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    Posts made by MrRoboto

    • RE: League MrRoboto (Axis) vs Surfer (Allies+13)

      no scramble.

      posted in League
      MrRobotoM
      MrRoboto
    • RE: Farmboy (X) vs MrRoboto (L+10) 2023 BM Playoffs

      TripleA Turn Summary: Russians round 7

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

      Game History

      Round: 7
      
          Combat Move - Russians
              12 infantry moved from Korea to Amur
      
          Combat - Russians
              Battle in Amur
                  Russians attack with 12 infantry
                  Japanese defend with 1 infantry
                      Russians roll dice for 12 infantry in Amur, round 2 : 2/12 hits, 2,00 expected hits
                      Japanese roll dice for 1 infantry in Amur, round 2 : 0/1 hits, 0,33 expected hits
                      1 infantry owned by the Japanese lost in Amur
                  Russians win, taking Amur from Japanese with 12 infantry remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
      
          Non Combat Move - Russians
              2 aaGuns moved from Korea to Amur
      
          Turn Complete - Russians
      

      Combat Hit Differential Summary :

      Japanese regular : -0,33
      Russians regular : 0,00
      

      Savegame

      posted in League
      MrRobotoM
      MrRoboto
    • RE: L24 - BM4 - Ghostglider vs MrRoboto (+16)

      TripleA Turn Summary: French round 6

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

      Game History

      Round: 6
      
          Purchase Units - ANZAC
              ANZAC buy 1 factory_minor, 1 infantry and 1 transport; Remaining resources: 2 PUs; 
      
          Combat Move - ANZAC
              1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
              1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
      
          Combat - ANZAC
              ANZAC creates battle in territory 37 Sea Zone
              Battle in Celebes
      
          Non Combat Move - ANZAC
              2 infantry moved from Trans-Jordan to 81 Sea Zone
              2 infantry and 1 transport moved from 81 Sea Zone to 78 Sea Zone
              2 fighters moved from Caroline Islands to Queensland
              2 destroyers moved from 33 Sea Zone to 54 Sea Zone
              1 artillery moved from New South Wales to Queensland
              1 submarine and 1 transport moved from 62 Sea Zone to 54 Sea Zone
              1 submarine moved from 37 Sea Zone to 41 Sea Zone
      
          Place Units - ANZAC
              1 factory_minor placed in Queensland
              1 infantry placed in New South Wales
              1 transport placed in 62 Sea Zone
      
          Turn Complete - ANZAC
              ANZAC collect 18 PUs; end with 20 PUs
              Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
              Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs
      
          Combat Move - French
      
          Non Combat Move - French
              1 destroyer moved from 41 Sea Zone to 36 Sea Zone
              2 infantry moved from United Kingdom to 110 Sea Zone
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

      Savegame

      posted in League
      MrRobotoM
      MrRoboto
    • RE: L24 Avner - MrRoboto (L +18)

      TripleA Turn Summary: UK_Pacific round 4

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

      Game History

      Round: 4
      
          Purchase Units - Americans
              Americans buy 2 artilleries, 1 carrier, 1 destroyer, 2 fighters, 5 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
              1 armour moved from Normandy Bordeaux to 110 Sea Zone
              1 armour moved from 110 Sea Zone to Holland Belgium
              2 fighters moved from 110 Sea Zone to Holland Belgium
      
          Combat - Americans
              Battle in Holland Belgium
                  Americans attack with 1 armour and 2 fighters
                  Germans defend with 1 artillery, 1 infantry and 1 mech_infantry
                      Americans roll dice for 1 cruiser in Holland Belgium, round 2 : 0/1 hits, 0,50 expected hits
                      Americans roll dice for 1 armour and 2 fighters in Holland Belgium, round 2 : 2/3 hits, 1,50 expected hits
                      Germans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Holland Belgium, round 2 : 1/3 hits, 1,00 expected hits
                      1 armour owned by the Americans lost in Holland Belgium
                      1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Holland Belgium
                      Americans roll dice for 2 fighters in Holland Belgium, round 3 : 2/2 hits, 1,00 expected hits
                      Germans roll dice for 1 artillery in Holland Belgium, round 3 : 0/1 hits, 0,33 expected hits
                      1 artillery owned by the Germans lost in Holland Belgium
                  Americans win with 2 fighters remaining. Battle score for attacker is 5
                  Casualties for Americans: 1 armour
                  Casualties for Germans: 1 artillery, 1 infantry and 1 mech_infantry
      
          Non Combat Move - Americans
              2 fighters moved from Holland Belgium to Normandy Bordeaux
              1 destroyer moved from 111 Sea Zone to 110 Sea Zone
              1 mech_infantry moved from Central United States to 101 Sea Zone
              1 mech_infantry and 1 transport moved from 101 Sea Zone to 88 Sea Zone
              1 infantry moved from Suriname to 88 Sea Zone
              1 infantry, 1 mech_infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
              1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
              1 transport moved from 110 Sea Zone to 91 Sea Zone
              1 infantry moved from Western United States to 10 Sea Zone
              1 artillery moved from Western United States to 10 Sea Zone
              1 fighter and 1 tactical_bomber moved from Western United States to 10 Sea Zone
              1 artillery, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 2 submarines, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone
              1 destroyer moved from 25 Sea Zone to 26 Sea Zone
              1 fighter and 1 tactical_bomber moved from Caroline Islands to 26 Sea Zone
              1 artillery, 2 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
              1 bomber moved from New Guinea to India
      
          Place Units - Americans
              1 artillery and 1 infantry placed in Eastern United States
              3 infantry placed in Normandy Bordeaux
              1 transport placed in 101 Sea Zone
              1 carrier, 1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone
              1 artillery, 2 fighters and 1 infantry placed in Western United States
      
          Turn Complete - Americans
              Americans collect 55 PUs; end with 55 PUs
              Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
              Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 75 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 3 infantry; Remaining resources: 2 PUs; 
      
          Combat Move - Chinese
              7 infantry moved from Yunnan to Burma
              1 infantry moved from Yunnan to Kwangsi
                    Chinese take Kwangsi from Japanese
              1 fighter and 2 infantry moved from Sikang to Shensi
      
          Combat - Chinese
              Battle in Burma
                  Chinese attack with 7 infantry
                  Japanese defend with 2 armour
                      Chinese roll dice for 7 infantry in Burma, round 2 : 1/7 hits, 1,17 expected hits
                      Japanese roll dice for 2 armour in Burma, round 2 : 1/2 hits, 1,00 expected hits
                      1 infantry owned by the Chinese lost in Burma
                      1 armour owned by the Japanese lost in Burma
                      Chinese roll dice for 6 infantry in Burma, round 3 : 3/6 hits, 1,00 expected hits
                      Japanese roll dice for 1 armour in Burma, round 3 : 1/1 hits, 0,50 expected hits
                      1 infantry owned by the Chinese lost in Burma
                      1 armour owned by the Japanese lost in Burma
                  Chinese win, taking Burma from Japanese with 5 infantry remaining. Battle score for attacker is 6
                  Casualties for Chinese: 2 infantry
                  Casualties for Japanese: 2 armour
              Battle in Shensi
                  Chinese attack with 1 fighter and 2 infantry
                  Japanese defend with 1 infantry
                      Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 1/3 hits, 0,83 expected hits
                      Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits
                      1 infantry owned by the Japanese lost in Shensi
                  Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
      
          Non Combat Move - Chinese
              1 fighter moved from Shensi to Tsinghai
      
          Place Units - Chinese
              3 infantry placed in Shensi
      
          Turn Complete - Chinese
              Chinese collect 7 PUs; end with 9 PUs
              Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs
      
          Purchase Units - British
              British buy 1 fighter, 6 infantry and 1 transport; Remaining resources: 4 PUs; 
      
          Purchase Units - UK_Pacific
              UK_Pacific buy 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 
      
          Combat Move - British
              1 armour and 1 infantry moved from Sardinia to 95 Sea Zone
              1 armour, 1 carrier, 3 cruisers, 3 destroyers, 2 fighters, 1 infantry, 2 submarines and 1 transport moved from 95 Sea Zone to 93 Sea Zone
              1 armour and 1 infantry moved from 93 Sea Zone to Southern France
              1 bomber moved from Egypt to Southern France
              2 fighters moved from 93 Sea Zone to Southern France
              1 armour, 1 artillery, 4 infantry and 1 mech_infantry moved from Egypt to Alexandria
              1 mech_infantry moved from India to Shan State
                    UK_Pacific take Shan State from Japanese
      
