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    Posts made by Nathanrun5

    • RE: Nathanrun5 (Allies) vs Innohub (Axis) G40 2E - Game 01

      TripleA Turn Summary: Russians round 12

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 12
      
          Combat Move - Russians
      
          Turn Complete - Russians
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      Nathanrun5N
      Nathanrun5
    • RE: Nathanrun5 (Allies) vs Innohub (Axis) G40 2E - Game 01

      TripleA Turn Summary: French round 11

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 11
      
          Purchase Units - ANZAC
              ANZAC buy 1 fighter, 1 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; 
      
          Combat Move - ANZAC
              1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 36 Sea Zone
              1 artillery and 1 infantry moved from 36 Sea Zone to Hainan
      
          Combat - ANZAC
              Battle in Hainan
      
          Non Combat Move - ANZAC
              1 transport moved from 20 Sea Zone to 42 Sea Zone
              1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
              1 artillery and 1 infantry moved from 42 Sea Zone to Java
              1 fighter moved from Queensland to 20 Sea Zone
              2 destroyers moved from 33 Sea Zone to 20 Sea Zone
              1 submarine moved from 33 Sea Zone to 19 Sea Zone
              4 infantry moved from Northern Territory to Queensland
              1 aaGun moved from Northern Territory to Queensland
              1 infantry moved from New South Wales to Queensland
      
          Place Units - ANZAC
              1 transport placed in 54 Sea Zone
              1 fighter and 1 mech_infantry placed in Queensland
              1 infantry placed in New South Wales
      
          Turn Complete - ANZAC
              ANZAC collect 14 PUs; end with 14 PUs
              Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
              Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
      
          Combat Move - French
      
          Non Combat Move - French
              Turning on Edit Mode
              EDIT: Turning off Edit Mode
      
          Turn Complete - French
              Turning on Edit Mode
              EDIT: Adding units owned by Americans to Morocco: 1 infantry
              EDIT: Removing units owned by British from Morocco: 1 infantry
              EDIT: Turning off Edit Mode
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      Nathanrun5N
      Nathanrun5
    • RE: Nathanrun5 (Allies) vs Innohub (Axis) G40 2E - Game 01

      TripleA Turn Summary: UK_Pacific round 11

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 11
      
          Purchase Units - Americans
              Americans buy 1 artillery, 1 carrier, 3 destroyers, 5 infantry and 3 transports; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
              1 submarine moved from 20 Sea Zone to 19 Sea Zone
              1 tactical_bomber moved from 33 Sea Zone to 22 Sea Zone
              1 submarine moved from 20 Sea Zone to 34 Sea Zone
              1 submarine moved from 34 Sea Zone to 22 Sea Zone
              1 destroyer and 1 submarine moved from 20 Sea Zone to 21 Sea Zone
              1 fighter moved from 33 Sea Zone to 22 Sea Zone
              1 artillery, 2 infantry and 2 mech_infantrys moved from Caroline Islands to 33 Sea Zone
              1 artillery, 2 infantry, 2 mech_infantrys and 3 transports moved from 33 Sea Zone to 36 Sea Zone
              1 artillery, 2 infantry and 2 mech_infantrys moved from 36 Sea Zone to French Indo China
              1 armour moved from Yunnan to French Indo China
              10 fighters moved from 20 Sea Zone to French Indo China
              2 battleships and 3 cruisers moved from 20 Sea Zone to 36 Sea Zone
              1 bomber moved from West India to French Indo China
              1 tactical_bomber moved from 20 Sea Zone to French Indo China
              1 fighter moved from 20 Sea Zone to 19 Sea Zone
              2 artilleries and 4 infantry moved from Central United States to 101 Sea Zone
              2 artilleries, 4 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
              2 artilleries and 4 infantry moved from 91 Sea Zone to Morocco
              1 fighter moved from Western United States to 8 Sea Zone
              2 destroyers moved from 102 Sea Zone to 91 Sea Zone
              1 carrier moved from 102 Sea Zone to 91 Sea Zone
              3 fighters moved from 102 Sea Zone to 91 Sea Zone
              2 submarines moved from 102 Sea Zone to 91 Sea Zone
              1 battleship, 1 carrier and 3 destroyers moved from 101 Sea Zone to 91 Sea Zone
              1 fighter moved from Eastern United States to 91 Sea Zone
      
          Combat - Americans
              Battle in Morocco
              Battle in 8 Sea Zone
                  Americans attack with 1 fighter
                  Japanese defend with 1 transport
                      1 transport owned by the Japanese lost in 8 Sea Zone
                  Americans win, taking Morocco from Germans with 1 fighter remaining. Battle score for attacker is 7
                  Casualties for Japanese: 1 transport
              Battle in 22 Sea Zone
                  Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
                  Japanese defend with 1 destroyer
                      Americans roll dice for 1 submarine in 22 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                      Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      1 destroyer owned by the Japanese lost in 22 Sea Zone
                  Americans win, taking 22 Sea Zone from Japanese with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                  Casualties for Japanese: 1 destroyer
              Battle in 19 Sea Zone
                  Americans attack with 1 fighter and 1 submarine
                  Japanese defend with 1 destroyer
                      Americans roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Americans roll dice for 1 fighter in 19 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                      Japanese roll dice for 1 destroyer in 19 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Americans roll dice for 1 submarine in 19 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                      Americans roll dice for 1 fighter in 19 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits
                      Japanese roll dice for 1 destroyer in 19 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                      Americans roll dice for 1 submarine in 19 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                      Americans roll dice for 1 fighter in 19 Sea Zone, round 4 : 1/1 hits, 0.50 expected hits
                      Japanese roll dice for 1 destroyer in 19 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
                      1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 19 Sea Zone
                  Americans win with 1 fighter remaining. Battle score for attacker is 2
                  Casualties for Americans: 1 submarine
                  Casualties for Japanese: 1 destroyer
              Battle in French Indo China
                  Americans attack with 1 armour, 1 artillery, 1 bomber, 10 fighters, 2 infantry, 2 mech_infantrys and 1 tactical_bomber
                  Japanese defend with 1 armour, 1 artillery, 1 factory_minor, 5 fighters, 4 infantry and 3 mech_infantrys
                      Americans roll dice for 2 battleships and 3 cruisers in French Indo China, round 2 : 3/5 hits, 2.83 expected hits
                      Americans roll dice for 1 armour, 1 artillery, 1 bomber, 10 fighters, 2 infantry, 2 mech_infantrys and 1 tactical_bomber in French Indo China, round 2 : 12/18 hits, 8.00 expected hits
                      Japanese roll dice for 1 armour, 1 artillery, 5 fighters, 4 infantry and 3 mech_infantrys in French Indo China, round 2 : 5/14 hits, 6.50 expected hits
                      5 fighters owned by the Japanese, 4 infantry owned by the Japanese, 3 mech_infantrys owned by the Japanese, 1 artillery owned by the Japanese, 1 armour owned by the Japanese, 1 fighter owned by the Americans, 2 infantry owned by the Americans, 1 artillery owned by the Americans and 1 mech_infantry owned by the Americans lost in French Indo China
                  Americans win, taking French Indo China from Japanese with 1 armour, 1 bomber, 9 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 60
                  Casualties for Americans: 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry
                  Casualties for Japanese: 1 armour, 1 artillery, 5 fighters, 4 infantry and 3 mech_infantrys
              Battle in 21 Sea Zone
                  Americans attack with 1 destroyer and 1 submarine
                  Japanese defend with 1 destroyer
                      Americans roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Americans roll dice for 1 destroyer in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Japanese roll dice for 1 destroyer in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Americans roll dice for 1 submarine in 21 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                      Americans roll dice for 1 destroyer in 21 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                      Japanese roll dice for 1 destroyer in 21 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                      1 destroyer owned by the Japanese lost in 21 Sea Zone
                  Americans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
                  Casualties for Japanese: 1 destroyer
      
          Non Combat Move - Americans
              1 transport moved from 20 Sea Zone to 46 Sea Zone
              1 transport moved from 20 Sea Zone to 44 Sea Zone
              1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone
              9 fighters and 1 tactical_bomber moved from French Indo China to 20 Sea Zone
              1 carrier and 4 destroyers moved from 33 Sea Zone to 20 Sea Zone
              1 fighter and 1 tactical_bomber moved from 22 Sea Zone to 20 Sea Zone
              1 fighter moved from 19 Sea Zone to 20 Sea Zone
              1 bomber moved from French Indo China to Kwangsi
              1 fighter moved from 8 Sea Zone to Alaska
      
          Place Units - Americans
              1 artillery and 5 infantry placed in Eastern United States
              1 carrier, 3 destroyers and 3 transports placed in 101 Sea Zone
      
          Turn Complete - Americans
              Americans collect 58 PUs; end with 58 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
              Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 78 PUs
      
          Purchase Units - Chinese
              Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
              Chinese buy 1 artillery and 5 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Chinese
      
          Non Combat Move - Chinese
              1 artillery, 1 fighter and 9 infantry moved from Yunnan to Kwangsi
              3 artilleries and 4 infantry moved from Shensi to Hopei
      
          Place Units - Chinese
              4 infantry placed in Hopei
              1 artillery and 1 infantry placed in Kwangsi
              Chinese undo move 2.
              1 infantry placed in Hopei
              1 artillery placed in Kwangsi
      
          Turn Complete - Chinese
              Chinese collect 11 PUs; end with 11 PUs
              Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUs
      
          Purchase Units - British
              British buy 2 artilleries, 1 destroyer, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
      
          Purchase Units - UK_Pacific
              UK_Pacific buy 1 armour, 3 artilleries and 3 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - British
              1 infantry moved from Rhodesia to Belgian Congo
                    British take Belgian Congo from Italians
      
          Combat - British
      
          Non Combat Move - British
              1 destroyer moved from 102 Sea Zone to 104 Sea Zone
              1 armour and 1 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
              1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
              1 armour and 1 infantry moved from 91 Sea Zone to Morocco
              1 cruiser and 1 destroyer moved from 106 Sea Zone to 91 Sea Zone
              1 carrier moved from 102 Sea Zone to 91 Sea Zone
              2 fighters moved from United Kingdom to Morocco
              1 infantry moved from Burma to Yunnan
              1 aaGun moved from Burma to Yunnan
              1 infantry moved from Union of South Africa to Rhodesia
              1 infantry moved from Union of South Africa to Rhodesia
              1 infantry moved from Yunnan to French Indo China
              1 mech_infantry moved from Yunnan to Hopei
              1 artillery and 2 infantry moved from Yunnan to Kwangsi
              2 infantry moved from Yunnan to French Indo China
              1 fighter and 2 mech_infantrys moved from India to West India
              3 armour, 3 artilleries, 3 fighters, 17 infantry and 5 mech_infantrys moved from Eastern Persia to West India
      
          Place Units - British
              1 destroyer placed in 106 Sea Zone
              2 artilleries and 1 mech_infantry placed in Union of South Africa
              1 infantry placed in United Kingdom
      
          Turn Complete - British
              Total Cost from Convoy Blockades: 7
                  Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 5,3
                  Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,2
              British collect 15 PUs (7 lost to blockades); end with 15 PUs
      
          Place Units - UK_Pacific
              1 armour, 3 artilleries and 3 infantry placed in India
      
          Turn Complete - UK_Pacific
              UK_Pacific collect 21 PUs; end with 21 PUs
              Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 26 PUs
              Some Units in India change ownership: 1 armour, 3 artilleries and 3 infantry
      

      Combat Hit Differential Summary :

      Americans : 3.00
      Japanese : -2.50
      

      Savegame

      posted in Play Boardgames
      Nathanrun5N
      Nathanrun5
    • RE: Nathanrun5 (Allies) vs Innohub (Axis) G40 2E - Game 01

      TripleA Turn Summary: Russians round 11

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 11
      
          Combat Move - Russians
      
          Turn Complete - Russians
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      Nathanrun5N
      Nathanrun5
    • RE: Nathanrun5 (Allies) vs Innohub (Axis) G40 2E - Game 01

      TripleA Turn Summary: French round 10

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 10
      
          Purchase Units - ANZAC
              ANZAC buy 1 artillery, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs; 
      
          Combat Move - ANZAC
              1 artillery moved from Shan State to 37 Sea Zone
              1 artillery and 1 transport moved from 37 Sea Zone to 20 Sea Zone
              1 artillery moved from 20 Sea Zone to Kiangsi
              1 fighter moved from Shan State to Kiangsi
      
          Combat - ANZAC
              Battle in Kiangsi
                  ANZAC attack with 1 artillery and 1 fighter
                  Japanese defend with 1 mech_infantry
                      ANZAC roll dice for 1 artillery and 1 fighter in Kiangsi, round 2 : 2/2 hits, 0.83 expected hits
                      Japanese roll dice for 1 mech_infantry in Kiangsi, round 2 : 1/1 hits, 0.33 expected hits
                      1 mech_infantry owned by the Japanese and 1 artillery owned by the ANZAC lost in Kiangsi
                  ANZAC win with 1 fighter remaining. Battle score for attacker is 0
                  Casualties for ANZAC: 1 artillery
                  Casualties for Japanese: 1 mech_infantry
      
