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    Posts made by Mursilis

    • RE: Mursilis (Allies) vs Simon33 (Axis) BM3 Game II

      OH shoooot! I just realized I forgot to move my marine up to queensland sorry! Quick edit!

      posted in Play Boardgames
      M
      Mursilis
    • RE: Mursilis (Allies) vs Simon33 (Axis) BM3 Game II

      Sorry it took so long. I kept running out of time to make my move not to mention that it is THE crucial move of the soviet union. So now we just see if I made the right choices.

      posted in Play Boardgames
      M
      Mursilis
    • RE: Mursilis (Allies) vs Simon33 (Axis) BM3 Game II

      TripleA Turn Summary: Russians round 3

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 3
      
          Purchase Units - Russians
              Russians buy 2 armour, 1 fighter and 5 infantry; Remaining resources: 0 PUs; 
      
          Politics - Russians
              Russians takes Political Action: Political Action Russians To War With Japanese
                  Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
                  Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
                  Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
      
          Combat Move - Russians
              Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Russians
              4 infantry moved from Amur to Manchuria
                    Chinese take Manchuria from Japanese
              14 infantry moved from Amur to Korea
              1 infantry moved from Novgorod to Karelia
              1 infantry moved from Novgorod to Vyborg
              1 fighter moved from Novgorod to Vyborg
              1 fighter moved from Novgorod to Karelia
              1 tactical_bomber moved from Novgorod to Karelia
      
          Combat - Russians
              Battle in Korea
                  Russians attack with 14 infantry
                  Japanese defend with 4 infantry
                      Russians roll dice for 14 infantry in Korea, round 2 : 2/14 hits, 2.33 expected hits
                      Japanese roll dice for 4 infantry in Korea, round 2 : 2/4 hits, 1.33 expected hits
                      2 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Korea
                      Russians roll dice for 12 infantry in Korea, round 3 : 1/12 hits, 2.00 expected hits
                      Japanese roll dice for 2 infantry in Korea, round 3 : 1/2 hits, 0.67 expected hits
                      1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Korea
                      Russians roll dice for 11 infantry in Korea, round 4 : 1/11 hits, 1.83 expected hits
                      Japanese roll dice for 1 infantry in Korea, round 4 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Korea
                  Russians win, taking Korea from Japanese with 11 infantry remaining. Battle score for attacker is 3
                  Casualties for Russians: 3 infantry
                  Casualties for Japanese: 4 infantry
              Battle in Vyborg
                  Russians attack with 1 fighter and 1 infantry
                  Germans defend with 1 infantry
                      Russians roll dice for 1 fighter and 1 infantry in Vyborg, round 2 : 1/2 hits, 0.67 expected hits
                      Germans roll dice for 1 infantry in Vyborg, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Germans lost in Vyborg
                  Russians win, taking Vyborg from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                  Casualties for Germans: 1 infantry
              Battle in Karelia
                  Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                  Germans defend with 1 infantry
                      Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Karelia, round 2 : 1/3 hits, 1.33 expected hits
                      Germans roll dice for 1 infantry in Karelia, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Germans lost in Karelia
                  Russians win, taking Karelia from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                  Casualties for Germans: 1 infantry
              Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
      
          Non Combat Move - Russians
              1 fighter moved from Vyborg to Russia
              1 fighter moved from Karelia to Russia
              1 tactical_bomber moved from Karelia to Russia
              2 aaGuns moved from Novgorod to Archangel
              2 artilleries moved from Novgorod to Archangel
              1 artillery moved from Belarus to Archangel
              5 armour moved from Novgorod to Smolensk
              3 mech_infantrys moved from Bryansk to Smolensk
              1 mech_infantry moved from Russia to Smolensk
              4 armour moved from Ukraine to Smolensk
              2 aaGuns moved from Ukraine to Bryansk
              1 infantry moved from Novgorod to Belarus
              1 infantry moved from Ukraine to Western Ukraine
              1 artillery moved from Western Ukraine to Bryansk
              2 mech_infantrys moved from Ukraine to Smolensk
              10 infantry moved from Ukraine to Bryansk
              12 infantry moved from Novgorod to Archangel
              2 aaGuns moved from Amur to Manchuria
      
          Place Units - Russians
              1 fighter placed in Russia
              3 infantry placed in Ukraine
              2 infantry placed in Novgorod
              2 armour placed in Russia
      
          Turn Complete - Russians
              Russians collect 38 PUs; end with 38 PUs
              Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 41 PUs
              Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 43 PUs
              Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 45 PUs
              Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 47 PUs
      

      Combat Hit Differential Summary :

      Germans : -0.67
      Russians : -2.17
      Japanese : 0.67
      

      Savegame

      posted in Play Boardgames
      M
      Mursilis
    • RE: Mursilis (Allies) vs Simon33 (Axis) BM3 Game II

      TripleA Turn Summary: French round 2

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 2
      
          Purchase Units - ANZAC
              ANZAC buy 1 destroyer and 1 transport; Remaining resources: 1 PUs; 
      
          Combat Move - ANZAC
      
          Non Combat Move - ANZAC
              1 marine moved from New South Wales to 62 Sea Zone
              1 cruiser and 1 marine moved from 62 Sea Zone to 42 Sea Zone
              1 marine moved from 42 Sea Zone to Java
                    ANZAC take Java from Dutch
              2 fighters moved from Queensland to Sumatra
      
          Place Units - ANZAC
              1 destroyer and 1 transport placed in 62 Sea Zone
      
          Turn Complete - ANZAC
              ANZAC collect 14 PUs; end with 15 PUs
              Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
              Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
      
          Combat Move - French
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      M
      Mursilis
    • RE: Mursilis (Allies) vs Simon33 (Axis) BM3 Game II

      TripleA Turn Summary: ANZAC round 2

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 2
      
          Purchase Units - ANZAC
              ANZAC buy 1 destroyer and 1 transport; Remaining resources: 1 PUs; 
      
          Combat Move - ANZAC
      
          Non Combat Move - ANZAC
              1 marine moved from New South Wales to 62 Sea Zone
              1 cruiser and 1 marine moved from 62 Sea Zone to 42 Sea Zone
              1 marine moved from 42 Sea Zone to Java
                    ANZAC take Java from Dutch
              2 fighters moved from Queensland to Sumatra
      
          Place Units - ANZAC
              1 destroyer and 1 transport placed in 62 Sea Zone
      
          Turn Complete - ANZAC
              ANZAC collect 14 PUs; end with 15 PUs
              Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
              Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      M
      Mursilis
    • RE: Mursilis (Allies) vs Simon33 (Axis) BM3 Game II

      Your turn!

      posted in Play Boardgames
      M
      Mursilis
    • RE: Mursilis (Allies) vs Simon33 (Axis) BM3 Game II