          Combat - British
              Battle in Alexandria
                  British attack with 1 armour, 1 artillery, 4 infantry and 1 mech_infantry
                  Italians defend with 1 infantry
                      British roll dice for 1 armour, 1 artillery, 4 infantry and 1 mech_infantry in Alexandria, round 2 : 3/7 hits, 1,83 expected hits
                      Italians roll dice for 1 infantry in Alexandria, round 2 : 1/1 hits, 0,33 expected hits
                      1 infantry owned by the British lost in Alexandria
                      1 infantry owned by the Italians lost in Alexandria
                  British win, taking Alexandria from Italians with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
                  Casualties for British: 1 infantry
                  Casualties for Italians: 1 infantry
              Battle in Southern France
                  British attack with 1 armour, 1 bomber, 2 fighters and 1 infantry
                  Italians defend with 1 aaGun, 1 armour, 1 artillery, 1 bomber, 1 factory_minor, 1 harbour and 1 infantry
                      Italians roll AA dice in Southern France : 1/3 hits, 0,50 expected hits
                      1 fighter owned by the British lost in Southern France
                      British roll dice for 2 cruisers in Southern France, round 2 : 1/2 hits, 1,00 expected hits
                      British roll dice for 1 armour, 1 bomber, 1 fighter and 1 infantry in Southern France, round 2 : 1/4 hits, 1,83 expected hits
                      Italians roll dice for 1 aaGun, 1 armour, 1 artillery, 1 bomber and 1 infantry in Southern France, round 2 : 2/4 hits, 1,33 expected hits
                      1 infantry owned by the British and 1 armour owned by the British lost in Southern France
                      1 aaGun owned by the Italians and 1 infantry owned by the Italians lost in Southern France
                      British roll dice for 1 bomber and 1 fighter in Southern France, round 3 : 1/2 hits, 1,17 expected hits
                      Italians roll dice for 1 armour, 1 artillery and 1 bomber in Southern France, round 3 : 2/3 hits, 1,00 expected hits
                      1 bomber owned by the British and 1 fighter owned by the British lost in Southern France
                      1 artillery owned by the Italians lost in Southern France
                  Italians win with 1 armour and 1 bomber remaining. Battle score for attacker is -31
                  Casualties for British: 1 armour, 1 bomber, 2 fighters and 1 infantry
                  Casualties for Italians: 1 aaGun, 1 artillery and 1 infantry
      
          Non Combat Move - British
              2 submarines moved from 91 Sea Zone to 93 Sea Zone
              1 fighter and 1 tactical_bomber moved from Egypt to 93 Sea Zone
              1 destroyer moved from 109 Sea Zone to 91 Sea Zone
              2 infantry and 1 mech_infantry moved from Union of South Africa to Rhodesia
              3 infantry and 1 mech_infantry moved from Rhodesia to Belgian Congo
              3 infantry moved from Belgian Congo to Anglo Egyptian Sudan
              2 infantry moved from Anglo Egyptian Sudan to Egypt
              3 aaGuns, 1 artillery, 8 infantry and 1 mech_infantry moved from India to Burma
              1 artillery and 1 infantry moved from Ethiopia to 76 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
              1 artillery and 1 infantry moved from 81 Sea Zone to Trans-Jordan
              1 artillery and 2 infantry moved from Trans-Jordan to Iraq
              3 infantry moved from Persia to Northwest Persia
              1 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
              1 destroyer moved from 91 Sea Zone to 92 Sea Zone
              1 transport moved from 95 Sea Zone to 92 Sea Zone
              1 artillery and 1 infantry moved from Gibraltar to 92 Sea Zone
              1 artillery and 1 infantry moved from 92 Sea Zone to Algeria
              2 fighters and 1 tactical_bomber moved from India to Trans-Jordan
      
          Place Units - British
              3 infantry placed in Iraq
              3 infantry placed in Persia
              1 transport placed in 110 Sea Zone
              1 fighter placed in United Kingdom
      
          Turn Complete - British
              Total Cost from Convoy Blockades: 0
                  Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,4
              British collect 33 PUs; end with 37 PUs
              Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs
              Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 43 PUs
      
          Place Units - UK_Pacific
              1 mech_infantry placed in India
              1 submarine placed in 39 Sea Zone
      
          Turn Complete - UK_Pacific
              UK_Pacific collect 7 PUs; end with 7 PUs
              Units Change Ownership
                  Some Units in India change ownership: 1 mech_infantry
                  Some Units in 39 Sea Zone change ownership: 1 submarine
      

      Combat Hit Differential Summary :

      Chinese regular : 2,00
      Americans regular : 1,00
      Italians regular : 2,33
      Japanese regular : 0,17
      Germans regular : -0,33
      British regular : 0,17
      Italians AA : 0,50
      

      Savegame

      posted in League
      MrRobotoM
      MrRoboto
    • RE: League MrRoboto (Axis) vs Surfer (Allies+13)

      TripleA Turn Summary: Japanese round 5

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

      Game History

      Round: 5
      
          Purchase Units - Japanese
              Japanese buy 1 artillery, 1 destroyer, 1 fighter, 12 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
      
          Combat Move - Japanese
              1 infantry moved from Tsinghai to Sikang
                    Japanese take Sikang from Chinese
              1 artillery and 4 infantry moved from Anhwe to Kweichow
              1 infantry moved from Kwangsi to French Indo China
              1 infantry moved from Kwangsi to French Indo China
              1 infantry moved from Hunan to Yunnan
              1 infantry moved from Kwangsi to Yunnan
              2 fighters moved from Kwangsi to French Indo China
              1 infantry moved from Dutch New Guinea to New Guinea
                    Japanese take New Guinea from ANZAC
              1 transport moved from 20 Sea Zone to 21 Sea Zone
              2 infantry moved from Guam to 21 Sea Zone
              2 infantry and 1 transport moved from 21 Sea Zone to 35 Sea Zone
              2 infantry moved from 35 Sea Zone to Philippines
              2 battleships, 3 carriers, 2 cruisers, 3 fighters and 3 tactical_bombers moved from 42 Sea Zone to 35 Sea Zone
              1 destroyer moved from 44 Sea Zone to 35 Sea Zone
              3 fighters and 3 tactical_bombers moved from 35 Sea Zone to Philippines
              1 fighter and 1 tactical_bomber moved from Hopei to Yunnan
              1 bomber moved from Kwangsi to Kweichow
      
          Combat - Japanese
              Battle in 35 Sea Zone
                  Japanese attack with 2 battleships, 3 carriers, 2 cruisers, 1 destroyer and 1 transport
                  Americans defend with 1 transport
                      1 transport owned by the Americans lost in 35 Sea Zone
                  Japanese win with 2 battleships, 3 carriers, 2 cruisers, 1 destroyer and 1 transport remaining. Battle score for attacker is 7
                  Casualties for Americans: 1 transport
              Battle in Kweichow
                  Japanese attack with 1 artillery, 1 bomber and 4 infantry
                  British defend with 1 infantry
                      Japanese roll dice for 1 artillery, 1 bomber and 4 infantry in Kweichow, round 2 : 2/6 hits, 1,83 expected hits
                      Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
                      1 infantry owned by the British lost in Kweichow
                  Japanese win, taking Kweichow from Chinese with 1 artillery, 1 bomber and 4 infantry remaining. Battle score for attacker is 3
                  Casualties for British: 1 infantry
              Battle in Philippines
                  Japanese attack with 3 fighters, 2 infantry and 3 tactical_bombers
                  Americans defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry
                      Japanese roll dice for 3 fighters, 2 infantry and 3 tactical_bombers in Philippines, round 2 : 5/8 hits, 3,83 expected hits
                      Americans roll dice for 1 artillery and 1 infantry in Philippines, round 2 : 1/2 hits, 0,67 expected hits
                      1 infantry owned by the Japanese lost in Philippines
                      1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Philippines
                  Japanese win, taking Philippines from Americans with 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 4
                  Casualties for Japanese: 1 infantry
                  Casualties for Americans: 1 artillery and 1 infantry
              Battle in Yunnan
                  Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                  ANZAC defend with 1 infantry
                      Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/4 hits, 1,50 expected hits
                      Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
                      1 infantry owned by the ANZAC lost in Yunnan
                  Japanese win, taking Yunnan from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                  Casualties for ANZAC: 1 infantry
              Battle in French Indo China
                  Japanese attack with 2 fighters and 2 infantry
                  British defend with 1 infantry
                      Japanese roll dice for 2 fighters and 2 infantry in French Indo China, round 2 : 0/4 hits, 1,33 expected hits
                      UK_Pacific roll dice for 1 infantry in French Indo China, round 2 : 0/1 hits, 0,33 expected hits
                      Japanese roll dice for 2 fighters and 2 infantry in French Indo China, round 3 : 0/4 hits, 1,33 expected hits
                      UK_Pacific roll dice for 1 infantry in French Indo China, round 3 : 0/1 hits, 0,33 expected hits
                      Japanese roll dice for 2 fighters and 2 infantry in French Indo China, round 4 : 1/4 hits, 1,33 expected hits
                      UK_Pacific roll dice for 1 infantry in French Indo China, round 4 : 1/1 hits, 0,33 expected hits
                      1 infantry owned by the Japanese lost in French Indo China
                      1 infantry owned by the British lost in French Indo China
                  Japanese win, taking French Indo China from UK_Pacific with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
                  Casualties for Japanese: 1 infantry
                  Casualties for British: 1 infantry
      
