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    Posts made by Narses

    • RE: Global 1940 arathorn vs narses

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

      Game History

      Round :3

      Politics - Americans
                  Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Chile
                  Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Argentina
                  Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Venezuela
                  Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Sweden
                  Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Switzerland
                  Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Spain
                  Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Portugal
                  Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Turkey
                  Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Saudi Arabia
                  Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Afghanistan
                  Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Mozambique
                  Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Angola
                  Trigger Americans Friendly TrueNeutral: Changing Relationship for Americans and Neutral_True from Strict_Neutral to Friendly_Neutral
                  Trigger Americans Friendly TrueNeutral: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
                  Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
                  Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                  Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                  Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                  Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                  Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                  Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States

      Purchase Units - Americans
                  Americans buy 2 armour, 2 infantry, 1 submarine and 4 transports; Remaining resources: 0 PUs;

      Combat Move - Americans
                  Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Americans
                  1 artillery moved from Wake Island to 31 Sea Zone
                  3 infantry moved from Wake Island to 31 Sea Zone
                  1 artillery, 3 infantry and 2 transports moved from 31 Sea Zone to 33 Sea Zone
                  1 artillery moved from 33 Sea Zone to Caroline Islands
                  3 infantry moved from 33 Sea Zone to Caroline Islands
                  1 destroyer and 1 submarine moved from 48 Sea Zone to 33 Sea Zone
                  1 submarine moved from 10 Sea Zone to 26 Sea Zone
                  1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 1 submarine moved from 31 Sea Zone to 33 Sea Zone
                  1 bomber moved from Wake Island to 35 Sea Zone
                  4 mech_infantrys moved from Eastern United States to 101 Sea Zone
                  1 infantry moved from Central United States to 101 Sea Zone
                  3 infantry moved from Eastern United States to 101 Sea Zone
                  1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 4 infantry, 4 mech_infantrys, 1 tactical_bomber and 4 transports moved from 101 Sea Zone to 91 Sea Zone
                  1 mech_infantry moved from 91 Sea Zone to Gibraltar
                  1 infantry moved from 91 Sea Zone to Gibraltar
                  2 mech_infantrys moved from 91 Sea Zone to Spain
                  2 infantry moved from 91 Sea Zone to Spain
                  2 bombers moved from Eastern United States to United Kingdom
                  3 fighters moved from Wake Island to Queensland

      Combat - Americans
                  Battle in 35 Sea Zone
                      Americans attack with 1 bomber
                      Japanese defend with 1 destroyer, 1 submarine and 1 transport
                      1 submarine owned by the Japanese Submerged
                          Americans roll dice for 1 bomber in 35 Sea Zone, round 1 :  1/1 hits
                          Japanese roll dice for 1 destroyer and 1 transport in 35 Sea Zone, round 1 :  0/1 hits
                          1 destroyer owned by the Japanese lost in 35 Sea Zone
                          1 transport owned by the Japanese lost in 35 Sea Zone
                      Americans win with 1 bomber remaining. Battle score for attacker is 15
                      Casualties for Japanese: 1 destroyer and 1 transport
                  Battle in Caroline Islands
                      Americans attack with 1 artillery and 3 infantry
                      Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                          Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 1 :  1/3 hits
                          Americans roll dice for 1 artillery and 3 infantry in Caroline Islands, round 1 :  1/4 hits
                          Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 1 :  1/2 hits
                          1 infantry owned by the Japanese , 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
                          Americans roll dice for 1 artillery and 2 infantry in Caroline Islands, round 2 :  0/3 hits
                          Japanese roll dice for 1 infantry in Caroline Islands, round 2 :  1/1 hits
                          1 infantry owned by the Americans lost in Caroline Islands
                          Americans roll dice for 1 artillery and 1 infantry in Caroline Islands, round 3 :  0/2 hits
                          Japanese roll dice for 1 infantry in Caroline Islands, round 3 :  0/1 hits
                          Americans roll dice for 1 artillery and 1 infantry in Caroline Islands, round 4 :  2/2 hits
                          Japanese roll dice for 1 infantry in Caroline Islands, round 4 :  0/1 hits
                          1 infantry owned by the Japanese lost in Caroline Islands
                      Americans win, taking Caroline Islands from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 5
                      Casualties for Japanese: 1 aaGun and 2 infantry
                      Casualties for Americans: 2 infantry
                  Battle in Spain
                      Americans attack with 2 infantry and 2 mech_infantrys
                      Germans defend with 2 armour
                          Americans roll dice for 1 battleship and 1 cruiser in Spain, round 1 :  2/2 hits
                          Germans roll dice for 2 armour in Spain, round 1 :  1/2 hits
                          2 armour owned by the Germans and 1 infantry owned by the Americans lost in Spain
                      Americans win, taking Spain from Germans with 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 9
                      Casualties for Germans: 2 armour
                      Casualties for Americans: 1 infantry
                  Battle in Gibraltar

      Non Combat Move - Americans
                  1 mech_infantry moved from 91 Sea Zone to Portugal
                        Americans take Portugal from Neutral_True
                  1 infantry moved from 91 Sea Zone to Portugal
                  1 bomber moved from 35 Sea Zone to Dutch New Guinea

      Place Units - Americans
                  1 submarine and 2 transports placed in 10 Sea Zone
                  2 armour and 2 infantry placed in Eastern United States
                  2 transports placed in 101 Sea Zone

      Turn Complete - Americans
                  Americans collect 53 PUs; end with 53 PUs total
                  Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
                  Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                  Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs

      Territory Summary for Americans :

      Caroline Islands : 1 flag, 1 airfield, 1 artillery, 1 harbour and 1 infantry
          Queensland : 3 fighters
          Guam : 1 airfield
          Wake Island : 1 airfield
          Western United States : 2 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 harbour and 2 infantry
          Hawaiian Islands : 1 airfield and 1 harbour
          Midway : 1 airfield
          Dutch New Guinea : 1 bomber
          33 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 2 submarines and 2 transports
          26 Sea Zone : 1 submarine
          25 Sea Zone : 1 destroyer
          10 Sea Zone : 1 submarine and 2 transports
          Central United States : 1 factory_major
          Eastern United States : 2 aaGuns, 1 airfield, 2 armour, 1 factory_major, 1 harbour and 2 infantry
          Gibraltar : 1 infantry and 1 mech_infantry
          United Kingdom : 2 bombers
          Portugal : 1 flag, 3 infantry and 1 mech_infantry
          101 Sea Zone : 2 transports
          Spain : 1 flag, 1 infantry and 2 mech_infantrys
          91 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 4 transports

      Production/PUs Summary :

      Germans : 51 / 70
          Russians : 37 / 37
          Japanese : 43 / 43
          Americans : 53 / 73
          Chinese : 5 / 15
          British : 27 / 28
          UK_Pacific : 18 / 24
          Italians : 16 / 26
          ANZAC : 16 / 16
          French : 7 / 0
          Dutch : 0 / 0
          Mongolians : 0 / 0
          Neutral_Axis : 0 / 0
          Neutral_Allies : 0 / 0
          Neutral_True : 10 / 0