      TripleA Turn Summary: UK_Pacific round 2

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 2
      
          Purchase Units - Americans
              Americans buy 1 battleship, 1 carrier, 2 destroyers, 1 marine, 1 submarine and 2 transports; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
              1 infantry moved from Brazil to 86 Sea Zone
              1 armour moved from Brazil to 86 Sea Zone
              1 armour, 1 infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone
              1 infantry moved from 87 Sea Zone to French West Africa
              1 armour moved from 87 Sea Zone to French West Africa
              1 cruiser and 2 destroyers moved from 101 Sea Zone to 91 Sea Zone
              1 bomber moved from United Kingdom to 91 Sea Zone
              1 submarine moved from 54 Sea Zone to 44 Sea Zone
              2 infantry moved from Queensland to 54 Sea Zone
              2 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
              2 infantry moved from 43 Sea Zone to Borneo
              1 destroyer moved from 54 Sea Zone to 41 Sea Zone
      
          Combat - Americans
              Battle in Borneo
              Battle in 44 Sea Zone
                  Americans attack with 1 submarine
                  Japanese defend with 1 transport
                      1 transport owned by the Japanese lost in 44 Sea Zone
                      Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                  Americans win, taking Borneo from Japanese, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                  Casualties for Japanese: 1 transport
              Battle in 41 Sea Zone
                  Americans attack with 1 destroyer
                  Japanese defend with 1 submarine
                      Americans roll dice for 1 destroyer in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                      Americans roll dice for 1 destroyer in 41 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                      Japanese roll dice for 1 submarine in 41 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                      Americans roll dice for 1 destroyer in 41 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                      Japanese roll dice for 1 submarine in 41 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits
                      Americans roll dice for 1 destroyer in 41 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
                      Japanese roll dice for 1 submarine in 41 Sea Zone, round 5 : 0/1 hits, 0.17 expected hits
                      Americans roll dice for 1 destroyer in 41 Sea Zone, round 6 : 0/1 hits, 0.33 expected hits
                      Japanese roll dice for 1 submarine in 41 Sea Zone, round 6 : 0/1 hits, 0.17 expected hits
                      Americans roll dice for 1 destroyer in 41 Sea Zone, round 7 : 0/1 hits, 0.33 expected hits
                      Japanese roll dice for 1 submarine in 41 Sea Zone, round 7 : 0/1 hits, 0.17 expected hits
                      Americans roll dice for 1 destroyer in 41 Sea Zone, round 8 : 0/1 hits, 0.33 expected hits
                      Japanese roll dice for 1 submarine in 41 Sea Zone, round 8 : 0/1 hits, 0.17 expected hits
                      Americans roll dice for 1 destroyer in 41 Sea Zone, round 9 : 0/1 hits, 0.33 expected hits
                      Japanese roll dice for 1 submarine in 41 Sea Zone, round 9 : 0/1 hits, 0.17 expected hits
                      Americans roll dice for 1 destroyer in 41 Sea Zone, round 10 : 0/1 hits, 0.33 expected hits
                      Japanese roll dice for 1 submarine in 41 Sea Zone, round 10 : 0/1 hits, 0.17 expected hits
                      Americans roll dice for 1 destroyer in 41 Sea Zone, round 11 : 0/1 hits, 0.33 expected hits
                      Japanese roll dice for 1 submarine in 41 Sea Zone, round 11 : 0/1 hits, 0.17 expected hits
                      Americans roll dice for 1 destroyer in 41 Sea Zone, round 12 : 1/1 hits, 0.33 expected hits
                      Japanese roll dice for 1 submarine in 41 Sea Zone, round 12 : 1/1 hits, 0.17 expected hits
                      1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 41 Sea Zone
                  Japanese win with no units remaining. Battle score for attacker is -2
                  Casualties for Americans: 1 destroyer
                  Casualties for Japanese: 1 submarine
              Battle in French West Africa
                  Americans attack with 1 armour and 1 infantry
                  Neutral_Axis defend with 1 infantry
                      Americans roll dice for 1 armour and 1 infantry in French West Africa, round 2 : 1/2 hits, 0.67 expected hits
                      Neutral_Axis roll dice for 1 infantry in French West Africa, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Neutral_Axis and 1 infantry owned by the Americans lost in French West Africa
                  Americans win, taking French West Africa from Neutral_Axis with 1 armour remaining. Battle score for attacker is 0
                  Casualties for Americans: 1 infantry
                  Casualties for Neutral_Axis: 1 infantry
              Battle in 91 Sea Zone
                  Americans attack with 1 bomber, 1 cruiser and 2 destroyers
                  Germans defend with 1 battleship, 1 cruiser, 1 destroyer, 2 submarines and 1 transport
                      Americans roll dice for 1 bomber, 1 cruiser and 2 destroyers in 91 Sea Zone, round 2 : 3/4 hits, 1.83 expected hits
                  Units damaged: 1 battleship owned by the Germans
                      Germans roll dice for 2 submarines in 91 Sea Zone, round 2 : 1/2 hits, 0.33 expected hits
                      Germans roll dice for 1 battleship, 1 cruiser, 1 destroyer and 1 transport in 91 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                      1 cruiser owned by the Americans, 2 submarines owned by the Germans and 2 destroyers owned by the Americans lost in 91 Sea Zone
                   retreated to 91 Sea Zone
                  Germans win with 1 battleship, 1 cruiser, 1 destroyer and 1 transport remaining. Battle score for attacker is -16
                  Casualties for Americans: 1 cruiser and 2 destroyers
                  Casualties for Germans: 2 submarines
      
          Non Combat Move - Americans
              1 bomber moved from 91 Sea Zone to United Kingdom
              2 fighters moved from Queensland to Sumatra
              1 infantry moved from Hawaiian Islands to 26 Sea Zone
              1 artillery moved from Hawaiian Islands to 26 Sea Zone
              1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 54 Sea Zone
              1 infantry moved from 54 Sea Zone to Queensland
              1 artillery moved from 54 Sea Zone to Queensland
              1 destroyer moved from 25 Sea Zone to 26 Sea Zone
              1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 10 Sea Zone to 26 Sea Zone
              1 mech_infantry moved from Alaska to Western United States
      
          Place Units - Americans
              1 battleship, 1 carrier, 2 destroyers, 1 submarine and 2 transports placed in 101 Sea Zone
              1 marine placed in Eastern United States
      
          Turn Complete - Americans
              Americans collect 53 PUs; end with 53 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
              Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 68 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
      
          Purchase Units - Chinese
              Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
              Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Chinese
      
          Non Combat Move - Chinese
              1 fighter and 3 infantry moved from Shensi to Szechwan
      
          Place Units - Chinese
              2 artilleries and 2 infantry placed in Szechwan
      
          Turn Complete - Chinese
              Chinese collect 9 PUs; end with 9 PUs
              Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs
      
