Hey! I thought Russia couldnt declare war on Germany until the fourth round!?
Posts made by Mugzy
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RE: Mugzy vs Most Holyposted in Play Boardgames
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RE: Mugzy vs Most Holyposted in Play Boardgames
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :3
Purchase Units - Japanese
Japanese buy 7 armour; Remaining resources: 0 PUs;Combat Move - Japanese
2 units repaired.
1 armour moved from Hawaiian Islands to 26 Sea Zone
2 artilleries moved from Hawaiian Islands to 26 Sea Zone
3 infantry moved from Hawaiian Islands to 26 Sea Zone
1 armour, 2 artilleries, 3 infantry and 3 transports moved from 26 Sea Zone to 1 Sea Zone
3 infantry moved from 1 Sea Zone to Alaska
2 artilleries moved from 1 Sea Zone to Alaska
1 armour moved from 1 Sea Zone to Alaska
2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 3 fighters, 1 submarine and 3 tactical_bombers moved from 26 Sea Zone to 10 Sea Zone
1 infantry moved from Amur to Siberia
Japanese take Siberia from Russians
2 infantry moved from Amur to Sakha
Japanese take Sakha from Russians
3 infantry moved from Manchuria to Buyant-Uhaa
1 infantry moved from Jehol to Buyant-Uhaa
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 artillery moved from Suiyuyan to Chahar
1 infantry moved from Suiyuyan to Chahar
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 artillery moved from Hopei to Kweichow
1 infantry moved from Hopei to Kweichow
1 artillery moved from Anhwe to Kweichow
6 infantry moved from Anhwe to Kweichow
1 artillery moved from Kiangsi to Kwangtung
3 armour moved from Kiangsu to Kwangtung
3 infantry moved from Kwangsi to Yunnan
2 fighters moved from Hunan to 20 Sea Zone
1 tactical_bomber moved from Hunan to 20 Sea Zone
4 tactical_bombers moved from Hunan to Yunnan
5 fighters moved from Hunan to Yunnan
2 bombers moved from Hunan to YunnanCombat - Japanese
Battle in Buyant-Uhaa
Japanese attack with 4 infantry
Russians defend with 1 infantry
Japanese roll dice for 4 infantry in Buyant-Uhaa, round 1 : 2/4 hits
Russians roll dice for 1 infantry in Buyant-Uhaa, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Buyant-Uhaa
Japanese win, taking Buyant-Uhaa from Russians with 4 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Chahar
Japanese attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Chahar, round 1 : 1/2 hits
Chinese roll dice for 1 infantry in Chahar, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Chahar
Japanese win, taking Chahar from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Kweichow
Japanese attack with 2 artilleries and 7 infantry
Chinese defend with 2 infantry
Japanese roll dice for 2 artilleries and 7 infantry in Kweichow, round 1 : 3/9 hits
Chinese roll dice for 2 infantry in Kweichow, round 1 : 1/2 hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 2 artilleries and 6 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Battle in Yunnan
Japanese attack with 2 bombers, 5 fighters, 3 infantry and 4 tactical_bombers
British defend with 1 artillery and 4 infantry; Chinese defend with 1 fighter and 7 infantry
Japanese roll dice for 2 bombers, 5 fighters, 3 infantry and 4 tactical_bombers in Yunnan, round 1 : 6/14 hits
Chinese roll dice for 1 artillery, 1 fighter and 11 infantry in Yunnan, round 1 : 4/13 hits
4 infantry owned by the British , 2 infantry owned by the Japanese , 1 tactical_bomber owned by the Japanese , 1 artillery owned by the British , 1 infantry owned by the Chinese and 1 fighter owned by the Japanese lost in Yunnan
Japanese roll dice for 2 bombers, 4 fighters, 1 infantry and 3 tactical_bombers in Yunnan, round 2 : 7/10 hits
Chinese roll dice for 1 fighter and 6 infantry in Yunnan, round 2 : 0/7 hits
1 fighter owned by the Chinese and 6 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 2 bombers, 4 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 20
Casualties for Japanese: 1 fighter, 2 infantry and 1 tactical_bomber
Casualties for British: 1 artillery and 4 infantry
Casualties for Chinese: 1 fighter and 7 infantry
Battle in 20 Sea Zone
Japanese attack with 2 fighters and 1 tactical_bomber
ANZAC defend with 1 cruiser, 1 destroyer and 1 transport
Japanese roll dice for 2 fighters and 1 tactical_bomber in 20 Sea Zone, round 1 : 1/3 hits
ANZAC roll dice for 1 cruiser, 1 destroyer and 1 transport in 20 Sea Zone, round 1 : 1/2 hits
1 destroyer owned by the ANZAC and 1 fighter owned by the Japanese lost in 20 Sea Zone
Japanese roll dice for 1 fighter and 1 tactical_bomber in 20 Sea Zone, round 2 : 1/2 hits
ANZAC roll dice for 1 cruiser and 1 transport in 20 Sea Zone, round 2 : 0/1 hits
1 cruiser owned by the ANZAC lost in 20 Sea Zone
1 transport owned by the ANZAC lost in 20 Sea Zone
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 17
Casualties for Japanese: 1 fighter
Casualties for ANZAC: 1 cruiser, 1 destroyer and 1 transport
Battle in Kwangtung
Japanese attack with 3 armour and 1 artillery
British defend with 1 harbour and 2 infantry
Japanese roll dice for 3 armour and 1 artillery in Kwangtung, round 1 : 3/4 hits
UK_Pacific roll dice for 2 infantry in Kwangtung, round 1 : 1/2 hits
2 infantry owned by the British and 1 artillery owned by the Japanese lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 3 armour remaining. Battle score for attacker is 2
Casualties for Japanese: 1 artillery
Casualties for British: 2 infantry
Battle in Alaska
Battle in 10 Sea Zone
Japanese attack with 2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 3 fighters, 1 submarine and 3 tactical_bombers
Americans defend with 2 battleships, 2 carriers, 1 destroyer, 3 fighters, 1 tactical_bomber and 2 transports
Japanese roll dice for 1 submarine in 10 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 3 fighters and 3 tactical_bombers in 10 Sea Zone, round 1 : 6/12 hits
Units damaged: 2 battleships owned by the Americans and 1 carrier owned by the Americans
Americans roll dice for 2 battleships, 2 carriers, 1 destroyer, 3 fighters, 1 tactical_bomber and 2 transports in 10 Sea Zone, round 1 : 2/9 hits
Units damaged: 2 battleships owned by the Japanese
1 destroyer owned by the Americans and 1 carrier owned by the Americans lost in 10 Sea Zone
Japanese roll dice for 1 submarine in 10 Sea Zone, round 2 : 1/1 hits
1 carrier owned by the Americans lost in 10 Sea Zone
Japanese roll dice for 2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 3 fighters and 3 tactical_bombers in 10 Sea Zone, round 2 : 4/12 hits
Americans roll dice for 3 fighters and 1 tactical_bomber in 10 Sea Zone, round 2 : 0/4 hits
Americans roll dice for 2 battleships and 2 transports in 10 Sea Zone, round 2 : 2/2 hits
3 fighters owned by the Americans , 1 destroyer owned by the Japanese , 1 tactical_bomber owned by the Americans and 1 submarine owned by the Japanese lost in 10 Sea Zone
Japanese roll dice for 2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 3 fighters and 3 tactical_bombers in 10 Sea Zone, round 3 : 7/11 hits
Americans roll dice for 2 battleships and 2 transports in 10 Sea Zone, round 3 : 0/2 hits
2 battleships owned by the Americans and 2 transports owned by the Americans lost in 10 Sea Zone
Japanese win, taking Alaska from Americans, taking 10 Sea Zone from Neutral with 2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 121
Casualties for Japanese: 1 destroyer and 1 submarine
Casualties for Americans: 2 battleships, 2 carriers, 1 destroyer, 3 fighters, 1 tactical_bomber and 2 transportsNon Combat Move - Japanese
1 tactical_bomber moved from 20 Sea Zone to Kwangsi
1 fighter moved from 20 Sea Zone to Kwangsi
2 bombers moved from Yunnan to Kwangsi
4 fighters moved from Yunnan to Kwangsi
3 tactical_bombers moved from Yunnan to KwangsiPlace Units - Japanese
3 armour placed in Kiangsu
4 armour placed in KoreaTurn Complete - Japanese
Japanese collect 45 PUs; end with 45 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 50 PUsTerritory Summary for Japanese :
Caroline Islands : 1 flag, 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 flag, 1 infantry
Paulau Island : 1 flag, 1 infantry
Kwangsi : 1 flag, 2 bombers, 5 fighters and 4 tactical_bombers
Korea : 1 flag, 1 aaGun, 4 armour and 1 factory_major
Kiangsu : 1 flag, 3 armour and 1 factory_minor
Japan : 1 flag, 3 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Okinawa : 1 flag, 1 infantry
Manchuria : 1 flag, 1 aaGun
Shensi : 1 flag, 1 infantry
Yunnan : 1 flag, 1 infantry
Suiyuyan : 1 flag
Kweichow : 1 flag, 2 artilleries and 6 infantry
Hunan : 1 flag
Kansu : 1 flag, 1 infantry
Hopei : 1 flag
Chahar : 1 flag, 1 artillery and 1 infantry
Anhwe : 1 flag
Kwangtung : 1 flag, 3 armour and 1 harbour
Alaska : 1 flag, 1 armour, 2 artilleries and 3 infantry
Hawaiian Islands : 1 flag, 1 airfield and 1 harbour
Sakha : 1 flag, 2 infantry
Amur : 1 flag
Siberia : 1 flag, 1 infantry
French Indo China : 1 flag
26 Sea Zone : 1 flag
10 Sea Zone : 1 flag, 2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 3 fighters and 3 tactical_bombers
1 Sea Zone : 1 flag, 3 transports
Buyant-Uhaa : 1 flag, 4 infantryProduction/PUs Summary :
Germans : 42 / 85
Russians : 41 / 52
Japanese : 45 / 50
Americans : 51 / 73
Chinese : 3 / 13
British : 20 / 0
UK_Pacific : 25 / 33
Italians : 17 / 28
ANZAC : 11 / 21
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 18 times
2 was rolled 18 times
3 was rolled 25 times
4 was rolled 22 times
5 was rolled 17 times
6 was rolled 31 times
Average roll : 3.725
Median : 4.000
Variance : 1.162
Standard Deviation : 1.078
Total rolls : 131Japanese Combat
1 was rolled 16 times
2 was rolled 12 times
3 was rolled 19 times
4 was rolled 12 times
5 was rolled 10 times
6 was rolled 16 times
Average roll : 3.424
Median : 3.000
Variance : 0.679
Standard Deviation : 0.824
Total rolls : 85ANZAC Combat
2 was rolled 1 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3Russians Combat
5 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : ?
