Just tried in local mode, you’re right. Britain can only place on its own territories, the following turns are for all the minor belligerents, where I can produce on theirs.
So I’ll edit Britain’s production and the fighter.
We’ll get there eventually.
Posts made by Narushima
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RE: BotA r6 Most Holy vs Narushimaposted in Tournaments
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RE: BotA r6 Most Holy vs Narushimaposted in Tournaments
OK, now either the game is bugged or there is something I don’t understand.
As you can see in the attached save, I managed to build a battleship sz7, because there was a hull, docks and a factory. So far so good.
But I can’t do it in sz162 (South of Australia), although, as far as I can tell, the same conditions are being met.
The same goes for materials I want to place in Ontario, a marine in Cape Town and a fortification in Western Egypt.If you know why this isn’t working, do tell me.
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RE: BotA r6 Most Holy vs Narushimaposted in Tournaments
About the bombing run on Northern France. I didn’t want the fighter to attack on its own, I thought it would be with the bomber to serve as casualties if the AA landed a hit. That didn’t happen, so the bombing went without a hitch, but I had to roll for the fighter separately, which I thought wouldn’t happen, and lost it. Is it okay if I (or you) edit it back from where it came, since that didn’t work as intended (bomber’s escort)?
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RE: BotA r6 Most Holy vs Narushimaposted in Tournaments
Your sub in sz61 didn’t land a hit, does it submerge or stay?
The same question goes for sz24. -
RE: BotA r6 Most Holy vs Narushimaposted in Tournaments
When you call it up while pointing at a territory it selects the relevant terrain(s) automatically.
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RE: BotA r6 Most Holy vs Narushimaposted in Tournaments
Didn’t need to reroll. I need scramble orders to Northern France.
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RE: BotA r6 Most Holy vs Narushimaposted in Tournaments
Well that’s the thing, even the manual doesn’t say anything about that. I’ll try anyway.
I forget to save after rolling for tech, so I’ll restart (that’s all I did this turn anyway), roll again, and will only keep going if it fails. So if you see more than one roll, that’s why. -
RE: Narushima (Carolingians) vs. P@nther (Coalition) in Nap. Empiresposted in Play Boardgames
Probably, yeah.
It was fun nonetheless, cheers. -
RE: BotA r6 Most Holy vs Narushimaposted in Tournaments
So they are. Don’t know why I thought they weren’t.
Right, I don’t understand why it didn’t pop up when I was playing Russia, but now with Britain I have the diplomatic options. Do we do this? Because I’d like to. Also, if you can explain to me what all the flags on this screen mean, I’m all ears. -
RE: Narushima (Carolingians) vs. P@nther (Coalition) in Nap. Empiresposted in Play Boardgames
With the Eastern hordes free to flock in West, I don’t stand a chance. Or even less of a chance. I give up, well done.
I never know what to do with Sweden. It seems like teh only viable strategy would be to go all navy, abandoning Finland. -
RE: BotA r6 Most Holy vs Narushimaposted in Tournaments
@Most:
Holy ����, you can scramble onto land
Yeah, when the window popped-up that’s when I realize that too!
You can pass Spain, then you’ll have to play about a hundred allied countries which are really just Britain. -
RE: BotA r6 Most Holy vs Narushimaposted in Tournaments
TripleA Turn Summary for game: Total World War Tournament Edition, version: 2.7.2
Game History
Round: 1
Combat Move - China
1 chineseAlpineInfantry, 1 chineseAntiTankGun, 1 chineseArtillery, 1 chineseInfantry and 1 chineseMech.Infantry moved from Northern China to Inner Mongolia
1 chineseInfantry moved from Ningsia to Northern China
1 chineseInfantry moved from Kansu to Hupeh
1 chineseInfantry moved from Tsinghai to Kansu
1 chineseTank moved from Singkiang to Kansu
