Axis & Allies .org Forums
    • Home
    • Categories
    • Recent
    • Popular
    • Users
    • Register
    • Login
    1. Home
    2. Myygames
    3. Posts
    M
    • Profile
    • Following 2
    • Followers 3
    • Topics 10
    • Posts 1,425
    • Best 90
    • Controversial 0
    • Groups 1

    Posts made by Myygames

    • RE: L21 #1 trulpen (X) vs Myygames (A+45) OOB LL

      TripleA Turn Summary: Americans round 3

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 3
      
          Purchase Units - Americans
              Americans buy 2 destroyers, 2 fighters, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
      
          Politics - Americans
              Americans takes Political Action: Political Action Americans To War With Germans
                  Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
              Americans takes Political Action: Political Action Americans To War With Italians
                  Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
              Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
              Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
              Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
              Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
              Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
              Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
      
          Combat Move - Americans
              Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
              1 mech_infantry moved from Western United States to 10 Sea Zone
              1 infantry moved from Western United States to 10 Sea Zone
              1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
              1 mech_infantry moved from 3 Sea Zone to Soviet Far East
              1 infantry moved from 3 Sea Zone to Soviet Far East
              2 fighters moved from 26 Sea Zone to 16 Sea Zone
      
          Combat - Americans
              Battle in Soviet Far East
              Battle in 16 Sea Zone
                  Americans attack with 2 fighters
                  Japanese defend with 1 destroyer
                      Americans roll dice for 2 fighters in 16 Sea Zone, round 2 : 1/0 hits, 1,00 expected hits
                      Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                      1 destroyer owned by the Japanese lost in 16 Sea Zone
                  Americans win, taking Soviet Far East from Japanese with 2 fighters remaining. Battle score for attacker is 8
                  Casualties for Japanese: 1 destroyer
      
          Non Combat Move - Americans
              2 fighters moved from 16 Sea Zone to Midway
              1 carrier moved from 10 Sea Zone to 30 Sea Zone
              1 fighter moved from Hawaiian Islands to Queensland
              1 artillery moved from Hawaiian Islands to 26 Sea Zone
              1 infantry moved from Hawaiian Islands to 26 Sea Zone
              1 transport moved from 26 Sea Zone to 10 Sea Zone
              2 fighters moved from Hawaiian Islands to 26 Sea Zone
              1 artillery, 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 1 infantry, 2 submarines and 1 transport moved from 26 Sea Zone to 54 Sea Zone
              1 infantry moved from 54 Sea Zone to Queensland
              1 artillery moved from 54 Sea Zone to Queensland
              1 mech_infantry moved from Central United States to 101 Sea Zone
              1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
              1 mech_infantry moved from 86 Sea Zone to Brazil
                    Americans take Brazil from Neutral_Allies
              1 artillery moved from Central United States to 101 Sea Zone
              1 infantry moved from Central United States to 101 Sea Zone
              1 bomber moved from Eastern United States to Morocco
              1 fighter moved from Eastern United States to 101 Sea Zone
              1 tactical_bomber moved from Eastern United States to 101 Sea Zone
              1 artillery, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 infantry, 4 submarines, 1 tactical_bomber and 1 transport moved from 101 Sea Zone to 91 Sea Zone
              1 infantry moved from 91 Sea Zone to Morocco
              1 artillery moved from 91 Sea Zone to Morocco
              1 bomber moved from Eastern United States to Midway
              1 mech_infantry moved from Central United States to Western United States
      
          Place Units - Americans
              1 destroyer and 1 transport placed in 101 Sea Zone
              1 fighter placed in Eastern United States
              1 fighter and 1 infantry placed in Western United States
              1 destroyer and 1 submarine placed in 10 Sea Zone
      
          Turn Complete - Americans
              Americans collect 52 PUs; end with 52 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
      

      Combat Hit Differential Summary :

      Americans regular : 0,00
      Japanese regular : -0,33
      

      Savegame

      posted in League
      M
      Myygames
    • RE: L21 #1 trulpen (X) vs Myygames (A+45) OOB LL

      @trulpen said in L21 #1 trulpen (X) vs Myygames (A+45) OOB LL:

      Shore bombardment on Sumatra gives an auto-kill, so if nothing hits in the attack I’ll just edit.

      sure

      posted in League
      M
      Myygames
    • RE: L21 #1 trulpen (X) vs Myygames (A+45) OOB LL

      TripleA Turn Summary: Russians round 3

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 3
      
          Purchase Units - Russians
              Russians buy 6 artilleries and 4 infantry; Remaining resources: 0 PUs; 
      
          Politics - Russians
              Russians takes Political Action: Political Action Russians To War With Germans
                  Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to War
      
          Combat Move - Russians
              3 infantry moved from Amur to Siberia
                    Russians take Siberia from Japanese
              1 infantry moved from Belarus to Eastern Poland
              2 fighters moved from Novgorod to Eastern Poland
      
          Combat - Russians
              Battle in Eastern Poland
                  Russians attack with 2 fighters and 1 infantry
                  Germans defend with 1 infantry
                      Russians roll dice for 2 fighters and 1 infantry in Eastern Poland, round 2 : 1/1 hits, 1,17 expected hits
                      Italians roll dice for 1 infantry in Eastern Poland, round 2 : 1/1 hits, 0,33 expected hits
                      1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland
                  Russians win with 2 fighters remaining. Battle score for attacker is 0
                  Casualties for Russians: 1 infantry
                  Casualties for Germans: 1 infantry
      