Standard Deviation : ?
Total rolls : 1UK_Pacific Combat
2 was rolled 1 times
4 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Americans Combat
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 5 times
5 was rolled 3 times
6 was rolled 7 times
Average roll : 4.824
Median : 5.000
Variance : 2.562
Standard Deviation : 1.601
Total rolls : 17Chinese Combat
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 5 times
4 was rolled 3 times
5 was rolled 3 times
6 was rolled 7 times
Average roll : 4.000
Median : 4.000
Variance : 0.955
Standard Deviation : 0.977
Total rolls : 23 -
RE: Mugzy vs Most Holyposted in Play Boardgames
I m guessing since I m not at war with U.S.A yet that’s why there’s still an American bomber still in Britain even tho I took it???
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RE: Mugzy vs Most Holyposted in Play Boardgames
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :3
Purchase Units - Germans
Germans buy 5 armour, 2 artilleries, 2 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 1 PUs;Combat Move - Germans
2 artilleries moved from Western Germany to 113 Sea Zone
3 artilleries moved from Germany to 113 Sea Zone
3 armour moved from Germany to 113 Sea Zone
4 infantry moved from Germany to 113 Sea Zone
5 infantry moved from Western Germany to 113 Sea Zone
3 armour, 5 artilleries, 1 carrier, 1 cruiser, 1 destroyer, 9 infantry and 9 transports moved from 113 Sea Zone to 110 Sea Zone
1 armour moved from Normandy Bordeaux to 110 Sea Zone
5 artilleries moved from 110 Sea Zone to United Kingdom
9 infantry moved from 110 Sea Zone to United Kingdom
4 armour moved from 110 Sea Zone to United Kingdom
3 fighters moved from Western Germany to United Kingdom
2 bombers moved from Western Germany to United Kingdom
4 tactical_bombers moved from Western Germany to United Kingdom
1 submarine moved from 109 Sea Zone to 91 Sea ZoneCombat - Germans
Battle in 91 Sea Zone
Germans attack with 1 submarine
British defend with 1 carrier, 1 fighter and 1 transport
Germans roll dice for 1 submarine in 91 Sea Zone, round 1 : 1/1 hits
Units damaged: 1 carrier owned by the British
British roll dice for 1 carrier and 1 transport in 91 Sea Zone, round 1 : 0/1 hits
Germans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 carrier and 1 transport in 91 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Germans lost in 91 Sea Zone
British win with 1 carrier, 1 fighter and 1 transport remaining. Battle score for attacker is -6
Casualties for Germans: 1 submarine
Battle in United Kingdom
Germans attack with 4 armour, 5 artilleries, 2 bombers, 3 fighters, 9 infantry and 4 tactical_bombers
French defend with 2 infantry; British defend with 5 aaGuns, 1 airfield, 1 armour, 1 factory_major, 2 fighters, 1 harbour, 17 infantry and 1 mech_infantry; Americans defend with
AA guns fire in United Kingdom : 4/9 hits
2 tactical_bombers owned by the Germans and 2 fighters owned by the Germans lost in United Kingdom
Germans roll dice for 1 cruiser in United Kingdom, round 1 : 0/1 hits
Germans roll dice for 4 armour, 5 artilleries, 2 bombers, 1 fighter, 9 infantry and 2 tactical_bombers in United Kingdom, round 1 : 11/23 hits
British roll dice for 5 aaGuns, 1 armour, 2 fighters, 19 infantry and 1 mech_infantry in United Kingdom, round 1 : 6/23 hits
4 infantry owned by the British , 2 infantry owned by the French , 6 infantry owned by the Germans and 5 aaGuns owned by the British lost in United Kingdom
Germans roll dice for 4 armour, 5 artilleries, 2 bombers, 1 fighter, 3 infantry and 2 tactical_bombers in United Kingdom, round 2 : 8/17 hits
British roll dice for 1 armour, 2 fighters, 13 infantry and 1 mech_infantry in United Kingdom, round 2 : 8/17 hits
8 infantry owned by the British , 3 infantry owned by the Germans and 5 artilleries owned by the Germans lost in United Kingdom
Germans roll dice for 4 armour, 2 bombers, 1 fighter and 2 tactical_bombers in United Kingdom, round 3 : 4/9 hits
British roll dice for 1 armour, 2 fighters, 5 infantry and 1 mech_infantry in United Kingdom, round 3 : 4/9 hits
4 infantry owned by the British , 1 tactical_bomber owned by the Germans and 3 armour owned by the Germans lost in United Kingdom
Germans roll dice for 1 armour, 2 bombers, 1 fighter and 1 tactical_bomber in United Kingdom, round 4 : 4/5 hits
British roll dice for 1 armour, 2 fighters, 1 infantry and 1 mech_infantry in United Kingdom, round 4 : 3/5 hits
1 infantry owned by the British , 1 armour owned by the British , 1 bomber owned by the Germans , 1 tactical_bomber owned by the Germans , 1 mech_infantry owned by the British , 1 fighter owned by the British and 1 fighter owned by the Germans lost in United Kingdom
Germans roll dice for 1 armour and 1 bomber in United Kingdom, round 5 : 2/2 hits
British roll dice for 1 fighter in United Kingdom, round 5 : 1/1 hits
1 bomber owned by the Germans and 1 fighter owned by the British lost in United Kingdom
Germans captures 27PUs while taking British capital
Germans converts factory_major into different units
Germans win, taking United Kingdom from British with 1 armour remaining. Battle score for attacker is -56
Casualties for Germans: 3 armour, 5 artilleries, 2 bombers, 3 fighters, 9 infantry and 4 tactical_bombers
Casualties for French: 2 infantry
Casualties for British: 5 aaGuns, 1 armour, 2 fighters, 17 infantry and 1 mech_infantry
1 fighter owned by the British forced to land in Morocco
Trigger Germans Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to GermansNon Combat Move - Germans
1 bomber could not land in United Kingdom and was removed
4 artilleries moved from Germany to Poland
4 armour moved from Germany to Romania
1 mech_infantry moved from Germany to Romania
1 armour moved from Greece to RomaniaPlace Units - Germans
1 submarine placed in 110 Sea Zone
5 armour, 2 artilleries, 2 infantry and 1 mech_infantry placed in GermanyTurn Complete - Germans
Germans collect 47 PUs; end with 75 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 85 PUsTerritory Summary for Germans :
United Kingdom : 1 flag, 1 airfield, 1 armour, 1 factory_minor and 1 harbour
Normandy Bordeaux : 1 flag, 1 artillery, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield and 1 factory_minor
Slovakia Hungary : 1 flag, 8 infantry
Western Germany : 1 flag, 3 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Romania : 1 flag, 5 armour, 1 infantry and 1 mech_infantry
Poland : 1 flag, 4 artilleries and 8 infantry
Germany : 1 flag, 3 aaGuns, 5 armour, 2 artilleries, 1 factory_major, 2 infantry and 1 mech_infantry
Denmark : 1 flag, 1 infantry
Bulgaria : 1 flag
Greece : 1 flag, 1 infantry
Finland : 1 flag, 7 infantry
110 Sea Zone : 1 flag, 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 9 transportsProduction/PUs Summary :
Germans : 47 / 85
Russians : 36 / 37
Japanese : 34 / 42
Americans : 53 / 73
Chinese : 7 / 13
British : 20 / 0
UK_Pacific : 28 / 33
Italians : 17 / 28
ANZAC : 11 / 21
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 25 times
2 was rolled 20 times
3 was rolled 23 times
4 was rolled 12 times
5 was rolled 25 times
6 was rolled 20 times
Average roll : 3.416
Median : 3.000
Variance : 0.992
Standard Deviation : 0.996
Total rolls : 125Germans Combat
1 was rolled 14 times
2 was rolled 7 times
3 was rolled 12 times
4 was rolled 5 times
5 was rolled 15 times
6 was rolled 6 times
Average roll : 3.305
Median : 3.000
Variance : 1.707
Standard Deviation : 1.306
Total rolls : 59British Combat
1 was rolled 11 times
2 was rolled 13 times
3 was rolled 11 times
4 was rolled 7 times
5 was rolled 10 times
6 was rolled 14 times
Average roll : 3.515
Median : 3.000
Variance : 0.462
Standard Deviation : 0.679
Total rolls : 66 -
RE: Mugzy vs Most Holyposted in Play Boardgames
TripleA Move Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :3
Purchase Units - Germans
Germans buy 5 armour, 2 artilleries, 2 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 1 PUs;Combat Move - Germans
2 artilleries moved from Western Germany to 113 Sea Zone
3 artilleries moved from Germany to 113 Sea Zone
3 armour moved from Germany to 113 Sea Zone
4 infantry moved from Germany to 113 Sea Zone
5 infantry moved from Western Germany to 113 Sea Zone
3 armour, 5 artilleries, 1 carrier, 1 cruiser, 1 destroyer, 9 infantry and 9 transports moved from 113 Sea Zone to 110 Sea Zone
1 armour moved from Normandy Bordeaux to 110 Sea Zone
5 artilleries moved from 110 Sea Zone to United Kingdom
9 infantry moved from 110 Sea Zone to United Kingdom
4 armour moved from 110 Sea Zone to United Kingdom
3 fighters moved from Western Germany to United Kingdom
2 bombers moved from Western Germany to United Kingdom
4 tactical_bombers moved from Western Germany to United Kingdom
1 submarine moved from 109 Sea Zone to 91 Sea ZoneAirborne Attack Move - Germans
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RE: Mugzy vs Most Holyposted in Play Boardgames
Comin into the British capital!! You scrambling in SZ110?
