no scramble.
Posts made by MrRoboto
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RE: Farmboy (X) vs MrRoboto (L+10) 2023 BM Playoffsposted in League
TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7 Combat Move - Russians 12 infantry moved from Korea to Amur Combat - Russians Battle in Amur Russians attack with 12 infantry Japanese defend with 1 infantry Russians roll dice for 12 infantry in Amur, round 2 : 2/12 hits, 2,00 expected hits Japanese roll dice for 1 infantry in Amur, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Amur Russians win, taking Amur from Japanese with 12 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Russians 2 aaGuns moved from Korea to Amur Turn Complete - RussiansCombat Hit Differential Summary :
Japanese regular : -0,33 Russians regular : 0,00 -
RE: L24 - BM4 - Ghostglider vs MrRoboto (+16)posted in League
TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 factory_minor, 1 infantry and 1 transport; Remaining resources: 2 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes Combat - ANZAC ANZAC creates battle in territory 37 Sea Zone Battle in Celebes Non Combat Move - ANZAC 2 infantry moved from Trans-Jordan to 81 Sea Zone 2 infantry and 1 transport moved from 81 Sea Zone to 78 Sea Zone 2 fighters moved from Caroline Islands to Queensland 2 destroyers moved from 33 Sea Zone to 54 Sea Zone 1 artillery moved from New South Wales to Queensland 1 submarine and 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 submarine moved from 37 Sea Zone to 41 Sea Zone Place Units - ANZAC 1 factory_minor placed in Queensland 1 infantry placed in New South Wales 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 18 PUs; end with 20 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs Combat Move - French Non Combat Move - French 1 destroyer moved from 41 Sea Zone to 36 Sea Zone 2 infantry moved from United Kingdom to 110 Sea Zone Turn Complete - FrenchCombat Hit Differential Summary :
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RE: L24 Avner - MrRoboto (L +18)posted in League
TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4 Purchase Units - Americans Americans buy 2 artilleries, 1 carrier, 1 destroyer, 2 fighters, 5 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 armour moved from Normandy Bordeaux to 110 Sea Zone 1 armour moved from 110 Sea Zone to Holland Belgium 2 fighters moved from 110 Sea Zone to Holland Belgium Combat - Americans Battle in Holland Belgium Americans attack with 1 armour and 2 fighters Germans defend with 1 artillery, 1 infantry and 1 mech_infantry Americans roll dice for 1 cruiser in Holland Belgium, round 2 : 0/1 hits, 0,50 expected hits Americans roll dice for 1 armour and 2 fighters in Holland Belgium, round 2 : 2/3 hits, 1,50 expected hits Germans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Holland Belgium, round 2 : 1/3 hits, 1,00 expected hits 1 armour owned by the Americans lost in Holland Belgium 1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Holland Belgium Americans roll dice for 2 fighters in Holland Belgium, round 3 : 2/2 hits, 1,00 expected hits Germans roll dice for 1 artillery in Holland Belgium, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Germans lost in Holland Belgium Americans win with 2 fighters remaining. Battle score for attacker is 5 Casualties for Americans: 1 armour Casualties for Germans: 1 artillery, 1 infantry and 1 mech_infantry Non Combat Move - Americans 2 fighters moved from Holland Belgium to Normandy Bordeaux 1 destroyer moved from 111 Sea Zone to 110 Sea Zone 1 mech_infantry moved from Central United States to 101 Sea Zone 1 mech_infantry and 1 transport moved from 101 Sea Zone to 88 Sea Zone 1 infantry moved from Suriname to 88 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 1 transport moved from 110 Sea Zone to 91 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 1 artillery moved from Western United States to 10 Sea Zone 1 fighter and 1 tactical_bomber moved from Western United States to 10 Sea Zone 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 2 submarines, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 destroyer moved from 25 Sea Zone to 26 Sea Zone 1 fighter and 1 tactical_bomber moved from Caroline Islands to 26 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands 1 bomber moved from New Guinea to India Place Units - Americans 1 artillery and 1 infantry placed in Eastern United States 3 infantry placed in Normandy Bordeaux 1 transport placed in 101 Sea Zone 1 carrier, 1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone 1 artillery, 2 fighters and 1 infantry placed in Western United States Turn Complete - Americans Americans collect 55 PUs; end with 55 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 7 infantry moved from Yunnan to Burma 1 infantry moved from Yunnan to Kwangsi Chinese take Kwangsi from Japanese 1 fighter and 2 infantry moved from Sikang to Shensi Combat - Chinese Battle in Burma Chinese attack with 7 infantry Japanese defend with 2 armour Chinese roll dice for 7 infantry in Burma, round 2 : 1/7 hits, 1,17 expected hits Japanese roll dice for 2 armour in Burma, round 2 : 1/2 hits, 1,00 expected hits 1 infantry owned by the Chinese lost in Burma 1 armour owned by the Japanese lost in Burma Chinese roll dice for 6 infantry in Burma, round 3 : 3/6 hits, 1,00 expected hits Japanese roll dice for 1 armour in Burma, round 3 : 1/1 hits, 0,50 expected hits 1 infantry owned by the Chinese lost in Burma 1 armour owned by the Japanese lost in Burma Chinese win, taking Burma from Japanese with 5 infantry remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Casualties for Japanese: 2 armour Battle in Shensi Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Shensi to Tsinghai Place Units - Chinese 3 infantry placed in Shensi Turn Complete - Chinese Chinese collect 7 PUs; end with 9 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs Purchase Units - British British buy 1 fighter, 6 infantry and 1 transport; Remaining resources: 4 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - British 1 armour and 1 infantry moved from Sardinia to 95 Sea Zone 1 armour, 1 carrier, 3 cruisers, 3 destroyers, 2 fighters, 1 infantry, 2 submarines and 1 transport moved from 95 Sea Zone to 93 Sea Zone 1 armour and 1 infantry moved from 93 Sea Zone to Southern France 1 bomber moved from Egypt to Southern France 2 fighters moved from 93 Sea Zone to Southern France 1 armour, 1 artillery, 4 infantry and 1 mech_infantry moved from Egypt to Alexandria 1 mech_infantry moved from India to Shan State UK_Pacific take Shan State from Japanese Combat - British Battle in Alexandria British attack with 1 armour, 1 artillery, 4 