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    Posts made by mstctp

    • RE: Müttefikler vs Mihver

      TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

      Game History

      Round: 6

      Purchase Units - Japanese
                  Japanese buy 2 armour, 1 artillery, 1 carrier, 2 infantry and 2 submarines; Remaining resources: 0 PUs;

      Combat Move - Japanese
                  1 bomber moved from Sinkiang to Evenki National Okrug
                  1 infantry moved from Sinkiang to Evenki National Okrug
                  1 infantry moved from Kazakh S.S.R. to Novosibirsk
                  1 bomber moved from India to Novosibirsk
                  1 armour moved from Persia to Trans-Jordan
                  1 infantry moved from Persia to 34 Sea Zone
                  1 infantry and 1 transport moved from 34 Sea Zone to 33 Sea Zone
                  1 infantry moved from 33 Sea Zone to French Madagascar
                        Japanese take French Madagascar from British
                  1 infantry moved from Persia to Trans-Jordan
                  2 armour moved from India to Trans-Jordan
                  1 infantry moved from India to Persia
                  3 armour and 1 artillery moved from Kazakh S.S.R. to Persia
                  2 fighters moved from Sinkiang to 60 Sea Zone
                  2 battleships, 2 carriers, 2 destroyers, 4 fighters and 2 submarines moved from 63 Sea Zone to 60 Sea Zone
                  2 infantry moved from Soviet Far East to Yakut S.S.R.
                        Japanese take Yakut S.S.R. from Russians
                  1 artillery moved from Buryatia S.S.R. to Yakut S.S.R.
                  1 infantry moved from Szechwan to Sinkiang
                  1 artillery and 1 infantry moved from Kwangtung to Szechwan
                  1 fighter moved from Sinkiang to Kwangtung
                  2 infantry moved from Japan to 62 Sea Zone
                  2 infantry and 1 transport moved from 62 Sea Zone to 48 Sea Zone
                  2 infantry moved from 48 Sea Zone to Philippine Islands
                  1 transport moved from 61 Sea Zone to 62 Sea Zone
                  1 armour and 1 infantry moved from Japan to 62 Sea Zone
                  1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 61 Sea Zone
                  1 armour and 1 infantry moved from 61 Sea Zone to Kwangtung
                  1 transport moved from 63 Sea Zone to 60 Sea Zone

      Combat - Japanese
                  Battle in Novosibirsk
                      Japanese attack with 1 bomber and 1 infantry
                      Russians defend with 1 infantry
                      Japanese win with 1 bomber remaining. Battle score for attacker is 0
                      Casualties for Russians: 1 infantry
                      Casualties for Japanese: 1 infantry
                  Battle in Evenki National Okrug
                      Japanese attack with 1 bomber and 1 infantry
                      Russians defend with 1 infantry
                      Japanese win with 1 bomber remaining. Battle score for attacker is 0
                      Casualties for Russians: 1 infantry
                      Casualties for Japanese: 1 infantry

      Non Combat Move - Japanese
                  1 bomber moved from Evenki National Okrug to Japan
                  1 bomber moved from Novosibirsk to Kwangtung

      Place Units - Japanese
                  1 carrier and 2 submarines placed in 60 Sea Zone
                  2 armour and 1 artillery placed in India
                  Japanese undo move 2.
                  1 armour, 1 artillery and 1 infantry placed in India
                  1 armour and 1 infantry placed in Japan

      Turn Complete - Japanese
                  Japanese collect 46 PUs; end with 46 PUs total

      Territory Summary for Japanese :

      33 Sea Zone : 1 transport
          43 Sea Zone : 1 submarine
          48 Sea Zone : 1 transport
          60 Sea Zone : 2 battleships, 3 carriers, 2 destroyers, 6 fighters, 4 submarines and 1 transport
          61 Sea Zone : 1 transport
          Anhwei : 1 flag
          Borneo : 1 infantry
          Burma : 1 flag
          Buryatia S.S.R. : 1 flag
          Caroline Islands : 1 infantry
          French Madagascar : 1 flag, 1 infantry
          India : 1 flag, 1 armour, 1 artillery, 1 factory and 1 infantry
          Japan : 1 aaGun, 3 armour, 1 bomber, 1 factory and 1 infantry
          Kazakh S.S.R. : 1 flag, 1 infantry
          Kwangtung : 1 armour, 1 bomber, 1 fighter and 1 infantry
          New Guinea : 1 infantry
          Persia : 1 flag, 3 armour, 1 artillery and 1 infantry
          Philippine Islands : 2 infantry
          Sinkiang : 1 flag, 1 infantry
          Solomon Islands : 1 infantry
          Soviet Far East : 1 flag
          Szechwan : 1 flag, 1 artillery and 1 infantry
          Trans-Jordan : 1 flag, 3 armour and 2 infantry
          Yakut S.S.R. : 1 flag, 1 artillery and 2 infantry
          Yunnan : 1 flag

      Production/PUs Summary :

      Russians : 12 / 17
          Germans : 42 / 46
          British : 27 / 28
          Japanese : 46 / 46
          Americans : 41 / 41

      triplea_38982_Jap6.tsvg

      posted in Play Boardgames
      M
      mstctp
    • RE: Müttefikler vs Mihver

      Test summary from TripleA, engine version: 1.9, time: 22:38:31

      posted in Play Boardgames
      M
      mstctp
    • RE: Müttefikler vs Mihver

      Test summary from TripleA, engine version: 1.9, time: 22:12:31

      posted in Play Boardgames
      M
      mstctp
    • RE: Müttefikler vs Mihver

      TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

      Game History

      Round: 5

      Purchase Units - Japanese
                  Japanese buy 5 armour, 2 infantry and 1 transport; Remaining resources: 2 PUs;

