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    Posts made by Myygames

    • RE: L21 #1 trulpen (X) vs Myygames (A+45) OOB LL

      @trulpen Can you adjust losses in AAA inside a combat? Not sure how this is done, I think the editor will not work within a combat.

      So, if we say we adjust the combat rolls whenever possible, would we need to roll all dices manually for a combat where this is relevant? And then edit the result?

      posted in League
      M
      Myygames
    • RE: L21 #1 trulpen (X) vs Myygames (A+45) OOB LL

      TripleA Turn Summary: UK_Pacific round 1

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 1
      
          Purchase Units - Americans
              Americans buy 2 carriers, 2 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs; 
      
          Combat Move - Americans
      
          Non Combat Move - Americans
              1 fighter moved from Philippines to Guam
              1 destroyer and 1 submarine moved from 35 Sea Zone to 49 Sea Zone
              1 cruiser and 1 destroyer moved from 10 Sea Zone to 89 Sea Zone
              1 aaGun moved from Western United States to 10 Sea Zone
              1 infantry moved from Western United States to 10 Sea Zone
              1 aaGun, 1 battleship, 1 carrier, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
              1 infantry moved from 26 Sea Zone to Hawaiian Islands
              1 aaGun moved from 26 Sea Zone to Hawaiian Islands
              1 fighter moved from 10 Sea Zone to Hawaiian Islands
              1 bomber moved from Central United States to Hawaiian Islands
              1 fighter moved from Western United States to 26 Sea Zone
              1 tactical_bomber moved from 10 Sea Zone to Eastern United States
              1 aaGun, 1 artillery and 1 infantry moved from Eastern United States to Central United States
              1 aaGun moved from Eastern United States to Central United States
      
          Place Units - Americans
              1 carrier and 1 transport placed in 10 Sea Zone
              1 infantry placed in Western United States
              1 carrier and 1 submarine placed in 101 Sea Zone
              1 infantry placed in Central United States
      
          Turn Complete - Americans
              Americans collect 52 PUs; end with 53 PUs
              Turning on Edit Mode
              EDIT: Removing units owned by Americans from 26 Sea Zone: 1 transport
              EDIT: Adding units owned by Americans to 10 Sea Zone: 1 transport
              EDIT: Turning off Edit Mode
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 4 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Chinese
              2 infantry moved from Kweichow to Hunan
              1 fighter moved from Szechwan to Hunan
              5 infantry moved from Szechwan to Yunnan
      
          Combat - Chinese
              Battle in Yunnan
                  Chinese attack with 5 infantry
                  Japanese defend with 1 artillery and 1 infantry
                      Chinese roll dice for 5 infantry in Yunnan, round 2 : 1/1 hits, 0,83 expected hits
                      Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 1/1 hits, 0,67 expected hits
                      1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                      Chinese roll dice for 4 infantry in Yunnan, round 3 : 0/1 hits, 0,67 expected hits
                      Japanese roll dice for 1 artillery in Yunnan, round 3 : 0/1 hits, 0,33 expected hits
                      Chinese roll dice for 4 infantry in Yunnan, round 4 : 0/1 hits, 0,67 expected hits
                      Japanese roll dice for 1 artillery in Yunnan, round 4 : 0/1 hits, 0,33 expected hits
                      Chinese roll dice for 4 infantry in Yunnan, round 5 : 0/1 hits, 0,67 expected hits
                      Japanese roll dice for 1 artillery in Yunnan, round 5 : 0/1 hits, 0,33 expected hits
                      Chinese roll dice for 4 infantry in Yunnan, round 6 : 1/1 hits, 0,67 expected hits
                      Japanese roll dice for 1 artillery in Yunnan, round 6 : 0/1 hits, 0,33 expected hits
                      1 artillery owned by the Japanese lost in Yunnan
                  Chinese win, taking Yunnan from Japanese with 4 infantry remaining. Battle score for attacker is 4
                  Casualties for Chinese: 1 infantry
                  Casualties for Japanese: 1 artillery and 1 infantry
              Battle in Hunan
                  Chinese attack with 1 fighter and 2 infantry
                  Japanese defend with 1 artillery and 2 infantry
                      Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 2 : 1/1 hits, 0,83 expected hits
                      Japanese roll dice for 1 artillery and 2 infantry in Hunan, round 2 : 1/0 hits, 1,00 expected hits
                      1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
                      Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 3 : 1/1 hits, 0,67 expected hits
                      Japanese roll dice for 1 artillery and 1 infantry in Hunan, round 3 : 1/1 hits, 0,67 expected hits
                      1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
                  1 fighter owned by the Chinese retreated
                  Japanese win with 1 artillery remaining. Battle score for attacker is 0
                  Casualties for Chinese: 2 infantry
                  Casualties for Japanese: 2 infantry
      
          Non Combat Move - Chinese
              1 fighter moved from Hunan to Shensi
              2 infantry moved from Suiyuyan to Shensi
      
          Place Units - Chinese
              1 infantry placed in Szechwan
              3 infantry placed in Shensi
      
          Turn Complete - Chinese
              Chinese collect 9 PUs; end with 9 PUs
              Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs
      
          Purchase Units - British
              British buy 1 fighter and 6 infantry; Remaining resources: 0 PUs; 
      
          Purchase Units - UK_Pacific
              UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - British
              1 destroyer moved from 111 Sea Zone to 110 Sea Zone
              2 fighters moved from United Kingdom to 110 Sea Zone
              1 bomber moved from United Kingdom to 106 Sea Zone
              1 destroyer moved from 109 Sea Zone to 106 Sea Zone
              1 cruiser moved from 91 Sea Zone to 96 Sea Zone
              1 fighter moved from Gibraltar to 96 Sea Zone
              2 fighters moved from Malta to 97 Sea Zone
              1 bomber moved from Alexandria to 97 Sea Zone
              1 cruiser, 1 destroyer, 1 submarine and 1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
              1 armour moved from Egypt to Ethiopia
              1 infantry moved from Anglo Egyptian Sudan to Ethiopia
              1 cruiser moved from 39 Sea Zone to 76 Sea Zone
              2 infantry moved from Union of South Africa to 71 Sea Zone
              2 infantry and 1 transport moved from 71 Sea Zone to 76 Sea Zone
              2 infantry moved from 76 Sea Zone to Ethiopia
      