          Non Combat Move - Russians
              2 fighters moved from Eastern Poland to Russia
              1 mech_infantry moved from Novgorod to Bryansk
              2 armour moved from Belarus to Russia
              1 mech_infantry moved from Belarus to Russia
              2 infantry moved from Archangel to Nenetsia
              2 infantry moved from Archangel to Vologda
              1 infantry moved from Novgorod to Archangel
              2 aaGuns, 1 artillery and 11 infantry moved from Belarus to Bryansk
              2 aaGuns, 3 artilleries and 11 infantry moved from Western Ukraine to Bryansk
              3 artilleries and 1 infantry moved from Ukraine to Bryansk
              1 infantry moved from Caucasus to Rostov
              1 mech_infantry moved from Kazakhstan to Northwest Persia
              1 submarine moved from 127 Sea Zone to 125 Sea Zone
              1 cruiser moved from 115 Sea Zone to 114 Sea Zone
              6 infantry moved from Russia to Bryansk
      
          Place Units - Russians
              6 artilleries and 4 infantry placed in Russia
      
          Turn Complete - Russians
              Russians collect 34 PUs; end with 34 PUs
      

      Combat Hit Differential Summary :

      Italians regular : 0,67
      Russians regular : -0,17
      

      Savegame

      posted in League
      M
      Myygames
    • RE: L21 #1 trulpen (X) vs Myygames (A+45) OOB LL

      TripleA Turn Summary: French round 2

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 2
      
          Purchase Units - ANZAC
              ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 0 PUs; 
      
          Combat Move - ANZAC
              1 infantry moved from Shan State to Burma
              1 fighter moved from Sumatra to India
              1 fighter moved from New South Wales to Queensland
      
          Non Combat Move - ANZAC
              1 infantry moved from Java to 42 Sea Zone
              1 infantry and 1 transport moved from 42 Sea Zone to 45 Sea Zone
              1 infantry moved from 45 Sea Zone to Dutch New Guinea
                    ANZAC take Dutch New Guinea from Dutch
      
          Place Units - ANZAC
              1 transport placed in 62 Sea Zone
              1 artillery and 1 infantry placed in New South Wales
      
          Turn Complete - ANZAC
              ANZAC collect 14 PUs; end with 14 PUs
      
          Combat Move - French
              1 fighter moved from United Kingdom to Scotland
              1 infantry moved from United Kingdom to Scotland
              1 infantry moved from French Central Africa to French Equatorial Africa
              1 infantry moved from Trans-Jordan to Egypt
      
          Non Combat Move - French
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

      Savegame

      posted in League
      M
      Myygames
    • RE: L21 #1 trulpen (X) vs Myygames (A+45) OOB LL

      TripleA Manual Gamesave Post: UK_Pacific round 2

      TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 2
      
          Purchase Units - Americans
              Americans buy 1 bomber, 1 carrier, 3 submarines and 1 transport; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
      
          Non Combat Move - Americans
              1 fighter moved from Guam to 26 Sea Zone
              1 destroyer and 1 submarine moved from 49 Sea Zone to 26 Sea Zone
              1 bomber moved from Hawaiian Islands to Eastern United States
              1 aaGun moved from Western United States to 10 Sea Zone
              1 artillery moved from Western United States to 10 Sea Zone
              2 infantry moved from Western United States to 10 Sea Zone
              1 aaGun, 1 artillery, 1 carrier, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
              2 infantry moved from 26 Sea Zone to Hawaiian Islands
              1 aaGun moved from 26 Sea Zone to Hawaiian Islands
              1 artillery moved from 26 Sea Zone to Hawaiian Islands
              1 transport moved from 26 Sea Zone to 10 Sea Zone
              1 cruiser and 1 destroyer moved from 89 Sea Zone to 101 Sea Zone
              1 infantry moved from Central United States to Western United States
              1 aaGun moved from Central United States to Western United States
      
          Place Units - Americans
              1 carrier placed in 10 Sea Zone
              2 submarines and 1 transport placed in 101 Sea Zone
              1 submarine placed in 101 Sea Zone
              1 bomber placed in Eastern United States
      
          Turn Complete - Americans
              Americans collect 52 PUs; end with 52 PUs
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 5 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Chinese
              1 infantry moved from Shensi to Suiyuyan
              1 fighter moved from Shensi to Suiyuyan
      
          Combat - Chinese
              Battle in Suiyuyan
                  Chinese attack with 1 fighter and 1 infantry
                  Japanese defend with 1 infantry
                      Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0,67 expected hits
                      Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0,33 expected hits
                      1 infantry owned by the Japanese lost in Suiyuyan
                  Chinese win, taking Suiyuyan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
      
          Non Combat Move - Chinese
              2 infantry moved from Shensi to Sikang
              3 infantry moved from Shensi to Kansu
              1 fighter moved from Suiyuyan to Kansu
      
          Place Units - Chinese
              5 infantry placed in Kansu
      
          Turn Complete - Chinese
              Chinese collect 6 PUs; end with 6 PUs
      
          Purchase Units - British
              British buy 1 factory_minor, 1 fighter, 1 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 1 PUs; 
      