          Non Combat Move - Japanese
              2 fighters moved from French Indo China to Malaya
              1 fighter and 1 tactical_bomber moved from Yunnan to Malaya
              1 infantry moved from Kansu to Tsinghai
              1 infantry moved from Suiyuyan to Kansu
              1 infantry moved from Chahar to Suiyuyan
              1 infantry moved from Jehol to Chahar
              3 infantry moved from Kiangsu to Anhwe
              1 infantry moved from Kiangsi to Hunan
              1 armour and 1 mech_infantry moved from Kwangsi to Kweichow
              1 bomber moved from Kweichow to Kwangsi
              1 aaGun and 4 infantry moved from Kiangsi to Kwangsi
              1 submarine moved from 43 Sea Zone to 37 Sea Zone
              1 submarine moved from 20 Sea Zone to 36 Sea Zone
              5 submarines moved from 6 Sea Zone to 35 Sea Zone
              1 destroyer moved from 16 Sea Zone to 6 Sea Zone
              3 fighters and 3 tactical_bombers moved from Philippines to 35 Sea Zone
              2 tactical_bombers moved from Kwangsi to Malaya
              2 fighters moved from Kiangsi to Japan
              1 infantry moved from Manchuria to Jehol
      
          Place Units - Japanese
              3 infantry placed in Malaya
              Japanese undo move 1.
              1 artillery and 2 infantry placed in Malaya
              3 infantry placed in Kiangsu
              3 infantry placed in Manchuria
              1 destroyer, 1 submarine and 1 transport placed in 6 Sea Zone
              1 fighter and 4 infantry placed in Japan
      
          Turn Complete - Japanese
              Japanese collect 62 PUs; end with 62 PUs
              Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 65 PUs
              Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
      

      Combat Hit Differential Summary :

      Chinese regular : -0,67
      Americans regular : 0,33
      Japanese regular : -1,17
      UK_Pacific regular : 0,00
      

      Savegame

      posted in League
      MrRobotoM
      MrRoboto
    • RE: L24 BM4 GeneralDisarray (Axis) vs Roboto (Allies+22)

      TripleA Turn Summary: UK_Pacific round 5

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

      Game History

      Round: 5
      
          Purchase Units - Americans
              Americans buy 2 artilleries, 1 carrier, 2 fighters, 4 infantry and 3 transports; Remaining resources: 2 PUs; 
      
          Combat Move - Americans
              1 bomber moved from Amur to Anhwe
              1 destroyer moved from 54 Sea Zone to 41 Sea Zone
      
          Combat - Americans
              Battle in 41 Sea Zone
                  Americans attack with 1 destroyer
                  Japanese defend with 1 submarine
                      Americans roll dice for 1 destroyer in 41 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                      Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                      Americans roll dice for 1 destroyer in 41 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
                      Japanese roll dice for 1 submarine in 41 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
                      1 submarine owned by the Japanese lost in 41 Sea Zone
                  Americans win, taking 41 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 6
                  Casualties for Japanese: 1 submarine
              Battle in Anhwe
                  Americans attack with 1 bomber
                  Japanese defend with 1 infantry
                      Americans roll dice for 1 bomber in Anhwe, round 2 : 0/1 hits, 0,67 expected hits
                      Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0,33 expected hits
                      Americans roll dice for 1 bomber in Anhwe, round 3 : 1/1 hits, 0,67 expected hits
                      Japanese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0,33 expected hits
                      1 infantry owned by the Japanese lost in Anhwe
                  Americans win with 1 bomber remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
      
          Non Combat Move - Americans
              1 bomber moved from Anhwe to Hunan
              1 bomber moved from Hunan to Yunnan
              1 infantry and 1 mech_infantry moved from Johnston Island to 30 Sea Zone
              1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 30 Sea Zone to 54 Sea Zone
              1 carrier, 1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 30 Sea Zone
              1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
              1 submarine moved from 108 Sea Zone to 105 Sea Zone
              1 armour, 1 destroyer, 1 infantry, 1 mech_infantry, 3 submarines and 2 transports moved from 108 Sea Zone to 110 Sea Zone
              1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
              1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
              1 artillery, 1 carrier, 2 destroyers, 2 infantry, 1 mech_infantry, 1 submarine and 2 transports moved from 101 Sea Zone to 108 Sea Zone
              1 fighter moved from Eastern United States to 108 Sea Zone
      
          Place Units - Americans
              1 carrier and 3 transports placed in 101 Sea Zone
              2 artilleries, 2 fighters and 4 infantry placed in Eastern United States
              Turning on Edit Mode
              EDIT: Removing units owned by Americans from Eastern United States: 1 fighter and 1 infantry
              EDIT: Adding units owned by Americans to 108 Sea Zone: 1 fighter
              EDIT: Adding units owned by Americans to 110 Sea Zone: 1 infantry
              EDIT: Turning off Edit Mode
      
          Turn Complete - Americans
              Americans collect 54 PUs; end with 56 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
              Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 71 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
      
          Purchase Units - Chinese
              Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
              Chinese buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Chinese
              Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar
              Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe
      
          Combat - Chinese
              Chinese creates battle in territory Chahar
              Chinese creates battle in territory Anhwe
              Battle in Chahar
                  Chinese attack with 1 infantry
                  Japanese defend with 1 aaGun and 1 tactical_bomber
                      Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0,17 expected hits
                      Japanese roll dice for 1 aaGun and 1 tactical_bomber in Chahar, round 2 : 0/1 hits, 0,50 expected hits
                      Chinese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits, 0,17 expected hits
                      Japanese roll dice for 1 aaGun and 1 tactical_bomber in Chahar, round 3 : 0/1 hits, 0,50 expected hits
                      Chinese roll dice for 1 infantry in Chahar, round 4 : 0/1 hits, 0,17 expected hits
                      Japanese roll dice for 1 aaGun and 1 tactical_bomber in Chahar, round 4 : 0/1 hits, 0,50 expected hits
                      Chinese roll dice for 1 infantry in Chahar, round 5 : 0/1 hits, 0,17 expected hits
                      Japanese roll dice for 1 aaGun and 1 tactical_bomber in Chahar, round 5 : 0/1 hits, 0,50 expected hits
                      Chinese roll dice for 1 infantry in Chahar, round 6 : 0/1 hits, 0,17 expected hits
                      Japanese roll dice for 1 aaGun and 1 tactical_bomber in Chahar, round 6 : 0/1 hits, 0,50 expected hits
                      Chinese roll dice for 1 infantry in Chahar, round 7 : 0/1 hits, 0,17 expected hits
                      Japanese roll dice for 1 aaGun and 1 tactical_bomber in Chahar, round 7 : 1/1 hits, 0,50 expected hits
                      1 infantry owned by the Chinese lost in Chahar
                  Japanese win, taking Anhwe from Japanese with 1 aaGun and 1 tactical_bomber remaining. Battle score for attacker is -3
                  Casualties for Chinese: 1 infantry
      
          Non Combat Move - Chinese
              1 infantry moved from Yunnan to Kwangsi
      
          Place Units - Chinese
              1 artillery and 2 infantry placed in Suiyuyan
      