          Non Combat Move - ANZAC
              1 fighter moved from Kiangsi to Kwangtung
              1 fighter moved from Shan State to Shensi
              1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
              1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
              2 destroyers and 1 submarine moved from 54 Sea Zone to 33 Sea Zone
              1 submarine moved from 37 Sea Zone to 20 Sea Zone
      
          Place Units - ANZAC
              1 transport placed in 54 Sea Zone
              1 artillery and 1 fighter placed in Queensland
              1 infantry placed in New South Wales
      
          Turn Complete - ANZAC
              ANZAC collect 14 PUs; end with 14 PUs
              Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
              Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
      
          Combat Move - French
      
          Non Combat Move - French
              1 fighter moved from 102 Sea Zone to United Kingdom
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

      ANZAC : 1.17
      Japanese : 0.67
      

      Savegame

      posted in Play Boardgames
      Nathanrun5N
      Nathanrun5
    • RE: Nathanrun5 (Allies) vs Innohub (Axis) G40 2E - Game 01

      TripleA Manual Gamesave Post: UK_Pacific round 10

      TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 10
      
          Purchase Units - Americans
              Americans buy 1 artillery, 1 battleship, 1 carrier, 3 destroyers, 1 fighter and 1 transport; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
              2 submarines moved from 36 Sea Zone to 20 Sea Zone
              1 transport moved from 37 Sea Zone to 43 Sea Zone
              1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 20 Sea Zone
              1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
              1 destroyer moved from 37 Sea Zone to 21 Sea Zone
              1 fighter moved from Celebes to 21 Sea Zone
              1 fighter moved from 37 Sea Zone to 36 Sea Zone
              1 bomber moved from India to Northwest Persia
              1 artillery, 2 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
              1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 54 Sea Zone to 33 Sea Zone
              1 artillery, 2 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
              1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
              1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
              1 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
              1 artillery and 1 infantry moved from Shan State to 37 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 35 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 20 Sea Zone
              1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
              1 tactical_bomber moved from Celebes to 20 Sea Zone
              1 fighter moved from 37 Sea Zone to 36 Sea Zone
              7 fighters moved from 37 Sea Zone to Kwangtung
              1 fighter moved from 37 Sea Zone to 21 Sea Zone
      
          Combat - Americans
              Battle in Northwest Persia
                  Americans attack with 1 bomber
                  Germans defend with 1 mech_infantry
                      Americans roll dice for 1 bomber in Northwest Persia, round 2 : 0/1 hits, 0.67 expected hits
                      Germans roll dice for 1 mech_infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits
                      Americans roll dice for 1 bomber in Northwest Persia, round 3 : 1/1 hits, 0.67 expected hits
                      Germans roll dice for 1 mech_infantry in Northwest Persia, round 3 : 0/1 hits, 0.33 expected hits
                      1 mech_infantry owned by the Germans lost in Northwest Persia
                  Americans win with 1 bomber remaining. Battle score for attacker is 4
                  Casualties for Germans: 1 mech_infantry
              Battle in 20 Sea Zone
                  Americans attack with 2 submarines, 1 tactical_bomber and 2 transports
                  Japanese defend with 1 destroyer
                      Americans roll dice for 2 submarines in 20 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                      Japanese roll dice for 1 destroyer in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      1 destroyer owned by the Japanese lost in 20 Sea Zone
                  Americans win, taking 20 Sea Zone from Japanese with 2 submarines, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 8
                  Casualties for Japanese: 1 destroyer
              Battle in Kwangtung
                  Americans attack with 2 artilleries, 7 fighters and 2 infantry
                  Japanese defend with 2 armour, 1 bomber, 1 harbour and 1 mech_infantry
                      Americans roll dice for 2 artilleries, 7 fighters and 2 infantry in Kwangtung, round 2 : 9/11 hits, 4.83 expected hits
                      Japanese roll dice for 2 armour, 1 bomber and 1 mech_infantry in Kwangtung, round 2 : 1/4 hits, 1.50 expected hits
                      1 mech_infantry owned by the Japanese, 1 bomber owned by the Japanese, 2 armour owned by the Japanese and 1 infantry owned by the Americans lost in Kwangtung
                  Americans win, taking Kwangtung from Japanese with 2 artilleries, 7 fighters and 1 infantry remaining. Battle score for attacker is 25
                  Casualties for Americans: 1 infantry
                  Casualties for Japanese: 2 armour, 1 bomber and 1 mech_infantry
              Battle in Caroline Islands
                  Americans attack with 1 artillery, 3 infantry and 2 mech_infantrys
                  Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                      Americans roll dice for 1 artillery, 3 infantry and 2 mech_infantrys in Caroline Islands, round 2 : 4/6 hits, 1.33 expected hits
                      Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/2 hits, 0.67 expected hits
                      2 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
                  Americans win, taking Caroline Islands from Japanese with 1 artillery, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 8
                  Casualties for Americans: 1 infantry
                  Casualties for Japanese: 1 aaGun and 2 infantry
              Battle in 36 Sea Zone
                  Americans attack with 2 fighters and 1 submarine
                  Japanese defend with 1 destroyer
                      Americans roll dice for 1 submarine in 36 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                      Japanese roll dice for 1 destroyer in 36 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      1 destroyer owned by the Japanese lost in 36 Sea Zone
                  Americans win, taking 36 Sea Zone from Neutral with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                  Casualties for Japanese: 1 destroyer
              Battle in 21 Sea Zone
                  Americans attack with 1 destroyer and 2 fighters
                  Japanese defend with 1 submarine
                      Americans roll dice for 1 destroyer and 2 fighters in 21 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits
                      Japanese roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                      1 submarine owned by the Japanese lost in 21 Sea Zone
                  Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                  Casualties for Japanese: 1 submarine
      
          Non Combat Move - Americans
              2 fighters moved from 21 Sea Zone to 20 Sea Zone
              7 fighters moved from Kwangtung to 20 Sea Zone
              2 fighters moved from 36 Sea Zone to 20 Sea Zone
              2 battleships, 6 carriers, 3 cruisers, 2 destroyers and 2 submarines moved from 37 Sea Zone to 20 Sea Zone
              1 carrier moved from 26 Sea Zone to 33 Sea Zone
              1 destroyer moved from 26 Sea Zone to 33 Sea Zone
              1 fighter moved from 26 Sea Zone to 89 Sea Zone
              2 fighters moved from Eastern United States to 102 Sea Zone
              1 carrier moved from 89 Sea Zone to 102 Sea Zone
              2 destroyers moved from 101 Sea Zone to 102 Sea Zone
              2 submarines moved from 101 Sea Zone to 102 Sea Zone
              2 infantry moved from Western United States to Central United States
              1 fighter moved from Midway to 33 Sea Zone
              1 tactical_bomber moved from Celebes to 33 Sea Zone
              3 destroyers moved from 54 Sea Zone to 33 Sea Zone
              1 armour moved from Shan State to Yunnan
              1 infantry and 1 mech_infantry moved from Dutch New Guinea to New Guinea
              1 bomber moved from Northwest Persia to West India
      
          Place Units - Americans
              1 battleship, 1 carrier, 3 destroyers and 1 transport placed in 101 Sea Zone
              1 artillery placed in Central United States
              1 fighter placed in Western United States
      
          Turn Complete - Americans
              Americans collect 55 PUs; end with 55 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
              Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 80 PUs
      
          Purchase Units - Chinese
              Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
              Chinese buy 4 artilleries and 1 infantry; Remaining resources: 1 PUs; 
      
          Combat Move - Chinese
              4 infantry moved from Yunnan to Kwangsi
              1 fighter moved from Kweichow to Kwangsi
      
          Combat - Chinese
              Battle in Kwangsi
                  Chinese attack with 1 fighter and 4 infantry
                  Japanese defend with 2 infantry
                      Chinese roll dice for 1 fighter and 4 infantry in Kwangsi, round 2 : 1/5 hits, 1.17 expected hits
                      Japanese roll dice for 2 infantry in Kwangsi, round 2 : 0/2 hits, 0.67 expected hits
                      1 infantry owned by the Japanese lost in Kwangsi
                      Chinese roll dice for 1 fighter and 4 infantry in Kwangsi, round 3 : 2/5 hits, 1.17 expected hits
                      Japanese roll dice for 1 infantry in Kwangsi, round 3 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Kwangsi
                  Chinese win, taking Kwangsi from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 6
                  Casualties for Japanese: 2 infantry
      
          Non Combat Move - Chinese
              1 fighter moved from Kwangsi to Yunnan
              2 infantry moved from Kweichow to Shensi
              1 infantry moved from Kweichow to Shensi
              1 infantry moved from Kweichow to Yunnan
              1 infantry moved from Kweichow to Shensi
              1 infantry moved from Kweichow to Yunnan
      
          Place Units - Chinese
              4 artilleries and 1 infantry placed in Shensi
              Chinese undo move 1.
              1 artillery and 1 infantry placed in Yunnan
              3 artilleries placed in Shensi
      
          Turn Complete - Chinese
              Chinese collect 12 PUs; end with 13 PUs
              Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 19 PUs
      
          Purchase Units - British
              British buy 1 cruiser, 1 destroyer and 1 transport; Remaining resources: 1 PUs; 
      
          Purchase Units - UK_Pacific
              UK_Pacific buy 1 fighter and 2 mech_infantrys; Remaining resources: 0 PUs; 
      
          Combat Move - British
              1 infantry moved from Persia to Northwest Persia
                    British take Northwest Persia from Germans
              1 bomber, 4 fighters and 2 tactical_bombers moved from Persia to 99 Sea Zone
              1 infantry moved from Tanganyika Territory to Kenya
                    British take Kenya from Germans
      
          Combat - British
              Battle in 99 Sea Zone
                  British attack with 1 bomber, 4 fighters and 2 tactical_bombers
                  Germans defend with 1 cruiser; Italians defend with 1 battleship, 2 cruisers, 2 destroyers and 4 transports
                      British roll dice for 1 bomber, 4 fighters and 2 tactical_bombers in 99 Sea Zone, round 2 : 6/7 hits, 4.00 expected hits
                  Units damaged: 1 battleship owned by the Italians
                      Italians roll dice for 1 battleship, 3 cruisers, 2 destroyers and 4 transports in 99 Sea Zone, round 2 : 2/6 hits, 2.83 expected hits
                      2 destroyers owned by the Italians, 1 tactical_bomber owned by the British, 2 cruisers owned by the Italians, 1 bomber owned by the British and 1 cruiser owned by the Germans lost in 99 Sea Zone
                      British roll dice for 4 fighters and 1 tactical_bomber in 99 Sea Zone, round 3 : 2/5 hits, 2.67 expected hits
                      Italians roll dice for 1 battleship and 4 transports in 99 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits
                      1 transport owned by the Italians and 1 battleship owned by the Italians lost in 99 Sea Zone
                      3 transports owned by the Italians lost in 99 Sea Zone
                  British win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 77
                  Casualties for British: 1 bomber and 1 tactical_bomber
                  Casualties for Germans: 1 cruiser
                  Casualties for Italians: 1 battleship, 2 cruisers, 2 destroyers and 4 transports
      
          Non Combat Move - British
              Turning on Edit Mode
              EDIT: Changing ownership of Siam from Japanese to British
              EDIT: Changing ownership of Siam from British to UK_Pacific
              EDIT: Removing units owned by British from Shan State: 1 infantry
              EDIT: Adding units owned by British to Siam: 1 infantry
              EDIT: Turning off Edit Mode
              Turning on Edit Mode
              EDIT: Turning off Edit Mode
              4 fighters and 1 tactical_bomber moved from 99 Sea Zone to Cyprus
              1 artillery and 5 infantry moved from Shan State to Yunnan
              1 mech_infantry moved from Malaya to Yunnan
              1 artillery moved from India to West India
              1 mech_infantry moved from India to West India
              1 mech_infantry moved from West India to Eastern Persia
              3 infantry moved from West India to Eastern Persia
              3 armour, 3 artilleries, 12 infantry and 4 mech_infantrys moved from Persia to Eastern Persia
              1 infantry moved from Eastern Persia to Persia
              1 infantry moved from India to Burma
              1 infantry moved from Union of South Africa to Rhodesia
              1 armour, 1 artillery and 2 infantry moved from Eastern United States to New Brunswick Nova Scotia
              1 aaGun moved from India to Burma
              1 aaGun moved from India to West India
              1 aaGun moved from India to West India
              1 carrier and 2 fighters moved from 89 Sea Zone to 102 Sea Zone
              1 destroyer moved from 89 Sea Zone to 102 Sea Zone
      
          Place Units - British
              1 cruiser, 1 destroyer and 1 transport placed in 106 Sea Zone
      
          Turn Complete - British
              Total Cost from Convoy Blockades: 3
                  Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,1,6,4,5,2
              British collect 22 PUs (3 lost to blockades); end with 23 PUs
      
          Place Units - UK_Pacific
              1 fighter and 2 mech_infantrys placed in India
      
          Turn Complete - UK_Pacific
              UK_Pacific collect 22 PUs; end with 22 PUs
              Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 27 PUs
              Some Units in India change ownership: 1 fighter and 2 mech_infantrys
              Turning on Edit Mode
              EDIT: Removing units owned by British from Shan State: 3 fighters
              EDIT: Adding units owned by British to Eastern Persia: 3 fighters
              EDIT: Turning off Edit Mode
      

      Combat Hit Differential Summary :