          Purchase Units - UK_Pacific
              UK_Pacific buy 7 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - British
              1 bomber moved from Egypt to 93 Sea Zone
              1 armour moved from Ethiopia to Kenya
              2 infantry moved from Ethiopia to Kenya
              1 armour moved from Egypt to Alexandria
                    British take Alexandria from Italians
              1 armour moved from Alexandria to Egypt
      
          Combat - British
              Battle in Kenya
                  British attack with 1 armour and 2 infantry
                  Italians defend with 1 infantry
                      British roll dice for 1 armour and 2 infantry in Kenya, round 2 : 1/1 hits, 0,83 expected hits
                      Italians roll dice for 1 infantry in Kenya, round 2 : 0/1 hits, 0,33 expected hits
                      1 infantry owned by the Italians lost in Kenya
                  British win, taking Kenya from Italians with 1 armour and 2 infantry remaining. Battle score for attacker is 3
                  Casualties for Italians: 1 infantry
              Battle in 93 Sea Zone
                  British attack with 1 bomber
                  Italians defend with 1 cruiser and 1 transport
                      British roll dice for 1 bomber in 93 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits
                      Italians roll dice for 1 cruiser and 1 transport in 93 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
                      1 cruiser owned by the Italians lost in 93 Sea Zone
                      1 transport owned by the Italians lost in 93 Sea Zone
                  British win with 1 bomber remaining. Battle score for attacker is 19
                  Casualties for Italians: 1 cruiser and 1 transport
      
          Non Combat Move - British
              1 bomber moved from 93 Sea Zone to Algeria
              1 bomber moved from Quebec to Algeria
              1 transport moved from 76 Sea Zone to 71 Sea Zone
              1 mech_infantry moved from Persia to Northwest Persia
                    British take Northwest Persia from Neutral_Allies
              2 infantry moved from Persia to Northwest Persia
              1 mech_infantry moved from Eastern Persia to Northwest Persia
              1 destroyer moved from 76 Sea Zone to 81 Sea Zone
              1 cruiser moved from 76 Sea Zone to 81 Sea Zone
              1 carrier moved from 76 Sea Zone to 81 Sea Zone
              1 transport moved from 80 Sea Zone to 81 Sea Zone
              1 infantry moved from Sumatra to 41 Sea Zone
              1 tactical_bomber moved from 76 Sea Zone to India
              1 battleship moved from 39 Sea Zone to 76 Sea Zone
              1 destroyer moved from 39 Sea Zone to 80 Sea Zone
              2 aaGuns moved from United Kingdom to Scotland
              4 fighters moved from United Kingdom to Scotland
              1 mech_infantry moved from Eire to United Kingdom
              1 infantry and 1 transport moved from 41 Sea Zone to 44 Sea Zone
              1 infantry moved from 44 Sea Zone to Celebes
                    UK_Pacific take Celebes from Dutch
              1 infantry moved from Shan State to Malaya
              1 tactical_bomber moved from Malta to Egypt
              1 fighter moved from Malta to Algeria
              2 fighters moved from Malta to Egypt
      
          Place Units - British
              1 fighter placed in United Kingdom
              1 factory_minor placed in Persia
              1 infantry and 1 mech_infantry placed in Union of South Africa
              1 submarine placed in 71 Sea Zone
      
          Turn Complete - British
              British collect 31 PUs; end with 32 PUs
              Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 37 PUs
      
          Place Units - UK_Pacific
              7 infantry placed in India
      
          Turn Complete - UK_Pacific
              UK_Pacific collect 24 PUs; end with 24 PUs
              Some Units in India change ownership: 7 infantry
              Turning on Edit Mode
              EDIT: Removing units owned by British from 81 Sea Zone: 1 transport
              EDIT: Adding units owned by British to 72 Sea Zone: 1 transport
              EDIT: Turning off Edit Mode
      

      Combat Hit Differential Summary :

      Chinese regular : 0,33
      Italians regular : -0,83
      Japanese regular : -0,33
      British regular : 0,50
      

      Savegame

      posted in League
      M
      Myygames
    • RE: L21 #1 trulpen (X) vs Myygames (A+45) OOB LL

      a second edit, if I may, concerning the russian cr

      posted in League
      M
      Myygames
    • RE: L21 #1 trulpen (X) vs Myygames (A+45) OOB LL

      TripleA Turn Summary: Russians round 2

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 2
      
          Purchase Units - Russians
              Russians buy 3 artilleries, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Russians
      
          Non Combat Move - Russians
              2 aaGuns and 18 infantry moved from Buryatia to Amur
              1 artillery and 2 infantry moved from Ukraine to Western Ukraine
              1 armour moved from Bryansk to Belarus
              2 aaGuns moved from Bryansk to Western Ukraine
              1 artillery and 1 infantry moved from Bryansk to Western Ukraine
              4 infantry moved from Novgorod to Archangel
              1 tactical_bomber moved from Russia to Novgorod
              9 infantry moved from Russia to Bryansk
              1 infantry moved from Rostov to Ukraine
              4 infantry moved from Novgorod to Belarus
              1 aaGun moved from Novgorod to Belarus
      
          Place Units - Russians
              1 infantry and 1 mech_infantry placed in Novgorod
              3 artilleries placed in Ukraine
              6 infantry placed in Russia
      
