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    Posts made by MuddSlinger

    • RE: League General Discussion Thread

      I re-read Booper’s post. I see what he is trying to say. he isnt saying I cant spawn new units on a bid factory turn 1, he is just saying those spawned units wont help till round 2. late at night and I missed that point Booper. thanks for the advice

      posted in League
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      MuddSlinger
    • RE: League General Discussion Thread

      @Stucifer ok, thanks for that info. Im just trying to learn all the ins and outs of the game.

      posted in League
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      MuddSlinger
    • RE: League General Discussion Thread

      I see. But if the minor is placed before the game starts, can it not spawn new units turn 1? just like new bid units can be used turn 1?

      posted in League
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      MuddSlinger
    • RE: League General Discussion Thread

      I tried to look for the rule regarding bids in the rules, but was unable to find. I was wondering if bid money can also be used on complexes or is the bid money only for units? thanks

      posted in League
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      MuddSlinger
    • RE: PTV MuddSlinger (A+10) vs Stucifer (A)

      TripleA Manual Gamesave Post: Japanese round 6

      TripleA Manual Gamesave Post for game: WW2 Path to Victory

      Game History

      Round: 6
      
          Purchase Units - Japanese
              Japanese repair damage of 6x factory_minor; Remaining resources: 37 PUs; 6 SuicideAttackTokens; 
              Japanese buy 12 infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
      
          Combat Move - Japanese
              1 destroyer moved from 7 Sea Zone to 17 Sea Zone
              10 infantry moved from Japan to 7 Sea Zone
              10 infantry and 5 transports moved from 7 Sea Zone to 5 Sea Zone
              1 fighter and 1 tactical_bomber moved from Japan to Siberia
              1 infantry moved from 5 Sea Zone to Amur
              8 infantry moved from 5 Sea Zone to Siberia
              1 infantry moved from 5 Sea Zone to Amur
              1 fighter and 1 tactical_bomber moved from Japan to Amur
              3 artilleries, 2 infantry and 1 mech_infantry moved from Kiangsi to Hunan
              2 tactical_bombers moved from 36 Sea Zone to Hunan
              2 bombers moved from Celebes to Hunan
              1 infantry moved from Jehol to Southern Manchuria
              1 fighter and 1 tactical_bomber moved from 7 Sea Zone to Southern Manchuria
              1 fighter and 1 tactical_bomber moved from 7 Sea Zone to Southern Manchuria
              1 submarine moved from 7 Sea Zone to 26 Sea Zone
              1 fighter and 1 tactical_bomber moved from 7 Sea Zone to 26 Sea Zone
              2 fighters moved from 7 Sea Zone to 26 Sea Zone
              1 fighter and 1 tactical_bomber moved from Japan to Korea
      
