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    Posts made by Nathanrun5

    • RE: Nathanrun5 (Allies) vs Innohub (Axis) G40 2E - Game 01

      TripleA Turn Summary: French round 4

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 4
      
          Purchase Units - ANZAC
              ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs; 
      
          Combat Move - ANZAC
      
          Non Combat Move - ANZAC
              1 infantry moved from New South Wales to 62 Sea Zone
              1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
              1 infantry moved from 45 Sea Zone to Dutch New Guinea
                    ANZAC take Dutch New Guinea from Dutch
              1 submarine moved from 54 Sea Zone to 22 Sea Zone
              1 aaGun and 3 infantry moved from South Australia to Queensland
              1 artillery moved from New South Wales to Queensland
              1 cruiser and 2 submarines moved from 54 Sea Zone to 62 Sea Zone
      
          Place Units - ANZAC
              1 transport placed in 62 Sea Zone
              1 infantry placed in New South Wales
      
          Turn Complete - ANZAC
              ANZAC collect 10 PUs; end with 10 PUs
              Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
      
          Combat Move - French
              1 infantry moved from Anglo Egyptian Sudan to Egypt
      
          Non Combat Move - French
      
          Turn Complete - French
              Turning on Edit Mode
              EDIT: Adding units owned by British to 70 Sea Zone: 1 transport
              EDIT: Adding units owned by British to Belgian Congo: 2 infantry
              EDIT: Turning off Edit Mode
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      Nathanrun5N
      Nathanrun5
    • RE: Nathanrun5 (Allies) vs Innohub (Axis) G40 2E - Game 01

      TripleA Manual Gamesave Post: UK_Pacific round 4

      TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 4
      
          Purchase Units - Americans
              Americans buy 3 destroyers, 2 fighters, 3 submarines and 1 transport; Remaining resources: 1 PUs; 
      
          Combat Move - Americans
              1 destroyer moved from 10 Sea Zone to 8 Sea Zone
              1 fighter and 1 tactical_bomber moved from 9 Sea Zone to 8 Sea Zone
              1 fighter moved from 9 Sea Zone to 8 Sea Zone
              1 bomber moved from Queensland to 45 Sea Zone
      
          Combat - Americans
              Americans creates battle in territory 106 Sea Zone
              Battle in 45 Sea Zone
                  Americans attack with 1 bomber
                  Japanese defend with 1 destroyer
                      Americans roll dice for 1 bomber in 45 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                      Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      1 destroyer owned by the Japanese lost in 45 Sea Zone
                  Americans win, taking 106 Sea Zone from Germans with 1 bomber remaining. Battle score for attacker is 8
                  Casualties for Japanese: 1 destroyer
              Battle in 8 Sea Zone
                  Americans attack with 1 destroyer, 2 fighters and 1 tactical_bomber
                  Japanese defend with 1 submarine
                      Americans roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 8 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits
                      Japanese roll dice for 1 submarine in 8 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                      1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 8 Sea Zone
                  Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2
                  Casualties for Americans: 1 destroyer
                  Casualties for Japanese: 1 submarine
      
          Non Combat Move - Americans
              2 fighters and 1 tactical_bomber moved from 8 Sea Zone to 26 Sea Zone
              1 battleship, 3 carriers and 1 cruiser moved from 9 Sea Zone to 26 Sea Zone
              3 fighters moved from 9 Sea Zone to Hawaiian Islands
              1 bomber moved from 45 Sea Zone to Queensland
              3 submarines moved from 10 Sea Zone to 26 Sea Zone
              1 carrier, 1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 11 Sea Zone to 26 Sea Zone
              1 fighter moved from Western United States to 26 Sea Zone
              1 fighter moved from Eastern United States to 26 Sea Zone
              1 artillery, 2 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
              1 transport moved from 54 Sea Zone to 26 Sea Zone
              1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 101 Sea Zone
              1 carrier and 1 destroyer moved from 106 Sea Zone to 101 Sea Zone
              1 armour and 1 infantry moved from 101 Sea Zone to Eastern United States
              2 cruisers moved from 54 Sea Zone to 26 Sea Zone
      
          Place Units - Americans
              1 transport placed in 10 Sea Zone
              2 fighters placed in 101 Sea Zone
              2 submarines placed in 101 Sea Zone
              3 destroyers and 1 submarine placed in 10 Sea Zone
      
          Turn Complete - Americans
              Americans collect 50 PUs; end with 51 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 5 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Chinese
              4 infantry moved from Szechwan to Yunnan
              1 fighter moved from Szechwan to Yunnan
      
          Combat - Chinese
              Battle in Yunnan
                  Chinese attack with 1 fighter and 4 infantry
                  Japanese defend with 2 infantry
                      Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 2 : 2/5 hits, 1.17 expected hits
                      Japanese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits
                      2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                  Chinese win, taking Yunnan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
                  Casualties for Chinese: 1 infantry
                  Casualties for Japanese: 2 infantry
      
          Non Combat Move - Chinese
              1 fighter moved from Yunnan to Shensi
              2 infantry moved from Tsinghai to Shensi
      
          Place Units - Chinese
              5 infantry placed in Shensi
              Chinese undo move 1.
              5 infantry placed in Szechwan
              Turning on Edit Mode
              EDIT: Removing units owned by Chinese from Shensi: 1 fighter
              EDIT: Adding units owned by Chinese to Szechwan: 1 fighter
              EDIT: Turning off Edit Mode
      
          Turn Complete - Chinese
              Chinese collect 6 PUs; end with 6 PUs
              Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUs
      
          Purchase Units - British
              British buy 1 factory_minor and 3 mech_infantrys; Remaining resources: 6 PUs; 
      
          Purchase Units - UK_Pacific
              UK_Pacific buy 2 infantry; Remaining resources: 1 PUs; 
      
          Combat Move - British
              1 infantry moved from Burma to Shan State
                    UK_Pacific take Shan State from Japanese
              1 artillery and 1 mech_infantry moved from Union of South Africa to Rhodesia
              1 tactical_bomber moved from Egypt to Rhodesia
              2 fighters moved from Egypt to Rhodesia
              1 infantry moved from Kenya to Tanganyika Territory
                    British take Tanganyika Territory from Italians
              1 infantry moved from Tobruk to Libya
                    British take Libya from Italians
              2 fighters moved from United Kingdom to 105 Sea Zone
      
          Combat - British
              Battle in 105 Sea Zone
                  British attack with 2 fighters
                  Germans defend with 1 destroyer
                      British roll dice for 2 fighters in 105 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                      Germans roll dice for 1 destroyer in 105 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      1 destroyer owned by the Germans lost in 105 Sea Zone
                  British win with 2 fighters remaining. Battle score for attacker is 8
                  Casualties for Germans: 1 destroyer
              Battle in Rhodesia
                  British attack with 1 artillery, 2 fighters, 1 mech_infantry and 1 tactical_bomber
                  Italians defend with 1 artillery and 2 infantry
                      British roll dice for 1 artillery, 2 fighters, 1 mech_infantry and 1 tactical_bomber in Rhodesia, round 2 : 3/5 hits, 2.33 expected hits
                      Italians roll dice for 1 artillery and 2 infantry in Rhodesia, round 2 : 1/3 hits, 1.00 expected hits
                      1 artillery owned by the Italians, 1 artillery owned by the British and 2 infantry owned by the Italians lost in Rhodesia
                  British win, taking Rhodesia from Italians with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                  Casualties for British: 1 artillery
                  Casualties for Italians: 1 artillery and 2 infantry
      
          Non Combat Move - British
              2 fighters and 1 tactical_bomber moved from Rhodesia to Belgian Congo
              1 infantry moved from Ethiopia to Anglo Egyptian Sudan
              2 infantry moved from Iraq to 80 Sea Zone
              1 battleship, 1 cruiser, 1 destroyer, 2 infantry and 1 transport moved from 80 Sea Zone to 78 Sea Zone
              1 bomber moved from Eastern Persia to India
              3 fighters and 1 tactical_bomber moved from Burma to India
              3 aaGuns, 2 artilleries and 8 infantry moved from Burma to India
              2 fighters moved from Persia to Egypt
              2 fighters moved from 105 Sea Zone to United Kingdom
              1 carrier moved from 106 Sea Zone to 101 Sea Zone
              1 destroyer moved from 106 Sea Zone to 101 Sea Zone
              1 armour, 1 artillery and 2 infantry moved from Quebec to Eastern United States
              1 submarine moved from 71 Sea Zone to 78 Sea Zone
      
          Place Units - British
              1 factory_minor placed in Iraq
              3 mech_infantrys placed in Persia
      
          Turn Complete - British
              British collect 36 PUs; end with 42 PUs
      
          Place Units - UK_Pacific
              2 infantry placed in India
      
          Turn Complete - UK_Pacific
              UK_Pacific collect 7 PUs; end with 8 PUs
              Some Units in India change ownership: 2 infantry
      

      Combat Hit Differential Summary :

      Germans : -0.33
      British : 0.67
      Italians : 0.00
      Americans : 1.33
      Chinese : 0.83
      Japanese : 0.83
      

      Savegame

      posted in Play Boardgames
      Nathanrun5N
      Nathanrun5
    • RE: Nathanrun5 (Allies) vs Innohub (Axis) G40 2E - Game 01

      TripleA Turn Summary: Russians round 4

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 4
      
          Purchase Units - Russians
              Russians buy 1 armour, 8 infantry and 2 mech_infantrys; Remaining resources: 2 PUs; 
      
          Combat Move - Russians
              1 mech_infantry moved from Novgorod to Karelia
              1 mech_infantry moved from Novgorod to Vyborg
              1 fighter and 1 tactical_bomber moved from Novgorod to Karelia
              1 fighter and 1 tactical_bomber moved from Novgorod to Vyborg
      
          Combat - Russians
              Battle in Karelia
                  Russians attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
                  Germans defend with 1 infantry
                      Russians roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Karelia, round 2 : 2/3 hits, 1.33 expected hits
                      Germans roll dice for 1 infantry in Karelia, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Germans lost in Karelia
                  Russians win, taking Karelia from Germans with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                  Casualties for Germans: 1 infantry
              Battle in Vyborg
                  Russians attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
                  Germans defend with 1 infantry
                      Russians roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Vyborg, round 2 : 2/3 hits, 1.33 expected hits
                      Germans roll dice for 1 infantry in Vyborg, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Germans lost in Vyborg
                  Russians win, taking Vyborg from Germans with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                  Casualties for Germans: 1 infantry
      
          Non Combat Move - Russians
              1 infantry moved from Bessarabia to Eastern Poland
              4 armour and 4 mech_infantrys moved from Novgorod to Vologda
              1 fighter and 1 tactical_bomber moved from Vyborg to Russia
              1 fighter and 1 tactical_bomber moved from Karelia to Russia
              2 aaGuns, 6 artilleries and 14 infantry moved from Belarus to Bryansk
              1 infantry moved from Ukraine to Bessarabia
              2 aaGuns, 7 artilleries and 12 infantry moved from Western Ukraine to Bryansk
              2 artilleries moved from Ukraine to Bryansk
              4 infantry moved from Russia to Bryansk
      
          Place Units - Russians
              1 armour and 2 mech_infantrys placed in Volgograd
              8 infantry placed in Russia
      
          Turn Complete - Russians
              Russians collect 35 PUs; end with 37 PUs
      

      Combat Hit Differential Summary :

      Germans : -0.67
      Russians : 1.33
      

      Savegame

      posted in Play Boardgames
      Nathanrun5N
      Nathanrun5
    • RE: Nathanrun5 (Allies) vs Innohub (Axis) G40 2E - Game 01

      TripleA Turn Summary: French round 3

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 3
      
          Purchase Units - ANZAC
              ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs; 
      
          Combat Move - ANZAC
      
          Non Combat Move - ANZAC
              2 submarines moved from 62 Sea Zone to 54 Sea Zone
              1 aaGun moved from South Australia to Queensland
              1 artillery moved from South Australia to New South Wales
              1 infantry moved from New South Wales to South Australia
      
          Place Units - ANZAC
              1 infantry placed in New South Wales
              1 transport placed in 62 Sea Zone
      
          Turn Complete - ANZAC
              ANZAC collect 10 PUs; end with 10 PUs
      
          Combat Move - French
              1 destroyer moved from 81 Sea Zone to 94 Sea Zone
      
          Combat - French
              Battle in 94 Sea Zone
                  French attack with 1 destroyer
                  Italians defend with 1 cruiser, 1 submarine and 1 transport
                      French roll dice for 1 destroyer in 94 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                      Italians roll dice for 1 submarine in 94 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                      1 destroyer owned by the French and 1 submarine owned by the Italians lost in 94 Sea Zone
                  Italians win with 1 cruiser and 1 transport remaining. Battle score for attacker is -2
                  Casualties for French: 1 destroyer
                  Casualties for Italians: 1 submarine
      
          Non Combat Move - French
              1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

      Italians : 0.83
      French : 0.67
      

      Savegame

      posted in Play Boardgames
      Nathanrun5N
      Nathanrun5
    • RE: Nathanrun5 (Allies) vs Innohub (Axis) G40 2E - Game 01

