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    M
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    Topics created by Munck

    • M

      Player Aids

      Global War 1936
      • • • Munck
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      M

      Politics. Neutrals. Hard for new players, especially if coming from A&A.
      Everything on one page.

      Who is covered by the Monroe Doctrine PAN American How many IPP are they worth Who can attack Which Major nation get Bonus Points Which are included in Victory Points What happens when they are attacked When/if do they align

      Global War Politics.pdf

    • M

      1939 Setup is finally here!

      Global War
      • • • Munck
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      General 6 StarsG

      :?

    • M

      Transportable Global table

      Global War
      • • • Munck
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      For those interested i’ve posted some information about my new Global War table here:

      http://www.axisandallies.org/forums/index.php?topic=37864.0

    • M

      Transportable Global table

      Customizations
      • • • Munck
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      cyanightC

      Excellent work!  I love how it folds up so easily.

    • M

      Global War rules v. 1.1

      Global War
      • • • Munck
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      W

      billcallaway, I agree that on the surface they seem to be focusing too much energy on expansions and selling new sculpts then for getting the base game right. I think the original plan was to have these expansion sets and units come out a few months after the release of GW1936/1939 (as they have). The problem I believe is that the 1939 set-up got back up, and the rules needed an immediate update which threw the whole time table off.

      I know how frustrating it is referring back-n-forth between the 63 page rule book, all the reference sheets, and the web site in an attempt to play the game as intended. I think they very well should have put out an official FAQ to high light the bulk of the changes while they were working on the rules update. Kinda like a transition reference sheet.

      I however think that they are working diligently on a rules re-wright. As you know by going through the web site there is a lot of work to be done here. I guess I’m willing to be more patent so they get it right (surely don’t want multiple rules updates over the next couple years).

      MY EXPECTATIONS are that the rules re-right will correspond with the very over due 1939 set-up release. It is also my understanding that the updated rules will work for both the 1936 and 1939 start dates.

      I also hope that they put out a supplemental package of units and colored chips that don’t come with AAG40 so you can set-up GW1936/1939. Many people don’t have the units just laying around to even set it up.

    • M

      Global War, 2nd edition - due 1\. November 2015

      Global War
      • • • Munck
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      @Patchman123:

      Can you add the Italian Maiale submarines and the British Long Range Desert Group LRDG to the game? I originally proposed a World War II game with Maiale submarines from the Decima MAS flotilla with my hand-drawn map of World War II, but since I found out about Doug Friend’s map, I decided to add my ideas to it. I would like to see the Special Air Service (SAS) in the game, too.  I think that Italy should have the Maiale submarines and have a bonus point against any Allied surface warships in the Mediterranean. The Maiale submarines will only be allowed to operate in the Mediterranean and they will have bonus points and warships will not get to roll against them. It will sort of be like the Italian equivalent of the Japanese kamikaze tokens. The Italian player will of course be limited as to how many Maiale submarines that they will get to roll per turn.  The Maiale will be any Italian submarine and the infantry aboard the submarine will attack the Allied surface warship in the Med.

      I am not sure how to even make it work within the game. I was proposing a game with Maiale submarines against any ANZAC, French or British surface warships in the Mediterranean.

      I also propose adding the Ariete Division for Italian elite units and the Folgore Parachute Division as Italian elite units. The Italians also had volunteers from India and the Middle East in their armies. I have a book on Italian elite units of World War II from 1940-1943.

      Italy not only had Bersaglieri, they also had the Ariete Division and the Folgore Division.  You could add paratroopers to the Italian player.

      You could also add torpedo bombers to the Italians. The Italians used the Savoia Marchetti SM. 79 as a torpedo bomber in the Mediterranean. You could also add torpedo bombers to the Germany, United Kingdom, and the Soviet Union. Japan and the United States weren’t the only nations to have torpedo bombers.

      I have another suggestion.

      You could also add a Bearn class aircraft carrier to France. France’s only aircraft carrier in World War II was the Bearn class aircraft carrier.

      The Bearn was out in the Atlantic when France surrendered in 1940. You could add torpedo bombers to the Soviet Union, too. The Soviet Union had torpedo bombers in the Baltic and Black Seas.

      You could also add a plastic P-40 painted in China’s paint color to simulate the Flying Tigers.  There is so much that you could add there.

      Patchman123.
      [/quote

      See, everyone! It’s not so bad. There’s Historical Board Gaming for that.
      http://www.historicalboardgaming.com/Battle-Pieces–US-Exp--P-47-Thunderbolt-Fighter-x5_p_2090.html
      http://www.historicalboardgaming.com/Battle-Pieces--Allies--P40-Warhawk-Early-War-Fighter-x5_p_1168.html

      If anyone’s interested.

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