      Dice Statistics:

      Total
                  1 was rolled 1 times
                  2 was rolled 7 times
                  3 was rolled 4 times
                  4 was rolled 3 times
                  5 was rolled 8 times
                  6 was rolled 2 times
              Average roll : 3,640
              Median : 4,000
              Variance : 1,625
              Standard Deviation : 1,275
              Total rolls : 25

      Japanese Combat
                  1 was rolled 1 times
                  2 was rolled 1 times
                  4 was rolled 3 times
                  5 was rolled 1 times
              Average roll : 3,333
              Median : 4,000
              Variance : 1,200
              Standard Deviation : 1,095
              Total rolls : 6

      Germans Combat
                  2 was rolled 1 times
                  5 was rolled 1 times
              Average roll : 3,500
              Median : 3,500
              Variance : 2,000
              Standard Deviation : 1,414
              Total rolls : 2

      Americans Combat
                  2 was rolled 5 times
                  3 was rolled 4 times
                  5 was rolled 6 times
                  6 was rolled 2 times
              Average roll : 3,765
              Median : 3,000
              Variance : 2,312
              Standard Deviation : 1,521
              Total rolls : 17

      posted in Play Boardgames
      N
      Narses
    • RE: Global 1940 arathorn vs narses

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

      Game History

      Round :3

      Politics - Russians
                  Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Chile
                  Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Argentina
                  Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Venezuela
                  Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Sweden
                  Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Switzerland
                  Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Spain
                  Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Portugal
                  Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Turkey
                  Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Saudi Arabia
                  Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Afghanistan
                  Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Mozambique
                  Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Angola
                  Trigger Russians Friendly Mongolians1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
                  Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
                  Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
                  Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
                  Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
                  Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
                  Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
                  Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar

      Purchase Units - Russians
                  Russians buy 2 armour, 2 artilleries, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

      Combat Move - Russians
                  1 cruiser moved from 114 Sea Zone to 115 Sea Zone
                  1 infantry moved from Manchuria to Amur
                  1 infantry moved from Manchuria to Amur
                  12 infantry moved from Manchuria to Korea

      Combat - Russians
                  Battle in Korea
                      Russians attack with 12 infantry
                      Japanese defend with 2 infantry
                          Russians roll dice for 12 infantry in Korea, round 1 :  2/12 hits
                          Japanese roll dice for 2 infantry in Korea, round 1 :  1/2 hits
                          1 infantry owned by the Russians and 2 infantry owned by the Japanese lost in Korea
                      Russians win, taking Korea from Japanese with 11 infantry remaining. Battle score for attacker is 3
                      Casualties for Japanese: 2 infantry
                      Casualties for Russians: 1 infantry

      Non Combat Move - Russians
                  2 aaGuns moved from Manchuria to Korea
                  2 armour and 2 mech_infantrys moved from Caucasus to Tsinghai
                  3 infantry moved from Bryansk to Rostov
                  1 artillery moved from Bryansk to Rostov
                  3 artilleries moved from Ukraine to Rostov
                  2 infantry moved from Ukraine to Rostov
                  2 aaGuns moved from Bryansk to Ukraine
                  8 infantry moved from Bessarabia to Ukraine
                  4 artilleries moved from Bessarabia to Western Ukraine
                  3 artilleries and 1 infantry moved from Russia to Bryansk
                  1 artillery moved from Novgorod to Baltic States

      Place Units - Russians
                  2 artilleries and 1 infantry placed in Ukraine
                  3 infantry placed in Novgorod
                  2 armour and 2 mech_infantrys placed in Russia

      Turn Complete - Russians
                  Total Cost from Convoy Blockades: 3
                      Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,2,1,2,1
                  Russians collect 37 PUs (3 lost to blockades); end with 37 PUs total

      Territory Summary for Russians :

      Korea : 1 flag, 2 aaGuns and 11 infantry
          Tsinghai : 2 armour and 2 mech_infantrys
          Amur : 2 infantry
          Karelia : 4 artilleries and 6 infantry
          Baltic States : 1 artillery and 9 infantry
          Bryansk : 3 artilleries and 1 infantry
          Rostov : 4 artilleries and 5 infantry
          Russia : 1 airfield, 2 armour, 1 factory_major and 2 mech_infantrys
          Ukraine : 2 aaGuns, 2 artilleries, 1 factory_minor and 9 infantry
          Western Ukraine : 5 artilleries and 2 infantry
          Volgograd : 1 factory_minor
          Novgorod : 2 aaGuns, 1 airfield, 1 factory_minor, 2 fighters, 1 harbour, 5 infantry and 1 tactical_bomber
          125 Sea Zone : 1 submarine
          115 Sea Zone : 1 cruiser and 1 submarine

      Production/PUs Summary :

      Germans : 53 / 70
          Russians : 40 / 37
          Japanese : 26 / 40
          Americans : 52 / 52
          Chinese : 9 / 15
          British : 27 / 28
          UK_Pacific : 24 / 24
          Italians : 16 / 26
          ANZAC : 16 / 16
          French : 9 / 0
          Dutch : 0 / 0
          Mongolians : 0 / 0
          Neutral_Axis : 0 / 0
          Neutral_Allies : 0 / 0
          Neutral_True : 11 / 0

      Dice Statistics:

      Total
                  1 was rolled 6 times
                  2 was rolled 8 times
                  3 was rolled 8 times
                  4 was rolled 2 times
                  5 was rolled 2 times
              Average roll : 2,462
              Median : 2,000
              Variance : 2,400
              Standard Deviation : 1,549
              Total rolls : 26

      Null / Other
                  1 was rolled 2 times
                  2 was rolled 3 times
                  3 was rolled 1 times
                  4 was rolled 1 times
              Average roll : 2,143
              Median : 2,000
              Variance : 1,167
              Standard Deviation : 1,080
              Total rolls : 7

      Japanese Combat
                  1 was rolled 2 times
                  2 was rolled 3 times
                  3 was rolled 1 times
                  4 was rolled 1 times
              Average roll : 2,143
              Median : 2,000
              Variance : 1,167
              Standard Deviation : 1,080
              Total rolls : 7

      Russians Combat
                  1 was rolled 2 times
                  2 was rolled 2 times
                  3 was rolled 6 times
                  5 was rolled 2 times
              Average roll : 2,833
              Median : 3,000
              Variance : 2,182
              Standard Deviation : 1,477
              Total rolls : 12

      posted in Play Boardgames
      N
      Narses
    • RE: Global 1940 arathorn vs narses

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

      Game History

      Round :2

      Combat Move - French
                  1 destroyer moved from 58 Sea Zone to 42 Sea Zone
                  1 infantry moved from French Central Africa to French Equatorial Africa
                  2 infantry moved from United Kingdom to Scotland
                  1 fighter moved from United Kingdom to 109 Sea Zone

      Combat - French
                  Battle in 109 Sea Zone
                      French attack with 1 fighter; British loiter and taunt with
                      Germans defend with 1 submarine
                      1 submarine owned by the Germans Submerged

      Non Combat Move - French
                  1 fighter moved from 109 Sea Zone to Algeria