      Germans : -0.67
      British : 1.33
      Italians : -1.50
      Americans : 8.17
      Chinese : 0.67
      Japanese : -2.00
      

      Savegame

      posted in Play Boardgames
      Nathanrun5N
      Nathanrun5
    • RE: Nathanrun5 (Allies) vs Innohub (Axis) G40 2E - Game 01

      TripleA Turn Summary: UK_Pacific round 10

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 10
      
          Purchase Units - Americans
              Americans buy 1 artillery, 1 battleship, 1 carrier, 3 destroyers, 1 fighter and 1 transport; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
              2 submarines moved from 36 Sea Zone to 20 Sea Zone
              1 transport moved from 37 Sea Zone to 43 Sea Zone
              1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 20 Sea Zone
              1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
              1 destroyer moved from 37 Sea Zone to 21 Sea Zone
              1 fighter moved from Celebes to 21 Sea Zone
              1 fighter moved from 37 Sea Zone to 36 Sea Zone
              1 bomber moved from India to Northwest Persia
              1 artillery, 2 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
              1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 54 Sea Zone to 33 Sea Zone
              1 artillery, 2 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
              1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
              1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
              1 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
              1 artillery and 1 infantry moved from Shan State to 37 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 35 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 20 Sea Zone
              1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
              1 tactical_bomber moved from Celebes to 20 Sea Zone
              1 fighter moved from 37 Sea Zone to 36 Sea Zone
              7 fighters moved from 37 Sea Zone to Kwangtung
              1 fighter moved from 37 Sea Zone to 21 Sea Zone
      
          Combat - Americans
              Battle in Northwest Persia
                  Americans attack with 1 bomber
                  Germans defend with 1 mech_infantry
                      Americans roll dice for 1 bomber in Northwest Persia, round 2 : 0/1 hits, 0.67 expected hits
                      Germans roll dice for 1 mech_infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits
                      Americans roll dice for 1 bomber in Northwest Persia, round 3 : 1/1 hits, 0.67 expected hits
                      Germans roll dice for 1 mech_infantry in Northwest Persia, round 3 : 0/1 hits, 0.33 expected hits
                      1 mech_infantry owned by the Germans lost in Northwest Persia
                  Americans win with 1 bomber remaining. Battle score for attacker is 4
                  Casualties for Germans: 1 mech_infantry
              Battle in 20 Sea Zone
                  Americans attack with 2 submarines, 1 tactical_bomber and 2 transports
                  Japanese defend with 1 destroyer
                      Americans roll dice for 2 submarines in 20 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                      Japanese roll dice for 1 destroyer in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      1 destroyer owned by the Japanese lost in 20 Sea Zone
                  Americans win, taking 20 Sea Zone from Japanese with 2 submarines, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 8
                  Casualties for Japanese: 1 destroyer
              Battle in Kwangtung
                  Americans attack with 2 artilleries, 7 fighters and 2 infantry
                  Japanese defend with 2 armour, 1 bomber, 1 harbour and 1 mech_infantry
                      Americans roll dice for 2 artilleries, 7 fighters and 2 infantry in Kwangtung, round 2 : 9/11 hits, 4.83 expected hits
                      Japanese roll dice for 2 armour, 1 bomber and 1 mech_infantry in Kwangtung, round 2 : 1/4 hits, 1.50 expected hits
                      1 mech_infantry owned by the Japanese, 1 bomber owned by the Japanese, 2 armour owned by the Japanese and 1 infantry owned by the Americans lost in Kwangtung
                  Americans win, taking Kwangtung from Japanese with 2 artilleries, 7 fighters and 1 infantry remaining. Battle score for attacker is 25
                  Casualties for Americans: 1 infantry
                  Casualties for Japanese: 2 armour, 1 bomber and 1 mech_infantry
              Battle in Caroline Islands
                  Americans attack with 1 artillery, 3 infantry and 2 mech_infantrys
                  Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                      Americans roll dice for 1 artillery, 3 infantry and 2 mech_infantrys in Caroline Islands, round 2 : 4/6 hits, 1.33 expected hits
                      Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/2 hits, 0.67 expected hits
                      2 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
                  Americans win, taking Caroline Islands from Japanese with 1 artillery, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 8
                  Casualties for Americans: 1 infantry
                  Casualties for Japanese: 1 aaGun and 2 infantry
              Battle in 36 Sea Zone
                  Americans attack with 2 fighters and 1 submarine
                  Japanese defend with 1 destroyer
                      Americans roll dice for 1 submarine in 36 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                      Japanese roll dice for 1 destroyer in 36 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      1 destroyer owned by the Japanese lost in 36 Sea Zone
                  Americans win, taking 36 Sea Zone from Neutral with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                  Casualties for Japanese: 1 destroyer
              Battle in 21 Sea Zone
                  Americans attack with 1 destroyer and 2 fighters
                  Japanese defend with 1 submarine
                      Americans roll dice for 1 destroyer and 2 fighters in 21 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits
                      Japanese roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                      1 submarine owned by the Japanese lost in 21 Sea Zone
                  Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                  Casualties for Japanese: 1 submarine
      
          Non Combat Move - Americans
              2 fighters moved from 21 Sea Zone to 20 Sea Zone
              7 fighters moved from Kwangtung to 20 Sea Zone
              2 fighters moved from 36 Sea Zone to 20 Sea Zone
              2 battleships, 6 carriers, 3 cruisers, 2 destroyers and 2 submarines moved from 37 Sea Zone to 20 Sea Zone
              1 carrier moved from 26 Sea Zone to 33 Sea Zone
              1 destroyer moved from 26 Sea Zone to 33 Sea Zone
              1 fighter moved from 26 Sea Zone to 89 Sea Zone
              2 fighters moved from Eastern United States to 102 Sea Zone
              1 carrier moved from 89 Sea Zone to 102 Sea Zone
              2 destroyers moved from 101 Sea Zone to 102 Sea Zone
              2 submarines moved from 101 Sea Zone to 102 Sea Zone
              2 infantry moved from Western United States to Central United States
              1 fighter moved from Midway to 33 Sea Zone
              1 tactical_bomber moved from Celebes to 33 Sea Zone
              3 destroyers moved from 54 Sea Zone to 33 Sea Zone
              1 armour moved from Shan State to Yunnan
              1 infantry and 1 mech_infantry moved from Dutch New Guinea to New Guinea
              1 bomber moved from Northwest Persia to West India
      
          Place Units - Americans
              1 battleship, 1 carrier, 3 destroyers and 1 transport placed in 101 Sea Zone
              1 artillery placed in Central United States
              1 fighter placed in Western United States
      
          Turn Complete - Americans
              Americans collect 55 PUs; end with 55 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
              Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 80 PUs
      
          Purchase Units - Chinese
              Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
              Chinese buy 4 artilleries and 1 infantry; Remaining resources: 1 PUs; 
      
          Combat Move - Chinese
              4 infantry moved from Yunnan to Kwangsi
              1 fighter moved from Kweichow to Kwangsi
      
          Combat - Chinese
              Battle in Kwangsi
                  Chinese attack with 1 fighter and 4 infantry
                  Japanese defend with 2 infantry
                      Chinese roll dice for 1 fighter and 4 infantry in Kwangsi, round 2 : 1/5 hits, 1.17 expected hits
                      Japanese roll dice for 2 infantry in Kwangsi, round 2 : 0/2 hits, 0.67 expected hits
                      1 infantry owned by the Japanese lost in Kwangsi
                      Chinese roll dice for 1 fighter and 4 infantry in Kwangsi, round 3 : 2/5 hits, 1.17 expected hits
                      Japanese roll dice for 1 infantry in Kwangsi, round 3 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Kwangsi
                  Chinese win, taking Kwangsi from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 6
                  Casualties for Japanese: 2 infantry
      
          Non Combat Move - Chinese
              1 fighter moved from Kwangsi to Yunnan
              2 infantry moved from Kweichow to Shensi
              1 infantry moved from Kweichow to Shensi
              1 infantry moved from Kweichow to Yunnan
              1 infantry moved from Kweichow to Shensi
              1 infantry moved from Kweichow to Yunnan
      
          Place Units - Chinese
              4 artilleries and 1 infantry placed in Shensi
              Chinese undo move 1.
              1 artillery and 1 infantry placed in Yunnan
              3 artilleries placed in Shensi
      
          Turn Complete - Chinese
              Chinese collect 12 PUs; end with 13 PUs
              Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 19 PUs
      
          Purchase Units - British
              British buy 1 cruiser, 1 destroyer and 1 transport; Remaining resources: 1 PUs; 
      
          Purchase Units - UK_Pacific
              UK_Pacific buy 1 fighter and 2 mech_infantrys; Remaining resources: 0 PUs; 
      
          Combat Move - British
              1 infantry moved from Persia to Northwest Persia
                    British take Northwest Persia from Germans
              1 bomber, 4 fighters and 2 tactical_bombers moved from Persia to 99 Sea Zone
              1 infantry moved from Tanganyika Territory to Kenya
                    British take Kenya from Germans
      
          Combat - British
              Battle in 99 Sea Zone
                  British attack with 1 bomber, 4 fighters and 2 tactical_bombers
                  Germans defend with 1 cruiser; Italians defend with 1 battleship, 2 cruisers, 2 destroyers and 4 transports
                      British roll dice for 1 bomber, 4 fighters and 2 tactical_bombers in 99 Sea Zone, round 2 : 6/7 hits, 4.00 expected hits
                  Units damaged: 1 battleship owned by the Italians
                      Italians roll dice for 1 battleship, 3 cruisers, 2 destroyers and 4 transports in 99 Sea Zone, round 2 : 2/6 hits, 2.83 expected hits
                      2 destroyers owned by the Italians, 1 tactical_bomber owned by the British, 2 cruisers owned by the Italians, 1 bomber owned by the British and 1 cruiser owned by the Germans lost in 99 Sea Zone
                      British roll dice for 4 fighters and 1 tactical_bomber in 99 Sea Zone, round 3 : 2/5 hits, 2.67 expected hits
                      Italians roll dice for 1 battleship and 4 transports in 99 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits
                      1 transport owned by the Italians and 1 battleship owned by the Italians lost in 99 Sea Zone
                      3 transports owned by the Italians lost in 99 Sea Zone
                  British win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 77
                  Casualties for British: 1 bomber and 1 tactical_bomber
                  Casualties for Germans: 1 cruiser
                  Casualties for Italians: 1 battleship, 2 cruisers, 2 destroyers and 4 transports
      
          Non Combat Move - British
              Turning on Edit Mode
              EDIT: Changing ownership of Siam from Japanese to British
              EDIT: Changing ownership of Siam from British to UK_Pacific
              EDIT: Removing units owned by British from Shan State: 1 infantry
              EDIT: Adding units owned by British to Siam: 1 infantry
              EDIT: Turning off Edit Mode
              Turning on Edit Mode
              EDIT: Turning off Edit Mode
              4 fighters and 1 tactical_bomber moved from 99 Sea Zone to Cyprus
              1 artillery and 5 infantry moved from Shan State to Yunnan
              1 mech_infantry moved from Malaya to Yunnan
              1 artillery moved from India to West India
              1 mech_infantry moved from India to West India
              1 mech_infantry moved from West India to Eastern Persia
              3 infantry moved from West India to Eastern Persia
              3 armour, 3 artilleries, 12 infantry and 4 mech_infantrys moved from Persia to Eastern Persia
              1 infantry moved from Eastern Persia to Persia
              1 infantry moved from India to Burma
              1 infantry moved from Union of South Africa to Rhodesia
              1 armour, 1 artillery and 2 infantry moved from Eastern United States to New Brunswick Nova Scotia
              1 aaGun moved from India to Burma
              1 aaGun moved from India to West India
              1 aaGun moved from India to West India
              1 carrier and 2 fighters moved from 89 Sea Zone to 102 Sea Zone
              1 destroyer moved from 89 Sea Zone to 102 Sea Zone
      
          Place Units - British
              1 cruiser, 1 destroyer and 1 transport placed in 106 Sea Zone
      
          Turn Complete - British
              Total Cost from Convoy Blockades: 3
                  Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,1,6,4,5,2
              British collect 22 PUs (3 lost to blockades); end with 23 PUs
      
          Place Units - UK_Pacific
              1 fighter and 2 mech_infantrys placed in India
      
          Turn Complete - UK_Pacific
              UK_Pacific collect 22 PUs; end with 22 PUs
              Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 27 PUs
              Some Units in India change ownership: 1 fighter and 2 mech_infantrys
      

      Combat Hit Differential Summary :

      Germans : -0.67
      British : 1.33
      Italians : -1.50
      Americans : 8.17
      Chinese : 0.67
      Japanese : -2.00
      

      Savegame

      posted in Play Boardgames
      Nathanrun5N
      Nathanrun5
    • RE: cds (allies + 15) vs Nathanrun5 (axis) G40.2 LL NT

      TripleA Turn Summary: Germans round 10

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 10
      
          Research Technology - Germans
      
          Purchase Units - Germans
              Germans buy 3 armour, 3 artilleries, 2 bombers, 5 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; 
      
