the Germans, 1 cruiser owned by the British and 1 battleship owned by the British lost in 110 Sea Zone
                  Germans win with 1 bomber, 3 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 38
                  Casualties for Germans: 1 submarine
                  Casualties for British: 1 battleship and 1 cruiser
                  Casualties for French: 1 cruiser
              Battle in 111 Sea Zone
                  Germans attack with 1 battleship, 1 bomber, 1 fighter, 2 submarines and 1 tactical_bomber
                  British defend with 1 battleship, 1 cruiser and 1 destroyer
                      Germans roll dice for 2 submarines in 111 Sea Zone, round 2 : 0/1 hits, 0,67 expected hits
                      Germans roll dice for 1 battleship, 1 bomber, 1 fighter and 1 tactical_bomber in 111 Sea Zone, round 2 : 2/1 hits, 2,50 expected hits
                  Units damaged: 1 battleship owned by the British
                      British roll dice for 1 battleship, 1 cruiser and 1 destroyer in 111 Sea Zone, round 2 : 2/1 hits, 1,50 expected hits
                  Units damaged: 1 battleship owned by the Germans
                      1 destroyer owned by the British and 1 submarine owned by the Germans lost in 111 Sea Zone
                  1 battleship owned by the Germans and 1 submarine owned by the Germans retreated to 112 Sea Zone
                  British win with 1 battleship and 1 cruiser remaining. Battle score for attacker is 2
                  Casualties for Germans: 1 submarine
                  Casualties for British: 1 destroyer
              Battle in Yugoslavia
                  Germans attack with 2 armour, 2 artilleries, 1 fighter and 9 infantry
                  Neutral_Allies defend with 5 infantry
                      Germans roll dice for 2 armour, 2 artilleries, 1 fighter and 9 infantry in Yugoslavia, round 2 : 4/0 hits, 4,00 expected hits
                      Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 : 2/1 hits, 1,67 expected hits
                      4 infantry owned by the Neutral_Allies and 2 infantry owned by the Germans lost in Yugoslavia
                  2 artilleries owned by the Germans, 7 infantry owned by the Germans and 2 armour owned by the Germans retreated to Romania
                  Neutral_Allies win with 1 infantry remaining. Battle score for attacker is 6
                  Casualties for Germans: 2 infantry
                  Casualties for Neutral_Allies: 4 infantry
              Battle in Normandy Bordeaux
                  Germans attack with 1 artillery and 2 infantry
                  French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                      Germans roll dice for 1 artillery and 2 infantry in Normandy Bordeaux, round 2 : 1/1 hits, 0,83 expected hits
                      French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0,67 expected hits
                      1 infantry owned by the French lost in Normandy Bordeaux
                      Germans roll dice for 1 artillery and 2 infantry in Normandy Bordeaux, round 3 : 1/1 hits, 0,83 expected hits
                      French roll dice for 1 artillery in Normandy Bordeaux, round 3 : 1/1 hits, 0,33 expected hits
                      1 infantry owned by the Germans and 1 artillery owned by the French lost in Normandy Bordeaux
                  Germans win, taking Normandy Bordeaux from French with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                  Casualties for French: 1 artillery and 1 infantry
                  Casualties for Germans: 1 infantry
              Battle in France
                  Germans attack with 6 armour, 2 artilleries, 5 infantry, 4 mech_infantrys and 1 tactical_bomber
                  British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry
                      AA fire in France : 0/1 hits, 0,17 expected hits
                      Germans roll dice for 6 armour, 2 artilleries, 5 infantry, 4 mech_infantrys and 1 tactical_bomber in France, round 2 : 6/1 hits, 6,17 expected hits
                      French roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 2 : 5/1 hits, 4,33 expected hits
                      1 aaGun owned by the French, 5 infantry owned by the Germans and 5 infantry owned by the French lost in France
                      Germans roll dice for 6 armour, 2 artilleries, 4 mech_infantrys and 1 tactical_bomber in France, round 3 : 5/1 hits, 5,33 expected hits
                      French roll dice for 2 armour, 2 artilleries, 1 fighter and 1 infantry in France, round 3 : 3/1 hits, 2,67 expected hits
                      2 artilleries owned by the Germans, 1 armour owned by the French, 1 infantry owned by the French, 1 artillery owned by the British, 1 mech_infantry owned by the Germans, 1 armour owned by the British and 1 artillery owned by the French lost in France
                      Germans roll dice for 6 armour, 3 mech_infantrys and 1 tactical_bomber in France, round 4 : 4/1 hits, 4,17 expected hits
                      French roll dice for 1 fighter in France, round 4 : 1/1 hits, 0,67 expected hits
                      1 fighter owned by the French and 1 mech_infantry owned by the Germans lost in France
                  Germans captures 19PUs while taking French capital
                  Germans converts factory_major into different units
                  Germans win, taking France from French with 6 armour, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 22
                  Casualties for Germans: 2 artilleries, 5 infantry and 2 mech_infantrys
                  Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry
                  Casualties for British: 1 armour and 1 artillery
              Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French
      
