@AndrewAAGamer Note that I will be traveling without trippleA access 24-30 AUG
Posts made by Myygames
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RE: L24 OOB LL AndrewAAGamer (X) vs Myygames (L +60)
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RE: L24 OOB LL AndrewAAGamer (X) vs Myygames (L +60)
TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 5 Purchase Units - Russians Russians buy nothing; Remaining resources: 26 PUs; Combat Move - Russians 1 infantry moved from Vologda to Archangel Russians take Archangel from Italians 1 fighter and 1 infantry moved from Vologda to Smolensk 1 tactical_bomber moved from Vologda to Volgograd 1 infantry moved from Tambov to Volgograd 1 infantry moved from Tambov to Rostov 1 fighter moved from Russia to Rostov 1 fighter moved from Russia to Volgograd 1 mech_infantry moved from Persia to Iraq Russians take Iraq from Neutral_Axis Combat - Russians Battle in Volgograd Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber Germans defend with 1 factory_minor and 1 mech_infantry Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Volgograd, round 2 : 2/1 hits, 1,33 expected hits Germans roll dice for 1 mech_infantry in Volgograd, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Rostov Russians attack with 1 fighter and 1 infantry Italians defend with 1 mech_infantry Russians roll dice for 1 fighter and 1 infantry in Rostov, round 2 : 1/1 hits, 0,67 expected hits Italians roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Italians lost in Rostov Russians win, taking Rostov from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for Italians: 1 mech_infantry Battle in Smolensk Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 2 : 1/1 hits, 0,67 expected hits Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter moved from Smolensk to Russia 1 fighter moved from Rostov to Russia 1 fighter and 1 tactical_bomber moved from Volgograd to Russia 1 aaGun and 1 infantry moved from Tambov to Samara 2 artilleries and 25 infantry moved from Tambov to Russia 2 armour and 10 infantry moved from Vologda to Russia 1 aaGun moved from Russia to Vologda 1 infantry moved from Russia to Samara 1 infantry moved from Russia to Vologda 1 infantry moved from Russia to Samara 2 aaGuns and 18 infantry moved from Buryatia to Amur 1 mech_infantry moved from Persia to 80 Sea Zone 1 infantry moved from Russia to Samara 1 infantry moved from Russia to Vologda Turn Complete - Russians Russians collect 26 PUs; end with 52 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 55 PUs
Combat Hit Differential Summary :
Italians regular : -0,33 Germans regular : -0,67 Russians regular : 1,33
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RE: L24 OOB LL AndrewAAGamer (X) vs Myygames (L +60)
TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 destroyer and 1 fighter; Remaining resources: 0 PUs; Combat Move - ANZAC 1 submarine moved from 44 Sea Zone to 55 Sea Zone 2 fighters moved from Queensland to 55 Sea Zone Combat - ANZAC Battle in 55 Sea Zone ANZAC attack with 2 fighters and 1 submarine Japanese defend with 1 cruiser ANZAC roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 cruiser owned by the Japanese lost in 55 Sea Zone ANZAC win with 2 fighters and 1 submarine remaining. Battle score for attacker is 12 Casualties for Japanese: 1 cruiser Non Combat Move - ANZAC 2 fighters moved from 55 Sea Zone to Sumatra 1 destroyer moved from 62 Sea Zone to 54 Sea Zone 1 infantry moved from Northern Territory to South Australia 1 aaGun moved from Northern Territory to Queensland Place Units - ANZAC 1 artillery and 1 fighter placed in New South Wales 1 destroyer placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs Combat Move - French Non Combat Move - French 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 fighter moved from Trans-Jordan to Persia Turn Complete - French
Combat Hit Differential Summary :
ANZAC regular : 0,67
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RE: L24 OOB LL AndrewAAGamer (X) vs Myygames (L +60)
@AndrewAAGamer said in L24 OOB LL AndrewAAGamer (X) vs Myygames (L +60):
I am not understanding why the damage on FIC is 5. The dice roll I received, below, it is 1 (+2=3). Do you have a different result?
In LL it is either 5 or 6 damage for 1 bomber. Game rolls:
1-3 it is 5 damage
5-6 it is 6 damage -
RE: L24 OOB LL AndrewAAGamer (X) vs Myygames (L +60)
@AndrewAAGamer said in L24 OOB LL AndrewAAGamer (X) vs Myygames (L +60):
@Myygames said in L24 OOB LL AndrewAAGamer (X) vs Myygames (L +60):
@AndrewAAGamer I forgot an ANC move with USA. Edited that in attached file. Hope you are fine.