          Combat - British
              Battle in 96 Sea Zone
                  British attack with 1 cruiser and 1 fighter
                  Italians defend with 1 destroyer and 1 transport
                      British roll dice for 1 cruiser and 1 fighter in 96 Sea Zone, round 2 : 1/0 hits, 1,00 expected hits
                      Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                      1 destroyer owned by the Italians and 1 cruiser owned by the British lost in 96 Sea Zone
                      1 transport owned by the Italians lost in 96 Sea Zone
                  British win with 1 fighter remaining. Battle score for attacker is 3
                  Casualties for British: 1 cruiser
                  Casualties for Italians: 1 destroyer and 1 transport
              Battle in 97 Sea Zone
                  British attack with 1 bomber, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber
                  Italians defend with 1 battleship, 1 cruiser and 1 transport
                      British roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                      British roll dice for 1 bomber, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber in 97 Sea Zone, round 2 : 3/1 hits, 3,17 expected hits
                      Italians roll dice for 1 battleship, 1 cruiser and 1 transport in 97 Sea Zone, round 2 : 1/1 hits, 1,17 expected hits
                      1 cruiser owned by the Italians, 1 cruiser owned by the British and 1 battleship owned by the Italians lost in 97 Sea Zone
                      1 transport owned by the Italians lost in 97 Sea Zone
                  British win, taking 97 Sea Zone from Neutral with 1 bomber, 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 27
                  Casualties for British: 1 cruiser
                  Casualties for Italians: 1 battleship, 1 cruiser and 1 transport
              Battle in 110 Sea Zone
                  British attack with 1 destroyer and 2 fighters
                  Germans defend with 1 submarine
                      British roll dice for 1 destroyer and 2 fighters in 110 Sea Zone, round 2 : 2/1 hits, 1,33 expected hits
                      Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
                      1 destroyer owned by the British and 1 submarine owned by the Germans lost in 110 Sea Zone
                  British win with 2 fighters remaining. Battle score for attacker is -2
                  Casualties for British: 1 destroyer
                  Casualties for Germans: 1 submarine
              Battle in 106 Sea Zone
                  British attack with 1 bomber and 1 destroyer
                  Germans defend with 1 submarine
                      British roll dice for 1 bomber and 1 destroyer in 106 Sea Zone, round 2 : 1/0 hits, 1,00 expected hits
                      Germans roll dice for 1 submarine in 106 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                      1 submarine owned by the Germans lost in 106 Sea Zone
                  British win, taking 106 Sea Zone from Germans with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
                  Casualties for Germans: 1 submarine
              Battle in Ethiopia
                  British attack with 1 armour and 3 infantry
                  Italians defend with 1 artillery and 2 infantry
                      British roll dice for 1 cruiser in Ethiopia, round 2 : 1/1 hits, 0,50 expected hits
                      British roll dice for 1 armour and 3 infantry in Ethiopia, round 2 : 1/0 hits, 1,00 expected hits
                      Italians roll dice for 1 artillery and 2 infantry in Ethiopia, round 2 : 1/0 hits, 1,00 expected hits
                      2 infantry owned by the Italians and 1 infantry owned by the British lost in Ethiopia
                      British roll dice for 1 armour and 2 infantry in Ethiopia, round 3 : 1/1 hits, 0,83 expected hits
                      Italians roll dice for 1 artillery in Ethiopia, round 3 : 0/1 hits, 0,33 expected hits
                      1 artillery owned by the Italians lost in Ethiopia
                  British win, taking Ethiopia from Italians with 1 armour and 2 infantry remaining. Battle score for attacker is 7
                  Casualties for British: 1 infantry
                  Casualties for Italians: 1 artillery and 2 infantry
      
          Non Combat Move - British
              1 carrier moved from 98 Sea Zone to 76 Sea Zone
              1 mech_infantry moved from Egypt to 98 Sea Zone
              1 mech_infantry and 1 transport moved from 98 Sea Zone to 80 Sea Zone
              1 mech_infantry moved from 80 Sea Zone to Persia
                    British take Persia from Neutral_Allies
              1 armour, 1 artillery and 2 infantry moved from Alexandria to Egypt
              1 destroyer moved from 71 Sea Zone to 76 Sea Zone
              1 transport moved from 39 Sea Zone to 37 Sea Zone
              2 infantry moved from Malaya to 37 Sea Zone
              2 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
              2 infantry moved from 41 Sea Zone to Sumatra
                    UK_Pacific take Sumatra from Dutch
              1 battleship moved from 37 Sea Zone to 39 Sea Zone
              1 infantry moved from Malaya to Shan State
              1 fighter and 2 infantry moved from Burma to India
              1 infantry moved from West India to India
              1 mech_infantry moved from India to Eastern Persia
                    British take Eastern Persia from Neutral_Allies
              1 bomber moved from 97 Sea Zone to Egypt
              1 fighter moved from 96 Sea Zone to Malta
              2 fighters moved from 97 Sea Zone to Malta
              1 tactical_bomber moved from 97 Sea Zone to Malta
              2 fighters moved from 110 Sea Zone to United Kingdom
              1 transport moved from 109 Sea Zone to 106 Sea Zone
              1 bomber moved from 106 Sea Zone to Quebec
              1 artillery and 1 infantry moved from Ontario to Quebec
              1 mech_infantry moved from United Kingdom to Eire
                    British take Eire from Neutral_Allies
              1 aaGun, 1 fighter and 2 infantry moved from Scotland to United Kingdom
              1 battleship moved from 111 Sea Zone to 110 Sea Zone
              1 tactical_bomber moved from India to 76 Sea Zone
      
          Place Units - British
              1 fighter and 6 infantry placed in United Kingdom
      
          Turn Complete - British
              British collect 31 PUs; end with 31 PUs
              Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUs
      
          Place Units - UK_Pacific
              2 artilleries and 3 infantry placed in India
      
          Turn Complete - UK_Pacific
              UK_Pacific collect 21 PUs; end with 21 PUs
              Some Units in India change ownership: 2 artilleries and 3 infantry
      

      Combat Hit Differential Summary :

      Chinese regular : -1,00
      Italians regular : 0,17
      Japanese regular : -0,67
      Germans regular : 0,67
      British regular : 0,83
      

      Savegame

      posted in League
      M
      Myygames
    • RE: L21 #1 trulpen (X) vs Myygames (A+45) OOB LL

      @trulpen said in L21 #1 trulpen (X) vs Myygames (A+45) OOB LL:

      @trulpen said in L21 #1 trulpen (X) vs Myygames (A+45) OOB LL:

      either decide beforehand which dice will be the LL one (either sub or fleet/air.