          Non Combat Move - Germans
              1 fighter moved from Yugoslavia to Southern Italy
              1 tactical_bomber moved from 111 Sea Zone to 112 Sea Zone
              1 bomber and 3 fighters moved from 110 Sea Zone to Western Germany
              3 tactical_bombers moved from 110 Sea Zone to Western Germany
              1 infantry moved from Norway to Finland
                    Germans take Finland from Neutral_Axis
              1 infantry moved from Romania to Bulgaria
                    Germans take Bulgaria from Neutral_Axis
              1 cruiser moved from 114 Sea Zone to 112 Sea Zone
              1 transport moved from 114 Sea Zone to 113 Sea Zone
              3 aaGuns, 3 artilleries and 11 infantry moved from Germany to Poland
              2 infantry moved from Denmark to 113 Sea Zone
              1 fighter moved from 111 Sea Zone to 112 Sea Zone
              1 bomber moved from 111 Sea Zone to Western Germany
              2 aaGuns moved from Western Germany to France
              1 tactical_bomber moved from France to Western Germany
              2 infantry moved from 113 Sea Zone to Norway
      
          Place Units - Germans
              1 carrier, 1 destroyer and 1 submarine placed in 112 Sea Zone
      
          Turn Complete - Germans
              Germans collect 39 PUs; end with 58 PUs
              Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
              Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs
      

      Combat Hit Differential Summary :

      Germans : -1,67
      British : 0,50
      French : 1,33
      AA fire in France : : -0,17
      Neutral_Allies : 0,33
      

      Savegame

      posted in Play Boardgames
      Nathanrun5N
      Nathanrun5
    • RE: cds (allies + 15) vs Nathanrun5 (axis) G40.2 LL NT

      TripleA Manual Gamesave Post: Germans round 1

      TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 1
      
          Purchase Units - Germans
              Turning on Edit Mode
              EDIT: Adding units owned by British to Scotland: 1 fighter
              EDIT: Adding units owned by British to Anglo Egyptian Sudan: 1 artillery
              EDIT: Changing PUs for British from 28 to 29
              EDIT: Turning off Edit Mode
              Germans buy 1 carrier, 1 destroyer and 1 submarine; Remaining resources: 0 PUs; 
      
          Combat Move - Germans
              1 submarine moved from 108 Sea Zone to 110 Sea Zone
              1 submarine moved from 103 Sea Zone to 110 Sea Zone
              1 submarine moved from 118 Sea Zone to 111 Sea Zone
              1 battleship moved from 113 Sea Zone to 111 Sea Zone
              1 submarine moved from 124 Sea Zone to 111 Sea Zone
              1 fighter moved from Holland Belgium to 110 Sea Zone
              2 fighters moved from Western Germany to 110 Sea Zone
              3 tactical_bombers moved from Western Germany to 110 Sea Zone
              1 fighter moved from Norway to 111 Sea Zone
              1 tactical_bomber moved from Germany to 111 Sea Zone
              1 bomber moved from Germany to 110 Sea Zone
              1 bomber moved from Germany to 111 Sea Zone
              1 submarine moved from 117 Sea Zone to 106 Sea Zone
              1 artillery and 1 infantry moved from Holland Belgium to Normandy Bordeaux
              1 infantry moved from Holland Belgium to Normandy Bordeaux
              1 artillery and 3 infantry moved from Western Germany to France
              1 artillery moved from Holland Belgium to France
              3 armour moved from Holland Belgium to France
              3 armour moved from Greater Southern Germany to France
              4 mech_infantrys moved from Western Germany to France
              2 infantry moved from Holland Belgium to France
              6 infantry moved from Greater Southern Germany to Yugoslavia
              2 artilleries moved from Greater Southern Germany to Yugoslavia
              1 infantry moved from Romania to Yugoslavia
              1 tactical_bomber moved from Poland to France
              1 fighter moved from Slovakia Hungary to Yugoslavia
              1 armour moved from Slovakia Hungary to Yugoslavia
              2 infantry moved from Slovakia Hungary to Yugoslavia
              1 armour moved from Poland to Yugoslavia
      
          Combat - Germans
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      Nathanrun5N
      Nathanrun5
    • RE: cds (allies + 15) vs Nathanrun5 (axis) G40.2 LL NT

      TripleA Manual Gamesave Post: Germans round 1

      TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 1
      
          Purchase Units - Germans
              Turning on Edit Mode
              EDIT: Adding units owned by British to Scotland: 1 fighter
              EDIT: Adding units owned by British to Anglo Egyptian Sudan: 1 artillery
              EDIT: Changing PUs for British from 28 to 29
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      Nathanrun5N
      Nathanrun5
    • RE: cds (allies + 15) vs Nathanrun5 (axis) G40.2 LL NT