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RE: Mugzy vs Most Holyposted in Play Boardgames
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :2
Purchase Units - Italians
Italians buy 1 artillery, 2 infantry and 2 submarines; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Libya to 96 Sea Zone
1 battleship, 1 cruiser, 1 infantry and 2 transports moved from 96 Sea Zone to 94 Sea Zone
1 artillery moved from Tunisia to 94 Sea Zone
1 artillery, 1 battleship, 1 cruiser, 1 infantry and 2 transports moved from 94 Sea Zone to 92 Sea Zone
2 fighters moved from Southern Italy to 98 Sea Zone
1 bomber moved from Northern Italy to 98 Sea Zone
1 destroyer moved from 93 Sea Zone to 98 Sea Zone
1 infantry moved from 92 Sea Zone to Gibraltar
1 artillery moved from 92 Sea Zone to Morocco
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
Italians take Anglo Egyptian Sudan from British
1 artillery moved from Ethiopia to Anglo Egyptian Sudan
1 infantry moved from Kenya to Anglo Egyptian SudanCombat - Italians
Battle in Gibraltar
Battle in Morocco
Italians attack with 1 artillery
British defend with 1 armour and 1 infantry
Italians roll dice for 1 battleship in Morocco, round 1 : 1/1 hits
Italians roll dice for 1 artillery in Morocco, round 1 : 0/1 hits
French roll dice for 1 armour and 1 infantry in Morocco, round 1 : 1/2 hits
1 infantry owned by the British and 1 artillery owned by the Italians lost in Morocco
French win, taking Gibraltar from British with 1 armour remaining. Battle score for attacker is -1
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery
Battle in 98 Sea Zone
Italians attack with 1 bomber, 1 destroyer and 2 fighters
British defend with 1 cruiser and 2 destroyers
Italians roll dice for 1 bomber, 1 destroyer and 2 fighters in 98 Sea Zone, round 1 : 2/4 hits
British roll dice for 1 cruiser and 2 destroyers in 98 Sea Zone, round 1 : 1/3 hits
1 destroyer owned by the Italians and 2 destroyers owned by the British lost in 98 Sea Zone
Italians roll dice for 1 bomber and 2 fighters in 98 Sea Zone, round 2 : 0/3 hits
British roll dice for 1 cruiser in 98 Sea Zone, round 2 : 1/1 hits
1 fighter owned by the Italians lost in 98 Sea Zone
Italians roll dice for 1 bomber and 1 fighter in 98 Sea Zone, round 3 : 2/2 hits
British roll dice for 1 cruiser in 98 Sea Zone, round 3 : 0/1 hits
1 cruiser owned by the British lost in 98 Sea Zone
Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 10
Casualties for British: 1 cruiser and 2 destroyers
Casualties for Italians: 1 destroyer and 1 fighterNon Combat Move - Italians
1 fighter moved from 98 Sea Zone to Tobruk
1 mech_infantry moved from Alexandria to Tobruk
1 armour moved from Alexandria to Tobruk
1 artillery moved from Yugoslavia to Northern Italy
2 infantry moved from Northern Italy to Southern Italy
1 bomber moved from 98 Sea Zone to Southern ItalyPlace Units - Italians
2 submarines placed in 93 Sea Zone
1 artillery and 2 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 18 PUs; end with 18 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUsTerritory Summary for Italians :
Alexandria : 1 flag, 1 artillery and 3 infantry
Gibraltar : 1 flag, 1 harbour and 1 infantry
Kenya : 1 flag
Anglo Egyptian Sudan : 1 flag, 1 artillery and 2 infantry
Southern France : 1 flag, 1 armour, 1 artillery, 1 factory_minor and 1 harbour
Tunisia : 1 flag
Tobruk : 1 flag, 1 armour, 1 fighter and 1 mech_infantry
Northern Italy : 1 flag, 2 aaGuns, 2 artilleries, 1 factory_major and 2 infantry
Southern Italy : 1 flag, 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 1 harbour and 2 infantry
93 Sea Zone : 1 flag, 2 submarines
92 Sea Zone : 1 flag, 1 battleship, 1 cruiser and 2 transports
Yugoslavia : 1 flag, 1 armourProduction/PUs Summary :
Germans : 41 / 55
Russians : 36 / 37
Japanese : 35 / 42
Americans : 53 / 73
Chinese : 7 / 13
British : 26 / 27
UK_Pacific : 28 / 33
Italians : 18 / 28
ANZAC : 10 / 10
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 5 times
5 was rolled 1 times
6 was rolled 5 times
Average roll : 3.722
Median : 4.000
Variance : 0.941
Standard Deviation : 0.970
Total rolls : 18French Combat
2 was rolled 1 times
4 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2British Combat
1 was rolled 1 times
2 was rolled 1 times
4 was rolled 2 times
6 was rolled 1 times
Average roll : 3.400
Median : 4.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5Italians Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 4 times
Average roll : 4.000
Median : 4.000
Variance : 1.100
Standard Deviation : 1.049
Total rolls : 11 -
RE: Mugzy vs Most Holyposted in Play Boardgames
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :2
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Russians
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Japanese takes Political Action: Political Action Japanese To War With Americans
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Chinese and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for British and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Japanese takes Political Action: Political Action Japanese To War With French
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied
Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to AlliedPurchase Units - Japanese
Japanese buy 3 armour and 1 factory_major; Remaining resources: 1 PUs;Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
1 infantry moved from Siam to French Indo China
Japanese take French Indo China from French
1 artillery moved from Hunan to Yunnan
1 infantry moved from Hunan to Yunnan
1 mech_infantry moved from Anhwe to Yunnan
1 infantry moved from Kwangsi to Yunnan
1 artillery moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
2 infantry moved from Chahar to Suiyuyan
1 artillery moved from Anhwe to Hopei
Japanese take Hopei from Chinese
2 infantry moved from Anhwe to Hopei
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
1 infantry moved from Manchuria to Amur
Japanese take Amur from Russians
2 artilleries moved from Korea to 6 Sea Zone
1 armour moved from Korea to 6 Sea Zone
3 infantry moved from Japan to 6 Sea Zone
1 armour, 2 artilleries, 2 battleships, 2 carriers, 2 cruisers, 3 destroyers, 2 fighters, 3 infantry, 2 submarines, 2 tactical_bombers and 3 transports moved from 6 Sea Zone to 26 Sea Zone
1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 26 Sea Zone
2 artilleries moved from 26 Sea Zone to Hawaiian Islands
3 infantry moved from 26 Sea Zone to Hawaiian Islands
1 armour moved from 26 Sea Zone to Hawaiian Islands
2 fighters moved from Kwangsi to Yunnan
1 tactical_bomber moved from Kwangsi to Yunnan
1 tactical_bomber moved from Kiangsu to Yunnan
2 fighters moved from Kiangsu to Yunnan
2 tactical_bombers moved from Kiangsu to Yunnan
2 bombers moved from Kiangsu to YunnanCombat - Japanese
Battle in 26 Sea Zone
Japanese attack with 2 battleships, 3 carriers, 2 cruisers, 4 destroyers, 3 fighters, 2 submarines, 3 tactical_bombers and 3 transports
Americans defend with 1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 1 infantry, 1 submarine and 2 transports
Japanese roll dice for 2 submarines in 26 Sea Zone, round 1 : 0/2 hits
Americans roll dice for 1 submarine in 26 Sea Zone, round 1 : 1/1 hits
Units damaged: 1 battleship owned by the Japanese
Japanese roll dice for 2 battleships, 3 carriers, 2 cruisers, 4 destroyers, 3 fighters, 3 tactical_bombers and 3 transports in 26 Sea Zone, round 1 : 5/14 hits
Units damaged: 1 battleship owned by the Americans and 1 carrier owned by the Americans
Americans roll dice for 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters and 2 transports in 26 Sea Zone, round 1 : 2/8 hits
Units damaged: 1 battleship owned by the Japanese
1 submarine owned by the Americans , 2 destroyers owned by the Americans and 1 destroyer owned by the Japanese lost in 26 Sea Zone
Japanese roll dice for 2 submarines in 26 Sea Zone, round 2 : 2/2 hits
1 carrier owned by the Americans and 1 cruiser owned by the Americans lost in 26 Sea Zone
Japanese roll dice for 2 battleships, 3 carriers, 2 cruisers, 3 destroyers, 3 fighters, 3 tactical_bombers and 3 transports in 26 Sea Zone, round 2 : 5/13 hits
Americans roll dice for 2 fighters in 26 Sea Zone, round 2 : 1/2 hits
Americans roll dice for 1 battleship, 1 cruiser and 2 transports in 26 Sea Zone, round 2 : 1/2 hits
2 fighters owned by the Americans , 1 battleship owned by the Americans , 1 artillery owned by the Americans , 1 cruiser owned by the Americans , 1 transport owned by the Americans , 1 destroyer owned by the Japanese , 1 infantry owned by the Americans and 1 submarine owned by the Japanese lost in 26 Sea Zone
1 transport owned by the Americans lost in 26 Sea Zone
Japanese roll dice for 1 submarine in 26 Sea Zone, round 3 : 0/1 hits
Japanese win, taking 26 Sea Zone from Neutral with 2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 3 fighters, 1 submarine, 3 tactical_bombers and 3 transports remaining. Battle score for attacker is 101
Casualties for Japanese: 2 destroyers and 1 submarine
Casualties for Americans: 1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 1 infantry, 1 submarine and 2 transports
Battle in Hawaiian Islands
Japanese attack with 1 armour, 2 artilleries and 3 infantry
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 1 armour, 2 artilleries and 3 infantry in Hawaiian Islands, round 1 : 2/6 hits
Americans roll dice for 2 infantry in Hawaiian Islands, round 1 : 0/2 hits
2 infantry owned by the Americans lost in Hawaiian Islands
Japanese win, taking Hawaiian Islands from Americans with 1 armour, 2 artilleries and 3 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in Yunnan
Japanese attack with 1 artillery, 2 bombers, 4 fighters, 2 infantry, 1 mech_infantry and 4 tactical_bombers
Chinese defend with 10 infantry
Japanese roll dice for 1 artillery, 2 bombers, 4 fighters, 2 infantry, 1 mech_infantry and 4 tactical_bombers in Yunnan, round 1 : 5/14 hits
Chinese roll dice for 10 infantry in Yunnan, round 1 : 4/10 hits
2 infantry owned by the Japanese , 5 infantry owned by the Chinese , 1 fighter owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Yunnan