          Combat - Japanese
              Battle in Southern Manchuria
                  Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
                  Chinese defend with 1 infantry; Russians defend with 1 infantry
                      Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Southern Manchuria, round 2 : 1/5 hits, 2.50 expected hits
                      Chinese roll dice for 2 infantry in Southern Manchuria, round 2 : 1/2 hits, 0.67 expected hits
                      1 infantry owned by the Japanese lost in Southern Manchuria
                      1 infantry owned by the Chinese lost in Southern Manchuria
                      Japanese roll dice for 2 fighters and 2 tactical_bombers in Southern Manchuria, round 3 : 3/4 hits, 2.33 expected hits
                      Chinese roll dice for 1 infantry in Southern Manchuria, round 3 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians lost in Southern Manchuria
                  Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
                  Casualties for Chinese: 1 infantry
                  Casualties for Russians: 1 infantry
              Battle in Hunan
                  Japanese attack with 3 artilleries, 2 bombers, 2 infantry, 1 mech_infantry and 2 tactical_bombers
                  British defend with 1 infantry; Chinese defend with 3 artilleries and 7 infantry
                      Japanese roll dice for 3 artilleries, 2 bombers, 2 infantry, 1 mech_infantry and 2 tactical_bombers in Hunan, round 2 : 4/10 hits, 4.00 expected hits
                      Chinese roll dice for 3 artilleries and 8 infantry in Hunan, round 2 : 1/11 hits, 3.67 expected hits
                      1 infantry owned by the Japanese lost in Hunan
                      3 infantry owned by the Chinese and 1 infantry owned by the British lost in Hunan
                      Japanese roll dice for 3 artilleries, 2 bombers, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Hunan, round 3 : 5/9 hits, 3.67 expected hits
                      Chinese roll dice for 3 artilleries and 4 infantry in Hunan, round 3 : 3/7 hits, 2.33 expected hits
                      1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Hunan
                      4 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Hunan
                      Japanese roll dice for 2 artilleries, 2 bombers and 2 tactical_bombers in Hunan, round 4 : 4/6 hits, 2.67 expected hits
                      Chinese roll dice for 2 artilleries in Hunan, round 4 : 1/2 hits, 0.67 expected hits
                      1 artillery owned by the Japanese lost in Hunan
                      2 artilleries owned by the Chinese lost in Hunan
                  Japanese win, taking Hunan from Chinese with 1 artillery, 2 bombers and 2 tactical_bombers remaining. Battle score for attacker is 17
                  Casualties for Japanese: 2 artilleries, 2 infantry and 1 mech_infantry
                  Casualties for British: 1 infantry
                  Casualties for Chinese: 3 artilleries and 7 infantry
              Battle in Amur
                  Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                  Russians defend with 1 infantry
                      Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Amur, round 2 : 3/4 hits, 1.50 expected hits
                      Russians roll dice for 1 infantry in Amur, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians lost in Amur
                  Japanese win, taking Amur from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                  Casualties for Russians: 1 infantry
              Battle in Siberia
                  Japanese attack with 1 fighter, 8 infantry and 1 tactical_bomber
                  Russians defend with 1 factory_minor and 4 infantry
                      Japanese roll dice for 1 fighter, 8 infantry and 1 tactical_bomber in Siberia, round 2 : 1/10 hits, 2.50 expected hits
                      Russians roll dice for 4 infantry in Siberia, round 2 : 2/4 hits, 1.33 expected hits
                      2 infantry owned by the Japanese lost in Siberia
                      1 infantry owned by the Russians lost in Siberia
                      Japanese roll dice for 1 fighter, 6 infantry and 1 tactical_bomber in Siberia, round 3 : 4/8 hits, 2.17 expected hits
                      Russians roll dice for 3 infantry in Siberia, round 3 : 1/3 hits, 1.00 expected hits
                      1 infantry owned by the Japanese lost in Siberia
                      3 infantry owned by the Russians lost in Siberia
                  Japanese win, taking Siberia from Russians with 1 fighter, 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                  Casualties for Japanese: 3 infantry
                  Casualties for Russians: 4 infantry
              Battle in 26 Sea Zone
                  Japanese attack with 3 fighters, 1 submarine and 1 tactical_bomber
                  Americans defend with 1 destroyer
                      Japanese roll dice for 1 submarine in 26 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                      Americans roll dice for 1 destroyer in 26 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      1 destroyer owned by the Americans lost in 26 Sea Zone
                  Japanese win with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                  Casualties for Americans: 1 destroyer
              Battle in Korea
                  Japanese attack with 1 fighter and 1 tactical_bomber
                  Russians defend with 1 infantry
                      Japanese roll dice for 1 fighter and 1 tactical_bomber in Korea, round 2 : 1/2 hits, 1.17 expected hits
                      Russians roll dice for 1 infantry in Korea, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians lost in Korea
                  Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                  Casualties for Russians: 1 infantry
              Trigger Japanese Destroy Factories Siberia: has removed 1 factory_minor owned by Japanese in Siberia
      
          Non Combat Move - Japanese
              Trigger Siberia Has Fallen to Japanese Switch: Setting switch to false for conditionAttachment_Russian_Siberia_Factory_May_Be_Destroyed_Japanese attached to Japanese
              1 fighter and 1 tactical_bomber moved from Korea to Shantung
              2 fighters and 2 tactical_bombers moved from Southern Manchuria to Shantung
              1 fighter and 1 tactical_bomber moved from Amur to 7 Sea Zone
              1 fighter and 1 tactical_bomber moved from Siberia to 7 Sea Zone
              3 fighters and 1 tactical_bomber moved from 26 Sea Zone to 7 Sea Zone
              1 fighter moved from 7 Sea Zone to Kiangsu
              2 tactical_bombers moved from Hunan to Kiangsi
              2 bombers moved from Hunan to Kiangsi
              1 infantry moved from Anhwe to Kiangsi
              1 infantry moved from Jehol to Anhwe
              1 infantry moved from Jehol to Shantung
              1 aaGun and 2 artilleries moved from Jehol to Shantung
              1 carrier, 2 cruisers and 2 transports moved from 36 Sea Zone to 7 Sea Zone
      
          Place Units - Japanese
              3 infantry placed in Shantung
              3 infantry placed in Kiangsu
              6 infantry placed in Japan
      
          Turn Complete - Japanese
              Total Cost from Convoy Blockades: 2
                  Rolling for Convoy Blockade Damage in 132 Sea Zone. Rolls: 4,2
              Japanese collect 39 PUs (2 lost to blockades); end with 40 PUs
              Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 43 PUs
      