      TripleA Manual Gamesave Post: UK_Pacific round 3

      TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 3
      
          Purchase Units - Americans
              Americans buy 1 carrier, 2 destroyers, 2 fighters and 3 submarines; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
              1 destroyer moved from 101 Sea Zone to 91 Sea Zone
      
          Combat - Americans
              Battle in 91 Sea Zone
                  Americans attack with 1 destroyer
                  Germans defend with 1 transport
                      1 transport owned by the Germans lost in 91 Sea Zone
                  Americans win with 1 destroyer remaining. Battle score for attacker is 7
                  Casualties for Germans: 1 transport
      
          Non Combat Move - Americans
              1 carrier and 1 destroyer moved from 101 Sea Zone to 106 Sea Zone
              2 fighters moved from Eastern United States to 9 Sea Zone
              1 destroyer moved from 7 Sea Zone to 8 Sea Zone
              1 battleship, 2 carriers, 3 fighters and 1 tactical_bomber moved from 7 Sea Zone to 9 Sea Zone
              1 armour, 1 artillery and 2 infantry moved from Southeast Mexico to 89 Sea Zone
              1 armour, 1 infantry and 1 transport moved from 89 Sea Zone to 106 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 89 Sea Zone to 11 Sea Zone
              1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
              1 destroyer moved from 26 Sea Zone to 16 Sea Zone
              1 bomber moved from Midway to Queensland
              1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
              1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
              1 carrier moved from 26 Sea Zone to 9 Sea Zone
              1 cruiser moved from 25 Sea Zone to 9 Sea Zone
              2 cruisers moved from 26 Sea Zone to 54 Sea Zone
              2 infantry moved from Central United States to Western United States
              1 artillery moved from Central United States to Western United States
              2 mech_infantrys moved from Central United States to Western United States
      
          Place Units - Americans
              1 carrier, 2 destroyers and 3 submarines placed in 10 Sea Zone
              2 fighters placed in Eastern United States
              Americans undo move 2.
              1 fighter placed in Eastern United States
              1 fighter placed in Western United States
      
          Turn Complete - Americans
              Americans collect 50 PUs; end with 50 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 4 infantry; Remaining resources: 2 PUs; 
      
          Combat Move - Chinese
              3 infantry moved from Szechwan to Yunnan
              1 fighter moved from Szechwan to Yunnan
              1 infantry moved from Szechwan to Kweichow
                    Chinese take Kweichow from Japanese
      
          Combat - Chinese
              Battle in Yunnan
                  Chinese attack with 1 fighter and 3 infantry
                  Japanese defend with 2 infantry
                      Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 : 0/4 hits, 1.00 expected hits
                      Japanese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits
                      1 infantry owned by the Chinese lost in Yunnan
                      Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 3 : 1/3 hits, 0.83 expected hits
                      Japanese roll dice for 2 infantry in Yunnan, round 3 : 1/2 hits, 0.67 expected hits
                      1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                      Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 4 : 0/2 hits, 0.67 expected hits
                      Japanese roll dice for 1 infantry in Yunnan, round 4 : 0/1 hits, 0.33 expected hits
                      Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 5 : 0/2 hits, 0.67 expected hits
                      Japanese roll dice for 1 infantry in Yunnan, round 5 : 0/1 hits, 0.33 expected hits
                      Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 6 : 0/2 hits, 0.67 expected hits
                      Japanese roll dice for 1 infantry in Yunnan, round 6 : 0/1 hits, 0.33 expected hits
                      Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 7 : 1/2 hits, 0.67 expected hits
                      Japanese roll dice for 1 infantry in Yunnan, round 7 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Yunnan
                  Chinese win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                  Casualties for Chinese: 2 infantry
                  Casualties for Japanese: 2 infantry
      
          Non Combat Move - Chinese
              1 fighter moved from Yunnan to Szechwan
      
          Place Units - Chinese
              1 infantry placed in Tsinghai
              1 infantry placed in Tsinghai
              2 infantry placed in Szechwan
      
          Turn Complete - Chinese
              Chinese collect 7 PUs; end with 9 PUs
              Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs
      
          Purchase Units - British
              British buy 1 artillery, 1 factory_minor, 2 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 2 PUs; 
      
          Purchase Units - UK_Pacific
              UK_Pacific buy 1 infantry and 1 mech_infantry; Remaining resources: 1 PUs; 
      
          Combat Move - British
              1 infantry moved from Alexandria to Tobruk
                    British take Tobruk from Italians
              1 infantry moved from Anglo Egyptian Sudan to Ethiopia
                    British take Ethiopia from Italians
              1 infantry moved from Anglo Egyptian Sudan to Kenya
                    British take Kenya from Italians
              2 infantry moved from Rhodesia to Tanganyika Territory
              2 fighters and 1 tactical_bomber moved from Alexandria to 96 Sea Zone
      
          Combat - British
              Battle in 96 Sea Zone
                  British attack with 2 fighters and 1 tactical_bomber
                  Italians defend with 1 destroyer
                      British roll dice for 2 fighters and 1 tactical_bomber in 96 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
                      Italians roll dice for 1 destroyer in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      1 destroyer owned by the Italians lost in 96 Sea Zone
                  British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                  Casualties for Italians: 1 destroyer
              Battle in Tanganyika Territory
                  British attack with 2 infantry
                  Italians defend with 1 artillery and 2 infantry
                      British roll dice for 2 infantry in Tanganyika Territory, round 2 : 0/2 hits, 0.33 expected hits
                      Italians roll dice for 1 artillery and 2 infantry in Tanganyika Territory, round 2 : 1/3 hits, 1.00 expected hits
                      1 infantry owned by the British lost in Tanganyika Territory
                  1 infantry owned by the British retreated to Rhodesia
                  Italians win with 1 artillery and 2 infantry remaining. Battle score for attacker is -3
                  Casualties for British: 1 infantry
      
          Non Combat Move - British
              1 destroyer moved from 81 Sea Zone to 80 Sea Zone
              1 battleship moved from 76 Sea Zone to 80 Sea Zone
              1 cruiser moved from 81 Sea Zone to 80 Sea Zone
              2 fighters and 1 tactical_bomber moved from 96 Sea Zone to Egypt
              1 bomber moved from Alexandria to Eastern Persia
              2 fighters moved from Alexandria to Persia
              2 infantry moved from Alexandria to Egypt
              1 aaGun moved from Alexandria to Egypt
              1 artillery moved from Alexandria to Egypt
              1 transport moved from 81 Sea Zone to 80 Sea Zone
              3 fighters and 1 tactical_bomber moved from Persia to Burma
              2 artilleries moved from India to Burma
              6 infantry moved from India to Burma
              3 aaGuns moved from India to Burma
              3 infantry moved from India to Burma
              1 infantry moved from India to Burma
              1 mech_infantry moved from Eire to United Kingdom
      
          Place Units - British
              1 factory_minor placed in Persia
              1 submarine placed in 71 Sea Zone
              2 infantry placed in United Kingdom
              1 artillery and 1 mech_infantry placed in Union of South Africa
      
          Turn Complete - British
              Total Cost from Convoy Blockades: 6
                  Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 4,1
                  Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,3
              British collect 28 PUs (6 lost to blockades); end with 30 PUs
      
          Place Units - UK_Pacific
              1 infantry and 1 mech_infantry placed in India
      
          Turn Complete - UK_Pacific
              UK_Pacific collect 6 PUs; end with 7 PUs
              Some Units in India change ownership: 1 infantry and 1 mech_infantry
              Turning on Edit Mode
              EDIT: Removing units owned by British from 102 Sea Zone: 1 carrier and 1 destroyer
              EDIT: Adding units owned by British to 106 Sea Zone: 1 carrier and 1 destroyer
              EDIT: Turning off Edit Mode
              Turning on Edit Mode
              EDIT: Removing units owned by British from Brazil: 2 infantry
              EDIT: Removing units owned by British from 86 Sea Zone: 1 transport
              EDIT: Adding units owned by British to 68 Sea Zone: 2 infantry and 1 transport
              EDIT: Turning off Edit Mode
      

      Combat Hit Differential Summary :

      British : -0.00
      Italians : -0.33
      Chinese : -2.50
      Japanese : -0.67
      

      Savegame

      posted in Play Boardgames
      Nathanrun5N
      Nathanrun5
    • RE: Nathanrun5 (Allies) vs Innohub (Axis) G40 2E - Game 01

      TripleA Manual Gamesave Post: UK_Pacific round 3

      TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 3
      
          Purchase Units - Americans
              Americans buy 1 carrier, 2 destroyers, 2 fighters and 3 submarines; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
              1 destroyer moved from 101 Sea Zone to 91 Sea Zone
      
          Combat - Americans
              Battle in 91 Sea Zone
                  Americans attack with 1 destroyer
                  Germans defend with 1 transport
                      1 transport owned by the Germans lost in 91 Sea Zone
                  Americans win with 1 destroyer remaining. Battle score for attacker is 7
                  Casualties for Germans: 1 transport
      
          Non Combat Move - Americans
              1 carrier and 1 destroyer moved from 101 Sea Zone to 106 Sea Zone
              2 fighters moved from Eastern United States to 9 Sea Zone
              1 destroyer moved from 7 Sea Zone to 8 Sea Zone
              1 battleship, 2 carriers, 3 fighters and 1 tactical_bomber moved from 7 Sea Zone to 9 Sea Zone
              1 armour, 1 artillery and 2 infantry moved from Southeast Mexico to 89 Sea Zone
              1 armour, 1 infantry and 1 transport moved from 89 Sea Zone to 106 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 89 Sea Zone to 11 Sea Zone
              1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
              1 destroyer moved from 26 Sea Zone to 16 Sea Zone
              1 bomber moved from Midway to Queensland
              1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
              1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
              1 carrier moved from 26 Sea Zone to 9 Sea Zone
              1 cruiser moved from 25 Sea Zone to 9 Sea Zone
              2 cruisers moved from 26 Sea Zone to 54 Sea Zone
              2 infantry moved from Central United States to Western United States
              1 artillery moved from Central United States to Western United States
              2 mech_infantrys moved from Central United States to Western United States
      
          Place Units - Americans
              1 carrier, 2 destroyers and 3 submarines placed in 10 Sea Zone
              2 fighters placed in Eastern United States
              Americans undo move 2.
              1 fighter placed in Eastern United States
              1 fighter placed in Western United States
      
          Turn Complete - Americans
              Americans collect 50 PUs; end with 50 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 4 infantry; Remaining resources: 2 PUs; 
      
          Combat Move - Chinese
              3 infantry moved from Szechwan to Yunnan
              1 fighter moved from Szechwan to Yunnan
              1 infantry moved from Szechwan to Kweichow
                    Chinese take Kweichow from Japanese
      
          Combat - Chinese
              Battle in Yunnan
                  Chinese attack with 1 fighter and 3 infantry
                  Japanese defend with 2 infantry
                      Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 : 0/4 hits, 1.00 expected hits
                      Japanese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits
                      1 infantry owned by the Chinese lost in Yunnan
                      Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 3 : 1/3 hits, 0.83 expected hits
                      Japanese roll dice for 2 infantry in Yunnan, round 3 : 1/2 hits, 0.67 expected hits
                      1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                      Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 4 : 0/2 hits, 0.67 expected hits
                      Japanese roll dice for 1 infantry in Yunnan, round 4 : 0/1 hits, 0.33 expected hits
                      Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 5 : 0/2 hits, 0.67 expected hits
                      Japanese roll dice for 1 infantry in Yunnan, round 5 : 0/1 hits, 0.33 expected hits
                      Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 6 : 0/2 hits, 0.67 expected hits
                      Japanese roll dice for 1 infantry in Yunnan, round 6 : 0/1 hits, 0.33 expected hits
                      Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 7 : 1/2 hits, 0.67 expected hits
                      Japanese roll dice for 1 infantry in Yunnan, round 7 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Yunnan
                  Chinese win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                  Casualties for Chinese: 2 infantry
                  Casualties for Japanese: 2 infantry
      
          Non Combat Move - Chinese
              1 fighter moved from Yunnan to Szechwan
      
          Place Units - Chinese
              1 infantry placed in Tsinghai
              1 infantry placed in Tsinghai
              2 infantry placed in Szechwan
      
          Turn Complete - Chinese
              Chinese collect 7 PUs; end with 9 PUs
              Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs
      
          Purchase Units - British
              British buy 1 artillery, 1 factory_minor, 2 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 2 PUs; 
      
          Purchase Units - UK_Pacific
              UK_Pacific buy 1 infantry and 1 mech_infantry; Remaining resources: 1 PUs; 
      
          Combat Move - British
              1 infantry moved from Alexandria to Tobruk
                    British take Tobruk from Italians
              1 infantry moved from Anglo Egyptian Sudan to Ethiopia
                    British take Ethiopia from Italians
              1 infantry moved from Anglo Egyptian Sudan to Kenya
                    British take Kenya from Italians
              2 infantry moved from Rhodesia to Tanganyika Territory
              2 fighters and 1 tactical_bomber moved from Alexandria to 96 Sea Zone
      
