ool please. only 2 hits first round =(
Posts made by MrRoboto
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RE: MrBlowboto (Allies) + Rus bmb vs Gargantua (Axis) G40 -ROUND 2-posted in Play Boardgames
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RE: MrBlowboto (Allies) + Rus bmb vs Gargantua (Axis) G40 -ROUND 2-posted in Play Boardgames
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Combat Move - Russians
2 artilleries and 11 infantry moved from Bryansk to Smolensk -
RE: MrBlowboto (Allies) + Rus bmb vs Gargantua (Axis) G40 -ROUND 2-posted in Play Boardgames
haha even the planes out of greece. so mean. well, let’s see, maybe a miracle happens and moscow holds…
I know right? ;)
You know… on a whole things aren’t too bad for you. You have more units that I do, and have been doing relatively well financially up until this turn.
Yes I just messed up Russia. Somehow managed not to see that you can and will land in Novgorod. After that it was hard to hold Moscow. I’ve done two other live games this weekend. And I’ve lost Moscow quite similar in one of them -> had a big army in Novgorod, which couldnt defend Moscow.
Now I’ve learned that the big stack has to stay between the german and moscow. In the second game I’ve been doing, I had 80 infantry in Moscow. Germany held the rest of Russia, but it wasn’t enough to stop US/UK from getting ahold of Italy and France.
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RE: MrBlowboto (Allies) + Rus bmb vs Gargantua (Axis) G40 -ROUND 2-posted in Play Boardgames
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Combat Move - French
1 fighter moved from Gibraltar to 92 Sea ZoneCombat - French
Battle in 92 Sea Zone
French attack with 1 fighter
Italians defend with 1 destroyer
Italians win with no units remaining. Battle score for attacker is -2
Casualties for French: 1 fighter
Casualties for Italians: 1 destroyerNon Combat Move - French
Turn Complete - French
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RE: MrBlowboto (Allies) + Rus bmb vs Gargantua (Axis) G40 -ROUND 2-posted in Play Boardgames
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 carrier, 1 cruiser, 2 destroyers and 2 fighters moved from 43 Sea Zone to 42 Sea ZoneCombat - ANZAC
Battle in JavaNon Combat Move - ANZAC
1 submarine moved from 44 Sea Zone to 37 Sea Zone
1 submarine moved from 33 Sea Zone to 44 Sea Zone
1 destroyer moved from 33 Sea Zone to 42 Sea Zone
1 submarine moved from 20 Sea Zone to 35 Sea Zone
2 infantry moved from Solomon Islands to 49 Sea Zone
2 infantry and 1 transport moved from 49 Sea Zone to 54 Sea Zone
2 infantry moved from 54 Sea Zone to QueenslandPlace Units - ANZAC
1 transport placed in 62 Sea Zone
1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 13 PUs; end with 13 PUs total -
RE: MrBlowboto (Allies) + Rus bmb vs Gargantua (Axis) G40 -ROUND 2-posted in Play Boardgames
haha even the planes out of greece. so mean. well, let’s see, maybe a miracle happens and moscow holds…
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RE: MrBlowboto (Allies) + Rus bmb vs Gargantua (Axis) G40 -ROUND 2-posted in Play Boardgames
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - British
British buy 1 artillery, 2 submarines and 3 transports; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries; Remaining resources: 1 PUs;Combat Move - British
1 infantry moved from Morocco to 91 Sea Zone
1 carrier, 2 destroyers, 2 fighters, 1 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
3 artilleries, 3 infantry and 1 mech_infantry moved from Ethiopia to Anglo Egyptian Sudan
1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 43 Sea Zone to 41 Sea Zone
1 fighter and 1 tactical_bomber moved from India to 41 Sea Zone
3 artilleries and 14 infantry moved from India to Burma
1 submarine moved from 110 Sea Zone to 125 Sea Zone
British take 125 Sea Zone from Germans
1 destroyer moved from 110 Sea Zone to 105 Sea ZoneCombat - British
Battle in Holland Belgium
Battle in Burma
British attack with 3 artilleries and 14 infantry
Japanese defend with 1 artillery
British win, taking Holland Belgium from Germans, taking Burma from Japanese with 3 artilleries and 13 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 artillery
Casualties for British: 1 infantry
Battle in 41 Sea Zone
British attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber
Japanese defend with 1 destroyer
British win, taking 41 Sea Zone from Japanese with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Anglo Egyptian Sudan
British attack with 3 artilleries, 3 infantry and 1 mech_infantry
Italians defend with 2 artilleries, 3 infantry and 1 mech_infantry