          Turn Complete - Russians
              Russians collect 36 PUs; end with 36 PUs
              Turning on Edit Mode
              EDIT: Removing units owned by Russians from Novgorod: 1 tactical_bomber
              EDIT: Adding units owned by Russians to Russia: 1 tactical_bomber
              EDIT: Turning off Edit Mode
              Turning on Edit Mode
              EDIT: Removing units owned by Russians from 114 Sea Zone: 1 cruiser
              EDIT: Adding units owned by Russians to 115 Sea Zone: 1 cruiser
              EDIT: Turning off Edit Mode
      

      Combat Hit Differential Summary :

      Savegame

      posted in League
      M
      Myygames
    • RE: L21 #1 trulpen (X) vs Myygames (A+45) OOB LL

      second safe pls, did edit a NC

      posted in League
      M
      Myygames
    • RE: L21 #1 trulpen (X) vs Myygames (A+45) OOB LL

      TripleA Manual Gamesave Post: Russians round 2

      TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 2
      
          Purchase Units - Russians
              Russians buy 3 artilleries, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Russians
      
          Non Combat Move - Russians
              2 aaGuns and 18 infantry moved from Buryatia to Amur
              1 artillery and 2 infantry moved from Ukraine to Western Ukraine
              1 armour moved from Bryansk to Belarus
              2 aaGuns moved from Bryansk to Western Ukraine
              1 artillery and 1 infantry moved from Bryansk to Western Ukraine
              4 infantry moved from Novgorod to Archangel
              1 tactical_bomber moved from Russia to Novgorod
              9 infantry moved from Russia to Bryansk
              1 infantry moved from Rostov to Ukraine
              4 infantry moved from Novgorod to Belarus
              1 aaGun moved from Novgorod to Belarus
      
          Place Units - Russians
              1 infantry and 1 mech_infantry placed in Novgorod
              3 artilleries placed in Ukraine
              6 infantry placed in Russia
      
          Turn Complete - Russians
              Russians collect 36 PUs; end with 36 PUs
              Turning on Edit Mode
              EDIT: Removing units owned by Russians from Novgorod: 1 tactical_bomber
              EDIT: Adding units owned by Russians to Russia: 1 tactical_bomber
              EDIT: Turning off Edit Mode
      

      Combat Hit Differential Summary :

      Savegame

      posted in League
      M
      Myygames
    • RE: L21 #1 trulpen (X) vs Myygames (A+45) OOB LL

      TripleA Turn Summary: Russians round 2

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 2
      
          Purchase Units - Russians
              Russians buy 3 artilleries, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Russians
      
          Non Combat Move - Russians
              2 aaGuns and 18 infantry moved from Buryatia to Amur
              1 artillery and 2 infantry moved from Ukraine to Western Ukraine
              1 armour moved from Bryansk to Belarus
              2 aaGuns moved from Bryansk to Western Ukraine
              1 artillery and 1 infantry moved from Bryansk to Western Ukraine
              4 infantry moved from Novgorod to Archangel
              1 tactical_bomber moved from Russia to Novgorod
              9 infantry moved from Russia to Bryansk
              1 infantry moved from Rostov to Ukraine
              4 infantry moved from Novgorod to Belarus
              1 aaGun moved from Novgorod to Belarus
      
          Place Units - Russians
              1 infantry and 1 mech_infantry placed in Novgorod
              3 artilleries placed in Ukraine
              6 infantry placed in Russia
      
          Turn Complete - Russians
              Russians collect 36 PUs; end with 36 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in League
      M
      Myygames
    • RE: L21 #1 trulpen (X) vs Myygames (A+45) OOB LL

      TripleA Turn Summary: French round 1

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 1
      
          Purchase Units - ANZAC
              ANZAC buy 1 fighter; Remaining resources: 0 PUs; 
      
          Combat Move - ANZAC
      
          Non Combat Move - ANZAC
              1 fighter moved from Queensland to Sumatra
              1 infantry moved from New South Wales to 62 Sea Zone
              1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
              1 infantry moved from 42 Sea Zone to Java
                    ANZAC take Java from Dutch
              1 destroyer moved from 62 Sea Zone to 54 Sea Zone
              1 infantry moved from New South Wales to Queensland
              2 aaGuns moved from New South Wales to Queensland
              2 fighters moved from New Zealand to Queensland
              1 infantry moved from Malaya to Shan State
      
          Place Units - ANZAC
              1 fighter placed in New South Wales
      
          Turn Complete - ANZAC
              ANZAC collect 14 PUs; end with 14 PUs
      
          Combat Move - French
              1 infantry moved from Normandy Bordeaux to Holland Belgium
                    French take Holland Belgium from Germans
              1 infantry moved from French West Africa to French Central Africa
              1 infantry moved from Morocco to Algeria
              1 infantry moved from Tunisia to Algeria
              1 infantry moved from Syria to Trans-Jordan
              1 destroyer moved from 72 Sea Zone to 81 Sea Zone
      
          Combat - French
      
          Non Combat Move - French
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

      Savegame

      posted in League
      M
      Myygames
    • RE: L21 #1 trulpen (X) vs Myygames (A+45) OOB LL

      @trulpen said in L21 #1 trulpen (X) vs Myygames (A+45) OOB LL:

      My suggestion is to adjust in the following instances, with the solution below:

      Subs attacking without defending des
      No change needed, first-strike active

      Subs attacking with defending des
      Exchange subs to des before battle and if relevant exchange back after battle

      Subs defending without des attacking
      No change needed, first-strike active

      Several subs defending together with surface ships with only 1 des attacking and a lot of air
      No change needed, since the subs can only hit the des

      Subs defending with des attacking along with surface ships and air
      Add the subs power to the fleet and roll the LL-die in the forum (enough ships to hit)

      Are these suggestions ok?