Japanese roll dice for 1 artillery, 2 bombers, 3 fighters and 4 tactical_bombers in Yunnan, round 2 : 4/10 hits
Chinese roll dice for 5 infantry in Yunnan, round 2 : 1/5 hits
4 infantry owned by the Chinese and 1 artillery owned by the Japanese lost in Yunnan
Japanese roll dice for 2 bombers, 3 fighters and 4 tactical_bombers in Yunnan, round 3 : 5/9 hits
Chinese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits
1 infantry owned by the Chinese lost in Yunnan
Japanese win with 2 bombers, 3 fighters and 4 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Japanese: 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry
Casualties for Chinese: 10 infantry
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory UlaanbaatarNon Combat Move - Japanese
1 artillery moved from Jehol to Anhwe
6 infantry moved from Jehol to Anhwe
2 bombers, 3 fighters and 4 tactical_bombers moved from Yunnan to Hunan
4 fighters and 1 tactical_bomber moved from Kiangsu to Hunan
3 infantry moved from Kiangsi to Kwangsi
1 infantry moved from Manchuria to Jehol
2 infantry moved from Manchuria to Amur
1 infantry moved from Korea to Manchuria
2 infantry moved from Korea to ManchuriaPlace Units - Japanese
3 armour placed in Kiangsu
1 factory_major placed in KoreaTurn Complete - Japanese
Japanese collect 36 PUs; end with 37 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 42 PUsTerritory Summary for Japanese :
Caroline Islands : 1 flag, 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 flag, 1 infantry
Paulau Island : 1 flag, 1 infantry
Kwangsi : 1 flag, 3 infantry
Korea : 1 flag, 1 aaGun and 1 factory_major
Kiangsu : 1 flag, 3 armour and 1 factory_minor
Kiangsi : 1 flag, 1 artillery
Japan : 1 flag, 3 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Jehol : 1 flag, 1 infantry
Okinawa : 1 flag, 1 infantry
Siam : 1 flag, 1 infantry
Manchuria : 1 flag, 1 aaGun and 3 infantry
Suiyuyan : 1 flag, 1 artillery and 2 infantry
Kweichow : 1 flag, 1 infantry
Hunan : 1 flag, 2 bombers, 7 fighters and 5 tactical_bombers
Hopei : 1 flag, 1 artillery and 2 infantry
Chahar : 1 flag
Anhwe : 1 flag, 1 artillery and 6 infantry
Hawaiian Islands : 1 flag, 1 airfield, 1 armour, 2 artilleries, 1 harbour and 3 infantry
Amur : 1 flag, 3 infantry
French Indo China : 1 flag, 1 infantry
26 Sea Zone : 1 flag, 2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 3 fighters, 1 submarine, 3 tactical_bombers and 3 transportsProduction/PUs Summary :
Germans : 41 / 55
Russians : 36 / 37
Japanese : 36 / 42
Americans : 51 / 58
Chinese : 6 / 15
British : 27 / 33
UK_Pacific : 20 / 20
Italians : 17 / 22
ANZAC : 10 / 10
French : 7 / 0
Dutch : 8 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 16 times
2 was rolled 12 times
3 was rolled 13 times
4 was rolled 20 times
5 was rolled 23 times
6 was rolled 18 times
Average roll : 3.745
Median : 4.000
Variance : 0.871
Standard Deviation : 0.933
Total rolls : 102Japanese Combat
1 was rolled 11 times
2 was rolled 7 times
3 was rolled 9 times
4 was rolled 15 times
5 was rolled 17 times
6 was rolled 12 times
Average roll : 3.789
Median : 4.000
Variance : 1.043
Standard Deviation : 1.021
Total rolls : 71Chinese Combat
1 was rolled 3 times
2 was rolled 2 times
3 was rolled 4 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 3.438
Median : 3.000
Variance : 0.400
Standard Deviation : 0.632
Total rolls : 16Americans Combat
1 was rolled 2 times
2 was rolled 3 times
4 was rolled 3 times
5 was rolled 4 times
6 was rolled 3 times
Average roll : 3.867
Median : 4.000
Variance : 0.786
Standard Deviation : 0.886
Total rolls : 15 -
RE: Mugzy vs Most Holyposted in Play Boardgames
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :2
Purchase Units - Germans
Germans buy 1 destroyer and 8 transports; Remaining resources: 4 PUs;Combat Move - Germans
1 armour moved from Bulgaria to Greece
5 infantry moved from Bulgaria to Greece
2 bombers moved from Western Germany to GreeceCombat - Germans
Battle in Greece
Germans attack with 1 armour, 2 bombers and 5 infantry
British defend with 5 infantry
Germans roll dice for 1 armour, 2 bombers and 5 infantry in Greece, round 1 : 3/8 hits
British roll dice for 5 infantry in Greece, round 1 : 3/5 hits
3 infantry owned by the British and 3 infantry owned by the Germans lost in Greece
Germans roll dice for 1 armour, 2 bombers and 2 infantry in Greece, round 2 : 2/5 hits
British roll dice for 2 infantry in Greece, round 2 : 1/2 hits
2 infantry owned by the British and 1 infantry owned by the Germans lost in Greece
Germans win, taking Greece from British with 1 armour, 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 4 infantry
Casualties for British: 5 infantryNon Combat Move - Germans
2 bombers moved from Greece to Western Germany
5 armour moved from France to Germany
2 armour moved from Western Germany to Germany
6 infantry moved from Germany to Poland
7 infantry moved from Greater Southern Germany to Slovakia Hungary
1 infantry moved from Germany to Poland
5 artilleries moved from Western Germany to Germany
1 infantry moved from Western Germany to Germany
2 artilleries moved from France to Western Germany
1 mech_infantry moved from France to Germany
1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport moved from 112 Sea Zone to 113 Sea Zone
1 tactical_bomber moved from 113 Sea Zone to Western Germany
1 fighter moved from 113 Sea Zone to Western Germany
1 submarine moved from 91 Sea Zone to 109 Sea Zone
1 infantry moved from Denmark to Western Germany
1 infantry moved from Western Germany to Germany
2 infantry moved from Western Germany to Germany
2 infantry moved from Norway to FinlandPlace Units - Germans
1 destroyer and 8 transports placed in 113 Sea ZoneTurn Complete - Germans
Germans collect 41 PUs; end with 45 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUsTerritory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 armour, 1 artillery, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield and 1 factory_minor
Slovakia Hungary : 1 flag, 8 infantry
Western Germany : 1 flag, 3 aaGuns, 1 airfield, 2 artilleries, 2 bombers, 1 factory_major, 3 fighters, 1 harbour, 5 infantry and 4 tactical_bombers
Romania : 1 flag, 1 infantry
Poland : 1 flag, 8 infantry
Germany : 1 flag, 3 aaGuns, 7 armour, 7 artilleries, 1 factory_major, 4 infantry and 1 mech_infantry
Denmark : 1 flag, 1 infantry
113 Sea Zone : 1 flag, 1 carrier, 1 cruiser, 1 destroyer and 9 transports
106 Sea Zone : 1 flag
Bulgaria : 1 flag
109 Sea Zone : 1 flag, 1 submarine
Greece : 1 flag, 1 armour and 1 infantry
Finland : 1 flag, 7 infantryProduction/PUs Summary :
Germans : 41 / 55
Russians : 37 / 37
Japanese : 29 / 49
Americans : 52 / 58
Chinese : 9 / 15
British : 27 / 33
UK_Pacific : 20 / 20
Italians : 17 / 22
ANZAC : 10 / 10
French : 9 / 0
Dutch : 8 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 3 times
3 was rolled 3 times
4 was rolled 3 times
5 was rolled 4 times
6 was rolled 4 times
Average roll : 3.700
Median : 4.000
Variance : 0.105
Standard Deviation : 0.324
Total rolls : 20Germans Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 3 times
4 was rolled 3 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 3.923
Median : 4.000
Variance : 0.417
Standard Deviation : 0.645
Total rolls : 13British Combat
1 was rolled 2 times
2 was rolled 2 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.286
Median : 2.000
Variance : 0.833
Standard Deviation : 0.913
Total rolls : 7 -
RE: Mugzy vs Most Holyposted in Play Boardgames
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :1
Purchase Units - Italians
Italians buy 1 fighter; Remaining resources: 0 PUs;Combat Move - Italians
1 unit repaired.
1 armour moved from Albania to Yugoslavia
2 infantry moved from Albania to Yugoslavia
1 infantry moved from Northern Italy to Yugoslavia
1 artillery moved from Northern Italy to Yugoslavia
1 destroyer moved from 95 Sea Zone to 93 Sea Zone
1 submarine moved from 95 Sea Zone to 93 Sea Zone
1 battleship moved from 97 Sea Zone to 96 Sea Zone
1 infantry moved from Northern Italy to Southern France
1 artillery moved from Northern Italy to Southern France
1 armour moved from Northern Italy to Southern France
1 fighter moved from Southern Italy to 99 Sea Zone
1 cruiser moved from 95 Sea Zone to 96 Sea Zone
1 bomber moved from Northern Italy to 93 Sea Zone
2 infantry moved from Southern Italy to 97 Sea Zone
2 infantry moved from Southern Italy to 95 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
4 infantry moved from 96 Sea Zone to Malta
1 infantry moved from Libya to Tunisia
1 artillery moved from Libya to Tunisia
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Tobruk to Alexandria
Italians take Alexandria from British
1 infantry moved from Italian Somaliland to Kenya
Italians take Kenya from British
2 infantry moved from Ethiopia to Anglo Egyptian Sudan
1 artillery moved from Ethiopia to Anglo Egyptian SudanCombat - Italians
Battle in 93 Sea Zone
Italians attack with 1 bomber, 1 destroyer and 1 submarine
French defend with 1 cruiser and 1 destroyer
Italians roll dice for 1 submarine in 93 Sea Zone, round 1 : 1/1 hits
Italians roll dice for 1 bomber and 1 destroyer in 93 Sea Zone, round 1 : 1/2 hits
French roll dice for 1 cruiser and 1 destroyer in 93 Sea Zone, round 1 : 1/2 hits
1 cruiser owned by the French , 1 submarine owned by the Italians and 1 destroyer owned by the French lost in 93 Sea Zone
Italians win, taking 93 Sea Zone from Neutral with 1 bomber and 1 destroyer remaining. Battle score for attacker is 14
Casualties for French: 1 cruiser and 1 destroyer
Casualties for Italians: 1 submarine
Battle in 99 Sea Zone
Italians attack with 1 fighter
British defend with 1 transport
1 transport owned by the British lost in 99 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 96 Sea Zone
Italians attack with 1 battleship, 1 cruiser and 2 transports
British defend with 1 cruiser
Italians roll dice for 1 battleship, 1 cruiser and 2 transports in 96 Sea Zone, round 1 : 1/2 hits
British roll dice for 1 cruiser in 96 Sea Zone, round 1 : 0/1 hits
1 cruiser owned by the British lost in 96 Sea Zone
Italians win with 1 battleship, 1 cruiser and 2 transports remaining. Battle score for attacker is 12