Sorry, edit denied. I don’t allow edits from a previous Power once a subsequent Power has gone.
Nevermind that one
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RE: L24 OOB LL AndrewAAGamer (X) vs Myygames (L +60)
@AndrewAAGamer I forgot an ANC move with USA. Edited that in attached file. Hope you are fine.
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RE: L24 OOB LL AndrewAAGamer (X) vs Myygames (L +60)
@AndrewAAGamer Sorry I misclicked and skipped the US NCM, needed to edit all of that. I think its correct but pls doublecheck. Thanks.
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RE: L24 OOB LL AndrewAAGamer (X) vs Myygames (L +60)
TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 4 Purchase Units - Americans Americans buy 2 destroyers, 3 fighters, 2 submarines and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber moved from Queensland to French Indo China Combat - Americans Strategic bombing raid in French Indo China Japanese roll AA dice in French Indo China : 0/1 hits, 0,17 expected hits Bombing raid in French Indo China rolls: 5 and causes: 5 damage to unit: factory_minor Bombing raid in French Indo China causes 5 damage total. Non Combat Move - Americans 1 bomber moved from French Indo China to Yunnan Place Units - Americans Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Americans from Northern Territory: 1 fighter EDIT: Adding units owned by Americans to Sumatra: 1 fighter EDIT: Removing units owned by Americans from Northern Territory: 1 tactical_bomber EDIT: Adding units owned by Americans to Queensland: 2 fighters and 1 tactical_bomber EDIT: Removing units owned by Americans from 54 Sea Zone: 2 fighters EDIT: Removing units owned by Americans from 30 Sea Zone: 1 carrier and 1 destroyer EDIT: Adding units owned by Americans to 54 Sea Zone: 1 carrier and 1 destroyer EDIT: Removing units owned by Americans from Western United States: 1 artillery and 1 infantry EDIT: Removing units owned by Americans from 10 Sea Zone: 1 destroyer, 3 submarines and 1 transport EDIT: Adding units owned by Americans to 30 Sea Zone: 1 destroyer, 3 submarines and 1 transport EDIT: Adding units owned by Americans to Johnston Island: 1 artillery and 1 infantry EDIT: Removing units owned by Americans from Eastern United States: 2 fighters EDIT: Adding units owned by Americans to United Kingdom: 1 fighter EDIT: Adding units owned by Americans to Syria: 1 fighter EDIT: Removing units owned by Americans from Brazil: 1 infantry and 1 mech_infantry EDIT: Adding units owned by Americans to Morocco: 1 infantry and 1 mech_infantry EDIT: Removing units owned by Americans from 86 Sea Zone: 1 transport EDIT: Adding units owned by Americans to 91 Sea Zone: 1 transport EDIT: Removing units owned by Americans from Brazil: 2 infantry EDIT: Adding units owned by Americans to British Guiana: 2 infantry EDIT: Removing units owned by Americans from 91 Sea Zone: 1 submarine EDIT: Adding units owned by Americans to 93 Sea Zone: 1 submarine EDIT: Removing units owned by Americans from 91 Sea Zone: 1 transport EDIT: Adding units owned by Americans to 92 Sea Zone: 1 transport EDIT: Removing units owned by Americans from Morocco: 1 armour and 1 infantry EDIT: Adding units owned by Americans to Morocco: 1 armour and 1 infantry EDIT: Removing units owned by Americans from Western United States: 1 mech_infantry EDIT: Adding units owned by Americans to Central United States: 1 mech_infantry EDIT: Turning off Edit Mode 2 destroyers and 2 submarines placed in 10 Sea Zone 3 fighters placed in Eastern United States 2 transports placed in 101 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Tsinghai to Shensi 1 fighter moved from Szechwan to Shensi Combat - Chinese Battle in Shensi Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 artillery Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 2 : 1/1 hits, 0,67 expected hits Japanese roll dice for 1 artillery in Shensi, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Shensi 1 artillery owned by the Japanese lost in Shensi Chinese win with 1 fighter remaining. Battle score for attacker is 1 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 artillery Non Combat Move - Chinese 1 fighter moved from Shensi to Yunnan 3 artilleries and 14 infantry moved from Szechwan to Yunnan Place Units - Chinese 1 infantry placed in Kweichow 1 artillery and 2 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 6 PUs; end