      I think the easiest and therefore most important one is when subs attack des. To simply exchange subs for des before the battle is easy and straight-forward.

      I’m not completely opposed to keeping things simple and just follow the faulty 3A when subs defend, but it’s weird to not follow the spirit of LL.

      I have not thought about all the implications of these cases.

      Lets say the folliwing spirit applies:
      Whenever two rolls would be rolled by AAA that target the same group of units these rolls are combined to one roll.

      That should cover what we intend, right?

      posted in League
      M
      Myygames
    • RE: L21 #1 trulpen (X) vs Myygames (A+45) OOB LL

      @trulpen said in L21 #1 trulpen (X) vs Myygames (A+45) OOB LL:

      Having a sub present, sink the cr or des?

      lets sink the DD.
      That means you need to roll in the forum for your sub. If I dont hit R2 the rest of the battle can be in AAA, since you will hit, and calculation if my cr hits can be in AAA.

      posted in League
      M
      Myygames
    • RE: L21 #1 trulpen (X) vs Myygames (A+45) OOB LL

      @trulpen said in L21 #1 trulpen (X) vs Myygames (A+45) OOB LL:

      Ok, think this is ok and in mutual agreement, so I’ll proceed with battle.

      yes, please do so. If anything pops up we will discuss and sove it.

      posted in League
      M
      Myygames
    • RE: L21 #1 trulpen (X) vs Myygames (A+45) OOB LL

      @trulpen said in L21 #1 trulpen (X) vs Myygames (A+45) OOB LL:

      @myygames said in L21 #1 trulpen (X) vs Myygames (A+45) OOB LL:

      @trulpen Can you adjust losses in AAA inside a combat? Not sure how this is done, I think the editor will not work within a combat.

      No, that’s not possible. The battle has to be restarted with adjusted casualties.

      So, if we say we adjust the combat rolls whenever possible, would we need to roll all dices manually for a combat where this is relevant? And then edit the result?

      Yes.

      In the case of hitting the french navy, I can simply exchange the sub for a des before battle. That’s pretty feasible.

      With the UK navy in z97 it’s trickier since the sub defends @1.

      Anyway, before we proceed, we just need to find our common ground.

      OK, if you would like to try that we can do. I still fear it will be complicated and there may be errors, but lets give it a try. Maybe that lets you see the LL concept in a better light then ;-)

      The rules would be: Combine everything that is possible, seperate only when needed.

      • Combine sub values to fleet if no enemy air present and no DD
      • Combine bombardment to amphibious assaults in round 1 (?)
        In that case roll manual dices in the forum with short description what the dices are for, for all following combat rolls.

      Any additions?

      posted in League
      M
      Myygames
    • RE: L21 #1 trulpen (X) vs Myygames (A+45) OOB LL

      @trulpen Can you adjust losses in AAA inside a combat? Not sure how this is done, I think the editor will not work within a combat.

      So, if we say we adjust the combat rolls whenever possible, would we need to roll all dices manually for a combat where this is relevant? And then edit the result?

      posted in League
      M
      Myygames
    • RE: L21 #1 trulpen (X) vs Myygames (A+45) OOB LL

      TripleA Turn Summary: UK_Pacific round 1

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 1
      
          Purchase Units - Americans
              Americans buy 2 carriers, 2 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs; 
      
          Combat Move - Americans
      
          Non Combat Move - Americans
              1 fighter moved from Philippines to Guam
              1 destroyer and 1 submarine moved from 35 Sea Zone to 49 Sea Zone
              1 cruiser and 1 destroyer moved from 10 Sea Zone to 89 Sea Zone
              1 aaGun moved from Western United States to 10 Sea Zone
              1 infantry moved from Western United States to 10 Sea Zone
              1 aaGun, 1 battleship, 1 carrier, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
              1 infantry moved from 26 Sea Zone to Hawaiian Islands
              1 aaGun moved from 26 Sea Zone to Hawaiian Islands
              1 fighter moved from 10 Sea Zone to Hawaiian Islands
              1 bomber moved from Central United States to Hawaiian Islands
              1 fighter moved from Western United States to 26 Sea Zone
              1 tactical_bomber moved from 10 Sea Zone to Eastern United States
              1 aaGun, 1 artillery and 1 infantry moved from Eastern United States to Central United States
              1 aaGun moved from Eastern United States to Central United States
      
          Place Units - Americans
              1 carrier and 1 transport placed in 10 Sea Zone
              1 infantry placed in Western United States
              1 carrier and 1 submarine placed in 101 Sea Zone
              1 infantry placed in Central United States
      
          Turn Complete - Americans
              Americans collect 52 PUs; end with 53 PUs
              Turning on Edit Mode
              EDIT: Removing units owned by Americans from 26 Sea Zone: 1 transport
              EDIT: Adding units owned by Americans to 10 Sea Zone: 1 transport
              EDIT: Turning off Edit Mode
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 4 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Chinese
              2 infantry moved from Kweichow to Hunan
              1 fighter moved from Szechwan to Hunan
              5 infantry moved from Szechwan to Yunnan
      