          Combat - British
              Battle in 96 Sea Zone
                  British attack with 2 fighters and 1 tactical_bomber
                  Italians defend with 1 destroyer
                      British roll dice for 2 fighters and 1 tactical_bomber in 96 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
                      Italians roll dice for 1 destroyer in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      1 destroyer owned by the Italians lost in 96 Sea Zone
                  British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                  Casualties for Italians: 1 destroyer
              Battle in Tanganyika Territory
                  British attack with 2 infantry
                  Italians defend with 1 artillery and 2 infantry
                      British roll dice for 2 infantry in Tanganyika Territory, round 2 : 0/2 hits, 0.33 expected hits
                      Italians roll dice for 1 artillery and 2 infantry in Tanganyika Territory, round 2 : 1/3 hits, 1.00 expected hits
                      1 infantry owned by the British lost in Tanganyika Territory
                  1 infantry owned by the British retreated to Rhodesia
                  Italians win with 1 artillery and 2 infantry remaining. Battle score for attacker is -3
                  Casualties for British: 1 infantry
      
          Non Combat Move - British
              1 destroyer moved from 81 Sea Zone to 80 Sea Zone
              1 battleship moved from 76 Sea Zone to 80 Sea Zone
              1 cruiser moved from 81 Sea Zone to 80 Sea Zone
              2 fighters and 1 tactical_bomber moved from 96 Sea Zone to Egypt
              1 bomber moved from Alexandria to Eastern Persia
              2 fighters moved from Alexandria to Persia
              2 infantry moved from Alexandria to Egypt
              1 aaGun moved from Alexandria to Egypt
              1 artillery moved from Alexandria to Egypt
              1 transport moved from 81 Sea Zone to 80 Sea Zone
              3 fighters and 1 tactical_bomber moved from Persia to Burma
              2 artilleries moved from India to Burma
              6 infantry moved from India to Burma
              3 aaGuns moved from India to Burma
              3 infantry moved from India to Burma
              1 infantry moved from India to Burma
              1 mech_infantry moved from Eire to United Kingdom
      
          Place Units - British
              1 factory_minor placed in Persia
              1 submarine placed in 71 Sea Zone
              2 infantry placed in United Kingdom
              1 artillery and 1 mech_infantry placed in Union of South Africa
      
          Turn Complete - British
              Total Cost from Convoy Blockades: 6
                  Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 4,1
                  Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,3
              British collect 28 PUs (6 lost to blockades); end with 30 PUs
      
          Place Units - UK_Pacific
              1 infantry and 1 mech_infantry placed in India
      
          Turn Complete - UK_Pacific
              UK_Pacific collect 6 PUs; end with 7 PUs
              Some Units in India change ownership: 1 infantry and 1 mech_infantry
              Turning on Edit Mode
              EDIT: Removing units owned by British from 102 Sea Zone: 1 carrier and 1 destroyer
              EDIT: Adding units owned by British to 106 Sea Zone: 1 carrier and 1 destroyer
              EDIT: Turning off Edit Mode
      

      Combat Hit Differential Summary :

      British : -0.00
      Italians : -0.33
      Chinese : -2.50
      Japanese : -0.67
      

      Savegame

      posted in Play Boardgames
      Nathanrun5N
      Nathanrun5
    • RE: Nathanrun5 (Allies) vs Innohub (Axis) G40 2E - Game 01

      TripleA Turn Summary: UK_Pacific round 3

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 3
      
          Purchase Units - Americans
              Americans buy 1 carrier, 2 destroyers, 2 fighters and 3 submarines; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
              1 destroyer moved from 101 Sea Zone to 91 Sea Zone
      
          Combat - Americans
              Battle in 91 Sea Zone
                  Americans attack with 1 destroyer
                  Germans defend with 1 transport
                      1 transport owned by the Germans lost in 91 Sea Zone
                  Americans win with 1 destroyer remaining. Battle score for attacker is 7
                  Casualties for Germans: 1 transport
      
          Non Combat Move - Americans
              1 carrier and 1 destroyer moved from 101 Sea Zone to 106 Sea Zone
              2 fighters moved from Eastern United States to 9 Sea Zone
              1 destroyer moved from 7 Sea Zone to 8 Sea Zone
              1 battleship, 2 carriers, 3 fighters and 1 tactical_bomber moved from 7 Sea Zone to 9 Sea Zone
              1 armour, 1 artillery and 2 infantry moved from Southeast Mexico to 89 Sea Zone
              1 armour, 1 infantry and 1 transport moved from 89 Sea Zone to 106 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 89 Sea Zone to 11 Sea Zone
              1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
              1 destroyer moved from 26 Sea Zone to 16 Sea Zone
              1 bomber moved from Midway to Queensland
              1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
              1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
              1 carrier moved from 26 Sea Zone to 9 Sea Zone
              1 cruiser moved from 25 Sea Zone to 9 Sea Zone
              2 cruisers moved from 26 Sea Zone to 54 Sea Zone
              2 infantry moved from Central United States to Western United States
              1 artillery moved from Central United States to Western United States
              2 mech_infantrys moved from Central United States to Western United States
      
          Place Units - Americans
              1 carrier, 2 destroyers and 3 submarines placed in 10 Sea Zone
              2 fighters placed in Eastern United States
              Americans undo move 2.
              1 fighter placed in Eastern United States
              1 fighter placed in Western United States
      
          Turn Complete - Americans
              Americans collect 50 PUs; end with 50 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 4 infantry; Remaining resources: 2 PUs; 
      
          Combat Move - Chinese
              3 infantry moved from Szechwan to Yunnan
              1 fighter moved from Szechwan to Yunnan
              1 infantry moved from Szechwan to Kweichow
                    Chinese take Kweichow from Japanese
      
          Combat - Chinese
              Battle in Yunnan
                  Chinese attack with 1 fighter and 3 infantry
                  Japanese defend with 2 infantry
                      Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 : 0/4 hits, 1.00 expected hits
                      Japanese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits
                      1 infantry owned by the Chinese lost in Yunnan
                      Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 3 : 1/3 hits, 0.83 expected hits
                      Japanese roll dice for 2 infantry in Yunnan, round 3 : 1/2 hits, 0.67 expected hits
                      1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                      Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 4 : 0/2 hits, 0.67 expected hits
                      Japanese roll dice for 1 infantry in Yunnan, round 4 : 0/1 hits, 0.33 expected hits
                      Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 5 : 0/2 hits, 0.67 expected hits
                      Japanese roll dice for 1 infantry in Yunnan, round 5 : 0/1 hits, 0.33 expected hits
                      Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 6 : 0/2 hits, 0.67 expected hits
                      Japanese roll dice for 1 infantry in Yunnan, round 6 : 0/1 hits, 0.33 expected hits
                      Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 7 : 1/2 hits, 0.67 expected hits
                      Japanese roll dice for 1 infantry in Yunnan, round 7 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Yunnan
                  Chinese win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                  Casualties for Chinese: 2 infantry
                  Casualties for Japanese: 2 infantry
      
          Non Combat Move - Chinese
              1 fighter moved from Yunnan to Szechwan
      
          Place Units - Chinese
              1 infantry placed in Tsinghai
              1 infantry placed in Tsinghai
              2 infantry placed in Szechwan
      
          Turn Complete - Chinese
              Chinese collect 7 PUs; end with 9 PUs
              Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs
      
          Purchase Units - British
              British buy 1 artillery, 1 factory_minor, 2 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 2 PUs; 
      
          Purchase Units - UK_Pacific
              UK_Pacific buy 1 infantry and 1 mech_infantry; Remaining resources: 1 PUs; 
      
          Combat Move - British
              1 infantry moved from Alexandria to Tobruk
                    British take Tobruk from Italians
              1 infantry moved from Anglo Egyptian Sudan to Ethiopia
                    British take Ethiopia from Italians
              1 infantry moved from Anglo Egyptian Sudan to Kenya
                    British take Kenya from Italians
              2 infantry moved from Rhodesia to Tanganyika Territory
              2 fighters and 1 tactical_bomber moved from Alexandria to 96 Sea Zone
      
          Combat - British
              Battle in 96 Sea Zone
                  British attack with 2 fighters and 1 tactical_bomber
                  Italians defend with 1 destroyer
                      British roll dice for 2 fighters and 1 tactical_bomber in 96 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
                      Italians roll dice for 1 destroyer in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      1 destroyer owned by the Italians lost in 96 Sea Zone
                  British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                  Casualties for Italians: 1 destroyer
              Battle in Tanganyika Territory
                  British attack with 2 infantry
                  Italians defend with 1 artillery and 2 infantry
                      British roll dice for 2 infantry in Tanganyika Territory, round 2 : 0/2 hits, 0.33 expected hits
                      Italians roll dice for 1 artillery and 2 infantry in Tanganyika Territory, round 2 : 1/3 hits, 1.00 expected hits
                      1 infantry owned by the British lost in Tanganyika Territory
                  1 infantry owned by the British retreated to Rhodesia
                  Italians win with 1 artillery and 2 infantry remaining. Battle score for attacker is -3
                  Casualties for British: 1 infantry
      
          Non Combat Move - British
              1 destroyer moved from 81 Sea Zone to 80 Sea Zone
              1 battleship moved from 76 Sea Zone to 80 Sea Zone
              1 cruiser moved from 81 Sea Zone to 80 Sea Zone
              2 fighters and 1 tactical_bomber moved from 96 Sea Zone to Egypt
              1 bomber moved from Alexandria to Eastern Persia
              2 fighters moved from Alexandria to Persia
              2 infantry moved from Alexandria to Egypt
              1 aaGun moved from Alexandria to Egypt
              1 artillery moved from Alexandria to Egypt
              1 transport moved from 81 Sea Zone to 80 Sea Zone
              3 fighters and 1 tactical_bomber moved from Persia to Burma
              2 artilleries moved from India to Burma
              6 infantry moved from India to Burma
              3 aaGuns moved from India to Burma
              3 infantry moved from India to Burma
              1 infantry moved from India to Burma
              1 mech_infantry moved from Eire to United Kingdom
      
          Place Units - British
              1 factory_minor placed in Persia
              1 submarine placed in 71 Sea Zone
              2 infantry placed in United Kingdom
              1 artillery and 1 mech_infantry placed in Union of South Africa
      
          Turn Complete - British
              Total Cost from Convoy Blockades: 6
                  Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 4,1
                  Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,3
              British collect 28 PUs (6 lost to blockades); end with 30 PUs
      
          Place Units - UK_Pacific
              1 infantry and 1 mech_infantry placed in India
      
          Turn Complete - UK_Pacific
              UK_Pacific collect 6 PUs; end with 7 PUs
              Some Units in India change ownership: 1 infantry and 1 mech_infantry
      

      Combat Hit Differential Summary :

      British : -0.00
      Italians : -0.33
      Chinese : -2.50
      Japanese : -0.67
      

      Savegame

      posted in Play Boardgames
      Nathanrun5N
      Nathanrun5
    • RE: Nathanrun5 (Allies) vs Innohub (Axis) G40 2E - Game 01

      TripleA Turn Summary: Russians round 3

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 3
      
          Purchase Units - Russians
              Russians buy 2 armour, 2 artilleries, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
      
          Politics - Russians
              Russians takes Political Action: Political Action Russians To War With Japanese
                  Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
                  Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
                  Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                  Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
                  Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
      
          Combat Move - Russians
              1 infantry moved from Amur to Korea
                    Russians take Korea from Japanese
              17 infantry moved from Amur to Manchuria
      
          Combat - Russians
              Battle in Manchuria
                  Russians attack with 17 infantry
                  Japanese defend with 1 aaGun and 10 infantry
                      Russians roll dice for 17 infantry in Manchuria, round 2 : 2/17 hits, 2.83 expected hits
                      Japanese roll dice for 1 aaGun and 10 infantry in Manchuria, round 2 : 4/10 hits, 3.33 expected hits
                      1 infantry owned by the Japanese, 4 infantry owned by the Russians and 1 aaGun owned by the Japanese lost in Manchuria
                      Russians roll dice for 13 infantry in Manchuria, round 3 : 1/13 hits, 2.17 expected hits
                      Japanese roll dice for 9 infantry in Manchuria, round 3 : 3/9 hits, 3.00 expected hits
                      1 infantry owned by the Japanese and 3 infantry owned by the Russians lost in Manchuria
                      Russians roll dice for 10 infantry in Manchuria, round 4 : 1/10 hits, 1.67 expected hits
                      Japanese roll dice for 8 infantry in Manchuria, round 4 : 3/8 hits, 2.67 expected hits
                      1 infantry owned by the Japanese and 3 infantry owned by the Russians lost in Manchuria
                  7 infantry owned by the Russians retreated to Amur
                  Japanese win with 7 infantry remaining. Battle score for attacker is -16
                  Casualties for Russians: 10 infantry
                  Casualties for Japanese: 1 aaGun and 3 infantry
              Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
      
          Non Combat Move - Russians
              1 tactical_bomber moved from Russia to Novgorod
              2 armour and 5 mech_infantrys moved from Bryansk to Novgorod
              1 infantry moved from Belarus to Baltic States
              1 infantry moved from Ukraine to Bessarabia
              1 infantry moved from Belarus to Eastern Poland
              1 infantry moved from Bryansk to Western Ukraine
              1 cruiser moved from 115 Sea Zone to 114 Sea Zone
              3 artilleries moved from Novgorod to Karelia
      