      Partly missed something and partly suggested something that wasn’t logical.

      I therefore suggest that the power of subs, surface ships and air is added and then the LL-die can be rolled here in the forum. I’ll show you how. Lets say it’s a value of 4, then

      [dice 1d6<=4]

      or if 2 it’s

      [dice 1d6<=2]

      The issue with subs is also that they cannot hit air. So there is another case where you need to divide the rolls.

      In principle AAA is just rolling all subs seperately. ever. that could be adjusted in some cases, eg. when a DD is present and there is no air at the opponent. in f2f games we are doing that, but I am not so sure if it makes sense to adjust the AAA here manually, with dioces rolling in the forum. It seems to complicate things and there could be errors. Also think that you might be able to combine the sub values with the other fleet in round one, but you might need to seperate them in round 2.

      BTW in f2f games we are also adding bombardment value of ships to the total of attacking amphibious units in round 1. Thats also nice.

      In the light of simplicity I would opt to use the AAA options as they are.

      And: Scramble decision and order of losses in the Med for you :-)

      posted in League
      M
      Myygames
    • RE: L21 #1 trulpen (X) vs Myygames (A+45) OOB LL

      TripleA Manual Gamesave Post: British round 1

      TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 1
      
          Combat Move - British
              1 destroyer moved from 111 Sea Zone to 110 Sea Zone
              2 fighters moved from United Kingdom to 110 Sea Zone
              1 bomber moved from United Kingdom to 106 Sea Zone
              1 destroyer moved from 109 Sea Zone to 106 Sea Zone
              1 cruiser moved from 91 Sea Zone to 96 Sea Zone
              1 fighter moved from Gibraltar to 96 Sea Zone
              2 fighters moved from Malta to 97 Sea Zone
              1 bomber moved from Alexandria to 97 Sea Zone
              1 cruiser, 1 destroyer, 1 submarine and 1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
              1 armour moved from Egypt to Ethiopia
              1 infantry moved from Anglo Egyptian Sudan to Ethiopia
              1 cruiser moved from 39 Sea Zone to 76 Sea Zone
              2 infantry moved from Union of South Africa to 71 Sea Zone
              2 infantry and 1 transport moved from 71 Sea Zone to 76 Sea Zone
              2 infantry moved from 76 Sea Zone to Ethiopia
      
          Combat - British
      

      Combat Hit Differential Summary :

      Savegame

      posted in League
      M
      Myygames
    • RE: L21 #1 trulpen (X) vs Myygames (A+45) OOB LL

      TripleA Turn Summary: Chinese round 1

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 1
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 4 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Chinese
              2 infantry moved from Kweichow to Hunan
              1 fighter moved from Szechwan to Hunan
              5 infantry moved from Szechwan to Yunnan
      
          Combat - Chinese
              Battle in Yunnan
                  Chinese attack with 5 infantry
                  Japanese defend with 1 artillery and 1 infantry
                      Chinese roll dice for 5 infantry in Yunnan, round 2 : 1/1 hits, 0,83 expected hits
                      Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 1/1 hits, 0,67 expected hits
                      1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                      Chinese roll dice for 4 infantry in Yunnan, round 3 : 0/1 hits, 0,67 expected hits
                      Japanese roll dice for 1 artillery in Yunnan, round 3 : 0/1 hits, 0,33 expected hits
                      Chinese roll dice for 4 infantry in Yunnan, round 4 : 0/1 hits, 0,67 expected hits
                      Japanese roll dice for 1 artillery in Yunnan, round 4 : 0/1 hits, 0,33 expected hits
                      Chinese roll dice for 4 infantry in Yunnan, round 5 : 0/1 hits, 0,67 expected hits
                      Japanese roll dice for 1 artillery in Yunnan, round 5 : 0/1 hits, 0,33 expected hits
                      Chinese roll dice for 4 infantry in Yunnan, round 6 : 1/1 hits, 0,67 expected hits
                      Japanese roll dice for 1 artillery in Yunnan, round 6 : 0/1 hits, 0,33 expected hits
                      1 artillery owned by the Japanese lost in Yunnan
                  Chinese win, taking Yunnan from Japanese with 4 infantry remaining. Battle score for attacker is 4
                  Casualties for Chinese: 1 infantry
                  Casualties for Japanese: 1 artillery and 1 infantry
              Battle in Hunan
                  Chinese attack with 1 fighter and 2 infantry
                  Japanese defend with 1 artillery and 2 infantry
                      Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 2 : 1/1 hits, 0,83 expected hits
                      Japanese roll dice for 1 artillery and 2 infantry in Hunan, round 2 : 1/0 hits, 1,00 expected hits
                      1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
                      Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 3 : 1/1 hits, 0,67 expected hits
                      Japanese roll dice for 1 artillery and 1 infantry in Hunan, round 3 : 1/1 hits, 0,67 expected hits
                      1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
                  1 fighter owned by the Chinese retreated
                  Japanese win with 1 artillery remaining. Battle score for attacker is 0
                  Casualties for Chinese: 2 infantry
                  Casualties for Japanese: 2 infantry
      
          Non Combat Move - Chinese
              1 fighter moved from Hunan to Shensi
              2 infantry moved from Suiyuyan to Shensi
      
          Place Units - Chinese
              1 infantry placed in Szechwan
              3 infantry placed in Shensi
      
          Turn Complete - Chinese
              Chinese collect 9 PUs; end with 9 PUs
              Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs
      