          Combat - Chinese
              Battle in Yunnan
                  Chinese attack with 5 infantry
                  Japanese defend with 1 artillery and 1 infantry
                      Chinese roll dice for 5 infantry in Yunnan, round 2 : 1/1 hits, 0,83 expected hits
                      Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 1/1 hits, 0,67 expected hits
                      1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                      Chinese roll dice for 4 infantry in Yunnan, round 3 : 0/1 hits, 0,67 expected hits
                      Japanese roll dice for 1 artillery in Yunnan, round 3 : 0/1 hits, 0,33 expected hits
                      Chinese roll dice for 4 infantry in Yunnan, round 4 : 0/1 hits, 0,67 expected hits
                      Japanese roll dice for 1 artillery in Yunnan, round 4 : 0/1 hits, 0,33 expected hits
                      Chinese roll dice for 4 infantry in Yunnan, round 5 : 0/1 hits, 0,67 expected hits
                      Japanese roll dice for 1 artillery in Yunnan, round 5 : 0/1 hits, 0,33 expected hits
                      Chinese roll dice for 4 infantry in Yunnan, round 6 : 1/1 hits, 0,67 expected hits
                      Japanese roll dice for 1 artillery in Yunnan, round 6 : 0/1 hits, 0,33 expected hits
                      1 artillery owned by the Japanese lost in Yunnan
                  Chinese win, taking Yunnan from Japanese with 4 infantry remaining. Battle score for attacker is 4
                  Casualties for Chinese: 1 infantry
                  Casualties for Japanese: 1 artillery and 1 infantry
              Battle in Hunan
                  Chinese attack with 1 fighter and 2 infantry
                  Japanese defend with 1 artillery and 2 infantry
                      Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 2 : 1/1 hits, 0,83 expected hits
                      Japanese roll dice for 1 artillery and 2 infantry in Hunan, round 2 : 1/0 hits, 1,00 expected hits
                      1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
                      Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 3 : 1/1 hits, 0,67 expected hits
                      Japanese roll dice for 1 artillery and 1 infantry in Hunan, round 3 : 1/1 hits, 0,67 expected hits
                      1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
                  1 fighter owned by the Chinese retreated
                  Japanese win with 1 artillery remaining. Battle score for attacker is 0
                  Casualties for Chinese: 2 infantry
                  Casualties for Japanese: 2 infantry
      
          Non Combat Move - Chinese
              1 fighter moved from Hunan to Shensi
              2 infantry moved from Suiyuyan to Shensi
      
          Place Units - Chinese
              1 infantry placed in Szechwan
              3 infantry placed in Shensi
      
          Turn Complete - Chinese
              Chinese collect 9 PUs; end with 9 PUs
              Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs
      
          Purchase Units - British
              British buy 1 fighter and 6 infantry; Remaining resources: 0 PUs; 
      
          Purchase Units - UK_Pacific
              UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - British
              1 destroyer moved from 111 Sea Zone to 110 Sea Zone
              2 fighters moved from United Kingdom to 110 Sea Zone
              1 bomber moved from United Kingdom to 106 Sea Zone
              1 destroyer moved from 109 Sea Zone to 106 Sea Zone
              1 cruiser moved from 91 Sea Zone to 96 Sea Zone
              1 fighter moved from Gibraltar to 96 Sea Zone
              2 fighters moved from Malta to 97 Sea Zone
              1 bomber moved from Alexandria to 97 Sea Zone
              1 cruiser, 1 destroyer, 1 submarine and 1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
              1 armour moved from Egypt to Ethiopia
              1 infantry moved from Anglo Egyptian Sudan to Ethiopia
              1 cruiser moved from 39 Sea Zone to 76 Sea Zone
              2 infantry moved from Union of South Africa to 71 Sea Zone
              2 infantry and 1 transport moved from 71 Sea Zone to 76 Sea Zone
              2 infantry moved from 76 Sea Zone to Ethiopia
      