Italians win with 2 artilleries, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is -22
Casualties for British: 3 artilleries, 3 infantry and 1 mech_infantry
Casualties for Italians: 1 infantryNon Combat Move - British
2 infantry moved from French West Africa to 83 Sea Zone
2 infantry and 1 transport moved from 83 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to GibraltarPlace Units - British
3 transports placed in 110 Sea Zone
1 artillery placed in United Kingdom
2 submarines placed in 71 Sea ZoneTurn Complete - British
British collect 28 PUs; end with 29 PUs totalPlace Units - UK_Pacific
2 artilleries placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,2
UK_Pacific collect 4 PUs (2 lost to blockades); end with 5 PUs total
Some Units in India change ownership: 2 artilleries -
RE: MrBlowboto (Allies) + Rus bmb vs Gargantua (Axis) G40 -ROUND 2-posted in Play Boardgames
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Kansu to Suiyuyan
Chinese take Suiyuyan from JapaneseCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
2 infantry placed in KansuTurn Complete - Chinese
Chinese collect 3 PUs; end with 3 PUs total -
RE: MrBlowboto (Allies) + Rus bmb vs Gargantua (Axis) G40 -ROUND 2-posted in Play Boardgames
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Politics - Americans
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 2 fighters and 5 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 91 Sea Zone to 92 Sea Zone
1 submarine moved from 91 Sea Zone to 104 Sea Zone
1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 92 Sea Zone
2 fighters moved from 101 Sea Zone to 104 Sea Zone
1 tactical_bomber moved from 43 Sea Zone to 56 Sea Zone
1 destroyer moved from 43 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from 43 Sea Zone to 36 Sea Zone
1 fighter moved from 43 Sea Zone to 36 Sea Zone
1 mech_infantry moved from Tunisia to Libya
Americans take Libya from Italians
2 fighters moved from 43 Sea Zone to 36 Sea Zone
2 fighters moved from 43 Sea Zone to 56 Sea ZoneCombat - Americans
Americans creates battle in territory 6 Sea Zone
Battle in 104 Sea Zone
Americans attack with 2 fighters and 1 submarine
Germans defend with 1 destroyer
Americans win, taking 6 Sea Zone from Japanese with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in 92 Sea Zone
Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Italians defend with 1 destroyer
Americans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in 36 Sea Zone
Americans attack with 1 destroyer, 4 fighters and 1 tactical_bomber
Japanese defend with 1 submarine
Americans win, taking 36 Sea Zone from Japanese with 1 destroyer, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 56 Sea Zone
Americans attack with 2 fighters and 1 tactical_bomber
Japanese defend with 1 transport
Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - Americans
1 carrier moved from 43 Sea Zone to 42 Sea Zone
2 fighters moved from 56 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 56 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to 43 Sea Zone
1 submarine moved from 35 Sea Zone to 37 Sea Zone
6 submarines moved from 6 Sea Zone to 23 Sea Zone
3 submarines moved from 26 Sea Zone to 33 Sea Zone
4 infantry and 2 transports moved from 26 Sea Zone to 54 Sea Zone
3 transports moved from 33 Sea Zone to 26 Sea Zone
1 submarine moved from 10 Sea Zone to 26 Sea Zone
4 infantry moved from 54 Sea Zone to Queensland
4 fighters and 1 tactical_bomber moved from 36 Sea Zone to 43 Sea Zone
2 fighters moved from 104 Sea Zone to 91 Sea Zone
1 fighter and 1 tactical_bomber moved from 92 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 carrier, 3 destroyers, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 aaGun moved from Morocco to 91 Sea Zone
1 aaGun moved from 91 Sea Zone to Gibraltar
4 submarines moved from 91 Sea Zone to 82 Sea ZonePlace Units - Americans
1 carrier and 3 submarines placed in 101 Sea Zone
2 fighters placed in 101 Sea Zone
1 destroyer and 2 submarines placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 55 PUs; end with 55 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs -
RE: MrBlowboto (Allies) + Rus bmb vs Gargantua (Axis) G40 -ROUND 2-posted in Play Boardgames
Great. Just great. Thanks to the disaster in Samara, Moscow will now fall. sigh
With that, clinging on to this game really tests my will. -
RE: MrBlowboto (Allies) + Rus bmb vs Gargantua (Axis) G40 -ROUND 2-posted in Play Boardgames
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Russians
Russians buy 10 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Vologda to Samara