          Purchase Units - British
              British buy 1 armour, 1 destroyer, 1 factory_minor, 1 fighter and 1 infantry; Remaining resources: 0 PUs; 
      
          Purchase Units - UK_Pacific
              UK_Pacific buy 1 fighter and 2 mech_infantrys; Remaining resources: 0 PUs; 
      
          Combat Move - British
              2 fighters moved from United Kingdom to 91 Sea Zone
              1 destroyer moved from 83 Sea Zone to 91 Sea Zone
              1 bomber moved from Malta to 91 Sea Zone
              1 fighter moved from Scotland to 91 Sea Zone
              1 armour, 1 artillery and 2 infantry moved from Quebec to 106 Sea Zone
              1 armour, 1 artillery, 2 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone
              2 infantry moved from 91 Sea Zone to Gibraltar
              1 artillery moved from 91 Sea Zone to Gibraltar
              1 armour moved from 91 Sea Zone to Gibraltar
              1 artillery and 2 infantry moved from Persia to Iraq
              1 armour moved from Egypt to Iraq
              1 mech_infantry moved from Egypt to Iraq
              1 infantry moved from Shan State to Malaya
              1 tactical_bomber moved from Burma to Malaya
              1 infantry moved from Egypt to Alexandria
                    British take Alexandria from Italians
      
          Combat - British
              Battle in 91 Sea Zone
                  British attack with 1 bomber, 1 destroyer, 3 fighters and 2 transports
                  Germans defend with 1 battleship, 1 cruiser, 1 destroyer and 1 transport
                      British roll dice for 1 bomber, 1 destroyer, 3 fighters and 2 transports in 91 Sea Zone, round 2 : 2/5 hits, 2.50 expected hits
                      Germans roll dice for 1 battleship, 1 cruiser, 1 destroyer and 1 transport in 91 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                      1 destroyer owned by the Germans, 1 destroyer owned by the British, 1 cruiser owned by the Germans and 1 fighter owned by the British lost in 91 Sea Zone
                      British roll dice for 1 bomber, 2 fighters and 2 transports in 91 Sea Zone, round 3 : 1/3 hits, 1.67 expected hits
                      Germans roll dice for 1 battleship and 1 transport in 91 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
                      1 battleship owned by the Germans and 1 fighter owned by the British lost in 91 Sea Zone
                      1 transport owned by the Germans lost in 91 Sea Zone
                  British win with 1 bomber, 1 fighter and 2 transports remaining. Battle score for attacker is 19
                  Casualties for British: 1 destroyer and 2 fighters
                  Casualties for Germans: 1 battleship, 1 cruiser, 1 destroyer and 1 transport
              Battle in Gibraltar
                  British attack with 1 armour, 1 artillery and 2 infantry
                  Germans defend with 1 harbour and 2 infantry
                      British roll dice for 1 armour, 1 artillery and 2 infantry in Gibraltar, round 2 : 1/4 hits, 1.33 expected hits
                      Germans roll dice for 2 infantry in Gibraltar, round 2 : 0/2 hits, 0.67 expected hits
                      1 infantry owned by the Germans lost in Gibraltar
                      British roll dice for 1 armour, 1 artillery and 2 infantry in Gibraltar, round 3 : 1/4 hits, 1.33 expected hits
                      Germans roll dice for 1 infantry in Gibraltar, round 3 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Germans lost in Gibraltar
                  British win, taking Gibraltar from Germans with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 6
                  Casualties for Germans: 2 infantry
              Battle in Iraq
                  British attack with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
                  Neutral_Axis defend with 3 infantry
                      British roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Iraq, round 2 : 1/5 hits, 1.50 expected hits
                      Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1.00 expected hits
                      1 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq
                      British roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Iraq, round 3 : 1/4 hits, 1.33 expected hits
                      Neutral_Axis roll dice for 2 infantry in Iraq, round 3 : 1/2 hits, 0.67 expected hits
                      1 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq
                      British roll dice for 1 armour, 1 artillery and 1 mech_infantry in Iraq, round 4 : 0/3 hits, 1.17 expected hits
                      Neutral_Axis roll dice for 1 infantry in Iraq, round 4 : 0/1 hits, 0.33 expected hits
                      British roll dice for 1 armour, 1 artillery and 1 mech_infantry in Iraq, round 5 : 3/3 hits, 1.17 expected hits
                      Neutral_Axis roll dice for 1 infantry in Iraq, round 5 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Neutral_Axis lost in Iraq
                  British win, taking Iraq from Neutral_Axis with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 3
                  Casualties for British: 2 infantry
                  Casualties for Neutral_Axis: 3 infantry
              Battle in Malaya
                  British attack with 1 infantry and 1 tactical_bomber
                  Japanese defend with 1 artillery and 1 harbour
                      British roll dice for 1 infantry and 1 tactical_bomber in Malaya, round 2 : 0/2 hits, 0.67 expected hits
                      Japanese roll dice for 1 artillery in Malaya, round 2 : 0/1 hits, 0.33 expected hits
                      British roll dice for 1 infantry and 1 tactical_bomber in Malaya, round 3 : 1/2 hits, 0.67 expected hits
                      Japanese roll dice for 1 artillery in Malaya, round 3 : 0/1 hits, 0.33 expected hits
                      1 artillery owned by the Japanese lost in Malaya
                  British win, taking Malaya from Japanese with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                  Casualties for Japanese: 1 artillery
      
          Non Combat Move - British
              1 infantry moved from Burma to Shan State
              1 infantry moved from Burma to Yunnan
              1 tactical_bomber moved from Malaya to Burma
              3 aaGuns moved from Burma to India
              2 fighters moved from Burma to India
              1 artillery moved from Burma to India
              1 infantry moved from Burma to India
              1 infantry moved from Burma to India
              1 infantry moved from Burma to India
              1 infantry moved from Burma to India
              1 tactical_bomber moved from Malta to Egypt
              1 fighter moved from Malta to Egypt
              1 battleship, 1 cruiser and 2 destroyers moved from 118 Sea Zone to 106 Sea Zone
              1 fighter moved from 91 Sea Zone to French West Africa
              1 bomber moved from 91 Sea Zone to French West Africa
      
          Place Units - British
              1 factory_minor placed in Persia
              1 fighter placed in United Kingdom
              1 armour and 1 infantry placed in Egypt
              1 destroyer placed in 81 Sea Zone
      
          Turn Complete - British
              British collect 31 PUs; end with 31 PUs
              Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUs
              Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs
      
          Place Units - UK_Pacific
              1 fighter and 2 mech_infantrys placed in India
      
          Turn Complete - UK_Pacific
              Total Cost from Convoy Blockades: 4
                  Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,3,3,2,6,2,6,5,5,6,2
              UK_Pacific collect 14 PUs (4 lost to blockades); end with 14 PUs
              Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 17 PUs
              Some Units in India change ownership: 1 fighter and 2 mech_infantrys
      