      Combat Hit Differential Summary :

      Chinese regular : -1,00
      Japanese regular : -0,67
      

      Savegame

      posted in League
      M
      Myygames
    • RE: L21 #1 trulpen (X) vs Myygames (A+45) OOB LL

      TripleA Turn Summary: Americans round 1

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 1
      
          Purchase Units - Americans
              Americans buy 2 carriers, 2 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs; 
      
          Combat Move - Americans
      
          Non Combat Move - Americans
              1 fighter moved from Philippines to Guam
              1 destroyer and 1 submarine moved from 35 Sea Zone to 49 Sea Zone
              1 cruiser and 1 destroyer moved from 10 Sea Zone to 89 Sea Zone
              1 aaGun moved from Western United States to 10 Sea Zone
              1 infantry moved from Western United States to 10 Sea Zone
              1 aaGun, 1 battleship, 1 carrier, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
              1 infantry moved from 26 Sea Zone to Hawaiian Islands
              1 aaGun moved from 26 Sea Zone to Hawaiian Islands
              1 fighter moved from 10 Sea Zone to Hawaiian Islands
              1 bomber moved from Central United States to Hawaiian Islands
              1 fighter moved from Western United States to 26 Sea Zone
              1 tactical_bomber moved from 10 Sea Zone to Eastern United States
              1 aaGun, 1 artillery and 1 infantry moved from Eastern United States to Central United States
              1 aaGun moved from Eastern United States to Central United States
      
          Place Units - Americans
              1 carrier and 1 transport placed in 10 Sea Zone
              1 infantry placed in Western United States
              1 carrier and 1 submarine placed in 101 Sea Zone
              1 infantry placed in Central United States
      
          Turn Complete - Americans
              Americans collect 52 PUs; end with 53 PUs
              Turning on Edit Mode
              EDIT: Removing units owned by Americans from 26 Sea Zone: 1 transport
              EDIT: Adding units owned by Americans to 10 Sea Zone: 1 transport
              EDIT: Turning off Edit Mode
      

      Combat Hit Differential Summary :

      Savegame

      posted in League
      M
      Myygames
    • RE: L21 #1 trulpen (X) vs Myygames (A+45) OOB LL

      @trulpen said in L21 #1 trulpen (X) vs Myygames (A+45) OOB LL:

      You’ll have to excuse me, but I’m not so used to OOB anymore. Remembered in the middle of the turn that there’s no draw-back in DOWing against Russia (big difference to BM3), so restarted the turn with that change. Then of course messed up tr-movement (took the wrong one to Siberia), so did some adjustment during NCM.

      Yey, no drawback on attacking russia, only the mongolian terretorries.

      Thats why I dont play varaints: too many rules to remember :-)

      By the way, I do not mind editing, f you did a mistake. As long as there are no relevant dice rolled my proposal is that edist are ok. especially as allies, I will need to fix things in the UK turn that I m,essed up with US :-)

      posted in League
      M
      Myygames
    • RE: L21 #1 trulpen (X) vs Myygames (A+45) OOB LL

      TripleA Turn Summary: Russians round 1

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 1
      
          Purchase Units - Russians
              Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Russians
      
          Combat - Russians
      
          Non Combat Move - Russians
              1 cruiser moved from 115 Sea Zone to 114 Sea Zone
              6 infantry moved from Amur to Buryatia
              2 aaGuns and 6 infantry moved from Sakha to Buryatia
              2 infantry moved from Karelia to Novgorod
              3 infantry moved from Vyborg to Novgorod
              3 infantry moved from Baltic States to Belarus
              2 infantry moved from Eastern Poland to Western Ukraine
              2 infantry moved from Bessarabia to Western Ukraine
              3 infantry moved from Ukraine to Western Ukraine
              1 infantry moved from Caucasus to Rostov
              1 mech_infantry moved from Volgograd to Kazakhstan
              1 armour moved from Volgograd to Bryansk
              1 mech_infantry moved from Russia to Belarus
              1 armour moved from Russia to Belarus
              1 fighter moved from Russia to Novgorod
              1 aaGun moved from Russia to Bryansk
              1 artillery moved from Russia to Bryansk
              1 aaGun moved from Russia to Bryansk
              1 infantry moved from Russia to Bryansk
              1 infantry moved from Archangel to Novgorod
              1 aaGun moved from Novgorod to Belarus
              1 artillery moved from Novgorod to Belarus
              4 infantry moved from Novgorod to Belarus
      
          Place Units - Russians
              1 artillery and 2 infantry placed in Ukraine
              9 infantry placed in Russia
      
          Turn Complete - Russians
              Russians collect 37 PUs; end with 37 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in League
      M
      Myygames
    • RE: L21 #1 trulpen (X) vs Myygames (A+45) OOB LL

      @trulpen said in L21 #1 trulpen (X) vs Myygames (A+45) OOB LL:

      2 hits in z111. Take out des or cr?

      cr out pls

      posted in League
      M
      Myygames
    • RE: L21 #1 trulpen (X) vs Myygames (A+45) OOB LL

      @trulpen said in L21 #1 trulpen (X) vs Myygames (A+45) OOB LL:

      Scramble z110/111?

      Scramble to 111 pls.

      posted in League
      M
      Myygames
    • RE: L21 #1 trulpen (X) vs Myygames (A+45) OOB LL

      Anyways, before I look at your G1, thanks for starting this game, looking forward!

      Good Luck to you!

      posted in League
      M
      Myygames
    • RE: L21 #1 trulpen (X) vs Myygames (A+45) OOB LL

      @trulpen

      @trulpen said in L21 #1 trulpen (X) vs Myygames (A+45) OOB LL:

      Scramble z110/111?

      Not exactly sure how this LL works, but I suppose that the naval attacks will be divided, with subs going first and then other ships and air. With 2 subs it will be a roll @4, right?

      subs will be rolled seperately, yes

      posted in League
      M
      Myygames
    • RE: Find League Opponents Thread

      I am searching for an OOB LowLuck game. Let me know if youre interested!

      posted in League
      M
      Myygames
    • RE: L21 Myygames (Axis) - Martin (Allies + 20) OOB - low luck

      @martin said in L21 Myygames (Axis) - Martin (Allies + 20) OOB - low luck:

      @myygames I give up. Congratulations - well played! I already posted the result.