          Turn Complete - Chinese
              Chinese collect 8 PUs; end with 8 PUs
              Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 11 PUs
      
          Purchase Units - British
              British repair damage of 6x factory_minor; Remaining resources: 27 PUs; 
              British buy 9 infantry; Remaining resources: 0 PUs; 
      
          Purchase Units - UK_Pacific
              UK_Pacific buy 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
      
          Combat Move - British
              1 artillery, 1 infantry and 1 transport moved from 108 Sea Zone to 110 Sea Zone
              1 infantry moved from 110 Sea Zone to Holland Belgium
              1 fighter moved from Egypt to 98 Sea Zone
              6 infantry moved from Iraq to Trans-Jordan
              1 fighter moved from Egypt to Trans-Jordan
              1 fighter, 2 infantry and 1 tactical_bomber moved from Egypt to Alexandria
              1 infantry moved from Ethiopia to Italian Somaliland
                    British take Italian Somaliland from Italians
              1 infantry moved from Ethiopia to British Somaliland
                    British take British Somaliland from Italians
              1 mech_infantry moved from Yunnan to Kiangsi
                    Chinese take Kiangsi from Japanese
              1 infantry moved from Kwangsi to Kwangtung
                    UK_Pacific take Kwangtung from Japanese
              1 fighter and 1 mech_infantry moved from Yunnan to Sikang
              1 mech_infantry and 1 tactical_bomber moved from Yunnan to Shensi
              1 fighter moved from India to Hopei
              1 mech_infantry moved from Yunnan to Hopei
      
          Combat - British
              Battle in Holland Belgium
              Battle in 98 Sea Zone
                  British attack with 1 fighter
                  Italians defend with 1 submarine and 1 transport
                  1 submarine owned by the Italians submerged
                      British roll dice for 1 fighter in 98 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
                      Italians roll dice for 1 transport in 98 Sea Zone, round 2 : 0/0 hits, 0,00 expected hits
                      1 transport owned by the Italians lost in 98 Sea Zone
                  British win, taking Holland Belgium from Germans with 1 fighter remaining. Battle score for attacker is 7
                  Casualties for Italians: 1 transport
              Battle in Alexandria
                  British attack with 1 fighter, 2 infantry and 1 tactical_bomber
                  Italians defend with 2 infantry
                      British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Alexandria, round 2 : 1/4 hits, 1,50 expected hits
                      Italians roll dice for 2 infantry in Alexandria, round 2 : 0/2 hits, 0,67 expected hits
                      1 infantry owned by the Italians lost in Alexandria
                      British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Alexandria, round 3 : 2/4 hits, 1,50 expected hits
                      Italians roll dice for 1 infantry in Alexandria, round 3 : 0/1 hits, 0,33 expected hits
                      1 infantry owned by the Italians lost in Alexandria
                  British win, taking Alexandria from Italians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                  Casualties for Italians: 2 infantry
              Battle in Trans-Jordan
                  British attack with 1 fighter and 6 infantry
                  Italians defend with 2 infantry
                      British roll dice for 1 fighter and 6 infantry in Trans-Jordan, round 2 : 1/7 hits, 1,50 expected hits
                      Italians roll dice for 2 infantry in Trans-Jordan, round 2 : 2/2 hits, 0,67 expected hits
                      2 infantry owned by the British lost in Trans-Jordan
                      1 infantry owned by the Italians lost in Trans-Jordan
                      British roll dice for 1 fighter and 4 infantry in Trans-Jordan, round 3 : 2/5 hits, 1,17 expected hits
                      Italians roll dice for 1 infantry in Trans-Jordan, round 3 : 0/1 hits, 0,33 expected hits
                      1 infantry owned by the Italians lost in Trans-Jordan
                  British win, taking Trans-Jordan from Italians with 1 fighter and 4 infantry remaining. Battle score for attacker is 0
                  Casualties for British: 2 infantry
                  Casualties for Italians: 2 infantry
              Battle in Hopei
                  British attack with 1 fighter and 1 mech_infantry
                  Japanese defend with 1 infantry
                      British roll dice for 1 fighter and 1 mech_infantry in Hopei, round 2 : 0/2 hits, 0,67 expected hits
                      Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits
                      British roll dice for 1 fighter and 1 mech_infantry in Hopei, round 3 : 0/2 hits, 0,67 expected hits
                      Japanese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0,33 expected hits
                      British roll dice for 1 fighter and 1 mech_infantry in Hopei, round 4 : 1/2 hits, 0,67 expected hits
                      Japanese roll dice for 1 infantry in Hopei, round 4 : 1/1 hits, 0,33 expected hits
                      1 mech_infantry owned by the British lost in Hopei
                      1 infantry owned by the Japanese lost in Hopei
                  British win with 1 fighter remaining. Battle score for attacker is -1
                  Casualties for British: 1 mech_infantry
                  Casualties for Japanese: 1 infantry
              Battle in Sikang
                  British attack with 1 fighter and 1 mech_infantry
                  Japanese defend with 1 mech_infantry
                      British roll dice for 1 fighter and 1 mech_infantry in Sikang, round 2 : 0/2 hits, 0,67 expected hits
                      Japanese roll dice for 1 mech_infantry in Sikang, round 2 : 0/1 hits, 0,33 expected hits
                      British roll dice for 1 fighter and 1 mech_infantry in Sikang, round 3 : 0/2 hits, 0,67 expected hits
                      Japanese roll dice for 1 mech_infantry in Sikang, round 3 : 0/1 hits, 0,33 expected hits
                      British roll dice for 1 fighter and 1 mech_infantry in Sikang, round 4 : 0/2 hits, 0,67 expected hits
                      Japanese roll dice for 1 mech_infantry in Sikang, round 4 : 0/1 hits, 0,33 expected hits
                      British roll dice for 1 fighter and 1 mech_infantry in Sikang, round 5 : 1/2 hits, 0,67 expected hits
                      Japanese roll dice for 1 mech_infantry in Sikang, round 5 : 1/1 hits, 0,33 expected hits
                      1 mech_infantry owned by the British lost in Sikang
                      1 mech_infantry owned by the Japanese lost in Sikang
                  British win with 1 fighter remaining. Battle score for attacker is 0
                  Casualties for British: 1 mech_infantry
                  Casualties for Japanese: 1 mech_infantry
              Battle in Shensi
                  British attack with 1 mech_infantry and 1 tactical_bomber
                  Japanese defend with 1 infantry
                      British roll dice for 1 mech_infantry and 1 tactical_bomber in Shensi, round 2 : 0/2 hits, 0,67 expected hits
                      Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits
                      British roll dice for 1 mech_infantry and 1 tactical_bomber in Shensi, round 3 : 0/2 hits, 0,67 expected hits
                      Japanese roll dice for 1 infantry in Shensi, round 3 : 1/1 hits, 0,33 expected hits
                      1 mech_infantry owned by the British lost in Shensi
                      British roll dice for 1 tactical_bomber in Shensi, round 4 : 0/1 hits, 0,50 expected hits
                      Japanese roll dice for 1 infantry in Shensi, round 4 : 1/1 hits, 0,33 expected hits
                      1 tactical_bomber owned by the British lost in Shensi
                  Japanese win with 1 infantry remaining. Battle score for attacker is -15
                  Casualties for British: 1 mech_infantry and 1 tactical_bomber
      
          Non Combat Move - British
              1 fighter moved from Hopei to Kweichow
              1 fighter moved from Sikang to Kweichow
              1 infantry moved from Yunnan to Kweichow
              1 infantry moved from Yunnan to Kweichow
              1 infantry moved from French Indo China to Kwangsi
              1 infantry moved from Siam to French Indo China
              2 infantry moved from Burma to Yunnan
              1 artillery and 1 infantry moved from Shan State to Yunnan
              4 infantry and 2 mech_infantrys moved from India to Burma
              2 mech_infantrys moved from Burma to Yunnan
              2 mech_infantrys moved from Yunnan to Kweichow
              1 aaGun moved from Yunnan to Kweichow
              2 aaGuns, 2 artilleries and 5 infantry moved from Yunnan to Kwangsi
              3 infantry moved from Persia to Northwest Persia
              1 fighter moved from Trans-Jordan to Egypt
              1 fighter and 1 tactical_bomber moved from Alexandria to Egypt
              1 infantry and 1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
              3 infantry and 1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
              1 infantry moved from Union of South Africa to Rhodesia
              2 infantry moved from Rhodesia to Belgian Congo
              1 cruiser, 1 destroyer and 2 submarines moved from 108 Sea Zone to 110 Sea Zone
              1 fighter moved from 98 Sea Zone to Egypt
      