          Combat Move - Germans
              8 bombers moved from Kazakhstan to Egypt
              1 bomber moved from Rostov to Egypt
              1 mech_infantry moved from Novosibirsk to Tsinghai
              1 armour moved from Samara to Tsinghai
              1 mech_infantry moved from Caucasus to Northwest Persia
              6 armour moved from Caucasus to Northwest Persia
              3 infantry moved from Caucasus to Northwest Persia
              1 mech_infantry moved from Caucasus to Syria
                    Germans take Syria from French
              1 mech_infantry moved from Caucasus to Iraq
              1 mech_infantry moved from Caucasus to Iraq
              1 artillery and 2 infantry moved from Volgograd to Tambov
              1 fighter moved from Kazakhstan to Tambov
              1 fighter moved from Kazakhstan to Tambov
              2 fighters moved from Kazakhstan to Smolensk
              1 artillery and 1 infantry moved from Belarus to Smolensk
              1 fighter moved from Kazakhstan to Iraq
              1 artillery and 1 infantry moved from France to Southern France
              1 artillery and 1 infantry moved from France to Normandy Bordeaux
              1 tactical_bomber moved from Western Germany to Southern France
              1 tactical_bomber moved from Western Germany to Normandy Bordeaux
      
          Combat - Germans
              Battle in Normandy Bordeaux
                  Germans attack with 1 artillery, 1 infantry and 1 tactical_bomber
                  Americans defend with 1 factory_minor, 1 harbour and 1 infantry
                      Germans roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 1/1 hits, 1.17 expected hits
                      Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Americans lost in Normandy Bordeaux
                  Germans win, taking Normandy Bordeaux from Americans with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                  Casualties for Americans: 1 infantry
              Battle in Southern France
                  Germans attack with 1 artillery, 1 infantry and 1 tactical_bomber
                  Americans defend with 1 factory_minor, 1 harbour and 1 infantry
                      Germans roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Southern France, round 2 : 2/1 hits, 1.17 expected hits
                      Americans roll dice for 1 infantry in Southern France, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Southern France
                  Germans win, taking Southern France from Americans with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 0
                  Casualties for Germans: 1 infantry
                  Casualties for Americans: 1 infantry
              Battle in Egypt
                  Germans attack with 9 bombers
                  British defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry; French defend with 1 infantry; Americans defend with 2 bombers and 1 fighter; Russians defend with 1 mech_infantry
                      Germans roll dice for 9 bombers in Egypt, round 2 : 6/0 hits, 6.00 expected hits
                      British roll dice for 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 mech_infantry in Egypt, round 2 : 3/1 hits, 2.67 expected hits
                      1 mech_infantry owned by the Russians, 3 bombers owned by the Germans, 2 bombers owned by the Americans, 1 infantry owned by the French and 2 infantry owned by the British lost in Egypt
                      Germans roll dice for 6 bombers in Egypt, round 3 : 4/0 hits, 4.00 expected hits
                      British roll dice for 1 artillery and 1 fighter in Egypt, round 3 : 1/0 hits, 1.00 expected hits
                      1 bomber owned by the Germans, 1 fighter owned by the Americans and 1 artillery owned by the British lost in Egypt
                  Germans win with 5 bombers remaining. Battle score for attacker is 3
                  Casualties for Germans: 4 bombers
                  Casualties for Americans: 2 bombers and 1 fighter
                  Casualties for British: 1 artillery and 2 infantry
                  Casualties for French: 1 infantry
                  Casualties for Russians: 1 mech_infantry
              Battle in Tsinghai
                  Germans attack with 1 armour and 1 mech_infantry
                  Russians defend with 1 infantry
                      Germans roll dice for 1 armour and 1 mech_infantry in Tsinghai, round 2 : 0/1 hits, 0.67 expected hits
                      Chinese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits
                      Germans roll dice for 1 armour and 1 mech_infantry in Tsinghai, round 3 : 1/1 hits, 0.67 expected hits
                      Chinese roll dice for 1 infantry in Tsinghai, round 3 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians lost in Tsinghai
                  Germans win, taking Tsinghai from Chinese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                  Casualties for Russians: 1 infantry
              Battle in Tambov
                  Germans attack with 1 artillery, 2 fighters and 2 infantry
                  Russians defend with 1 artillery and 1 infantry
                      Germans roll dice for 1 artillery, 2 fighters and 2 infantry in Tambov, round 2 : 2/1 hits, 1.83 expected hits
                      Russians roll dice for 1 artillery and 1 infantry in Tambov, round 2 : 1/1 hits, 0.67 expected hits
                      1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Tambov
                  Germans win, taking Tambov from Russians with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 4
                  Casualties for Germans: 1 infantry
                  Casualties for Russians: 1 artillery and 1 infantry
              Battle in Northwest Persia
                  Germans attack with 6 armour, 3 infantry and 1 mech_infantry
                  British defend with 1 infantry
                      Germans roll dice for 6 armour, 3 infantry and 1 mech_infantry in Northwest Persia, round 2 : 3/1 hits, 3.67 expected hits
                      British roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the British lost in Northwest Persia
                  Germans win, taking Northwest Persia from British with 6 armour, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                  Casualties for British: 1 infantry
              Battle in Smolensk
                  Germans attack with 1 artillery, 2 fighters and 1 infantry
                  Russians defend with 2 infantry
                      Germans roll dice for 1 artillery, 2 fighters and 1 infantry in Smolensk, round 2 : 2/1 hits, 1.67 expected hits
                      Russians roll dice for 2 infantry in Smolensk, round 2 : 1/1 hits, 0.67 expected hits
                      2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
                  Germans win, taking Smolensk from Russians with 1 artillery and 2 fighters remaining. Battle score for attacker is 3
                  Casualties for Germans: 1 infantry
                  Casualties for Russians: 2 infantry
              Battle in Iraq
                  Germans attack with 1 fighter and 2 mech_infantrys
                  British defend with 1 infantry
                      Germans roll dice for 1 fighter and 2 mech_infantrys in Iraq, round 2 : 1/1 hits, 0.83 expected hits
                      British roll dice for 1 infantry in Iraq, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the British lost in Iraq
                  Germans win, taking Iraq from British with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 3
                  Casualties for British: 1 infantry
      
          Non Combat Move - Germans
              1 fighter moved from Iraq to Turkey
              5 bombers moved from Egypt to Alexandria
              2 fighters moved from Western Germany to Alexandria
              1 tactical_bomber moved from Southern France to Western Germany
              1 tactical_bomber moved from Normandy Bordeaux to Western Germany
              2 artilleries and 1 infantry moved from Novgorod to Belarus
              1 infantry moved from Archangel to Vologda
              2 fighters moved from Smolensk to Belarus
              2 fighters moved from Tambov to Caucasus
              2 mech_infantrys moved from Caucasus to Northwest Persia
              2 aaGuns moved from Caucasus to Northwest Persia
              1 aaGun moved from Caucasus to Northwest Persia
              2 infantry moved from Volgograd to Caucasus
              1 infantry moved from Rostov to Caucasus
              2 artilleries moved from Rostov to Caucasus
              1 mech_infantry moved from Ukraine to Caucasus
              2 artilleries moved from Ukraine to Rostov
              1 armour and 6 mech_infantrys moved from Eastern Poland to Ukraine
              5 mech_infantrys moved from Bulgaria to Turkey
              10 infantry moved from Western Germany to France
              2 infantry moved from Karelia to Finland
              3 infantry moved from Karelia to Novgorod
              2 aaGuns moved from France to Western Germany
              1 aaGun moved from Western Germany to Germany
              1 artillery moved from Germany to Western Germany
      
          Place Units - Germans
              2 artilleries placed in France
              1 artillery and 2 infantry placed in Caucasus
              1 armour and 2 mech_infantrys placed in Rostov
              1 armour and 2 mech_infantrys placed in Volgograd
              1 armour, 2 bombers, 3 infantry and 1 mech_infantry placed in Western Germany
      
          Turn Complete - Germans
              Total Cost from Convoy Blockades: 2
                  Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,2,5
              Germans collect 67 PUs (2 lost to blockades); end with 67 PUs
              Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 72 PUs
              Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 76 PUs
              Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 81 PUs
              Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 91 PUs
      

      Combat Hit Differential Summary :

      Germans : 0.33
      British : -0.33
      Americans : 0.33
      Chinese : -0.67
      Russians : 0.67
      

      Savegame

      posted in Play Boardgames
      Nathanrun5N
      Nathanrun5
    • RE: Nathanrun5 (Allies) vs Innohub (Axis) G40 2E - Game 01

      TripleA Turn Summary: Russians round 10

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 10
      
          Purchase Units - Russians
              Russians buy 5 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Russians
              1 infantry moved from Russia to Smolensk
              1 infantry moved from Russia to Vologda
              2 infantry moved from Russia to Tambov
              1 fighter moved from Russia to Smolensk
              1 fighter moved from Russia to Vologda
              1 tactical_bomber moved from Russia to Tambov
              1 tactical_bomber moved from Russia to Tambov
      
          Combat - Russians
              Battle in Tambov
                  Russians attack with 2 infantry and 2 tactical_bombers
                  Germans defend with 1 infantry
                      Russians roll dice for 2 infantry and 2 tactical_bombers in Tambov, round 2 : 1/4 hits, 1.33 expected hits
                      Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Germans lost in Tambov
                  Russians win, taking Tambov from Germans with 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                  Casualties for Germans: 1 infantry
              Battle in Smolensk
                  Russians attack with 1 fighter and 1 infantry
                  Germans defend with 1 infantry
                      Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 2 : 2/2 hits, 0.67 expected hits
                      Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Germans lost in Smolensk
                  Russians win, taking Smolensk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                  Casualties for Germans: 1 infantry
              Battle in Vologda
                  Russians attack with 1 fighter and 1 infantry
                  Germans defend with 1 infantry
                      Russians roll dice for 1 fighter and 1 infantry in Vologda, round 2 : 0/2 hits, 0.67 expected hits
                      Germans roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians lost in Vologda
                   retreated to Vologda
                  Germans win with 1 infantry remaining. Battle score for attacker is -3
                  Casualties for Russians: 1 infantry
      
          Non Combat Move - Russians
              1 fighter moved from Vologda to Russia
              1 fighter moved from Smolensk to Russia
              2 tactical_bombers moved from Tambov to Russia
              2 armour moved from Novosibirsk to Russia
              1 mech_infantry moved from Novosibirsk to Samara
      
          Place Units - Russians
              5 infantry placed in Russia
      
          Turn Complete - Russians
              Russians collect 12 PUs; end with 12 PUs
      

      Combat Hit Differential Summary :

      Germans : 0.00
      Russians : 0.33
      

      Savegame

      posted in Play Boardgames
      Nathanrun5N
      Nathanrun5
    • RE: Nathanrun5 (Allies) vs Innohub (Axis) G40 2E - Game 01

      TripleA Turn Summary: French round 9

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 9
      
          Purchase Units - ANZAC
              ANZAC buy 2 destroyers and 1 submarine; Remaining resources: 0 PUs; 
      
          Combat Move - ANZAC
      
          Non Combat Move - ANZAC
              1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
              1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
              1 transport moved from 62 Sea Zone to 54 Sea Zone
              1 artillery and 1 infantry moved from New South Wales to Queensland
              1 aaGun and 1 infantry moved from Northern Territory to Queensland
              2 fighters moved from Philippines to Shan State
      
          Place Units - ANZAC
              2 destroyers and 1 submarine placed in 54 Sea Zone
      
          Turn Complete - ANZAC
              ANZAC collect 14 PUs; end with 14 PUs
              Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
              Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
      
          Combat Move - French
              1 fighter moved from 89 Sea Zone to 87 Sea Zone
      
          Combat - French
              Battle in 87 Sea Zone
                  French attack with 1 fighter
                  Germans defend with 1 transport
                      1 transport owned by the Germans lost in 87 Sea Zone
                  French win with 1 fighter remaining. Battle score for attacker is 7
                  Casualties for Germans: 1 transport
      
          Non Combat Move - French
              1 fighter moved from 87 Sea Zone to 89 Sea Zone
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      Nathanrun5N
      Nathanrun5
    • RE: cds (allies + 15) vs Nathanrun5 (axis) G40.2 LL NT

      TripleA Turn Summary: Italians round 9

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 9
      
          Purchase Units - Italians
              Italians buy 3 artilleries and 2 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Italians
              1 artillery and 1 infantry moved from Ukraine to Bryansk
              2 infantry moved from Greece to Turkey
              1 fighter moved from Bulgaria to 99 Sea Zone
              1 fighter moved from Southern Italy to 94 Sea Zone
      
          Combat - Italians
              Battle in 99 Sea Zone
                  Italians attack with 1 fighter
                  British defend with 1 transport
                      1 transport owned by the British lost in 99 Sea Zone
                  Italians win with 1 fighter remaining. Battle score for attacker is 7
                  Casualties for British: 1 transport
              Battle in 94 Sea Zone
                  Italians attack with 1 fighter
                  Americans defend with 1 transport
                      1 transport owned by the Americans lost in 94 Sea Zone
                  Italians win with 1 fighter remaining. Battle score for attacker is 7
                  Casualties for Americans: 1 transport
              Battle in Bryansk
                  Italians attack with 1 artillery and 1 infantry
                  Russians defend with 1 artillery
                      Italians roll dice for 1 artillery and 1 infantry in Bryansk, round 2 : 1/1 hits, 0.67 expected hits
                      Russians roll dice for 1 artillery in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
                      1 artillery owned by the Russians lost in Bryansk
                  Italians win, taking Bryansk from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                  Casualties for Russians: 1 artillery
              Battle in Turkey
                  Italians attack with 2 infantry
                  British defend with 1 artillery
                      Italians roll dice for 2 infantry in Turkey, round 2 : 0/1 hits, 0.33 expected hits
                      British roll dice for 1 artillery in Turkey, round 2 : 0/1 hits, 0.33 expected hits
                      Italians roll dice for 2 infantry in Turkey, round 3 : 1/1 hits, 0.33 expected hits
                      British roll dice for 1 artillery in Turkey, round 3 : 0/1 hits, 0.33 expected hits
                      1 artillery owned by the British lost in Turkey
                  Italians win, taking Turkey from British with 2 infantry remaining. Battle score for attacker is 4
                  Casualties for British: 1 artillery
      