          Place Units - Russians
              2 armour and 1 mech_infantry placed in Novgorod
              2 artilleries and 1 infantry placed in Ukraine
              4 infantry placed in Russia
              Turning on Edit Mode
              EDIT: Removing units owned by Russians from Ukraine: 3 artilleries and 1 infantry
              EDIT: Adding units owned by Russians to Western Ukraine: 3 artilleries and 1 infantry
              EDIT: Removing units owned by Russians from Karelia: 3 artilleries
              EDIT: Adding units owned by Russians to Belarus: 3 artilleries
              EDIT: Turning off Edit Mode
      
          Turn Complete - Russians
              Russians collect 40 PUs; end with 40 PUs
      

      Combat Hit Differential Summary :

      Russians : -2.67
      Japanese : 1.00
      

      Savegame

      posted in Play Boardgames
      Nathanrun5N
      Nathanrun5
    • RE: Nathanrun5 (Allies) vs Innohub (Axis) G40 2E - Game 01

      TripleA Turn Summary: French round 2

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 2
      
          Purchase Units - ANZAC
              ANZAC buy 1 infantry and 2 submarines; Remaining resources: 0 PUs; 
      
          Combat Move - ANZAC
              1 destroyer moved from 62 Sea Zone to 42 Sea Zone
      
          Combat - ANZAC
              Battle in 42 Sea Zone
                  Americans loiter and taunt; ANZAC attack with 1 destroyer
                  Japanese defend with 1 submarine
                      ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                      Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                      1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 42 Sea Zone
                  Japanese win with no units remaining. Battle score for attacker is -2
                  Casualties for ANZAC: 1 destroyer
                  Casualties for Japanese: 1 submarine
      
          Non Combat Move - ANZAC
              1 infantry moved from New South Wales to South Australia
              1 aaGun moved from Queensland to South Australia
              1 aaGun moved from Queensland to South Australia
      
          Place Units - ANZAC
              2 submarines placed in 62 Sea Zone
              1 infantry placed in New South Wales
              Turning on Edit Mode
              EDIT: Removing units owned by ANZAC from 62 Sea Zone: 1 submarine
              EDIT: Adding units owned by ANZAC to 54 Sea Zone: 1 cruiser and 1 submarine
              EDIT: Removing units owned by ANZAC from 62 Sea Zone: 1 cruiser
              EDIT: Turning off Edit Mode
      
          Turn Complete - ANZAC
              ANZAC collect 10 PUs; end with 10 PUs
      
          Combat Move - French
      
          Combat - French
      
          Non Combat Move - French
              3 infantry moved from Algeria to Morocco
              1 infantry moved from Trans-Jordan to Egypt
              1 infantry moved from French Central Africa to French Equatorial Africa
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

      ANZAC : 0.67
      Japanese : 0.83
      

      Savegame

      posted in Play Boardgames
      Nathanrun5N
      Nathanrun5
    • RE: Nathanrun5 (Allies) vs Innohub (Axis) G40 2E - Game 01

      TripleA Manual Gamesave Post: UK_Pacific round 2

      TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 2
      
          Purchase Units - Americans
              Americans buy 1 carrier, 2 destroyers and 2 fighters; Remaining resources: 0 PUs; 
      
          Politics - Americans
              Americans takes Political Action: Political Action Americans To War With Germans
                  Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
              Americans takes Political Action: Political Action Americans To War With Italians
                  Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
              Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
              Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
              Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
              Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
              Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
              Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
      
          Combat Move - Americans
              Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Americans
              1 fighter moved from 10 Sea Zone to 6 Sea Zone
              1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 6 Sea Zone
              3 fighters moved from Hawaiian Islands to 6 Sea Zone
              1 bomber moved from Hawaiian Islands to 6 Sea Zone
              1 submarine moved from 26 Sea Zone to 25 Sea Zone
              1 submarine moved from 54 Sea Zone to 42 Sea Zone
              1 cruiser moved from 26 Sea Zone to 25 Sea Zone
      
          Combat - Americans
              Battle in 6 Sea Zone
                  Americans attack with 1 bomber, 5 fighters and 1 tactical_bomber
                  Japanese defend with 2 carriers, 1 destroyer and 1 fighter
                      Americans roll dice for 1 bomber, 5 fighters and 1 tactical_bomber in 6 Sea Zone, round 2 : 3/7 hits, 3.83 expected hits
                  Units damaged: 2 carriers owned by the Japanese
                      Japanese roll dice for 2 carriers, 1 destroyer and 1 fighter in 6 Sea Zone, round 2 : 0/4 hits, 1.67 expected hits
                      1 destroyer owned by the Japanese lost in 6 Sea Zone
                      Americans roll dice for 1 bomber, 5 fighters and 1 tactical_bomber in 6 Sea Zone, round 3 : 3/7 hits, 3.83 expected hits
                      Japanese roll dice for 2 carriers and 1 fighter in 6 Sea Zone, round 3 : 2/3 hits, 1.33 expected hits
                      1 fighter owned by the Japanese, 2 carriers owned by the Japanese and 2 fighters owned by the Americans lost in 6 Sea Zone
                  Americans win with 1 bomber, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 30
                  Casualties for Japanese: 2 carriers, 1 destroyer and 1 fighter
                  Casualties for Americans: 2 fighters
              Battle in 25 Sea Zone
                  Americans attack with 1 cruiser and 1 submarine
                  Japanese defend with 1 destroyer
                      Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Americans roll dice for 1 cruiser in 25 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                      Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                      1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 25 Sea Zone
                  Americans win with 1 cruiser remaining. Battle score for attacker is 2
                  Casualties for Americans: 1 submarine
                  Casualties for Japanese: 1 destroyer
              Battle in 42 Sea Zone
                  Americans attack with 1 submarine
                  Japanese defend with 1 submarine and 1 transport
                  1 submarine owned by the Japanese Submerged
                      1 transport owned by the Japanese lost in 42 Sea Zone
                      Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                  Americans win, taking 42 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
                  Casualties for Japanese: 1 transport
      
          Non Combat Move - Americans
              1 fighter moved from 6 Sea Zone to 7 Sea Zone
              1 tactical_bomber moved from 6 Sea Zone to 7 Sea Zone
              2 fighters moved from 6 Sea Zone to 7 Sea Zone
              2 carriers moved from 10 Sea Zone to 7 Sea Zone
              1 bomber moved from 6 Sea Zone to Midway
              1 battleship moved from 26 Sea Zone to 7 Sea Zone
              1 transport moved from 26 Sea Zone to 10 Sea Zone
              2 transports moved from 10 Sea Zone to 89 Sea Zone
              1 armour, 1 artillery and 2 infantry moved from Central United States to Southeast Mexico
              1 infantry, 1 mech_infantry and 1 transport moved from 11 Sea Zone to 26 Sea Zone
              1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
              1 cruiser moved from 11 Sea Zone to 26 Sea Zone
              1 destroyer moved from 26 Sea Zone to 7 Sea Zone
              1 artillery and 1 infantry moved from Eastern United States to Central United States
              1 infantry moved from Eastern United States to Central United States
      
          Place Units - Americans
              1 carrier and 2 destroyers placed in 101 Sea Zone
              2 fighters placed in Western United States
              Americans undo move 2.
              2 fighters placed in 101 Sea Zone
              Americans undo move 2.
              2 fighters placed in Eastern United States
      
          Turn Complete - Americans
              Americans collect 50 PUs; end with 50 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 5 infantry; Remaining resources: 1 PUs; 
      
          Combat Move - Chinese
              2 infantry moved from Szechwan to Yunnan
              1 fighter moved from Szechwan to Yunnan
              2 infantry moved from Shensi to Kweichow
      
          Combat - Chinese
              Battle in Kweichow
                  Chinese attack with 2 infantry
                  Japanese defend with 1 infantry
                      Chinese roll dice for 2 infantry in Kweichow, round 2 : 0/2 hits, 0.33 expected hits
                      Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Chinese lost in Kweichow
                  1 infantry owned by the Chinese retreated to Shensi
                  Japanese win with 1 infantry remaining. Battle score for attacker is -3
                  Casualties for Chinese: 1 infantry
              Battle in Yunnan
                  Chinese attack with 1 fighter and 2 infantry
                  Japanese defend with 1 infantry
                      Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 1/3 hits, 0.83 expected hits
                      Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                  Chinese win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                  Casualties for Chinese: 1 infantry
                  Casualties for Japanese: 1 infantry
      
          Non Combat Move - Chinese
              1 fighter moved from Yunnan to Szechwan
              2 infantry moved from Shensi to Szechwan
      
          Place Units - Chinese
              5 infantry placed in Szechwan
      
          Turn Complete - Chinese
              Chinese collect 7 PUs; end with 8 PUs
              Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUs
      
          Purchase Units - British
              British buy 1 fighter and 7 infantry; Remaining resources: 1 PUs; 
      
          Purchase Units - UK_Pacific
              UK_Pacific buy 5 infantry; Remaining resources: 2 PUs; 
      
          Combat Move - British
              3 fighters and 1 tactical_bomber moved from India to Iraq
              3 infantry moved from Persia to Iraq
              3 fighters moved from Gibraltar to Tobruk
              1 fighter and 1 tactical_bomber moved from 92 Sea Zone to Tobruk
              1 bomber moved from Gibraltar to Tobruk
              1 infantry moved from Alexandria to Tobruk
              1 armour and 1 mech_infantry moved from Egypt to Tobruk
              1 artillery and 1 infantry moved from Egypt to 81 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 96 Sea Zone
              1 artillery and 1 infantry moved from 96 Sea Zone to Tobruk
              1 cruiser moved from 76 Sea Zone to 81 Sea Zone
              1 infantry moved from Persia to 80 Sea Zone
              1 infantry moved from Eastern Persia to 80 Sea Zone
              2 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
              2 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
      
          Combat - British
              Battle in Anglo Egyptian Sudan
                  British attack with 2 infantry
                  Italians defend with 1 infantry
                      British roll dice for 1 cruiser in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0.50 expected hits
                      British roll dice for 2 infantry in Anglo Egyptian Sudan, round 2 : 1/2 hits, 0.33 expected hits
                      Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Italians lost in Anglo Egyptian Sudan
                  British win, taking Anglo Egyptian Sudan from Italians with 2 infantry remaining. Battle score for attacker is 3
                  Casualties for Italians: 1 infantry
              Battle in Tobruk
                  British attack with 1 armour, 1 artillery, 1 bomber, 4 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber
                  Italians defend with 1 armour, 2 artilleries, 1 bomber, 3 infantry and 1 mech_infantry
                      British roll dice for 1 armour, 1 artillery, 1 bomber, 4 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Tobruk, round 2 : 4/11 hits, 4.83 expected hits
                      Italians roll dice for 1 armour, 2 artilleries, 1 bomber, 3 infantry and 1 mech_infantry in Tobruk, round 2 : 4/8 hits, 2.67 expected hits
                      1 mech_infantry owned by the British, 1 bomber owned by the Italians, 1 artillery owned by the British, 3 infantry owned by the Italians and 2 infantry owned by the British lost in Tobruk
                      British roll dice for 1 armour, 1 bomber, 4 fighters and 1 tactical_bomber in Tobruk, round 3 : 5/7 hits, 3.83 expected hits
                      Italians roll dice for 1 armour, 2 artilleries and 1 mech_infantry in Tobruk, round 3 : 1/4 hits, 1.50 expected hits
                      1 mech_infantry owned by the Italians, 2 artilleries owned by the Italians, 1 armour owned by the British and 1 armour owned by the Italians lost in Tobruk
                  British win with 1 bomber, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 19
                  Casualties for British: 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
                  Casualties for Italians: 1 armour, 2 artilleries, 1 bomber, 3 infantry and 1 mech_infantry
              Battle in Iraq
                  British attack with 3 fighters, 3 infantry and 1 tactical_bomber
                  Neutral_Axis defend with 3 infantry
                      British roll dice for 3 fighters, 3 infantry and 1 tactical_bomber in Iraq, round 2 : 2/7 hits, 2.67 expected hits
                      Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1.00 expected hits
                      2 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq
                      British roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Iraq, round 3 : 2/6 hits, 2.50 expected hits
                      Neutral_Axis roll dice for 1 infantry in Iraq, round 3 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Neutral_Axis lost in Iraq
                  British win, taking Iraq from Neutral_Axis with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                  Casualties for British: 1 infantry
                  Casualties for Neutral_Axis: 3 infantry
      