      Turn Complete - French

      Territory Summary for French :

      42 Sea Zone : 1 destroyer
          Trans-Jordan : 1 infantry
          Scotland : 2 infantry
          French Equatorial Africa : 1 infantry
          Algeria : 1 fighter and 2 infantry

      Production/PUs Summary :

      Germans : 44 / 54
          Russians : 37 / 40
          Japanese : 29 / 40
          Americans : 52 / 52
          Chinese : 9 / 15
          British : 27 / 28
          UK_Pacific : 24 / 24
          Italians : 16 / 26
          ANZAC : 16 / 16
          French : 9 / 0
          Dutch : 0 / 0
          Mongolians : 0 / 0
          Neutral_Axis : 2 / 0
          Neutral_Allies : 0 / 0
          Neutral_True : 18 / 0

      posted in Play Boardgames
      N
      Narses
    • RE: Global 1940 arathorn vs narses

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

      Game History

      Round :2

      Purchase Units - ANZAC
                  ANZAC buy 1 carrier; Remaining resources: 0 PUs;

      Combat Move - ANZAC

      Non Combat Move - ANZAC
                  2 infantry moved from Brazil to 85 Sea Zone
                  2 infantry and 1 transport moved from 85 Sea Zone to 66 Sea Zone
                  1 cruiser moved from 54 Sea Zone to 35 Sea Zone
                  1 destroyer moved from 42 Sea Zone to 43 Sea Zone
                  1 infantry moved from Java to 42 Sea Zone
                  1 infantry and 1 transport moved from 42 Sea Zone to 45 Sea Zone
                  1 infantry moved from 45 Sea Zone to Dutch New Guinea
                        ANZAC take Dutch New Guinea from Dutch
                  1 tactical_bomber moved from New South Wales to Queensland

      Place Units - ANZAC
                  1 carrier placed in 62 Sea Zone

      Turn Complete - ANZAC
                  ANZAC collect 16 PUs; end with 16 PUs total

      Territory Summary for ANZAC :

      Shan State : 1 infantry
          Queensland : 2 aaGuns, 1 airfield, 1 artillery, 3 fighters, 1 harbour, 2 infantry and 1 tactical_bomber
          New Zealand : 1 airfield and 1 harbour
          New South Wales : 1 factory_minor and 1 harbour
          Java : 1 flag, 1 infantry
          Dutch New Guinea : 1 flag, 1 infantry
          43 Sea Zone : 1 destroyer
          45 Sea Zone : 1 transport
          35 Sea Zone : 1 cruiser
          62 Sea Zone : 1 carrier
          66 Sea Zone : 2 infantry and 1 transport
          Brazil : 1 flag, 2 infantry

      Production/PUs Summary :

      Germans : 44 / 54
          Russians : 37 / 40
          Japanese : 29 / 40
          Americans : 52 / 52
          Chinese : 9 / 15
          British : 27 / 28
          UK_Pacific : 24 / 24
          Italians : 16 / 26
          ANZAC : 16 / 16
          French : 9 / 0
          Dutch : 0 / 0
          Mongolians : 0 / 0
          Neutral_Axis : 2 / 0
          Neutral_Allies : 0 / 0
          Neutral_True : 18 / 0

      posted in Play Boardgames
      N
      Narses
    • RE: Global 1940 arathorn vs narses

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

      Game History

      Round :2

      Purchase Units - British
                  British buy 1 artillery, 1 bomber, 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs;

      Purchase Units - UK_Pacific
                  UK_Pacific buy 7 infantry; Remaining resources: 0 PUs;

      Combat Move - British
                  1 infantry moved from Quebec to 106 Sea Zone
                  1 artillery moved from Quebec to 106 Sea Zone
                  1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 119 Sea Zone
                  1 infantry moved from Rhodesia to Tanganyika Territory
                  2 infantry moved from Sumatra to 41 Sea Zone
                  2 infantry and 1 transport moved from 41 Sea Zone to 44 Sea Zone
                  1 tactical_bomber moved from Burma to India
                  2 fighters moved from Burma to India

      Non Combat Move - British
                  3 infantry moved from Shan State to Burma
                  3 aaGuns, 1 artillery and 6 infantry moved from Burma to India
                  1 infantry moved from Eastern Persia to Persia
                        British take Persia from Neutral_Allies
                  1 destroyer moved from 58 Sea Zone to 37 Sea Zone
                  2 infantry moved from 44 Sea Zone to Celebes
                        UK_Pacific take Celebes from Dutch
                  1 artillery moved from Union of South Africa to 71 Sea Zone
                  1 infantry moved from Union of South Africa to 71 Sea Zone
                  1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
                  1 artillery moved from 81 Sea Zone to Egypt
                  1 infantry moved from 81 Sea Zone to Egypt
                  1 mech_infantry moved from Ethiopia to Egypt
                  1 armour moved from Ethiopia to Egypt
                  1 artillery moved from Ethiopia to 76 Sea Zone
                  1 artillery and 1 transport moved from 76 Sea Zone to 81 Sea Zone
                  1 artillery moved from 81 Sea Zone to Egypt
                  1 artillery moved from 119 Sea Zone to Scotland
                  1 infantry moved from 119 Sea Zone to Scotland

      Place Units - British
                  1 transport placed in 71 Sea Zone
                  1 artillery and 1 infantry placed in Union of South Africa
                  1 bomber placed in United Kingdom
                  1 destroyer placed in 109 Sea Zone

      Turn Complete - British
                  Total Cost from Convoy Blockades: 2
                      Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,5
                  British collect 28 PUs (2 lost to blockades); end with 28 PUs total

      Place Units - UK_Pacific
                  7 infantry placed in India

      Turn Complete - UK_Pacific
                  UK_Pacific collect 24 PUs; end with 24 PUs total
                  Some Units in India change ownership: 7 infantry

      Territory Summary for British, UK_Pacific :

      Burma : 3 infantry
          India : 3 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 2 fighters, 1 harbour, 16 infantry and 1 tactical_bomber
          Malaya : 1 harbour
          Kwangtung : 1 harbour and 2 infantry
          Celebes : 1 flag, 2 infantry
          Sumatra : 1 flag
          44 Sea Zone : 1 transport
          37 Sea Zone : 1 destroyer
          39 Sea Zone : 1 battleship, 1 cruiser and 1 destroyer
          Iceland : 1 airfield
          Quebec : 1 factory_minor
          New Brunswick Nova Scotia : 1 harbour
          Egypt : 1 armour, 4 artilleries, 1 harbour, 2 infantry and 1 mech_infantry
          Union of South Africa : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
          Scotland : 1 airfield, 1 artillery and 1 infantry
          Malta : 1 aaGun and 1 infantry
          United Kingdom : 5 aaGuns, 1 airfield, 1 armour, 2 artilleries, 1 bomber, 1 factory_major, 2 fighters, 1 harbour, 8 infantry and 1 mech_infantry
          Tanganyika Territory : 1 infantry
          Ethiopia : 1 flag
          119 Sea Zone : 1 transport
          109 Sea Zone : 1 destroyer
          Eastern Persia : 1 flag
          71 Sea Zone : 1 transport
          81 Sea Zone : 2 transports
          Persia : 1 flag, 3 infantry