2 infantry moved from Russia to Samara
1 bomber, 3 fighters and 1 tactical_bomber moved from Russia to Samara
1 infantry moved from Rostov to Caucasus
1 artillery and 2 infantry moved from Ukraine to Western Ukraine
2 artilleries and 4 infantry moved from Ukraine to Bryansk
1 mech_infantry moved from Kansu to Novosibirsk
Russians take Novosibirsk from GermansCombat - Russians
Battle in Bryansk
Russians attack with 2 artilleries and 4 infantry
Germans defend with 2 artilleries
Russians win, taking Bryansk from Germans with 2 artilleries and 3 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 2 artilleries
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians win, taking Western Ukraine from Italians with 1 artillery remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Samara
Russians attack with 1 bomber, 3 fighters, 3 infantry and 1 tactical_bomber
Germans defend with 2 armour and 3 mech_infantrys
retreated to Samara
Germans win with 2 armour remaining. Battle score for attacker is -20
Casualties for Germans: 3 mech_infantrys
Casualties for Russians: 1 bomber, 3 infantry and 1 tactical_bomberNon Combat Move - Russians
3 fighters moved from Samara to Russia
1 mech_infantry moved from Kansu to Novosibirsk
1 armour and 1 mech_infantry moved from Ukraine to Russia
2 aaGuns and 6 infantry moved from Ukraine to Bryansk
1 infantry moved from Rostov to Tambov
2 infantry moved from Ukraine to BryanskPlace Units - Russians
10 infantry placed in RussiaTurn Complete - Russians
Russians collect 21 PUs; end with 21 PUs total -
RE: MrRoboto (axis) vs elevenjerk (Allies) round 2posted in Play Boardgames
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 destroyer, 1 fighter and 1 tactical_bomber; Remaining resources: 4 PUs;Combat Move - Italians
2 artilleries and 2 infantry moved from Southern Italy to 97 Sea Zone
2 bombers moved from Southern Italy to Egypt
1 artillery and 2 infantry moved from Alexandria to Egypt
2 artilleries, 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports moved from 97 Sea Zone to 98 Sea Zone
2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber moved from 98 Sea Zone to EgyptCombat - Italians
Battle in Egypt
Italians attack with 3 artilleries, 2 bombers, 1 fighter, 4 infantry and 1 tactical_bomber
ANZAC defend with 2 infantry; French defend with 2 infantry; British defend with 1 artillery, 1 harbour, 1 infantry and 2 mech_infantrys
Italians win, taking Egypt from British with 3 artilleries, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 21
Casualties for ANZAC: 2 infantry
Casualties for French: 2 infantry
Casualties for British: 1 artillery, 1 infantry and 2 mech_infantrys
Casualties for Italians: 2 infantryNon Combat Move - Italians
Turning on Edit Mode
EDIT: Removing units owned by Italians from Egypt: 2 infantry
EDIT: Turning off Edit Mode
1 fighter and 1 tactical_bomber moved from Egypt to 98 Sea Zone
1 armour and 1 mech_infantry moved from Tunisia to Tobruk
2 bombers moved from Egypt to TobrukPlace Units - Italians
1 destroyer placed in 97 Sea Zone
1 fighter and 1 tactical_bomber placed in Southern ItalyTurn Complete - Italians
Italians collect 19 PUs; end with 23 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 33 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 38 PUs -
RE: MrBlowboto (Allies) + Rus bmb vs Gargantua (Axis) G40 -ROUND 2-posted in Play Boardgames
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Combat Move - French
Non Combat Move - French
1 fighter moved from French Central Africa to GibraltarTurn Complete - French
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RE: MrBlowboto (Allies) + Rus bmb vs Gargantua (Axis) G40 -ROUND 2-posted in Play Boardgames
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 fighter moved from 20 Sea Zone to 45 Sea Zone
1 transport moved from 49 Sea Zone to 54 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 49 Sea Zone
2 infantry moved from 49 Sea Zone to Solomon Islands
1 destroyer moved from 49 Sea Zone to 33 Sea ZoneCombat - ANZAC
Battle in 45 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 transport
ANZAC win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Solomon IslandsNon Combat Move - ANZAC
1 submarine moved from 43 Sea Zone to 20 Sea Zone
1 submarine moved from 42 Sea Zone to 44 Sea Zone
1 fighter moved from 45 Sea Zone to 43 Sea Zone
1 carrier moved from 20 Sea Zone to 43 Sea Zone
1 fighter moved from 20 Sea Zone to 43 Sea Zone
1 destroyer moved from 20 Sea Zone to 42 Sea Zone
1 submarine moved from 62 Sea Zone to 42 Sea Zone
1 submarine moved from 62 Sea Zone to 33 Sea Zone
1 cruiser and 2 destroyers moved from 20 Sea Zone to 43 Sea ZonePlace Units - ANZAC