          Place Units - British
              3 infantry placed in Persia
              3 infantry placed in Iraq
              3 infantry placed in Egypt
      
          Turn Complete - British
              Total Cost from Convoy Blockades: 3
                  Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,6
              British collect 35 PUs (3 lost to blockades); end with 35 PUs
              Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
      
          Place Units - UK_Pacific
              1 infantry and 2 mech_infantrys placed in India
              3 infantry placed in French Indo China
      
          Turn Complete - UK_Pacific
              UK_Pacific collect 20 PUs; end with 20 PUs
              Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 23 PUs
              Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 26 PUs
              Units Change Ownership
                  Some Units in India change ownership: 1 infantry and 2 mech_infantrys
                  Some Units in French Indo China change ownership: 3 infantry
      

      Combat Hit Differential Summary :

      Chinese regular : -1,00
      Americans regular : 0,00
      Italians regular : 0,00
      Japanese regular : -2,33
      British regular : -4,67
      

      Savegame

      posted in League
      MrRobotoM
      MrRoboto
    • RE: Farmboy (X) vs MrRoboto (L+10) 2023 BM Playoffs

      max def, so that should be the carrier and the 5 subs i think

      posted in League
      MrRobotoM
      MrRoboto
    • RE: L24 - BM4 - Ghostglider vs MrRoboto (+16)

      TripleA Turn Summary: UK_Pacific round 6

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

      Game History

      Round: 6
      
          Purchase Units - Americans
              Americans buy 3 artilleries, 1 carrier, 2 fighters, 3 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
              1 infantry and 1 mech_infantry moved from Morocco to 92 Sea Zone
              1 infantry, 1 mech_infantry and 2 transports moved from 92 Sea Zone to 110 Sea Zone
              1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
              1 infantry moved from 110 Sea Zone to Holland Belgium
              1 bomber moved from India to Kwangtung
              2 infantry and 2 mech_infantrys moved from Caroline Islands to 33 Sea Zone
              2 infantry, 2 mech_infantrys and 2 transports moved from 33 Sea Zone to 20 Sea Zone
              2 infantry and 2 mech_infantrys moved from 20 Sea Zone to Kwangtung
      
          Combat - Americans
              Battle in Normandy Bordeaux
              Battle in Holland Belgium
              Battle in Kwangtung
                  Americans attack with 1 bomber, 2 infantry and 2 mech_infantrys
                  Japanese defend with 1 factory_minor, 1 harbour and 3 infantry
                      Americans roll dice for 1 bomber, 2 infantry and 2 mech_infantrys in Kwangtung, round 2 : 2/5 hits, 1,33 expected hits
                      Japanese roll dice for 3 infantry in Kwangtung, round 2 : 1/3 hits, 1,00 expected hits
                      1 infantry owned by the Americans lost in Kwangtung
                      2 infantry owned by the Japanese lost in Kwangtung
                      Americans roll dice for 1 bomber, 1 infantry and 2 mech_infantrys in Kwangtung, round 3 : 2/4 hits, 1,17 expected hits
                      Japanese roll dice for 1 infantry in Kwangtung, round 3 : 0/1 hits, 0,33 expected hits
                      1 infantry owned by the Japanese lost in Kwangtung
                  Americans win, taking Normandy Bordeaux from Italians, taking Holland Belgium from Germans, taking Kwangtung from Japanese with 1 bomber, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6
                  Casualties for Americans: 1 infantry
                  Casualties for Japanese: 3 infantry
      
          Non Combat Move - Americans
              1 destroyer moved from 45 Sea Zone to 37 Sea Zone
              2 fighters and 1 tactical_bomber moved from Caroline Islands to 54 Sea Zone
              1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
              1 submarine moved from 26 Sea Zone to 6 Sea Zone
              1 destroyer moved from 25 Sea Zone to 26 Sea Zone
              1 artillery, 2 destroyers, 1 infantry, 3 submarines and 1 transport moved from 26 Sea Zone to 54 Sea Zone
              1 bomber moved from Kwangtung to Burma
              1 submarine moved from 33 Sea Zone to 19 Sea Zone
              1 battleship, 3 carriers, 2 cruisers, 3 destroyers and 3 fighters moved from 33 Sea Zone to 54 Sea Zone
              2 infantry moved from Western United States to 10 Sea Zone
              2 fighters moved from Western United States to 10 Sea Zone
              1 carrier, 1 destroyer, 2 fighters, 2 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
              2 infantry moved from 26 Sea Zone to Hawaiian Islands
              1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
              1 transport moved from 91 Sea Zone to 101 Sea Zone
              1 transport moved from 92 Sea Zone to 91 Sea Zone
              1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 92 Sea Zone to 110 Sea Zone
              2 submarines moved from 91 Sea Zone to 93 Sea Zone
              1 destroyer and 1 transport moved from 91 Sea Zone to 110 Sea Zone
      
          Place Units - Americans
              1 carrier, 1 submarine and 2 transports placed in 101 Sea Zone
              3 artilleries, 2 fighters and 3 infantry placed in Eastern United States
      
          Turn Complete - Americans
              Americans collect 57 PUs; end with 57 PUs
              Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
              Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 77 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs
      
          Purchase Units - Chinese
              Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
              Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Chinese
              1 infantry moved from Chahar to Jehol
                    Chinese take Jehol from Japanese
              3 infantry moved from Hopei to Anhwe
              1 fighter moved from Shensi to Anhwe
              1 infantry moved from Hopei to Anhwe
      
          Combat - Chinese
              Battle in Anhwe
                  Chinese attack with 1 fighter and 4 infantry
                  Japanese defend with 1 infantry
                      Chinese roll dice for 1 fighter and 4 infantry in Anhwe, round 2 : 0/5 hits, 1,17 expected hits
                      Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0,33 expected hits
                      Chinese roll dice for 1 fighter and 4 infantry in Anhwe, round 3 : 1/5 hits, 1,17 expected hits
                      Japanese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0,33 expected hits
                      1 infantry owned by the Japanese lost in Anhwe
                  Chinese win, taking Anhwe from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
      
          Non Combat Move - Chinese
              1 artillery and 2 infantry moved from Shensi to Szechwan
              1 fighter moved from Anhwe to Szechwan
              1 infantry moved from Kweichow to Anhwe
      
          Place Units - Chinese
              1 artillery and 2 infantry placed in Szechwan
              2 infantry placed in Anhwe
      
          Turn Complete - Chinese
              Chinese collect 12 PUs; end with 12 PUs
              Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 15 PUs
      
          Purchase Units - British
              Turning on Edit Mode
              EDIT: Removing units owned by Americans from 110 Sea Zone: 1 destroyer
              EDIT: Adding units owned by Americans to 92 Sea Zone: 1 destroyer
              EDIT: Turning off Edit Mode
              British buy 1 artillery, 1 fighter, 6 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 0 PUs; 
      
          Purchase Units - UK_Pacific
              UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - British
      
          Combat - British
      
          Non Combat Move - British
              5 infantry and 1 mech_infantry moved from India to Burma
              1 armour and 3 infantry moved from Anglo Egyptian Sudan to Egypt
              1 armour, 1 fighter, 2 infantry and 3 mech_infantrys moved from Egypt to Trans-Jordan
              1 armour, 3 infantry and 1 mech_infantry moved from Iraq to Trans-Jordan
              3 infantry moved from Persia to Eastern Persia
              4 artilleries moved from Tunisia to 94 Sea Zone
              4 artilleries, 1 battleship, 1 cruiser and 4 transports moved from 94 Sea Zone to 91 Sea Zone
              1 infantry moved from Morocco to 91 Sea Zone
              1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
              1 infantry moved from United Kingdom to 110 Sea Zone
              2 infantry moved from 110 Sea Zone to Normandy Bordeaux
              1 bomber moved from Morocco to United Kingdom
              1 infantry moved from Libya to Tobruk
              2 infantry moved from French Central Africa to French Equatorial Africa
              1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
              1 fighter moved from Egypt to Trans-Jordan
              1 fighter moved from Algeria to Trans-Jordan
              4 artilleries moved from 91 Sea Zone to Morocco
      