          Non Combat Move - Italians
              1 fighter moved from 94 Sea Zone to Southern Italy
              1 fighter moved from 99 Sea Zone to Southern Italy
              1 artillery and 5 infantry moved from Bulgaria to Greece
              2 aaGuns moved from Ukraine to Rostov
              1 infantry moved from Ukraine to Rostov
              4 infantry moved from Yugoslavia to Bulgaria
      
          Place Units - Italians
              2 artilleries and 1 infantry placed in Ukraine
              1 artillery and 1 infantry placed in Southern Italy
      
          Turn Complete - Italians
              Italians collect 19 PUs; end with 19 PUs
      

      Combat Hit Differential Summary :

      Italians : 0.67
      British : -0.67
      Russians : -0.33
      

      Savegame

      posted in Play Boardgames
      Nathanrun5N
      Nathanrun5
    • RE: Nathanrun5 (Allies) vs Innohub (Axis) G40 2E - Game 01

      TripleA Turn Summary: UK_Pacific round 9

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 9
      
          Purchase Units - Americans
              Americans buy 1 artillery, 2 destroyers, 3 fighters, 1 infantry, 2 submarines and 2 transports; Remaining resources: 1 PUs; 
      
          Combat Move - Americans
              4 fighters moved from 35 Sea Zone to 20 Sea Zone
              5 fighters moved from 35 Sea Zone to 21 Sea Zone
              2 artilleries and 2 infantry moved from Queensland to 54 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
              1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
              1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
              1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
              1 fighter moved from Hawaiian Islands to 16 Sea Zone
              1 destroyer moved from 26 Sea Zone to 16 Sea Zone
              2 infantry moved from Western United States to 10 Sea Zone
              2 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
              2 infantry moved from 3 Sea Zone to Soviet Far East
              1 destroyer moved from 35 Sea Zone to 21 Sea Zone
                    Americans take 35 Sea Zone from Japanese
              2 battleships and 2 cruisers moved from 35 Sea Zone to 37 Sea Zone
              1 armour and 1 infantry moved from Philippines to 35 Sea Zone
              1 armour, 1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
              1 armour and 1 infantry moved from 37 Sea Zone to Shan State
              1 bomber moved from Northern Territory to Shan State
      
          Combat - Americans
              Battle in Borneo
              Battle in Soviet Far East
              Battle in 20 Sea Zone
                  Americans attack with 4 fighters
                  Japanese defend with 1 destroyer
                      Americans roll dice for 4 fighters in 20 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
                      Japanese roll dice for 1 destroyer in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      1 destroyer owned by the Japanese lost in 20 Sea Zone
                  Americans win, taking Borneo from Japanese, taking Soviet Far East from Japanese with 4 fighters remaining. Battle score for attacker is 8
                  Casualties for Japanese: 1 destroyer
              Battle in 21 Sea Zone
                  Americans attack with 1 destroyer and 5 fighters
                  Japanese defend with 1 destroyer
                      Americans roll dice for 1 destroyer and 5 fighters in 21 Sea Zone, round 2 : 3/6 hits, 2.83 expected hits
                      Japanese roll dice for 1 destroyer in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      1 destroyer owned by the Japanese lost in 21 Sea Zone
                  Americans win with 1 destroyer and 5 fighters remaining. Battle score for attacker is 8
                  Casualties for Japanese: 1 destroyer
              Battle in 16 Sea Zone
                  Americans attack with 1 destroyer and 1 fighter
                  Japanese defend with 1 destroyer
                      Americans roll dice for 1 destroyer and 1 fighter in 16 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits
                      Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                      1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone
                  Americans win with 1 fighter remaining. Battle score for attacker is 0
                  Casualties for Americans: 1 destroyer
                  Casualties for Japanese: 1 destroyer
              Battle in Shan State
                  Americans attack with 1 armour, 1 artillery, 1 bomber and 2 infantry
                  Japanese defend with 1 artillery and 1 infantry
                      Americans roll dice for 2 battleships and 2 cruisers in Shan State, round 2 : 3/4 hits, 2.33 expected hits
                      Japanese roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 1/2 hits, 0.67 expected hits
                      1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Americans lost in Shan State
                  Americans win, taking Shan State from Japanese with 1 armour, 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 4
                  Casualties for Americans: 1 infantry
                  Casualties for Japanese: 1 artillery and 1 infantry
      
          Non Combat Move - Americans
              1 bomber moved from Shan State to India
              4 fighters moved from 20 Sea Zone to 37 Sea Zone
              5 fighters moved from 21 Sea Zone to 37 Sea Zone
              1 destroyer moved from 35 Sea Zone to 20 Sea Zone
              3 submarines moved from 35 Sea Zone to 36 Sea Zone
              6 carriers, 1 cruiser, 1 destroyer and 2 fighters moved from 35 Sea Zone to 37 Sea Zone
              2 destroyers and 2 submarines moved from 54 Sea Zone to 37 Sea Zone
              3 infantry and 3 mech_infantrys moved from Hawaiian Islands to 26 Sea Zone
              3 infantry, 3 mech_infantrys and 3 transports moved from 26 Sea Zone to 54 Sea Zone
              3 infantry and 3 mech_infantrys moved from 54 Sea Zone to Queensland
              3 destroyers moved from 26 Sea Zone to 54 Sea Zone
              1 destroyer moved from 10 Sea Zone to 26 Sea Zone
              1 carrier moved from 10 Sea Zone to 26 Sea Zone
              1 fighter moved from Western United States to 26 Sea Zone
              1 carrier moved from 10 Sea Zone to 89 Sea Zone
              1 fighter moved from 16 Sea Zone to Midway
              1 fighter moved from Queensland to 37 Sea Zone
              1 fighter and 2 tactical_bombers moved from Queensland to Celebes
              1 infantry moved from Western United States to Central United States
      
          Place Units - Americans
              1 artillery and 1 infantry placed in Central United States
              3 fighters placed in Eastern United States
              2 destroyers, 2 submarines and 2 transports placed in 101 Sea Zone
      
          Turn Complete - Americans
              Americans collect 55 PUs; end with 56 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
              Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 81 PUs
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 6 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Chinese
              1 infantry moved from Hunan to Kwangsi
                    Chinese take Kwangsi from Japanese
              1 infantry moved from Chahar to Jehol
                    Chinese take Jehol from Japanese
              2 infantry moved from Hopei to Anhwe
              10 infantry moved from Kweichow to Yunnan
              1 fighter moved from Kweichow to Anhwe
      
          Combat - Chinese
              Battle in Yunnan
                  Chinese attack with 10 infantry
                  Japanese defend with 1 artillery
                      Chinese roll dice for 10 infantry in Yunnan, round 2 : 3/10 hits, 1.67 expected hits
                      Japanese roll dice for 1 artillery in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                      1 artillery owned by the Japanese lost in Yunnan
                  Chinese win, taking Yunnan from Japanese with 10 infantry remaining. Battle score for attacker is 4
                  Casualties for Japanese: 1 artillery
              Battle in Anhwe
                  Chinese attack with 1 fighter and 2 infantry
                  Japanese defend with 1 infantry
                      Chinese roll dice for 1 fighter and 2 infantry in Anhwe, round 2 : 1/3 hits, 0.83 expected hits
                      Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Anhwe
                  Chinese win, taking Anhwe from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
      
          Non Combat Move - Chinese
              1 fighter moved from Anhwe to Kweichow
      
          Place Units - Chinese
              6 infantry placed in Kweichow
      
          Turn Complete - Chinese
              Chinese collect 14 PUs; end with 14 PUs
              Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 20 PUs
      
          Purchase Units - British
              British buy 2 armour, 1 artillery and 5 infantry; Remaining resources: 1 PUs; 
      
          Purchase Units - UK_Pacific
              UK_Pacific buy 1 artillery, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
      
          Combat Move - British
              1 mech_infantry moved from Burma to Malaya
                    UK_Pacific take Malaya from Japanese
              2 infantry moved from Iraq to Trans-Jordan
              1 bomber moved from India to Trans-Jordan
      
          Combat - British
              Battle in Trans-Jordan
                  British attack with 1 bomber and 2 infantry
                  Germans defend with 1 infantry
                      British roll dice for 1 bomber and 2 infantry in Trans-Jordan, round 2 : 1/3 hits, 1.00 expected hits
                      Italians roll dice for 1 infantry in Trans-Jordan, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Germans and 1 infantry owned by the British lost in Trans-Jordan
                  British win, taking Trans-Jordan from Italians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
                  Casualties for British: 1 infantry
                  Casualties for Germans: 1 infantry
      
          Non Combat Move - British
              1 bomber moved from Trans-Jordan to Iraq
              1 mech_infantry moved from Iraq to Caucasus
              1 armour, 2 artilleries, 1 bomber, 4 fighters, 10 infantry, 4 mech_infantrys and 2 tactical_bombers moved from Iraq to Persia
              3 infantry moved from West India to Eastern Persia
              4 infantry moved from Burma to Shan State
              1 artillery moved from Burma to Shan State
              2 fighters moved from 37 Sea Zone to Shan State
              1 fighter moved from India to Shan State
              1 transport moved from 78 Sea Zone to 39 Sea Zone
              2 infantry moved from India to 39 Sea Zone
              2 infantry and 1 transport moved from 39 Sea Zone to 38 Sea Zone
              2 infantry moved from 38 Sea Zone to Shan State
              3 infantry moved from India to West India
              1 infantry moved from Rhodesia to Belgian Congo
              1 infantry moved from Rhodesia to Tanganyika Territory
              1 carrier, 1 destroyer and 1 fighter moved from 106 Sea Zone to 89 Sea Zone
              1 fighter moved from 106 Sea Zone to United Kingdom
      
          Place Units - British
              2 armour and 1 artillery placed in Persia
              3 infantry placed in Iraq
              2 infantry placed in Union of South Africa
              British undo move 3.
              British undo move 2.
              1 infantry placed in Iraq
              3 infantry placed in Union of South Africa
              1 infantry placed in United Kingdom
      
          Turn Complete - British
              Total Cost from Convoy Blockades: 4
                  Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,4
                  Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 3,2
              British collect 27 PUs (4 lost to blockades); end with 28 PUs
      
          Place Units - UK_Pacific
              1 artillery, 1 infantry and 1 mech_infantry placed in India
      
          Turn Complete - UK_Pacific
              UK_Pacific collect 18 PUs; end with 18 PUs
              Some Units in India change ownership: 1 artillery, 1 infantry and 1 mech_infantry
      

      Combat Hit Differential Summary :

      British : 0.00
      Italians : 0.67
      Americans : 2.00
      Chinese : 1.50
      Japanese : -0.33
      

      Savegame

      posted in Play Boardgames
      Nathanrun5N
      Nathanrun5
    • RE: Nathanrun5 (Allies) vs Innohub (Axis) G40 2E - Game 01

      TripleA Turn Summary: Russians round 9

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 9
      
          Purchase Units - Russians
              Russians buy 8 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Russians
              1 infantry moved from Russia to Tambov
                    Russians take Tambov from Germans
              1 mech_infantry moved from Iraq to Trans-Jordan
      
          Combat - Russians
              Battle in Trans-Jordan
                  Russians attack with 1 mech_infantry
                  Germans defend with 1 infantry
                      Russians roll dice for 1 mech_infantry in Trans-Jordan, round 2 : 0/1 hits, 0.17 expected hits
                      Italians roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits
                      Russians roll dice for 1 mech_infantry in Trans-Jordan, round 3 : 0/1 hits, 0.17 expected hits
                      Italians roll dice for 1 infantry in Trans-Jordan, round 3 : 1/1 hits, 0.33 expected hits
                      1 mech_infantry owned by the Russians lost in Trans-Jordan
                  Italians win with 1 infantry remaining. Battle score for attacker is -4
                  Casualties for Russians: 1 mech_infantry
      
          Non Combat Move - Russians
              1 mech_infantry moved from Russia to Kazakhstan
              2 armour and 1 mech_infantry moved from Suiyuyan to Novosibirsk
              1 infantry moved from Russia to Samara
              1 infantry moved from Russia to Smolensk
      
          Place Units - Russians
              8 infantry placed in Russia
      
          Turn Complete - Russians
              Russians collect 15 PUs; end with 15 PUs
      

      Combat Hit Differential Summary :

      Italians : 0.33
      Russians : -0.33
      

      Savegame

      posted in Play Boardgames
      Nathanrun5N
      Nathanrun5
    • RE: cds (allies + 15) vs Nathanrun5 (axis) G40.2 LL NT

