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    Topics created by Mukremin

    • MukreminM

      [1914] Railroads and Industrial complexes

      House Rules
      • • • Mukremin
      1
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      MukreminM

      Hi, i searched the forum but failed to find anything about railroads and IC’s.
      Has anyone thought about implementing IC’s and railroads? IC’s you perhaps could built for 12 IPC and you can place max amount of stuff onto the zone.

      Railroads would be a bit more interesting, idea is to start from your capital buying railroads connecting it to adjacent territory for an x amount of IPC so you can move infantry and artillery 2 zones.

      Would these 2 ideas do any good to 1914 version? I know that railroads were a big factor in the war to bring supplies and men to the front.

    • MukreminM

      Starting moves for CP - upcoming game 29th of March

      Axis & Allies 1914
      • • • Mukremin
      24
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      3.1k
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      MukreminM

      Has anyone tried my tactic page 1 and 2?

    • MukreminM

      Combat & movement

      Axis & Allies 1914
      • • • Mukremin
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      KrieghundK

      There is only one movement phase in this game (before combat), so movement of units by the same power after combat is not possible in any case.

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