          Combat - British
              Battle in 96 Sea Zone
                  British attack with 1 cruiser and 1 fighter
                  Italians defend with 1 destroyer and 1 transport
                      British roll dice for 1 cruiser and 1 fighter in 96 Sea Zone, round 2 : 1/0 hits, 1,00 expected hits
                      Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                      1 destroyer owned by the Italians and 1 cruiser owned by the British lost in 96 Sea Zone
                      1 transport owned by the Italians lost in 96 Sea Zone
                  British win with 1 fighter remaining. Battle score for attacker is 3
                  Casualties for British: 1 cruiser
                  Casualties for Italians: 1 destroyer and 1 transport
              Battle in 97 Sea Zone
                  British attack with 1 bomber, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber
                  Italians defend with 1 battleship, 1 cruiser and 1 transport
                      British roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                      British roll dice for 1 bomber, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber in 97 Sea Zone, round 2 : 3/1 hits, 3,17 expected hits
                      Italians roll dice for 1 battleship, 1 cruiser and 1 transport in 97 Sea Zone, round 2 : 1/1 hits, 1,17 expected hits
                      1 cruiser owned by the Italians, 1 cruiser owned by the British and 1 battleship owned by the Italians lost in 97 Sea Zone
                      1 transport owned by the Italians lost in 97 Sea Zone
                  British win, taking 97 Sea Zone from Neutral with 1 bomber, 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 27
                  Casualties for British: 1 cruiser
                  Casualties for Italians: 1 battleship, 1 cruiser and 1 transport
              Battle in 110 Sea Zone
                  British attack with 1 destroyer and 2 fighters
                  Germans defend with 1 submarine
                      British roll dice for 1 destroyer and 2 fighters in 110 Sea Zone, round 2 : 2/1 hits, 1,33 expected hits
                      Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
                      1 destroyer owned by the British and 1 submarine owned by the Germans lost in 110 Sea Zone
                  British win with 2 fighters remaining. Battle score for attacker is -2
                  Casualties for British: 1 destroyer
                  Casualties for Germans: 1 submarine
              Battle in 106 Sea Zone
                  British attack with 1 bomber and 1 destroyer
                  Germans defend with 1 submarine
                      British roll dice for 1 bomber and 1 destroyer in 106 Sea Zone, round 2 : 1/0 hits, 1,00 expected hits
                      Germans roll dice for 1 submarine in 106 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                      1 submarine owned by the Germans lost in 106 Sea Zone
                  British win, taking 106 Sea Zone from Germans with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
                  Casualties for Germans: 1 submarine
              Battle in Ethiopia
                  British attack with 1 armour and 3 infantry
                  Italians defend with 1 artillery and 2 infantry
                      British roll dice for 1 cruiser in Ethiopia, round 2 : 1/1 hits, 0,50 expected hits
                      British roll dice for 1 armour and 3 infantry in Ethiopia, round 2 : 1/0 hits, 1,00 expected hits
                      Italians roll dice for 1 artillery and 2 infantry in Ethiopia, round 2 : 1/0 hits, 1,00 expected hits
                      2 infantry owned by the Italians and 1 infantry owned by the British lost in Ethiopia
                      British roll dice for 1 armour and 2 infantry in Ethiopia, round 3 : 1/1 hits, 0,83 expected hits
                      Italians roll dice for 1 artillery in Ethiopia, round 3 : 0/1 hits, 0,33 expected hits
                      1 artillery owned by the Italians lost in Ethiopia
                  British win, taking Ethiopia from Italians with 1 armour and 2 infantry remaining. Battle score for attacker is 7
                  Casualties for British: 1 infantry
                  Casualties for Italians: 1 artillery and 2 infantry
      
          Non Combat Move - British
              1 carrier moved from 98 Sea Zone to 76 Sea Zone
              1 mech_infantry moved from Egypt to 98 Sea Zone
              1 mech_infantry and 1 transport moved from 98 Sea Zone to 80 Sea Zone
              1 mech_infantry moved from 80 Sea Zone to Persia
                    British take Persia from Neutral_Allies
              1 armour, 1 artillery and 2 infantry moved from Alexandria to Egypt
              1 destroyer moved from 71 Sea Zone to 76 Sea Zone
              1 transport moved from 39 Sea Zone to 37 Sea Zone
              2 infantry moved from Malaya to 37 Sea Zone
              2 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
              2 infantry moved from 41 Sea Zone to Sumatra
                    UK_Pacific take Sumatra from Dutch
              1 battleship moved from 37 Sea Zone to 39 Sea Zone
              1 infantry moved from Malaya to Shan State
              1 fighter and 2 infantry moved from Burma to India
              1 infantry moved from West India to India
              1 mech_infantry moved from India to Eastern Persia
                    British take Eastern Persia from Neutral_Allies
              1 bomber moved from 97 Sea Zone to Egypt
              1 fighter moved from 96 Sea Zone to Malta
              2 fighters moved from 97 Sea Zone to Malta
              1 tactical_bomber moved from 97 Sea Zone to Malta
              2 fighters moved from 110 Sea Zone to United Kingdom
              1 transport moved from 109 Sea Zone to 106 Sea Zone
              1 bomber moved from 106 Sea Zone to Quebec
              1 artillery and 1 infantry moved from Ontario to Quebec
              1 mech_infantry moved from United Kingdom to Eire
                    British take Eire from Neutral_Allies
              1 aaGun, 1 fighter and 2 infantry moved from Scotland to United Kingdom
              1 battleship moved from 111 Sea Zone to 110 Sea Zone
              1 tactical_bomber moved from India to 76 Sea Zone
      
          Place Units - British
              1 fighter and 6 infantry placed in United Kingdom
      
          Turn Complete - British
              British collect 31 PUs; end with 31 PUs
              Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUs
      
          Place Units - UK_Pacific
              2 artilleries and 3 infantry placed in India
      
          Turn Complete - UK_Pacific
              UK_Pacific collect 21 PUs; end with 21 PUs
              Some Units in India change ownership: 2 artilleries and 3 infantry
      

      Combat Hit Differential Summary :

      Chinese regular : -1,00
      Italians regular : 0,17
      Japanese regular : -0,67
      Germans regular : 0,67
      British regular : 0,83
      

      Savegame

      posted in League
      M
      Myygames
    • RE: L21 #1 trulpen (X) vs Myygames (A+45) OOB LL

      @trulpen said in L21 #1 trulpen (X) vs Myygames (A+45) OOB LL:

      @trulpen said in L21 #1 trulpen (X) vs Myygames (A+45) OOB LL:

      either decide beforehand which dice will be the LL one (either sub or fleet/air.

      Partly missed something and partly suggested something that wasn’t logical.

      I therefore suggest that the power of subs, surface ships and air is added and then the LL-die can be rolled here in the forum. I’ll show you how. Lets say it’s a value of 4, then

      [dice 1d6<=4]

      or if 2 it’s

      [dice 1d6<=2]

      The issue with subs is also that they cannot hit air. So there is another case where you need to divide the rolls.