      TripleA Turn Summary: Japanese round 9

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 9
      
          Purchase Units - Japanese
              Japanese buy 3 armour, 1 artillery, 1 bomber, 1 carrier, 1 fighter, 2 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
      
          Combat Move - Japanese
              1 infantry moved from Shan State to Burma
                    Japanese take Burma from UK_Pacific
              1 infantry moved from Kazakhstan to Sikang
              1 fighter and 1 tactical_bomber moved from Shan State to Sikang
              1 fighter moved from Shan State to Yunnan
              1 mech_infantry moved from Anhwe to Suiyuyan
              1 armour moved from Timguska to Suiyuyan
              1 mech_infantry moved from Kansu to Shensi
              1 mech_infantry moved from Hunan to Kweichow
              1 mech_infantry moved from Hunan to Kweichow
              1 armour and 2 mech_infantrys moved from Shantung to Hopei
              1 mech_infantry moved from Anhwe to Yunnan
              1 mech_infantry moved from Hunan to Yunnan
              1 mech_infantry moved from Kazakhstan to West India
              1 bomber moved from Shan State to West India
              1 fighter moved from Shan State to Kweichow
              1 tactical_bomber moved from Shan State to Shensi
              1 bomber moved from Timguska to West India
              1 artillery moved from Ethiopia to 76 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 76 Sea Zone to 80 Sea Zone
              1 artillery and 1 infantry moved from 80 Sea Zone to Eastern Persia
              1 infantry moved from Turkmenistan to Eastern Persia
              1 artillery moved from Italian Somaliland to 76 Sea Zone
              1 artillery and 1 transport moved from 76 Sea Zone to 80 Sea Zone
              1 artillery moved from 80 Sea Zone to Eastern Persia
              1 infantry moved from Italian Somaliland to 76 Sea Zone
              1 infantry and 1 transport moved from 76 Sea Zone to 80 Sea Zone
              1 infantry moved from 80 Sea Zone to Iraq
              2 fighters and 2 tactical_bombers moved from 76 Sea Zone to Eastern Persia
              1 battleship, 2 carriers, 1 cruiser and 2 destroyers moved from 76 Sea Zone to 80 Sea Zone
              2 infantry moved from Caroline Islands to 33 Sea Zone
              2 infantry and 1 transport moved from 33 Sea Zone to 63 Sea Zone
              2 infantry moved from 63 Sea Zone to New Zealand
      
          Combat - Japanese
              Battle in New Zealand
              Battle in Iraq
              Battle in Eastern Persia
                  Japanese attack with 2 artilleries, 2 fighters, 2 infantry and 2 tactical_bombers
                  British defend with 1 artillery and 3 infantry
                      Japanese roll dice for 1 battleship and 1 cruiser in Eastern Persia, round 2 : 1/1 hits, 1.17 expected hits
                      Japanese roll dice for 2 artilleries, 2 fighters, 2 infantry and 2 tactical_bombers in Eastern Persia, round 2 : 4/1 hits, 3.67 expected hits
                      British roll dice for 1 artillery and 3 infantry in Eastern Persia, round 2 : 1/1 hits, 1.33 expected hits
                      1 infantry owned by the Japanese, 1 artillery owned by the British and 3 infantry owned by the British lost in Eastern Persia
                  Japanese win, taking New Zealand from ANZAC, taking Iraq from Russians, taking Eastern Persia from British with 2 artilleries, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 10
                  Casualties for Japanese: 1 infantry
                  Casualties for British: 1 artillery and 3 infantry
              Battle in West India
                  Japanese attack with 2 bombers and 1 mech_infantry
                  British defend with 1 artillery and 1 infantry
                      Japanese roll dice for 2 bombers and 1 mech_infantry in West India, round 2 : 1/1 hits, 1.50 expected hits
                      UK_Pacific roll dice for 1 artillery and 1 infantry in West India, round 2 : 1/1 hits, 0.67 expected hits
                      1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in West India
                   retreated to West India
                  UK_Pacific win with 1 artillery remaining. Battle score for attacker is -1
                  Casualties for Japanese: 1 mech_infantry
                  Casualties for British: 1 infantry
              Battle in Suiyuyan
                  Japanese attack with 1 armour and 1 mech_infantry
                  Russians defend with 1 infantry
                      Japanese roll dice for 1 armour and 1 mech_infantry in Suiyuyan, round 2 : 0/1 hits, 0.67 expected hits
                      Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
                      Japanese roll dice for 1 armour and 1 mech_infantry in Suiyuyan, round 3 : 1/1 hits, 0.67 expected hits
                      Chinese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians lost in Suiyuyan
                  Japanese win, taking Suiyuyan from Chinese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                  Casualties for Russians: 1 infantry
              Battle in Shensi
                  Japanese attack with 1 mech_infantry and 1 tactical_bomber
                  Chinese defend with 1 infantry
                      Japanese roll dice for 1 mech_infantry and 1 tactical_bomber in Shensi, round 2 : 1/1 hits, 0.67 expected hits
                      Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Chinese lost in Shensi
                  Japanese win, taking Shensi from Chinese with 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                  Casualties for Chinese: 1 infantry
              Battle in Hopei
                  Japanese attack with 1 armour and 2 mech_infantrys
                  Chinese defend with 1 infantry
                      Japanese roll dice for 1 armour and 2 mech_infantrys in Hopei, round 2 : 1/1 hits, 0.83 expected hits
                      Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Chinese lost in Hopei
                  Japanese win, taking Hopei from Chinese with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
                  Casualties for Chinese: 1 infantry
              Battle in Sikang
                  Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                  Chinese defend with 1 infantry
                      Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Sikang, round 2 : 1/1 hits, 1.33 expected hits
                      Chinese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Chinese lost in Sikang
                  Japanese win, taking Sikang from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                  Casualties for Chinese: 1 infantry
              Battle in Yunnan
                  Japanese attack with 1 fighter and 2 mech_infantrys
                  British defend with 1 infantry
                      Japanese roll dice for 1 fighter and 2 mech_infantrys in Yunnan, round 2 : 0/1 hits, 0.83 expected hits
                      Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                      Japanese roll dice for 1 fighter and 2 mech_infantrys in Yunnan, round 3 : 1/1 hits, 0.83 expected hits
                      Chinese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the British lost in Yunnan
                  Japanese win, taking Yunnan from Chinese with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 3
                  Casualties for British: 1 infantry
              Battle in Kweichow
                  Japanese attack with 1 fighter and 2 mech_infantrys
                  Chinese defend with 1 infantry
                      Japanese roll dice for 1 fighter and 2 mech_infantrys in Kweichow, round 2 : 1/1 hits, 0.83 expected hits
                      Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Chinese lost in Kweichow
                  Japanese win, taking Kweichow from Chinese with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 3
                  Casualties for Chinese: 1 infantry
      
          Non Combat Move - Japanese
              1 fighter moved from Yunnan to Shan State
              1 fighter moved from Kweichow to Shan State
              1 tactical_bomber moved from Shensi to Kansu
              1 aaGun, 1 artillery and 7 infantry moved from Timguska to Kansu
              1 fighter and 1 tactical_bomber moved from Sikang to Kazakhstan
              2 infantry moved from French Indo China to Shan State
              1 artillery moved from French Indo China to Shan State
              1 artillery and 2 infantry moved from Malaya to Shan State
              2 bombers moved from West India to Kazakhstan
              2 fighters and 2 tactical_bombers moved from Eastern Persia to 80 Sea Zone
              1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
              1 artillery, 2 battleships, 3 carriers, 1 cruiser, 4 destroyers, 4 fighters, 1 infantry, 1 submarine, 2 tactical_bombers and 1 transport moved from 33 Sea Zone to 26 Sea Zone
              1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
              1 aaGun and 3 infantry moved from Japan to 6 Sea Zone
              1 aaGun, 2 carriers, 2 destroyers, 2 fighters, 3 infantry, 2 tactical_bombers and 2 transports moved from 6 Sea Zone to 26 Sea Zone
              1 aaGun and 3 infantry moved from 26 Sea Zone to Hawaiian Islands
              2 fighters moved from Japan to Hawaiian Islands
      
          Place Units - Japanese
              1 armour and 2 mech_infantrys placed in Malaya
              1 armour and 2 mech_infantrys placed in French Indo China
              Japanese undo move 2.
              2 armour and 1 mech_infantry placed in French Indo China
              1 artillery and 2 mech_infantrys placed in Shantung
              Japanese undo move 3.
              1 carrier placed in 6 Sea Zone
              1 bomber and 1 fighter placed in Japan
              1 artillery and 2 infantry placed in Japan
              2 mech_infantrys placed in Shantung
      
          Turn Complete - Japanese
              Japanese collect 79 PUs; end with 79 PUs
              Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 84 PUs
              Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 89 PUs
      

      Combat Hit Differential Summary :

      British : -0.33
      Chinese : -2.67
      UK_Pacific : 0.33
      Japanese : -1.00
      

      Savegame

      posted in Play Boardgames
      Nathanrun5N
      Nathanrun5
    • RE: Nathanrun5 (Allies) vs Innohub (Axis) G40 2E - Game 01

      TripleA Turn Summary: French round 8

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 8
      
          Purchase Units - ANZAC
              ANZAC buy 1 artillery, 1 factory_minor, 1 infantry and 1 transport; Remaining resources: 3 PUs; 
      
          Combat Move - ANZAC
      
          Combat - ANZAC
              ANZAC creates battle in territory 35 Sea Zone
      
          Non Combat Move - ANZAC
              1 submarine moved from 39 Sea Zone to 37 Sea Zone
              1 transport moved from 62 Sea Zone to 54 Sea Zone
              1 infantry moved from New South Wales to Queensland
              1 artillery moved from Northern Territory to Queensland
              1 fighter moved from Northern Territory to Philippines
              1 fighter moved from 35 Sea Zone to Philippines
      
          Place Units - ANZAC
              1 factory_minor placed in Queensland
              1 artillery and 1 infantry placed in New South Wales
              1 transport placed in 62 Sea Zone
      
          Turn Complete - ANZAC
              ANZAC collect 14 PUs; end with 17 PUs
              Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
      
          Combat Move - French
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      Nathanrun5N
      Nathanrun5
    • RE: cds (allies + 15) vs Nathanrun5 (axis) G40.2 LL NT

      TripleA Turn Summary: Germans round 9

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 9
      
          Research Technology - Germans
      
          Purchase Units - Germans
              Germans buy 7 artilleries, 1 factory_minor and 14 infantry; Remaining resources: 0 PUs; 
      
          Politics - Germans
              Germans takes Political Action: Political Action Germans To War With Chinese
                  Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
      
          Combat Move - Germans
              2 fighters moved from Archangel to Tsinghai
              2 infantry moved from Rostov to Tambov
              1 artillery moved from Rostov to Volgograd
              1 mech_infantry moved from Caucasus to Novosibirsk
                    Germans take Novosibirsk from Russians
              7 bombers moved from Southern Italy to Samara
              1 armour and 1 mech_infantry moved from Caucasus to Tsinghai
              3 fighters moved from Rostov to Samara
              1 bomber moved from Western Germany to Tambov
              1 bomber moved from Western Germany to Volgograd
              4 infantry moved from Rostov to Volgograd
              1 armour and 1 mech_infantry moved from Caucasus to Turkey
              1 armour and 1 mech_infantry moved from Caucasus to Northwest Persia
              1 artillery and 2 infantry moved from France to Normandy Bordeaux
              1 fighter and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux
              1 fighter and 1 tactical_bomber moved from Western Germany to Southern France
              1 infantry moved from France to Southern France
              1 infantry moved from France to Southern France
              1 infantry moved from Vologda to Samara
              1 armour and 3 mech_infantrys moved from Caucasus to Samara
      