      Combat Hit Differential Summary :

      Germans : 1.00
      British : -2.33
      Americans : -1.50
      Neutral_Axis : 0.33
      Japanese : -1.50
      

      Savegame

      posted in Play Boardgames
      M
      Mursilis
    • RE: Mursilis (Allies) vs Simon33 (Axis) BM3 Game II

      Almost done.

      posted in Play Boardgames
      M
      Mursilis
    • RE: Mursilis (Allies) vs Simon33 (Axis) BM3 Game II

      TripleA Manual Gamesave Post: British round 2

      TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 2
      
          Combat Move - British
              2 fighters moved from United Kingdom to 91 Sea Zone
              1 destroyer moved from 83 Sea Zone to 91 Sea Zone
              1 bomber moved from Malta to 91 Sea Zone
              1 fighter moved from Scotland to 91 Sea Zone
              1 armour, 1 artillery and 2 infantry moved from Quebec to 106 Sea Zone
              1 armour, 1 artillery, 2 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone
              2 infantry moved from 91 Sea Zone to Gibraltar
              1 artillery moved from 91 Sea Zone to Gibraltar
              1 armour moved from 91 Sea Zone to Gibraltar
              1 artillery and 2 infantry moved from Persia to Iraq
              1 armour moved from Egypt to Iraq
              1 mech_infantry moved from Egypt to Iraq
              1 infantry moved from Shan State to Malaya
              1 tactical_bomber moved from Burma to Malaya
              1 infantry moved from Egypt to Alexandria
                    British take Alexandria from Italians
      
          Combat - British
              Battle in 91 Sea Zone
                  British attack with 1 bomber, 1 destroyer, 3 fighters and 2 transports
                  Germans defend with 1 battleship, 1 cruiser, 1 destroyer and 1 transport
                      British roll dice for 1 bomber, 1 destroyer, 3 fighters and 2 transports in 91 Sea Zone, round 2 : 2/5 hits, 2.50 expected hits
                      Germans roll dice for 1 battleship, 1 cruiser, 1 destroyer and 1 transport in 91 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                      1 destroyer owned by the Germans, 1 destroyer owned by the British, 1 cruiser owned by the Germans and 1 fighter owned by the British lost in 91 Sea Zone
                      British roll dice for 1 bomber, 2 fighters and 2 transports in 91 Sea Zone, round 3 : 1/3 hits, 1.67 expected hits
                      Germans roll dice for 1 battleship and 1 transport in 91 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
                      1 battleship owned by the Germans and 1 fighter owned by the British lost in 91 Sea Zone
                      1 transport owned by the Germans lost in 91 Sea Zone
                  British win with 1 bomber, 1 fighter and 2 transports remaining. Battle score for attacker is 19
                  Casualties for British: 1 destroyer and 2 fighters
                  Casualties for Germans: 1 battleship, 1 cruiser, 1 destroyer and 1 transport
              Battle in Gibraltar
                  British attack with 1 armour, 1 artillery and 2 infantry
                  Germans defend with 1 harbour and 2 infantry
                      British roll dice for 1 armour, 1 artillery and 2 infantry in Gibraltar, round 2 : 1/4 hits, 1.33 expected hits
                      Germans roll dice for 2 infantry in Gibraltar, round 2 : 0/2 hits, 0.67 expected hits
                      1 infantry owned by the Germans lost in Gibraltar
                      British roll dice for 1 armour, 1 artillery and 2 infantry in Gibraltar, round 3 : 1/4 hits, 1.33 expected hits
                      Germans roll dice for 1 infantry in Gibraltar, round 3 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Germans lost in Gibraltar
                  British win, taking Gibraltar from Germans with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 6
                  Casualties for Germans: 2 infantry
              Battle in Iraq
                  British attack with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
                  Neutral_Axis defend with 3 infantry
                      British roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Iraq, round 2 : 1/5 hits, 1.50 expected hits
                      Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1.00 expected hits
                      1 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq
                      British roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Iraq, round 3 : 1/4 hits, 1.33 expected hits
                      Neutral_Axis roll dice for 2 infantry in Iraq, round 3 : 1/2 hits, 0.67 expected hits
                      1 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq
                      British roll dice for 1 armour, 1 artillery and 1 mech_infantry in Iraq, round 4 : 0/3 hits, 1.17 expected hits
                      Neutral_Axis roll dice for 1 infantry in Iraq, round 4 : 0/1 hits, 0.33 expected hits
                      British roll dice for 1 armour, 1 artillery and 1 mech_infantry in Iraq, round 5 : 3/3 hits, 1.17 expected hits
                      Neutral_Axis roll dice for 1 infantry in Iraq, round 5 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Neutral_Axis lost in Iraq
                  British win, taking Iraq from Neutral_Axis with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 3
                  Casualties for British: 2 infantry
                  Casualties for Neutral_Axis: 3 infantry
              Battle in Malaya
                  British attack with 1 infantry and 1 tactical_bomber
                  Japanese defend with 1 artillery and 1 harbour
                      British roll dice for 1 infantry and 1 tactical_bomber in Malaya, round 2 : 0/2 hits, 0.67 expected hits
                      Japanese roll dice for 1 artillery in Malaya, round 2 : 0/1 hits, 0.33 expected hits
                      British roll dice for 1 infantry and 1 tactical_bomber in Malaya, round 3 : 1/2 hits, 0.67 expected hits
                      Japanese roll dice for 1 artillery in Malaya, round 3 : 0/1 hits, 0.33 expected hits
                      1 artillery owned by the Japanese lost in Malaya
                  British win, taking Malaya from Japanese with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                  Casualties for Japanese: 1 artillery
      
          Non Combat Move - British
              1 infantry moved from Burma to Shan State
              1 infantry moved from Burma to Yunnan
              1 tactical_bomber moved from Malaya to Burma
              3 aaGuns moved from Burma to India
              2 fighters moved from Burma to India
              1 artillery moved from Burma to India
              1 infantry moved from Burma to India
              1 infantry moved from Burma to India
              1 infantry moved from Burma to India
              1 infantry moved from Burma to India
              1 tactical_bomber moved from Malta to Egypt
              1 fighter moved from Malta to Egypt
      

      Combat Hit Differential Summary :

      Germans : -0.17
      British : -2.33
      Neutral_Axis : -0.33
      Japanese : -0.67
      

      Savegame

      posted in Play Boardgames
      M
      Mursilis
    • RE: Mursilis (Allies) vs Simon33 (Axis) BM3 Game II

      I’ll finish uk in a little while, don’t worry.