      Production/PUs Summary :

      Germans : 44 / 54
          Russians : 37 / 40
          Japanese : 29 / 40
          Americans : 52 / 52
          Chinese : 9 / 15
          British : 30 / 28
          UK_Pacific : 24 / 24
          Italians : 13 / 18
          ANZAC : 16 / 16
          French : 9 / 0
          Dutch : 0 / 0
          Mongolians : 0 / 0
          Neutral_Axis : 2 / 0
          Neutral_Allies : 0 / 0
          Neutral_True : 18 / 0

      Dice Statistics:

      Total
                  1 was rolled 8 times
                  2 was rolled 7 times
                  3 was rolled 9 times
                  4 was rolled 11 times
                  5 was rolled 6 times
                  6 was rolled 2 times
              Average roll : 3,140
              Median : 3,000
              Variance : 1,119
              Standard Deviation : 1,058
              Total rolls : 43

      Null / Other
                  2 was rolled 1 times
                  5 was rolled 1 times
              Average roll : 3,500
              Median : 3,500
              Variance : 2,000
              Standard Deviation : 1,414
              Total rolls : 2

      Japanese Combat
                  1 was rolled 3 times
                  2 was rolled 1 times
                  3 was rolled 3 times
                  4 was rolled 4 times
                  6 was rolled 1 times
              Average roll : 3,000
              Median : 3,000
              Variance : 1,091
              Standard Deviation : 1,044
              Total rolls : 12

      Chinese Combat
                  1 was rolled 5 times
                  2 was rolled 5 times
                  3 was rolled 6 times
                  4 was rolled 7 times
                  5 was rolled 5 times
                  6 was rolled 1 times
              Average roll : 3,172
              Median : 3,000
              Variance : 0,893
              Standard Deviation : 0,945
              Total rolls : 29

      posted in Play Boardgames
      N
      Narses
    • RE: Global 1940 arathorn vs narses

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

      Game History

      Round :2

      Purchase Units - Chinese
                  Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                  Chinese buy 5 infantry; Remaining resources: 0 PUs;

      Combat Move - Chinese
                  1 fighter and 9 infantry moved from Szechwan to Yunnan

      Combat - Chinese
                  Battle in Yunnan
                      Chinese attack with 1 fighter and 9 infantry
                      Japanese defend with 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry
                          Chinese roll dice for 1 fighter and 9 infantry in Yunnan, round 1 :  2/10 hits
                          Japanese roll dice for 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry in Yunnan, round 1 :  3/6 hits
                          2 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Yunnan
                          Chinese roll dice for 1 fighter and 6 infantry in Yunnan, round 2 :  3/7 hits
                          Japanese roll dice for 1 armour, 2 artilleries and 1 mech_infantry in Yunnan, round 2 :  1/4 hits
                          1 infantry owned by the Chinese , 2 artilleries owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Yunnan
                          Chinese roll dice for 1 fighter and 5 infantry in Yunnan, round 3 :  0/6 hits
                          Japanese roll dice for 1 armour in Yunnan, round 3 :  0/1 hits
                          Chinese roll dice for 1 fighter and 5 infantry in Yunnan, round 4 :  1/6 hits
                          Japanese roll dice for 1 armour in Yunnan, round 4 :  0/1 hits
                          1 armour owned by the Japanese lost in Yunnan
                      Chinese win, taking Yunnan from Japanese with 1 fighter and 5 infantry remaining. Battle score for attacker is 12
                      Casualties for Japanese: 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry
                      Casualties for Chinese: 4 infantry

      Non Combat Move - Chinese
                  2 infantry moved from Shensi to Szechwan
                  1 fighter moved from Yunnan to Szechwan

      Place Units - Chinese
                  4 infantry placed in Szechwan
                  1 infantry placed in Kansu

      Turn Complete - Chinese
                  Chinese collect 9 PUs; end with 9 PUs total
                  Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs

      Territory Summary for Chinese :

      Manchuria : 1 flag
          Yunnan : 5 infantry
          Kansu : 1 infantry
          Szechwan : 1 fighter and 6 infantry

      Production/PUs Summary :

      Germans : 44 / 54
          Russians : 37 / 40
          Japanese : 29 / 40
          Americans : 52 / 52
          Chinese : 9 / 15
          British : 28 / 34
          UK_Pacific : 21 / 21
          Italians : 13 / 18
          ANZAC : 16 / 16
          French : 9 / 0
          Dutch : 3 / 0
          Mongolians : 0 / 0
          Neutral_Axis : 2 / 0
          Neutral_Allies : 2 / 0
          Neutral_True : 18 / 0

      Dice Statistics:

      Total
                  1 was rolled 8 times
                  2 was rolled 6 times
                  3 was rolled 9 times
                  4 was rolled 11 times
                  5 was rolled 5 times
                  6 was rolled 2 times
              Average roll : 3,122
              Median : 3,000
              Variance : 1,375
              Standard Deviation : 1,173
              Total rolls : 41

      Japanese Combat
                  1 was rolled 3 times
                  2 was rolled 1 times
                  3 was rolled 3 times
                  4 was rolled 4 times
                  6 was rolled 1 times
              Average roll : 3,000
              Median : 3,000
              Variance : 1,091
              Standard Deviation : 1,044
              Total rolls : 12

      Chinese Combat
                  1 was rolled 5 times
                  2 was rolled 5 times
                  3 was rolled 6 times
                  4 was rolled 7 times
                  5 was rolled 5 times
                  6 was rolled 1 times
              Average roll : 3,172
              Median : 3,000
              Variance : 0,893
              Standard Deviation : 0,945
              Total rolls : 29

      posted in Play Boardgames
      N
      Narses
    • RE: Global 1940 arathorn vs narses

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

      Game History

      Round :2

      Purchase Units - Americans
                  Americans buy 2 bombers, 3 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;

      Combat Move - Americans

      Non Combat Move - Americans
                  1 artillery moved from Central United States to Western United States
                  1 fighter moved from Guam to Wake Island
                  2 infantry moved from Hawaiian Islands to 26 Sea Zone
                  1 artillery, 3 infantry and 2 transports moved from 26 Sea Zone to 31 Sea Zone
                  1 artillery moved from 31 Sea Zone to Wake Island
                  3 infantry moved from 31 Sea Zone to Wake Island
                  1 destroyer and 1 submarine moved from 54 Sea Zone to 48 Sea Zone
                  1 destroyer moved from 26 Sea Zone to 25 Sea Zone
                  1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 1 submarine moved from 26 Sea Zone to 31 Sea Zone

      Place Units - Americans
                  2 bombers and 1 infantry placed in Eastern United States
                  2 infantry placed in Central United States
                  Americans undo move 2.
                  1 infantry placed in Central United States
                  2 transports placed in 101 Sea Zone
                  1 infantry placed in Western United States
                  1 submarine placed in 10 Sea Zone