      Combat Hit Differential Summary :

      Chinese regular : -1.67
      Americans regular : -0.33
      Japanese regular : 4.17
      Russians regular : 0.00
      

      Savegame

      posted in League
      M
      MuddSlinger
    • RE: PTV (Game 2) MuddSlinger (X+15) vs Nikola1975 (A)

      everytime I try to start a game on triplea by using forum, it keeps saying error and that user muddslinger is not registered. I have no idea why I cant start a game by forum. only by email

      posted in League
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      MuddSlinger
    • PTV (Game 2) MuddSlinger (X+15) vs Nikola1975 (A)

      good luck Nikola1975. I will hopefully be better this game as I have learned the map a bit.

      posted in League
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      MuddSlinger
    • RE: PTV MuddSlinger (X+3) vs Nikola1975 (A)

      yeah, I think axis+3 was to low for my first game. lol…

      posted in League
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      MuddSlinger
    • RE: Post League Game Results Here

      PTV Muddslinger (X+3) vs Nikola1975 (A)

      Nikola1975 allied win

      posted in League
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      MuddSlinger
    • RE: PTV MuddSlinger (X+3) vs Nikola1975 (A)

      I will try my best to improve greatly so I dont get embarrassed like this again. lmao

      posted in League
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      MuddSlinger
    • RE: PTV MuddSlinger (X+3) vs Nikola1975 (A)

      I will concede. you have decimated me on every front. the allies can really build up quick in this game. Along with alot of mistakes I have made from the start of the game and all throughout. I definitely learned alot here. Great game to you and congrats on the victory. time for me to really study this board and come up with better strats and tactics for this new map

      posted in League
      M
      MuddSlinger
    • RE: PTV MuddSlinger (X+3) vs Nikola1975 (A)

      TripleA Manual Gamesave Post: Germans round 13

      TripleA Manual Gamesave Post for game: WW2 Path to Victory

      Game History

      Round: 13
      
          Research Technology - Germans
      
          Purchase Units - Germans
              Germans buy 11 artilleries; Remaining resources: 2 PUs; 
      
          Combat Move - Germans
              1 infantry moved from France to Normandy Bordeaux
              1 infantry moved from France to Normandy Bordeaux
              4 tactical_bombers moved from France to Normandy Bordeaux
              4 fighters moved from France to Normandy Bordeaux
              3 infantry moved from France to Southern France
              1 fighter and 1 tactical_bomber moved from France to Southern France
              14 armour, 10 infantry and 15 mech_infantrys moved from Eastern Poland to Romania
              8 artilleries and 23 infantry moved from Eastern Poland to Baltic States
      
          Combat - Germans
              Battle in Normandy Bordeaux
                  Germans attack with 4 fighters, 2 infantry and 4 tactical_bombers
                  Americans defend with 1 factory_minor, 1 harbour and 1 infantry
                      Germans roll dice for 4 fighters, 2 infantry and 4 tactical_bombers in Normandy Bordeaux, round 2 : 7/10 hits, 5.00 expected hits
                      Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Americans lost in Normandy Bordeaux
                  Germans win, taking Normandy Bordeaux from Americans with 4 fighters, 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 3
                  Casualties for Americans: 1 infantry
              Battle in Romania
                  Germans attack with 14 armour, 10 infantry and 15 mech_infantrys
                  British defend with 1 mech_infantry
                      Germans roll dice for 14 armour, 10 infantry and 15 mech_infantrys in Romania, round 2 : 11/39 hits, 13.50 expected hits
                      British roll dice for 1 mech_infantry in Romania, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Germans lost in Romania
                      1 mech_infantry owned by the British lost in Romania
                  Germans win, taking Romania from British with 14 armour, 9 infantry and 15 mech_infantrys remaining. Battle score for attacker is 2
                  Casualties for Germans: 1 infantry
                  Casualties for British: 1 mech_infantry
              Battle in Baltic States
                  Germans attack with 8 artilleries and 23 infantry
                  Russians defend with 1 infantry and 1 mech_infantry
                      Germans roll dice for 8 artilleries and 23 infantry in Baltic States, round 2 : 15/31 hits, 7.83 expected hits
                      Russians roll dice for 1 infantry and 1 mech_infantry in Baltic States, round 2 : 0/2 hits, 0.67 expected hits
                      1 mech_infantry owned by the Russians and 1 infantry owned by the Russians lost in Baltic States
                  Germans win, taking Baltic States from Russians with 8 artilleries and 23 infantry remaining. Battle score for attacker is 8
                  Casualties for Russians: 1 infantry and 1 mech_infantry
              Battle in Southern France
                  Germans attack with 1 fighter, 3 infantry and 1 tactical_bomber
                  British defend with 1 factory_minor, 1 harbour and 3 infantry
                      Germans roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Southern France, round 2 : 1/5 hits, 1.67 expected hits
                      British roll dice for 3 infantry in Southern France, round 2 : 0/3 hits, 1.00 expected hits
                      1 infantry owned by the British lost in Southern France
                      Germans roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Southern France, round 3 : 1/5 hits, 1.67 expected hits
                      British roll dice for 2 infantry in Southern France, round 3 : 0/2 hits, 0.67 expected hits
                      1 infantry owned by the British lost in Southern France
                      Germans roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Southern France, round 4 : 1/5 hits, 1.67 expected hits
                      British roll dice for 1 infantry in Southern France, round 4 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the British lost in Southern France
                  Germans win, taking Southern France from British with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                  Casualties for British: 3 infantry
      
