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    Posts made by MrRoboto

    • RE: L24 BM4 GeneralDisarray (Axis) vs Roboto (Allies+22)

      holy smokes that battle.

      you had 3 over average, i have 2 under average. I’m getting blasted here!

      posted in League
      MrRobotoM
      MrRoboto
    • RE: L24 BM4 GeneralDisarray (Axis) vs Roboto (Allies+22)

      Gonna roll my defense rolls:

      3 subs
      3 destroyer
      1 carrier
      3 cruiser
      1 battleship
      2 fighter

      [dice 3d6<=1]
      [dice 4d6<=2]
      [dice 3d6<=3]
      [dice 3d6<=4]

      posted in League
      MrRobotoM
      MrRoboto
    • RE: L24 BM4 GeneralDisarray (Axis) vs Roboto (Allies+22)

      I suggest we roll the rest here on the forums, you load my last UK save and just edit your Italian move.

      posted in League
      MrRobotoM
      MrRoboto
    • RE: L24 - BM4 - Ghostglider vs MrRoboto (+16)

      Just go for max defense please

      posted in League
      MrRobotoM
      MrRoboto
    • RE: League MrRoboto (Axis) vs Surfer (Allies+13)

      TripleA Turn Summary: Germans round 8

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

      Game History

      Round: 8
      
          Research Technology - Germans
      
          Purchase Units - Germans
              Germans buy 1 artillery, 2 bombers, 1 carrier, 1 factory_minor, 2 fighters and 2 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Germans
              1 infantry moved from Vologda to Novosibirsk
                    Germans take Novosibirsk from Russians
              1 bomber moved from Novgorod to Volgograd
              3 mech_infantrys moved from Ukraine to Volgograd
              1 artillery moved from Caucasus to Northwest Persia
                    Germans take Northwest Persia from Neutral_Allies
              1 bomber moved from Novgorod to Timguska
              1 armour moved from Evenkiyskiy to Yenisey
                    Germans take Yenisey from Russians
              1 armour moved from Yenisey to Timguska
              2 infantry moved from Eire to Scotland
              3 fighters moved from Western Germany to Scotland
      
          Combat - Germans
              Battle in Timguska
                  Germans attack with 1 armour and 1 bomber
                  Russians defend with 2 infantry
                      Germans roll dice for 1 armour and 1 bomber in Timguska, round 2 : 1/2 hits, 1,17 expected hits
                      Russians roll dice for 2 infantry in Timguska, round 2 : 0/2 hits, 0,67 expected hits
                      1 infantry owned by the Russians lost in Timguska
                      Germans roll dice for 1 armour and 1 bomber in Timguska, round 3 : 2/2 hits, 1,17 expected hits
                      Russians roll dice for 1 infantry in Timguska, round 3 : 1/1 hits, 0,33 expected hits
                      1 armour owned by the Germans lost in Timguska
                      1 infantry owned by the Russians lost in Timguska
                  Germans win with 1 bomber remaining. Battle score for attacker is 0
                  Casualties for Russians: 2 infantry
                  Casualties for Germans: 1 armour
              Battle in Volgograd
                  Germans attack with 1 bomber and 3 mech_infantrys
                  Russians defend with 1 armour and 1 factory_minor
                      Germans roll dice for 1 bomber and 3 mech_infantrys in Volgograd, round 2 : 1/4 hits, 1,17 expected hits
                      Russians roll dice for 1 armour in Volgograd, round 2 : 0/1 hits, 0,50 expected hits
                      1 armour owned by the Russians lost in Volgograd
                  Germans win, taking Volgograd from Russians with 1 bomber and 3 mech_infantrys remaining. Battle score for attacker is 6
                  Casualties for Russians: 1 armour
              Battle in Scotland
                  Germans attack with 3 fighters and 2 infantry
                  British defend with 1 airfield; French defend with 1 infantry
                      Germans roll dice for 3 fighters and 2 infantry in Scotland, round 2 : 4/5 hits, 1,83 expected hits
                      British roll dice for 1 infantry in Scotland, round 2 : 0/1 hits, 0,33 expected hits
                      1 infantry owned by the French lost in Scotland
                  Germans win, taking Scotland from British with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
                  Casualties for French: 1 infantry
      
          Non Combat Move - Germans
              3 fighters moved from Scotland to 112 Sea Zone
              1 fighter moved from Southern Italy to Western Germany
              1 fighter moved from Western Germany to 112 Sea Zone
              6 aaGuns, 7 armour, 13 artilleries, 25 infantry and 22 mech_infantrys moved from Ukraine to Rostov
              1 infantry moved from Smolensk to Vologda
              1 infantry moved from Belarus to Smolensk
              3 artilleries and 6 infantry moved from Nenetsia to Urals
              1 artillery and 1 infantry moved from Archangel to Nenetsia
              1 artillery and 2 infantry moved from Novgorod to Belarus
              1 bomber moved from Volgograd to Romania
              4 mech_infantrys moved from Bessarabia to Rostov
              3 mech_infantrys moved from Rostov to Caucasus
              1 bomber moved from Timguska to Suiyuyan
              2 mech_infantrys moved from Romania to Ukraine
      