      Turn Complete - Americans
                  Americans collect 52 PUs; end with 52 PUs total

      Territory Summary for Americans :

      Philippines : 1 airfield, 1 harbour and 2 infantry
          Guam : 1 airfield
          Wake Island : 1 airfield, 1 artillery, 1 bomber, 3 fighters and 3 infantry
          Western United States : 2 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
          Hawaiian Islands : 1 airfield and 1 harbour
          Midway : 1 airfield
          48 Sea Zone : 1 destroyer and 1 submarine
          31 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters, 1 submarine and 2 transports
          25 Sea Zone : 1 destroyer
          10 Sea Zone : 1 submarine
          Central United States : 1 factory_minor and 1 infantry
          Eastern United States : 2 aaGuns, 1 airfield, 2 bombers, 1 factory_minor, 1 harbour, 3 infantry and 4 mech_infantrys
          101 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 4 transports

      Production/PUs Summary :

      Germans : 44 / 54
          Russians : 37 / 40
          Japanese : 30 / 40
          Americans : 52 / 52
          Chinese : 8 / 15
          British : 28 / 34
          UK_Pacific : 21 / 21
          Italians : 13 / 18
          ANZAC : 16 / 16
          French : 9 / 0
          Dutch : 3 / 0
          Mongolians : 0 / 0
          Neutral_Axis : 2 / 0
          Neutral_Allies : 2 / 0
          Neutral_True : 18 / 0

      posted in Play Boardgames
      N
      Narses
    • RE: Global 1940 arathorn vs narses

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

      Game History

      Round :2

      Politics - Russians
                  Russians takes Political Action: Political Action Russians To War With Japanese
                      Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
                      Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
                      Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                      Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
                      Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied

      Purchase Units - Russians
                  Russians buy 7 artilleries and 3 infantry; Remaining resources: 0 PUs;

      Combat Move - Russians
                  1 infantry moved from Amur to Korea
                        Russians take Korea from Japanese
                  17 infantry moved from Amur to Manchuria
                  4 infantry moved from Novgorod to Karelia
                  4 artilleries moved from Novgorod to Karelia
                  2 infantry moved from Novgorod to Karelia
                  2 infantry moved from Ukraine to Bessarabia
                  2 infantry moved from Western Ukraine to Bessarabia
                  4 artilleries moved from Ukraine to Bessarabia
                  2 infantry moved from Rostov to Ukraine
                  2 infantry moved from Bryansk to Western Ukraine
                  1 artillery moved from Bryansk to Western Ukraine
                  3 infantry moved from Russia to Bryansk
                  1 artillery moved from Russia to Bryansk
                  1 armour moved from Rostov to Caucasus
                  1 mech_infantry moved from Rostov to Caucasus
                  1 infantry moved from Belarus to Baltic States
                  8 infantry moved from Novgorod to Baltic States

      Combat - Russians
                  Battle in Manchuria
                      Russians attack with 17 infantry
                      Japanese defend with 4 infantry
                          Russians roll dice for 17 infantry in Manchuria, round 1 :  5/17 hits
                          Japanese roll dice for 4 infantry in Manchuria, round 1 :  3/4 hits
                          3 infantry owned by the Russians and 4 infantry owned by the Japanese lost in Manchuria
                      Russians win, taking Manchuria from Japanese with 14 infantry remaining. Battle score for attacker is 3
                      Casualties for Japanese: 4 infantry
                      Casualties for Russians: 3 infantry
                  Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians

      Non Combat Move - Russians
                  2 aaGuns moved from Amur to Manchuria
                  2 aaGuns moved from Russia to Bryansk

      Place Units - Russians
                  1 artillery and 2 infantry placed in Novgorod
                  3 artilleries placed in Ukraine
                  3 artilleries and 1 infantry placed in Russia

      Turn Complete - Russians
                  Russians collect 40 PUs; end with 40 PUs total

      Territory Summary for Russians :

      Korea : 1 flag, 1 infantry
          Manchuria : 2 aaGuns and 14 infantry
          Karelia : 4 artilleries and 6 infantry
          Baltic States : 9 infantry
          Bryansk : 2 aaGuns, 1 artillery and 3 infantry
          Bessarabia : 4 artilleries and 8 infantry
          Russia : 1 airfield, 3 artilleries, 1 factory_major and 1 infantry
          Ukraine : 3 artilleries, 1 factory_minor and 2 infantry
          Western Ukraine : 1 artillery and 2 infantry
          Volgograd : 1 factory_minor
          Novgorod : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour, 2 infantry and 1 tactical_bomber
          Caucasus : 2 armour and 2 mech_infantrys
          125 Sea Zone : 1 submarine
          114 Sea Zone : 1 cruiser
          115 Sea Zone : 1 submarine

      Production/PUs Summary :

      Germans : 44 / 54
          Russians : 40 / 40
          Japanese : 23 / 45
          Americans : 52 / 53
          Chinese : 12 / 15
          British : 28 / 34
          UK_Pacific : 21 / 21
          Italians : 13 / 18
          ANZAC : 16 / 16
          French : 9 / 0
          Dutch : 3 / 0
          Mongolians : 0 / 0
          Neutral_Axis : 2 / 0
          Neutral_Allies : 2 / 0
          Neutral_True : 18 / 0

      Dice Statistics:

      Total
                  1 was rolled 6 times
                  2 was rolled 4 times
                  3 was rolled 3 times
                  4 was rolled 6 times
                  5 was rolled 1 times
                  6 was rolled 1 times
              Average roll : 2,762
              Median : 3,000
              Variance : 1,350
              Standard Deviation : 1,162
              Total rolls : 21

      Japanese Combat
                  1 was rolled 1 times
                  2 was rolled 2 times
                  3 was rolled 1 times
              Average roll : 2,000
              Median : 2,000
              Variance : 2,000
              Standard Deviation : 1,414
              Total rolls : 4

      Russians Combat
                  1 was rolled 5 times
                  2 was rolled 2 times
                  3 was rolled 2 times
                  4 was rolled 6 times
                  5 was rolled 1 times
                  6 was rolled 1 times
              Average roll : 2,941
              Median : 3,000
              Variance : 1,688
              Standard Deviation : 1,299
              Total rolls : 17

      posted in Play Boardgames
      N
      Narses
    • RE: Global 1940 arathorn vs narses

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

      Game History

      Round :1

      Combat Move - French
                  1 infantry moved from Morocco to Algeria
                  1 infantry moved from French West Africa to French Central Africa
                  1 infantry moved from Syria to Trans-Jordan
                  1 infantry moved from Normandy Bordeaux to Holland Belgium
                        French take Holland Belgium from Germans
                  1 destroyer moved from 72 Sea Zone to 58 Sea Zone

      Combat - French

      Non Combat Move - French

      Turn Complete - French

      posted in Play Boardgames
      N
      Narses
    • RE: Global 1940 arathorn vs narses

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

      Game History

      Round :1

      Purchase Units - ANZAC
                  ANZAC buy 1 tactical_bomber; Remaining resources: 0 PUs;