with 6 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUs Purchase Units - British British buy 1 armour, 1 fighter, 1 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 2 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from United Kingdom to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Holland Belgium 3 fighters moved from United Kingdom to Holland Belgium 1 infantry moved from Trans-Jordan to Iraq 1 fighter and 1 tactical_bomber moved from Anglo Egyptian Sudan to Iraq 2 fighters moved from Trans-Jordan to Iraq 1 bomber moved from Eastern Persia to Ukraine Combat - British Strategic bombing raid in Ukraine Germans roll AA dice in Ukraine : 0/1 hits, 0,17 expected hits Bombing raid in Ukraine rolls: 6 and causes: 6 damage to unit: factory_minor Bombing raid in Ukraine causes 6 damage total. Battle in Holland Belgium British attack with 3 fighters and 1 infantry Italians defend with 2 infantry British roll dice for 1 battleship in Holland Belgium, round 2 : 1/1 hits, 0,67 expected hits British roll dice for 3 fighters and 1 infantry in Holland Belgium, round 2 : 2/1 hits, 1,67 expected hits Germans roll dice for 2 infantry in Holland Belgium, round 2 : 1/1 hits, 0,67 expected hits 1 infantry owned by the British lost in Holland Belgium 2 infantry owned by the Italians lost in Holland Belgium British win with 3 fighters remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Italians: 2 infantry Battle in Iraq British attack with 3 fighters, 1 infantry and 1 tactical_bomber Neutral_Axis defend with 1 fighter and 1 infantry British roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Iraq, round 2 : 3/1 hits, 2,33 expected hits Neutral_Axis roll dice for 1 fighter and 1 infantry in Iraq, round 2 : 1/0 hits, 1,00 expected hits 1 infantry owned by the British lost in Iraq 1 infantry owned by the Neutral_Axis and 1 fighter owned by the Neutral_Axis lost in Iraq British win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 10 Casualties for British: 1 infantry Casualties for Neutral_Axis: 1 fighter and 1 infantry Non Combat Move - British 1 armour and 3 mech_infantrys moved from Northwest Persia to Kazakhstan 8 mech_infantrys moved from Eastern Persia to Kazakhstan 1 mech_infantry moved from Caucasus to Tambov 2 fighters moved from Caucasus to Vologda 1 tactical_bomber moved from Caucasus to Kazakhstan 1 fighter moved from Iraq to Kazakhstan 2 fighters moved from Iraq to Persia 1 fighter moved from Trans-Jordan to Persia 1 tactical_bomber moved from Iraq to Persia 1 infantry moved from Caucasus to Rostov 1 infantry moved from Northwest Persia to Caucasus 3 mech_infantrys moved from Egypt to Syria 1 infantry moved from Egypt to Trans-Jordan 1 infantry moved from British Somaliland to 76 Sea Zone 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 76 Sea Zone to 80 Sea Zone 1 infantry moved from 80 Sea Zone to Persia 1 destroyer moved from 39 Sea Zone to 80 Sea Zone 3 mech_infantrys moved from Belgian Congo to Egypt 3 mech_infantrys moved from Union of South Africa to Belgian Congo 1 aaGun and 2 infantry moved from Burma to Yunnan 2 aaGuns and 7 infantry moved from Burma to India 1 fighter and 3 mech_infantrys moved from India to Yunnan 1 fighter moved from Persia to Kazakhstan 1 submarine moved from 93 Sea Zone to 97 Sea Zone 1 aaGun moved from United Kingdom to 109 Sea Zone 1 aaGun and 1 transport moved from 109 Sea Zone to 110 Sea Zone 1 aaGun moved from 110 Sea Zone to Normandy Bordeaux 2 fighters moved from Holland Belgium to 110 Sea Zone 1 fighter moved from Holland Belgium to United Kingdom 1 bomber moved from Ukraine to Russia Place Units - British 1 submarine placed in 98 Sea Zone 1 armour and 1 infantry placed in Egypt 1 fighter placed in United Kingdom 3 mech_infantrys placed in Union of South Africa Turn Complete - British British collect 30 PUs; end with 32 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 37 PUs Place Units - UK_Pacific 1 artillery and 2 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 10 PUs; end with 10 PUs Some Units in India change ownership: 1 artillery and 2 infantry
Combat Hit Differential Summary :
Chinese regular : 0,33 Japanese regular : 0,67 Japanese AA : -0,17 Germans AA : -0,17 Germans regular : 0,33 Neutral_Axis regular : 0,00 British regular : 1,33
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RE: L24 OOB LL AndrewAAGamer (X) vs Myygames (L +60)
TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 4 Purchase Units - Russians Russians buy 5 artilleries and 5 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Bryansk to Western Ukraine 2 fighters moved from Russia to Western Ukraine Combat - Russians Battle in Western Ukraine Russians attack with 2 fighters and 1 infantry Germans defend with 1 infantry Russians roll dice for 2 fighters and 1 infantry in Western Ukraine, round 2 : 1/1 hits, 1,17 expected hits Germans roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Western Ukraine 1 infantry owned by the Germans lost in Western Ukraine Russians win with 2 fighters remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 2 fighters moved from Western Ukraine to Russia 2 armour and 1 fighter moved from Bryansk to Vologda 10 infantry moved from Russia to Vologda 3 infantry moved from Tambov to Russia 2 infantry moved from Volgograd to Tambov 1 tactical_bomber moved from Caucasus to Vologda 2 aaGuns and 17 infantry moved from Bryansk to Russia 2 aaGuns, 2 artilleries and 27 infantry moved from Bryansk to Tambov 2 mech_infantrys moved from Caucasus to Persia Place Units - Russians 5 artilleries and 5 infantry placed in Russia Turn Complete - Russians Russians collect 26 PUs; end with 26 PUs
Combat Hit Differential Summary :
Germans regular : 0,67 Russians regular : -0,17
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RE: League General Discussion Thread
@AndrewAAGamer
have a good time!
I will also be on vacation then and return aug 16th. -
RE: L24 OOB LL AndrewAAGamer (X) vs Myygames (L +60)
TripleA Turn Summary: French round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 destroyer; Remaining resources: 2 PUs; Combat Move - ANZAC 1 submarine moved from 54 Sea Zone to 44 Sea Zone 1 fighter moved from Queensland to 41 Sea Zone 1 destroyer moved from 54 Sea Zone to 37 Sea Zone 1 cruiser moved from 54 Sea Zone to 43 Sea Zone 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to Malaya Combat - ANZAC Battle in 43 Sea Zone ANZAC attack with 1 cruiser Japanese defend with 1 transport 1 transport owned by the Japanese lost in 43 Sea Zone ANZAC win, taking 43 Sea Zone from Neutral with 1 cruiser remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 44 Sea Zone Americans loiter and taunt; ANZAC attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 44 Sea Zone ANZAC win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 41 Sea Zone British loiter and taunt; ANZAC attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 41 Sea Zone ANZAC win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 37 Sea Zone ANZAC attack with 1 destroyer and 1 transport Japanese defend with 1 transport 1 transport owned by the Japanese lost in 37 Sea Zone ANZAC win, taking 37 Sea Zone from Neutral with 1 destroyer and 1 transport remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Malaya ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 harbour and 1 infantry ANZAC roll dice for 1 artillery and 1 infantry in Malaya, round 2 : 1/1 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Malaya, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the ANZAC lost in Malaya 1 infantry owned by the Japanese lost in Malaya ANZAC win, taking Malaya from Japanese with 1 artillery remaining. Battle score for attacker is 0 Casualties for ANZAC: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - ANZAC 1 transport moved from 62 Sea Zone to 46 Sea Zone 1 infantry moved from New Guinea to 46 Sea Zone 1 infantry and 1 transport moved from 46 Sea Zone to 54 Sea Zone 1 infantry moved from 54 Sea Zone to Queensland 1 aaGun and 1 infantry moved from Queensland to Northern Territory 1 infantry moved from Dutch New Guinea to New Guinea 1 infantry moved from New South Wales to Queensland 1 fighter moved from 41 Sea Zone to Sumatra Place Units - ANZAC 1 destroyer placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 12 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs Combat Move - French Non Combat Move - French 1 fighter moved from Gibraltar to Trans-Jordan 1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 0,67 ANZAC regular : 0,33
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RE: L24 OOB LL AndrewAAGamer (X) vs Myygames (L +60)
@AndrewAAGamer said in L24 OOB LL AndrewAAGamer (X) vs Myygames (L +60):
TripleA does not handle the neutrality of Iraq correctly so I had to change the Italian fighter for a Neutral fighter.