Casualties for British: 1 cruiser
Battle in Malta
Italians attack with 4 infantry
British defend with 1 aaGun, 1 bomber and 1 infantry
Italians roll dice for 4 infantry in Malta, round 1 : 1/4 hits
British roll dice for 1 aaGun, 1 bomber and 1 infantry in Malta, round 1 : 1/2 hits
1 aaGun owned by the British and 1 infantry owned by the Italians lost in Malta
Italians roll dice for 3 infantry in Malta, round 2 : 0/3 hits
British roll dice for 1 bomber and 1 infantry in Malta, round 2 : 0/2 hits
Italians roll dice for 3 infantry in Malta, round 3 : 0/3 hits
British roll dice for 1 bomber and 1 infantry in Malta, round 3 : 0/2 hits
Italians roll dice for 3 infantry in Malta, round 4 : 1/3 hits
British roll dice for 1 bomber and 1 infantry in Malta, round 4 : 1/2 hits
1 bomber owned by the British and 1 infantry owned by the Italians lost in Malta
Italians roll dice for 2 infantry in Malta, round 5 : 0/2 hits
British roll dice for 1 infantry in Malta, round 5 : 1/1 hits
1 infantry owned by the Italians lost in Malta
Italians roll dice for 1 infantry in Malta, round 6 : 0/1 hits
British roll dice for 1 infantry in Malta, round 6 : 1/1 hits
1 infantry owned by the Italians lost in Malta
British win with 1 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 aaGun and 1 bomber
Casualties for Italians: 4 infantry
Battle in Southern France
Italians attack with 1 armour, 1 artillery and 1 infantry
French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 1 armour, 1 artillery and 1 infantry in Southern France, round 1 : 1/3 hits
French roll dice for 1 artillery and 1 infantry in Southern France, round 1 : 1/2 hits
1 infantry owned by the French and 1 infantry owned by the Italians lost in Southern France
Italians roll dice for 1 armour and 1 artillery in Southern France, round 2 : 0/2 hits
French roll dice for 1 artillery in Southern France, round 2 : 0/1 hits
Italians roll dice for 1 armour and 1 artillery in Southern France, round 3 : 2/2 hits
French roll dice for 1 artillery in Southern France, round 3 : 0/1 hits
1 artillery owned by the French lost in Southern France
Italians win, taking Southern France from French with 1 armour and 1 artillery remaining. Battle score for attacker is 4
Casualties for French: 1 artillery and 1 infantry
Casualties for Italians: 1 infantry
Battle in Yugoslavia
Italians attack with 1 armour, 1 artillery and 3 infantry
Neutral_Allies defend with 5 infantry
Italians roll dice for 1 armour, 1 artillery and 3 infantry in Yugoslavia, round 1 : 3/5 hits
Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 1 : 2/5 hits
3 infantry owned by the Neutral_Allies and 2 infantry owned by the Italians lost in Yugoslavia
Italians roll dice for 1 armour, 1 artillery and 1 infantry in Yugoslavia, round 2 : 1/3 hits
Neutral_Allies roll dice for 2 infantry in Yugoslavia, round 2 : 0/2 hits
1 infantry owned by the Neutral_Allies lost in Yugoslavia
Italians roll dice for 1 armour, 1 artillery and 1 infantry in Yugoslavia, round 3 : 1/3 hits
Neutral_Allies roll dice for 1 infantry in Yugoslavia, round 3 : 1/1 hits
1 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Yugoslavia
Italians win, taking Yugoslavia from Neutral_Allies with 1 armour and 1 artillery remaining. Battle score for attacker is 6
Casualties for Neutral_Allies: 5 infantry
Casualties for Italians: 3 infantry
Battle in Tunisia
Italians attack with 1 artillery and 1 infantry
French defend with 1 infantry
Italians roll dice for 1 artillery and 1 infantry in Tunisia, round 1 : 1/2 hits
French roll dice for 1 infantry in Tunisia, round 1 : 1/1 hits
1 infantry owned by the French and 1 infantry owned by the Italians lost in Tunisia
Italians win, taking Tunisia from French with 1 artillery remaining. Battle score for attacker is 0
Casualties for French: 1 infantry
Casualties for Italians: 1 infantry
Battle in Anglo Egyptian Sudan
Italians attack with 1 artillery and 2 infantry
British defend with 1 artillery, 1 infantry and 1 mech_infantry
Italians roll dice for 1 artillery and 2 infantry in Anglo Egyptian Sudan, round 1 : 0/3 hits
British roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Anglo Egyptian Sudan, round 1 : 1/3 hits
1 infantry owned by the Italians lost in Anglo Egyptian Sudan
1 artillery owned by the Italians and 1 infantry owned by the Italians retreated to Ethiopia
British win with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is -3
Casualties for Italians: 1 infantryNon Combat Move - Italians
1 fighter moved from 99 Sea Zone to Southern Italy
1 bomber moved from 93 Sea Zone to Northern Italy
2 infantry moved from Southern Italy to Northern ItalyPlace Units - Italians
1 fighter placed in Southern ItalyTurn Complete - Italians
Italians collect 17 PUs; end with 17 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUsTerritory Summary for Italians :
Alexandria : 1 flag, 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
Kenya : 1 flag, 1 infantry
Southern France : 1 flag, 1 armour, 1 artillery, 1 factory_minor and 1 harbour
Tunisia : 1 flag, 1 artillery
Northern Italy : 1 flag, 2 aaGuns, 1 bomber, 1 factory_major and 2 infantry
Libya : 1 flag, 1 infantry
Southern Italy : 1 flag, 2 aaGuns, 1 airfield, 1 factory_minor, 2 fighters and 1 harbour
Ethiopia : 1 flag, 1 artillery and 1 infantry
96 Sea Zone : 1 flag, 1 battleship, 1 cruiser and 2 transports
93 Sea Zone : 1 flag, 1 destroyer
Yugoslavia : 1 flag, 1 armour and 1 artilleryProduction/PUs Summary :
Germans : 39 / 68
Russians : 37 / 37
Japanese : 29 / 49
Americans : 52 / 58
Chinese : 9 / 15
British : 29 / 33
UK_Pacific : 20 / 20
Italians : 17 / 22
ANZAC : 10 / 10
French : 9 / 0
Dutch : 8 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 14 times
2 was rolled 18 times
3 was rolled 8 times
4 was rolled 10 times
5 was rolled 14 times
6 was rolled 18 times
Average roll : 3.561
Median : 4.000
Variance : 1.062
Standard Deviation : 1.030
Total rolls : 82Null / Other
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 0.286
Standard Deviation : 0.535
Total rolls : 8Neutral_Allies Combat
1 was rolled 1 times
2 was rolled 2 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.750
Median : 4.000
Variance : 0.571
Standard Deviation : 0.756
Total rolls : 8French Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 0.286
Standard Deviation : 0.535
Total rolls : 8British Combat
1 was rolled 3 times
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 5 times
6 was rolled 1 times
Average roll : 3.357
Median : 3.500
Variance : 1.077
Standard Deviation : 1.038
Total rolls : 14Italians Combat
1 was rolled 8 times
2 was rolled 9 times
3 was rolled 5 times
4 was rolled 5 times
5 was rolled 4 times
6 was rolled 13 times
Average roll : 3.614
Median : 3.500
Variance : 1.349
Standard Deviation : 1.161
Total rolls : 44 -
RE: Mugzy vs Most Holyposted in Play Boardgames
Yeah. How does it work? I opened the post to the thread but it was on your combat move still.
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RE: Mugzy vs Most Holyposted in Play Boardgames
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :1
Research Technology - Japanese
Japanese spend 5 on tech rolls
Japanese roll 5 and gets 0 hits
Japanese removing all Technology Tokens after unsuccessful research.Purchase Units - Japanese
Japanese buy 1 factory_minor; Remaining resources: 9 PUs;Combat Move - Japanese
2 infantry moved from Jehol to Chahar
Japanese take Chahar from Chinese
2 infantry moved from Shantung to Anhwe
Japanese take Anhwe from Chinese
2 infantry moved from Kiangsi to Hunan
1 artillery moved from Kiangsi to Hunan
3 infantry moved from Kwangsi to Yunnan
1 artillery moved from Kwangsi to Yunnan
1 tactical_bomber moved from Kiangsu to Yunnan
1 fighter moved from Formosa to Hunan
1 fighter moved from Kiangsu to Yunnan
1 artillery moved from Jehol to Chahar
1 artillery moved from Shantung to Anhwe
1 infantry moved from Shantung to AnhweCombat - Japanese
Battle in Hunan
Japanese attack with 1 artillery, 1 fighter and 2 infantry
Chinese defend with 2 infantry
Japanese roll dice for 1 artillery, 1 fighter and 2 infantry in Hunan, round 1 : 0/4 hits
Chinese roll dice for 2 infantry in Hunan, round 1 : 0/2 hits
Japanese roll dice for 1 artillery, 1 fighter and 2 infantry in Hunan, round 2 : 2/4 hits
Chinese roll dice for 2 infantry in Hunan, round 2 : 1/2 hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Hunan
Japanese win, taking Hunan from Chinese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Battle in Yunnan
Japanese attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
Chinese defend with 4 infantry
Japanese roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 1 : 4/6 hits
Chinese roll dice for 4 infantry in Yunnan, round 1 : 1/4 hits
1 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Japanese: 1 infantry
Casualties for Chinese: 4 infantryNon Combat Move - Japanese
1 infantry moved from Kiangsi to Kwangsi
3 infantry moved from Kiangsu to Kiangsi
1 artillery moved from Kiangsu to Kiangsi
1 tactical_bomber moved from Yunnan to Kwangsi
1 fighter moved from Yunnan to Kwangsi
2 fighters moved from Manchuria to Kiangsu
2 tactical_bombers moved from Manchuria to Kiangsu
1 mech_infantry moved from Manchuria to Anhwe
1 artillery moved from Manchuria to Jehol
6 infantry moved from Manchuria to Jehol
1 fighter moved from Korea to Kiangsu
4 infantry moved from Korea to Manchuria
2 bombers moved from Japan to Kiangsu
2 fighters and 2 tactical_bombers moved from Japan to Kiangsu
1 fighter moved from Okinawa to Kiangsu
1 battleship moved from 19 Sea Zone to 6 Sea Zone
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 destroyer moved from 19 Sea Zone to 6 Sea Zone
1 submarine moved from 19 Sea Zone to 6 Sea Zone
1 transport moved from 20 Sea Zone to 6 Sea Zone
1 cruiser moved from 20 Sea Zone to 6 Sea Zone
1 armour moved from Japan to 6 Sea Zone
2 artilleries moved from Japan to 6 Sea Zone
3 infantry moved from Japan to 6 Sea Zone
2 artilleries moved from 6 Sea Zone to Korea
3 infantry moved from 6 Sea Zone to Korea
1 armour moved from 6 Sea Zone to Korea
1 fighter moved from Hunan to KwangsiPlace Units - Japanese