      TripleA Manual Gamesave Post: Germans round 1

      TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 1
      
          Purchase Units - Germans
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      Nathanrun5N
      Nathanrun5
    • RE: cds (allies + 15) vs Nathanrun5 (axis) G40.2 LL NT

      Testing Forum poster

      Test summary from TripleA, engine version: 1.9, time: 21:36:09
      Savegame

      posted in Play Boardgames
      Nathanrun5N
      Nathanrun5
    • cds (allies + 15) vs Nathanrun5 (axis) G40.2 LL NT

      Game 1 - cds (allies + 15) vs Nathanrun5 (axis) G40.2 LL NT

      posted in Play Boardgames
      Nathanrun5N
      Nathanrun5
    • RE: Nathanrun5 (Allies) vs Innohub (Axis) G40 2E - Game 01

      TripleA Turn Summary: UK_Pacific round 4

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 4
      
          Purchase Units - Americans
              Americans buy 1 artillery, 1 carrier, 4 fighters, 2 infantry and 2 transports; Remaining resources: 2 PUs; 
      
          Politics - Americans
              Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
              Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
              Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
              Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
              Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
              Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
      
          Combat Move - Americans
              Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Americans
              3 fighters moved from 102 Sea Zone to Gibraltar
              1 armour, 1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
              1 artillery and 4 infantry moved from Eastern United States to 101 Sea Zone
              1 armour, 1 artillery, 5 infantry, 1 mech_infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
              1 armour, 1 artillery, 5 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
              1 battleship and 1 cruiser moved from 102 Sea Zone to 91 Sea Zone
              1 submarine moved from 54 Sea Zone to 45 Sea Zone
              1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 25 Sea Zone
              1 submarine moved from 26 Sea Zone to 33 Sea Zone
      
          Combat - Americans
              Battle in 45 Sea Zone
                  Americans attack with 1 submarine
                  Japanese defend with 1 transport
                      1 transport owned by the Japanese lost in 45 Sea Zone
                      Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                  Americans win with 1 submarine remaining. Battle score for attacker is 7
                  Casualties for Japanese: 1 transport
              Battle in Gibraltar
                  Americans attack with 1 armour, 1 artillery, 3 fighters, 5 infantry and 1 mech_infantry
                  Germans defend with 4 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers; Italians defend with 2 fighters, 1 harbour and 2 infantry
                      Americans roll dice for 1 battleship and 1 cruiser in Gibraltar, round 2 : 1/2 hits, 1,17 expected hits
                      Americans roll dice for 1 armour, 1 artillery, 3 fighters, 5 infantry and 1 mech_infantry in Gibraltar, round 2 : 3/11 hits, 3,50 expected hits
                      Italians roll dice for 6 fighters, 3 infantry, 1 mech_infantry and 2 tactical_bombers in Gibraltar, round 2 : 7/12 hits, 6,33 expected hits
                      1 infantry owned by the Germans, 5 infantry owned by the Americans, 1 artillery owned by the Americans, 1 mech_infantry owned by the Germans, 2 infantry owned by the Italians and 1 mech_infantry owned by the Americans lost in Gibraltar
                      Americans roll dice for 1 armour and 3 fighters in Gibraltar, round 3 : 1/4 hits, 2,00 expected hits
                      Italians roll dice for 6 fighters and 2 tactical_bombers in Gibraltar, round 3 : 5/8 hits, 5,00 expected hits
                      1 armour owned by the Americans, 3 fighters owned by the Americans and 1 tactical_bomber owned by the Germans lost in Gibraltar
                  Italians win with 6 fighters and 1 tactical_bomber remaining. Battle score for attacker is -35
                  Casualties for Americans: 1 armour, 1 artillery, 3 fighters, 5 infantry and 1 mech_infantry
                  Casualties for Italians: 2 infantry
                  Casualties for Germans: 1 infantry, 1 mech_infantry and 1 tactical_bomber
              Battle in 33 Sea Zone
                  Americans attack with 1 submarine
                  Japanese defend with 1 destroyer
                      Americans roll dice for 1 submarine in 33 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                      Japanese roll dice for 1 destroyer in 33 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                      1 destroyer owned by the Japanese lost in 33 Sea Zone
                  Americans win with 1 submarine remaining. Battle score for attacker is 8
                  Casualties for Japanese: 1 destroyer
              Battle in 25 Sea Zone
                  Americans attack with 1 fighter and 1 tactical_bomber
                  Japanese defend with 1 destroyer
                      Americans roll dice for 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 2 : 0/2 hits, 1,17 expected hits
                      Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                      Americans roll dice for 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 3 : 1/2 hits, 1,17 expected hits
                      Japanese roll dice for 1 destroyer in 25 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                      1 destroyer owned by the Japanese lost in 25 Sea Zone
                  Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                  Casualties for Japanese: 1 destroyer
      