infantry and 1 mech_infantry Italians defend with 1 infantry British roll dice for 1 armour, 1 artillery, 4 infantry and 1 mech_infantry in Alexandria, round 2 : 3/7 hits, 1,83 expected hits Italians roll dice for 1 infantry in Alexandria, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Alexandria 1 infantry owned by the Italians lost in Alexandria British win, taking Alexandria from Italians with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Italians: 1 infantry Battle in Southern France British attack with 1 armour, 1 bomber, 2 fighters and 1 infantry Italians defend with 1 aaGun, 1 armour, 1 artillery, 1 bomber, 1 factory_minor, 1 harbour and 1 infantry Italians roll AA dice in Southern France : 1/3 hits, 0,50 expected hits 1 fighter owned by the British lost in Southern France British roll dice for 2 cruisers in Southern France, round 2 : 1/2 hits, 1,00 expected hits British roll dice for 1 armour, 1 bomber, 1 fighter and 1 infantry in Southern France, round 2 : 1/4 hits, 1,83 expected hits Italians roll dice for 1 aaGun, 1 armour, 1 artillery, 1 bomber and 1 infantry in Southern France, round 2 : 2/4 hits, 1,33 expected hits 1 infantry owned by the British and 1 armour owned by the British lost in Southern France 1 aaGun owned by the Italians and 1 infantry owned by the Italians lost in Southern France British roll dice for 1 bomber and 1 fighter in Southern France, round 3 : 1/2 hits, 1,17 expected hits Italians roll dice for 1 armour, 1 artillery and 1 bomber in Southern France, round 3 : 2/3 hits, 1,00 expected hits 1 bomber owned by the British and 1 fighter owned by the British lost in Southern France 1 artillery owned by the Italians lost in Southern France Italians win with 1 armour and 1 bomber remaining. Battle score for attacker is -31 Casualties for British: 1 armour, 1 bomber, 2 fighters and 1 infantry Casualties for Italians: 1 aaGun, 1 artillery and 1 infantry Non Combat Move - British 2 submarines moved from 91 Sea Zone to 93 Sea Zone 1 fighter and 1 tactical_bomber moved from Egypt to 93 Sea Zone 1 destroyer moved from 109 Sea Zone to 91 Sea Zone 2 infantry and 1 mech_infantry moved from Union of South Africa to Rhodesia 3 infantry and 1 mech_infantry moved from Rhodesia to Belgian Congo 3 infantry moved from Belgian Congo to Anglo Egyptian Sudan 2 infantry moved from Anglo Egyptian Sudan to Egypt 3 aaGuns, 1 artillery, 8 infantry and 1 mech_infantry moved from India to Burma 1 artillery and 1 infantry moved from Ethiopia to 76 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone 1 artillery and 1 infantry moved from 81 Sea Zone to Trans-Jordan 1 artillery and 2 infantry moved from Trans-Jordan to Iraq 3 infantry moved from Persia to Northwest Persia 1 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone 1 destroyer moved from 91 Sea Zone to 92 Sea Zone 1 transport moved from 95 Sea Zone to 92 Sea Zone 1 artillery and 1 infantry moved from Gibraltar to 92 Sea Zone 1 artillery and 1 infantry moved from 92 Sea Zone to Algeria 2 fighters and 1 tactical_bomber moved from India to Trans-Jordan Place Units - British 3 infantry placed in Iraq 3 infantry placed in Persia 1 transport placed in 110 Sea Zone 1 fighter placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,4 British collect 33 PUs; end with 37 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 43 PUs Place Units - UK_Pacific 1 mech_infantry placed in India 1 submarine placed in 39 Sea Zone Turn Complete - UK_Pacific UK_Pacific collect 7 PUs; end with 7 PUs Units Change Ownership Some Units in India change ownership: 1 mech_infantry Some Units in 39 Sea Zone change ownership: 1 submarineCombat Hit Differential Summary :
Chinese regular : 2,00 Americans regular : 1,00 Italians regular : 2,33 Japanese regular : 0,17 Germans regular : -0,33 British regular : 0,17 Italians AA : 0,50 -
RE: League MrRoboto (Axis) vs Surfer (Allies+13)posted in League
TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5 Purchase Units - Japanese Japanese buy 1 artillery, 1 destroyer, 1 fighter, 12 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Tsinghai to Sikang Japanese take Sikang from Chinese 1 artillery and 4 infantry moved from Anhwe to Kweichow 1 infantry moved from Kwangsi to French Indo China 1 infantry moved from Kwangsi to French Indo China 1 infantry moved from Hunan to Yunnan 1 infantry moved from Kwangsi to Yunnan 2 fighters moved from Kwangsi to French Indo China 1 infantry moved from Dutch New Guinea to New Guinea Japanese take New Guinea from ANZAC 1 transport moved from 20 Sea Zone to 21 Sea Zone 2 infantry moved from Guam to 21 Sea Zone 2 infantry and 1 transport moved from 21 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to Philippines 2 battleships, 3 carriers, 2 cruisers, 3 fighters and 3 tactical_bombers moved from 42 Sea Zone to 35 Sea Zone 1 destroyer moved from 44 Sea Zone to 35 Sea Zone 3 fighters and 3 tactical_bombers moved from 35 Sea Zone to Philippines 1 fighter and 1 tactical_bomber moved from Hopei to Yunnan 1 bomber moved from Kwangsi to Kweichow Combat - Japanese Battle in 35 Sea Zone Japanese attack with 2 battleships, 3 carriers, 2 cruisers, 1 destroyer and 1 transport Americans defend with 1 transport 1 transport owned by the Americans lost in 35 Sea Zone Japanese win with 2 battleships, 3 carriers, 2 cruisers, 1 destroyer and 1 transport remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Kweichow Japanese attack with 1 artillery, 1 bomber and 4 infantry British defend with 1 infantry Japanese roll dice for 1 artillery, 1 bomber and 4 infantry in Kweichow, round 2 : 2/6 hits, 1,83 expected hits Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Kweichow Japanese win, taking Kweichow from Chinese with 1 artillery, 1 bomber and 4 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Philippines Japanese attack with 3 fighters, 2 infantry and 3 tactical_bombers Americans defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry Japanese roll dice for 3 fighters, 2 infantry and 3 tactical_bombers in Philippines, round 2 : 5/8 hits, 3,83 expected hits Americans roll dice for 1 artillery and 1 infantry in Philippines, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese lost in Philippines 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Philippines Japanese win, taking Philippines from Americans with 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Japanese: 1 infantry Casualties for Americans: 1 artillery and 1 infantry Battle in Yunnan Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber ANZAC defend with 1 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/4 hits, 1,50 expected hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the ANZAC lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Battle in French Indo China Japanese attack with 2 fighters and 2 infantry British defend with 1 infantry Japanese roll dice for 2 fighters and 2 infantry in French Indo China, round 2 : 0/4 hits, 1,33 expected hits UK_Pacific roll dice for 1 infantry in French Indo China, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 2 fighters and 2 infantry in French Indo China, round 3 : 0/4 hits, 1,33 expected hits UK_Pacific roll dice for 1 infantry in French Indo China, round 3 : 0/1 hits, 0,33 expected hits Japanese roll dice for 2 fighters and 2 infantry in French Indo China, round 4 : 1/4 hits, 1,33 expected hits UK_Pacific roll dice for 1 infantry in French Indo China, round 4 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in French Indo China 1 infantry owned by the British lost in French Indo China Japanese win, taking French Indo China from UK_Pacific with 2 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Non Combat Move - Japanese 2 fighters moved from French Indo China to Malaya 1 fighter and 1 tactical_bomber moved from Yunnan to Malaya 1 infantry moved from Kansu to Tsinghai 1 infantry moved from Suiyuyan to Kansu 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Jehol to Chahar 3 infantry moved from Kiangsu to Anhwe 1 infantry moved from Kiangsi to Hunan 1 armour and 1 mech_infantry moved from Kwangsi to Kweichow 1 bomber moved from Kweichow to Kwangsi 1 aaGun and 4 infantry moved from Kiangsi to Kwangsi 1 submarine moved from 43 Sea Zone to 37 Sea Zone 1 submarine moved from 20 Sea Zone to 36 Sea Zone 5 submarines moved from 6 Sea Zone to 35 Sea Zone 1 destroyer moved from 16 Sea Zone to 6 Sea Zone 3 fighters and 3 tactical_bombers moved from Philippines to 35 Sea Zone 2 tactical_bombers moved from Kwangsi to Malaya 2 fighters moved from Kiangsi to Japan 1 infantry moved from Manchuria to Jehol Place Units - Japanese 3 infantry placed in Malaya Japanese undo move 1. 1 artillery and 2 infantry placed in Malaya 3 infantry placed in Kiangsu 3 infantry placed in Manchuria 1 destroyer, 1 submarine and 1 transport placed in 6 Sea Zone 1 fighter and 4 infantry placed in Japan Turn Complete - Japanese Japanese collect 62 PUs; end with 62 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 65 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUsCombat Hit Differential Summary :
Chinese regular : -0,67 Americans regular : 0,33 Japanese regular : -1,17 UK_Pacific regular : 0,00 -
RE: L24 BM4 GeneralDisarray (Axis) vs Roboto (Allies+22)posted in League
TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5 Purchase Units - Americans Americans buy 2 artilleries, 1 carrier, 2 fighters, 4 infantry and 3 transports; Remaining resources: 2 PUs; Combat Move - Americans 1 bomber moved from Amur to Anhwe 1 destroyer moved from 54 Sea Zone to 41 Sea Zone Combat - Americans Battle in 41 Sea Zone Americans attack with 1 destroyer Japanese defend with 1 submarine Americans roll dice for 1 destroyer in 41 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Americans roll dice for 1 destroyer in 41 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 submarine in 41 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Japanese lost in 41 Sea Zone Americans win, taking 41 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in Anhwe Americans attack with 1 bomber Japanese defend with 1 infantry Americans roll dice for 1 bomber in Anhwe, round 2 : 0/1 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 bomber in Anhwe, round 3 : 1/1 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Anhwe Americans win with 1 bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Americans 1 bomber moved from Anhwe to Hunan 1 bomber moved from Hunan to Yunnan 1 infantry and 1 mech_infantry moved from Johnston Island to 30 Sea Zone 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 30 Sea Zone to 54 Sea Zone 1 carrier, 1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 30 Sea Zone 1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland 1 submarine moved from 108 Sea Zone to 105 Sea Zone 1 armour, 1 destroyer, 1 infantry, 1 mech_infantry, 3 submarines and 2 transports moved from 108 Sea Zone to 110 Sea Zone 1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone 1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 1 carrier, 2 destroyers, 2 infantry, 1 mech_infantry, 1 submarine and 2 transports moved from 101 Sea Zone to 108 Sea Zone 1 fighter moved from Eastern United States to 108 Sea Zone Place Units - Americans 1 carrier and 3 transports placed in 101 Sea Zone 2 artilleries, 2 fighters and 4 infantry placed in Eastern United States Turning on Edit Mode EDIT: Removing units owned by Americans from Eastern United States: 1 fighter and 1 infantry EDIT: Adding units owned by Americans to 108 Sea Zone: 1 fighter EDIT: Adding units owned by Americans to 110 Sea Zone: 1 infantry EDIT: Turning off Edit Mode Turn Complete - Americans Americans collect 54 PUs; end with 56 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe Combat - Chinese Chinese creates battle in territory Chahar Chinese creates battle in territory Anhwe Battle in Chahar Chinese attack with 1 infantry Japanese defend with 1 aaGun and 1 tactical_bomber Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 aaGun and 1 tactical_bomber in Chahar, round 2 : 0/1 hits, 0,50 expected hits Chinese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 aaGun and 1 tactical_bomber in Chahar, round 3 : 0/1 hits, 0,50 expected hits Chinese roll dice for 1 infantry in Chahar, round 4 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 aaGun and 1 tactical_bomber in Chahar, round 4 : 0/1 hits, 0,50 expected hits Chinese roll dice for 1 infantry in Chahar, round 5 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 aaGun and 1 tactical_bomber in Chahar, round 5 : 0/1 hits, 0,50 expected hits Chinese roll dice for 1 infantry in Chahar, round 6 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 aaGun and 1 tactical_bomber in Chahar, round 6 : 0/1 hits, 0,50 expected hits Chinese roll dice for 1 infantry in Chahar, round 7 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 aaGun and 1 tactical_bomber in Chahar, round 7 : 1/1 hits, 0,50 expected hits 1 infantry owned by the Chinese lost in Chahar Japanese win, taking Anhwe from Japanese with 1 aaGun and 1 tactical_bomber remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Non Combat Move - Chinese 1 infantry moved from Yunnan to Kwangsi Place Units - Chinese 1 artillery and 2 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 8 PUs; end with 8 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 11 PUs Purchase Units - British British repair damage of 6x