where is the save game?
Posts made by nateous
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RE: Inno (Allies) vs Nateous (Axis) 42 2E game 02
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 10
Purchase Units - Germans
Germans buy 8 fighters and 2 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from United Kingdom to 6 Sea Zone
1 armour and 1 transport moved from 6 Sea Zone to 3 Sea Zone
5 infantry moved from Ukraine S.S.R. to West Russia
4 infantry moved from Belorussia to West Russia
1 bomber moved from Germany to West Russia
4 infantry moved from Caucasus to Persia
Germans take Persia from British
1 armour moved from 3 Sea Zone to Iceland
Germans take Iceland from BritishCombat - Germans
Battle in West Russia
Germans attack with 1 bomber and 9 infantry
Russians defend with 1 infantry
Germans win, taking West Russia from Russians with 1 bomber and 9 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 bomber moved from West Russia to Caucasus
3 transports moved from 6 Sea Zone to 5 Sea Zone
1 armour moved from Germany to Karelia S.S.R.
1 fighter moved from 6 Sea Zone to Karelia S.S.R.
1 carrier moved from 6 Sea Zone to 3 Sea Zone
1 fighter moved from Italy to Caucasus
2 artilleries moved from Germany to 5 Sea Zone
4 infantry moved from Germany to 5 Sea Zone
2 artilleries and 4 infantry moved from 5 Sea Zone to Karelia S.S.R.
3 infantry moved from Germany to Baltic StatesPlace Units - Germans
4 fighters placed in Caucasus
2 fighters placed in Karelia S.S.R.
2 fighters and 2 infantry placed in GermanyTurn Complete - Germans
Germans collect 53 PUs; end with 53 PUs totalTerritory Summary for Germans :
3 Sea Zone : 1 carrier and 1 transport
5 Sea Zone : 3 transports
Baltic States : 3 infantry
Caucasus : 1 flag, 2 aaGuns, 1 bomber, 1 factory, 5 fighters and 15 infantry
Germany : 1 factory, 2 fighters and 2 infantry
Iceland : 1 flag, 1 armour
Italy : 1 factory
Karelia S.S.R. : 1 flag, 4 armour, 2 artilleries, 1 factory, 3 fighters and 7 infantry
Persia : 1 flag, 4 infantry
United Kingdom : 1 flag, 1 factory
West Russia : 9 infantryProduction/PUs Summary :
Russians : 18 / 20
Germans : 53 / 53
British : 24 / 0
Japanese : 12 / 16
Americans : 61 / 61 -
RE: Inno (Allies) vs Nateous (Axis) 42 2E game 02
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 9
Purchase Units - Japanese
Japanese repair damage of 5x factory; Remaining resources: 19 PUs;
Japanese buy 1 fighter and 3 infantry; Remaining resources: 0 PUs;Combat Move - Japanese
1 infantry moved from Brazil to 22 Sea Zone
1 artillery moved from Brazil to 22 Sea Zone
1 artillery, 2 battleships, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 1 infantry and 1 transport moved from 22 Sea Zone to 23 Sea Zone
1 infantry moved from 23 Sea Zone to French West Africa
Japanese take French West Africa from British
1 artillery moved from 23 Sea Zone to French West Africa
1 bomber moved from Japan to Manchuria
8 fighters moved from Japan to ManchuriaCombat - Japanese
Battle in Manchuria
Japanese attack with 1 bomber and 8 fighters
Americans defend with 1 artillery, 1 factory and 2 infantry
Japanese win with 1 bomber and 6 fighters remaining. Battle score for attacker is -10
Casualties for Americans: 1 artillery and 2 infantry
Casualties for Japanese: 2 fightersNon Combat Move - Japanese
1 bomber and 6 fighters moved from Manchuria to JapanPlace Units - Japanese