          Combat - Germans
              Battle in Turkey
                  Germans attack with 1 armour and 1 mech_infantry
                  French defend with 1 infantry
                      Germans roll dice for 1 armour and 1 mech_infantry in Turkey, round 2 : 0/1 hits, 0.67 expected hits
                      British roll dice for 1 infantry in Turkey, round 2 : 0/1 hits, 0.33 expected hits
                      Germans roll dice for 1 armour and 1 mech_infantry in Turkey, round 3 : 1/1 hits, 0.67 expected hits
                      British roll dice for 1 infantry in Turkey, round 3 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the French and 1 mech_infantry owned by the Germans lost in Turkey
                  Germans win, taking Turkey from British with 1 armour remaining. Battle score for attacker is -1
                  Casualties for Germans: 1 mech_infantry
                  Casualties for French: 1 infantry
              Battle in Northwest Persia
                  Germans attack with 1 armour and 1 mech_infantry
                  ANZAC defend with 1 infantry
                      Germans roll dice for 1 armour and 1 mech_infantry in Northwest Persia, round 2 : 1/1 hits, 0.67 expected hits
                      Russians roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the ANZAC lost in Northwest Persia
                  Germans win, taking Northwest Persia from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                  Casualties for ANZAC: 1 infantry
              Battle in Normandy Bordeaux
                  Germans attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
                  Americans defend with 1 factory_minor, 1 harbour and 2 infantry
                      Germans roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 2/0 hits, 2.00 expected hits
                      Americans roll dice for 2 infantry in Normandy Bordeaux, round 2 : 1/1 hits, 0.67 expected hits
                      1 infantry owned by the Germans and 2 infantry owned by the Americans lost in Normandy Bordeaux
                  Germans win, taking Normandy Bordeaux from Americans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                  Casualties for Germans: 1 infantry
                  Casualties for Americans: 2 infantry
              Battle in Tsinghai
                  Germans attack with 1 armour, 2 fighters and 1 mech_infantry
                  Chinese defend with 1 fighter; Russians defend with 1 infantry
                      Germans roll dice for 1 armour, 2 fighters and 1 mech_infantry in Tsinghai, round 2 : 1/1 hits, 1.67 expected hits
                      Chinese roll dice for 1 fighter and 1 infantry in Tsinghai, round 2 : 1/0 hits, 1.00 expected hits
                      1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Tsinghai
                      Germans roll dice for 1 armour and 2 fighters in Tsinghai, round 3 : 1/1 hits, 1.50 expected hits
                      Chinese roll dice for 1 fighter in Tsinghai, round 3 : 1/1 hits, 0.67 expected hits
                      1 armour owned by the Germans and 1 fighter owned by the Chinese lost in Tsinghai
                  Germans win with 2 fighters remaining. Battle score for attacker is 3
                  Casualties for Germans: 1 armour and 1 mech_infantry
                  Casualties for Russians: 1 infantry
                  Casualties for Chinese: 1 fighter
              Battle in Tambov
                  Germans attack with 1 bomber and 2 infantry
                  Russians defend with 1 infantry
                      Germans roll dice for 1 bomber and 2 infantry in Tambov, round 2 : 1/0 hits, 1.00 expected hits
                      Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians lost in Tambov
                  Germans win, taking Tambov from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                  Casualties for Russians: 1 infantry
              Battle in Volgograd
                  Germans attack with 1 artillery, 1 bomber and 4 infantry
                  Russians defend with 1 factory_minor and 2 infantry
                      Germans roll dice for 1 artillery, 1 bomber and 4 infantry in Volgograd, round 2 : 1/1 hits, 1.83 expected hits
                      Russians roll dice for 2 infantry in Volgograd, round 2 : 1/1 hits, 0.67 expected hits
                      1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Volgograd
                      Germans roll dice for 1 artillery, 1 bomber and 3 infantry in Volgograd, round 3 : 1/1 hits, 1.67 expected hits
                      Russians roll dice for 1 infantry in Volgograd, round 3 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians lost in Volgograd
                  Germans win, taking Volgograd from Russians with 1 artillery, 1 bomber and 3 infantry remaining. Battle score for attacker is 3
                  Casualties for Germans: 1 infantry
                  Casualties for Russians: 2 infantry
              Battle in Samara
                  Germans attack with 1 armour, 7 bombers, 3 fighters, 1 infantry and 3 mech_infantrys
                  Russians defend with 1 aaGun, 3 artilleries and 6 infantry
                      AA fire in Samara : 0/1 hits, 0.50 expected hits
                      Germans roll dice for 1 armour, 7 bombers, 3 fighters, 1 infantry and 3 mech_infantrys in Samara, round 2 : 7/1 hits, 7.33 expected hits
                      Russians roll dice for 1 aaGun, 3 artilleries and 6 infantry in Samara, round 2 : 3/0 hits, 3.00 expected hits
                      6 infantry owned by the Russians, 1 infantry owned by the Germans, 1 aaGun owned by the Russians and 2 mech_infantrys owned by the Germans lost in Samara
                      Germans roll dice for 1 armour, 7 bombers, 3 fighters and 1 mech_infantry in Samara, round 3 : 7/1 hits, 6.83 expected hits
                      Russians roll dice for 3 artilleries in Samara, round 3 : 1/0 hits, 1.00 expected hits
                      3 artilleries owned by the Russians and 1 mech_infantry owned by the Germans lost in Samara
                  Germans win, taking Samara from Russians with 1 armour, 7 bombers and 3 fighters remaining. Battle score for attacker is 20
                  Casualties for Germans: 1 infantry and 3 mech_infantrys
                  Casualties for Russians: 1 aaGun, 3 artilleries and 6 infantry
              Battle in Southern France
                  Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                  Americans defend with 1 factory_minor, 1 harbour and 1 infantry
                      Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Southern France, round 2 : 2/1 hits, 1.50 expected hits
                      Americans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Americans lost in Southern France
                  Germans win, taking Southern France from Americans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                  Casualties for Americans: 1 infantry
      
          Non Combat Move - Germans
              7 bombers and 3 fighters moved from Samara to Kazakhstan
              2 fighters moved from Tsinghai to Kazakhstan
              1 bomber moved from Volgograd to Kazakhstan
              1 bomber moved from Tambov to Rostov
              3 infantry moved from Rostov to Caucasus
              3 aaGuns moved from Rostov to Caucasus
              1 infantry moved from Rostov to Volgograd
              2 artilleries moved from Western Ukraine to Ukraine
              1 infantry moved from Smolensk to Vologda
              1 infantry moved from Archangel to Smolensk
              1 infantry moved from Novgorod to Archangel
              1 artillery and 1 infantry moved from Novgorod to Belarus
              3 infantry moved from Finland to Karelia
              2 infantry moved from Finland to Karelia
              1 armour and 6 mech_infantrys moved from Germany to Eastern Poland
              5 mech_infantrys moved from Greater Southern Germany to Bulgaria
              1 artillery and 3 infantry moved from Western Germany to France
              1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to Western Germany
              1 fighter and 1 tactical_bomber moved from Southern France to Western Germany
              1 mech_infantry moved from Belarus to Ukraine
      
          Place Units - Germans
              1 factory_minor placed in Caucasus
              2 artilleries and 1 infantry placed in Rostov
              2 artilleries and 1 infantry placed in Novgorod
              2 artilleries and 1 infantry placed in France
              10 infantry placed in Western Germany
              1 artillery and 1 infantry placed in Germany
      
          Turn Complete - Germans
              Germans collect 67 PUs; end with 67 PUs
              Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 72 PUs
              Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 74 PUs
              Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 79 PUs
              Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 89 PUs
      

      Combat Hit Differential Summary :

      Germans : -2.33
      British : 0.33
      Americans : 0.00
      AA fire in Samara : : -0.50
      Chinese : 0.33
      Russians : -0.67
      

      Savegame

      posted in Play Boardgames
      Nathanrun5N
      Nathanrun5
    • RE: Nathanrun5 (Allies) vs Innohub (Axis) G40 2E - Game 01

      TripleA Turn Summary: UK_Pacific round 8

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 8
      
          Purchase Units - Americans
              Americans buy 2 carriers, 1 destroyer, 1 fighter, 4 infantry and 1 transport; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
              1 armour and 1 infantry moved from New Guinea to 46 Sea Zone
              1 armour, 1 infantry and 1 transport moved from 46 Sea Zone to 35 Sea Zone
              1 armour and 1 infantry moved from 35 Sea Zone to Philippines
              4 fighters moved from 46 Sea Zone to 43 Sea Zone
              1 destroyer moved from 57 Sea Zone to 43 Sea Zone
              5 fighters moved from 46 Sea Zone to 43 Sea Zone
              1 bomber moved from Northern Territory to 37 Sea Zone
              1 destroyer and 1 submarine moved from 25 Sea Zone to 16 Sea Zone
      
          Combat - Americans
              Battle in Philippines
              Battle in 37 Sea Zone
                  Americans attack with 1 bomber
                  Japanese defend with 1 transport
                      1 transport owned by the Japanese lost in 37 Sea Zone
                  Americans win, taking Philippines from Japanese with 1 bomber remaining. Battle score for attacker is 7
                  Casualties for Japanese: 1 transport
              Battle in 16 Sea Zone
                  Americans attack with 1 destroyer and 1 submarine
                  Japanese defend with 1 destroyer
                      Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                      Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      1 destroyer owned by the Japanese lost in 16 Sea Zone
                  Americans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
                  Casualties for Japanese: 1 destroyer
              Battle in 43 Sea Zone
                  Americans attack with 1 destroyer and 9 fighters
                  Japanese defend with 1 destroyer
                      Americans roll dice for 1 destroyer and 9 fighters in 43 Sea Zone, round 2 : 6/10 hits, 4.83 expected hits
                      Japanese roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      1 destroyer owned by the Japanese lost in 43 Sea Zone
                  Americans win, taking 43 Sea Zone from Japanese with 1 destroyer and 9 fighters remaining. Battle score for attacker is 8
                  Casualties for Japanese: 1 destroyer
      
          Non Combat Move - Americans
              9 fighters moved from 43 Sea Zone to 35 Sea Zone
              1 tactical_bomber moved from 46 Sea Zone to Queensland
              2 battleships, 6 carriers, 3 cruisers, 3 destroyers, 1 fighter and 3 submarines moved from 46 Sea Zone to 35 Sea Zone
              2 artilleries and 2 infantry moved from Hawaiian Islands to 26 Sea Zone
              2 artilleries, 2 destroyers, 2 infantry, 2 submarines and 2 transports moved from 26 Sea Zone to 54 Sea Zone
              2 artilleries and 2 infantry moved from 54 Sea Zone to Queensland
              1 artillery and 1 infantry moved from Northern Territory to Queensland
              2 fighters and 1 tactical_bomber moved from Hawaiian Islands to Queensland
              1 fighter moved from Western United States to Hawaiian Islands
              1 aaGun, 3 infantry and 2 mech_infantrys moved from Western United States to 10 Sea Zone
              1 aaGun, 3 infantry, 2 mech_infantrys and 3 transports moved from 10 Sea Zone to 26 Sea Zone
              1 aaGun, 3 infantry and 2 mech_infantrys moved from 26 Sea Zone to Hawaiian Islands
              4 destroyers moved from 10 Sea Zone to 26 Sea Zone
              1 infantry moved from Central United States to Western United States
              1 bomber moved from 37 Sea Zone to Northern Territory
      
          Place Units - Americans
              2 carriers and 1 destroyer placed in 10 Sea Zone
              1 transport placed in 10 Sea Zone
              1 fighter and 4 infantry placed in Western United States
      
          Turn Complete - Americans
              Americans collect 55 PUs; end with 55 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
              Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 80 PUs
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 4 infantry; Remaining resources: 1 PUs; 
      
          Combat Move - Chinese
              1 infantry moved from Hunan to Yunnan
              1 fighter moved from Suiyuyan to Yunnan
              3 infantry moved from Anhwe to Kiangsu
              1 infantry moved from Anhwe to Shantung
                    Chinese take Shantung from Japanese
              1 infantry moved from Suiyuyan to Chahar
                    Chinese take Chahar from Japanese
              1 infantry moved from Anhwe to Kiangsi
                    Chinese take Kiangsi from Japanese
      
          Combat - Chinese
              Battle in Kiangsu
                  Chinese attack with 3 infantry
                  Japanese defend with 1 artillery
                      Chinese roll dice for 3 infantry in Kiangsu, round 2 : 1/3 hits, 0.50 expected hits
                      Japanese roll dice for 1 artillery in Kiangsu, round 2 : 0/1 hits, 0.33 expected hits
                      1 artillery owned by the Japanese lost in Kiangsu
                  Chinese win, taking Kiangsu from Japanese with 3 infantry remaining. Battle score for attacker is 4
                  Casualties for Japanese: 1 artillery
              Battle in Yunnan
                  Chinese attack with 1 fighter and 1 infantry
                  Japanese defend with 1 infantry
                      Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
                      Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Chinese lost in Yunnan
                   retreated to Yunnan
                  Japanese win with 1 infantry remaining. Battle score for attacker is -3
                  Casualties for Chinese: 1 infantry
      
          Non Combat Move - Chinese
              1 fighter moved from Yunnan to Kweichow
              8 infantry moved from Anhwe to Kweichow
              2 infantry moved from Suiyuyan to Hopei
      
          Place Units - Chinese
              1 infantry placed in Anhwe
              1 infantry placed in Hunan
              2 infantry placed in Kweichow
      
          Turn Complete - Chinese
              Chinese collect 17 PUs; end with 18 PUs
      
          Purchase Units - British
              British buy 1 armour and 8 infantry; Remaining resources: 0 PUs; 
      
          Purchase Units - UK_Pacific
              UK_Pacific buy 1 fighter and 1 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - British
              1 mech_infantry moved from India to Yunnan
              1 infantry moved from Burma to Yunnan
              1 bomber moved from India to Yunnan
              1 infantry moved from Kenya to Anglo Egyptian Sudan
                    British take Anglo Egyptian Sudan from Germans
              1 artillery and 3 infantry moved from Burma to Shan State
      
          Combat - British
              Battle in Yunnan
                  British attack with 1 bomber, 1 infantry and 1 mech_infantry
                  Japanese defend with 1 infantry
                      British roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Yunnan, round 2 : 2/3 hits, 1.00 expected hits
                      Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan
                  British win, taking Yunnan from Japanese with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 0
                  Casualties for British: 1 infantry
                  Casualties for Japanese: 1 infantry
              Battle in Shan State
                  British attack with 1 artillery and 3 infantry
                  Japanese defend with 1 artillery
                      British roll dice for 1 artillery and 3 infantry in Shan State, round 2 : 1/4 hits, 1.00 expected hits
                      Japanese roll dice for 1 artillery in Shan State, round 2 : 0/1 hits, 0.33 expected hits
                      1 artillery owned by the Japanese lost in Shan State
                  British win, taking Shan State from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 4
                  Casualties for Japanese: 1 artillery
      