          Non Combat Move - Americans
              1 fighter moved from Western United States to 91 Sea Zone
              1 bomber moved from Eastern United States to United Kingdom
              1 destroyer moved from 101 Sea Zone to 104 Sea Zone
              3 carriers and 2 fighters moved from 102 Sea Zone to 91 Sea Zone
              1 artillery, 4 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
              1 artillery, 4 infantry, 1 mech_infantry and 3 transports moved from 26 Sea Zone to 54 Sea Zone
              1 artillery, 4 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
              1 battleship, 1 carrier, 2 cruisers, 2 destroyers and 2 fighters moved from 26 Sea Zone to 54 Sea Zone
              1 carrier moved from 26 Sea Zone to 54 Sea Zone
              1 fighter and 1 tactical_bomber moved from 25 Sea Zone to Hawaiian Islands
      
          Place Units - Americans
              1 carrier placed in 10 Sea Zone
              1 artillery, 4 fighters and 2 infantry placed in Eastern United States
              2 transports placed in 101 Sea Zone
      
          Turn Complete - Americans
              Americans collect 50 PUs; end with 52 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 3 infantry; Remaining resources: 2 PUs; 
      
          Combat Move - Chinese
              1 infantry moved from Tsinghai to Kansu
                    Chinese take Kansu from Japanese
              1 infantry moved from Sikang to Szechwan
              1 infantry moved from Sikang to Szechwan
              1 fighter moved from Sikang to Szechwan
      
          Combat - Chinese
              Battle in Szechwan
                  Chinese attack with 1 fighter and 2 infantry
                  Japanese defend with 1 infantry
                      Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 0/3 hits, 0,83 expected hits
                      Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits
                      Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 3 : 0/3 hits, 0,83 expected hits
                      Japanese roll dice for 1 infantry in Szechwan, round 3 : 1/1 hits, 0,33 expected hits
                      1 infantry owned by the Chinese lost in Szechwan
                      Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 4 : 0/2 hits, 0,67 expected hits
                      Japanese roll dice for 1 infantry in Szechwan, round 4 : 1/1 hits, 0,33 expected hits
                      1 infantry owned by the Chinese lost in Szechwan
                   retreated to Szechwan
                  Japanese win with 1 infantry remaining. Battle score for attacker is -6
                  Casualties for Chinese: 2 infantry
      
          Non Combat Move - Chinese
              1 fighter moved from Szechwan to Tsinghai
              1 infantry moved from Tsinghai to Shensi
      
          Place Units - Chinese
              3 infantry placed in Tsinghai
      
          Turn Complete - Chinese
              Chinese collect 4 PUs; end with 6 PUs
      
          Purchase Units - British
              British buy 2 fighters and 3 infantry; Remaining resources: 2 PUs; 
      
          Purchase Units - UK_Pacific
              UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - British
              1 armour, 1 artillery, 2 infantry and 2 transports moved from 89 Sea Zone to 91 Sea Zone
              1 armour, 1 artillery, 2 fighters and 2 infantry moved from 91 Sea Zone to Gibraltar
              1 fighter moved from United Kingdom to Gibraltar
              1 artillery and 2 infantry moved from Egypt to Alexandria
              1 infantry moved from Egypt to Alexandria
              2 fighters moved from Egypt to Alexandria
              1 submarine moved from 92 Sea Zone to 91 Sea Zone
      
          Combat - British
              Battle in 91 Sea Zone
                  British attack with 1 submarine and 2 transports; Americans loiter and taunt
                  Germans defend with 1 transport
                      1 transport owned by the Germans lost in 91 Sea Zone
                      British roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                  British win with 1 submarine and 2 transports remaining. Battle score for attacker is 7
                  Casualties for Germans: 1 transport
              Battle in Gibraltar
                  British attack with 1 armour, 1 artillery, 3 fighters and 2 infantry
                  Germans defend with 4 fighters and 1 tactical_bomber; Italians defend with 2 fighters and 1 harbour
                      British roll dice for 1 armour, 1 artillery, 3 fighters and 2 infantry in Gibraltar, round 2 : 3/7 hits, 2,83 expected hits
                      Italians roll dice for 6 fighters and 1 tactical_bomber in Gibraltar, round 2 : 7/7 hits, 4,50 expected hits
                      1 tactical_bomber owned by the Germans, 2 fighters owned by the Italians, 1 artillery owned by the British, 2 infantry owned by the British, 3 fighters owned by the British and 1 armour owned by the British lost in Gibraltar
                  Italians win with 4 fighters remaining. Battle score for attacker is -15
                  Casualties for British: 1 armour, 1 artillery, 3 fighters and 2 infantry
                  Casualties for Germans: 1 tactical_bomber
                  Casualties for Italians: 2 fighters
              Battle in Alexandria
                  British attack with 1 artillery, 2 fighters and 3 infantry
                  Italians defend with 1 artillery
                      British roll dice for 1 artillery, 2 fighters and 3 infantry in Alexandria, round 2 : 1/6 hits, 2,00 expected hits
                      Italians roll dice for 1 artillery in Alexandria, round 2 : 0/1 hits, 0,33 expected hits
                      1 artillery owned by the Italians lost in Alexandria
                  British win, taking Alexandria from Italians with 1 artillery, 2 fighters and 3 infantry remaining. Battle score for attacker is 4
                  Casualties for Italians: 1 artillery
      