factory_minor; Remaining resources: 27 PUs; British buy 9 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 1 artillery, 1 infantry and 1 transport moved from 108 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Holland Belgium 1 fighter moved from Egypt to 98 Sea Zone 6 infantry moved from Iraq to Trans-Jordan 1 fighter moved from Egypt to Trans-Jordan 1 fighter, 2 infantry and 1 tactical_bomber moved from Egypt to Alexandria 1 infantry moved from Ethiopia to Italian Somaliland British take Italian Somaliland from Italians 1 infantry moved from Ethiopia to British Somaliland British take British Somaliland from Italians 1 mech_infantry moved from Yunnan to Kiangsi Chinese take Kiangsi from Japanese 1 infantry moved from Kwangsi to Kwangtung UK_Pacific take Kwangtung from Japanese 1 fighter and 1 mech_infantry moved from Yunnan to Sikang 1 mech_infantry and 1 tactical_bomber moved from Yunnan to Shensi 1 fighter moved from India to Hopei 1 mech_infantry moved from Yunnan to Hopei Combat - British Battle in Holland Belgium Battle in 98 Sea Zone British attack with 1 fighter Italians defend with 1 submarine and 1 transport 1 submarine owned by the Italians submerged British roll dice for 1 fighter in 98 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits Italians roll dice for 1 transport in 98 Sea Zone, round 2 : 0/0 hits, 0,00 expected hits 1 transport owned by the Italians lost in 98 Sea Zone British win, taking Holland Belgium from Germans with 1 fighter remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in Alexandria British attack with 1 fighter, 2 infantry and 1 tactical_bomber Italians defend with 2 infantry British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Alexandria, round 2 : 1/4 hits, 1,50 expected hits Italians roll dice for 2 infantry in Alexandria, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Italians lost in Alexandria British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Alexandria, round 3 : 2/4 hits, 1,50 expected hits Italians roll dice for 1 infantry in Alexandria, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Alexandria British win, taking Alexandria from Italians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Italians: 2 infantry Battle in Trans-Jordan British attack with 1 fighter and 6 infantry Italians defend with 2 infantry British roll dice for 1 fighter and 6 infantry in Trans-Jordan, round 2 : 1/7 hits, 1,50 expected hits Italians roll dice for 2 infantry in Trans-Jordan, round 2 : 2/2 hits, 0,67 expected hits 2 infantry owned by the British lost in Trans-Jordan 1 infantry owned by the Italians lost in Trans-Jordan British roll dice for 1 fighter and 4 infantry in Trans-Jordan, round 3 : 2/5 hits, 1,17 expected hits Italians roll dice for 1 infantry in Trans-Jordan, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Trans-Jordan British win, taking Trans-Jordan from Italians with 1 fighter and 4 infantry remaining. Battle score for attacker is 0 Casualties for British: 2 infantry Casualties for Italians: 2 infantry Battle in Hopei British attack with 1 fighter and 1 mech_infantry Japanese defend with 1 infantry British roll dice for 1 fighter and 1 mech_infantry in Hopei, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits British roll dice for 1 fighter and 1 mech_infantry in Hopei, round 3 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0,33 expected hits British roll dice for 1 fighter and 1 mech_infantry in Hopei, round 4 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Hopei, round 4 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the British lost in Hopei 1 infantry owned by the Japanese lost in Hopei British win with 1 fighter remaining. Battle score for attacker is -1 Casualties for British: 1 mech_infantry Casualties for Japanese: 1 infantry Battle in Sikang British attack with 1 fighter and 1 mech_infantry Japanese defend with 1 mech_infantry British roll dice for 1 fighter and 1 mech_infantry in Sikang, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 mech_infantry in Sikang, round 2 : 0/1 hits, 0,33 expected hits British roll dice for 1 fighter and 1 mech_infantry in Sikang, round 3 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 mech_infantry in Sikang, round 3 : 0/1 hits, 0,33 expected hits British roll dice for 1 fighter and 1 mech_infantry in Sikang, round 4 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 mech_infantry in Sikang, round 4 : 0/1 hits, 0,33 expected hits British roll dice for 1 fighter and 1 mech_infantry in Sikang, round 5 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 mech_infantry in Sikang, round 5 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the British lost in Sikang 1 mech_infantry owned by the Japanese lost in Sikang British win with 1 fighter remaining. Battle score for attacker is 0 Casualties for British: 1 mech_infantry Casualties for Japanese: 1 mech_infantry Battle in Shensi British attack with 1 mech_infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 1 mech_infantry and 1 tactical_bomber in Shensi, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits British roll dice for 1 mech_infantry and 1 tactical_bomber in Shensi, round 3 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Shensi, round 3 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the British lost in Shensi British roll dice for 1 tactical_bomber in Shensi, round 4 : 0/1 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Shensi, round 4 : 1/1 hits, 0,33 expected hits 1 tactical_bomber owned by the British lost in Shensi Japanese win with 1 infantry remaining. Battle score for attacker is -15 Casualties for British: 1 mech_infantry and 1 tactical_bomber Non Combat Move - British 1 fighter moved from Hopei to Kweichow 1 fighter moved from Sikang to Kweichow 1 infantry moved from Yunnan to Kweichow 1 infantry moved from Yunnan to Kweichow 1 infantry moved from French Indo China to Kwangsi 1 infantry moved from Siam to French Indo China 2 infantry moved from Burma to Yunnan 1 artillery and 1 infantry moved from Shan State to Yunnan 4 infantry and 2 mech_infantrys moved from India to Burma 2 mech_infantrys moved from Burma to Yunnan 2 mech_infantrys moved from Yunnan to Kweichow 1 aaGun moved from Yunnan to Kweichow 2 aaGuns, 2 artilleries and 5 infantry moved from Yunnan to Kwangsi 3 infantry moved from Persia to Northwest Persia 1 fighter moved from Trans-Jordan to Egypt 1 fighter and 1 tactical_bomber moved from Alexandria to Egypt 1 infantry and 1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan 3 infantry and 1 mech_infantry moved from Anglo Egyptian Sudan to Egypt 1 infantry moved from Union of South Africa to Rhodesia 2 infantry moved from Rhodesia to Belgian Congo 1 cruiser, 1 destroyer and 2 submarines moved from 108 Sea Zone to 110 Sea Zone 1 fighter moved from 98 Sea Zone to Egypt Place Units - British 3 infantry placed in Persia 3 infantry placed in Iraq 3 infantry placed in Egypt Turn Complete - British Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,6 British collect 35 PUs (3 lost to blockades); end with 35 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs Place Units - UK_Pacific 1 infantry and 2 mech_infantrys placed in India 3 infantry placed in French Indo China Turn Complete - UK_Pacific UK_Pacific collect 20 PUs; end with 20 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 23 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 26 PUs Units Change Ownership Some Units in India change ownership: 1 infantry and 2 mech_infantrys Some Units in French Indo China change ownership: 3 infantryCombat Hit Differential Summary :