      posted in Play Boardgames
      M
      Mursilis
    • RE: Mursilis (Allies) vs Simon33 (Axis) BM3 Game II

      TripleA Turn Summary: Chinese round 2

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 2
      
          Purchase Units - Chinese
              Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
              Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Chinese
      
          Non Combat Move - Chinese
              1 fighter and 3 infantry moved from Shensi to Szechwan
      
          Place Units - Chinese
              2 artilleries and 2 infantry placed in Szechwan
      
          Turn Complete - Chinese
              Chinese collect 9 PUs; end with 9 PUs
              Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      M
      Mursilis
    • RE: Mursilis (Allies) vs Simon33 (Axis) BM3 Game II

      TripleA Turn Summary: Americans round 2

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 2
      
          Purchase Units - Americans
              Americans buy 1 battleship, 1 carrier, 2 destroyers, 1 marine, 1 submarine and 2 transports; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
              1 infantry moved from Brazil to 86 Sea Zone
              1 armour moved from Brazil to 86 Sea Zone
              1 armour, 1 infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone
              1 infantry moved from 87 Sea Zone to French West Africa
              1 armour moved from 87 Sea Zone to French West Africa
              1 cruiser and 2 destroyers moved from 101 Sea Zone to 91 Sea Zone
              1 bomber moved from United Kingdom to 91 Sea Zone
              1 submarine moved from 54 Sea Zone to 44 Sea Zone
              2 infantry moved from Queensland to 54 Sea Zone
              2 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
              2 infantry moved from 43 Sea Zone to Borneo
              1 destroyer moved from 54 Sea Zone to 41 Sea Zone
      
          Combat - Americans
              Battle in Borneo
              Battle in 44 Sea Zone
                  Americans attack with 1 submarine
                  Japanese defend with 1 transport
                      1 transport owned by the Japanese lost in 44 Sea Zone
                      Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                  Americans win, taking Borneo from Japanese, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                  Casualties for Japanese: 1 transport
              Battle in 41 Sea Zone
                  Americans attack with 1 destroyer
                  Japanese defend with 1 submarine
                      Americans roll dice for 1 destroyer in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                      Americans roll dice for 1 destroyer in 41 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                      Japanese roll dice for 1 submarine in 41 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                      Americans roll dice for 1 destroyer in 41 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                      Japanese roll dice for 1 submarine in 41 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits
                      Americans roll dice for 1 destroyer in 41 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
                      Japanese roll dice for 1 submarine in 41 Sea Zone, round 5 : 0/1 hits, 0.17 expected hits
                      Americans roll dice for 1 destroyer in 41 Sea Zone, round 6 : 0/1 hits, 0.33 expected hits
                      Japanese roll dice for 1 submarine in 41 Sea Zone, round 6 : 0/1 hits, 0.17 expected hits
                      Americans roll dice for 1 destroyer in 41 Sea Zone, round 7 : 0/1 hits, 0.33 expected hits
                      Japanese roll dice for 1 submarine in 41 Sea Zone, round 7 : 0/1 hits, 0.17 expected hits
                      Americans roll dice for 1 destroyer in 41 Sea Zone, round 8 : 0/1 hits, 0.33 expected hits
                      Japanese roll dice for 1 submarine in 41 Sea Zone, round 8 : 0/1 hits, 0.17 expected hits
                      Americans roll dice for 1 destroyer in 41 Sea Zone, round 9 : 0/1 hits, 0.33 expected hits
                      Japanese roll dice for 1 submarine in 41 Sea Zone, round 9 : 0/1 hits, 0.17 expected hits
                      Americans roll dice for 1 destroyer in 41 Sea Zone, round 10 : 0/1 hits, 0.33 expected hits
                      Japanese roll dice for 1 submarine in 41 Sea Zone, round 10 : 0/1 hits, 0.17 expected hits
                      Americans roll dice for 1 destroyer in 41 Sea Zone, round 11 : 0/1 hits, 0.33 expected hits
                      Japanese roll dice for 1 submarine in 41 Sea Zone, round 11 : 0/1 hits, 0.17 expected hits
                      Americans roll dice for 1 destroyer in 41 Sea Zone, round 12 : 1/1 hits, 0.33 expected hits
                      Japanese roll dice for 1 submarine in 41 Sea Zone, round 12 : 1/1 hits, 0.17 expected hits
                      1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 41 Sea Zone
                  Japanese win with no units remaining. Battle score for attacker is -2
                  Casualties for Americans: 1 destroyer
                  Casualties for Japanese: 1 submarine
              Battle in French West Africa
                  Americans attack with 1 armour and 1 infantry
                  Neutral_Axis defend with 1 infantry
                      Americans roll dice for 1 armour and 1 infantry in French West Africa, round 2 : 1/2 hits, 0.67 expected hits
                      Neutral_Axis roll dice for 1 infantry in French West Africa, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Neutral_Axis and 1 infantry owned by the Americans lost in French West Africa
                  Americans win, taking French West Africa from Neutral_Axis with 1 armour remaining. Battle score for attacker is 0
                  Casualties for Americans: 1 infantry
                  Casualties for Neutral_Axis: 1 infantry
              Battle in 91 Sea Zone
                  Americans attack with 1 bomber, 1 cruiser and 2 destroyers
                  Germans defend with 1 battleship, 1 cruiser, 1 destroyer, 2 submarines and 1 transport
                      Americans roll dice for 1 bomber, 1 cruiser and 2 destroyers in 91 Sea Zone, round 2 : 3/4 hits, 1.83 expected hits
                  Units damaged: 1 battleship owned by the Germans
                      Germans roll dice for 2 submarines in 91 Sea Zone, round 2 : 1/2 hits, 0.33 expected hits
                      Germans roll dice for 1 battleship, 1 cruiser, 1 destroyer and 1 transport in 91 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                      1 cruiser owned by the Americans, 2 submarines owned by the Germans and 2 destroyers owned by the Americans lost in 91 Sea Zone
                   retreated to 91 Sea Zone
                  Germans win with 1 battleship, 1 cruiser, 1 destroyer and 1 transport remaining. Battle score for attacker is -16
                  Casualties for Americans: 1 cruiser and 2 destroyers
                  Casualties for Germans: 2 submarines
      
          Non Combat Move - Americans
              1 bomber moved from 91 Sea Zone to United Kingdom
              2 fighters moved from Queensland to Sumatra
              1 infantry moved from Hawaiian Islands to 26 Sea Zone
              1 artillery moved from Hawaiian Islands to 26 Sea Zone
              1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 54 Sea Zone
              1 infantry moved from 54 Sea Zone to Queensland
              1 artillery moved from 54 Sea Zone to Queensland
              1 destroyer moved from 25 Sea Zone to 26 Sea Zone
              1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 10 Sea Zone to 26 Sea Zone
              1 mech_infantry moved from Alaska to Western United States
      
          Place Units - Americans
              1 battleship, 1 carrier, 2 destroyers, 1 submarine and 2 transports placed in 101 Sea Zone
              1 marine placed in Eastern United States
      
          Turn Complete - Americans
              Americans collect 53 PUs; end with 53 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
              Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 68 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
      

      Combat Hit Differential Summary :

      Germans : 1.17
      Americans : -1.50
      Neutral_Axis : 0.67
      Japanese : -0.83
      

      Savegame

      posted in Play Boardgames
      M
      Mursilis
    • RE: Mursilis (Allies) vs Simon33 (Axis) BM3 Game II

      Excellent!

      posted in Play Boardgames
      M
      Mursilis
    • RE: Mursilis (Allies) vs Simon33 (Axis) BM3 Game II

      Is this a serious game for you or a test/try new things game? I just want to know your state of mind since you kicked my ass pretty hard the first time and you asked for this to not be a league game.

      posted in Play Boardgames
      M
      Mursilis
    • Global 1942 with BM3?