1 artillery and 1 infantry placed in New South Wales
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total -
RE: MrBlowboto (Allies) + Rus bmb vs Gargantua (Axis) G40 -ROUND 2-posted in Play Boardgames
yes, it’s looking very grim =(
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RE: MrRoboto (axis) vs elevenjerk (Allies) round 2posted in Play Boardgames
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 2 artilleries, 5 infantry, 6 mech_infantrys and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 artillery and 2 infantry moved from Malaya to 37 Sea Zone
1 artillery and 2 infantry moved from Shan State to 37 Sea Zone
1 armour and 1 infantry moved from French Indo China to 36 Sea Zone
1 armour, 1 infantry and 1 transport moved from 36 Sea Zone to 19 Sea Zone
1 mech_infantry moved from French Indo China to 36 Sea Zone
1 mech_infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 infantry moved from Shan State to 37 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 37 Sea Zone to 35 Sea Zone
1 carrier, 1 fighter, 3 infantry, 1 mech_infantry, 1 tactical_bomber and 2 transports moved from 37 Sea Zone to 39 Sea Zone
1 fighter and 1 tactical_bomber moved from 39 Sea Zone to India
1 mech_infantry moved from 39 Sea Zone to India
1 infantry moved from 39 Sea Zone to Ceylon
1 infantry moved from 39 Sea Zone to Ceylon
1 infantry moved from 39 Sea Zone to India
1 artillery and 1 infantry moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
1 destroyer moved from 45 Sea Zone to 35 Sea Zone
1 destroyer moved from 55 Sea Zone to 35 Sea Zone
1 submarine moved from 6 Sea Zone to 19 Sea Zone
1 destroyer moved from 36 Sea Zone to 39 Sea Zone
1 battleship and 1 cruiser moved from 36 Sea Zone to 35 Sea Zone
2 carriers, 3 fighters, 3 submarines and 1 tactical_bomber moved from 37 Sea Zone to 35 Sea Zone
2 artilleries, 3 fighters, 2 infantry and 1 tactical_bomber moved from 35 Sea Zone to Philippines
1 artillery and 1 infantry moved from Yunnan to Szechwan
1 artillery and 1 mech_infantry moved from Yunnan to Kweichow
1 armour and 1 mech_infantry moved from Hunan to Anhwe
3 mech_infantrys moved from Kwangtung to Anhwe
1 fighter and 1 tactical_bomber moved from Shan State to Szechwan
2 fighters and 2 tactical_bombers moved from Kiangsu to Anhwe
1 bomber moved from Shan State to Anhwe
1 bomber moved from Shan State to Kweichow
1 tactical_bomber moved from Shan State to Kweichow
1 fighter and 1 tactical_bomber moved from Shan State to India
1 fighter and 1 tactical_bomber moved from Shan State to SzechwanCombat - Japanese
Battle in 35 Sea Zone
Japanese attack with 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 3 submarines and 2 transports
ANZAC defend with 1 transport; Americans defend with 1 transport
Japanese win with 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 3 submarines and 2 transports remaining. Battle score for attacker is 14
Casualties for ANZAC: 1 transport
Casualties for Americans: 1 transport
Battle in Philippines
Japanese attack with 2 artilleries, 3 fighters, 2 infantry and 1 tactical_bomber
ANZAC defend with 1 aaGun and 1 infantry; Americans defend with 1 airfield, 1 harbour, 1 infantry and 1 mech_infantry
Japanese win, taking Philippines from Americans with 2 artilleries, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Japanese: 2 infantry
Casualties for ANZAC: 1 aaGun and 1 infantry
Casualties for Americans: 1 infantry and 1 mech_infantry
Battle in Anhwe
Japanese attack with 1 armour, 1 bomber, 2 fighters, 4 mech_infantrys and 2 tactical_bombers
Chinese defend with 3 infantry
Japanese win, taking Anhwe from Chinese with 1 armour, 1 bomber, 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is -3
Casualties for Japanese: 3 mech_infantrys
Casualties for Chinese: 3 infantry
Battle in Kweichow
Japanese attack with 1 artillery, 1 bomber, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Kweichow from Chinese with 1 artillery, 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 infantry
Battle in Ceylon
Battle in Szechwan
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese win, taking Ceylon from UK_Pacific, taking Szechwan from Chinese with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in India
Japanese attack with 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers
British defend with 1 airfield, 1 harbour and 1 infantry; UK_Pacific defend with 1 factory_major
Japanese captures 6PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from India to 39 Sea Zone
3 mech_infantrys moved from Kiangsu to Shantung
3 mech_infantrys moved from Shantung to Jehol