1 factory_minor placed in KiangsuTurn Complete - Japanese
Japanese collect 30 PUs; end with 39 PUs total
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 49 PUsTerritory Summary for Japanese :
Caroline Islands : 1 flag, 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 flag, 1 infantry
Paulau Island : 1 flag, 1 infantry
Kwangsi : 1 flag, 2 fighters, 1 infantry and 1 tactical_bomber
Korea : 1 flag, 1 aaGun, 1 armour, 2 artilleries and 3 infantry
Kiangsu : 1 flag, 2 bombers, 1 factory_minor, 6 fighters and 4 tactical_bombers
Kiangsi : 1 flag, 1 artillery and 3 infantry
Japan : 1 flag, 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 3 infantry
Jehol : 1 flag, 1 artillery and 6 infantry
Okinawa : 1 flag, 1 infantry
Siam : 1 flag, 2 infantry
Manchuria : 1 flag, 1 aaGun and 4 infantry
Yunnan : 1 flag, 1 artillery and 2 infantry
Hunan : 1 flag, 1 artillery and 1 infantry
Chahar : 1 flag, 1 artillery and 2 infantry
Anhwe : 1 flag, 1 artillery, 3 infantry and 1 mech_infantry
33 Sea Zone : 1 flag, 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber
6 Sea Zone : 1 flag, 2 battleships, 2 carriers, 2 cruisers, 3 destroyers, 2 fighters, 2 submarines, 2 tactical_bombers and 3 transportsProduction/PUs Summary :
Germans : 39 / 68
Russians : 37 / 37
Japanese : 30 / 49
Americans : 52 / 52
Chinese : 8 / 12
British : 28 / 28
UK_Pacific : 17 / 17
Italians : 10 / 10
ANZAC : 10 / 10
French : 13 / 0
Dutch : 11 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 8 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 6 times
3 was rolled 2 times
4 was rolled 6 times
5 was rolled 5 times
6 was rolled 1 times
Average roll : 3.304
Median : 4.000
Variance : 1.227
Standard Deviation : 1.108
Total rolls : 23Null / Other
5 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Japanese Combat
1 was rolled 3 times
2 was rolled 4 times
4 was rolled 6 times
5 was rolled 1 times
Average roll : 2.857
Median : 3.000
Variance : 2.308
Standard Deviation : 1.519
Total rolls : 14Chinese Combat
2 was rolled 2 times
3 was rolled 2 times
5 was rolled 3 times
6 was rolled 1 times
Average roll : 3.875
Median : 4.000
Variance : 1.143
Standard Deviation : 1.069
Total rolls : 8 -
RE: Mugzy vs Most Holyposted in Play Boardgames
I couldnt remember how to start a new thread so I just used the old one. It sucks how we have to make decisions for the opposing. I forgot about scrambling on my attack then I kinda fucked it up do to lack of knowledge of how the comp works it but it did save you a British transport :|
-
RE: Mugzy vs Most Holyposted in Play Boardgames
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :1
Purchase Units - Germans
Germans buy 2 artilleries, 1 carrier and 2 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery moved from Holland Belgium to Normandy Bordeaux
1 infantry moved from Holland Belgium to Normandy Bordeaux
1 armour moved from Holland Belgium to Normandy Bordeaux
2 armour moved from Holland Belgium to France
3 infantry moved from Holland Belgium to France
1 artillery moved from Holland Belgium to France
1 artillery moved from Western Germany to France
3 infantry moved from Western Germany to France
4 mech_infantrys moved from Western Germany to France
3 armour moved from Greater Southern Germany to France
1 submarine moved from 103 Sea Zone to 91 Sea Zone
1 fighter moved from Norway to 111 Sea Zone
1 fighter moved from Holland Belgium to 111 Sea Zone
1 submarine moved from 117 Sea Zone to 106 Sea Zone
1 submarine moved from 108 Sea Zone to 106 Sea Zone
1 submarine moved from 124 Sea Zone to 109 Sea Zone
1 submarine moved from 118 Sea Zone to 109 Sea Zone
1 fighter moved from Western Germany to 111 Sea Zone
1 tactical_bomber moved from Western Germany to 111 Sea Zone
2 tactical_bombers moved from Western Germany to 111 Sea Zone
1 fighter moved from Western Germany to 110 Sea Zone
1 tactical_bomber moved from Germany to 110 Sea Zone
2 bombers moved from Germany to 110 Sea Zone
1 battleship moved from 113 Sea Zone to 110 Sea ZoneCombat - Germans
British scrambles 1 units out of Scotland to defend against the attack in 109 Sea Zone
British scrambles 1 units out of United Kingdom to defend against the attack in 110 Sea Zone
Battle in France
Germans attack with 5 armour, 2 artilleries, 6 infantry and 4 mech_infantrys
French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry; British defend with 1 armour and 1 artillery
Germans roll dice for 5 armour, 2 artilleries, 6 infantry and 4 mech_infantrys in France, round 1 : 7/17 hits
French roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 1 : 5/11 hits
6 infantry owned by the French , 5 infantry owned by the Germans and 1 aaGun owned by the French lost in France
Germans roll dice for 5 armour, 2 artilleries, 1 infantry and 4 mech_infantrys in France, round 2 : 2/12 hits
French roll dice for 2 armour, 2 artilleries and 1 fighter in France, round 2 : 2/5 hits
1 infantry owned by the Germans , 1 artillery owned by the British , 1 artillery owned by the French and 1 mech_infantry owned by the Germans lost in France
Germans roll dice for 5 armour, 2 artilleries and 3 mech_infantrys in France, round 3 : 3/10 hits
French roll dice for 2 armour and 1 fighter in France, round 3 : 2/3 hits
1 armour owned by the French , 1 armour owned by the British , 1 fighter owned by the French and 2 mech_infantrys owned by the Germans lost in France
Germans captures 19PUs while taking French capital
Germans converts factory_major into different units
Germans win, taking France from French with 5 armour, 2 artilleries and 1 mech_infantry remaining. Battle score for attacker is 22
Casualties for Germans: 6 infantry and 3 mech_infantrys
Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry
Casualties for British: 1 armour and 1 artillery
Battle in 110 Sea Zone
Germans attack with 1 battleship, 2 bombers, 1 fighter and 1 tactical_bomber
French defend with 1 cruiser and 1 fighter; British defend with 1 battleship and 1 cruiser
Germans roll dice for 1 battleship, 2 bombers, 1 fighter and 1 tactical_bomber in 110 Sea Zone, round 1 : 3/5 hits
Units damaged: 1 battleship owned by the British
British roll dice for 1 battleship, 2 cruisers and 1 fighter in 110 Sea Zone, round 1 : 2/4 hits
Units damaged: 1 battleship owned by the Germans
1 cruiser owned by the French , 1 cruiser owned by the British and 1 fighter owned by the Germans lost in 110 Sea Zone
Germans roll dice for 1 battleship, 2 bombers and 1 tactical_bomber in 110 Sea Zone, round 2 : 3/4 hits
British roll dice for 1 battleship and 1 fighter in 110 Sea Zone, round 2 : 1/2 hits
1 tactical_bomber owned by the Germans , 1 battleship owned by the British and 1 fighter owned by the French lost in 110 Sea Zone
Germans win with 1 battleship and 2 bombers remaining. Battle score for attacker is 33
Casualties for Germans: 1 fighter and 1 tactical_bomber
Casualties for French: 1 cruiser and 1 fighter
Casualties for British: 1 battleship and 1 cruiser
Battle in 109 Sea Zone
Germans attack with 2 submarines
British defend with 1 destroyer, 1 fighter and 1 transport
Germans roll dice for 2 submarines in 109 Sea Zone, round 1 : 0/2 hits
British roll dice for 1 destroyer, 1 fighter and 1 transport in 109 Sea Zone, round 1 : 1/2 hits
1 submarine owned by the Germans lost in 109 Sea Zone
Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 destroyer, 1 fighter and 1 transport in 109 Sea Zone, round 2 : 0/2 hits
Germans roll dice for 1 submarine in 109 Sea Zone, round 3 : 0/1 hits
British roll dice for 1 destroyer, 1 fighter and 1 transport in 109 Sea Zone, round 3 : 1/2 hits
1 submarine owned by the Germans lost in 109 Sea Zone
British win with 1 destroyer, 1 fighter and 1 transport remaining. Battle score for attacker is -12
Casualties for Germans: 2 submarines
Battle in 111 Sea Zone
Germans attack with 3 fighters and 3 tactical_bombers
British defend with 1 battleship, 1 cruiser and 1 destroyer
Germans roll dice for 3 fighters and 3 tactical_bombers in 111 Sea Zone, round 1 : 3/6 hits
Units damaged: 1 battleship owned by the British
British roll dice for 1 battleship, 1 cruiser and 1 destroyer in 111 Sea Zone, round 1 : 1/3 hits
1 cruiser owned by the British , 1 fighter owned by the Germans and 1 destroyer owned by the British lost in 111 Sea Zone
Germans roll dice for 2 fighters and 3 tactical_bombers in 111 Sea Zone, round 2 : 2/5 hits
British roll dice for 1 battleship in 111 Sea Zone, round 2 : 0/1 hits
1 battleship owned by the British lost in 111 Sea Zone
Germans win with 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 30
Casualties for Germans: 1 fighter
Casualties for British: 1 battleship, 1 cruiser and 1 destroyer
Battle in 106 Sea Zone
Germans attack with 2 submarines
British defend with 1 destroyer and 1 transport
Germans roll dice for 2 submarines in 106 Sea Zone, round 1 : 0/2 hits
British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 1 : 0/1 hits
Germans roll dice for 2 submarines in 106 Sea Zone, round 2 : 0/2 hits
British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 2 submarines in 106 Sea Zone, round 3 : 0/2 hits
British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 3 : 0/1 hits
Germans roll dice for 2 submarines in 106 Sea Zone, round 4 : 1/2 hits
British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 4 : 0/1 hits
1 destroyer owned by the British lost in 106 Sea Zone
1 transport owned by the British lost in 106 Sea Zone
Germans roll dice for 2 submarines in 106 Sea Zone, round 5 : 0/2 hits
Germans win, taking 106 Sea Zone from Neutral with 2 submarines remaining. Battle score for attacker is 15
Casualties for British: 1 destroyer and 1 transport
Battle in 91 Sea Zone
Germans attack with 1 submarine
British defend with 1 cruiser
Germans roll dice for 1 submarine in 91 Sea Zone, round 1 : 0/1 hits
British roll dice for 1 cruiser in 91 Sea Zone, round 1 : 0/1 hits
Germans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 cruiser in 91 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 submarine in 91 Sea Zone, round 3 : 1/1 hits
1 cruiser owned by the British lost in 91 Sea Zone