          Non Combat Move - Germans
              4 tactical_bombers moved from Normandy Bordeaux to Western Germany
              1 fighter and 1 tactical_bomber moved from Southern France to Western Germany
              4 fighters moved from Normandy Bordeaux to Western Germany
              8 infantry moved from Western Germany to Denmark
              2 aaGuns, 6 artilleries, 55 infantry and 1 mech_infantry moved from France to Western Germany
              1 aaGun moved from Eastern Poland to Baltic States
              2 aaGuns moved from Eastern Poland to Romania
              1 infantry moved from Slovakia Hungary to Romania
              1 infantry moved from Austria to Yugoslavia
              5 infantry moved from Germany to Western Germany
      
          Place Units - Germans
              10 artilleries placed in Western Germany
              1 artillery placed in Germany
      
          Turn Complete - Germans
              Total Cost from Convoy Blockades: 2
                  Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 5,2
              Germans collect 37 PUs (2 lost to blockades); end with 39 PUs
              Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 44 PUs
      

      Combat Hit Differential Summary :

      Americans regular : -0.33
      Russians regular : -0.67
      Germans regular : 4.67
      British regular : -1.33
      

      Savegame

      posted in League
      M
      MuddSlinger
    • RE: PTV MuddSlinger (X+3) vs Nikola1975 (A)

      any scrambles to baltics or normandy?

      posted in League
      M
      MuddSlinger
    • RE: PTV MuddSlinger (X+3) vs Nikola1975 (A)

      TripleA Manual Gamesave Post: Germans round 13

      TripleA Manual Gamesave Post for game: WW2 Path to Victory

      Game History

      Round: 13
      
          Research Technology - Germans
      
          Purchase Units - Germans
              Germans buy 11 artilleries; Remaining resources: 2 PUs; 
      
          Combat Move - Germans
              1 infantry moved from France to Normandy Bordeaux
              1 infantry moved from France to Normandy Bordeaux
              4 tactical_bombers moved from France to Normandy Bordeaux
              4 fighters moved from France to Normandy Bordeaux
              3 infantry moved from France to Southern France
              1 fighter and 1 tactical_bomber moved from France to Southern France
              14 armour, 10 infantry and 15 mech_infantrys moved from Eastern Poland to Romania
              8 artilleries and 23 infantry moved from Eastern Poland to Baltic States
      
          Combat - Germans
      

      Combat Hit Differential Summary :

      Savegame

      posted in League
      M
      MuddSlinger
    • RE: PTV MuddSlinger (X+3) vs Nikola1975 (A)

      TripleA Manual Gamesave Post: Italians round 12

      TripleA Manual Gamesave Post for game: WW2 Path to Victory

      Game History

      Round: 12
      
          Purchase Units - Italians
              Italians buy 2 artilleries; Remaining resources: 1 PUs; 
      
          Combat Move - Italians
              5 artilleries moved from Southern Italy to Northern Italy
              10 infantry moved from Southern Italy to Northern Italy
              1 infantry moved from Northern Italy to Yugoslavia
              1 bomber and 2 tactical_bombers moved from Southern Italy to Yugoslavia
      
          Combat - Italians
              Battle in Yugoslavia
                  Italians attack with 1 bomber, 1 infantry and 2 tactical_bombers
                  British defend with 1 infantry
                      Italians roll dice for 1 bomber, 1 infantry and 2 tactical_bombers in Yugoslavia, round 2 : 0/4 hits, 1.67 expected hits
                      British roll dice for 1 infantry in Yugoslavia, round 2 : 0/1 hits, 0.33 expected hits
                      Italians roll dice for 1 bomber, 1 infantry and 2 tactical_bombers in Yugoslavia, round 3 : 2/4 hits, 1.67 expected hits
                      British roll dice for 1 infantry in Yugoslavia, round 3 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the British lost in Yugoslavia
                  Italians win, taking Yugoslavia from British with 1 bomber, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                  Casualties for British: 1 infantry
      