Yes, trippleA does not know all the tricks in your basket ;-) good move!
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RE: L24 OOB LL AndrewAAGamer (X) vs Myygames (L +60)
TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 3 Purchase Units - Americans Americans buy 1 destroyer, 2 fighters, 3 submarines and 1 transport; Remaining resources: 0 PUs; Politics - Americans Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 1 fighter, 2 submarines and 1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes Combat - Americans Battle in 42 Sea Zone Americans attack with 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 1 fighter, 2 submarines and 1 tactical_bomber Japanese defend with 1 battleship, 2 carriers, 3 destroyers, 3 fighters, 1 tactical_bomber and 1 transport Americans roll dice for 2 submarines in 42 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits Units damaged: 1 battleship owned by the Japanese Americans roll dice for 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 : 4/1 hits, 3,83 expected hits Units damaged: 2 carriers owned by the Japanese Japanese roll dice for 1 battleship, 2 carriers, 3 destroyers, 3 fighters, 1 tactical_bomber and 1 transport in 42 Sea Zone, round 2 : 5/1 hits, 4,83 expected hits Units damaged: 1 battleship owned by the Americans 2 submarines owned by the Americans and 1 carrier owned by the Americans lost in 42 Sea Zone 2 destroyers owned by the Japanese lost in 42 Sea Zone Americans roll dice for 1 battleship, 2 cruisers, 3 destroyers, 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 3 : 4/1 hits, 3,83 expected hits Japanese roll dice for 1 battleship, 2 carriers, 1 destroyer, 3 fighters, 1 tactical_bomber and 1 transport in 42 Sea Zone, round 3 : 4/1 hits, 4,17 expected hits 1 cruiser owned by the Americans and 3 destroyers owned by the Americans lost in 42 Sea Zone 1 tactical_bomber owned by the Japanese, 2 carriers owned by the Japanese and 1 destroyer owned by the Japanese lost in 42 Sea Zone 1 tactical_bomber owned by the Americans and 1 fighter owned by the Americans retreated 1 cruiser owned by the Americans and 1 battleship owned by the Americans retreated to 55 Sea Zone Japanese win with 1 battleship, 3 fighters and 1 transport remaining. Battle score for attacker is 3 Casualties for Americans: 1 carrier, 1 cruiser, 3 destroyers and 2 submarines Casualties for Japanese: 2 carriers, 3 destroyers and 1 tactical_bomber Battle in Celebes Americans attack with 1 artillery and 1 infantry Japanese defend with 1 infantry Americans roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 0/1 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Celebes, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Celebes Americans roll dice for 1 artillery in Celebes, round 3 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Celebes, round 3 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Americans lost in Celebes Japanese win with 1 infantry remaining. Battle score for attacker is -7 Casualties for Americans: 1 artillery and 1 infantry 3 fighters owned by the Japanese forced to land in Java Non Combat Move - Americans 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Northern Territory 2 infantry moved from Hawaiian Islands to 26 Sea Zone 3 fighters moved from Hawaiian Islands to 26 Sea Zone 2 carriers, 4 fighters, 2 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 54 Sea Zone 2 infantry moved from 54 Sea Zone to Queensland 1 bomber moved from Western United States to Queensland 1 carrier and 1 destroyer moved from 10 Sea Zone to 30 Sea Zone 1 artillery and 1 infantry moved from Central United States to Western United States 1 mech_infantry moved from Central United States to 101 Sea Zone 1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone 1 mech_infantry moved from 86 Sea Zone to Brazil Americans take Brazil from Neutral_Allies 3 fighters moved from Eastern United States to Gibraltar 1 armour and 1 infantry moved from Central United States to 101 Sea Zone 1 armour, 1 cruiser, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 armour and 1 infantry moved from 91 Sea Zone to Morocco Place Units - Americans 1 destroyer, 3 submarines and 1 transport placed in 10 Sea Zone 2 fighters placed in Eastern United States Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 5 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 fighter and 2 infantry moved from Szechwan to Yunnan 1 infantry moved from Kansu to Shensi 2 infantry moved from Szechwan to Shensi Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 2 infantry Japanese defend with 2 infantry Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 1/1 hits, 0,83 expected hits Japanese roll dice for 