          Place Units - British
              1 fighter placed in United Kingdom
              2 submarines placed in 80 Sea Zone
              3 infantry placed in Iraq
              1 infantry placed in Persia
              1 mech_infantry placed in Union of South Africa
              1 artillery and 2 infantry placed in Egypt
      
          Turn Complete - British
              British collect 41 PUs; end with 41 PUs
              Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 44 PUs
              Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 47 PUs
              Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 50 PUs
      
          Place Units - UK_Pacific
              3 infantry placed in India
      
          Turn Complete - UK_Pacific
              UK_Pacific collect 10 PUs; end with 10 PUs
              Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs
              Some Units in India change ownership: 3 infantry
      

      Combat Hit Differential Summary :

      Chinese regular : -1,33
      Americans regular : 1,50
      Japanese regular : -1,00
      

      Savegame

      posted in League
      MrRobotoM
      MrRoboto
    • RE: L24 - BM4 - Ghostglider vs MrRoboto (+16)

      @Ghostglider said in L24 - BM4 - Ghostglider vs MrRoboto (+16):

      1/13 hits, 5.17 expected hits

      ouch

      posted in League
      MrRobotoM
      MrRoboto
    • RE: BM4 MrRoboto (Axis) vs Oysteilo (AL+16) Game 2

      TripleA Turn Summary: Germans round 10

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

      Game History

      Round: 10
      
          Research Technology - Germans
      
          Purchase Units - Germans
              Germans buy 1 artillery, 2 bombers, 1 fighter, 5 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 
      
          Combat Move - Germans
              2 infantry moved from Archangel to Nenetsia
              1 bomber moved from Slovakia Hungary to Nenetsia
              1 mech_infantry moved from Timguska to Yenisey
                    Germans take Yenisey from Russians
              1 infantry moved from Belarus to Bryansk
              1 infantry moved from Rostov to Bryansk
              1 artillery moved from Tambov to Bryansk
              1 infantry moved from Tambov to Bryansk
      
          Combat - Germans
              Battle in Bryansk
                  Germans attack with 1 artillery and 3 infantry
                  Russians defend with 1 artillery and 1 infantry
                      Germans roll dice for 1 artillery and 3 infantry in Bryansk, round 2 : 1/4 hits, 1,00 expected hits
                      Russians roll dice for 1 artillery and 1 infantry in Bryansk, round 2 : 2/2 hits, 0,67 expected hits
                      2 infantry owned by the Germans lost in Bryansk
                      1 infantry owned by the Russians lost in Bryansk
                      Germans roll dice for 1 artillery and 1 infantry in Bryansk, round 3 : 2/2 hits, 0,67 expected hits
                      Russians roll dice for 1 artillery in Bryansk, round 3 : 1/1 hits, 0,33 expected hits
                      1 infantry owned by the Germans lost in Bryansk
                      1 artillery owned by the Russians lost in Bryansk
                  Germans win, taking Bryansk from Russians with 1 artillery remaining. Battle score for attacker is -2
                  Casualties for Germans: 3 infantry
                  Casualties for Russians: 1 artillery and 1 infantry
              Battle in Nenetsia
                  Germans attack with 1 bomber and 2 infantry
                  Russians defend with 1 infantry
                      Germans roll dice for 1 bomber and 2 infantry in Nenetsia, round 2 : 1/3 hits, 1,00 expected hits
                      Russians roll dice for 1 infantry in Nenetsia, round 2 : 0/1 hits, 0,33 expected hits
                      1 infantry owned by the Russians lost in Nenetsia
                  Germans win, taking Nenetsia from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                  Casualties for Russians: 1 infantry
      
          Non Combat Move - Germans
              6 infantry moved from Eastern Poland to Western Ukraine
              1 infantry moved from Volgograd to Samara
              1 bomber moved from Nenetsia to Novgorod
              2 mech_infantrys moved from Kazakhstan to Caucasus
              6 aaGuns, 17 armour, 17 artilleries, 24 infantry and 11 mech_infantrys moved from Tambov to Rostov
              17 armour, 1 infantry and 11 mech_infantrys moved from Rostov to Caucasus
              2 infantry moved from Normandy Bordeaux to France
              1 artillery moved from France to Western Germany
              2 infantry moved from Holland Belgium to France
              1 artillery moved from France to Western Germany
              2 mech_infantrys moved from Western Germany to Southern Italy
              1 mech_infantry moved from Western Germany to Southern Italy
              1 submarine moved from 113 Sea Zone to 119 Sea Zone
              1 infantry moved from Volgograd to Tambov
              1 infantry moved from Volgograd to Caucasus
              1 armour and 3 mech_infantrys moved from Western Germany to Poland
              1 infantry moved from Novgorod to Belarus
              1 infantry moved from Novgorod to Archangel
              8 mech_infantrys moved from Western Ukraine to Rostov
              3 mech_infantrys moved from Bessarabia to Rostov
              2 armour and 2 mech_infantrys moved from Tambov to Caucasus
      
          Place Units - Germans
              1 transport placed in 113 Sea Zone
              3 infantry placed in Novgorod
              1 artillery and 2 infantry placed in Volgograd
              2 bombers, 1 fighter and 3 mech_infantrys placed in Western Germany
      
          Turn Complete - Germans
              Total Cost from Convoy Blockades: 1
                  Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,4
              Germans collect 55 PUs (1 lost to blockades); end with 55 PUs
              Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
              Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 65 PUs
              Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 75 PUs
      

      Combat Hit Differential Summary :

      Russians regular : 1,67
      Germans regular : 1,33
      

      Savegame

      posted in League
      MrRobotoM
      MrRoboto
    • RE: L24 Avner - MrRoboto (L +18)

      Aaaaand of course you hit two.

      Again no bomber, I assume…?

      posted in League
      MrRobotoM
      MrRoboto
    • RE: L24 Avner - MrRoboto (L +18)

      TripleA Manual Gamesave Post: British round 4

      TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3

      Game History

      Round: 4
      
          Combat Move - British
              1 armour and 1 infantry moved from Sardinia to 95 Sea Zone
              1 armour, 1 carrier, 3 cruisers, 3 destroyers, 2 fighters, 1 infantry, 2 submarines and 1 transport moved from 95 Sea Zone to 93 Sea Zone
              1 armour and 1 infantry moved from 93 Sea Zone to Southern France
              1 bomber moved from Egypt to Southern France
              2 fighters moved from 93 Sea Zone to Southern France
              1 armour, 1 artillery, 4 infantry and 1 mech_infantry moved from Egypt to Alexandria
              1 mech_infantry moved from India to Shan State
                    UK_Pacific take Shan State from Japanese
      
          Combat - British
              Battle in Alexandria
                  British attack with 1 armour, 1 artillery, 4 infantry and 1 mech_infantry
                  Italians defend with 1 infantry
                      British roll dice for 1 armour, 1 artillery, 4 infantry and 1 mech_infantry in Alexandria, round 2 : 3/7 hits, 1,83 expected hits
                      Italians roll dice for 1 infantry in Alexandria, round 2 : 1/1 hits, 0,33 expected hits
                      1 infantry owned by the British lost in Alexandria
                      1 infantry owned by the Italians lost in Alexandria
                  British win, taking Alexandria from Italians with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
                  Casualties for British: 1 infantry
                  Casualties for Italians: 1 infantry
              Battle in Southern France
                  British attack with 1 armour, 1 bomber, 2 fighters and 1 infantry
                  Italians defend with 1 aaGun, 1 armour, 1 artillery, 1 bomber, 1 factory_minor, 1 harbour and 1 infantry
                      Italians roll AA dice in Southern France : 1/3 hits, 0,50 expected hits
                      1 fighter owned by the British lost in Southern France
                      British roll dice for 2 cruisers in Southern France, round 2 : 1/2 hits, 1,00 expected hits
                      British roll dice for 1 armour, 1 bomber, 1 fighter and 1 infantry in Southern France, round 2 : 1/4 hits, 1,83 expected hits
                      Italians roll dice for 1 aaGun, 1 armour, 1 artillery, 1 bomber and 1 infantry in Southern France, round 2 : 2/4 hits, 1,33 expected hits
                      1 infantry owned by the British and 1 armour owned by the British lost in Southern France
                      1 aaGun owned by the Italians and 1 infantry owned by the Italians lost in Southern France
                      British roll dice for 1 bomber and 1 fighter in Southern France, round 3 : 1/2 hits, 1,17 expected hits
      

      Combat Hit Differential Summary :

      Italians regular : 1,33
      British regular : 0,17
      Italians AA : 0,50
      

      Savegame

      posted in League
      MrRobotoM
      MrRoboto
    • RE: L24 Avner - MrRoboto (L +18)

      Damn, you hit with your AAA, I only score one bombard and only one more hit.