          Non Combat Move - British
              2 fighters moved from Alexandria to Iraq
              1 armour and 1 mech_infantry moved from Egypt to Iraq
              2 mech_infantrys moved from Persia to Caucasus
              1 transport moved from 81 Sea Zone to 76 Sea Zone
              1 infantry moved from Ethiopia to 76 Sea Zone
              1 infantry moved from Italian Somaliland to 76 Sea Zone
              2 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
              2 infantry moved from 81 Sea Zone to Trans-Jordan
              1 battleship moved from 81 Sea Zone to 98 Sea Zone
              1 cruiser moved from 81 Sea Zone to 98 Sea Zone
              2 fighters and 2 tactical_bombers moved from Caucasus to Bryansk
              1 infantry moved from West India to Eastern Persia
              1 infantry moved from India to West India
              2 submarines moved from 98 Sea Zone to 97 Sea Zone
              1 submarine moved from 97 Sea Zone to 93 Sea Zone
      
          Place Units - British
              3 infantry placed in Persia
              2 fighters placed in Egypt
      
          Turn Complete - British
              British collect 31 PUs; end with 33 PUs
      
          Place Units - UK_Pacific
              3 infantry placed in India
      
          Turn Complete - UK_Pacific
              Total Cost from Convoy Blockades: 3
                  Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,3,3,1,1
              UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs
              Some Units in India change ownership: 3 infantry
      

      Combat Hit Differential Summary :

      Italians : 2,83
      British : -1,17
      Americans : -1,67
      Chinese : -2,33
      Japanese : 0,00
      

      Savegame

      posted in Play Boardgames
      Nathanrun5N
      Nathanrun5
    • RE: Nathanrun5 (Allies) vs Innohub (Axis) G40 2E - Game 01

      TripleA Turn Summary: Russians round 4

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 4
      
          Purchase Units - Russians
              Russians buy 13 infantry; Remaining resources: 3 PUs; 
      
          Combat Move - Russians
              2 infantry moved from Tambov to Bryansk
              2 fighters and 2 tactical_bombers moved from Caucasus to Bryansk
              1 infantry moved from Tambov to Bryansk
      
          Combat - Russians
              Battle in Bryansk
                  Russians attack with 2 fighters, 3 infantry and 2 tactical_bombers
                  Germans defend with 1 artillery
                      Russians roll dice for 2 fighters, 3 infantry and 2 tactical_bombers in Bryansk, round 2 : 2/7 hits, 2.83 expected hits
                      Germans roll dice for 1 artillery in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
                      1 artillery owned by the Germans lost in Bryansk
                  Russians win, taking Bryansk from Germans with 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
                  Casualties for Germans: 1 artillery
      
          Non Combat Move - Russians
              2 fighters and 2 tactical_bombers moved from Bryansk to Russia
              1 infantry moved from Russia to Smolensk
              11 infantry moved from Russia to Bryansk
              2 aaGuns, 2 armour, 5 artilleries and 15 infantry moved from Tambov to Bryansk
              1 infantry moved from Volgograd to Rostov
              1 armour moved from Volgograd to Bryansk
              1 mech_infantry moved from Caucasus to Bryansk
              2 aaGuns moved from Vologda to Russia
              2 infantry moved from Vologda to Russia
              2 infantry moved from Yenisey to Yakut S.S.R.
              2 aaGuns and 16 infantry moved from Yenisey to Timguska
              1 mech_infantry moved from Iraq to Caucasus
              1 infantry moved from Iraq to Northwest Persia
      
          Place Units - Russians
              10 infantry placed in Russia
              3 infantry placed in Volgograd
      
          Turn Complete - Russians
              Russians collect 28 PUs; end with 31 PUs
              Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 34 PUs
      

      Combat Hit Differential Summary :

      Germans : -0.33
      Russians : -0.83
      

      Savegame

      posted in Play Boardgames
      Nathanrun5N
      Nathanrun5
    • RE: Nathanrun5 (Allies) vs Innohub (Axis) G40 2E - Game 01

      TripleA Turn Summary: French round 3

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 3
      
          Purchase Units - ANZAC
              ANZAC buy 1 armour and 2 submarines; Remaining resources: 6 PUs; 
      