      Combat Move - ANZAC

      Non Combat Move - ANZAC
                  2 infantry moved from New South Wales to 62 Sea Zone
                  2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                  2 infantry moved from 42 Sea Zone to Java
                        ANZAC take Java from Dutch
                  1 infantry moved from New Zealand to 63 Sea Zone
                  1 infantry and 1 transport moved from 63 Sea Zone to 85 Sea Zone
                  1 infantry moved from 85 Sea Zone to Brazil
                        ANZAC take Brazil from Neutral_Allies
                  2 aaGuns moved from New South Wales to Queensland
                  2 fighters moved from New Zealand to Queensland
                  1 cruiser moved from 63 Sea Zone to 54 Sea Zone
                  1 destroyer moved from 62 Sea Zone to 42 Sea Zone
                  1 infantry moved from Malaya to Shan State

      Place Units - ANZAC
                  1 tactical_bomber placed in New South Wales

      Turn Complete - ANZAC
                  ANZAC collect 16 PUs; end with 16 PUs total

      posted in Play Boardgames
      N
      Narses
    • RE: Global 1940 arathorn vs narses

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

      Game History

      Round :1

      Purchase Units - British
                  British buy 3 artilleries, 3 infantry and 1 transport; Remaining resources: 0 PUs;

      Purchase Units - UK_Pacific
                  UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;

      Combat Move - British
                  1 destroyer moved from 109 Sea Zone to 110 Sea Zone
                  2 fighters moved from United Kingdom to 110 Sea Zone
                  1 infantry moved from Quebec to 106 Sea Zone
                  1 armour moved from Quebec to 106 Sea Zone
                  1 artillery moved from Ontario to Quebec
                  1 infantry moved from Ontario to Quebec
                  1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
                  1 transport moved from 109 Sea Zone to 106 Sea Zone
                  1 cruiser moved from 91 Sea Zone to 96 Sea Zone
                  1 fighter moved from Gibraltar to 96 Sea Zone
                  1 fighter moved from Malta to 97 Sea Zone
                  1 bomber moved from United Kingdom to 97 Sea Zone
                  1 infantry moved from Union of South Africa to Rhodesia
                  1 destroyer moved from 71 Sea Zone to 58 Sea Zone
                  2 infantry moved from India to 39 Sea Zone
                  2 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
                  1 battleship moved from 37 Sea Zone to 39 Sea Zone
                  3 infantry moved from Malaya to Shan State
                  1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber moved from India to Burma
                  1 carrier, 1 cruiser, 1 destroyer and 1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
                  1 infantry moved from Alexandria to 98 Sea Zone
                  1 armour moved from Alexandria to 98 Sea Zone
                  1 artillery moved from Alexandria to Egypt
                  1 armour, 1 infantry and 1 transport moved from 98 Sea Zone to 76 Sea Zone
                  1 armour moved from 76 Sea Zone to Ethiopia
                  1 mech_infantry moved from Egypt to Ethiopia
                  1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Ethiopia
                  1 infantry moved from 76 Sea Zone to Ethiopia

      Combat - British
                  Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone
                  Battle in 97 Sea Zone
                      British attack with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber
                      Germans defend with 1 fighter and 1 tactical_bomber; Italians defend with 1 battleship, 1 cruiser, 1 fighter and 1 transport
                          British roll dice for 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber in 97 Sea Zone, round 1 :  3/5 hits
                      Units damaged: 1 battleship owned by the Italians
                          Italians roll dice for 1 battleship, 1 cruiser, 2 fighters, 1 tactical_bomber and 1 transport in 97 Sea Zone, round 1 :  4/5 hits
                          1 cruiser owned by the British , 1 tactical_bomber owned by the Germans , 1 cruiser owned by the Italians , 1 carrier owned by the British and 1 destroyer owned by the British lost in 97 Sea Zone
                          British roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 97 Sea Zone, round 2 :  3/3 hits
                          Italians roll dice for 1 battleship, 2 fighters and 1 transport in 97 Sea Zone, round 2 :  3/3 hits
                          1 bomber owned by the British , 1 tactical_bomber owned by the British , 1 fighter owned by the Italians , 1 battleship owned by the Italians , 1 fighter owned by the British and 1 fighter owned by the Germans lost in 97 Sea Zone
                      Italians win with 1 transport remaining. Battle score for attacker is -6
                      Casualties for Germans: 1 fighter and 1 tactical_bomber
                      Casualties for British: 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber
                      Casualties for Italians: 1 battleship, 1 cruiser and 1 fighter
                  Battle in 110 Sea Zone
                      British attack with 1 destroyer and 2 fighters
                      Germans defend with 1 battleship
                          British roll dice for 1 destroyer and 2 fighters in 110 Sea Zone, round 1 :  0/3 hits
                          Germans roll dice for 1 battleship in 110 Sea Zone, round 1 :  1/1 hits
                          1 destroyer owned by the British lost in 110 Sea Zone
                          British roll dice for 2 fighters in 110 Sea Zone, round 2 :  1/2 hits
                          Germans roll dice for 1 battleship in 110 Sea Zone, round 2 :  0/1 hits
                          1 battleship owned by the Germans lost in 110 Sea Zone
                      British win with 2 fighters remaining. Battle score for attacker is 12
                      Casualties for Germans: 1 battleship
                      Casualties for British: 1 destroyer
                  Battle in 96 Sea Zone
                      British attack with 1 cruiser and 1 fighter
                      Italians defend with 1 destroyer and 1 transport
                          British roll dice for 1 cruiser and 1 fighter in 96 Sea Zone, round 1 :  1/2 hits
                          Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 1 :  1/1 hits
                          1 destroyer owned by the Italians and 1 fighter owned by the British lost in 96 Sea Zone
                          1 transport owned by the Italians lost in 96 Sea Zone
                      British win with 1 cruiser remaining. Battle score for attacker is 5
                      Casualties for British: 1 fighter
                      Casualties for Italians: 1 destroyer and 1 transport
                  Battle in Ethiopia
                      British attack with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
                      Italians defend with 1 artillery and 2 infantry
                          British roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Ethiopia, round 1 :  2/5 hits
                          Italians roll dice for 1 artillery and 2 infantry in Ethiopia, round 1 :  2/3 hits
                          2 infantry owned by the British and 2 infantry owned by the Italians lost in Ethiopia
                          British roll dice for 1 armour, 1 artillery and 1 mech_infantry in Ethiopia, round 2 :  2/3 hits
                          Italians roll dice for 1 artillery in Ethiopia, round 2 :  0/1 hits
                          1 artillery owned by the Italians lost in Ethiopia
                      British win, taking Ethiopia from Italians with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 4
                      Casualties for British: 2 infantry
                      Casualties for Italians: 1 artillery and 2 infantry