Chinese regular : -1,00 Americans regular : 0,00 Italians regular : 0,00 Japanese regular : -2,33 British regular : -4,67 -
RE: Farmboy (X) vs MrRoboto (L+10) 2023 BM Playoffsposted in League
max def, so that should be the carrier and the 5 subs i think
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RE: L24 - BM4 - Ghostglider vs MrRoboto (+16)posted in League
TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6 Purchase Units - Americans Americans buy 3 artilleries, 1 carrier, 2 fighters, 3 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry and 1 mech_infantry moved from Morocco to 92 Sea Zone 1 infantry, 1 mech_infantry and 2 transports moved from 92 Sea Zone to 110 Sea Zone 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux 1 infantry moved from 110 Sea Zone to Holland Belgium 1 bomber moved from India to Kwangtung 2 infantry and 2 mech_infantrys moved from Caroline Islands to 33 Sea Zone 2 infantry, 2 mech_infantrys and 2 transports moved from 33 Sea Zone to 20 Sea Zone 2 infantry and 2 mech_infantrys moved from 20 Sea Zone to Kwangtung Combat - Americans Battle in Normandy Bordeaux Battle in Holland Belgium Battle in Kwangtung Americans attack with 1 bomber, 2 infantry and 2 mech_infantrys Japanese defend with 1 factory_minor, 1 harbour and 3 infantry Americans roll dice for 1 bomber, 2 infantry and 2 mech_infantrys in Kwangtung, round 2 : 2/5 hits, 1,33 expected hits Japanese roll dice for 3 infantry in Kwangtung, round 2 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Americans lost in Kwangtung 2 infantry owned by the Japanese lost in Kwangtung Americans roll dice for 1 bomber, 1 infantry and 2 mech_infantrys in Kwangtung, round 3 : 2/4 hits, 1,17 expected hits Japanese roll dice for 1 infantry in Kwangtung, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Kwangtung Americans win, taking Normandy Bordeaux from Italians, taking Holland Belgium from Germans, taking Kwangtung from Japanese with 1 bomber, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Americans: 1 infantry Casualties for Japanese: 3 infantry Non Combat Move - Americans 1 destroyer moved from 45 Sea Zone to 37 Sea Zone 2 fighters and 1 tactical_bomber moved from Caroline Islands to 54 Sea Zone 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 submarine moved from 26 Sea Zone to 6 Sea Zone 1 destroyer moved from 25 Sea Zone to 26 Sea Zone 1 artillery, 2 destroyers, 1 infantry, 3 submarines and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 bomber moved from Kwangtung to Burma 1 submarine moved from 33 Sea Zone to 19 Sea Zone 1 battleship, 3 carriers, 2 cruisers, 3 destroyers and 3 fighters moved from 33 Sea Zone to 54 Sea Zone 2 infantry moved from Western United States to 10 Sea Zone 2 fighters moved from Western United States to 10 Sea Zone 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone 2 infantry moved from 26 Sea Zone to Hawaiian Islands 1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone 1 transport moved from 91 Sea Zone to 101 Sea Zone 1 transport moved from 92 Sea Zone to 91 Sea Zone 1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 92 Sea Zone to 110 Sea Zone 2 submarines moved from 91 Sea Zone to 93 Sea Zone 1 destroyer and 1 transport moved from 91 Sea Zone to 110 Sea Zone Place Units - Americans 1 carrier, 1 submarine and 2 transports placed in 101 Sea Zone 3 artilleries, 2 fighters and 3 infantry placed in Eastern United States Turn Complete - Americans Americans collect 57 PUs; end with 57 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Chahar to Jehol Chinese take Jehol from Japanese 3 infantry moved from Hopei to Anhwe 1 fighter moved from Shensi to Anhwe 1 infantry moved from Hopei to Anhwe Combat - Chinese Battle in Anhwe Chinese attack with 1 fighter and 4 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 4 infantry in Anhwe, round 2 : 0/5 hits, 1,17 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 fighter and 4 infantry in Anhwe, round 3 : 1/5 hits, 1,17 expected hits Japanese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Anhwe Chinese win, taking Anhwe from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 artillery and 2 infantry moved from Shensi to Szechwan 1 fighter moved from Anhwe to Szechwan 1 infantry moved from Kweichow to Anhwe Place Units - Chinese 1 artillery and 2 infantry placed in Szechwan 2 infantry placed in Anhwe Turn Complete - Chinese Chinese collect 12 PUs; end with 12 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 15 PUs Purchase Units - British Turning on Edit Mode EDIT: Removing units owned by Americans from 110 Sea Zone: 1 destroyer EDIT: Adding units owned by Americans to 92 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode British buy 1 artillery, 1 fighter, 6 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British Combat - British Non Combat Move - British 5 infantry and 1 mech_infantry moved from India to Burma 1 armour and 3 infantry moved from Anglo Egyptian Sudan to Egypt 1 armour, 1 fighter, 2 infantry and 3 mech_infantrys moved from Egypt to Trans-Jordan 1 armour, 3 infantry and 1 mech_infantry moved from Iraq to Trans-Jordan 3 infantry moved from Persia to Eastern Persia 4 artilleries moved from Tunisia to 94 Sea Zone 4 artilleries, 1 battleship, 1 cruiser and 4 transports moved from 94 Sea Zone to 91 Sea Zone 1 infantry moved from Morocco to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from United Kingdom to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 bomber moved from Morocco to United Kingdom 1 infantry moved from Libya to Tobruk 2 infantry moved from French Central Africa to French Equatorial Africa 1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan 1 fighter moved from Egypt to Trans-Jordan 1 fighter moved from Algeria to Trans-Jordan 4 artilleries moved from 91 Sea Zone to Morocco Place Units - British 1 fighter placed in United Kingdom 2 submarines placed in 80 Sea Zone 3 infantry placed in Iraq 1 infantry placed in Persia 1 mech_infantry placed in Union of South Africa 1 artillery and 2 infantry placed in Egypt Turn Complete - British British collect 41 PUs; end with 41 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 44 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 47 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 50 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 10 PUs; end with 10 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs Some Units in India change ownership: 3 infantryCombat Hit Differential Summary :