      Very bad so far.

      Will you choose the bomber or something else?

      posted in League
      MrRobotoM
      MrRoboto
    • RE: L24 Avner - MrRoboto (L +18)

      TripleA Manual Gamesave Post: British round 4

      TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3

      Game History

      Round: 4
      
          Combat Move - British
              1 armour and 1 infantry moved from Sardinia to 95 Sea Zone
              1 armour, 1 carrier, 3 cruisers, 3 destroyers, 2 fighters, 1 infantry, 2 submarines and 1 transport moved from 95 Sea Zone to 93 Sea Zone
              1 armour and 1 infantry moved from 93 Sea Zone to Southern France
              1 bomber moved from Egypt to Southern France
              2 fighters moved from 93 Sea Zone to Southern France
              1 armour, 1 artillery, 4 infantry and 1 mech_infantry moved from Egypt to Alexandria
              1 mech_infantry moved from India to Shan State
                    UK_Pacific take Shan State from Japanese
      
          Combat - British
              Battle in Alexandria
                  British attack with 1 armour, 1 artillery, 4 infantry and 1 mech_infantry
                  Italians defend with 1 infantry
                      British roll dice for 1 armour, 1 artillery, 4 infantry and 1 mech_infantry in Alexandria, round 2 : 3/7 hits, 1,83 expected hits
                      Italians roll dice for 1 infantry in Alexandria, round 2 : 1/1 hits, 0,33 expected hits
                      1 infantry owned by the British lost in Alexandria
                      1 infantry owned by the Italians lost in Alexandria
                  British win, taking Alexandria from Italians with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
                  Casualties for British: 1 infantry
                  Casualties for Italians: 1 infantry
              Battle in Southern France
                  British attack with 1 armour, 1 bomber, 2 fighters and 1 infantry
                  Italians defend with 1 aaGun, 1 armour, 1 artillery, 1 bomber, 1 factory_minor, 1 harbour and 1 infantry
                      Italians roll AA dice in Southern France : 1/3 hits, 0,50 expected hits
                      1 fighter owned by the British lost in Southern France
                      British roll dice for 2 cruisers in Southern France, round 2 : 1/2 hits, 1,00 expected hits
                      British roll dice for 1 armour, 1 bomber, 1 fighter and 1 infantry in Southern France, round 2 : 1/4 hits, 1,83 expected hits
      

      Combat Hit Differential Summary :

      Italians regular : 0,67
      British regular : 0,33
      Italians AA : 0,50
      

      Savegame

      posted in League
      MrRobotoM
      MrRoboto
    • RE: L24 - BM4 - Ghostglider vs MrRoboto (+16)

      TripleA Turn Summary: Russians round 6

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

      Game History

      Round: 6
      
          Purchase Units - Russians
              Russians buy 1 artillery and 7 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Russians
              1 fighter and 2 infantry moved from Russia to Tambov
              1 artillery and 2 infantry moved from Russia to Smolensk
              3 artilleries and 52 infantry moved from Russia to Bryansk
      
          Combat - Russians
              Battle in Bryansk
                  Russians attack with 3 artilleries and 52 infantry
                  Germans defend with 1 infantry
                      Russians roll dice for 3 artilleries and 52 infantry in Bryansk, round 2 : 10/55 hits, 10,17 expected hits
                      Germans roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0,33 expected hits
                      1 infantry owned by the Russians lost in Bryansk
                      1 infantry owned by the Germans lost in Bryansk
                  Russians win, taking Bryansk from Germans with 3 artilleries and 51 infantry remaining. Battle score for attacker is 0
                  Casualties for Russians: 1 infantry
                  Casualties for Germans: 1 infantry
              Battle in Tambov
                  Russians attack with 1 fighter and 2 infantry
                  Germans defend with 1 infantry
                      Russians roll dice for 1 fighter and 2 infantry in Tambov, round 2 : 1/3 hits, 0,83 expected hits
                      Germans roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0,33 expected hits
                      1 infantry owned by the Russians lost in Tambov
                      1 infantry owned by the Germans lost in Tambov
                  Russians win, taking Tambov from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                  Casualties for Russians: 1 infantry
                  Casualties for Germans: 1 infantry
              Battle in Smolensk
                  Russians attack with 1 artillery and 2 infantry
                  Germans defend with 1 infantry
                      Russians roll dice for 1 artillery and 2 infantry in Smolensk, round 2 : 1/3 hits, 0,83 expected hits
                      Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits
                      1 infantry owned by the Germans lost in Smolensk
                  Russians win, taking Smolensk from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                  Casualties for Germans: 1 infantry
      
          Non Combat Move - Russians
              1 infantry moved from Russia to Tambov
              1 fighter moved from Tambov to Russia
              3 aaGuns moved from Russia to Bryansk
              1 aaGun and 2 infantry moved from Russia to Samara
              1 infantry moved from Russia to Tambov
      
          Place Units - Russians
              1 artillery and 7 infantry placed in Russia
      
          Turn Complete - Russians
              Russians collect 9 PUs; end with 9 PUs
              Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 12 PUs
              Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 14 PUs
      

      Combat Hit Differential Summary :

      Germans regular : 1,00
      Russians regular : 0,17
      

      Savegame

      posted in League
      MrRobotoM
      MrRoboto
    • RE: League MrRoboto (Axis) vs Surfer (Allies+13)

      TripleA Turn Summary: Germans round 5

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

      Game History

      Round: 5
      
          Research Technology - Germans
      
          Purchase Units - Germans
              Germans buy 3 artilleries, 1 fighter, 1 infantry and 9 mech_infantrys; Remaining resources: 0 PUs; 
      
          Combat Move - Germans
              1 armour moved from Novgorod to Nenetsia
                    Germans take Archangel from Russians
                    Germans take Nenetsia from Russians
              1 infantry moved from Eastern Poland to Belarus
                    Germans take Belarus from Russians
              1 mech_infantry moved from Western Ukraine to Rostov
                    Germans take Rostov from Russians
              1 destroyer moved from 112 Sea Zone to 104 Sea Zone
              2 bombers moved from Western Germany to 104 Sea Zone
              2 infantry moved from Western Germany to 112 Sea Zone
              2 infantry and 2 transports moved from 112 Sea Zone to 109 Sea Zone
              2 infantry moved from 109 Sea Zone to Eire
      
          Combat - Germans
              Battle in Eire
              Battle in 104 Sea Zone
                  Germans attack with 2 bombers and 1 destroyer
                  Americans defend with 1 submarine
                      Germans roll dice for 2 bombers and 1 destroyer in 104 Sea Zone, round 2 : 1/3 hits, 1,67 expected hits
                      Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
                      1 destroyer owned by the Germans lost in 104 Sea Zone
                      1 submarine owned by the Americans lost in 104 Sea Zone
                  Germans win, taking Eire from British with 2 bombers remaining. Battle score for attacker is -2
                  Casualties for Germans: 1 destroyer
                  Casualties for Americans: 1 submarine
      
          Non Combat Move - Germans
              Trigger Germans Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone
              Trigger Germany Occupies French West Africa Army Disband: has removed 1 infantry owned by Neutral_Axis in French West Africa
              Trigger Germans Occupies Southern France Army Disband: has removed 1 artillery and 1 infantry owned by Neutral_Axis in Southern France
              2 fighters moved from Western Germany to Southern Italy
              1 submarine moved from 124 Sea Zone to 109 Sea Zone
              1 battleship, 1 carrier, 1 cruiser and 1 submarine moved from 112 Sea Zone to 109 Sea Zone
              2 bombers moved from 104 Sea Zone to Western Germany
              1 infantry moved from France to Southern France
                    Germans take Southern France from Neutral_Axis
              1 artillery and 2 mech_infantrys moved from Poland to Eastern Poland
              1 armour and 11 mech_infantrys moved from Eastern Poland to Ukraine
              6 aaGuns, 11 artilleries, 16 infantry and 2 mech_infantrys moved from Eastern Poland to Bessarabia
              2 artilleries and 12 infantry moved from Bessarabia to Ukraine
              6 armour and 9 mech_infantrys moved from Western Ukraine to Ukraine
              6 infantry moved from Karelia to Novgorod
              1 infantry moved from Vyborg to Novgorod
      