          Combat Move - ANZAC
              2 infantry moved from Egypt to Alexandria
      
          Combat - ANZAC
              Battle in Alexandria
                  ANZAC attack with 2 infantry
                  Italians defend with 1 artillery
                      ANZAC roll dice for 2 infantry in Alexandria, round 2 : 0/2 hits, 0.33 expected hits
                      Italians roll dice for 1 artillery in Alexandria, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the ANZAC lost in Alexandria
                  1 infantry owned by the ANZAC retreated to Egypt
                  Italians win with 1 artillery remaining. Battle score for attacker is -3
                  Casualties for ANZAC: 1 infantry
      
          Non Combat Move - ANZAC
              1 aaGun and 2 infantry moved from South Australia to New South Wales
              1 submarine moved from 62 Sea Zone to 33 Sea Zone
              1 cruiser moved from 54 Sea Zone to 62 Sea Zone
              1 infantry moved from New South Wales to Queensland
      
          Place Units - ANZAC
              1 armour placed in New South Wales
              2 submarines placed in 62 Sea Zone
      
          Turn Complete - ANZAC
              ANZAC collect 10 PUs; end with 16 PUs
              Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
      
          Combat Move - French
      
          Non Combat Move - French
              1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
              1 destroyer moved from 81 Sea Zone to 98 Sea Zone
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

      Italians : 0.67
      ANZAC : -0.33
      

      Savegame

      posted in Play Boardgames
      Nathanrun5N
      Nathanrun5
    • RE: Nathanrun5 (Allies) vs Innohub (Axis) G40 2E - Game 01

      TripleA Turn Summary: UK_Pacific round 3

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 3
      
          Purchase Units - Americans
              Americans buy 1 destroyer, 1 fighter, 5 infantry and 2 transports; Remaining resources: 5 PUs; 
      
          Combat Move - Americans
      
          Non Combat Move - Americans
              2 carriers moved from 101 Sea Zone to 102 Sea Zone
              1 fighter moved from Central United States to 102 Sea Zone
              1 aaGun, 2 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
              1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
              1 aaGun, 2 infantry, 1 mech_infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
              1 aaGun, 2 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
      
          Place Units - Americans
              1 destroyer and 2 transports placed in 101 Sea Zone
              3 infantry placed in Eastern United States
              1 fighter and 2 infantry placed in Western United States
              Note to players Americans: <body>America has joined the Allies, and declared war on the Axis!</body>
              Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
              Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
              Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
              Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
              Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
              Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
              Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
              Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
              Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
              Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
              Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
      
          Turn Complete - Americans
              Americans collect 52 PUs; end with 57 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
              Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 82 PUs
              Trigger Russians Allied Americans 4: Changing Relationship for Russians and Americans from Neutrality to Allied
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 2 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Chinese
              2 infantry moved from Szechwan to Yunnan
              1 fighter moved from Szechwan to Yunnan
              1 infantry moved from Szechwan to Yunnan
      
          Combat - Chinese
              Battle in Yunnan
                  Chinese attack with 1 fighter and 3 infantry
                  Japanese defend with 1 artillery
                      Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 : 1/4 hits, 1.00 expected hits
                      Japanese roll dice for 1 artillery in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                      1 artillery owned by the Japanese lost in Yunnan
                  Chinese win, taking Yunnan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 4
                  Casualties for Japanese: 1 artillery
      
          Non Combat Move - Chinese
              1 fighter moved from Yunnan to Sikang
              5 infantry moved from Szechwan to Sikang
              1 infantry moved from Szechwan to Shensi
      
          Place Units - Chinese
              2 infantry placed in Tsinghai
      
          Turn Complete - Chinese
              Chinese collect 5 PUs; end with 5 PUs
              Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 11 PUs
      
          Purchase Units - British
              British buy 1 fighter, 2 infantry, 2 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 
      
          Purchase Units - UK_Pacific
              UK_Pacific buy 1 fighter and 5 infantry; Remaining resources: 2 PUs; 
      
          Combat Move - British
              1 submarine moved from 98 Sea Zone to 92 Sea Zone
              1 submarine moved from 98 Sea Zone to 97 Sea Zone
              2 destroyers moved from 81 Sea Zone to 97 Sea Zone
              1 infantry moved from Egypt to Alexandria
              1 infantry moved from Kenya to Ethiopia
                    British take Ethiopia from Italians
              1 infantry moved from Kenya to Italian Somaliland
                    British take Italian Somaliland from Italians
              3 fighters moved from United Kingdom to 109 Sea Zone
              1 artillery moved from Egypt to Alexandria
              2 fighters moved from Egypt to Alexandria
      