      Could you play global 42 with the balance mod or is OOB just right? I didn’t see a BM3 map for the global 1942 and was wondering if anyone has tried it.

      posted in Axis & Allies Global 1940
      M
      Mursilis
    • RE: Mursilis (Allies) vs Simon33 (Axis) BM3 Game II

      TripleA Turn Summary: Russians round 2

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 2
      
          Purchase Units - Russians
              Russians buy 5 armour, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Russians
      
          Non Combat Move - Russians
              1 infantry moved from Bryansk to Belarus
              1 artillery moved from Bryansk to Belarus
              2 aaGuns moved from Bryansk to Ukraine
              2 infantry moved from Rostov to Ukraine
              3 mech_infantrys moved from Russia to Bryansk
              2 aaGuns and 18 infantry moved from Buryatia to Amur
              1 submarine moved from 124 Sea Zone to 125 Sea Zone
      
          Place Units - Russians
              3 armour placed in Novgorod
              2 armour and 1 infantry placed in Ukraine
              1 mech_infantry placed in Russia
      
          Turn Complete - Russians
              Russians collect 37 PUs; end with 37 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      M
      Mursilis
    • RE: Mursilis (Allies) vs Simon33 (Axis) BM3 Game II

      TripleA Turn Summary: French round 1

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 1
      
          Purchase Units - ANZAC
              ANZAC buy 2 marines; Remaining resources: 0 PUs; 
      
          Combat Move - ANZAC
              2 fighters moved from New Zealand to 62 Sea Zone
              1 cruiser moved from 63 Sea Zone to 62 Sea Zone
      
          Combat - ANZAC
              Battle in 62 Sea Zone
                  ANZAC attack with 1 cruiser and 2 fighters
                  Japanese defend with 1 destroyer
                      ANZAC roll dice for 1 cruiser and 2 fighters in 62 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
                      Japanese roll dice for 1 destroyer in 62 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      1 destroyer owned by the Japanese lost in 62 Sea Zone
                  ANZAC win, taking 62 Sea Zone from Japanese with 1 cruiser and 2 fighters remaining. Battle score for attacker is 8
                  Casualties for Japanese: 1 destroyer
      
          Non Combat Move - ANZAC
              1 fighter moved from Queensland to Malaya
              2 fighters moved from 62 Sea Zone to Queensland
              1 aaGun moved from New South Wales to Queensland
      
          Place Units - ANZAC
              2 marines placed in New South Wales
      
          Turn Complete - ANZAC
              ANZAC collect 10 PUs; end with 10 PUs
              Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
              Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
      
          Politics - French
              Trigger Axis Conquer All France Algeria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Algeria
              Trigger Axis Conquer All France Cruiser Place: Neutral_Axis has 1 cruiser placed in 93 Sea Zone
              Trigger Axis Conquer All France Tunisia 3 Infantry Place: Neutral_Axis has 1 infantry placed in Tunisia
              Trigger Axis Conquer All France Destroyer Place: Neutral_Axis has 1 destroyer placed in 93 Sea Zone
              Trigger Axis Conquer All France Southern France 3 Infantry Place: Neutral_Axis has 1 infantry placed in Southern France
              Trigger Axis Conquer All France Southern France 3 Artillery Place: Neutral_Axis has 1 artillery placed in Southern France
              Trigger Axis Conquer All France Morocco 3 Infantry Place: Neutral_Axis has 1 infantry placed in Morocco
              Trigger Axis Conquer All France Syria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Syria
              Trigger Axis Conquer All France French West Africa 3 Infantry Place: Neutral_Axis has 1 infantry placed in French West Africa
              Trigger Axis Conquer All France Tunisia 2 activates a trigger called: Trigger Axis Conquer All France Tunisia 3
              Trigger Axis Conquer All France Tunisia 3: Neutral_Axis captures territory Tunisia
              Trigger Axis Conquer All France French West Africa 2 activates a trigger called: Trigger Axis Conquer All France French West Africa 3
              Trigger Axis Conquer All France French West Africa 3: Neutral_Axis captures territory French West Africa
              Trigger Axis Conquer All France French Central Africa 2 activates a trigger called: Trigger Axis Conquer All France French Central Africa 3
              Trigger Axis Conquer All France French Central Africa 3: Neutral_Axis captures territory French Central Africa
              Trigger Axis Conquer All France Algeria 2 activates a trigger called: Trigger Axis Conquer All France Algeria 3
              Trigger Axis Conquer All France Algeria 3: Neutral_Axis captures territory Algeria
              Trigger Axis Conquer All France Syria 2 activates a trigger called: Trigger Axis Conquer All France Syria 3
              Trigger Axis Conquer All France Syria 3: Neutral_Axis captures territory Syria
              Trigger Axis Conquer All France Morocco 2 activates a trigger called: Trigger Axis Conquer All France Morocco 3
              Trigger Axis Conquer All France Morocco 3: Neutral_Axis captures territory Morocco
              Trigger Axis Conquer All France Algeria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Algeria 3 Infantry Remove
              Trigger Axis Conquer All France Algeria 3 Infantry Remove: has removed 1 infantry owned by French in Algeria
              Trigger Axis Conquer All France Cruiser Place activates a trigger called: Trigger Axis Conquer All France Cruiser Remove
              Trigger Axis Conquer All France Cruiser Remove: has removed 1 cruiser owned by French in 93 Sea Zone
              Trigger Axis Conquer All France Tunisia 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Tunisia 3 Infantry Remove
              Trigger Axis Conquer All France Tunisia 3 Infantry Remove: has removed 1 infantry owned by French in Tunisia
              Trigger Axis Conquer All France Destroyer Place activates a trigger called: Trigger Axis Conquer All France Destroyer Remove
              Trigger Axis Conquer All France Destroyer Remove: has removed 1 destroyer owned by French in 93 Sea Zone
              Trigger Axis Conquer All France Southern France 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Infantry Remove
              Trigger Axis Conquer All France Southern France 3 Infantry Remove: has removed 1 infantry owned by French in Southern France
              Trigger Axis Conquer All France Southern France 3 Artillery Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Artillery Remove
              Trigger Axis Conquer All France Southern France 3 Artillery Remove: has removed 1 artillery owned by French in Southern France
              Trigger Axis Conquer All France Morocco 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Morocco 3 Infantry Remove
              Trigger Axis Conquer All France Morocco 3 Infantry Remove: has removed 1 infantry owned by French in Morocco
              Trigger Axis Conquer All France French Madagascar 2 activates a trigger called: Trigger Axis Conquer All France French Madagascar 3
              Trigger Axis Conquer All France French Madagascar 3: Neutral_Axis captures territory French Madagascar
              Trigger Axis Conquer All France Syria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Syria 3 Infantry Remove
              Trigger Axis Conquer All France Syria 3 Infantry Remove: has removed 1 infantry owned by French in Syria
              Trigger Axis Conquer All France Southern France 2 activates a trigger called: Trigger Axis Conquer All France Southern France 3
              Trigger Axis Conquer All France Southern France 3: Neutral_Axis captures territory Southern France
              Trigger Axis Conquer All France French Indo China 2 activates a trigger called: Trigger Axis Conquer All France French Indo China 3
              Trigger Axis Conquer All France French Guiana 2 activates a trigger called: Trigger Axis Conquer All France French Guiana 3
              Trigger Axis Conquer All France French Guiana 3: Neutral_Axis captures territory French Guiana
              Trigger Axis Conquer All France French West Africa 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France French West Africa 3 Infantry Remove
              Trigger Axis Conquer All France French West Africa 3 Infantry Remove: has removed 1 infantry owned by French in French West Africa
      