1 fighter and 3 infantry placed in JapanTurn Complete - Japanese
Japanese collect 16 PUs; end with 16 PUs totalTerritory Summary for Japanese :
23 Sea Zone : 2 battleships, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters and 1 transport
Brazil : 1 flag
Caroline Islands : 1 infantry
Central America : 1 flag
Eastern Australia : 1 flag
French West Africa : 1 flag, 1 artillery and 1 infantry
Japan : 3 aaGuns, 1 artillery, 1 bomber, 1 factory, 7 fighters and 15 infantry
New Zealand : 1 flag
Okinawa : 1 infantry
Solomon Islands : 1 infantry
Western Australia : 1 flagProduction/PUs Summary :
Russians : 18 / 20
Germans : 52 / 86
British : 25 / 0
Japanese : 16 / 16
Americans : 57 / 60 -
RE: Inno (Allies) vs Nateous (Axis) 42 2E game 02
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 9
Purchase Units - Germans
Germans buy 1 armour, 2 artilleries, 1 fighter and 7 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Germany to 5 Sea Zone
1 armour moved from Northwestern Europe to 5 Sea Zone
1 infantry moved from Germany to 5 Sea Zone
1 infantry moved from Northwestern Europe to 5 Sea Zone
2 infantry moved from Northwestern Europe to 5 Sea Zone
2 armour, 1 carrier, 2 fighters, 4 infantry and 4 transports moved from 5 Sea Zone to 6 Sea Zone
1 bomber and 6 fighters moved from Northwestern Europe to 6 Sea Zone
2 armour and 4 infantry moved from 6 Sea Zone to United Kingdom
1 bomber and 8 fighters moved from 6 Sea Zone to United Kingdom
4 infantry moved from West Russia to Karelia S.S.R.
3 armour moved from Caucasus to Karelia S.S.R.
8 infantry moved from Ukraine S.S.R. to Caucasus
5 infantry moved from Poland to Ukraine S.S.R.
4 infantry moved from Poland to BelorussiaCombat - Germans
Battle in Karelia S.S.R.
Germans attack with 3 armour and 4 infantry
Russians defend with 1 armour and 1 factory
Germans win, taking Karelia S.S.R. from Russians with 3 armour and 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 1 armour
Battle in United Kingdom
Germans attack with 2 armour, 1 bomber, 8 fighters and 4 infantry
British defend with 1 aaGun, 5 armour, 1 artillery, 1 bomber, 1 factory and 6 infantry
Germans captures 34PUs while taking British capital
Germans win, taking United Kingdom from British with 1 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is -19
Casualties for Germans: 1 armour, 7 fighters and 4 infantry
Casualties for British: 1 aaGun, 5 armour, 1 artillery, 1 bomber and 6 infantryNon Combat Move - Germans
2 aaGuns moved from West Russia to Caucasus
1 fighter moved from United Kingdom to 6 Sea Zone
1 bomber moved from United Kingdom to GermanyPlace Units - Germans
1 armour, 2 artilleries and 7 infantry placed in Germany
1 fighter placed in ItalyTurn Complete - Germans
Germans collect 52 PUs; end with 86 PUs totalTerritory Summary for Germans :
6 Sea Zone : 1 carrier, 1 fighter and 4 transports
Belorussia : 4 infantry
Caucasus : 1 flag, 2 aaGuns, 1 factory and 19 infantry
Germany : 1 armour, 2 artilleries, 1 bomber, 1 factory and 7 infantry
Italy : 1 factory and 1 fighter
Karelia S.S.R. : 1 flag, 3 armour, 1 factory and 3 infantry
Ukraine S.S.R. : 5 infantry
United Kingdom : 1 flag, 1 armour and 1 factoryProduction/PUs Summary :
Russians : 18 / 20
Germans : 52 / 86
British : 26 / 0
Japanese : 15 / 24
Americans : 57 / 60 -
RE: Inno (Allies) vs Nateous (Axis) 42 2E game 02
nice you took out two tanks at expense of russia ;) let’s see how it goes!