Chinese regular : -1,33 Americans regular : 1,50 Japanese regular : -1,00 -
RE: BM4 MrRoboto (Axis) vs Oysteilo (AL+16) Game 2posted in League
TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery, 2 bombers, 1 fighter, 5 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from Archangel to Nenetsia 1 bomber moved from Slovakia Hungary to Nenetsia 1 mech_infantry moved from Timguska to Yenisey Germans take Yenisey from Russians 1 infantry moved from Belarus to Bryansk 1 infantry moved from Rostov to Bryansk 1 artillery moved from Tambov to Bryansk 1 infantry moved from Tambov to Bryansk Combat - Germans Battle in Bryansk Germans attack with 1 artillery and 3 infantry Russians defend with 1 artillery and 1 infantry Germans roll dice for 1 artillery and 3 infantry in Bryansk, round 2 : 1/4 hits, 1,00 expected hits Russians roll dice for 1 artillery and 1 infantry in Bryansk, round 2 : 2/2 hits, 0,67 expected hits 2 infantry owned by the Germans lost in Bryansk 1 infantry owned by the Russians lost in Bryansk Germans roll dice for 1 artillery and 1 infantry in Bryansk, round 3 : 2/2 hits, 0,67 expected hits Russians roll dice for 1 artillery in Bryansk, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Bryansk 1 artillery owned by the Russians lost in Bryansk Germans win, taking Bryansk from Russians with 1 artillery remaining. Battle score for attacker is -2 Casualties for Germans: 3 infantry Casualties for Russians: 1 artillery and 1 infantry Battle in Nenetsia Germans attack with 1 bomber and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 2 infantry in Nenetsia, round 2 : 1/3 hits, 1,00 expected hits Russians roll dice for 1 infantry in Nenetsia, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Nenetsia Germans win, taking Nenetsia from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 6 infantry moved from Eastern Poland to Western Ukraine 1 infantry moved from Volgograd to Samara 1 bomber moved from Nenetsia to Novgorod 2 mech_infantrys moved from Kazakhstan to Caucasus 6 aaGuns, 17 armour, 17 artilleries, 24 infantry and 11 mech_infantrys moved from Tambov to Rostov 17 armour, 1 infantry and 11 mech_infantrys moved from Rostov to Caucasus 2 infantry moved from Normandy Bordeaux to France 1 artillery moved from France to Western Germany 2 infantry moved from Holland Belgium to France 1 artillery moved from France to Western Germany 2 mech_infantrys moved from Western Germany to Southern Italy 1 mech_infantry moved from Western Germany to Southern Italy 1 submarine moved from 113 Sea Zone to 119 Sea Zone 1 infantry moved from Volgograd to Tambov 1 infantry moved from Volgograd to Caucasus 1 armour and 3 mech_infantrys moved from Western Germany to Poland 1 infantry moved from Novgorod to Belarus 1 infantry moved from Novgorod to Archangel 8 mech_infantrys moved from Western Ukraine to Rostov 3 mech_infantrys moved from Bessarabia to Rostov 2 armour and 2 mech_infantrys moved from Tambov to Caucasus Place Units - Germans 1 transport placed in 113 Sea Zone 3 infantry placed in Novgorod 1 artillery and 2 infantry placed in Volgograd 2 bombers, 1 fighter and 3 mech_infantrys placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,4 Germans collect 55 PUs (1 lost to blockades); end with 55 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 75 PUsCombat Hit Differential Summary :
Russians regular : 1,67 Germans regular : 1,33 -
RE: L24 Avner - MrRoboto (L +18)posted in League
Aaaaand of course you hit two.
Again no bomber, I assume…?
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RE: L24 Avner - MrRoboto (L +18)posted in League
TripleA Manual Gamesave Post: British round 4
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4 Combat Move - British 1 armour and 1 infantry moved from Sardinia to 95 Sea Zone 1 armour, 1 carrier, 3 cruisers, 3 destroyers, 2 fighters, 1 infantry, 2 submarines and 1 transport moved from 95 Sea Zone to 93 Sea Zone 1 armour and 1 infantry moved from 93 Sea Zone to Southern France 1 bomber moved from Egypt to Southern France 2 fighters moved from 93 Sea Zone to Southern France 1 armour, 1 artillery, 4 infantry and 1 mech_infantry moved from Egypt to Alexandria 1 mech_infantry moved from India to Shan State UK_Pacific take Shan State from Japanese Combat - British Battle in Alexandria British attack with 1 armour, 1 artillery, 4 infantry and 1 mech_infantry Italians defend with 1 infantry British roll dice for 1 armour, 1 artillery, 4 infantry and 1 mech_infantry in Alexandria, round 2 : 3/7 hits, 1,83 expected hits Italians roll dice for 1 infantry in Alexandria, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Alexandria 1 infantry owned by the Italians lost in Alexandria British win, taking Alexandria from Italians with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Italians: 1 infantry Battle in Southern France British attack with 1 armour, 1 bomber, 2 fighters and 1 infantry Italians defend with 1 aaGun, 1 armour, 1 artillery, 1 bomber, 1 factory_minor, 1 harbour and 1 infantry Italians roll AA dice in Southern France : 1/3 hits, 0,50 expected hits 1 fighter owned by the British lost in Southern France British roll dice for 2 cruisers in Southern France, round 2 : 1/2 hits, 1,00 expected hits British roll dice for 1 armour, 1 bomber, 1 fighter and 1 infantry in Southern France, round 2 : 1/4 hits, 1,83 expected hits Italians roll dice for 1 aaGun, 1 armour, 1 artillery, 1 bomber and 1 infantry in Southern France, round 2 : 2/4 hits, 1,33 expected hits 1 infantry owned by the British and 1 armour owned by the British lost in Southern France 1 aaGun owned by the Italians and 1 infantry owned by the Italians lost in Southern France British roll dice for 1 bomber and 1 fighter in Southern France, round 3 : 1/2 hits, 1,17 expected hitsCombat Hit Differential Summary :
Italians regular : 1,33 British regular : 0,17 Italians AA : 0,50 -
RE: L24 Avner - MrRoboto (L +18)posted in League
Damn, you hit with your AAA, I only score one bombard and only one more hit.