          Place Units - Germans
              3 artilleries placed in Novgorod
              1 fighter, 1 infantry and 8 mech_infantrys placed in Western Germany
              Germans undo move 2.
              1 fighter placed in Western Germany
              1 infantry placed in Normandy Bordeaux
              2 mech_infantrys placed in Western Germany
              7 mech_infantrys placed in Germany
              Germans undo move 5.
              2 mech_infantrys placed in Western Germany
              5 mech_infantrys placed in Germany
              Trigger Germans Occupies Southern France Army Disband Facilities: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France
              Trigger Germany Occupies Southern France Facilities: Germans has 1 factory_minor and 1 harbour placed in Southern France
      
          Turn Complete - Germans
              Germans collect 54 PUs; end with 54 PUs
              Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
              Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 61 PUs
              Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs
      

      Combat Hit Differential Summary :

      Americans regular : 0,83
      Germans regular : -0,67
      

      Savegame

      posted in League
      MrRobotoM
      MrRoboto
    • RE: Farmboy (X) vs MrRoboto (L+10) 2023 BM Playoffs

      TripleA Turn Summary: French round 6

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

      Game History

      Round: 6
      
          Purchase Units - ANZAC
              ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 6 PUs; 
      
          Combat Move - ANZAC
      
          Non Combat Move - ANZAC
              2 infantry moved from Iraq to Northwest Persia
              1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
              1 destroyer moved from 33 Sea Zone to 21 Sea Zone
              1 submarine moved from 33 Sea Zone to 19 Sea Zone
              1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 33 Sea Zone to 54 Sea Zone
              1 submarine moved from 46 Sea Zone to 54 Sea Zone
              2 submarines and 1 transport moved from 62 Sea Zone to 54 Sea Zone
              1 aaGun, 1 artillery and 2 infantry moved from Northern Territory to Queensland
              1 fighter moved from Caroline Islands to Queensland
      
          Place Units - ANZAC
              1 destroyer and 1 transport placed in 62 Sea Zone
              1 infantry placed in New South Wales
      
          Turn Complete - ANZAC
              ANZAC collect 14 PUs; end with 20 PUs
              Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
              Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs
      
          Combat Move - French
      
          Non Combat Move - French
              1 fighter moved from Egypt to 98 Sea Zone
              1 infantry moved from Trans-Jordan to Egypt
              1 infantry moved from Iraq to Northwest Persia
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

      Savegame

      posted in League
      MrRobotoM
      MrRoboto
    • RE: L24 Avner - MrRoboto (L +18)

      No scramble.

      MAx defense OOL

      posted in League
      MrRobotoM
      MrRoboto
    • RE: BM4 MrRoboto (Axis) vs Oysteilo (AL+16) Game 2

      TripleA Turn Summary: Italians round 9

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

      Game History

      Round: 9
      
          Purchase Units - Italians
              Italians buy 1 destroyer and 1 transport; Remaining resources: 4 PUs; 
      
          Combat Move - Italians
              1 artillery and 1 infantry moved from Samara to Vologda
              1 artillery and 6 infantry moved from Volgograd to Caucasus
      
          Combat - Italians
              Battle in Vologda
                  Italians attack with 1 artillery and 1 infantry
                  Russians defend with 1 artillery and 1 infantry
                      Italians roll dice for 1 artillery and 1 infantry in Vologda, round 2 : 1/2 hits, 0,67 expected hits
                      Russians roll dice for 1 artillery and 1 infantry in Vologda, round 2 : 1/2 hits, 0,67 expected hits
                      1 infantry owned by the Italians lost in Vologda
                      1 infantry owned by the Russians lost in Vologda
                      Italians roll dice for 1 artillery in Vologda, round 3 : 1/1 hits, 0,33 expected hits
                      Russians roll dice for 1 artillery in Vologda, round 3 : 0/1 hits, 0,33 expected hits
                      1 artillery owned by the Russians lost in Vologda
                  Italians win, taking Vologda from Russians with 1 artillery remaining. Battle score for attacker is 4
                  Casualties for Italians: 1 infantry
                  Casualties for Russians: 1 artillery and 1 infantry
              Battle in Caucasus
                  Italians attack with 1 artillery and 6 infantry
                  British defend with 2 infantry
                      Italians roll dice for 1 artillery and 6 infantry in Caucasus, round 2 : 1/7 hits, 1,50 expected hits
                      Russians roll dice for 2 infantry in Caucasus, round 2 : 1/2 hits, 0,67 expected hits
                      1 infantry owned by the Italians lost in Caucasus
                      1 infantry owned by the British lost in Caucasus
                      Italians roll dice for 1 artillery and 5 infantry in Caucasus, round 3 : 1/6 hits, 1,33 expected hits
                      Russians roll dice for 1 infantry in Caucasus, round 3 : 0/1 hits, 0,33 expected hits
                      1 infantry owned by the British lost in Caucasus
                  Italians win, taking Caucasus from Russians with 1 artillery and 5 infantry remaining. Battle score for attacker is 3
                  Casualties for Italians: 1 infantry
                  Casualties for British: 2 infantry
      
          Non Combat Move - Italians
              2 aaGuns moved from Volgograd to Caucasus
              1 destroyer moved from 97 Sea Zone to 94 Sea Zone
      
          Place Units - Italians
              1 destroyer and 1 transport placed in 97 Sea Zone
      
          Turn Complete - Italians
              Italians collect 22 PUs; end with 26 PUs
      

      Combat Hit Differential Summary :

      Italians regular : 0,17
      Russians regular : 0,00
      

      Savegame

      posted in League
      MrRobotoM
      MrRoboto
    • RE: BM4 - Stucifer (Axis) vs MrRoboto (Allies+18)

      TripleA Turn Summary: Russians round 2

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

      Game History

      Round: 2
      
          Purchase Units - Russians
              Russians buy 1 artillery and 12 infantry; Remaining resources: 0 PUs; 
      
          Politics - Russians
              Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
      
          Combat Move - Russians
              Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
              1 submarine moved from 112 Sea Zone to 104 Sea Zone
              1 fighter, 2 infantry and 1 tactical_bomber moved from Novgorod to Karelia
      
          Combat - Russians
              Battle in Karelia
                  Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                  Germans defend with 1 infantry
                      Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Karelia, round 2 : 2/4 hits, 1,50 expected hits
                      Germans roll dice for 1 infantry in Karelia, round 2 : 1/1 hits, 0,33 expected hits
                      1 infantry owned by the Russians lost in Karelia
                      1 infantry owned by the Germans lost in Karelia
                  Russians win, taking Karelia from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                  Casualties for Russians: 1 infantry
                  Casualties for Germans: 1 infantry
      
          Non Combat Move - Russians
              1 cruiser and 1 submarine moved from 113 Sea Zone to 114 Sea Zone
              1 fighter and 1 tactical_bomber moved from Karelia to Russia
              1 artillery and 4 infantry moved from Russia to Bryansk
              2 aaGuns and 2 infantry moved from Belarus to Bryansk
              1 infantry moved from Novgorod to Belarus
              2 artilleries and 3 infantry moved from Novgorod to Archangel
              1 infantry moved from Bessarabia to Western Ukraine
              1 artillery and 2 infantry moved from Ukraine to Bryansk
              2 infantry moved from Rostov to Bryansk
              2 infantry moved from Olgiy to Timguska
              2 infantry moved from Buyant-Uhaa to Central Mongolia
              1 infantry moved from Dzavhan to Central Mongolia
              1 infantry moved from Ulaanbaatar to Buryatia
              6 infantry moved from Yakut S.S.R. to Buryatia
              1 fighter moved from Bryansk to Russia
      
          Place Units - Russians
              1 artillery and 9 infantry placed in Russia
              3 infantry placed in Volgograd
      
          Turn Complete - Russians
              Russians collect 33 PUs; end with 33 PUs
              Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 36 PUs
      

      Combat Hit Differential Summary :

      Germans regular : 0,67
      Russians regular : 0,50
      

      Savegame

      posted in League
      MrRobotoM
      MrRoboto
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