          Non Combat Move - British
              3 fighters and 1 tactical_bomber moved from Iraq to Persia
              1 bomber, 4 fighters and 1 tactical_bomber moved from Tobruk to Alexandria
              1 aaGun moved from Egypt to Alexandria
              2 infantry moved from Egypt to Alexandria
              1 artillery moved from Egypt to Alexandria
              1 infantry moved from Egypt to Alexandria
              1 aaGun and 1 infantry moved from Gibraltar to 91 Sea Zone
              1 aaGun, 1 infantry and 1 transport moved from 91 Sea Zone to 86 Sea Zone
              1 aaGun and 1 infantry moved from 86 Sea Zone to Brazil
                    British take Brazil from Neutral_Allies
              1 cruiser moved from 92 Sea Zone to 96 Sea Zone
              1 destroyer moved from 92 Sea Zone to 95 Sea Zone
              1 destroyer moved from 81 Sea Zone to 99 Sea Zone
              1 carrier moved from 92 Sea Zone to 102 Sea Zone
              1 destroyer moved from 91 Sea Zone to 102 Sea Zone
              1 battleship moved from 79 Sea Zone to 76 Sea Zone
              1 destroyer moved from 76 Sea Zone to 81 Sea Zone
              1 mech_infantry moved from United Kingdom to Eire
                    British take Eire from Neutral_Allies
      
          Place Units - British
              1 fighter and 7 infantry placed in United Kingdom
      
          Turn Complete - British
              British collect 33 PUs; end with 34 PUs
      
          Place Units - UK_Pacific
              5 infantry placed in India
      
          Turn Complete - UK_Pacific
              Total Cost from Convoy Blockades: 1
                  Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,2,6,6,4,1
              UK_Pacific collect 6 PUs (1 lost to blockades); end with 8 PUs
              Some Units in India change ownership: 5 infantry
              Turning on Edit Mode
              EDIT: Removing units owned by British from Brazil: 1 aaGun
              EDIT: Adding units owned by British to Gibraltar: 1 aaGun
              EDIT: Turning off Edit Mode
      

      Combat Hit Differential Summary :

      British : -0.67
      Italians : 0.50
      Americans : -0.83
      Chinese : -0.17
      Neutral_Axis : -0.33
      Japanese : 1.00
      

      Savegame

      posted in Play Boardgames
      Nathanrun5N
      Nathanrun5
    • RE: Nathanrun5 (Allies) vs Innohub (Axis) G40 2E - Game 01

      TripleA Turn Summary: UK_Pacific round 2

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 2
      
          Purchase Units - Americans
              Americans buy 1 carrier, 2 destroyers and 2 fighters; Remaining resources: 0 PUs; 
      
          Politics - Americans
              Americans takes Political Action: Political Action Americans To War With Germans
                  Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
              Americans takes Political Action: Political Action Americans To War With Italians
                  Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
              Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
              Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
              Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
              Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
              Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
              Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
      
          Combat Move - Americans
              Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Americans
              1 fighter moved from 10 Sea Zone to 6 Sea Zone
              1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 6 Sea Zone
              3 fighters moved from Hawaiian Islands to 6 Sea Zone
              1 bomber moved from Hawaiian Islands to 6 Sea Zone
              1 submarine moved from 26 Sea Zone to 25 Sea Zone
              1 submarine moved from 54 Sea Zone to 42 Sea Zone
              1 cruiser moved from 26 Sea Zone to 25 Sea Zone
      
          Combat - Americans
              Battle in 6 Sea Zone
                  Americans attack with 1 bomber, 5 fighters and 1 tactical_bomber
                  Japanese defend with 2 carriers, 1 destroyer and 1 fighter
                      Americans roll dice for 1 bomber, 5 fighters and 1 tactical_bomber in 6 Sea Zone, round 2 : 3/7 hits, 3.83 expected hits
                  Units damaged: 2 carriers owned by the Japanese
                      Japanese roll dice for 2 carriers, 1 destroyer and 1 fighter in 6 Sea Zone, round 2 : 0/4 hits, 1.67 expected hits
                      1 destroyer owned by the Japanese lost in 6 Sea Zone
                      Americans roll dice for 1 bomber, 5 fighters and 1 tactical_bomber in 6 Sea Zone, round 3 : 3/7 hits, 3.83 expected hits
                      Japanese roll dice for 2 carriers and 1 fighter in 6 Sea Zone, round 3 : 2/3 hits, 1.33 expected hits
                      1 fighter owned by the Japanese, 2 carriers owned by the Japanese and 2 fighters owned by the Americans lost in 6 Sea Zone
                  Americans win with 1 bomber, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 30
                  Casualties for Japanese: 2 carriers, 1 destroyer and 1 fighter
                  Casualties for Americans: 2 fighters
              Battle in 25 Sea Zone
                  Americans attack with 1 cruiser and 1 submarine
                  Japanese defend with 1 destroyer
                      Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Americans roll dice for 1 cruiser in 25 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                      Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                      1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 25 Sea Zone
                  Americans win with 1 cruiser remaining. Battle score for attacker is 2
                  Casualties for Americans: 1 submarine
                  Casualties for Japanese: 1 destroyer
              Battle in 42 Sea Zone
                  Americans attack with 1 submarine
                  Japanese defend with 1 submarine and 1 transport
                  1 submarine owned by the Japanese Submerged
                      1 transport owned by the Japanese lost in 42 Sea Zone
                      Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                  Americans win, taking 42 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
                  Casualties for Japanese: 1 transport
      
          Non Combat Move - Americans
              1 fighter moved from 6 Sea Zone to 7 Sea Zone
              1 tactical_bomber moved from 6 Sea Zone to 7 Sea Zone
              2 fighters moved from 6 Sea Zone to 7 Sea Zone
              2 carriers moved from 10 Sea Zone to 7 Sea Zone
              1 bomber moved from 6 Sea Zone to Midway
              1 battleship moved from 26 Sea Zone to 7 Sea Zone
              1 transport moved from 26 Sea Zone to 10 Sea Zone
              2 transports moved from 10 Sea Zone to 89 Sea Zone
              1 armour, 1 artillery and 2 infantry moved from Central United States to Southeast Mexico
              1 infantry, 1 mech_infantry and 1 transport moved from 11 Sea Zone to 26 Sea Zone
              1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
              1 cruiser moved from 11 Sea Zone to 26 Sea Zone
              1 destroyer moved from 26 Sea Zone to 7 Sea Zone
              1 artillery and 1 infantry moved from Eastern United States to Central United States
              1 infantry moved from Eastern United States to Central United States
      
          Place Units - Americans
              1 carrier and 2 destroyers placed in 101 Sea Zone
              2 fighters placed in Western United States
              Americans undo move 2.
              2 fighters placed in 101 Sea Zone
              Americans undo move 2.
              2 fighters placed in Eastern United States
      
          Turn Complete - Americans
              Americans collect 50 PUs; end with 50 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 5 infantry; Remaining resources: 1 PUs; 
      
          Combat Move - Chinese
              2 infantry moved from Szechwan to Yunnan
              1 fighter moved from Szechwan to Yunnan
              2 infantry moved from Shensi to Kweichow
      
          Combat - Chinese
              Battle in Kweichow
                  Chinese attack with 2 infantry
                  Japanese defend with 1 infantry
                      Chinese roll dice for 2 infantry in Kweichow, round 2 : 0/2 hits, 0.33 expected hits
                      Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Chinese lost in Kweichow
                  1 infantry owned by the Chinese retreated to Shensi
                  Japanese win with 1 infantry remaining. Battle score for attacker is -3
                  Casualties for Chinese: 1 infantry
              Battle in Yunnan
                  Chinese attack with 1 fighter and 2 infantry
                  Japanese defend with 1 infantry
                      Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 1/3 hits, 0.83 expected hits
                      Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                  Chinese win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                  Casualties for Chinese: 1 infantry
                  Casualties for Japanese: 1 infantry
      
          Non Combat Move - Chinese
              1 fighter moved from Yunnan to Szechwan
              2 infantry moved from Shensi to Szechwan
      
          Place Units - Chinese
              5 infantry placed in Szechwan
      
          Turn Complete - Chinese
              Chinese collect 7 PUs; end with 8 PUs
              Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUs
      
          Purchase Units - British
              British buy 1 fighter and 7 infantry; Remaining resources: 1 PUs; 
      
          Purchase Units - UK_Pacific
              UK_Pacific buy 5 infantry; Remaining resources: 2 PUs; 
      
          Combat Move - British
              3 fighters and 1 tactical_bomber moved from India to Iraq
              3 infantry moved from Persia to Iraq
              3 fighters moved from Gibraltar to Tobruk
              1 fighter and 1 tactical_bomber moved from 92 Sea Zone to Tobruk
              1 bomber moved from Gibraltar to Tobruk
              1 infantry moved from Alexandria to Tobruk
              1 armour and 1 mech_infantry moved from Egypt to Tobruk
              1 artillery and 1 infantry moved from Egypt to 81 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 96 Sea Zone
              1 artillery and 1 infantry moved from 96 Sea Zone to Tobruk
              1 cruiser moved from 76 Sea Zone to 81 Sea Zone
              1 infantry moved from Persia to 80 Sea Zone
              1 infantry moved from Eastern Persia to 80 Sea Zone
              2 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
              2 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
      
          Combat - British
              Battle in Anglo Egyptian Sudan
                  British attack with 2 infantry
                  Italians defend with 1 infantry
                      British roll dice for 1 cruiser in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0.50 expected hits
                      British roll dice for 2 infantry in Anglo Egyptian Sudan, round 2 : 1/2 hits, 0.33 expected hits
                      Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Italians lost in Anglo Egyptian Sudan
                  British win, taking Anglo Egyptian Sudan from Italians with 2 infantry remaining. Battle score for attacker is 3
                  Casualties for Italians: 1 infantry
              Battle in Tobruk
                  British attack with 1 armour, 1 artillery, 1 bomber, 4 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber
                  Italians defend with 1 armour, 2 artilleries, 1 bomber, 3 infantry and 1 mech_infantry
                      British roll dice for 1 armour, 1 artillery, 1 bomber, 4 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Tobruk, round 2 : 4/11 hits, 4.83 expected hits
                      Italians roll dice for 1 armour, 2 artilleries, 1 bomber, 3 infantry and 1 mech_infantry in Tobruk, round 2 : 4/8 hits, 2.67 expected hits
                      1 mech_infantry owned by the British, 1 bomber owned by the Italians, 1 artillery owned by the British, 3 infantry owned by the Italians and 2 infantry owned by the British lost in Tobruk
                      British roll dice for 1 armour, 1 bomber, 4 fighters and 1 tactical_bomber in Tobruk, round 3 : 5/7 hits, 3.83 expected hits
                      Italians roll dice for 1 armour, 2 artilleries and 1 mech_infantry in Tobruk, round 3 : 1/4 hits, 1.50 expected hits
                      1 mech_infantry owned by the Italians, 2 artilleries owned by the Italians, 1 armour owned by the British and 1 armour owned by the Italians lost in Tobruk
                  British win with 1 bomber, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 19
                  Casualties for British: 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
                  Casualties for Italians: 1 armour, 2 artilleries, 1 bomber, 3 infantry and 1 mech_infantry
              Battle in Iraq
                  British attack with 3 fighters, 3 infantry and 1 tactical_bomber
                  Neutral_Axis defend with 3 infantry
                      British roll dice for 3 fighters, 3 infantry and 1 tactical_bomber in Iraq, round 2 : 2/7 hits, 2.67 expected hits
                      Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1.00 expected hits
                      2 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq
                      British roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Iraq, round 3 : 2/6 hits, 2.50 expected hits
                      Neutral_Axis roll dice for 1 infantry in Iraq, round 3 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Neutral_Axis lost in Iraq
                  British win, taking Iraq from Neutral_Axis with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                  Casualties for British: 1 infantry
                  Casualties for Neutral_Axis: 3 infantry
      
          Non Combat Move - British
              3 fighters and 1 tactical_bomber moved from Iraq to Persia
              1 bomber, 4 fighters and 1 tactical_bomber moved from Tobruk to Alexandria
              1 aaGun moved from Egypt to Alexandria
              2 infantry moved from Egypt to Alexandria
              1 artillery moved from Egypt to Alexandria
              1 infantry moved from Egypt to Alexandria
              1 aaGun and 1 infantry moved from Gibraltar to 91 Sea Zone
              1 aaGun, 1 infantry and 1 transport moved from 91 Sea Zone to 86 Sea Zone
              1 aaGun and 1 infantry moved from 86 Sea Zone to Brazil
                    British take Brazil from Neutral_Allies
              1 cruiser moved from 92 Sea Zone to 96 Sea Zone
              1 destroyer moved from 92 Sea Zone to 95 Sea Zone
              1 destroyer moved from 81 Sea Zone to 99 Sea Zone
              1 carrier moved from 92 Sea Zone to 102 Sea Zone
              1 destroyer moved from 91 Sea Zone to 102 Sea Zone
              1 battleship moved from 79 Sea Zone to 76 Sea Zone
              1 destroyer moved from 76 Sea Zone to 81 Sea Zone
              1 mech_infantry moved from United Kingdom to Eire
                    British take Eire from Neutral_Allies
      
          Place Units - British
              1 fighter and 7 infantry placed in United Kingdom
      
          Turn Complete - British
              British collect 33 PUs; end with 34 PUs
      
          Place Units - UK_Pacific
              5 infantry placed in India
      
          Turn Complete - UK_Pacific
              Total Cost from Convoy Blockades: 1
                  Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,2,6,6,4,1
              UK_Pacific collect 6 PUs (1 lost to blockades); end with 8 PUs
              Some Units in India change ownership: 5 infantry
      