      Non Combat Move - British
                  1 infantry moved from 109 Sea Zone to United Kingdom
                  1 armour moved from 109 Sea Zone to United Kingdom
                  1 aaGun moved from Scotland to United Kingdom
                  2 infantry moved from Scotland to United Kingdom
                  2 fighters moved from 110 Sea Zone to United Kingdom
                  2 infantry moved from 41 Sea Zone to Sumatra
                        UK_Pacific take Sumatra from Dutch
                  1 infantry moved from West India to Eastern Persia
                        British take Eastern Persia from Neutral_Allies
                  3 aaGuns moved from India to Burma

      Place Units - British
                  1 transport placed in 71 Sea Zone
                  1 artillery placed in Union of South Africa
                  2 artilleries and 3 infantry placed in United Kingdom

      Turn Complete - British
                  British collect 29 PUs; end with 29 PUs total
                  Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 34 PUs

      Place Units - UK_Pacific
                  2 artilleries and 3 infantry placed in India

      Turn Complete - UK_Pacific
                  UK_Pacific collect 21 PUs; end with 21 PUs total
                  Some Units in India change ownership: 2 artilleries and 3 infantry

      Territory Summary for British, UK_Pacific :

      Shan State : 3 infantry
          Burma : 3 aaGuns, 1 artillery, 2 fighters, 6 infantry and 1 tactical_bomber
          India : 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 3 infantry
          Malaya : 1 harbour
          Kwangtung : 1 harbour and 2 infantry
          Sumatra : 1 flag, 2 infantry
          41 Sea Zone : 1 transport
          39 Sea Zone : 1 battleship, 1 cruiser and 1 destroyer
          58 Sea Zone : 1 destroyer
          Iceland : 1 airfield
          Quebec : 1 artillery, 1 factory_minor and 1 infantry
          Alexandria : 1 infantry
          Gibraltar : 1 harbour
          New Brunswick Nova Scotia : 1 harbour
          Egypt : 2 artilleries, 1 harbour and 1 infantry
          Union of South Africa : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
          Scotland : 1 airfield
          Malta : 1 aaGun and 1 infantry
          United Kingdom : 5 aaGuns, 1 airfield, 1 armour, 2 artilleries, 1 factory_major, 2 fighters, 1 harbour, 8 infantry and 1 mech_infantry
          Rhodesia : 1 infantry
          Ethiopia : 1 flag, 1 armour, 1 artillery and 1 mech_infantry
          96 Sea Zone : 1 cruiser
          76 Sea Zone : 1 transport
          106 Sea Zone : 1 transport
          109 Sea Zone : 1 transport
          Eastern Persia : 1 flag, 1 infantry
          71 Sea Zone : 1 transport

      Production/PUs Summary :

      Germans : 39 / 68
          Russians : 37 / 37
          Japanese : 29 / 45
          Americans : 52 / 53
          Chinese : 9 / 15
          British : 29 / 34
          UK_Pacific : 21 / 21
          Italians : 9 / 10
          ANZAC : 10 / 11
          French : 15 / 0
          Dutch : 7 / 0
          Mongolians : 0 / 0
          Neutral_Axis : 2 / 0
          Neutral_Allies : 6 / 0
          Neutral_True : 18 / 0

      Dice Statistics:

      Total
                  1 was rolled 6 times
                  2 was rolled 10 times
                  3 was rolled 12 times
                  4 was rolled 10 times
                  5 was rolled 6 times
                  6 was rolled 7 times
              Average roll : 3,412
              Median : 3,000
              Variance : 0,660
              Standard Deviation : 0,812
              Total rolls : 51

      Japanese Combat
                  3 was rolled 1 times
                  4 was rolled 1 times
                  5 was rolled 1 times
              Average roll : 4,000
              Median : 4,000
              Variance : 1,500
              Standard Deviation : 1,225
              Total rolls : 3

      Germans Combat
                  1 was rolled 1 times
                  6 was rolled 1 times
              Average roll : 3,500
              Median : 3,500
              Variance : 2,000
              Standard Deviation : 1,414
              Total rolls : 2

      British Combat
                  1 was rolled 3 times
                  2 was rolled 5 times
                  3 was rolled 5 times
                  4 was rolled 6 times
                  5 was rolled 2 times
                  6 was rolled 2 times
              Average roll : 3,217
              Median : 3,000
              Variance : 0,864
              Standard Deviation : 0,929
              Total rolls : 23

      Italians Combat
                  1 was rolled 1 times
                  2 was rolled 3 times
                  3 was rolled 4 times
                  4 was rolled 3 times
                  6 was rolled 2 times
              Average roll : 3,308
              Median : 3,000
              Variance : 0,917
              Standard Deviation : 0,957
              Total rolls : 13

      Chinese Combat
                  1 was rolled 1 times
                  2 was rolled 2 times
                  3 was rolled 2 times
                  5 was rolled 3 times
                  6 was rolled 2 times
              Average roll : 3,800
              Median : 4,000
              Variance : 0,889
              Standard Deviation : 0,943
              Total rolls : 10

      posted in Play Boardgames
      N
      Narses
    • RE: Global 1940 arathorn vs narses

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

      Game History

      Round :1

      Purchase Units - Chinese
                  Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                  Chinese buy 4 infantry; Remaining resources: 0 PUs;

      Combat Move - Chinese
                  1 fighter moved from Szechwan to Yunnan
                  3 infantry moved from Szechwan to Yunnan
                  1 infantry moved from Szechwan to Yunnan

      Combat - Chinese
                  Battle in Yunnan
                      Chinese attack with 1 fighter and 4 infantry
                      Japanese defend with 1 artillery and 1 infantry
                          Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 1 :  1/5 hits
                          Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 1 :  0/2 hits
                          1 infantry owned by the Japanese lost in Yunnan
                          Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 2 :  2/5 hits
                          Japanese roll dice for 1 artillery in Yunnan, round 2 :  0/1 hits
                          1 artillery owned by the Japanese lost in Yunnan
                      Chinese win, taking Yunnan from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 7
                      Casualties for Japanese: 1 artillery and 1 infantry

      Non Combat Move - Chinese
                  1 fighter moved from Yunnan to Szechwan
                  2 infantry moved from Kweichow to Szechwan
                  1 infantry moved from Shensi to Szechwan
                  2 infantry moved from Suiyuyan to Shensi

      Place Units - Chinese
                  4 infantry placed in Szechwan

      Turn Complete - Chinese
                  Chinese collect 9 PUs; end with 9 PUs total
                  Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs

      Territory Summary for Chinese :

      Shensi : 2 infantry
          Yunnan : 4 infantry
          Szechwan : 1 fighter and 9 infantry

      Production/PUs Summary :

      Germans : 39 / 68
          Russians : 37 / 37
          Japanese : 29 / 45
          Americans : 52 / 53
          Chinese : 9 / 15
          British : 28 / 28
          UK_Pacific : 17 / 17
          Italians : 10 / 10
          ANZAC : 10 / 11
          French : 15 / 0
          Dutch : 11 / 0
          Mongolians : 0 / 0
          Neutral_Axis : 2 / 0
          Neutral_Allies : 6 / 0
          Neutral_True : 18 / 0

      Dice Statistics:

      Total
                  1 was rolled 1 times
                  2 was rolled 2 times
                  3 was rolled 3 times
                  4 was rolled 1 times
                  5 was rolled 4 times
                  6 was rolled 2 times
              Average roll : 3,846
              Median : 4,000
              Variance : 0,583
              Standard Deviation : 0,764
              Total rolls : 13

      Japanese Combat
                  3 was rolled 1 times
                  4 was rolled 1 times
                  5 was rolled 1 times
              Average roll : 4,000
              Median : 4,000
              Variance : 1,500
              Standard Deviation : 1,225
              Total rolls : 3

      Chinese Combat
                  1 was rolled 1 times
                  2 was rolled 2 times
                  3 was rolled 2 times
                  5 was rolled 3 times
                  6 was rolled 2 times
              Average roll : 3,800
              Median : 4,000
              Variance : 0,889
              Standard Deviation : 0,943
              Total rolls : 10

      posted in Play Boardgames
      N
      Narses
    • RE: Global 1940 arathorn vs narses

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

      Game History

      Round :1

      Purchase Units - Americans
                  Americans buy 1 battleship, 1 carrier, 1 destroyer and 1 transport; Remaining resources: 1 PUs;

      Combat Move - Americans

      Non Combat Move - Americans
                  1 artillery moved from Western United States to 10 Sea Zone
                  1 infantry moved from Western United States to 10 Sea Zone
                  1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                  1 fighter moved from Western United States to 26 Sea Zone
                  1 fighter moved from Philippines to Guam
                  1 destroyer and 1 submarine moved from 35 Sea Zone to 54 Sea Zone
                  1 infantry moved from Central United States to Eastern United States
                  1 mech_infantry moved from Western United States to Eastern United States
                  1 artillery moved from Eastern United States to Central United States
                  3 mech_infantrys moved from Central United States to Eastern United States
                  1 armour moved from Central United States to Western United States
                  1 bomber moved from Central United States to Wake Island
                  2 fighters moved from Hawaiian Islands to Wake Island
                  1 tactical_bomber moved from 10 Sea Zone to 101 Sea Zone
                  1 fighter moved from Eastern United States to 101 Sea Zone

      Place Units - Americans
                  1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone
                  1 battleship placed in 101 Sea Zone

      Turn Complete - Americans
                  Americans collect 52 PUs; end with 53 PUs total

      Territory Summary for Americans :

      Philippines : 1 airfield, 1 harbour and 2 infantry
          Guam : 1 airfield and 1 fighter
          Wake Island : 1 airfield, 1 bomber and 2 fighters
          Western United States : 2 aaGuns, 1 airfield, 1 armour, 1 factory_minor, 1 harbour and 1 infantry
          Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry
          Midway : 1 airfield
          26 Sea Zone : 1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 1 infantry, 1 submarine and 2 transports
          54 Sea Zone : 1 destroyer and 1 submarine
          Central United States : 1 artillery and 1 factory_minor
          Eastern United States : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour, 2 infantry and 4 mech_infantrys
          101 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports

      Production/PUs Summary :

      Germans : 39 / 68
          Russians : 37 / 37
          Japanese : 30 / 45
          Americans : 52 / 53
          Chinese : 8 / 12
          British : 28 / 28
          UK_Pacific : 17 / 17
          Italians : 10 / 10
          ANZAC : 10 / 11
          French : 15 / 0
          Dutch : 11 / 0
          Mongolians : 0 / 0
          Neutral_Axis : 2 / 0
          Neutral_Allies : 6 / 0
          Neutral_True : 18 / 0

      posted in Play Boardgames
      N
      Narses
    • RE: Global 1940 arathorn vs narses

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

      Game History

      Round :1

      Purchase Units - Russians
                  Russians buy 7 artilleries and 3 infantry; Remaining resources: 0 PUs;

      Combat Move - Russians

      Combat - Russians

      Non Combat Move - Russians
                  1 submarine moved from 127 Sea Zone to 125 Sea Zone
                  1 cruiser moved from 115 Sea Zone to 114 Sea Zone
                  1 infantry moved from Belarus to Bryansk
                  1 infantry moved from Archangel to Belarus
                  2 infantry moved from Karelia to Novgorod
                  3 infantry moved from Vyborg to Novgorod
                  3 infantry moved from Baltic States to Novgorod
                  2 infantry moved from Eastern Poland to Western Ukraine
                  1 artillery and 1 infantry moved from Western Ukraine to Ukraine
                  2 infantry moved from Ukraine to Bessarabia
                  1 fighter and 1 tactical_bomber moved from Russia to Novgorod
                  6 infantry moved from Buryatia to Amur
                  2 aaGuns and 6 infantry moved from Sakha to Amur
                  1 armour and 1 mech_infantry moved from Volgograd to Caucasus
                  2 infantry moved from Caucasus to Rostov
                  1 armour moved from Russia to Rostov
                  1 mech_infantry moved from Russia to Rostov
                  1 artillery moved from Russia to Bryansk
                  1 infantry moved from Russia to Bryansk

      Place Units - Russians
                  3 artilleries placed in Ukraine
                  3 artilleries placed in Novgorod
                  1 artillery and 3 infantry placed in Russia

      Turn Complete - Russians
                  Russians collect 37 PUs; end with 37 PUs total

      Territory Summary for Russians :

      Amur : 2 aaGuns and 18 infantry
          Belarus : 1 infantry
          Bryansk : 1 artillery and 2 infantry
          Rostov : 1 armour, 2 infantry and 1 mech_infantry
          Bessarabia : 4 infantry
          Russia : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major and 3 infantry
          Ukraine : 4 artilleries, 1 factory_minor and 2 infantry
          Western Ukraine : 2 infantry
          Volgograd : 1 factory_minor
          Novgorod : 2 aaGuns, 1 airfield, 4 artilleries, 1 factory_minor, 2 fighters, 1 harbour, 14 infantry and 1 tactical_bomber
          Caucasus : 1 armour and 1 mech_infantry
          125 Sea Zone : 1 submarine
          114 Sea Zone : 1 cruiser
          115 Sea Zone : 1 submarine

      Production/PUs Summary :

      Germans : 39 / 68
          Russians : 37 / 37
          Japanese : 26 / 26
          Americans : 52 / 52
          Chinese : 12 / 12
          British : 28 / 28
          UK_Pacific : 17 / 17
          Italians : 10 / 10
          ANZAC : 10 / 11
          French : 15 / 0
          Dutch : 11 / 0
          Mongolians : 0 / 0
          Neutral_Axis : 2 / 0
          Neutral_Allies : 6 / 0
          Neutral_True : 18 / 0

      posted in Play Boardgames
      N
      Narses
    • RE: Global 1940 arathorn vs narses

      So we do not need any longer the Triplea-Lobby, isn’t it?

      posted in Play Boardgames
      N
      Narses
    • RE: Global 1940 arathorn vs narses

      Only 1 Fighter scrambles to 111

      posted in Play Boardgames
      N
      Narses
    • RE: Global 1940 arathorn vs narses

      Test summary from TripleA, engine version: 1.6.1.4, time: 11:14:21

      posted in Play Boardgames
      N
      Narses
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