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RE: Inno (Allies) vs Nateous (Axis) 42 2E game 02
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 8
Purchase Units - Japanese
Japanese repair damage of 8x factory; Remaining resources: 13 PUs;
Japanese buy 2 aaGuns and 1 infantry; Remaining resources: 0 PUs;Combat Move - Japanese
1 artillery moved from Central America to 18 Sea Zone
1 infantry moved from Central America to 18 Sea Zone
1 artillery, 2 battleships, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 1 infantry and 1 transport moved from 18 Sea Zone to 22 Sea Zone
1 infantry moved from 22 Sea Zone to Brazil
Japanese take Brazil from Americans
1 artillery moved from 22 Sea Zone to Brazil
1 bomber moved from East Indies to 36 Sea Zone
3 fighters moved from East Indies to 36 Sea ZoneCombat - Japanese
Battle in 36 Sea Zone
Japanese attack with 1 bomber and 3 fighters
British defend with 1 carrier, 2 fighters and 2 transports; Russians defend with 1 submarine
1 submarine owned by the Russians Submerged
Japanese win with 1 bomber remaining. Battle score for attacker is 18
Casualties for British: 1 carrier, 2 fighters and 2 transports
Casualties for Japanese: 3 fightersNon Combat Move - Japanese
1 bomber moved from 36 Sea Zone to JapanPlace Units - Japanese
2 aaGuns and 1 infantry placed in JapanTurn Complete - Japanese
Japanese collect 24 PUs; end with 24 PUs totalTerritory Summary for Japanese :
22 Sea Zone : 2 battleships, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters and 1 transport
Brazil : 1 flag, 1 artillery and 1 infantry
Caroline Islands : 1 infantry
Central America : 1 flag
East Indies : 1 artillery, 1 factory and 3 infantry
Eastern Australia : 1 flag
Japan : 3 aaGuns, 1 artillery, 1 bomber, 1 factory, 8 fighters and 12 infantry
New Guinea : 1 infantry
New Zealand : 1 flag
Okinawa : 1 infantry
Solomon Islands : 1 infantry
Western Australia : 1 flagProduction/PUs Summary :
Russians : 18 / 22
Germans : 44 / 45
British : 34 / 34
Japanese : 24 / 24
Americans : 48 / 51 -
RE: Inno (Allies) vs Nateous (Axis) 42 2E game 02
figured i had to pull you away from asia :D
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RE: Inno (Allies) vs Nateous (Axis) 42 2E game 02
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 8
Purchase Units - Germans
Germans buy 1 carrier, 1 infantry and 4 transports; Remaining resources: 0 PUs;Combat Move - Germans
3 infantry moved from West Russia to Archangel
1 infantry moved from Ukraine S.S.R. to Caucasus
Germans take Caucasus from Russians
1 bomber moved from Belorussia to United Kingdom
2 fighters moved from Belorussia to ArchangelCombat - Germans
Strategic bombing raid in United Kingdom
Bombing raid in United Kingdom rolls: 1 and causes: 1 damage to unit: factory
Bombing raid in United Kingdom causes 1 damage total.
Battle in Archangel
Germans attack with 2 fighters and 3 infantry
Russians defend with 1 armour and 1 infantry
Germans win, taking Archangel from Russians with 2 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Russians: 1 armour and 1 infantryNon Combat Move - Germans
2 fighters moved from Archangel to 5 Sea Zone
6 fighters moved from Belorussia to Northwestern Europe
1 bomber moved from United Kingdom to Northwestern Europe
1 armour moved from Italy to Northwestern Europe
2 aaGuns moved from Belorussia to West Russia
4 infantry moved from Ukraine S.S.R. to West Russia
10 infantry moved from Ukraine S.S.R. to Caucasus
1 armour moved from Ukraine S.S.R. to Germany
3 armour moved from Ukraine S.S.R. to Caucasus
8 infantry moved from Poland to Ukraine S.S.R.