          Non Combat Move - Italians
              1 bomber and 2 tactical_bombers moved from Yugoslavia to Southern Italy
      
          Place Units - Italians
              2 artilleries placed in Northern Italy
      
          Turn Complete - Italians
              Italians collect 9 PUs; end with 10 PUs
      

      Combat Hit Differential Summary :

      Italians regular : -1.33
      British regular : -0.67
      

      Savegame

      posted in League
      M
      MuddSlinger
    • RE: PTV MuddSlinger (X+3) vs Nikola1975 (A)

      TripleA Manual Gamesave Post: Japanese round 12

      TripleA Manual Gamesave Post for game: WW2 Path to Victory

      Game History

      Round: 12
      
          Purchase Units - Japanese
              Japanese buy 4 artilleries, 2 fighters, 3 infantry and 3 transports; Remaining resources: 2 PUs; 6 SuicideAttackTokens; 
      
          Combat Move - Japanese
              4 artilleries and 20 infantry moved from Kiangsu to Shantung
              1 armour and 2 infantry moved from Jehol to Shantung
              1 tactical_bomber moved from Kiangsu to Japan
              4 fighters and 4 tactical_bombers moved from Chahar to Japan
              1 transport moved from 20 Sea Zone to 7 Sea Zone
              1 infantry moved from Fukien to Kiangsu
              1 armour moved from Solomon Islands to 50 Sea Zone
              2 infantry moved from Hawaiian Islands to 27 Sea Zone
              2 infantry moved from Hawaiian Islands to 27 Sea Zone
              4 infantry and 2 transports moved from 27 Sea Zone to 7 Sea Zone
              1 armour and 1 transport moved from 50 Sea Zone to 27 Sea Zone
              1 destroyer and 1 submarine moved from 31 Sea Zone to 27 Sea Zone
              1 transport moved from 64 Sea Zone to 52 Sea Zone
              1 tactical_bomber moved from Hawaiian Islands to Japan
              1 tactical_bomber moved from Hawaiian Islands to Japan
              1 cruiser, 3 destroyers and 2 submarines moved from 7 Sea Zone to 27 Sea Zone
      
          Non Combat Move - Japanese
              1 armour moved from 27 Sea Zone to Hawaiian Islands
              4 infantry moved from 7 Sea Zone to Japan
      
          Place Units - Japanese
              4 artilleries and 3 infantry placed in Japan
              3 transports placed in 7 Sea Zone
              2 fighters placed in New South Wales
      
          Turn Complete - Japanese
              Total Cost from Convoy Blockades: 3
                  Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 2,3,3,6,1,1
                  Rolling for Convoy Blockade Damage in 45 Sea Zone. Rolls: 4,4
                  Rolling for Convoy Blockade Damage in 55 Sea Zone. Rolls: 6
              Japanese collect 34 PUs (3 lost to blockades); end with 36 PUs
              Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 39 PUs
              Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 44 PUs
              Objective Japanese 7 Vital Forward Bases: Japanese met a national objective for an additional 5 PUs; end with 49 PUs
              Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 59 PUs
              Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in League
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      MuddSlinger
    • RE: PTV MuddSlinger (X+3) vs Nikola1975 (A)

      Thanks for all that advice. I take it all int he most positive way. let me play 1 round and Ill see then if anything comes of it. I definitely see all the things you have pointed out and I do need to change some things from the beginning. this definitely will be your win, but I will gather a bit more info on 1 more round. thanks Nikola. and yes, I am always down to play with you

      posted in League
      M
      MuddSlinger
    • RE: PTV MuddSlinger (X+9) vs ArtofWar1947 (A)

      PTV MuddSlinger vs ArtofWar1947.tsvg

      posted in League
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      MuddSlinger
    • RE: PTV MuddSlinger (X+3) vs Nikola1975 (A)

      Ive got alot to learn in this PTV map. I am getting utterly destroyed everywhere I turn. give me a bit to see if I can turn this around at all. I have definitely learned alot and know where alot of my problems are. thats the only way to learn is to get beat this badly.

      posted in League
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      MuddSlinger
    • RE: PTV MuddSlinger (X+9) vs ArtofWar1947 (A)

      PTV MuddSlinger vs ArtofWar1947.tsvg

      posted in League
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      MuddSlinger
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