      Of course my actions around Caroline Islands were a desaster. But apart from that, I didn’t make any progress around the globe but just stepped sideways and backwards. Somewhat you overwhelmed me. At least I held Moscow ;-) Good luck for your next games!

      Martin, thanks for the game.

      Yes, CI was the major mistake I think, its devastating to lose the US fleet. Egypt was a hard part to get, and costed a long time to conquer. But G and I were not challanged otherwise so the ressources could be dedicated to that task.
      Good luck to you as well!

      posted in League
      M
      Myygames
    • RE: L21 Myygames (Axis) - Martin (Allies + 20) OOB - low luck

      TripleA Turn Summary: Japanese round 7

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 7
      
          Purchase Units - Japanese
              Japanese buy 1 armour, 2 artilleries, 1 destroyer, 2 fighters, 3 infantry and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
      
          Combat Move - Japanese
              2 artilleries moved from Kwangsi to 36 Sea Zone
              2 infantry moved from Kwangsi to 36 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 39 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 39 Sea Zone
              1 armour moved from Malaya to 37 Sea Zone
              1 infantry moved from Malaya to 37 Sea Zone
              1 armour, 1 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone
              1 destroyer moved from 37 Sea Zone to 39 Sea Zone
              1 carrier moved from 37 Sea Zone to 39 Sea Zone
              1 cruiser moved from 37 Sea Zone to 39 Sea Zone
              1 tactical_bomber moved from 37 Sea Zone to India
              1 fighter moved from 37 Sea Zone to India
              2 artilleries moved from 39 Sea Zone to India
              3 infantry moved from 39 Sea Zone to India
              1 armour moved from 39 Sea Zone to India
              1 tactical_bomber moved from Yunnan to India
              1 fighter moved from Yunnan to India
              1 armour moved from Malaya to Burma
              1 mech_infantry moved from Malaya to Burma
              1 mech_infantry moved from French Indo China to Szechwan
              1 tactical_bomber moved from Yunnan to Burma
              1 tactical_bomber moved from Yunnan to Szechwan
              2 fighters moved from Yunnan to Szechwan
              2 infantry moved from Manchuria to Jehol
              1 infantry moved from Sikang to Tsinghai
                    Japanese take Tsinghai from Chinese
              2 infantry moved from Hopei to Shensi
              1 fighter moved from Yunnan to Shensi
              1 infantry moved from Malaya to 37 Sea Zone
              1 artillery moved from Malaya to 37 Sea Zone
              1 armour moved from French Indo China to 36 Sea Zone
              1 mech_infantry moved from French Indo China to 36 Sea Zone
              2 infantry moved from Kwangsi to 36 Sea Zone
              1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 36 Sea Zone to 56 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 56 Sea Zone
              1 mech_infantry moved from 56 Sea Zone to Western Australia
              1 armour moved from 56 Sea Zone to Western Australia
              1 artillery moved from 56 Sea Zone to Western Australia
              3 infantry moved from 56 Sea Zone to Western Australia
              1 artillery moved from Caroline Islands to 33 Sea Zone
              1 infantry moved from Caroline Islands to 33 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 54 Sea Zone
              1 infantry moved from 54 Sea Zone to Queensland
              1 artillery moved from 54 Sea Zone to Queensland
              2 fighters moved from 33 Sea Zone to Queensland
              2 tactical_bombers moved from 33 Sea Zone to Queensland
              1 bomber moved from Caroline Islands to Queensland
              1 fighter moved from 6 Sea Zone to 25 Sea Zone
              1 bomber moved from Japan to 25 Sea Zone
              1 cruiser moved from 33 Sea Zone to 54 Sea Zone
              1 destroyer moved from 33 Sea Zone to 54 Sea Zone
              1 submarine moved from 33 Sea Zone to 26 Sea Zone
              1 battleship moved from 33 Sea Zone to 54 Sea Zone
      