1 bomber moved from Anhwe to Kiangsu
2 fighters and 2 tactical_bombers moved from Anhwe to Shantung
1 armour and 1 infantry moved from 19 Sea Zone to Shantung
3 fighters and 1 tactical_bomber moved from Philippines to 35 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 fighter and 1 tactical_bomber moved from India to Yunnan
2 fighters and 2 tactical_bombers moved from Szechwan to Yunnan
1 tactical_bomber moved from Kweichow to Yunnan
1 bomber moved from Kweichow to YunnanPlace Units - Japanese
2 transports placed in 6 Sea Zone
3 mech_infantrys placed in Kiangsu
3 mech_infantrys placed in Kwangtung
3 infantry placed in Malaya
2 artilleries and 2 infantry placed in JapanTurn Complete - Japanese
Japanese collect 58 PUs; end with 64 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs -
RE: MrRoboto (axis) vs elevenjerk (Allies) round 2posted in Play Boardgames
Yeah - Southern Italy was a huge dicing for you =(
I felt you there, I couldn’t believe that Italy didn’t fall there. I was so angry with myself that I built my ground units in Northern Italy -.-
That gave me the lesson to think twice before placing them in Milano instead of Rome. -
RE: MrRoboto (axis) vs elevenjerk (Allies) round 2posted in Play Boardgames
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Germans
Germans repair 7 damage on 7 factory_majors; Remaining resources: 47 PUs;
Germans buy 8 infantry, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Germans
1 bomber moved from United Kingdom to Poland
2 infantry moved from Germany to Poland
1 artillery and 2 infantry moved from Slovakia Hungary to RomaniaCombat - Germans
Battle in Poland
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 armour
Germans win, taking Poland from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 1 armour
Battle in Romania
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 armour
Germans win, taking Romania from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 1 armourNon Combat Move - Germans
2 armour moved from Scotland to 111 Sea Zone
2 armour and 2 transports moved from 111 Sea Zone to 113 Sea Zone
2 armour moved from 113 Sea Zone to Germany
2 transports moved from 112 Sea Zone to 113 Sea Zone
2 artilleries and 2 infantry moved from Germany to 113 Sea Zone
2 artilleries and 2 infantry moved from 113 Sea Zone to Norway
4 artilleries moved from Germany to Slovakia Hungary
1 destroyer moved from 110 Sea Zone to 113 Sea Zone
1 submarine moved from 114 Sea Zone to 112 Sea Zone
1 destroyer moved from 109 Sea Zone to 110 Sea Zone
1 destroyer moved from 110 Sea Zone to 109 Sea Zone
1 bomber moved from Poland to Western GermanyPlace Units - Germans
2 submarines placed in 109 Sea Zone
1 tactical_bomber placed in Western Germany
8 infantry placed in GermanyTurn Complete - Germans
Germans collect 49 PUs; end with 49 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs -
RE: MrRoboto (axis) vs elevenjerk (Allies) round 2posted in Play Boardgames
Hm ok. I don’t know what the general census on conceding is. Personally, if I don’t see a way of winning, I don’t see a point in continuing a basically lost match. If you would have taken Rome with 6 Transporters, there would have been no way for me to stop you from spreading in Europe, eventually leading to a defeat. I don’t always give up, when things don’t go right. But this would have been a game deciding battle.
Maybe you’re right, maybe I give up a little fast. I’m sorry for that, I will try to improve that behaviour.
Concerning our game, I would love you to give your best. I’m still learning and consider you a better player than me. I can only improve, if you’re performing to your skills. So if you like, we can edit something -> maybe remove my two destroyers and put a US unit in one of the seazones (pretending one of my destroyers would have hit). And adjust your PU with anzac, give you one or two of the islands. i don’t know, anything? -
RE: MrRoboto (axis) vs elevenjerk (Allies) round 2posted in Play Boardgames
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 destroyer and 2 transports; Remaining resources: 6 PUs;Combat Move - Italians
Combat - Italians
Non Combat Move - Italians
2 artilleries moved from Morocco to Algeria
1 armour and 1 mech_infantry moved from Morocco to Tunisia
1 carrier, 1 fighter and 1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
2 artilleries moved from Northern Italy to Southern Italy
1 bomber moved from United Kingdom to Southern ItalyPlace Units - Italians
1 destroyer and 2 transports placed in 97 Sea ZoneTurn Complete - Italians
Italians collect 17 PUs; end with 23 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 33 PUs