2 infantry in Yunnan, round 2 : 1/1 hits, 0,67 expected hits 1 infantry owned by the Chinese lost in Yunnan 1 infantry owned by the Japanese lost in Yunnan Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 3 : 0/1 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 4 : 1/1 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Yunnan, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Casualties for Japanese: 2 infantry Battle in Shensi Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Shensi, round 2 : 1/1 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Yunnan to Szechwan Place Units - Chinese 2 infantry placed in Tsinghai 1 infantry placed in Kweichow 2 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 7 PUs; end with 7 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs Purchase Units - British British buy 1 fighter and 6 mech_infantrys; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from United Kingdom to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Holland Belgium 1 armour moved from Syria to Iraq 3 mech_infantrys moved from Egypt to Iraq 1 artillery and 2 infantry moved from Trans-Jordan to Iraq 1 infantry moved from Northwest Persia to Iraq 1 infantry moved from West India to 79 Sea Zone 1 infantry and 1 transport moved from 79 Sea Zone to 39 Sea Zone 1 artillery moved from India to 39 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra 1 fighter and 1 tactical_bomber moved from Kenya to British Somaliland 1 bomber moved from Egypt to British Somaliland 1 cruiser moved from 81 Sea Zone to 76 Sea Zone 2 infantry moved from Tanganyika Territory to 72 Sea Zone 2 infantry and 1 transport moved from 72 Sea Zone to 76 Sea Zone 2 infantry moved from 76 Sea Zone to British Somaliland 1 fighter moved from India to Shan State 1 infantry moved from Burma to Shan State 1 battleship moved from 54 Sea Zone to 42 Sea Zone Combat - British Battle in Holland Belgium Battle in British Somaliland British attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber Italians defend with 1 artillery and 3 infantry British roll dice for 1 cruiser in British Somaliland, round 2 : 1/1 hits, 0,50 expected hits British roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in British Somaliland, round 2 : 2/1 hits, 2,17 expected hits Italians roll dice for 1 artillery and 3 infantry in British Somaliland, round 2 : 1/1 hits, 1,33 expected hits 1 infantry owned by the British lost in British Somaliland 3 infantry owned by the Italians lost in British Somaliland British roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in British Somaliland, round 3 : 2/0 hits, 2,00 expected hits Italians roll dice for 1 artillery in British Somaliland, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Italians lost in British Somaliland British win, taking Holland Belgium from Germans, taking British Somaliland from Italians with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10 Casualties for British: 1 infantry Casualties for Italians: 1 artillery and 3 infantry Battle in Sumatra British attack with 1 artillery and 1 infantry Japanese defend with 1 infantry British roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 1/1 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Sumatra, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Sumatra 1 infantry owned by the Japanese lost in Sumatra British win, taking Sumatra from Japanese with 1 artillery remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Battle in Iraq British attack with 1 armour, 1 artillery, 3 infantry and 3 mech_infantrys Neutral_Axis defend with 3 infantry British roll dice for 1 armour, 1 artillery, 3 infantry and 3 mech_infantrys in Iraq, round 2 : 2/0 hits, 2,00 expected hits Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/0 hits, 1,00 expected hits 1 infantry owned by the British lost in Iraq 2 infantry owned by the Neutral_Axis lost in Iraq 3 mech_infantrys owned by the British, 1 artillery owned by the British, 2 infantry owned by the British and 1 armour owned by the British retreated to Northwest Persia Neutral_Axis win with 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Neutral_Axis: 2 infantry Battle in 42 Sea Zone British attack with 1 battleship Japanese defend with 1 battleship and 1 transport British roll dice for 1 battleship in 42 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits Japanese roll dice for 1 battleship and 1 transport in 42 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits Units damaged: 1 battleship owned by the British 1 battleship owned by the Japanese lost in 42 Sea Zone 1 transport owned by the Japanese lost in 42 Sea Zone British win, taking 42 Sea Zone from Neutral with 1 battleship