8 infantry moved from Germany to Poland
3 infantry moved from Germany to Northwestern Europe
1 infantry moved from Germany to PolandPlace Units - Germans
1 carrier and 4 transports placed in 5 Sea Zone
1 infantry placed in GermanyTurn Complete - Germans
Germans collect 45 PUs; end with 45 PUs totalTerritory Summary for Germans :
5 Sea Zone : 1 carrier, 2 fighters and 4 transports
Archangel : 1 flag, 2 infantry
Caucasus : 1 flag, 3 armour, 1 factory and 11 infantry
Germany : 1 armour, 1 factory and 1 infantry
Italy : 1 factory
Karelia S.S.R. : 1 flag, 2 armour and 1 factory
Northwestern Europe : 1 armour, 1 bomber, 6 fighters and 3 infantry
Poland : 9 infantry
Ukraine S.S.R. : 8 infantry
West Russia : 2 aaGuns and 4 infantryProduction/PUs Summary :
Russians : 17 / 22
Germans : 45 / 45
British : 34 / 37
Japanese : 21 / 21
Americans : 51 / 51 -
RE: Inno (Allies) vs Nateous (Axis) 42 2E game 02
was going to move those fighters off the island but put them back
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RE: Inno (Allies) vs Nateous (Axis) 42 2E game 02
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 7
Purchase Units - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from East Indies: 1 infantry
EDIT: Adding units owned by Japanese to East Indies: 1 bomber
EDIT: Turning off Edit Mode
Japanese buy 1 artillery, 1 fighter and 2 infantry; Remaining resources: 0 PUs;Combat Move - Japanese
1 artillery, 2 battleships, 2 carriers, 1 cruiser, 1 destroyer, 4 fighters, 1 infantry and 1 transport moved from 21 Sea Zone to 18 Sea Zone
1 infantry moved from 18 Sea Zone to Central America
Japanese take Central America from Americans
1 artillery moved from 18 Sea Zone to Central America
4 fighters moved from 18 Sea Zone to 11 Sea Zone
1 bomber moved from East Indies to IndiaCombat - Japanese
Battle in 11 Sea Zone
Japanese attack with 4 fighters
British defend with 1 cruiser
Japanese win with 3 fighters remaining. Battle score for attacker is 2
Casualties for British: 1 cruiser
Casualties for Japanese: 1 fighter
Strategic bombing raid in India
Bombing raid in India rolls: 4 and causes: 4 damage to unit: factory
Bombing raid in India causes 4 damage total.Non Combat Move - Japanese
1 bomber moved from India to East Indies
2 fighters moved from East Indies to New Guinea
3 fighters moved from 11 Sea Zone to 18 Sea ZonePlace Units - Japanese
1 artillery, 1 fighter and 2 infantry placed in East IndiesTurn Complete - Japanese
Japanese collect 21 PUs; end with 21 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Japanese from New Guinea: 2 fighters
EDIT: Adding units owned by Japanese to East Indies: 2 fighters
EDIT: Turning off Edit ModeTerritory Summary for Japanese :
18 Sea Zone : 2 battleships, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters and 1 transport
Caroline Islands : 1 infantry
Central America : 1 flag, 1 artillery and 1 infantry
East Indies : 1 artillery, 1 bomber, 1 factory, 3 fighters and 3 infantry
Eastern Australia : 1 flag
Japan : 1 aaGun, 1 artillery, 1 factory, 8 fighters and 11 infantry
New Guinea : 1 infantry
New Zealand : 1 flag
Okinawa : 1 infantry
Solomon Islands : 1 infantry
Western Australia : 1 flagProduction/PUs Summary :
Russians : 21 / 25
Germans : 41 / 45
British : 34 / 37
Japanese : 21 / 21
Americans : 51 / 57 -
RE: Inno (Allies) vs Nateous (Axis) 42 2E game 02
i’ll just add one bomber back and take away an inf.
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RE: Inno (Allies) vs Nateous (Axis) 42 2E game 02
i suppose it usually depends on what you were bringing and how the dice went. i wouldn’t want to lose the factory but would take inf if i could. i’ll review the dice rolls and see what i would have done, but won’t just replace both if it doesn’t make sense. thanks.
this game is in full on crazy mode!! haha
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RE: Inno (Allies) vs Nateous (Axis) 42 2E game 02
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 7
Purchase Units - Germans
Germans buy 3 armour and 10 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 fighter moved from Germany to West Russia
2 infantry moved from Poland to Ukraine S.S.R.