          Combat - British
              British creates battle in territory 44 Sea Zone
              Battle in 92 Sea Zone
                  British attack with 1 submarine
                  Italians defend with 1 transport
                      1 transport owned by the Italians lost in 92 Sea Zone
                      British roll dice for 1 submarine in 92 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                  British win with 1 submarine remaining. Battle score for attacker is 7
                  Casualties for Italians: 1 transport
              Battle in 97 Sea Zone
                  British attack with 2 destroyers and 1 submarine
                  Italians defend with 1 destroyer
                      British roll dice for 1 submarine in 97 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                      Italians roll dice for 1 destroyer in 97 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      1 destroyer owned by the Italians lost in 97 Sea Zone
                  British win with 2 destroyers and 1 submarine remaining. Battle score for attacker is 8
                  Casualties for Italians: 1 destroyer
              Battle in Alexandria
                  British attack with 1 artillery, 2 fighters and 1 infantry
                  Italians defend with 1 infantry
                      British roll dice for 1 artillery, 2 fighters and 1 infantry in Alexandria, round 2 : 3/4 hits, 1.67 expected hits
                      Italians roll dice for 1 infantry in Alexandria, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Italians and 1 infantry owned by the British lost in Alexandria
                  British win, taking Alexandria from Italians with 1 artillery and 2 fighters remaining. Battle score for attacker is 0
                  Casualties for British: 1 infantry
                  Casualties for Italians: 1 infantry
              Battle in 109 Sea Zone
                  British attack with 3 fighters
                  Germans defend with 1 destroyer
                      British roll dice for 3 fighters in 109 Sea Zone, round 2 : 0/3 hits, 1.50 expected hits
                      Germans roll dice for 1 destroyer in 109 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                      1 fighter owned by the British lost in 109 Sea Zone
                      British roll dice for 2 fighters in 109 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits
                      Germans roll dice for 1 destroyer in 109 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                      1 destroyer owned by the Germans lost in 109 Sea Zone
                  British win with 2 fighters remaining. Battle score for attacker is -2
                  Casualties for British: 1 fighter
                  Casualties for Germans: 1 destroyer
              Battle in 44 Sea Zone
                  British attack with 1 transport
                  Japanese defend with 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
                      1 transport owned by the British lost in 44 Sea Zone
                  Japanese win with 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is -7
                  Casualties for British: 1 transport
      
          Non Combat Move - British
              2 fighters moved from 109 Sea Zone to 102 Sea Zone
              1 armour, 1 artillery and 2 infantry moved from Quebec to 106 Sea Zone
              1 armour, 1 artillery, 2 infantry and 2 transports moved from 106 Sea Zone to 89 Sea Zone
              2 fighters moved from Alexandria to Egypt
              1 fighter and 1 tactical_bomber moved from Egypt to Caucasus
              1 infantry moved from India to Burma
              1 fighter and 1 tactical_bomber moved from India to Caucasus
              2 infantry moved from Tanganyika Territory to 72 Sea Zone
              1 battleship, 1 cruiser, 2 infantry and 1 transport moved from 72 Sea Zone to 81 Sea Zone
              2 infantry moved from 81 Sea Zone to Egypt
              1 armour and 1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
              1 infantry moved from Anglo Egyptian Sudan to Egypt
              1 artillery moved from Burma to Shan State
              1 infantry moved from West India to India
              1 infantry moved from Eastern Persia to West India
      
          Place Units - British
              2 submarines placed in 98 Sea Zone
              1 infantry placed in Egypt
              1 fighter and 2 mech_infantrys placed in Persia
              1 infantry placed in United Kingdom
              British undo move 3.
              1 fighter placed in United Kingdom
              2 mech_infantrys placed in Persia
              British undo move 2.
              British undo move 2.
              2 infantry placed in United Kingdom
      
          Turn Complete - British
              British collect 31 PUs; end with 31 PUs
      
          Place Units - UK_Pacific
              1 fighter and 5 infantry placed in India
      
          Turn Complete - UK_Pacific
              UK_Pacific collect 7 PUs; end with 9 PUs
              Some Units in India change ownership: 1 fighter and 5 infantry
      

      Combat Hit Differential Summary :

      Germans : 0.33
      British : 1.17
      Italians : 0.33
      Chinese : 0.00
      Japanese : -0.33
      

      Savegame

      posted in Play Boardgames
      Nathanrun5N
      Nathanrun5
    • RE: Nathanrun5 (Allies) vs Innohub (Axis) G40 2E - Game 01

      Scramble in SZ 97?

      posted in Play Boardgames
      Nathanrun5N
      Nathanrun5
    • RE: Nathanrun5 (Allies) vs Innohub (Axis) G40 2E - Game 01

      TripleA Manual Gamesave Post: British round 3

      TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 3
      
          Combat Move - British
              1 submarine moved from 98 Sea Zone to 92 Sea Zone
              1 submarine moved from 98 Sea Zone to 97 Sea Zone
              2 destroyers moved from 81 Sea Zone to 97 Sea Zone
              1 infantry moved from Egypt to Alexandria
              1 infantry moved from Kenya to Ethiopia
                    British take Ethiopia from Italians
              1 infantry moved from Kenya to Italian Somaliland
                    British take Italian Somaliland from Italians
              3 fighters moved from United Kingdom to 109 Sea Zone
              1 artillery moved from Egypt to Alexandria
              2 fighters moved from Egypt to Alexandria
      