          Combat Move - French
      
          Non Combat Move - French
              1 destroyer moved from 72 Sea Zone to 80 Sea Zone
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

      ANZAC : -0.50
      Japanese : -0.33
      

      Savegame

      posted in Play Boardgames
      M
      Mursilis
    • RE: Mursilis (Allies) vs Simon33 (Axis) BM3 Game II

      TripleA Turn Summary: ANZAC round 1

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 1
      
          Purchase Units - ANZAC
              ANZAC buy 2 marines; Remaining resources: 0 PUs; 
      
          Combat Move - ANZAC
              2 fighters moved from New Zealand to 62 Sea Zone
              1 cruiser moved from 63 Sea Zone to 62 Sea Zone
      
          Combat - ANZAC
              Battle in 62 Sea Zone
                  ANZAC attack with 1 cruiser and 2 fighters
                  Japanese defend with 1 destroyer
                      ANZAC roll dice for 1 cruiser and 2 fighters in 62 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
                      Japanese roll dice for 1 destroyer in 62 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      1 destroyer owned by the Japanese lost in 62 Sea Zone
                  ANZAC win, taking 62 Sea Zone from Japanese with 1 cruiser and 2 fighters remaining. Battle score for attacker is 8
                  Casualties for Japanese: 1 destroyer
      
          Non Combat Move - ANZAC
              1 fighter moved from Queensland to Malaya
              2 fighters moved from 62 Sea Zone to Queensland
              1 aaGun moved from New South Wales to Queensland
      
          Place Units - ANZAC
              2 marines placed in New South Wales
      
          Turn Complete - ANZAC
              ANZAC collect 10 PUs; end with 10 PUs
              Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
              Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
      

      Combat Hit Differential Summary :

      ANZAC : -0.50
      Japanese : -0.33
      

      Savegame

      posted in Play Boardgames
      M
      Mursilis
    • RE: Mursilis (Allies) vs Simon33 (Axis) BM3 Game II

      TripleA Turn Summary: UK_Pacific round 1

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 1
      
          Purchase Units - Americans
              Americans buy 1 carrier, 1 cruiser and 3 destroyers; Remaining resources: 0 PUs; 
      
          Politics - Americans
              Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
              Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
              Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
              Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
              Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
              Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
      
          Combat Move - Americans
              Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Americans
      
          Non Combat Move - Americans
              2 infantry moved from Hawaiian Islands to 26 Sea Zone
              1 cruiser, 1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 54 Sea Zone
              2 infantry moved from 54 Sea Zone to Queensland
              2 fighters moved from Hawaiian Islands to Queensland
              1 destroyer moved from 10 Sea Zone to 25 Sea Zone
              1 artillery moved from Western United States to 10 Sea Zone
              1 infantry moved from Western United States to 10 Sea Zone
              1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone
              1 infantry moved from 26 Sea Zone to Hawaiian Islands
              1 artillery moved from 26 Sea Zone to Hawaiian Islands
              1 fighter moved from Eastern United States to 10 Sea Zone
              1 fighter moved from Western United States to 10 Sea Zone
              1 bomber moved from Central United States to United Kingdom
              1 mech_infantry moved from Western United States to Alaska
              1 armour moved from Central United States to 101 Sea Zone
              1 armour and 1 transport moved from 101 Sea Zone to 86 Sea Zone
              1 armour moved from 86 Sea Zone to Brazil
                    Americans take Brazil from Neutral_Allies
      
          Place Units - Americans
              1 carrier, 1 cruiser and 2 destroyers placed in 10 Sea Zone
              Americans undo move 1.
              1 carrier, 1 cruiser and 1 destroyer placed in 10 Sea Zone
              2 destroyers placed in 101 Sea Zone
      
          Turn Complete - Americans
              Americans collect 52 PUs; end with 52 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
              Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 67 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 4 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Chinese
              1 fighter and 6 infantry moved from Szechwan to Yunnan
              2 infantry moved from Kweichow to Yunnan
      
          Combat - Chinese
              Battle in Yunnan
                  Chinese attack with 1 fighter and 8 infantry
                  Japanese defend with 1 artillery and 2 infantry
                      Chinese roll dice for 1 fighter and 8 infantry in Yunnan, round 2 : 1/9 hits, 1.83 expected hits
                      Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 3/3 hits, 1.00 expected hits
                      1 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Yunnan
                      Chinese roll dice for 1 fighter and 5 infantry in Yunnan, round 3 : 3/6 hits, 1.33 expected hits
                      Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 3 : 0/2 hits, 0.67 expected hits
                      1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Yunnan
                  Chinese win, taking Yunnan from Japanese with 1 fighter and 5 infantry remaining. Battle score for attacker is 1
                  Casualties for Chinese: 3 infantry
                  Casualties for Japanese: 1 artillery and 2 infantry
      
          Non Combat Move - Chinese
              2 infantry moved from Suiyuyan to Shensi
              1 fighter moved from Yunnan to Shensi
      