8 fighters moved from Belorussia to Caucasus
4 armour moved from Belorussia to Ukraine S.S.R.
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
2 infantry moved from Karelia S.S.R. to Archangel
2 infantry moved from Belorussia to West Russia
2 infantry moved from Belorussia to West Russia
1 bomber moved from Belorussia to Caucasus
7 infantry moved from Belorussia to Ukraine S.S.R.
6 infantry moved from Poland to Ukraine S.S.R.
8 infantry moved from Germany to Poland
2 infantry moved from Southern Europe to GermanyCombat - Germans
Battle in Ukraine S.S.R.
Germans attack with 4 armour and 15 infantry
Russians defend with 1 artillery
Germans win, taking Ukraine S.S.R. from Russians with 4 armour and 15 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Battle in West Russia
Germans attack with 1 fighter and 4 infantry
Russians defend with 1 artillery
Germans win, taking West Russia from Russians with 1 fighter and 4 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Battle in Caucasus
Germans attack with 1 bomber and 8 fighters
British defend with 2 armour; Russians defend with 1 factory
Germans win with 1 bomber and 7 fighters remaining. Battle score for attacker is 2
Casualties for Germans: 1 fighter
Casualties for British: 2 armourNon Combat Move - Germans
1 fighter moved from West Russia to Belorussia
1 bomber and 7 fighters moved from Caucasus to BelorussiaPlace Units - Germans
2 armour placed in Karelia S.S.R.
10 infantry placed in Germany
1 armour placed in ItalyTurn Complete - Germans
Germans collect 45 PUs; end with 45 PUs totalTerritory Summary for Germans :
Archangel : 1 flag, 2 infantry
Belorussia : 2 aaGuns, 1 bomber and 8 fighters
Germany : 1 factory and 12 infantry
Italy : 1 armour and 1 factory
Karelia S.S.R. : 1 flag, 2 armour and 1 factory
Poland : 8 infantry
Ukraine S.S.R. : 4 armour and 15 infantry
Vologda : 1 flag, 1 infantry
West Russia : 4 infantryProduction/PUs Summary :
Russians : 19 / 25
Germans : 45 / 45
British : 32 / 33
Japanese : 20 / 20
Americans : 52 / 57 -
RE: Inno (Allies) vs Nateous (Axis) 42 2E game 02
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 2 fighters and 4 infantry; Remaining resources: 0 PUs;Combat Move - Japanese
9 fighters moved from Japan to 48 Sea Zone
1 bomber moved from Japan to 48 Sea Zone
1 bomber moved from East Indies to 48 Sea Zone
1 infantry moved from New Zealand to 40 Sea Zone
1 artillery moved from New Zealand to 40 Sea Zone
1 artillery, 2 battleships, 2 carriers, 1 cruiser, 1 destroyer, 4 fighters, 1 infantry and 1 transport moved from 40 Sea Zone to 21 Sea ZoneCombat - Japanese
Battle in 48 Sea Zone
Japanese attack with 2 bombers and 9 fighters
British defend with 1 fighter; Americans defend with 1 carrier, 1 fighter, 6 submarines and 1 transport
6 submarines owned by the Americans Submerged
Japanese win with 2 bombers and 8 fighters remaining. Battle score for attacker is 31
Casualties for British: 1 fighter
Casualties for Americans: 1 carrier, 1 fighter and 1 transport
Casualties for Japanese: 1 fighterNon Combat Move - Japanese
2 bombers moved from 48 Sea Zone to East Indies
4 fighters moved from 48 Sea Zone to Japan
4 fighters moved from 48 Sea Zone to JapanPlace Units - Japanese
2 fighters and 2 infantry placed in East Indies