          Combat - British
              British creates battle in territory 44 Sea Zone
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      Nathanrun5N
      Nathanrun5
    • RE: Nathanrun5 (Allies) vs Innohub (Axis) G40 2E - Game 01

      TripleA Turn Summary: Russians round 3

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 3
      
          Purchase Units - Russians
              Russians buy 1 armour and 10 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Russians
              2 infantry moved from Northwest Persia to Iraq
              1 mech_infantry moved from Caucasus to Iraq
              2 fighters and 2 tactical_bombers moved from Caucasus to Iraq
      
          Combat - Russians
              Battle in Iraq
                  Russians attack with 2 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers
                  Neutral_Axis defend with 3 infantry
                      Russians roll dice for 2 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers in Iraq, round 2 : 3/7 hits, 2.83 expected hits
                      Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1.00 expected hits
                      1 infantry owned by the Russians and 3 infantry owned by the Neutral_Axis lost in Iraq
                  Russians win, taking Iraq from Neutral_Axis with 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                  Casualties for Russians: 1 infantry
                  Casualties for Neutral_Axis: 3 infantry
      
          Non Combat Move - Russians
              2 fighters and 2 tactical_bombers moved from Iraq to Caucasus
              2 armour moved from Caucasus to Tambov
              2 aaGuns and 3 infantry moved from Archangel to Vologda
              2 infantry moved from Bryansk to Ukraine
              1 infantry moved from Bryansk to Belarus
              2 aaGuns, 4 artilleries and 18 infantry moved from Bryansk to Tambov
              2 aaGuns and 18 infantry moved from Yakut S.S.R. to Yenisey
              1 artillery moved from Russia to Tambov
              1 infantry moved from Russia to Bryansk
              3 infantry moved from Russia to Bryansk
              1 infantry moved from Ukraine to Bessarabia
      
          Place Units - Russians
              10 infantry placed in Russia
              Russians undo move 1.
              3 infantry placed in Ukraine
              Russians undo move 1.
              2 infantry placed in Ukraine
              1 armour and 2 infantry placed in Volgograd
              6 infantry placed in Russia
              Russians undo move 2.
              1 armour and 1 infantry placed in Volgograd
              1 infantry placed in Russia
      
          Turn Complete - Russians
              Russians collect 34 PUs; end with 34 PUs
              Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 39 PUs
              Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 42 PUs
      

      Combat Hit Differential Summary :

      Russians : 0.17
      Neutral_Axis : 0.00
      

      Savegame

      posted in Play Boardgames
      Nathanrun5N
      Nathanrun5
    • RE: Nathanrun5 (Allies) vs Innohub (Axis) G40 2E - Game 01

      No scramble please

      posted in Play Boardgames
      Nathanrun5N
      Nathanrun5
    • RE: Nathanrun5 (Allies) vs Innohub (Axis) G40 2E - Game 01

      TripleA Turn Summary: French round 2

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 2
      
          Purchase Units - ANZAC
              ANZAC buy 1 infantry and 2 submarines; Remaining resources: 0 PUs; 
      
          Combat Move - ANZAC
              1 destroyer moved from 54 Sea Zone to 41 Sea Zone
      
          Combat - ANZAC
              Battle in 41 Sea Zone
                  ANZAC attack with 1 destroyer
                  Japanese defend with 1 submarine
                      ANZAC roll dice for 1 destroyer in 41 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                      Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                      1 submarine owned by the Japanese lost in 41 Sea Zone
                  ANZAC win, taking 41 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 6
                  Casualties for Japanese: 1 submarine
      
          Non Combat Move - ANZAC
              1 infantry moved from Java to 42 Sea Zone
              1 infantry and 1 transport moved from 42 Sea Zone to 45 Sea Zone
              1 infantry moved from 45 Sea Zone to Dutch New Guinea
                    ANZAC take Dutch New Guinea from Dutch
              1 cruiser moved from 62 Sea Zone to 54 Sea Zone
              1 submarine moved from 62 Sea Zone to 60 Sea Zone
              2 infantry moved from New South Wales to South Australia
              1 aaGun moved from New South Wales to South Australia
      
          Place Units - ANZAC
              2 submarines placed in 62 Sea Zone
              1 infantry placed in New South Wales
      
          Turn Complete - ANZAC
              ANZAC collect 14 PUs; end with 14 PUs
              Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
              Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
      
          Combat Move - French
              1 fighter moved from United Kingdom to Morocco
              1 infantry moved from French Central Africa to French Equatorial Africa
      
          Non Combat Move - French
              1 infantry moved from Trans-Jordan to Egypt
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

      ANZAC : 0.67
      Japanese : -0.17
      

      Savegame

      posted in Play Boardgames
      Nathanrun5N
      Nathanrun5
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