          Combat - Japanese
              Battle in Western Australia
              Battle in 26 Sea Zone
                  Japanese attack with 1 submarine
                  Americans defend with 1 transport
                      1 transport owned by the Americans lost in 26 Sea Zone
                  Japanese win, taking Western Australia from ANZAC, taking 26 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                  Casualties for Americans: 1 transport
              Battle in Szechwan
                  Japanese attack with 2 fighters, 1 mech_infantry and 1 tactical_bomber
                  Chinese defend with 2 infantry
                      Japanese roll dice for 2 fighters, 1 mech_infantry and 1 tactical_bomber in Szechwan, round 2 : 2/1 hits, 1,83 expected hits
                      Chinese roll dice for 2 infantry in Szechwan, round 2 : 1/1 hits, 0,67 expected hits
                      1 mech_infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Szechwan
                  Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
                  Casualties for Japanese: 1 mech_infantry
                  Casualties for Chinese: 2 infantry
              Battle in Burma
                  Japanese attack with 1 armour, 1 mech_infantry and 1 tactical_bomber
                  British defend with 2 armour
                      Japanese roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Burma, round 2 : 2/1 hits, 1,33 expected hits
                      UK_Pacific roll dice for 2 armour in Burma, round 2 : 1/0 hits, 1,00 expected hits
                      1 mech_infantry owned by the Japanese and 2 armour owned by the British lost in Burma
                  Japanese win, taking Burma from UK_Pacific with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 8
                  Casualties for Japanese: 1 mech_infantry
                  Casualties for British: 2 armour
              Battle in 25 Sea Zone
                  Japanese attack with 1 bomber and 1 fighter
                  Americans defend with 1 destroyer
                      Japanese roll dice for 1 bomber and 1 fighter in 25 Sea Zone, round 2 : 1/1 hits, 1,17 expected hits
                      Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                      1 destroyer owned by the Americans lost in 25 Sea Zone
                  Japanese win with 1 bomber and 1 fighter remaining. Battle score for attacker is 8
                  Casualties for Americans: 1 destroyer
              Battle in India
                  Japanese attack with 1 armour, 2 artilleries, 2 fighters, 3 infantry and 2 tactical_bombers
                  British defend with 3 aaGuns, 2 fighters and 2 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
                      British roll AA dice in India : 0/1 hits, 0,67 expected hits
                      Japanese roll dice for 1 cruiser in India, round 2 : 0/1 hits, 0,50 expected hits
                      Japanese roll dice for 1 armour, 2 artilleries, 2 fighters, 3 infantry and 2 tactical_bombers in India, round 2 : 4/1 hits, 4,33 expected hits
                      UK_Pacific roll dice for 3 aaGuns, 2 fighters and 2 infantry in India, round 2 : 2/0 hits, 2,00 expected hits
                      2 infantry owned by the Japanese, 3 aaGuns owned by the British and 1 infantry owned by the British lost in India
                      Japanese roll dice for 1 armour, 2 artilleries, 2 fighters, 1 infantry and 2 tactical_bombers in India, round 3 : 4/1 hits, 3,83 expected hits
                      UK_Pacific roll dice for 2 fighters and 1 infantry in India, round 3 : 2/1 hits, 1,67 expected hits
                      2 artilleries owned by the Japanese, 1 infantry owned by the British and 2 fighters owned by the British lost in India
                  Japanese captures 6PUs while taking UK_Pacific capital
                  Japanese converts factory_major into different units
                  Japanese win, taking India from UK_Pacific with 1 armour, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 27
                  Casualties for Japanese: 2 artilleries and 2 infantry
                  Casualties for British: 3 aaGuns, 2 fighters and 2 infantry
              Battle in Shensi
                  Japanese attack with 1 fighter and 2 infantry
                  Russians defend with 1 infantry
                      Japanese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 0/1 hits, 0,83 expected hits
                      Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits
                      Japanese roll dice for 1 fighter and 2 infantry in Shensi, round 3 : 1/1 hits, 0,83 expected hits
                      Chinese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0,33 expected hits
                      1 infantry owned by the Russians lost in Shensi
                  Japanese win, taking Shensi from Chinese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                  Casualties for Russians: 1 infantry
              Battle in Queensland
                  Japanese attack with 1 artillery, 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers
                  ANZAC defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 fighter, 1 harbour and 1 infantry
                      ANZAC roll AA dice in Queensland : 0/1 hits, 0,50 expected hits
                      Japanese roll dice for 1 battleship and 1 cruiser in Queensland, round 2 : 1/1 hits, 1,17 expected hits
                      Japanese roll dice for 1 artillery, 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers in Queensland, round 2 : 4/1 hits, 3,67 expected hits
                      ANZAC roll dice for 1 aaGun, 1 armour, 1 artillery, 1 fighter and 1 infantry in Queensland, round 2 : 2/1 hits, 1,83 expected hits
                      1 infantry owned by the Japanese, 1 armour owned by the ANZAC, 1 artillery owned by the Japanese, 1 infantry owned by the ANZAC, 1 fighter owned by the ANZAC, 1 artillery owned by the ANZAC and 1 aaGun owned by the ANZAC lost in Queensland
                  Japanese win with 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 21
                  Casualties for Japanese: 1 artillery and 1 infantry
                  Casualties for ANZAC: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 1 infantry
      
          Non Combat Move - Japanese
              2 carriers moved from 33 Sea Zone to 54 Sea Zone
              2 fighters moved from Queensland to 54 Sea Zone
              2 tactical_bombers moved from Queensland to 54 Sea Zone
              1 bomber moved from Queensland to New Guinea
              1 fighter moved from 25 Sea Zone to 6 Sea Zone
              1 carrier moved from 6 Sea Zone to 33 Sea Zone
              2 fighters moved from 6 Sea Zone to 33 Sea Zone
              2 submarines moved from 6 Sea Zone to 33 Sea Zone
              1 bomber moved from 25 Sea Zone to Caroline Islands
              1 destroyer moved from 6 Sea Zone to 33 Sea Zone
              1 destroyer moved from 16 Sea Zone to 6 Sea Zone
              1 fighter moved from India to Shan State
              1 tactical_bomber moved from India to Shan State
              1 fighter moved from India to 39 Sea Zone
              1 tactical_bomber moved from India to 39 Sea Zone
              1 fighter moved from Szechwan to Shan State
              1 tactical_bomber moved from Burma to Shan State
              1 fighter moved from Szechwan to Shan State
              1 tactical_bomber moved from Szechwan to Shan State
              1 fighter moved from Shensi to Kweichow
      
          Place Units - Japanese
              1 armour and 1 infantry placed in French Indo China
              1 transport placed in 36 Sea Zone
              1 transport placed in 37 Sea Zone
              1 artillery and 1 infantry placed in Malaya
              1 destroyer and 1 transport placed in 6 Sea Zone
              1 artillery, 2 fighters and 1 infantry placed in Japan
      
          Turn Complete - Japanese
              Japanese collect 70 PUs; end with 76 PUs
              Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 81 PUs
              Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 86 PUs
              Turning on Edit Mode
              EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 fighter
              EDIT: Adding units owned by Japanese to Caroline Islands: 1 fighter
              EDIT: Turning off Edit Mode
      

      Combat Hit Differential Summary :

      Chinese regular : -0,33
      Americans regular : -0,33
      Japanese regular : -0,50
      British AA : -0,67
      ANZAC AA : -0,50
      ANZAC regular : 0,17
      UK_Pacific regular : 0,33
      

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    • RE: L21 Myygames (Axis) - Martin (Allies + 20) OOB - low luck

      @Martin you have scramble options in india, queensland and hawaii (hawaii is irrelevant against my sub).