1 chineseCombatEngineer moved from Singkiang to Tsinghai
1 chineseArtillery and 1 chineseInfantry moved from Kwangtung to Kwangsi
1 chineseInfantry moved from Yunnan to Kwangsi
1 chineseInfantry moved from Kweichow to Kwangsi
1 chineseArtillery moved from Eastern Szechwan to Kweichow
1 chineseFighter moved from Chungking to Kwangsi
1 chineseCombatEngineer moved from Chungking to Eastern Szechwan
1 chineseAntiTankGun moved from Chungking to Hupeh
1 chineseInfantry moved from Chungking to Kweichow
1 chineseArtillery moved from Chungking to Hupeh
1 chineseInfantry moved from Western Szechwan to Eastern SzechwanCombat - China
Battle in Inner Mongolia
China attack with 1 chineseAlpineInfantry, 1 chineseAntiTankGun, 1 chineseArtillery, 1 chineseInfantry and 1 chineseMech.Infantry
Japan defend with 1 Flagpole, 1 japaneseAlpineInfantry and 1 japaneseArtillery
1 chineseArtillery owned by the China , 1 chineseMech.Infantry owned by the China and 1 chineseAlpineInfantry owned by the China retreated to Northern China
Japan win with 1 japaneseAlpineInfantry remaining. Battle score for attacker is -3
Casualties for Japan: 1 japaneseArtillery
Casualties for China: 1 chineseAntiTankGun and 1 chineseInfantryNon Combat Move - China
Trigger chineseMecht1: Setting isLandTransport to true for unitAttatchment attached to chineseMech.Infantry
Trigger chineseMecht2: Setting isLandTransport to false for unitAttatchment attached to chineseMech.Infantry
1 Truck and 1 chineseAntiAirGun moved from Singkiang to Northern China
1 Material and 1 Truck moved from Chungking to Kweichow
1 Truck moved from Kweichow to Chungking
1 Truck moved from Eastern Szechwan to Tsinghai
1 chineseInfantry moved from Hunan to HupehPurchase Units - China
Trigger chinaRC1: Setting maxBuiltPerPlayer to 1 for unitAttatchment attached to ResearchCenter
China buy 4 chineseAlpineInfantrys and 1 chineseInfantry; Remaining resources: 0 PUs;Place Units - China
2 chineseAlpineInfantrys placed in Northern China
2 chineseAlpineInfantrys and 1 chineseInfantry placed in ChungkingTurn Complete - China
China collect 26 PUs; end with 26 PUs total
ResearchCenter in Singkiang creates 3 techTokens; China end with 3 techTokens -
RE: Narushima (Carolingians) vs. P@nther (Coalition) in Nap. Empiresposted in Play Boardgames
Sorry, no, leave them where they are.
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RE: BotA r6 Most Holy vs Narushimaposted in Tournaments
@Most:
I missed my entire Thailand group.
I’m ready to bet I’ll manage to do something along these lines as well.
Scramble orders from Shansi to inner Mongolia?
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RE: BotA r6 Most Holy vs Narushimaposted in Tournaments
TripleA Move Summary for game: Total World War Tournament Edition, version: 2.7.2
Game History
Round: 1
Combat Move - China
1 chineseAlpineInfantry, 1 chineseAntiTankGun, 1 chineseArtillery, 1 chineseInfantry and 1 chineseMech.Infantry moved from Northern China to Inner Mongolia
1 chineseInfantry moved from Ningsia to Northern China
1 chineseInfantry moved from Kansu to Hupeh
1 chineseInfantry moved from Tsinghai to Kansu
1 chineseTank moved from Singkiang to Kansu
1 chineseCombatEngineer moved from Singkiang to Tsinghai
1 chineseArtillery and 1 chineseInfantry moved from Kwangtung to Kwangsi
1 chineseInfantry moved from Yunnan to Kwangsi
1 chineseInfantry moved from Kweichow to Kwangsi
1 chineseArtillery moved from Eastern Szechwan to Kweichow
1 chineseFighter moved from Chungking to Kwangsi
1 chineseCombatEngineer moved from Chungking to Eastern Szechwan
1 chineseAntiTankGun moved from Chungking to Hupeh
1 chineseInfantry moved from Chungking to Kweichow
1 chineseArtillery moved from Chungking to Hupeh
1 chineseInfantry moved from Western Szechwan to Eastern SzechwanCombat - China
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RE: Narushima (Carolingians) vs. P@nther (Coalition) in Nap. Empiresposted in Play Boardgames
I accidentally closed the naval bombardment window for Sardinia, that cost me a fusillier…
As for the Swedes, leave the fleet there, since they can’t go anywhere else.