Very bad so far.
Will you choose the bomber or something else?
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RE: L24 Avner - MrRoboto (L +18)posted in League
TripleA Manual Gamesave Post: British round 4
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4 Combat Move - British 1 armour and 1 infantry moved from Sardinia to 95 Sea Zone 1 armour, 1 carrier, 3 cruisers, 3 destroyers, 2 fighters, 1 infantry, 2 submarines and 1 transport moved from 95 Sea Zone to 93 Sea Zone 1 armour and 1 infantry moved from 93 Sea Zone to Southern France 1 bomber moved from Egypt to Southern France 2 fighters moved from 93 Sea Zone to Southern France 1 armour, 1 artillery, 4 infantry and 1 mech_infantry moved from Egypt to Alexandria 1 mech_infantry moved from India to Shan State UK_Pacific take Shan State from Japanese Combat - British Battle in Alexandria British attack with 1 armour, 1 artillery, 4 infantry and 1 mech_infantry Italians defend with 1 infantry British roll dice for 1 armour, 1 artillery, 4 infantry and 1 mech_infantry in Alexandria, round 2 : 3/7 hits, 1,83 expected hits Italians roll dice for 1 infantry in Alexandria, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Alexandria 1 infantry owned by the Italians lost in Alexandria British win, taking Alexandria from Italians with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Italians: 1 infantry Battle in Southern France British attack with 1 armour, 1 bomber, 2 fighters and 1 infantry Italians defend with 1 aaGun, 1 armour, 1 artillery, 1 bomber, 1 factory_minor, 1 harbour and 1 infantry Italians roll AA dice in Southern France : 1/3 hits, 0,50 expected hits 1 fighter owned by the British lost in Southern France British roll dice for 2 cruisers in Southern France, round 2 : 1/2 hits, 1,00 expected hits British roll dice for 1 armour, 1 bomber, 1 fighter and 1 infantry in Southern France, round 2 : 1/4 hits, 1,83 expected hitsCombat Hit Differential Summary :
Italians regular : 0,67 British regular : 0,33 Italians AA : 0,50 -
RE: L24 - BM4 - Ghostglider vs MrRoboto (+16)posted in League
TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6 Purchase Units - Russians Russians buy 1 artillery and 7 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 fighter and 2 infantry moved from Russia to Tambov 1 artillery and 2 infantry moved from Russia to Smolensk 3 artilleries and 52 infantry moved from Russia to Bryansk Combat - Russians Battle in Bryansk Russians attack with 3 artilleries and 52 infantry Germans defend with 1 infantry Russians roll dice for 3 artilleries and 52 infantry in Bryansk, round 2 : 10/55 hits, 10,17 expected hits Germans roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Bryansk 1 infantry owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 3 artilleries and 51 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Tambov Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Tambov, round 2 : 1/3 hits, 0,83 expected hits Germans roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Tambov 1 infantry owned by the Germans lost in Tambov Russians win, taking Tambov from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Smolensk Russians attack with 1 artillery and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 2 infantry in Smolensk, round 2 : 1/3 hits, 0,83 expected hits Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 infantry moved from Russia to Tambov 1 fighter moved from Tambov to Russia 3 aaGuns moved from Russia to Bryansk 1 aaGun and 2 infantry moved from Russia to Samara 1 infantry moved from Russia to Tambov Place Units - Russians 1 artillery and 7 infantry placed in Russia Turn Complete - Russians Russians collect 9 PUs; end with 9 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 12 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 14 PUsCombat Hit Differential Summary :
Germans regular : 1,00 Russians regular : 0,17 -
RE: League MrRoboto (Axis) vs Surfer (Allies+13)posted in League
TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 3 artilleries, 1 fighter, 1 infantry and 9 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 armour moved from Novgorod to Nenetsia Germans take Archangel from Russians Germans take Nenetsia from Russians 1 infantry moved from Eastern Poland to Belarus Germans take Belarus from Russians 1 mech_infantry moved from Western Ukraine to Rostov Germans take Rostov from Russians 1 destroyer moved from 112 Sea Zone to 104 Sea Zone 2 bombers moved from Western Germany to 104 Sea Zone 2 infantry moved from Western Germany to 112 Sea Zone 2 infantry and 2 transports moved from 112 Sea Zone to 109 Sea Zone 2 infantry moved from 109 Sea Zone to Eire Combat - Germans Battle in Eire Battle in 104 Sea Zone Germans attack with 2 bombers and 1 destroyer Americans defend with 1 submarine Germans roll dice for 2 bombers and 1 destroyer in 104 Sea Zone, round 2 : 1/3 hits, 1,67 expected hits Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits 1 destroyer owned by the Germans lost in 104 Sea Zone 1 submarine owned by the Americans lost in 104 Sea Zone Germans win, taking Eire from British with 2 bombers remaining. Battle score for attacker is -2 Casualties for Germans: 1 destroyer Casualties for Americans: 1 submarine Non Combat Move - Germans Trigger Germans Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone Trigger Germany Occupies French West Africa Army Disband: has removed 1 infantry owned by Neutral_Axis in French West Africa Trigger Germans Occupies Southern France Army Disband: has removed 1 artillery and 1 infantry owned by Neutral_Axis in Southern France 2 fighters moved from Western Germany to Southern Italy 1 submarine moved from 124 Sea Zone to 109 Sea Zone 1 battleship, 1 carrier, 1 cruiser and 1 submarine moved from 112 Sea Zone to 109 Sea Zone 2 bombers moved from 104 Sea Zone to Western Germany 1 infantry moved from France to Southern France Germans take Southern France from Neutral_Axis 1 artillery and 2 mech_infantrys moved from Poland to Eastern Poland 1 armour and 11 mech_infantrys moved from Eastern Poland to Ukraine 6 aaGuns, 11 artilleries, 16 infantry and 2 mech_infantrys moved from Eastern Poland to Bessarabia 2 artilleries and 12 infantry moved from Bessarabia to Ukraine 6 armour and 9 mech_infantrys moved from Western Ukraine to Ukraine 6 infantry moved from Karelia to Novgorod 1 infantry moved from Vyborg to Novgorod Place Units - Germans 3 artilleries placed in Novgorod 1 fighter, 1 infantry and 8 mech_infantrys placed in Western Germany Germans undo move 2. 1 fighter placed in Western Germany 1 infantry placed in Normandy Bordeaux 2 mech_infantrys placed in Western Germany 7 mech_infantrys placed in Germany Germans undo move 5. 2 mech_infantrys placed in Western Germany 5 mech_infantrys placed in Germany Trigger Germans Occupies Southern France Army Disband Facilities: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France Trigger Germany Occupies Southern France Facilities: Germans has 1 factory_minor and 1 harbour placed in Southern France Turn Complete - Germans Germans collect 54 PUs; end with 54 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 61 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUsCombat Hit Differential Summary :