          Place Units - Chinese
              4 infantry placed in Yunnan
      
          Turn Complete - Chinese
              Chinese collect 11 PUs; end with 11 PUs
              Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 14 PUs
      
          Purchase Units - British
              British buy 1 factory_minor, 1 fighter and 2 infantry; Remaining resources: 0 PUs; 
      
          Purchase Units - UK_Pacific
              UK_Pacific buy 2 armour and 1 mech_infantry; Remaining resources: 1 PUs; 
      
          Combat Move - British
              1 bomber and 1 fighter moved from United Kingdom to 97 Sea Zone
              1 fighter moved from Malta to 96 Sea Zone
              1 cruiser moved from 91 Sea Zone to 96 Sea Zone
              1 destroyer moved from 98 Sea Zone to 97 Sea Zone
              1 cruiser and 1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
              1 carrier moved from 98 Sea Zone to 97 Sea Zone
              1 destroyer moved from 39 Sea Zone to 37 Sea Zone
              1 cruiser moved from 39 Sea Zone to 37 Sea Zone
              1 fighter moved from Burma to 37 Sea Zone
              1 fighter moved from India to 37 Sea Zone
              1 tactical_bomber moved from India to 37 Sea Zone
              1 fighter moved from 96 Sea Zone to 97 Sea Zone
              1 fighter moved from Gibraltar to 96 Sea Zone
      
          Combat - British
              Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone
              Battle in 37 Sea Zone
                  British attack with 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber
                  Japanese defend with 1 cruiser
                      British roll dice for 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber in 37 Sea Zone, round 2 : 2/5 hits, 2.50 expected hits
                      Japanese roll dice for 1 cruiser in 37 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                      1 cruiser owned by the Japanese lost in 37 Sea Zone
                  British win, taking 37 Sea Zone from Japanese with 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 12
                  Casualties for Japanese: 1 cruiser
              Battle in 96 Sea Zone
                  British attack with 1 cruiser and 1 fighter
                  Italians defend with 1 destroyer and 1 transport
                      British roll dice for 1 cruiser and 1 fighter in 96 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                      Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      1 destroyer owned by the Italians lost in 96 Sea Zone
                      1 transport owned by the Italians lost in 96 Sea Zone
                  British win with 1 cruiser and 1 fighter remaining. Battle score for attacker is 15
                  Casualties for Italians: 1 destroyer and 1 transport
              Battle in 97 Sea Zone
                  British attack with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber
                  Germans defend with 1 fighter; Italians defend with 1 battleship, 1 cruiser, 2 fighters and 1 transport
                      British roll dice for 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber in 97 Sea Zone, round 2 : 3/6 hits, 3.17 expected hits
                  Units damaged: 1 battleship owned by the Italians
                      Italians roll dice for 1 battleship, 1 cruiser, 3 fighters and 1 transport in 97 Sea Zone, round 2 : 4/5 hits, 3.17 expected hits
                      1 destroyer owned by the British, 1 cruiser owned by the Italians, 1 fighter owned by the Germans, 1 fighter owned by the British and 1 carrier owned by the British lost in 97 Sea Zone
                      British roll dice for 1 bomber, 1 cruiser, 1 fighter and 1 tactical_bomber in 97 Sea Zone, round 3 : 4/4 hits, 2.33 expected hits
                      Italians roll dice for 1 battleship, 2 fighters and 1 transport in 97 Sea Zone, round 3 : 2/3 hits, 2.00 expected hits
                      1 transport owned by the Italians, 1 cruiser owned by the British, 2 fighters owned by the Italians, 1 battleship owned by the Italians and 1 fighter owned by the British lost in 97 Sea Zone
                  British win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 13
                  Casualties for British: 1 carrier, 1 cruiser, 1 destroyer and 2 fighters
                  Casualties for Germans: 1 fighter
                  Casualties for Italians: 1 battleship, 1 cruiser, 2 fighters and 1 transport
      
          Non Combat Move - British
              1 bomber moved from 97 Sea Zone to Malta
              1 tactical_bomber moved from 97 Sea Zone to Malta
              1 fighter moved from 96 Sea Zone to Malta
              1 battleship and 1 cruiser moved from 111 Sea Zone to 118 Sea Zone
              1 destroyer moved from 109 Sea Zone to 118 Sea Zone
              1 destroyer moved from 106 Sea Zone to 118 Sea Zone
              1 transport moved from 109 Sea Zone to 106 Sea Zone
              1 artillery and 1 infantry moved from Ontario to Quebec
              2 infantry moved from Union of South Africa to Rhodesia
              1 destroyer moved from 71 Sea Zone to 83 Sea Zone
              1 artillery moved from Egypt to 98 Sea Zone
              1 artillery and 1 transport moved from 98 Sea Zone to 80 Sea Zone
              1 artillery moved from 80 Sea Zone to Persia
                    British take Persia from Neutral_Allies
              1 armour moved from Alexandria to Egypt
              1 artillery moved from Alexandria to Egypt
              1 infantry moved from Alexandria to Egypt
              1 infantry moved from Anglo Egyptian Sudan to Egypt
              1 transport moved from 39 Sea Zone to 79 Sea Zone
              1 infantry moved from West India to 79 Sea Zone
              1 infantry and 1 transport moved from 79 Sea Zone to 39 Sea Zone
              1 infantry moved from India to 39 Sea Zone
              2 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
              2 infantry moved from 41 Sea Zone to Sumatra
                    UK_Pacific take Sumatra from Dutch
              2 fighters and 1 tactical_bomber moved from 37 Sea Zone to Burma
              1 infantry moved from Malaya to Shan State
              3 aaGuns, 1 artillery and 5 infantry moved from India to Burma
              1 infantry moved from Alexandria to Egypt
              1 aaGun moved from United Kingdom to Scotland
      
          Place Units - British
              1 factory_minor placed in Egypt
              1 fighter and 2 infantry placed in United Kingdom
      
          Turn Complete - British
              British collect 30 PUs; end with 30 PUs
              Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 33 PUs
              Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUs
              Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 39 PUs
      
          Place Units - UK_Pacific
              2 armour and 1 mech_infantry placed in India
      
          Turn Complete - UK_Pacific
              UK_Pacific collect 14 PUs; end with 15 PUs
              Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 18 PUs
              Some Units in India change ownership: 2 armour and 1 mech_infantry
      

      Combat Hit Differential Summary :

      British : 1.00
      Italians : 0.50
      Chinese : 0.83
      Japanese : 0.83
      

      Savegame

      posted in Play Boardgames
      M
      Mursilis
    • RE: Mursilis (Allies) vs Simon33 (Axis) BM3 Game II

      Ok, would you care to scramble taranto good sir? I hope my luck has improved.

      posted in Play Boardgames
      M
      Mursilis
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