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RE: Narushima (Carolingians) vs. P@nther (Coalition) in Nap. Empiresposted in Play Boardgames
TripleA Turn Summary for game: Napoleonic Empires, version: 4.0.9
Game History
Round :9
Combat Move - Spain
1 Marines moved from Sicily to SZ67
2 Dragoonss moved from Auvergne to Normandy
1 Cuirassiers and 1 Dragoons moved from Auvergne to Picardy
1 Dragoons and 5 Hussarss moved from Catalonia to Auvergne
1 Hussars moved from Leon to Navarre
2 Artillerys, 1 Fusiliers and 6 Mariness moved from Majorca to SZ58
2 Artillerys, 6 Barques, 1 Battleship, 5 Frigates, 1 Fusiliers and 6 Mariness moved from SZ58 to SZ64
2 Artillerys, 1 Fusiliers and 6 Mariness moved from SZ64 to Sardinia
1 Brigantine and 1 Marines moved from SZ67 to SZ65
1 Marines moved from SZ65 to Tunisia
1 Battleship moved from SZ47 to SZ44
1 Chasseurs and 2 Fusilierss moved from Champagne to FlandersPurchase Units - Spain
Spain buy 2 Cutters, 2 Frigates and 2 Hussarss; Remaining resources: 1 PUs;Combat - Spain
Battle in Sardinia
Spain attack with 2 Artillerys, 1 Fusiliers and 6 Mariness
Neutral defend with 1 Chasseurs and 2 Fusilierss
Spain win, taking Sardinia from Neutral with 2 Artillerys and 6 Mariness remaining. Battle score for attacker is 9
Casualties for Neutral: 1 Chasseurs and 2 Fusilierss
Casualties for Spain: 1 Fusiliers
Battle in Normandy
Spain attack with 2 Dragoonss
UnitedKingdom defend with 1 Marines
Spain win, taking Normandy from UnitedKingdom with 1 Dragoons remaining. Battle score for attacker is 0
Casualties for UnitedKingdom: 1 Marines
Casualties for Spain: 1 Dragoons
Battle in Picardy
Spain attack with 1 Cuirassiers and 1 Dragoons
UnitedKingdom defend with 1 Marines
Spain win, taking Picardy from UnitedKingdom with 1 Cuirassiers and 1 Dragoons remaining. Battle score for attacker is 6
Casualties for UnitedKingdom: 1 Marines
Battle in Flanders
Spain attack with 1 Chasseurs and 2 Fusilierss
UnitedKingdom defend with 1 Fusiliers
1 Chasseurs retreated to Champagne
AustrianEmpire win with 1 Fusiliers remaining. Battle score for attacker is -8
Casualties for Spain: 2 FusilierssNon Combat Move - Spain
1 General moved from Oporto to GalaciaPlace Units - Spain
2 Frigates placed in SZ44
2 Cutters placed in SZ65
2 Hussarss placed in New CastilleTurn Complete - Spain
Spain collect 54 PUs; end with 55 PUs total
Objective Balancing Income for balanced game: Spain met a national objective for an additional -10 PUs; end with 45 PUs -
RE: Narushima (Carolingians) vs. P@nther (Coalition) in Nap. Empiresposted in Play Boardgames
@P@nther:
Welcome back :-)
No problem with the delay.
Maybe in the future you could post a short information when you are away for some days.It’s just because sometimes in forum games you meet opponents who start a game and then quit without a word, what is really annoying.
Don’t worry, I always finish what I start.
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RE: Narushima (Carolingians) vs. P@nther (Coalition) in Nap. Empiresposted in Play Boardgames
TripleA Turn Summary for game: Napoleonic Empires, version: 4.0.9
Game History
Round :9
Politics - France
Combat Move - France
1 Artillery and 2 Grenadierss moved from Eturia to Lombardi
1 Chasseurs moved from Leinster to Connaught
France take Connaught from UnitedKingdom
1 Chasseurs moved from Leinster to Munster
France take Munster from UnitedKingdom
3 Barques moved from SZ30 to SZ38
2 Battleships, 2 Brigantines, 3 Cutters and 1 Frigate moved from SZ36 to SZ42
7 Fusilierss moved from Normandy to Orleanais
2 Artillerys and 1 Fusiliers moved from Picardy to Orleanais
9 Chasseurss and 3 Mariness moved from Brittany to AnjouPurchase Units - France
France buy 1 Battleship and 9 Howitzers; Remaining resources: 0 PUs;Combat - France
Non Combat Move - France
1 General moved from Brittany to PoitouPlace Units - France
9 Howitzers placed in Orleanais
1 Battleship placed in SZ42Turn Complete - France
France collect 62 PUs; end with 62 PUs total
Objective Balancing Income for balanced game: France met a national objective for an additional -6 PUs; end with 56 PUs