      Combat Hit Differential Summary :

      British : -0.67
      Italians : 0.50
      Americans : -0.83
      Chinese : -0.17
      Neutral_Axis : -0.33
      Japanese : 1.00
      

      Savegame

      posted in Play Boardgames
      Nathanrun5N
      Nathanrun5
    • RE: Nathanrun5 (Allies) vs Innohub (Axis) G40 2E - Game 01

      TripleA Turn Summary: Russians round 2

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 2
      
          Purchase Units - Russians
              Russians buy 6 artilleries and 1 tactical_bomber; Remaining resources: 2 PUs; 
      
          Combat Move - Russians
      
          Non Combat Move - Russians
              2 artilleries moved from Novgorod to Belarus
              6 infantry moved from Novgorod to Belarus
              3 mech_infantrys moved from Russia to Bryansk
              1 armour and 1 mech_infantry moved from Western Ukraine to Bryansk
              2 aaGuns moved from Bryansk to Western Ukraine
              2 artilleries and 1 infantry moved from Ukraine to Western Ukraine
              2 infantry moved from Rostov to Ukraine
              1 infantry moved from Bryansk to Western Ukraine
              1 artillery moved from Bryansk to Western Ukraine
              1 infantry moved from Russia to Bryansk
              2 aaGuns and 18 infantry moved from Buryatia to Amur
              1 submarine moved from 111 Sea Zone to 105 Sea Zone
      
          Place Units - Russians
              3 artilleries placed in Novgorod
              3 artilleries placed in Ukraine
              1 tactical_bomber placed in Russia
      
          Turn Complete - Russians
              Russians collect 37 PUs; end with 39 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      Nathanrun5N
      Nathanrun5
    • RE: Nathanrun5 (Allies) vs Innohub (Axis) G40 2E - Game 01

      TripleA Turn Summary: French round 1

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 1
      
          Purchase Units - ANZAC
              ANZAC buy 1 infantry and 1 submarine; Remaining resources: 1 PUs; 
      
          Combat Move - ANZAC
      
          Non Combat Move - ANZAC
              1 infantry moved from New South Wales to 62 Sea Zone
              1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
              1 infantry moved from 42 Sea Zone to Java
                    ANZAC take Java from Dutch
              1 cruiser moved from 63 Sea Zone to 62 Sea Zone
              2 fighters moved from New Zealand to Queensland
              1 fighter moved from Queensland to Shan State
              1 infantry moved from Malaya to Shan State
              2 aaGuns moved from New South Wales to Queensland
              1 infantry moved from New South Wales to South Australia
              1 artillery moved from Queensland to South Australia
      
          Place Units - ANZAC
              1 infantry placed in New South Wales
              1 submarine placed in 62 Sea Zone
      
          Turn Complete - ANZAC
              ANZAC collect 14 PUs; end with 15 PUs
      
          Combat Move - French
              1 artillery and 1 infantry moved from Normandy Bordeaux to Holland Belgium
              1 fighter moved from United Kingdom to Holland Belgium
      
          Combat - French
              Battle in Holland Belgium
                  French attack with 1 artillery, 1 fighter and 1 infantry
                  Germans defend with 3 aaGuns and 1 tactical_bomber
                      AA fire in Holland Belgium : 0/1 hits, 0.17 expected hits
                      French roll dice for 1 artillery, 1 fighter and 1 infantry in Holland Belgium, round 2 : 0/3 hits, 1.17 expected hits
                      Germans roll dice for 3 aaGuns and 1 tactical_bomber in Holland Belgium, round 2 : 1/1 hits, 0.50 expected hits
                      1 infantry owned by the French lost in Holland Belgium
                      French roll dice for 1 artillery and 1 fighter in Holland Belgium, round 3 : 1/2 hits, 0.83 expected hits
                      Germans roll dice for 3 aaGuns and 1 tactical_bomber in Holland Belgium, round 3 : 0/1 hits, 0.50 expected hits
                      1 aaGun owned by the Germans lost in Holland Belgium
                      French roll dice for 1 artillery and 1 fighter in Holland Belgium, round 4 : 1/2 hits, 0.83 expected hits
                      Germans roll dice for 2 aaGuns and 1 tactical_bomber in Holland Belgium, round 4 : 1/1 hits, 0.50 expected hits
                      1 aaGun owned by the Germans and 1 artillery owned by the French lost in Holland Belgium
                   retreated to Holland Belgium
                  Germans win with 1 aaGun and 1 tactical_bomber remaining. Battle score for attacker is 3
                  Casualties for French: 1 artillery and 1 infantry
                  Casualties for Germans: 2 aaGuns
      
          Non Combat Move - French
              1 fighter moved from Holland Belgium to United Kingdom
              1 infantry moved from Tunisia to Algeria
              1 infantry moved from Morocco to Algeria
              1 infantry moved from French West Africa to French Central Africa
              1 infantry moved from Syria to Trans-Jordan
              1 destroyer moved from 72 Sea Zone to 81 Sea Zone
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

      Germans : 0.50
      French : -0.83
      AA fire in Holland Belgium : : -0.17
      

      Savegame

      posted in Play Boardgames
      Nathanrun5N
      Nathanrun5
    • RE: Find Opponents Here!

      @erinmores Hey, sorry but I’ve already got 2 games running at the moment so I’m not able to start another one at the moment. I’m sure there are other people that would like to start one.

      posted in Find Online Players
      Nathanrun5N
      Nathanrun5
    • RE: cds (allies + 15) vs Nathanrun5 (axis) G40.2 LL NT

      TripleA Turn Summary: Japanese round 6

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 6
      
          Purchase Units - Japanese
              Japanese buy 2 artilleries, 3 destroyers, 6 infantry, 3 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
      
          Politics - Japanese
              Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
              Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
              Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
              Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
              Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
              Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
              Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
              Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
              Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
              Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
              Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
              Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola
      
          Combat Move - Japanese
              1 destroyer moved from 33 Sea Zone to 30 Sea Zone
              1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 30 Sea Zone
              2 infantry moved from Caroline Islands to 33 Sea Zone
              2 infantry and 1 transport moved from 33 Sea Zone to 30 Sea Zone
              2 infantry moved from 30 Sea Zone to Johnston Island
              1 battleship, 4 carriers and 1 cruiser moved from 33 Sea Zone to 31 Sea Zone
              1 artillery and 3 infantry moved from Caroline Islands to 33 Sea Zone
              1 artillery, 3 infantry and 2 transports moved from 33 Sea Zone to 31 Sea Zone
              1 fighter and 1 tactical_bomber moved from Caroline Islands to 31 Sea Zone
              1 submarine moved from 6 Sea Zone to 31 Sea Zone
              1 destroyer moved from 6 Sea Zone to 31 Sea Zone
              1 carrier moved from 6 Sea Zone to 31 Sea Zone
              1 infantry moved from French Indo China to Yunnan
              1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan
              2 infantry moved from Kweichow to Shensi
              1 armour moved from Sikang to Kazakhstan
                    Japanese take Kazakhstan from Russians
              1 armour moved from Kazakhstan to Tsinghai
              1 infantry moved from Yakut S.S.R. to Yenisey
                    Japanese take Yenisey from Russians
              1 fighter and 1 tactical_bomber moved from French Indo China to Shan State
              1 infantry moved from French Indo China to Shan State
              2 bombers moved from French Indo China to Shensi
              3 artilleries and 4 infantry moved from Sikang to Tsinghai
      
          Combat - Japanese
              Battle in 31 Sea Zone
                  Japanese attack with 1 artillery, 1 battleship, 5 carriers, 1 cruiser, 1 destroyer, 1 fighter, 3 infantry, 1 submarine, 1 tactical_bomber and 2 transports
                  Americans defend with 1 destroyer
                      Japanese roll dice for 1 submarine in 31 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Japanese roll dice for 1 battleship, 5 carriers, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports in 31 Sea Zone, round 2 : 2/1 hits, 2.67 expected hits
                      Americans roll dice for 1 destroyer in 31 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      1 destroyer owned by the Americans lost in 31 Sea Zone
                  Japanese win with 1 battleship, 5 carriers, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 8
                  Casualties for Americans: 1 destroyer
              Battle in 30 Sea Zone
                  Japanese attack with 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
                  Americans defend with 1 destroyer
                      Japanese roll dice for 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 30 Sea Zone, round 2 : 2/1 hits, 1.50 expected hits
                      Americans roll dice for 1 destroyer in 30 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      1 destroyer owned by the Americans lost in 30 Sea Zone
                  Japanese win with 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8
                  Casualties for Americans: 1 destroyer
              Battle in Johnston Island
              Battle in Tsinghai
                  Japanese attack with 1 armour, 3 artilleries and 4 infantry
                  Chinese defend with 1 infantry
                      Japanese roll dice for 1 armour, 3 artilleries and 4 infantry in Tsinghai, round 2 : 2/1 hits, 2.67 expected hits
                      Chinese roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Tsinghai
                  Japanese win, taking Johnston Island from Americans, taking Tsinghai from Chinese with 1 armour, 3 artilleries and 3 infantry remaining. Battle score for attacker is 0
                  Casualties for Japanese: 1 infantry
                  Casualties for Chinese: 1 infantry
              Battle in Shensi
                  Japanese attack with 2 bombers and 2 infantry
                  Chinese defend with 1 infantry
                      Japanese roll dice for 2 bombers and 2 infantry in Shensi, round 2 : 2/1 hits, 1.67 expected hits
                      Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Chinese lost in Shensi
                  Japanese win, taking Shensi from Chinese with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
                  Casualties for Chinese: 1 infantry
              Battle in Yunnan
                  Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                  British defend with 1 infantry
                      Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 2 : 1/1 hits, 1.33 expected hits
                      Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan
                  Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                  Casualties for Japanese: 1 infantry
                  Casualties for British: 1 infantry
              Battle in Shan State
                  Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                  British defend with 1 infantry
                      Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 1/1 hits, 1.33 expected hits
                      UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
                  Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                  Casualties for Japanese: 1 infantry
                  Casualties for British: 1 infantry
      
          Non Combat Move - Japanese
              Turning on Edit Mode
              EDIT: Changing ownership of Wake Island from Americans to Japanese
              EDIT: Turning off Edit Mode
              1 fighter and 1 tactical_bomber moved from Shan State to French Indo China
              1 fighter and 1 tactical_bomber moved from Yunnan to French Indo China
              1 mech_infantry moved from Sikang to Afghanistan
                    Japanese take Afghanistan from Neutral_True
              3 mech_infantrys moved from Kweichow to Szechwan
              1 armour and 2 mech_infantrys moved from Shantung to Kweichow
              2 bombers moved from Shensi to French Indo China
              1 artillery and 3 infantry moved from 31 Sea Zone to Wake Island
              2 artilleries and 4 infantry moved from Malaya to 37 Sea Zone
              2 artilleries, 1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 2 fighters, 4 infantry, 1 submarine, 2 tactical_bombers and 3 transports moved from 37 Sea Zone to 75 Sea Zone
              3 fighters and 1 tactical_bomber moved from 33 Sea Zone to 31 Sea Zone
              1 fighter and 1 tactical_bomber moved from 30 Sea Zone to 31 Sea Zone
              1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 31 Sea Zone
              1 aaGun, 1 armour, 1 artillery, 7 infantry and 2 mech_infantrys moved from Buryatia to Yakut S.S.R.
              2 infantry moved from Amur to Siberia
              1 submarine moved from 54 Sea Zone to 62 Sea Zone
              2 infantry moved from New Guinea to Dutch New Guinea
      
          Place Units - Japanese
              3 infantry placed in Malaya
              3 infantry placed in French Indo China
              3 mech_infantrys placed in Shantung
              Japanese undo move 2.
              1 artillery and 2 infantry placed in French Indo China
              1 artillery and 1 infantry placed in Japan
              3 destroyers, 1 submarine and 1 transport placed in 6 Sea Zone
      
          Turn Complete - Japanese
              Japanese collect 69 PUs; end with 69 PUs
              Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
      

      Combat Hit Differential Summary :

      Americans : -0.67
      Chinese : 1.00
      UK_Pacific : 0.67
      Japanese : -1.50
      

      Savegame

      posted in Play Boardgames
      Nathanrun5N
      Nathanrun5
    • RE: cds (allies + 15) vs Nathanrun5 (axis) G40.2 LL NT

      TripleA Turn Summary: Germans round 6

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 6
      
          Research Technology - Germans
      
          Purchase Units - Germans
              Germans buy 2 artilleries, 2 fighters, 8 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
      
          Politics - Germans
              Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
              Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
              Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
              Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
              Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
              Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
              Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
              Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
              Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
              Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
              Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
              Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola
      