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    • RE: L21 Myygames (Axis) - Martin (Allies + 20) OOB - low luck

      TripleA Manual Gamesave Post: Japanese round 7

      TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 7
      
          Purchase Units - Japanese
              Japanese buy 1 armour, 2 artilleries, 1 destroyer, 2 fighters, 3 infantry and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
      
          Combat Move - Japanese
              2 artilleries moved from Kwangsi to 36 Sea Zone
              2 infantry moved from Kwangsi to 36 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 39 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 39 Sea Zone
              1 armour moved from Malaya to 37 Sea Zone
              1 infantry moved from Malaya to 37 Sea Zone
              1 armour, 1 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone
              1 destroyer moved from 37 Sea Zone to 39 Sea Zone
              1 carrier moved from 37 Sea Zone to 39 Sea Zone
              1 cruiser moved from 37 Sea Zone to 39 Sea Zone
              1 tactical_bomber moved from 37 Sea Zone to India
              1 fighter moved from 37 Sea Zone to India
              2 artilleries moved from 39 Sea Zone to India
              3 infantry moved from 39 Sea Zone to India
              1 armour moved from 39 Sea Zone to India
              1 tactical_bomber moved from Yunnan to India
              1 fighter moved from Yunnan to India
              1 armour moved from Malaya to Burma
              1 mech_infantry moved from Malaya to Burma
              1 mech_infantry moved from French Indo China to Szechwan
              1 tactical_bomber moved from Yunnan to Burma
              1 tactical_bomber moved from Yunnan to Szechwan
              2 fighters moved from Yunnan to Szechwan
              2 infantry moved from Manchuria to Jehol
              1 infantry moved from Sikang to Tsinghai
                    Japanese take Tsinghai from Chinese
              2 infantry moved from Hopei to Shensi
              1 fighter moved from Yunnan to Shensi
              1 infantry moved from Malaya to 37 Sea Zone
              1 artillery moved from Malaya to 37 Sea Zone
              1 armour moved from French Indo China to 36 Sea Zone
              1 mech_infantry moved from French Indo China to 36 Sea Zone
              2 infantry moved from Kwangsi to 36 Sea Zone
              1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 36 Sea Zone to 56 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 56 Sea Zone
              1 mech_infantry moved from 56 Sea Zone to Western Australia
              1 armour moved from 56 Sea Zone to Western Australia
              1 artillery moved from 56 Sea Zone to Western Australia
              3 infantry moved from 56 Sea Zone to Western Australia
              1 artillery moved from Caroline Islands to 33 Sea Zone
              1 infantry moved from Caroline Islands to 33 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 54 Sea Zone
              1 infantry moved from 54 Sea Zone to Queensland
              1 artillery moved from 54 Sea Zone to Queensland
              2 fighters moved from 33 Sea Zone to Queensland
              2 tactical_bombers moved from 33 Sea Zone to Queensland
              1 bomber moved from Caroline Islands to Queensland
              1 fighter moved from 6 Sea Zone to 25 Sea Zone
              1 bomber moved from Japan to 25 Sea Zone
              1 cruiser moved from 33 Sea Zone to 54 Sea Zone
              1 destroyer moved from 33 Sea Zone to 54 Sea Zone
              1 submarine moved from 33 Sea Zone to 26 Sea Zone
              1 battleship moved from 33 Sea Zone to 54 Sea Zone
      
          Combat - Japanese
      

      Combat Hit Differential Summary :

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    • RE: L21 Myygames (Axis) - Martin (Allies + 20) OOB - low luck

      TripleA Turn Summary: Germans round 7

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 7
      
          Research Technology - Germans
      
          Purchase Units - Germans
              Germans buy 1 armour, 2 artilleries, 2 bombers, 1 fighter, 2 infantry and 2 mech_infantrys; Remaining resources: 1 PUs; 
      
          Combat Move - Germans
              1 unit repaired.
              1 infantry moved from Archangel to Vologda
                    Germans take Vologda from Russians
              1 infantry moved from Archangel to Nenetsia
                    Germans take Nenetsia from Russians
              1 infantry moved from Smolensk to Bryansk
              1 infantry moved from Archangel to Smolensk
              3 artilleries and 1 infantry moved from Archangel to Nenetsia
              1 infantry moved from Bryansk to Tambov
              1 tactical_bomber moved from Bryansk to Tambov
              2 bombers moved from Bryansk to Russia
              1 fighter moved from Bryansk to Russia
              1 bomber moved from Western Germany to Russia
              1 mech_infantry moved from Bryansk to Volgograd
                    Germans take Volgograd from Russians
              1 mech_infantry moved from Bryansk to Caucasus
                    Germans take Caucasus from Russians
              2 infantry moved from Ukraine to Bryansk
              1 fighter moved from Egypt to 81 Sea Zone
              2 fighters moved from Holland Belgium to Southern Italy
              1 fighter moved from Western Germany to Bryansk
              1 armour and 2 mech_infantrys moved from Novgorod to Bryansk
              3 mech_infantrys moved from Eastern Poland to Bryansk
      
          Combat - Germans
              Air Battle in Russia
                  Germans attacks with 4 units heading to Russia
                  Air Battle is over, the remaining bombers go on to their targets
              Strategic bombing raid in Russia
                      Russians roll AA dice in Russia : 0/1 hits, 0,50 expected hits
                  Bombing raid in Russia rolls: 5,5,6 and causes: 16 damage to unit: factory_major
                  Bombing raid in Russia causes 16 damage total. 
              Battle in 81 Sea Zone
                  Germans attack with 1 fighter
                  British defend with 1 transport
                      1 transport owned by the British lost in 81 Sea Zone
                  Germans win with 1 fighter remaining. Battle score for attacker is 7
                  Casualties for British: 1 transport
              Battle in Tambov
                  Germans attack with 1 infantry and 1 tactical_bomber
                  Russians defend with 1 infantry
                      Germans roll dice for 1 infantry and 1 tactical_bomber in Tambov, round 2 : 0/1 hits, 0,67 expected hits
                      Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0,33 expected hits
                      Germans roll dice for 1 infantry and 1 tactical_bomber in Tambov, round 3 : 1/1 hits, 0,67 expected hits
                      Russians roll dice for 1 infantry in Tambov, round 3 : 1/1 hits, 0,33 expected hits
                      1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
                  Germans win with 1 tactical_bomber remaining. Battle score for attacker is 0
                  Casualties for Germans: 1 infantry
                  Casualties for Russians: 1 infantry
              Cleaning up after air battles
      