          Non Combat Move - British
              1 bomber moved from Yunnan to India
              2 fighters moved from India to 35 Sea Zone
              1 fighter and 1 tactical_bomber moved from 78 Sea Zone to Iraq
              1 carrier moved from 78 Sea Zone to 76 Sea Zone
              2 infantry moved from Persia to Iraq
              3 infantry moved from India to West India
              4 infantry moved from India to Burma
              1 artillery moved from India to Burma
      
          Place Units - British
              1 armour placed in Iraq
              2 infantry placed in Iraq
              3 infantry placed in Persia
              3 infantry placed in Union of South Africa
              British undo move 4.
              2 infantry placed in Union of South Africa
              1 infantry placed in United Kingdom
      
          Turn Complete - British
              Total Cost from Convoy Blockades: 0
                  Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,4
                  Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 6,5
              British collect 32 PUs; end with 32 PUs
      
          Place Units - UK_Pacific
              1 fighter and 1 infantry placed in India
      
          Turn Complete - UK_Pacific
              UK_Pacific collect 11 PUs; end with 11 PUs
              Some Units in India change ownership: 1 fighter and 1 infantry
      

      Combat Hit Differential Summary :

      British : 1.00
      Americans : 1.50
      Chinese : -0.17
      Japanese : 0.00
      

      Savegame

      posted in Play Boardgames
      Nathanrun5N
      Nathanrun5
    • RE: cds (allies + 15) vs Nathanrun5 (axis) G40.2 LL NT

      TripleA Turn Summary: Italians round 8

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 8
      
          Purchase Units - Italians
              Italians buy 1 artillery and 4 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Italians
              1 infantry moved from Bulgaria to Greece
              1 infantry moved from Bulgaria to Greece
              1 artillery and 1 infantry moved from Ukraine to Bryansk
              1 armour, 2 artilleries, 1 infantry and 1 mech_infantry moved from Tobruk to Alexandria
                    Italians take Alexandria from British
              1 fighter moved from Southern Italy to Greece
              1 fighter moved from Tobruk to Greece
              1 infantry moved from Bulgaria to Greece
      
          Combat - Italians
              Battle in Greece
                  Italians attack with 2 fighters and 3 infantry
                  British defend with 1 infantry
                      Italians roll dice for 2 fighters and 3 infantry in Greece, round 2 : 2/1 hits, 1.50 expected hits
                      British roll dice for 1 infantry in Greece, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the British and 1 infantry owned by the Italians lost in Greece
                  Italians win, taking Greece from British with 2 fighters and 2 infantry remaining. Battle score for attacker is 0
                  Casualties for Italians: 1 infantry
                  Casualties for British: 1 infantry
              Battle in Bryansk
                  Italians attack with 1 artillery and 1 infantry
                  Russians defend with 1 artillery
                      Italians roll dice for 1 artillery and 1 infantry in Bryansk, round 2 : 1/1 hits, 0.67 expected hits
                      Russians roll dice for 1 artillery in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
                      1 artillery owned by the Russians lost in Bryansk
                  Italians win, taking Bryansk from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                  Casualties for Russians: 1 artillery
      
          Non Combat Move - Italians
              1 infantry moved from Ukraine to Rostov
              2 aaGuns moved from Western Ukraine to Ukraine
              1 artillery and 5 infantry moved from Yugoslavia to Bulgaria
              4 infantry moved from Northern Italy to Yugoslavia
              1 fighter moved from Greece to Southern Italy
              1 fighter moved from Greece to Bulgaria
      
          Place Units - Italians
              1 artillery and 2 infantry placed in Ukraine
              1 infantry placed in Southern Italy
              1 infantry placed in Northern Italy
      
          Turn Complete - Italians
              Italians collect 18 PUs; end with 18 PUs
      

      Combat Hit Differential Summary :

      Italians : 0.83
      British : 0.67
      Russians : -0.33
      

      Savegame

      posted in Play Boardgames
      Nathanrun5N
      Nathanrun5
    • RE: cds (allies + 15) vs Nathanrun5 (axis) G40.2 LL NT

      TripleA Turn Summary: Japanese round 8

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 8
      
          Purchase Units - Japanese
              Japanese buy 1 armour, 2 artilleries, 2 destroyers, 2 fighters, 6 infantry, 2 mech_infantrys and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
      
          Combat Move - Japanese
              2 infantry and 1 transport moved from 71 Sea Zone to 76 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 76 Sea Zone
              1 artillery and 1 infantry moved from 76 Sea Zone to Ethiopia
              1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 76 Sea Zone
              1 artillery and 1 infantry moved from 76 Sea Zone to Italian Somaliland
              1 armour moved from Evenkiyskiy to Urals
                    Japanese take Urals from Russians
              1 mech_infantry moved from Evenkiyskiy to Novosibirsk
              1 mech_infantry moved from Evenkiyskiy to Kansu
              1 armour moved from Urals to Timguska
              1 bomber moved from Kweichow to Novosibirsk
              1 bomber moved from Kweichow to Kansu
              1 infantry moved from Afghanistan to Turkmenistan
                    Japanese take Turkmenistan from Russians
              2 infantry and 1 mech_infantry moved from Afghanistan to Kazakhstan
              1 infantry moved from Timguska to Kansu
              1 infantry moved from 76 Sea Zone to Saudi Arabia
      
          Combat - Japanese
              Battle in Saudi Arabia
              Battle in Italian Somaliland
              Battle in Ethiopia
              Battle in Novosibirsk
                  Japanese attack with 1 bomber and 1 mech_infantry
                  Russians defend with 1 infantry
                      Japanese roll dice for 1 bomber and 1 mech_infantry in Novosibirsk, round 2 : 1/1 hits, 0.83 expected hits
                      Russians roll dice for 1 infantry in Novosibirsk, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Novosibirsk
                  Japanese win, taking Saudi Arabia from British, taking Italian Somaliland from Russians, taking Ethiopia from Russians with 1 bomber remaining. Battle score for attacker is -1
                  Casualties for Japanese: 1 mech_infantry
                  Casualties for Russians: 1 infantry
              Battle in Kansu
                  Japanese attack with 1 bomber, 1 infantry and 1 mech_infantry
                  Russians defend with 1 infantry
                      Japanese roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Kansu, round 2 : 1/0 hits, 1.00 expected hits
                      Chinese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Kansu
                  Japanese win, taking Kansu from Chinese with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 0
                  Casualties for Japanese: 1 infantry
                  Casualties for Russians: 1 infantry
              Battle in Kazakhstan
                  Japanese attack with 2 infantry and 1 mech_infantry
                  Russians defend with 1 infantry
                      Japanese roll dice for 2 infantry and 1 mech_infantry in Kazakhstan, round 2 : 1/1 hits, 0.50 expected hits
                      Russians roll dice for 1 infantry in Kazakhstan, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Kazakhstan
                  Japanese win, taking Kazakhstan from Russians with 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
                  Casualties for Japanese: 1 infantry
                  Casualties for Russians: 1 infantry
      
          Non Combat Move - Japanese
              1 bomber moved from Novosibirsk to Timguska
              1 aaGun, 1 artillery and 7 infantry moved from Yenisey to Timguska
              1 bomber moved from Kansu to Shan State
              1 artillery moved from Yunnan to Shan State
              2 artilleries, 2 fighters and 1 infantry moved from French Indo China to Shan State
              2 infantry moved from Malaya to Shan State
              1 submarine moved from 37 Sea Zone to 39 Sea Zone
              1 submarine moved from 36 Sea Zone to 37 Sea Zone
              1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters and 2 tactical_bombers moved from 71 Sea Zone to 76 Sea Zone
              1 destroyer moved from 72 Sea Zone to 76 Sea Zone
              1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
              1 artillery and 1 infantry moved from Japan to 6 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 33 Sea Zone
              1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
              2 carriers moved from 33 Sea Zone to 6 Sea Zone
              2 fighters and 2 tactical_bombers moved from 33 Sea Zone to 6 Sea Zone
              1 battleship and 1 destroyer moved from 6 Sea Zone to 33 Sea Zone
              1 fighter and 2 tactical_bombers moved from Kweichow to Shan State
              2 mech_infantrys moved from Suiyuyan to Anhwe
              3 mech_infantrys moved from Kweichow to Shan State
              3 mech_infantrys moved from Shantung to Hunan
      
          Place Units - Japanese
              2 destroyers and 2 transports placed in 6 Sea Zone
              2 fighters placed in Japan
              1 armour and 2 mech_infantrys placed in French Indo China
              Japanese undo move 3.
              1 artillery and 2 infantry placed in French Indo China
              1 artillery and 2 infantry placed in Malaya
              1 armour and 2 mech_infantrys placed in Shantung
              2 infantry placed in Japan
      
          Turn Complete - Japanese
              Japanese collect 76 PUs; end with 76 PUs
              Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 81 PUs
              Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 86 PUs
      

      Combat Hit Differential Summary :

      Chinese : 0.67
      Russians : 1.33
      Japanese : 0.67
      

      Savegame

      posted in Play Boardgames
      Nathanrun5N
      Nathanrun5
    • RE: Nathanrun5 (Allies) vs Innohub (Axis) G40 2E - Game 01

      TripleA Turn Summary: Russians round 8

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 8
      
          Purchase Units - Russians
              Russians buy 8 infantry; Remaining resources: 1 PUs; 
      
          Combat Move - Russians
              1 infantry moved from Vologda to Archangel
                    Russians take Archangel from Germans
              1 infantry moved from Russia to Smolensk
              2 fighters and 2 tactical_bombers moved from Russia to Smolensk
              1 armour and 2 mech_infantrys moved from Kweichow to Shan State
              1 armour and 1 mech_infantry moved from Kweichow to Kiangsu
              1 armour moved from Yakut S.S.R. to Buryatia
      
          Combat - Russians
              Battle in Kiangsu
                  Russians attack with 1 armour and 1 mech_infantry
                  Japanese defend with 1 armour
                      Russians roll dice for 1 armour and 1 mech_infantry in Kiangsu, round 2 : 1/2 hits, 0.67 expected hits
                      Japanese roll dice for 1 armour in Kiangsu, round 2 : 0/1 hits, 0.50 expected hits
                      1 armour owned by the Japanese lost in Kiangsu
                  Russians win, taking Kiangsu from Japanese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 6
                  Casualties for Japanese: 1 armour
              Battle in Shan State
                  Russians attack with 1 armour and 2 mech_infantrys
                  Japanese defend with 1 artillery and 1 bomber
                      Russians roll dice for 1 armour and 2 mech_infantrys in Shan State, round 2 : 1/3 hits, 0.83 expected hits
                      Japanese roll dice for 1 artillery and 1 bomber in Shan State, round 2 : 0/2 hits, 0.50 expected hits
                      1 bomber owned by the Japanese lost in Shan State
                      Russians roll dice for 1 armour and 2 mech_infantrys in Shan State, round 3 : 0/3 hits, 0.83 expected hits
                      Japanese roll dice for 1 artillery in Shan State, round 3 : 0/1 hits, 0.33 expected hits
                      Russians roll dice for 1 armour and 2 mech_infantrys in Shan State, round 4 : 1/3 hits, 0.83 expected hits
                      Japanese roll dice for 1 artillery in Shan State, round 4 : 1/1 hits, 0.33 expected hits
                      1 mech_infantry owned by the Russians and 1 artillery owned by the Japanese lost in Shan State
                  Russians win, taking Shan State from Japanese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 12
                  Casualties for Japanese: 1 artillery and 1 bomber
                  Casualties for Russians: 1 mech_infantry
              Battle in Buryatia
                  Russians attack with 1 armour
                  Japanese defend with 1 infantry
                      Russians roll dice for 1 armour in Buryatia, round 2 : 0/1 hits, 0.50 expected hits
                      Japanese roll dice for 1 infantry in Buryatia, round 2 : 1/1 hits, 0.33 expected hits
                      1 armour owned by the Russians lost in Buryatia
                  Japanese win with 1 infantry remaining. Battle score for attacker is -6
                  Casualties for Russians: 1 armour
              Battle in Smolensk
                  Russians attack with 2 fighters, 1 infantry and 2 tactical_bombers
                  Germans defend with 1 infantry
                      Russians roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Smolensk, round 2 : 3/5 hits, 2.50 expected hits
                      Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Germans lost in Smolensk
                  Russians win, taking Smolensk from Germans with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                  Casualties for Germans: 1 infantry
      
          Non Combat Move - Russians
              2 fighters and 2 tactical_bombers moved from Smolensk to Russia
              2 armour and 1 mech_infantry moved from Kweichow to Suiyuyan
              1 infantry moved from Rostov to Ukraine
              1 infantry moved from Volgograd to Rostov
              1 infantry moved from Russia to Tambov
              1 mech_infantry moved from Northwest Persia to Iraq
              1 mech_infantry moved from Russia to Rostov
      
          Place Units - Russians
              3 infantry placed in Volgograd
              5 infantry placed in Russia
      
          Turn Complete - Russians
              Russians collect 23 PUs; end with 24 PUs
      

      Combat Hit Differential Summary :

      Germans : -0.33
      Russians : -0.17
      Japanese : 0.00
      

      Savegame

      posted in Play Boardgames
      Nathanrun5N
      Nathanrun5
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