          Combat Move - Germans
              3 infantry moved from Vyborg to Novgorod
              1 fighter and 1 tactical_bomber moved from Eastern Poland to Belarus
              4 infantry moved from Eastern Poland to Belarus
              1 infantry moved from Nenetsia to Urals
                    Germans take Urals from Russians
              1 artillery moved from Nenetsia to Vologda
                    Germans take Vologda from Russians
              1 infantry moved from Archangel to Belarus
              1 mech_infantry moved from Rostov to Tambov
                    Germans take Tambov from Russians
              1 fighter moved from Eastern Poland to 99 Sea Zone
              1 fighter and 1 tactical_bomber moved from Eastern Poland to Belarus
              1 submarine moved from 109 Sea Zone to 104 Sea Zone
              2 infantry moved from Vyborg to Novgorod
              2 fighters and 1 tactical_bomber moved from Eastern Poland to Novgorod
              2 bombers moved from Eastern Poland to Volgograd
              1 armour and 1 mech_infantry moved from Rostov to Volgograd
              1 infantry moved from Baltic States to Novgorod
              1 mech_infantry moved from Rostov to Volgograd
              1 bomber moved from Eastern Poland to Turkey
              1 armour and 1 mech_infantry moved from Rostov to Turkey
                    Germans take Caucasus from Russians
              1 submarine moved from 109 Sea Zone to 123 Sea Zone
      
          Combat - Germans
              Battle in 99 Sea Zone
                  Germans attack with 1 fighter
                  British defend with 1 transport
                      1 transport owned by the British lost in 99 Sea Zone
                  Germans win with 1 fighter remaining. Battle score for attacker is 7
                  Casualties for British: 1 transport
              Battle in Turkey
                  Germans attack with 1 armour, 1 bomber and 1 mech_infantry
                  British defend with 1 artillery
                      Germans roll dice for 1 armour, 1 bomber and 1 mech_infantry in Turkey, round 2 : 2/1 hits, 1.33 expected hits
                      British roll dice for 1 artillery in Turkey, round 2 : 0/1 hits, 0.33 expected hits
                      1 artillery owned by the British lost in Turkey
                  Germans win, taking Turkey from British with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 4
                  Casualties for British: 1 artillery
              Battle in Volgograd
                  Germans attack with 1 armour, 2 bombers and 2 mech_infantrys
                  Russians defend with 1 factory_minor and 3 infantry
                      Germans roll dice for 1 armour, 2 bombers and 2 mech_infantrys in Volgograd, round 2 : 3/1 hits, 2.17 expected hits
                      Russians roll dice for 3 infantry in Volgograd, round 2 : 1/0 hits, 1.00 expected hits
                      3 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd
                  Germans win, taking Volgograd from Russians with 1 armour, 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 5
                  Casualties for Germans: 1 mech_infantry
                  Casualties for Russians: 3 infantry
              Battle in Novgorod
                  Germans attack with 2 fighters, 6 infantry and 1 tactical_bomber
                  Russians defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
                      Germans roll dice for 2 fighters, 6 infantry and 1 tactical_bomber in Novgorod, round 2 : 2/1 hits, 2.67 expected hits
                      Russians roll dice for 1 artillery and 2 infantry in Novgorod, round 2 : 1/0 hits, 1.00 expected hits
                      2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
                      Germans roll dice for 2 fighters, 5 infantry and 1 tactical_bomber in Novgorod, round 3 : 3/1 hits, 2.50 expected hits
                      Russians roll dice for 1 artillery in Novgorod, round 3 : 0/1 hits, 0.33 expected hits
                      1 artillery owned by the Russians lost in Novgorod
                  Germans win, taking Novgorod from Russians with 2 fighters, 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                  Casualties for Germans: 1 infantry
                  Casualties for Russians: 1 artillery and 2 infantry
              Battle in Belarus
                  Germans attack with 2 fighters, 5 infantry and 2 tactical_bombers
                  Russians defend with 1 aaGun and 5 infantry
                      AA fire in Belarus : 0/1 hits, 0.50 expected hits
                      Germans roll dice for 2 fighters, 5 infantry and 2 tactical_bombers in Belarus, round 2 : 3/1 hits, 3.17 expected hits
                      Russians roll dice for 1 aaGun and 5 infantry in Belarus, round 2 : 2/1 hits, 1.67 expected hits
                      2 infantry owned by the Russians, 2 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Belarus
                      Germans roll dice for 2 fighters, 3 infantry and 2 tactical_bombers in Belarus, round 3 : 2/1 hits, 2.83 expected hits
                      Russians roll dice for 3 infantry in Belarus, round 3 : 1/0 hits, 1.00 expected hits
                      2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
                      Germans roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Belarus, round 4 : 2/1 hits, 2.67 expected hits
                      Russians roll dice for 1 infantry in Belarus, round 4 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians lost in Belarus
                  Germans win, taking Belarus from Russians with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 11
                  Casualties for Germans: 3 infantry
                  Casualties for Russians: 1 aaGun and 5 infantry
              Battle in 104 Sea Zone
                  Germans attack with 1 submarine
                  Americans defend with 1 destroyer
                      Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                      Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      1 destroyer owned by the Americans lost in 104 Sea Zone
                  Germans win with 1 submarine remaining. Battle score for attacker is 8
                  Casualties for Americans: 1 destroyer
      
          Non Combat Move - Germans
              1 mech_infantry moved from Karelia to Sweden
                    Germans take Sweden from Neutral_True
              1 infantry moved from France to Switzerland
                    Germans take Switzerland from Neutral_True
              3 aaGuns, 6 armour, 8 infantry and 16 mech_infantrys moved from Eastern Poland to Western Ukraine
              2 fighters moved from Belarus to Western Ukraine
              2 fighters and 1 tactical_bomber moved from Novgorod to Eastern Poland
              2 tactical_bombers moved from Belarus to Greater Southern Germany
              3 infantry moved from Greater Southern Germany to Northern Italy
              1 aaGun moved from Western Germany to Greater Southern Germany
              1 armour and 1 mech_infantry moved from Poland to Western Ukraine
              2 bombers moved from Volgograd to Ukraine
              4 artilleries moved from Ukraine to Rostov
              1 bomber moved from Turkey to Western Ukraine
              1 fighter moved from 99 Sea Zone to Greece
              2 artilleries moved from Germany to Poland
              2 mech_infantrys moved from Western Germany to France
              1 infantry moved from Southern France to France
              1 infantry moved from Normandy Bordeaux to France
              2 infantry moved from Bulgaria to Greece
              2 armour moved from Germany to Eastern Poland
              6 mech_infantrys moved from Germany to Romania
              1 transport moved from 127 Sea Zone to 125 Sea Zone
      
          Place Units - Germans
              2 artilleries and 1 infantry placed in France
              2 infantry placed in Normandy Bordeaux
              2 infantry placed in Southern France
              2 fighters, 3 infantry and 3 mech_infantrys placed in Germany
              Germans undo move 4.
              2 fighters, 3 infantry and 3 mech_infantrys placed in Western Germany
              Turning on Edit Mode
              EDIT: Removing units owned by Germans from Northern Italy: 2 aaGuns and 3 infantry
              EDIT: Adding units owned by Germans to Western Germany: 2 aaGuns and 3 infantry
              EDIT: Turning off Edit Mode
      
          Turn Complete - Germans
              Germans collect 65 PUs; end with 65 PUs
              Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs
              Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 75 PUs
              Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 85 PUs
      

      Combat Hit Differential Summary :

      Germans : 0.33
      British : -0.33
      Americans : -0.33
      Russians : -0.33
      AA fire in Belarus : : -0.50
      

      Savegame

      posted in Play Boardgames
      Nathanrun5N
      Nathanrun5
    • RE: Nathanrun5 (Allies) vs Innohub (Axis) G40 2E - Game 01

      TripleA Turn Summary: UK_Pacific round 1

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 1
      
          Purchase Units - Americans
              Americans buy 1 artillery, 2 carriers, 3 infantry and 1 transport; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
      
          Non Combat Move - Americans
              1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
              1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
              1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone
              1 transport moved from 26 Sea Zone to 10 Sea Zone
              1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
              1 submarine moved from 35 Sea Zone to 54 Sea Zone
              1 destroyer moved from 35 Sea Zone to 43 Sea Zone
              1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
              1 fighter moved from Eastern United States to 10 Sea Zone
              1 fighter moved from Western United States to 10 Sea Zone
              1 bomber moved from Central United States to Hawaiian Islands
              1 fighter moved from 10 Sea Zone to Hawaiian Islands
              1 cruiser, 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 11 Sea Zone
      
          Place Units - Americans
              2 carriers and 1 transport placed in 10 Sea Zone
              1 artillery placed in Central United States
              2 infantry placed in Central United States
              1 infantry placed in Eastern United States
      
          Turn Complete - Americans
              Americans collect 52 PUs; end with 52 PUs
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 4 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Chinese
              2 infantry moved from Kweichow to Hunan
              2 infantry moved from Szechwan to Yunnan
              1 infantry moved from Szechwan to Yunnan
              1 fighter moved from Szechwan to Hunan
      
          Combat - Chinese
              Battle in Hunan
                  Chinese attack with 1 fighter and 2 infantry
                  Japanese defend with 1 artillery and 1 infantry
                      Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 2 : 2/3 hits, 0.83 expected hits
                      Japanese roll dice for 1 artillery and 1 infantry in Hunan, round 2 : 0/2 hits, 0.67 expected hits
                      1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Hunan
                  Chinese win, taking Hunan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 7
                  Casualties for Japanese: 1 artillery and 1 infantry
              Battle in Yunnan
                  Chinese attack with 3 infantry
                  Japanese defend with 1 artillery
                      Chinese roll dice for 3 infantry in Yunnan, round 2 : 1/3 hits, 0.50 expected hits
                      Japanese roll dice for 1 artillery in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
                      1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                  Chinese win, taking Yunnan from Japanese with 2 infantry remaining. Battle score for attacker is 1
                  Casualties for Chinese: 1 infantry
                  Casualties for Japanese: 1 artillery
      
          Non Combat Move - Chinese
              1 fighter moved from Hunan to Szechwan
              2 infantry moved from Suiyuyan to Shensi
      
          Place Units - Chinese
              3 infantry placed in Szechwan
              1 infantry placed in Shensi
      
          Turn Complete - Chinese
              Chinese collect 10 PUs; end with 10 PUs
              Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs
      
          Purchase Units - British
              Turning on Edit Mode
              EDIT: Adding units owned by Americans to Guam: 1 fighter
              EDIT: Removing units owned by Americans from Philippines: 1 fighter
              EDIT: Turning off Edit Mode
              British buy 1 airfield, 1 fighter and 1 infantry; Remaining resources: 0 PUs; 
      
          Purchase Units - UK_Pacific
              UK_Pacific buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - British
              1 destroyer moved from 109 Sea Zone to 91 Sea Zone
              1 bomber moved from United Kingdom to 91 Sea Zone
              1 fighter moved from United Kingdom to 91 Sea Zone
              1 fighter moved from United Kingdom to 91 Sea Zone
              1 fighter moved from Malta to 96 Sea Zone
              1 tactical_bomber moved from 98 Sea Zone to 96 Sea Zone
              1 fighter moved from Gibraltar to 91 Sea Zone
      
          Combat - British
              Battle in 96 Sea Zone
                  British attack with 1 fighter and 1 tactical_bomber
                  Italians defend with 1 destroyer and 1 transport
                      British roll dice for 1 fighter and 1 tactical_bomber in 96 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
                      Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      1 destroyer owned by the Italians lost in 96 Sea Zone
                      1 transport owned by the Italians lost in 96 Sea Zone
                  British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 15
                  Casualties for Italians: 1 destroyer and 1 transport
              Battle in 91 Sea Zone
                  British attack with 1 bomber, 1 destroyer and 3 fighters
                  Germans defend with 1 submarine
                      British roll dice for 1 bomber, 1 destroyer and 3 fighters in 91 Sea Zone, round 2 : 2/5 hits, 2.50 expected hits
                      Germans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                      1 submarine owned by the Germans lost in 91 Sea Zone
                  British win with 1 bomber, 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
                  Casualties for Germans: 1 submarine
      
          Non Combat Move - British
              1 transport moved from 98 Sea Zone to 96 Sea Zone
              1 aaGun and 1 infantry moved from Malta to 96 Sea Zone
              1 aaGun, 1 infantry and 1 transport moved from 96 Sea Zone to 81 Sea Zone
              1 aaGun and 1 infantry moved from 81 Sea Zone to Egypt
              1 armour, 1 artillery and 1 infantry moved from Alexandria to Egypt
              1 carrier, 1 cruiser and 1 destroyer moved from 98 Sea Zone to 92 Sea Zone
              1 fighter and 1 tactical_bomber moved from 96 Sea Zone to 92 Sea Zone
              1 bomber and 3 fighters moved from 91 Sea Zone to Gibraltar
              1 infantry moved from Anglo Egyptian Sudan to Egypt
              2 infantry moved from Union of South Africa to Rhodesia
              3 infantry moved from Malaya to Shan State
              1 battleship moved from 37 Sea Zone to 79 Sea Zone
              1 cruiser and 1 destroyer moved from 39 Sea Zone to 76 Sea Zone
              1 destroyer moved from 71 Sea Zone to 81 Sea Zone
              1 infantry moved from India to 39 Sea Zone
              1 infantry moved from West India to Eastern Persia
                    British take Eastern Persia from Neutral_Allies
              1 infantry moved from India to 39 Sea Zone
              2 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone
              2 infantry moved from 80 Sea Zone to Persia
                    British take Persia from Neutral_Allies
              1 fighter moved from Burma to India
              2 infantry moved from Burma to India
              1 artillery and 1 infantry moved from Ontario to Quebec
              1 infantry moved from Scotland to 109 Sea Zone
              1 infantry moved from Scotland to United Kingdom
              1 aaGun moved from Scotland to United Kingdom
              1 aaGun moved from United Kingdom to 109 Sea Zone
              1 aaGun, 1 infantry and 1 transport moved from 109 Sea Zone to 91 Sea Zone
              1 aaGun and 1 infantry moved from 91 Sea Zone to Gibraltar
      