Germans win with 1 submarine remaining. Battle score for attacker is 12
Casualties for British: 1 cruiser
Battle in Normandy Bordeaux
Germans attack with 1 armour, 1 artillery and 1 infantry
French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 armour, 1 artillery and 1 infantry in Normandy Bordeaux, round 1 : 1/3 hits
French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 1 : 1/2 hits
1 infantry owned by the French and 1 infantry owned by the Germans lost in Normandy Bordeaux
Germans roll dice for 1 armour and 1 artillery in Normandy Bordeaux, round 2 : 0/2 hits
French roll dice for 1 artillery in Normandy Bordeaux, round 2 : 0/1 hits
Germans roll dice for 1 armour and 1 artillery in Normandy Bordeaux, round 3 : 2/2 hits
French roll dice for 1 artillery in Normandy Bordeaux, round 3 : 0/1 hits
1 artillery owned by the French lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from French with 1 armour and 1 artillery remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for French: 1 artillery and 1 infantry
Moving scrambled unit from 109 Sea Zone back to originating territory: Scotland
Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to FrenchNon Combat Move - Germans
2 bombers moved from 110 Sea Zone to Western Germany
8 infantry moved from Germany to Western Germany
3 artilleries moved from Germany to Western Germany
1 armour moved from Poland to Western Germany
1 armour moved from Slovakia Hungary to Western Germany
2 artilleries moved from Greater Southern Germany to Western Germany
1 cruiser and 1 transport moved from 114 Sea Zone to 112 Sea Zone
1 tactical_bomber moved from Poland to 112 Sea Zone
1 fighter moved from Slovakia Hungary to 112 Sea Zone
1 infantry moved from Romania to Bulgaria
Germans take Bulgaria from Neutral_Axis
1 infantry moved from Norway to Finland
Germans take Finland from Neutral_Axis
1 armour moved from Romania to Bulgaria
1 infantry moved from Slovakia Hungary to Greater Southern Germany
2 infantry moved from Poland to Germany
2 fighters moved from 111 Sea Zone to Western Germany
2 tactical_bombers moved from 111 Sea Zone to Western Germany
1 tactical_bomber moved from 111 Sea Zone to Western GermanyPlace Units - Germans
1 carrier placed in 112 Sea Zone
2 artilleries and 2 infantry placed in GermanyTurn Complete - Germans
Germans collect 39 PUs; end with 58 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUsTerritory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 armour, 1 artillery, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 5 armour, 2 artilleries, 1 factory_minor and 1 mech_infantry
Greater Southern Germany : 1 flag, 7 infantry
Slovakia Hungary : 1 flag, 1 infantry
Western Germany : 1 flag, 3 aaGuns, 1 airfield, 2 armour, 5 artilleries, 2 bombers, 1 factory_major, 2 fighters, 1 harbour, 8 infantry and 3 tactical_bombers
Romania : 1 flag, 1 infantry
Poland : 1 flag, 1 infantry
Germany : 1 flag, 3 aaGuns, 2 artilleries, 1 factory_major and 7 infantry
Norway : 1 flag, 2 infantry
Denmark : 1 flag, 2 infantry
112 Sea Zone : 1 flag, 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport
106 Sea Zone : 1 flag, 2 submarines
Bulgaria : 1 flag, 1 armour and 5 infantry
91 Sea Zone : 1 flag, 1 submarine
Finland : 1 flag, 5 infantry
110 Sea Zone : 1 flag, 1 battleshipProduction/PUs Summary :
Germans : 39 / 68
Russians : 37 / 49
Japanese : 26 / 26
Americans : 52 / 52
Chinese : 12 / 12
British : 28 / 28
UK_Pacific : 17 / 17
Italians : 10 / 10
ANZAC : 10 / 10
French : 13 / 0
Dutch : 11 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 8 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 17 times
2 was rolled 19 times
3 was rolled 18 times
4 was rolled 16 times
5 was rolled 29 times
6 was rolled 29 times
Average roll : 3.844
Median : 4.000
Variance : 1.433
Standard Deviation : 1.197
Total rolls : 128Germans Combat
1 was rolled 12 times
2 was rolled 12 times
3 was rolled 11 times
4 was rolled 9 times
5 was rolled 21 times
6 was rolled 18 times
Average roll : 3.831
Median : 4.000
Variance : 1.354
Standard Deviation : 1.163
Total rolls : 83French Combat
1 was rolled 3 times
2 was rolled 5 times
3 was rolled 2 times
4 was rolled 4 times
5 was rolled 3 times
6 was rolled 6 times
Average roll : 3.739
Median : 4.000
Variance : 0.682
Standard Deviation : 0.826
Total rolls : 23British Combat
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 5 times
4 was rolled 3 times
5 was rolled 5 times
6 was rolled 5 times
Average roll : 4.000
Median : 4.000
Variance : 0.667
Standard Deviation : 0.816
Total rolls : 22 -
RE: Mugzy vs Most Holyposted in Play Boardgames
TripleA Turn Summary for game: World War II v3 1941, version: 1.4
Game History
Round :7
Research Technology - British
British spend 0 on tech rolls
British roll 2 and gets 0 hitsPurchase Units - British
British buy 3 armour, 5 artilleries, 4 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - British
1 submarine moved from 35 Sea Zone to 39 Sea Zone
4 artilleries moved from United Kingdom to 7 Sea Zone
4 infantry moved from United Kingdom to 7 Sea Zone
4 artilleries, 4 infantry and 4 transports moved from 7 Sea Zone to 5 Sea Zone
4 infantry moved from 5 Sea Zone to Germany
4 artilleries moved from 5 Sea Zone to Germany
4 artilleries moved from France to Germany
2 infantry moved from France to Germany
2 carriers moved from 7 Sea Zone to 5 Sea Zone
2 fighters moved from 7 Sea Zone to Germany
1 battleship moved from 7 Sea Zone to 5 Sea ZoneCombat - British
Battle in 39 Sea Zone
British attack with 1 submarine
Japanese defend with 1 cruiser and 1 transport
British roll dice for 1 submarine in 39 Sea Zone, round 1 : 1/1 hits
1 cruiser owned by the Japanese lost in 39 Sea Zone
1 transport owned by the Japanese lost in 39 Sea Zone
British roll dice for 1 submarine in 39 Sea Zone, round 2 : 0/1 hits
British win with 1 submarine remaining. Battle score for attacker is 16
Casualties for Japanese: 1 cruiser and 1 transport
Battle in Germany
British attack with 8 artilleries, 2 fighters and 6 infantry
Germans defend with 1 aaGun, 1 factory and 16 infantry
AA guns fire in Germany : 0/2 hits
British roll dice for 1 battleship in Germany, round 1 : 1/1 hits
British roll dice for 8 artilleries, 2 fighters and 6 infantry in Germany, round 1 : 9/16 hits
Germans roll dice for 16 infantry in Germany, round 1 : 7/16 hits
6 infantry owned by the British , 10 infantry owned by the Germans and 1 artillery owned by the British lost in Germany
British roll dice for 7 artilleries and 2 fighters in Germany, round 2 : 3/9 hits
Germans roll dice for 6 infantry in Germany, round 2 : 5/6 hits
3 infantry owned by the Germans and 5 artilleries owned by the British lost in Germany
British roll dice for 2 artilleries and 2 fighters in Germany, round 3 : 1/4 hits
Germans roll dice for 3 infantry in Germany, round 3 : 0/3 hits
1 infantry owned by the Germans lost in Germany
British roll dice for 2 artilleries and 2 fighters in Germany, round 4 : 1/4 hits
Germans roll dice for 2 infantry in Germany, round 4 : 2/2 hits
1 infantry owned by the Germans , 1 artillery owned by the British and 1 fighter owned by the British lost in Germany
British roll dice for 1 artillery and 1 fighter in Germany, round 5 : 1/2 hits
Germans roll dice for 1 infantry in Germany, round 5 : 0/1 hits
1 infantry owned by the Germans lost in Germany
British captures 12PUs while taking Germans capital
British win, taking Germany from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is -8
Casualties for Germans: 16 infantry
Casualties for British: 7 artilleries, 1 fighter and 6 infantryNon Combat Move - British
1 fighter moved from Germany to 5 Sea Zone
1 armour moved from Persia to India
1 artillery moved from Trans-Jordan to Persia
1 armour moved from Egypt to Persia
1 artillery moved from Egypt to Trans-Jordan
1 destroyer moved from 13 Sea Zone to 15 Sea ZonePlace Units - British
1 submarine placed in 34 Sea Zone
3 armour placed in India
1 artillery placed in Egypt
4 artilleries and 4 infantry placed in United KingdomTurn Complete - British
British collect 50 PUs; end with 62 PUs total
Objective 3: British met a national objective for an additional 5 PUs; end with 67 PUsTerritory Summary for British :
Eastern Canada : 1 flag, 1 infantry
Egypt : 1 flag, 1 artillery and 1 factory
France : 1 flag
Germany : 1 flag, 1 aaGun, 1 artillery and 1 factory
India : 1 flag, 1 aaGun, 4 armour and 1 factory
Libya : 1 flag
Norway : 1 flag
Persia : 1 flag, 1 armour and 1 artillery
Trans-Jordan : 1 flag, 1 artillery
United Kingdom : 1 flag, 1 aaGun, 4 artilleries, 1 factory and 4 infantry
5 Sea Zone : 1 flag, 1 battleship, 2 carriers, 1 fighter and 4 transports
15 Sea Zone : 1 flag, 1 destroyer
34 Sea Zone : 1 flag, 1 submarine
39 Sea Zone : 1 flag, 1 submarineProduction/PUs Summary :
Germans : 2 / 0
Russians : 39 / 55
Japanese : 42 / 57
British : 50 / 67
Italians : 6 / 9
Chinese : 0 / 0
Americans : 39 / 55Dice Statistics:
Total
1 was rolled 16 times
2 was rolled 15 times
3 was rolled 11 times
4 was rolled 12 times
5 was rolled 8 times
6 was rolled 7 times
Average roll : 3.029
Median : 3.000
Variance : 0.985
Standard Deviation : 0.993
Total rolls : 69Null / Other
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Germans Combat
1 was rolled 6 times
2 was rolled 9 times
3 was rolled 2 times
4 was rolled 6 times
5 was rolled 5 times
6 was rolled 2 times
Average roll : 3.033
Median : 2.500
Variance : 1.241
Standard Deviation : 1.114
Total rolls : 30British Combat
1 was rolled 10 times
2 was rolled 5 times
3 was rolled 9 times
4 was rolled 6 times
5 was rolled 3 times
6 was rolled 5 times
Average roll : 3.053
Median : 3.000
Variance : 0.973
Standard Deviation : 0.986
Total rolls : 38 -
RE: Mugzy vs Most Holyposted in Play Boardgames
TripleA Turn Summary for game: World War II v3 1941, version: 1.4
Game History
Round :7
Purchase Units - Russians
Russians buy 7 armour, 2 artilleries and 2 infantry; Remaining resources: 1 PUs;Combat Move - Russians
1 armour moved from Czechoslovakia Hungary to Balkans
2 armour moved from Bulgaria Romania to Balkans
2 armour moved from Bulgaria Romania to Balkans
1 infantry moved from Evenki National Okrug to Yakut S.S.R.