remaining. Battle score for attacker is 27 Casualties for Japanese: 1 battleship and 1 transport Battle in Shan State British attack with 1 fighter and 1 infantry Japanese defend with 1 armour British roll dice for 1 fighter and 1 infantry in Shan State, round 2 : 1/1 hits, 0,67 expected hits Japanese roll dice for 1 armour in Shan State, round 2 : 1/1 hits, 0,50 expected hits 1 infantry owned by the British lost in Shan State 1 armour owned by the Japanese lost in Shan State British win with 1 fighter remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Japanese: 1 armour Non Combat Move - British Turning on Edit Mode EDIT: Removing units owned by Chinese from Szechwan: 1 infantry EDIT: Adding units owned by Chinese to Kweichow: 1 infantry EDIT: Turning off Edit Mode 1 fighter moved from Shan State to India 8 mech_infantrys moved from India to Eastern Persia 2 infantry moved from West India to India 2 aaGuns and 6 infantry moved from India to Burma 1 infantry moved from India to Burma 2 infantry moved from India to Burma 1 infantry and 1 mech_infantry moved from Northwest Persia to Caucasus 1 fighter and 1 tactical_bomber moved from Syria to Caucasus 1 fighter and 1 tactical_bomber moved from British Somaliland to Anglo Egyptian Sudan 1 bomber moved from British Somaliland to Eastern Persia 1 destroyer moved from 81 Sea Zone to 76 Sea Zone 1 destroyer moved from 80 Sea Zone to 39 Sea Zone 1 fighter moved from Malta to Caucasus 2 submarines moved from 93 Sea Zone to 97 Sea Zone 1 submarine moved from 91 Sea Zone to 93 Sea Zone 1 fighter moved from 92 Sea Zone to Trans-Jordan 2 fighters moved from Gibraltar to Trans-Jordan 1 battleship, 1 carrier and 3 cruisers moved from 92 Sea Zone to 110 Sea Zone 1 destroyer moved from 91 Sea Zone to 110 Sea Zone 1 artillery and 1 infantry moved from Quebec to 106 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone 1 artillery and 1 infantry moved from 109 Sea Zone to United Kingdom 2 fighters moved from Iceland to United Kingdom 1 armour and 1 infantry moved from Morocco to Algeria 3 mech_infantrys moved from Union of South Africa to Belgian Congo 1 infantry moved from Anglo Egyptian Sudan to Egypt Place Units - British 3 mech_infantrys placed in Union of South Africa 3 mech_infantrys placed in Egypt 1 fighter placed in United Kingdom Turn Complete - British British collect 33 PUs; end with 34 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUs Place Units - UK_Pacific 3 infantry and 3 mech_infantrys placed in India Turn Complete - UK_Pacific UK_Pacific collect 10 PUs; end with 10 PUs Some Units in India change ownership: 3 infantry and 3 mech_infantrys
Combat Hit Differential Summary :
Chinese regular : 0,33 Americans regular : -0,33 Italians regular : -0,67 Japanese regular : 2,17 Neutral_Axis regular : 0,00 British regular : 1,33
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RE: L24 OOB LL AndrewAAGamer (X) vs Myygames (L +60)
TripleA Manual Gamesave Post: Americans round 3
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 3 Purchase Units - Americans Americans buy 1 destroyer, 2 fighters, 3 submarines and 1 transport; Remaining resources: 0 PUs; Politics - Americans Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 1 fighter, 2 submarines and 1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes Combat - Americans Battle in 42 Sea Zone Americans attack with 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 1 fighter, 2 submarines and 1 tactical_bomber Japanese defend with 1 battleship, 2 carriers, 3 destroyers, 3 fighters, 1 tactical_bomber and 1 transport Americans roll dice for 2 submarines in 42 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits Units damaged: 1 battleship owned by the Japanese Americans roll dice for 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 : 4/1 hits, 3,83 expected hits Units damaged: 2 carriers owned by the Japanese Japanese roll dice for 1 battleship, 2 carriers, 3 destroyers, 3 fighters, 1 tactical_bomber and 1 transport in 42 Sea Zone, round 2 : 5/1 hits, 4,83 expected hits Units damaged: 1 battleship owned by the Americans 2 submarines owned by the Americans and 1 carrier owned by the Americans lost in 42 Sea Zone 2 destroyers owned by the Japanese lost in 42 Sea Zone Americans roll dice for 1 battleship, 2 cruisers, 3 destroyers, 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 3 : 4/1 hits, 3,83 expected hits
Combat Hit Differential Summary :
Americans regular : 0,67 Japanese regular : 0,17
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RE: L24 OOB LL AndrewAAGamer (X) vs Myygames (L +60)
@AndrewAAGamer I have tipped the BB for the first hit, that seemed obvious. Need your OOL now for SZ42.