          Place Units - British
              1 airfield placed in Gibraltar
              1 fighter and 1 infantry placed in United Kingdom
      
          Turn Complete - British
              Total Cost from Convoy Blockades: 3
                  Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 3,3
              British collect 27 PUs (3 lost to blockades); end with 27 PUs
              Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 32 PUs
      
          Place Units - UK_Pacific
              1 artillery, 1 fighter and 1 infantry placed in India
      
          Turn Complete - UK_Pacific
              UK_Pacific collect 17 PUs; end with 17 PUs
              Some Units in India change ownership: 1 artillery, 1 fighter and 1 infantry
      

      Combat Hit Differential Summary :

      Germans : -0.17
      British : -0.67
      Italians : -0.33
      Chinese : 1.67
      Japanese : 0.00
      

      Savegame

      posted in Play Boardgames
      Nathanrun5N
      Nathanrun5
    • RE: cds (allies + 15) vs Nathanrun5 (axis) G40.2 LL NT

      TripleA Turn Summary: Italians round 5

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 5
      
          Purchase Units - Italians
              Italians buy 1 artillery, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
      
          Politics - Italians
              Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
              Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
              Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
              Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
              Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
              Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
              Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
              Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
              Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
              Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
              Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
              Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola
      
          Combat Move - Italians
              1 artillery and 1 infantry moved from Ukraine to Bryansk
              1 fighter moved from Eastern Poland to Bryansk
              1 bomber moved from Eastern Poland to Bryansk
      
          Combat - Italians
              Battle in Bryansk
                  Italians attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry
                  Russians defend with 2 infantry
                      Italians roll dice for 1 artillery, 1 bomber, 1 fighter and 1 infantry in Bryansk, round 2 : 2/1 hits, 1.83 expected hits
                      Russians roll dice for 2 infantry in Bryansk, round 2 : 0/1 hits, 0.67 expected hits
                      2 infantry owned by the Russians lost in Bryansk
                  Italians win, taking Bryansk from Russians with 1 artillery, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
                  Casualties for Russians: 2 infantry
      
          Non Combat Move - Italians
              1 artillery and 2 infantry moved from Bulgaria to Greece
              1 mech_infantry moved from Northern Italy to Bulgaria
              4 infantry moved from Northern Italy to France
              1 artillery moved from Northern Italy to France
              3 infantry moved from Southern Italy to Northern Italy
              1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Libya to Tobruk
              1 artillery and 1 infantry moved from Algeria to Tunisia
              2 fighters moved from Eastern Poland to Southern Italy
              1 infantry moved from Southern Italy to Northern Italy
              2 aaGuns moved from Eastern Poland to Western Ukraine
              2 armour moved from Ukraine to Rostov
              1 bomber and 1 fighter moved from Bryansk to Ukraine
              2 mech_infantrys moved from Greater Southern Germany to Bulgaria
      
          Place Units - Italians
              2 mech_infantrys placed in Ukraine
              1 infantry placed in Southern Italy
              1 artillery and 1 infantry placed in Northern Italy
      
          Turn Complete - Italians
              Italians collect 18 PUs; end with 18 PUs
      

      Combat Hit Differential Summary :

      Italians : 0.17
      Russians : -0.67
      

      Savegame

      posted in Play Boardgames
      Nathanrun5N
      Nathanrun5
    • RE: Nathanrun5 (Allies) vs Innohub (Axis) G40 2E - Game 01

      TripleA Turn Summary: Russians round 1

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 1
      
          Purchase Units - Russians
              Russians buy 4 artilleries, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
      
          Combat Move - Russians
      
          Combat - Russians
      
          Non Combat Move - Russians
              Turning off Edit Mode
              6 infantry moved from Amur to Buryatia
              2 aaGuns and 6 infantry moved from Sakha to Buryatia
              2 infantry moved from Caucasus to Rostov
              3 infantry moved from Baltic States to Belarus
              2 infantry moved from Eastern Poland to Western Ukraine
              2 infantry moved from Bessarabia to Western Ukraine
              1 artillery and 6 infantry moved from Novgorod to Belarus
              1 fighter and 1 tactical_bomber moved from Russia to Novgorod
              3 infantry moved from Vyborg to Novgorod
              2 infantry moved from Karelia to Novgorod
              1 infantry moved from Archangel to Belarus
              1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Russia to Bryansk
              1 armour and 1 mech_infantry moved from Volgograd to Bryansk
              2 aaGuns moved from Russia to Bryansk
              3 infantry moved from Ukraine to Western Ukraine
              1 armour moved from Bryansk to Western Ukraine
              1 mech_infantry moved from Bryansk to Western Ukraine
              2 aaGuns moved from Novgorod to Belarus
              1 submarine moved from 127 Sea Zone to 111 Sea Zone
      
          Place Units - Russians
              3 artilleries placed in Ukraine
              Russians undo move 1.
              2 artilleries and 1 infantry placed in Novgorod
              2 artilleries and 1 infantry placed in Ukraine
              1 infantry and 3 mech_infantrys placed in Russia
      
          Turn Complete - Russians
              Russians collect 37 PUs; end with 37 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      Nathanrun5N
      Nathanrun5
    • RE: cds (allies + 15) vs Nathanrun5 (axis) G40.2 LL NT

      TripleA Turn Summary: Japanese round 5

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 5
      
          Purchase Units - Japanese
              EDIT: Turning off Edit Mode
              Turning on Edit Mode
              EDIT: Turning off Edit Mode
              Japanese buy 1 armour, 2 artilleries, 1 carrier, 1 destroyer, 7 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
      
          Combat Move - Japanese
              Turning on Edit Mode
              EDIT: Removing units owned by Russians from Yakut S.S.R.: 2 aaGuns and 16 infantry
              EDIT: Adding units owned by Russians to Yenisey: 2 aaGuns and 16 infantry
              EDIT: Turning off Edit Mode
              EDIT: 1 infantry moved from Yakut S.S.R. to Yenisey
              EDIT: 16 infantry moved from Yakut S.S.R. to Yenisey
              1 infantry moved from Buryatia to Yakut S.S.R.
                    Japanese take Yakut S.S.R. from Russians
              1 artillery moved from Suiyuyan to Shensi
              1 armour, 3 artilleries, 5 infantry and 1 mech_infantry moved from Szechwan to Sikang
              1 mech_infantry moved from Hopei to Shensi
              1 mech_infantry moved from Hopei to Shensi
              1 artillery moved from Suiyuyan to Shensi
              1 tactical_bomber moved from 45 Sea Zone to New Guinea
              2 infantry moved from Dutch New Guinea to New Guinea
              2 fighters moved from 32 Sea Zone to 30 Sea Zone
              1 tactical_bomber moved from 45 Sea Zone to New Guinea
              1 fighter moved from 45 Sea Zone to New Guinea
              2 infantry moved from Dutch New Guinea to New Guinea
              2 infantry moved from Japan to 6 Sea Zone
      
          Combat - Japanese
              Battle in New Guinea
                  Japanese attack with 1 fighter and 2 infantry
                  ANZAC defend with 1 infantry
                      Japanese roll dice for 1 fighter and 2 infantry in New Guinea, round 2 : 1/1 hits, 0.83 expected hits
                      ANZAC roll dice for 1 infantry in New Guinea, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the ANZAC lost in New Guinea
                  Japanese win, taking New Guinea from ANZAC with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                  Casualties for ANZAC: 1 infantry
              Battle in 30 Sea Zone
                  Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                  Americans defend with 1 destroyer
                      Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 30 Sea Zone, round 2 : 1/1 hits, 1.50 expected hits
                      Americans roll dice for 1 destroyer in 30 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                      1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 30 Sea Zone
                  Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                  Casualties for Japanese: 1 destroyer
                  Casualties for Americans: 1 destroyer
              Battle in Sikang
                  Japanese attack with 1 armour, 3 artilleries, 5 infantry and 1 mech_infantry
                  Chinese defend with 1 infantry
                      Japanese roll dice for 1 armour, 3 artilleries, 5 infantry and 1 mech_infantry in Sikang, round 2 : 3/0 hits, 3.00 expected hits
                      Chinese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Sikang
                  Japanese win, taking Sikang from Chinese with 1 armour, 3 artilleries, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
                  Casualties for Japanese: 1 infantry
                  Casualties for Chinese: 1 infantry
              Battle in Shensi
                  Japanese attack with 1 artillery, 2 bombers and 1 mech_infantry
                  Chinese defend with 2 infantry
                      Japanese roll dice for 1 artillery, 2 bombers and 1 mech_infantry in Shensi, round 2 : 2/0 hits, 2.00 expected hits
                      Chinese roll dice for 2 infantry in Shensi, round 2 : 1/1 hits, 0.67 expected hits
                      1 artillery owned by the Japanese and 2 infantry owned by the Chinese lost in Shensi
                  Japanese win, taking Shensi from Chinese with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 2
                  Casualties for Japanese: 1 artillery
                  Casualties for Chinese: 2 infantry
      
          Non Combat Move - Japanese
              2 bombers moved from Shensi to French Indo China
              1 infantry moved from Kwangsi to French Indo China
              1 artillery moved from Celebes to 44 Sea Zone
              1 infantry moved from Shan State to Malaya
              3 mech_infantrys moved from Shantung to Kweichow
              2 infantry moved from Anhwe to Kweichow
              1 fighter moved from 6 Sea Zone to 37 Sea Zone
              1 fighter moved from New Guinea to 33 Sea Zone
              1 carrier moved from 32 Sea Zone to 33 Sea Zone
              1 fighter moved from 30 Sea Zone to Caroline Islands
              1 tactical_bomber moved from 30 Sea Zone to Caroline Islands
              3 fighters moved from 32 Sea Zone to 33 Sea Zone
              1 tactical_bomber moved from 32 Sea Zone to 33 Sea Zone
              1 battleship, 2 carriers and 1 cruiser moved from 32 Sea Zone to 33 Sea Zone
              1 artillery moved from Marshall Islands to 32 Sea Zone
              3 infantry moved from Marshall Islands to 32 Sea Zone
              1 artillery, 3 infantry and 2 transports moved from 32 Sea Zone to 33 Sea Zone
              1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands
              2 infantry moved from Japan to 6 Sea Zone
              1 carrier, 1 destroyer, 2 infantry, 1 tactical_bomber and 1 transport moved from 6 Sea Zone to 33 Sea Zone
              2 infantry moved from 33 Sea Zone to Caroline Islands
              1 aaGun, 1 armour, 1 artillery, 7 infantry and 2 mech_infantrys moved from Amur to Buryatia
              1 fighter and 1 tactical_bomber moved from Suiyuyan to 6 Sea Zone
              1 artillery and 1 transport moved from 44 Sea Zone to 37 Sea Zone
              1 artillery moved from 37 Sea Zone to Malaya
              1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 37 Sea Zone
              1 carrier moved from 44 Sea Zone to 37 Sea Zone
              1 battleship moved from 44 Sea Zone to 37 Sea Zone
              1 destroyer moved from 56 Sea Zone to 37 Sea Zone
              1 infantry moved from Java to 42 Sea Zone
              1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
              1 infantry moved from 37 Sea Zone to Malaya
              1 transport moved from 45 Sea Zone to 37 Sea Zone
              1 carrier, 1 cruiser, 2 destroyers and 1 tactical_bomber moved from 45 Sea Zone to 37 Sea Zone
              1 submarine moved from 35 Sea Zone to 54 Sea Zone
              3 fighters and 2 tactical_bombers moved from Suiyuyan to French Indo China
      
          Place Units - Japanese
              1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone
              1 artillery and 2 infantry placed in Malaya
              1 artillery and 2 infantry placed in French Indo China
              1 armour and 2 mech_infantrys placed in Shantung
              3 infantry placed in Japan
              Turning on Edit Mode
              EDIT: Turning off Edit Mode
              Turning on Edit Mode
              EDIT: Removing units owned by Japanese from Korea: 2 infantry
              EDIT: Adding units owned by Japanese to Amur: 2 infantry
              EDIT: Turning off Edit Mode
      
          Turn Complete - Japanese
              Japanese collect 70 PUs; end with 70 PUs
              Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
      

      Combat Hit Differential Summary :

      ANZAC : -0.33
      Americans : 0.67
      Chinese : 1.00
      Japanese : -0.33
      

      Savegame

      posted in Play Boardgames
      Nathanrun5N
      Nathanrun5
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