      Combat Move - Japanese
                  1 armour and 2 infantry moved from India to Persia
                  1 infantry moved from Union of South Africa to 28 Sea Zone
                  1 infantry and 1 transport moved from 28 Sea Zone to 34 Sea Zone
                  1 infantry moved from 34 Sea Zone to Trans-Jordan
                        Japanese take Trans-Jordan from British
                  1 artillery and 2 infantry moved from Szechwan to Kazakh S.S.R.
                  2 armour moved from Sinkiang to Kazakh S.S.R.
                  1 armour moved from Kwangtung to Kazakh S.S.R.
                  1 bomber moved from Szechwan to Persia
                  2 fighters moved from Poland to Kazakh S.S.R.
                  1 infantry moved from Kwangtung to Szechwan
                  1 infantry moved from Szechwan to Sinkiang
                  2 infantry moved from Japan to 62 Sea Zone
                  2 battleships, 2 carriers, 1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 62 Sea Zone to 63 Sea Zone
                  2 infantry moved from 63 Sea Zone to Soviet Far East
                  4 fighters moved from 62 Sea Zone to Soviet Far East
                  1 transport moved from 61 Sea Zone to 62 Sea Zone
                  1 submarine moved from 60 Sea Zone to 63 Sea Zone
                  1 artillery and 1 infantry moved from Japan to 62 Sea Zone
                  1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 61 Sea Zone
                  1 artillery and 1 infantry moved from 61 Sea Zone to Kwangtung
                  1 destroyer moved from 48 Sea Zone to 63 Sea Zone
                  1 submarine moved from 52 Sea Zone to 43 Sea Zone
                  1 bomber moved from Japan to Kazakh S.S.R.
                  1 fighter moved from Japan to Sinkiang

      Combat - Japanese
                  Battle in Soviet Far East
                      Japanese attack with 4 fighters and 2 infantry
                      Russians defend with 1 infantry
                      Japanese win, taking Soviet Far East from Russians with 4 fighters and 2 infantry remaining. Battle score for attacker is 3
                      Casualties for Russians: 1 infantry
                  Battle in Persia
                      Japanese attack with 1 armour, 1 bomber and 2 infantry
                      Russians defend with 1 artillery
                      Japanese win, taking Persia from British with 1 armour, 1 bomber and 2 infantry remaining. Battle score for attacker is 4
                      Casualties for Russians: 1 artillery
                  Battle in Kazakh S.S.R.
                      Japanese attack with 3 armour, 1 artillery, 1 bomber, 2 fighters and 2 infantry
                      Russians defend with 2 artilleries and 1 infantry
                      Japanese win, taking Kazakh S.S.R. from Russians with 3 armour, 1 artillery, 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 11
                      Casualties for Russians: 2 artilleries and 1 infantry

      Non Combat Move - Japanese
                  1 bomber and 2 fighters moved from Kazakh S.S.R. to Sinkiang
                  1 bomber moved from Persia to India
                  4 fighters moved from Soviet Far East to 63 Sea Zone

      Place Units - Japanese
                  2 armour and 1 infantry placed in India
                  3 armour and 1 infantry placed in Japan
                  1 transport placed in 62 Sea Zone

      Turn Complete - Japanese
                  Japanese collect 46 PUs; end with 48 PUs total

      triplea_38982_Jap5.tsvg

      posted in Play Boardgames
      M
      mstctp
    • RE: Müttefikler vs Mihver

      Test summary from TripleA, engine version: 1.9, time: 20:59:02

      posted in Play Boardgames
      M
      mstctp
    • Müttefikler vs Mihver

      :evil:

      posted in Play Boardgames
      M
      mstctp
    • RE: Test pbf

      Test summary from TripleA, engine version: 1.9, time: 17:49:04

      posted in Play Boardgames
      M
      mstctp
    • RE: Test pbf

      Test summary from TripleA, engine version: 1.9, time: 16:36:00

      posted in Play Boardgames
      M
      mstctp
    • Test pbf

      testing pbf

      posted in Play Boardgames
      M
      mstctp
    • RE: Amphibious assault trasport movement

      I figured out what i misinterpreted in the tripleA game also i load transport as i said and then i tried to move transport to the zone i am going to assault. But the true move is move the ship to coast then unload :)

      posted in Axis & Allies 1942 2nd Edition
      M
      mstctp
    • RE: Amphibious assault trasport movement

      Thanks for clarification so if i load a tank and a infantry from japan into the transport in SZ60 then i can initiate an amphibious assault on Yunnan through moving SZ61 in my 1st turn as Japan.

      posted in Axis & Allies 1942 2nd Edition
      M
      mstctp
    • Amphibious assault trasport movement

      I recently played with friends a game and we used to load and attack in the same movement but then i discovered tripleA and tried to play on it but on game engine it is not possible to load then initiate an amphibious assault with loaded transport. To clarify the rule for us, is it possible to load transport with units then move two zones with transport in the same turn then do an amphibious assault with loaded cargo on transport?

      posted in Axis & Allies 1942 2nd Edition
      M
      mstctp
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