Russians take Yakut S.S.R. from Japanese
4 armour moved from Caucasus to IndiaCombat - Russians
Battle in Balkans
Russians attack with 5 armour
Italians defend with 1 infantry
Russians roll dice for 5 armour in Balkans, round 1 : 1/5 hits
Italians roll dice for 1 infantry in Balkans, round 1 : 0/1 hits
1 infantry owned by the Italians lost in Balkans
Russians win, taking Balkans from Italians with 5 armour remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in India
Russians attack with 4 armour
Japanese defend with 1 aaGun, 2 armour and 1 factory
Russians roll dice for 4 armour in India, round 1 : 1/4 hits
Japanese roll dice for 2 armour in India, round 1 : 0/2 hits
1 armour owned by the Japanese lost in India
Russians roll dice for 4 armour in India, round 2 : 1/4 hits
Japanese roll dice for 1 armour in India, round 2 : 0/1 hits
1 armour owned by the Japanese lost in India
Russians win, taking India from Japanese with 4 armour remaining. Battle score for attacker is 10
Casualties for Japanese: 2 armourNon Combat Move - Russians
1 armour moved from Caucasus to Bulgaria Romania
1 submarine moved from 15 Sea Zone to 35 Sea Zone
1 infantry moved from Novosibirsk to Evenki National Okrug
1 infantry moved from Kazakh S.S.R. to Persia
1 artillery moved from Kazakh S.S.R. to Persia
1 infantry moved from Caucasus to Ukraine
1 infantry moved from Russia to Kazakh S.S.R.
1 artillery moved from Russia to Novosibirsk
1 infantry moved from Russia to Novosibirsk
2 armour moved from Karelia S.S.R. to Poland
2 artilleries moved from Baltic States to Poland
1 infantry moved from Poland to Czechoslovakia HungaryPlace Units - Russians
2 armour placed in Karelia S.S.R.
5 armour and 1 artillery placed in Caucasus
1 artillery and 2 infantry placed in RussiaTurn Complete - Russians
Russians collect 39 PUs; end with 40 PUs total
Objective 1: Russians met a national objective for an additional 5 PUs; end with 45 PUs
Objective 2: Russians met a national objective for an additional 10 PUs; end with 55 PUsTerritory Summary for Russians :
Balkans : 1 flag, 5 armour
Caucasus : 1 flag, 1 aaGun, 5 armour, 1 artillery and 1 factory
Czechoslovakia Hungary : 1 flag, 1 infantry
Evenki National Okrug : 1 flag, 1 artillery and 1 infantry
Finland : 1 flag
India : 1 flag, 4 armour
Karelia S.S.R. : 1 flag, 1 aaGun, 2 armour and 1 factory
Kazakh S.S.R. : 1 flag, 1 infantry
Novosibirsk : 1 flag, 1 artillery and 1 infantry
Persia : 1 flag, 1 artillery and 1 infantry
Poland : 1 flag, 3 armour, 6 artilleries and 3 infantry
Bulgaria Romania : 1 flag, 1 armour
Russia : 1 flag, 1 aaGun, 1 artillery, 1 factory and 2 infantry
Ukraine : 1 flag, 1 infantry
Yakut S.S.R. : 1 flag, 1 infantry
35 Sea Zone : 1 flag, 1 submarineProduction/PUs Summary :
Germans : 12 / 12
Russians : 39 / 55
Japanese : 35 / 57
British : 42 / 53
Italians : 6 / 9
Chinese : 5 / 0
Americans : 39 / 55Dice Statistics:
Total
1 was rolled 2 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 5 times
6 was rolled 7 times
Average roll : 4.706
Median : 5.000
Variance : 2.438
Standard Deviation : 1.561
Total rolls : 17Japanese Combat
6 was rolled 3 times
Average roll : 6.000
Median : 6.000
Variance : 4.500
Standard Deviation : 2.121
Total rolls : 3Russians Combat
1 was rolled 2 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 5 times
6 was rolled 3 times
Average roll : 4.308
Median : 5.000
Variance : 1.250
Standard Deviation : 1.118
Total rolls : 13Italians Combat
6 was rolled 1 times
Average roll : 6.000
Median : 6.000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
RE: Mugzy vs Most Holyposted in Play Boardgames
TripleA Turn Summary for game: World War II v3 1941, version: 1.4
Game History
Round :6
Turn Complete - Americans
Americans collect 39 PUs; end with 40 PUs total
Objective 1: Americans met a national objective for an additional 5 PUs; end with 45 PUs
Objective 3: Americans met a national objective for an additional 5 PUs; end with 50 PUs
Objective 4: Americans met a national objective for an additional 5 PUs; end with 55 PUsTerritory Summary for Americans :
Alaska : 1 flag, 1 bomber and 1 infantry
Brazil : 1 flag, 1 armour, 1 artillery, 1 factory and 1 infantry
Eastern United States : 1 flag, 1 aaGun, 1 factory and 1 infantry
Egypt : 1 flag, 1 infantry
France : 1 flag, 1 artillery and 1 infantry
Hawaiian Islands : 1 flag, 1 infantry
Midway : 1 flag, 1 infantry
Morocco Algeria : 1 flag
Wake Island : 1 flag, 1 infantry
Western Canada : 1 flag, 1 infantry
Western United States : 1 flag, 1 aaGun, 1 factory and 1 infantry
7 Sea Zone : 1 flag, 1 transport
13 Sea Zone : 1 flag, 2 destroyers
18 Sea Zone : 1 flag, 2 transports
56 Sea Zone : 1 flag, 1 carrier, 1 destroyer, 2 fighters and 1 submarine
64 Sea Zone : 1 flag, 1 carrier, 1 destroyer and 2 fightersProduction/PUs Summary :
Germans : 10 / 21
Russians : 35 / 50
Japanese : 39 / 57
British : 41 / 53
Italians : 9 / 9
Chinese : 5 / 0
Americans : 39 / 55 -
RE: Mugzy vs Most Holyposted in Play Boardgames
TripleA Turn Summary for game: World War II v3 1941, version: 1.4
Game History
Round :6
Research Technology - British
British spend 0 on tech rolls
British roll 5 and gets 0 hitsPurchase Units - British
British buy 1 armour, 4 artilleries, 3 infantry and 1 transport; Remaining resources: 2 PUs;Combat Move - British
1 unit repaired.
2 infantry moved from Trans-Jordan to Persia
1 armour moved from Egypt to Persia
1 artillery moved from Northwestern Europe to France
1 infantry moved from Northwestern Europe to France
3 artilleries moved from United Kingdom to 7 Sea Zone
3 infantry moved from United Kingdom to 7 Sea Zone
3 infantry moved from 7 Sea Zone to France
3 artilleries moved from 7 Sea Zone to France
2 fighters moved from 7 Sea Zone to FranceCombat - British
Battle in Persia
British attack with 1 armour and 2 infantry
Japanese defend with 1 artillery
British roll dice for 1 armour and 2 infantry in Persia, round 1 : 0/3 hits
Japanese roll dice for 1 artillery in Persia, round 1 : 0/1 hits
British roll dice for 1 armour and 2 infantry in Persia, round 2 : 0/3 hits
Japanese roll dice for 1 artillery in Persia, round 2 : 0/1 hits
British roll dice for 1 armour and 2 infantry in Persia, round 3 : 0/3 hits
Japanese roll dice for 1 artillery in Persia, round 3 : 1/1 hits
1 infantry owned by the British lost in Persia
British roll dice for 1 armour and 1 infantry in Persia, round 4 : 1/2 hits
Japanese roll dice for 1 artillery in Persia, round 4 : 1/1 hits
1 infantry owned by the British and 1 artillery owned by the Japanese lost in Persia
British win, taking Persia from Japanese with 1 armour remaining. Battle score for attacker is -2
Casualties for Japanese: 1 artillery
Casualties for British: 2 infantry
Battle in France
British attack with 4 artilleries, 2 fighters and 4 infantry
Germans defend with 1 armour and 6 infantry
British roll dice for 1 battleship in France, round 1 : 0/1 hits
British roll dice for 4 artilleries, 2 fighters and 4 infantry in France, round 1 : 4/10 hits
Germans roll dice for 1 armour and 6 infantry in France, round 1 : 0/7 hits
4 infantry owned by the Germans lost in France
British roll dice for 4 artilleries, 2 fighters and 4 infantry in France, round 2 : 6/10 hits
Germans roll dice for 1 armour and 2 infantry in France, round 2 : 2/3 hits
2 infantry owned by the British , 2 infantry owned by the Germans and 1 armour owned by the Germans lost in France
British win, taking France from Germans with 4 artilleries, 2 fighters and 2 infantry remaining. Battle score for attacker is 17
Casualties for Germans: 1 armour and 6 infantry
Casualties for British: 2 infantryNon Combat Move - British
2 fighters moved from France to 7 Sea Zone
1 artillery moved from Egypt to Trans-Jordan
1 submarine moved from 15 Sea Zone to 35 Sea Zone
1 destroyer moved from 7 Sea Zone to 13 Sea ZonePlace Units - British
1 transport placed in 7 Sea Zone
3 artilleries and 3 infantry placed in United Kingdom
1 armour and 1 artillery placed in EgyptTurn Complete - British
British collect 41 PUs; end with 43 PUs total
Objective 2: British met a national objective for an additional 5 PUs; end with 48 PUs
Objective 3: British met a national objective for an additional 5 PUs; end with 53 PUsTerritory Summary for British :
Australia : 1 flag, 1 aaGun and 1 infantry
Eastern Canada : 1 flag, 1 infantry
Egypt : 1 flag, 1 armour, 1 artillery and 1 factory
France : 1 flag, 4 artilleries and 2 infantry
Libya : 1 flag
Northwestern Europe : 1 flag
Norway : 1 flag
Persia : 1 flag, 1 armour
Trans-Jordan : 1 flag, 1 artillery
United Kingdom : 1 flag, 1 aaGun, 4 artilleries, 1 factory and 4 infantry
7 Sea Zone : 1 flag, 1 battleship, 2 carriers, 2 fighters and 4 transports
13 Sea Zone : 1 flag, 1 destroyer
35 Sea Zone : 1 flag, 1 submarineProduction/PUs Summary :
Germans : 10 / 21
Russians : 35 / 50
Japanese : 41 / 57
British : 41 / 53
Italians : 9 / 9
Chinese : 3 / 0
Americans : 39 / 61Dice Statistics:
Total
1 was rolled 6 times
2 was rolled 9 times
3 was rolled 7 times
4 was rolled 9 times
5 was rolled 5 times
6 was rolled 11 times
Average roll : 3.660
Median : 4.000
Variance : 0.630
Standard Deviation : 0.794
Total rolls : 47Null / Other
5 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Japanese Combat
1 was rolled 1 times
2 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 4Germans Combat
1 was rolled 1 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 4.300
Median : 4.500
Variance : 0.889
Standard Deviation : 0.943
Total rolls : 10British Combat
1 was rolled 4 times
2 was rolled 8 times
3 was rolled 5 times
4 was rolled 6 times
5 was rolled 1 times
6 was rolled 8 times
Average roll : 3.500
Median : 3.000
Variance : 1.161
Standard Deviation : 1.078
Total rolls : 32