      In principle AAA is just rolling all subs seperately. ever. that could be adjusted in some cases, eg. when a DD is present and there is no air at the opponent. in f2f games we are doing that, but I am not so sure if it makes sense to adjust the AAA here manually, with dioces rolling in the forum. It seems to complicate things and there could be errors. Also think that you might be able to combine the sub values with the other fleet in round one, but you might need to seperate them in round 2.

      BTW in f2f games we are also adding bombardment value of ships to the total of attacking amphibious units in round 1. Thats also nice.

      In the light of simplicity I would opt to use the AAA options as they are.

      And: Scramble decision and order of losses in the Med for you :-)

      posted in League
      M
      Myygames
    • RE: L21 #1 trulpen (X) vs Myygames (A+45) OOB LL

      TripleA Manual Gamesave Post: British round 1

      TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 1
      
          Combat Move - British
              1 destroyer moved from 111 Sea Zone to 110 Sea Zone
              2 fighters moved from United Kingdom to 110 Sea Zone
              1 bomber moved from United Kingdom to 106 Sea Zone
              1 destroyer moved from 109 Sea Zone to 106 Sea Zone
              1 cruiser moved from 91 Sea Zone to 96 Sea Zone
              1 fighter moved from Gibraltar to 96 Sea Zone
              2 fighters moved from Malta to 97 Sea Zone
              1 bomber moved from Alexandria to 97 Sea Zone
              1 cruiser, 1 destroyer, 1 submarine and 1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
              1 armour moved from Egypt to Ethiopia
              1 infantry moved from Anglo Egyptian Sudan to Ethiopia
              1 cruiser moved from 39 Sea Zone to 76 Sea Zone
              2 infantry moved from Union of South Africa to 71 Sea Zone
              2 infantry and 1 transport moved from 71 Sea Zone to 76 Sea Zone
              2 infantry moved from 76 Sea Zone to Ethiopia
      
          Combat - British
      

      Combat Hit Differential Summary :

      Savegame

      posted in League
      M
      Myygames
    • RE: L21 #1 trulpen (X) vs Myygames (A+45) OOB LL

      TripleA Turn Summary: Chinese round 1

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 1
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 4 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Chinese
              2 infantry moved from Kweichow to Hunan
              1 fighter moved from Szechwan to Hunan
              5 infantry moved from Szechwan to Yunnan
      
          Combat - Chinese
              Battle in Yunnan
                  Chinese attack with 5 infantry
                  Japanese defend with 1 artillery and 1 infantry
                      Chinese roll dice for 5 infantry in Yunnan, round 2 : 1/1 hits, 0,83 expected hits
                      Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 1/1 hits, 0,67 expected hits
                      1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                      Chinese roll dice for 4 infantry in Yunnan, round 3 : 0/1 hits, 0,67 expected hits
                      Japanese roll dice for 1 artillery in Yunnan, round 3 : 0/1 hits, 0,33 expected hits
                      Chinese roll dice for 4 infantry in Yunnan, round 4 : 0/1 hits, 0,67 expected hits
                      Japanese roll dice for 1 artillery in Yunnan, round 4 : 0/1 hits, 0,33 expected hits
                      Chinese roll dice for 4 infantry in Yunnan, round 5 : 0/1 hits, 0,67 expected hits
                      Japanese roll dice for 1 artillery in Yunnan, round 5 : 0/1 hits, 0,33 expected hits
                      Chinese roll dice for 4 infantry in Yunnan, round 6 : 1/1 hits, 0,67 expected hits
                      Japanese roll dice for 1 artillery in Yunnan, round 6 : 0/1 hits, 0,33 expected hits
                      1 artillery owned by the Japanese lost in Yunnan
                  Chinese win, taking Yunnan from Japanese with 4 infantry remaining. Battle score for attacker is 4
                  Casualties for Chinese: 1 infantry
                  Casualties for Japanese: 1 artillery and 1 infantry
              Battle in Hunan
                  Chinese attack with 1 fighter and 2 infantry
                  Japanese defend with 1 artillery and 2 infantry
                      Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 2 : 1/1 hits, 0,83 expected hits
                      Japanese roll dice for 1 artillery and 2 infantry in Hunan, round 2 : 1/0 hits, 1,00 expected hits
                      1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
                      Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 3 : 1/1 hits, 0,67 expected hits
                      Japanese roll dice for 1 artillery and 1 infantry in Hunan, round 3 : 1/1 hits, 0,67 expected hits
                      1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
                  1 fighter owned by the Chinese retreated
                  Japanese win with 1 artillery remaining. Battle score for attacker is 0
                  Casualties for Chinese: 2 infantry
                  Casualties for Japanese: 2 infantry
      
          Non Combat Move - Chinese
              1 fighter moved from Hunan to Shensi
              2 infantry moved from Suiyuyan to Shensi
      
          Place Units - Chinese
              1 infantry placed in Szechwan
              3 infantry placed in Shensi
      
          Turn Complete - Chinese
              Chinese collect 9 PUs; end with 9 PUs
              Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs
      

      Combat Hit Differential Summary :

      Chinese regular : -1,00
      Japanese regular : -0,67
      

      Savegame

      posted in League
      M
      Myygames
    • 1
    • 2
    • 62
    • 63
    • 64
    • 65
    • 66
    • 71
    • 72
    • 64 / 72