          Non Combat Move - Germans
              1 tactical_bomber moved from Tambov to Bryansk
              1 fighter moved from Russia to Bryansk
              3 bombers moved from Russia to Bryansk
              2 mech_infantrys moved from Bryansk to Volgograd
              2 armour moved from Bryansk to Volgograd
              1 fighter moved from Egypt to Greece
              1 fighter moved from 81 Sea Zone to Egypt
              1 mech_infantry moved from Northern Italy to 95 Sea Zone
              1 armour moved from Northern Italy to 95 Sea Zone
              2 infantry moved from Northern Italy to 95 Sea Zone
              1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 95 Sea Zone to 98 Sea Zone
              1 armour moved from 98 Sea Zone to Egypt
              1 mech_infantry moved from 98 Sea Zone to Egypt
              2 infantry moved from 98 Sea Zone to Egypt
              1 destroyer moved from 98 Sea Zone to 95 Sea Zone
              2 infantry moved from France to Northern Italy
              1 artillery moved from France to Northern Italy
              1 mech_infantry moved from Normandy Bordeaux to Northern Italy
              1 artillery moved from Normandy Bordeaux to France
              5 mech_infantrys moved from Germany to Eastern Poland
      
          Place Units - Germans
              1 armour and 2 mech_infantrys placed in Novgorod
              2 artilleries and 1 infantry placed in Ukraine
              2 bombers, 1 fighter and 1 infantry placed in Western Germany
      
          Turn Complete - Germans
              Total Cost from Convoy Blockades: 0
                  Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,6
              Germans collect 58 PUs; end with 59 PUs
              Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 64 PUs
              Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs
              Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 74 PUs
              Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 84 PUs
      

      Combat Hit Differential Summary :

      Russians regular : 0,33
      Germans regular : -0,33
      Russians AA : -0,50
      

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    • RE: L21 Myygames (Axis) - Martin (Allies + 20) OOB - low luck

      @Martin you may choose other casualties in Alexandria of corse, i made two
      Also I will bombard russia with 3 bombers and one fighter in the german turn. you have an intercept decision.

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    • RE: L21 Myygames (Axis) - Martin (Allies + 20) OOB - low luck

      TripleA Turn Summary: Italians round 6

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 6
      
          Purchase Units - Italians
              Italians buy 3 artilleries, 3 infantry and 1 transport; Remaining resources: 0 PUs; 
      
          Combat Move - Italians
              2 submarines moved from 91 Sea Zone to 93 Sea Zone
              1 destroyer moved from 95 Sea Zone to 93 Sea Zone
              1 transport moved from 98 Sea Zone to 99 Sea Zone
              2 infantry moved from Greece to 99 Sea Zone
              2 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
              2 infantry moved from 98 Sea Zone to Alexandria
              1 bomber moved from Greece to Alexandria
              3 fighters moved from Southern Italy to Alexandria
              1 fighter moved from Southern Italy to Rostov
              1 infantry moved from Bryansk to Rostov
              1 artillery moved from Bryansk to Rostov
      
          Combat - Italians
              Battle in 93 Sea Zone
                  Italians attack with 1 destroyer and 2 submarines
                  Americans defend with 1 submarine
                      Italians roll dice for 2 submarines in 93 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits
                      1 submarine owned by the Americans lost in 93 Sea Zone
                  Italians win, taking 93 Sea Zone from Americans with 1 destroyer and 2 submarines remaining. Battle score for attacker is 6
                  Casualties for Americans: 1 submarine
              Battle in Rostov
                  Italians attack with 1 artillery, 1 fighter and 1 infantry
                  Russians defend with 1 armour
                      Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Rostov, round 2 : 1/1 hits, 1,17 expected hits
                      Russians roll dice for 1 armour in Rostov, round 2 : 1/1 hits, 0,50 expected hits
                      1 armour owned by the Russians and 1 infantry owned by the Italians lost in Rostov
                  Italians win, taking Rostov from Russians with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
                  Casualties for Italians: 1 infantry
                  Casualties for Russians: 1 armour
              Battle in Alexandria
                  Italians attack with 1 bomber, 3 fighters and 2 infantry
                  British defend with 1 infantry; Americans defend with 1 armour, 1 artillery and 1 infantry
                      Italians roll dice for 1 cruiser in Alexandria, round 2 : 0/1 hits, 0,50 expected hits
                      Italians roll dice for 1 bomber, 3 fighters and 2 infantry in Alexandria, round 2 : 2/1 hits, 2,50 expected hits
                      British roll dice for 1 armour, 1 artillery and 2 infantry in Alexandria, round 2 : 2/1 hits, 1,50 expected hits
                      1 infantry owned by the Americans, 1 infantry owned by the British and 2 infantry owned by the Italians lost in Alexandria
                  1 bomber owned by the Italians and 3 fighters owned by the Italians retreated
                  British win with 1 armour and 1 artillery remaining. Battle score for attacker is 0
                  Casualties for Italians: 2 infantry
                  Casualties for Americans: 1 infantry
                  Casualties for British: 1 infantry
      
          Non Combat Move - Italians
              3 fighters moved from Alexandria to Egypt
              1 bomber moved from Alexandria to Greece
              1 transport moved from 98 Sea Zone to 97 Sea Zone
              2 infantry moved from Southern Italy to 97 Sea Zone
              2 infantry moved from 97 Sea Zone to Greece
              1 aaGun moved from Northern Italy to 95 Sea Zone
              1 infantry moved from Southern Italy to 95 Sea Zone
              1 aaGun, 1 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
              1 infantry moved from 98 Sea Zone to Egypt
              1 aaGun moved from 98 Sea Zone to Egypt
              1 fighter moved from Rostov to Bryansk
      
          Place Units - Italians
              1 transport placed in 97 Sea Zone
              2 artilleries and 1 infantry placed in Egypt
              1 artillery and 2 infantry placed in Northern Italy
      
          Turn Complete - Italians
              Italians collect 19 PUs; end with 19 PUs
              Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs
              Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs
      

      Combat Hit Differential Summary :

      Italians regular : -0,83
      Russians regular : 0,50
      British regular : 0,50
      

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