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RE: L24 OOB LL AndrewAAGamer (X) vs Myygames (L +60)
TripleA Manual Gamesave Post: Americans round 3
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 3 Purchase Units - Americans Americans buy 1 destroyer, 2 fighters, 3 submarines and 1 transport; Remaining resources: 0 PUs; Politics - Americans Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 1 fighter, 2 submarines and 1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes Combat - Americans Battle in 42 Sea Zone Americans attack with 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 1 fighter, 2 submarines and 1 tactical_bomber Japanese defend with 1 battleship, 2 carriers, 3 destroyers, 3 fighters, 1 tactical_bomber and 1 transport Americans roll dice for 2 submarines in 42 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits Units damaged: 1 battleship owned by the Japanese Americans roll dice for 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 : 4/1 hits, 3,83 expected hits
Combat Hit Differential Summary :
Americans regular : 0,50
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RE: L24 OOB LL AndrewAAGamer (X) vs Myygames (L +60)
TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 3 Purchase Units - Russians Russians buy 12 infantry; Remaining resources: 1 PUs; Combat Move - Russians 1 artillery and 1 infantry moved from Belarus to Novgorod 1 fighter moved from Russia to Novgorod Combat - Russians Russians creates battle in territory 125 Sea Zone Battle in 125 Sea Zone Russians attack with 1 submarine Germans defend with 1 submarine 1 submarine owned by the Russians submerged Battle in Novgorod Russians attack with 1 artillery, 1 fighter and 1 infantry Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Novgorod, round 2 : 2/1 hits, 1,17 expected hits Germans roll dice for 2 infantry in Novgorod, round 2 : 0/1 hits, 0,67 expected hits 2 infantry owned by the Germans lost in Novgorod Russians winGermans winGermans win with 1 submarine remaining with 1 submarine remaining, taking Novgorod from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Non Combat Move - Russians 1 fighter moved from Novgorod to Bryansk 2 aaGuns and 17 infantry moved from Belarus to Bryansk 3 infantry moved from Russia to Vologda 7 infantry moved from Russia to Bryansk 1 infantry moved from Rostov to Bryansk 3 infantry moved from Volgograd to Tambov 1 mech_infantry moved from Bryansk to Caucasus 2 fighters moved from Caucasus to Russia 1 armour moved from Caucasus to Bryansk Place Units - Russians 10 infantry placed in Russia 2 infantry placed in Volgograd Turn Complete - Russians Russians collect 34 PUs; end with 35 PUs
Combat Hit Differential Summary :
Germans regular : -0,67 Russians regular : 0,83
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RE: MyyGames (Allies+55) vs Simon33 (X) OOB Low Luck
@simon33 said in MyyGames (Allies+55) vs Simon33 (X) OOB Low Luck:
Great play. I wasn;t sure about all the USSR inf bid but they have changed the Eastern Front I think. I really can’t see recovering from being this far behind. Volgograd troops need to run from here I think. Urgh. Grabbing the 5 propaganda territories was a boon for you. Perhaps I shouldn’t have gone J1 with the Yunnan stack but I am not sure about that one. You’re going to hold Java too, unfortunately that could have been held with a couple of planes, at least for another turn.
Will post. I once played low luck G40 as allies+80 and it seemed like a fairly narrow win. I don’t think this is a very narrow win with only +55, Not completely sure why but there it is.
Thank you for the game, sir.
Yeah, the ussr bid was kind of experimental. I wanted to play yunnan and then thought to further boost ussr might enable them to survive better and become stronger earlier. Worked out quite good. I think you did not manage the 125 objective too good, I was able to grab that several times when it could have been prevented. That added to ussr strength of course. Think you are a BM player after all, and the NOs change with that. Even more glad you played me in lowluck!
I agree that J3 should be preferred against the yunnan stack. At least I do prefer it. It is hard for Japan to manage this Chinese units additionally, even though you did a great job in preserving and massing these Japanese, still it is limiting if you cannot focus enough air early on.
Thanks for the game! Good luck at the tables!