2 infantry placed in JapanTurn Complete - Japanese
Japanese collect 20 PUs; end with 20 PUs totalTerritory Summary for Japanese :
21 Sea Zone : 1 artillery, 2 battleships, 2 carriers, 1 cruiser, 1 destroyer, 4 fighters, 1 infantry and 1 transport
Caroline Islands : 1 infantry
East Indies : 2 bombers, 1 factory, 2 fighters and 4 infantry
Eastern Australia : 1 flag
Japan : 1 aaGun, 1 artillery, 1 factory, 8 fighters and 11 infantry
New Guinea : 1 infantry
New Zealand : 1 flag
Okinawa : 1 infantry
Solomon Islands : 1 infantry
Western Australia : 1 flagProduction/PUs Summary :
Russians : 21 / 24
Germans : 43 / 48
British : 32 / 33
Japanese : 20 / 20
Americans : 52 / 51 -
RE: Inno (Allies) vs Nateous (Axis) 42 2E game 02
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 6
Purchase Units - Germans
Germans buy 1 fighter and 10 infantry; Remaining resources: 4 PUs;Combat Move - Germans
1 infantry moved from Karelia S.S.R. to Archangel
Germans take Archangel from Russians
2 artilleries and 7 infantry moved from Karelia S.S.R. to West Russia
Germans take West Russia from Russians
1 infantry moved from Belorussia to West Russia
1 infantry moved from Ukraine S.S.R. to West Russia
1 infantry moved from Bulgaria Romania to Ukraine S.S.R.
1 infantry moved from Poland to Ukraine S.S.R.
1 armour, 1 bomber, 8 fighters and 11 infantry moved from Baltic States to Belorussia
1 armour moved from Algeria to Libya
Germans take Libya from British
1 armour, 1 artillery and 3 infantry moved from Algeria to LibyaCombat - Germans
Non Combat Move - Germans
2 infantry moved from Italy to Southern Europe
8 infantry moved from Germany to Poland
3 armour moved from Germany to Belorussia
2 aaGuns moved from Baltic States to BelorussiaPlace Units - Germans
2 infantry placed in Karelia S.S.R.
1 fighter and 8 infantry placed in GermanyTurn Complete - Germans
Germans collect 44 PUs; end with 48 PUs totalTerritory Summary for Germans :
Archangel : 1 flag, 1 infantry
Belorussia : 2 aaGuns, 4 armour, 1 bomber, 8 fighters and 11 infantry
Germany : 1 factory, 1 fighter and 8 infantry
Italy : 1 factory
Karelia S.S.R. : 1 flag, 1 factory and 2 infantry
Libya : 2 armour, 1 artillery and 3 infantry
Poland : 8 infantry
Southern Europe : 2 infantry
Ukraine S.S.R. : 2 infantry
West Russia : 2 artilleries and 9 infantryProduction/PUs Summary :
Russians : 21 / 24
Germans : 44 / 48
British : 30 / 32
Japanese : 22 / 32
Americans : 51 / 51 -
RE: Inno (Allies) vs Nateous (Axis) 42 2E game 02
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 6 fighters; Remaining resources: 1 PUs;Combat Move - Japanese
1 infantry moved from Eastern Australia to 45 Sea Zone
1 artillery moved from Eastern Australia to 45 Sea Zone
1 artillery, 2 battleships, 2 carriers, 1 cruiser, 1 destroyer, 4 fighters, 1 infantry and 1 transport moved from 45 Sea Zone to 40 Sea Zone
1 infantry moved from 40 Sea Zone to New Zealand
Japanese take New Zealand from British
1 artillery moved from 40 Sea Zone to New Zealand
1 bomber moved from Japan to Manchuria
1 bomber moved from East Indies to IndiaCombat - Japanese
Strategic bombing raid in Manchuria
Bombing raid in Manchuria rolls: 6 and causes: 6 damage to unit: factory
Bombing raid in Manchuria causes 6 damage total.