Americans regular : 0,83 Germans regular : -0,67 -
RE: Farmboy (X) vs MrRoboto (L+10) 2023 BM Playoffsposted in League
TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 6 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 2 infantry moved from Iraq to Northwest Persia 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 destroyer moved from 33 Sea Zone to 21 Sea Zone 1 submarine moved from 33 Sea Zone to 19 Sea Zone 1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 33 Sea Zone to 54 Sea Zone 1 submarine moved from 46 Sea Zone to 54 Sea Zone 2 submarines and 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 aaGun, 1 artillery and 2 infantry moved from Northern Territory to Queensland 1 fighter moved from Caroline Islands to Queensland Place Units - ANZAC 1 destroyer and 1 transport placed in 62 Sea Zone 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 20 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs Combat Move - French Non Combat Move - French 1 fighter moved from Egypt to 98 Sea Zone 1 infantry moved from Trans-Jordan to Egypt 1 infantry moved from Iraq to Northwest Persia Turn Complete - FrenchCombat Hit Differential Summary :
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RE: BM4 MrRoboto (Axis) vs Oysteilo (AL+16) Game 2posted in League
TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9 Purchase Units - Italians Italians buy 1 destroyer and 1 transport; Remaining resources: 4 PUs; Combat Move - Italians 1 artillery and 1 infantry moved from Samara to Vologda 1 artillery and 6 infantry moved from Volgograd to Caucasus Combat - Italians Battle in Vologda Italians attack with 1 artillery and 1 infantry Russians defend with 1 artillery and 1 infantry Italians roll dice for 1 artillery and 1 infantry in Vologda, round 2 : 1/2 hits, 0,67 expected hits Russians roll dice for 1 artillery and 1 infantry in Vologda, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Italians lost in Vologda 1 infantry owned by the Russians lost in Vologda Italians roll dice for 1 artillery in Vologda, round 3 : 1/1 hits, 0,33 expected hits Russians roll dice for 1 artillery in Vologda, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Russians lost in Vologda Italians win, taking Vologda from Russians with 1 artillery remaining. Battle score for attacker is 4 Casualties for Italians: 1 infantry Casualties for Russians: 1 artillery and 1 infantry Battle in Caucasus Italians attack with 1 artillery and 6 infantry British defend with 2 infantry Italians roll dice for 1 artillery and 6 infantry in Caucasus, round 2 : 1/7 hits, 1,50 expected hits Russians roll dice for 2 infantry in Caucasus, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Italians lost in Caucasus 1 infantry owned by the British lost in Caucasus Italians roll dice for 1 artillery and 5 infantry in Caucasus, round 3 : 1/6 hits, 1,33 expected hits Russians roll dice for 1 infantry in Caucasus, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Caucasus Italians win, taking Caucasus from Russians with 1 artillery and 5 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Casualties for British: 2 infantry Non Combat Move - Italians 2 aaGuns moved from Volgograd to Caucasus 1 destroyer moved from 97 Sea Zone to 94 Sea Zone Place Units - Italians 1 destroyer and 1 transport placed in 97 Sea Zone Turn Complete - Italians Italians collect 22 PUs; end with 26 PUsCombat Hit Differential Summary :
Italians regular : 0,17 Russians regular : 0,00 -
RE: BM4 - Stucifer (Axis) vs MrRoboto (Allies+18)posted in League
TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 2 Purchase Units - Russians Russians buy 1 artillery and 12 infantry; Remaining resources: 0 PUs; Politics - Russians Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Russians Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians 1 submarine moved from 112 Sea Zone to 104 Sea Zone 1 fighter, 2 infantry and 1 tactical_bomber moved from Novgorod to Karelia Combat - Russians Battle in Karelia Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Karelia, round 2 : 2/4 hits, 1,50 expected hits Germans roll dice for 1 infantry in Karelia, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Karelia 1 infantry owned by the Germans lost in Karelia Russians win, taking Karelia from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 1 cruiser and 1 submarine moved from 113 Sea Zone to 114 Sea Zone 1 fighter and 1 tactical_bomber moved from Karelia to Russia 1 artillery and 4 infantry moved from Russia to Bryansk 2 aaGuns and 2 infantry moved from Belarus to Bryansk 1 infantry moved from Novgorod to Belarus 2 artilleries and 3 infantry moved from Novgorod to Archangel 1 infantry moved from Bessarabia to Western Ukraine 1 artillery and 2 infantry moved from Ukraine to Bryansk 2 infantry moved from Rostov to Bryansk 2 infantry moved from Olgiy to Timguska 2 infantry moved from Buyant-Uhaa to Central Mongolia 1 infantry moved from Dzavhan to Central Mongolia 1 infantry moved from Ulaanbaatar to Buryatia 6 infantry moved from Yakut S.S.R. to Buryatia 1 fighter moved from Bryansk to Russia Place Units - Russians 1 artillery and 9 infantry placed in Russia 3 infantry placed in Volgograd Turn Complete - Russians Russians collect 33 PUs; end with 33 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 36 PUsCombat Hit Differential Summary :
Germans regular : 0,67 Russians regular : 0,50