Strategic bombing raid in India
Bombing raid in India rolls: 4 and causes: 4 damage to unit: factory
Bombing raid in India causes 4 damage total.Non Combat Move - Japanese
1 bomber moved from India to East Indies
1 bomber moved from Manchuria to JapanPlace Units - Japanese
6 fighters placed in JapanTurn Complete - Japanese
Japanese collect 31 PUs; end with 32 PUs totalTerritory Summary for Japanese :
40 Sea Zone : 2 battleships, 2 carriers, 1 cruiser, 1 destroyer, 4 fighters and 1 transport
Anhwei : 1 flag
Caroline Islands : 1 infantry
East Indies : 1 bomber, 1 factory and 2 infantry
Eastern Australia : 1 flag
Japan : 1 aaGun, 1 artillery, 1 bomber, 1 factory, 9 fighters and 9 infantry
New Guinea : 1 infantry
New Zealand : 1 flag, 1 artillery and 1 infantry
Okinawa : 1 infantry
Philippine Islands : 1 artillery and 1 infantry
Solomon Islands : 1 infantry
Soviet Far East : 1 flag
Western Australia : 1 flag
Yakut S.S.R. : 1 flagProduction/PUs Summary :
Russians : 18 / 24
Germans : 44 / 44
British : 31 / 32
Japanese : 31 / 32
Americans : 44 / 43 -
RE: Inno (Allies) vs Nateous (Axis) 42 2E game 02
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 5
Purchase Units - Germans
Germans buy 3 armour and 9 infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 artilleries, 3 fighters and 8 infantry moved from Baltic States to Karelia S.S.R.
8 armour, 3 artilleries, 4 fighters and 14 infantry moved from Ukraine S.S.R. to Caucasus
1 bomber moved from Germany to Caucasus
1 fighter moved from Italy to Karelia S.S.R.Combat - Germans
Battle in Karelia S.S.R.
Germans attack with 2 artilleries, 4 fighters and 8 infantry
Russians defend with 1 factory and 1 infantry
Germans win, taking Karelia S.S.R. from Russians with 2 artilleries, 4 fighters and 8 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Caucasus
Germans attack with 8 armour, 3 artilleries, 1 bomber, 4 fighters and 14 infantry
Russians defend with 1 factory and 2 infantry
Germans win, taking Caucasus from Russians with 8 armour, 3 artilleries, 1 bomber, 4 fighters and 14 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantryNon Combat Move - Germans
4 fighters moved from Karelia S.S.R. to Baltic States
1 aaGun moved from Ukraine S.S.R. to Caucasus
1 bomber moved from Caucasus to Baltic States
4 fighters moved from Caucasus to Baltic States
1 armour moved from Italy to Baltic States
1 infantry moved from Italy to Germany
1 infantry moved from Germany to Bulgaria Romania
1 infantry moved from Germany to Poland
2 aaGuns and 11 infantry moved from Germany to Baltic States
2 armour, 1 artillery and 3 infantry moved from Morocco to AlgeriaPlace Units - Germans
3 armour and 7 infantry placed in Germany
2 infantry placed in ItalyTurn Complete - Germans
Germans collect 44 PUs; end with 44 PUs totalTerritory Summary for Germans :
Algeria : 2 armour, 1 artillery and 3 infantry
Baltic States : 2 aaGuns, 1 armour, 1 bomber, 8 fighters and 11 infantry
Belorussia : 1 infantry
Bulgaria Romania : 1 infantry
Caucasus : 1 flag, 1 aaGun, 8 armour, 3 artilleries, 1 factory and 14 infantry
Germany : 3 armour, 1 factory and 8 infantry
Italy : 1 factory and 2 infantry
Karelia S.S.R. : 1 flag, 2 artilleries, 1 factory and 8 infantry
Poland : 1 infantry
Ukraine S.S.R. : 1 infantryProduction/PUs Summary :
Russians : 18 / 24
Germans : 44 / 44
British : 30 / 35
Japanese : 35 / 61
Americans : 41 / 43 -
RE: Inno (Allies) vs Nateous (Axis) 42 2E game 02
well played sir, big set back for my stupidity, but i’m not out just yet :)