          Place Units - Germans
              1 carrier placed in 112 Sea Zone
              1 factory_minor placed in Caucasus
              1 artillery and 2 infantry placed in Novgorod
              2 bombers and 2 fighters placed in Western Germany
      
          Turn Complete - Germans
              Germans collect 62 PUs; end with 62 PUs
              Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
              Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 69 PUs
              Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 74 PUs
              Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 84 PUs
      

      Combat Hit Differential Summary :

      Russians regular : -0,50
      Germans regular : 2,67
      British regular : -0,33
      

      Savegame

      posted in League
      MrRobotoM
      MrRoboto
    • RE: League MrRoboto (Axis) vs Surfer (Allies+13)

      TripleA Turn Summary: Italians round 7

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

      Game History

      Round: 7
      
          Purchase Units - Italians
              Italians buy 1 fighter, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
      
          Combat Move - Italians
              1 infantry moved from Western Ukraine to Bryansk
                    Italians take Bryansk from Russians
              1 artillery and 4 infantry moved from Ukraine to Rostov
                    Italians take Rostov from Russians
              1 submarine moved from 97 Sea Zone to 99 Sea Zone
      
          Combat - Italians
              Battle in 99 Sea Zone
                  Italians attack with 1 submarine
                  British defend with 1 transport
                      1 transport owned by the British lost in 99 Sea Zone
                  Italians win, taking 99 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                  Casualties for British: 1 transport
      
          Non Combat Move - Italians
              1 aaGun moved from Ukraine to Rostov
              1 bomber moved from Ukraine to Southern Italy
              1 destroyer moved from 97 Sea Zone to 94 Sea Zone
              1 infantry moved from Greece to Bulgaria
              1 infantry moved from Western Ukraine to Ukraine
      
          Place Units - Italians
              1 fighter and 2 mech_infantrys placed in Southern Italy
              1 infantry placed in Northern Italy
      
          Turn Complete - Italians
              Italians collect 18 PUs; end with 18 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in League
      MrRobotoM
      MrRoboto
    • RE: L24 Avner - MrRoboto (L +18)

      TripleA Turn Summary: UK_Pacific round 7

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

      Game History

      Round: 7
      
          Purchase Units - Americans
              Americans buy 2 artilleries, 2 carriers, 1 fighter, 2 infantry, 3 submarines and 2 transports; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
              1 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
              1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 21 Sea Zone
              1 fighter, 1 submarine and 1 tactical_bomber moved from 33 Sea Zone to 21 Sea Zone
                    Americans take 22 Sea Zone from Japanese
              1 infantry and 1 mech_infantry moved from 21 Sea Zone to Guam
              1 fighter, 1 submarine and 1 tactical_bomber moved from 33 Sea Zone to 18 Sea Zone
              2 infantry moved from Hawaiian Islands to 26 Sea Zone
              1 destroyer, 2 infantry, 6 submarines and 1 transport moved from 26 Sea Zone to 6 Sea Zone
              1 destroyer moved from 25 Sea Zone to 6 Sea Zone
              2 infantry moved from 6 Sea Zone to Korea
              2 fighters moved from 33 Sea Zone to 6 Sea Zone
              1 destroyer moved from 33 Sea Zone to 21 Sea Zone
              1 destroyer moved from 33 Sea Zone to 6 Sea Zone
                    Americans take 17 Sea Zone from Japanese
              1 destroyer moved from 33 Sea Zone to 6 Sea Zone
              1 bomber moved from India to Malaya
      
          Combat - Americans
              Strategic bombing raid in Malaya
                      Japanese roll AA dice in Malaya : 0/1 hits, 0,17 expected hits
                  Bombing raid in Malaya rolls: 3 and causes: 3 damage to unit: factory_minor
                  Bombing raid in Malaya causes 3 damage total. 
              Battle in 6 Sea Zone
                  Americans attack with 4 destroyers, 2 fighters, 6 submarines and 1 transport
                  Japanese defend with 1 destroyer
                      Americans roll dice for 6 submarines in 6 Sea Zone, round 2 : 3/6 hits, 2,00 expected hits
                      Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                      1 submarine owned by the Americans lost in 6 Sea Zone
                      1 destroyer owned by the Japanese lost in 6 Sea Zone
                  Americans win, taking 6 Sea Zone from Japanese with 4 destroyers, 2 fighters, 5 submarines and 1 transport remaining. Battle score for attacker is 2
                  Casualties for Americans: 1 submarine
                  Casualties for Japanese: 1 destroyer
              Battle in Korea
              Battle in 21 Sea Zone
                  Americans attack with 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
                  Japanese defend with 1 destroyer
                      Americans roll dice for 1 submarine in 21 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                      Japanese roll dice for 1 destroyer in 21 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                      1 submarine owned by the Americans lost in 21 Sea Zone
                      1 destroyer owned by the Japanese lost in 21 Sea Zone
                  Americans win, taking Korea from Japanese with 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 2
                  Casualties for Americans: 1 submarine
                  Casualties for Japanese: 1 destroyer
              Battle in Guam
              Battle in 18 Sea Zone
                  Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
                  Japanese defend with 1 destroyer
                      Americans roll dice for 1 submarine in 18 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                      Americans roll dice for 1 fighter and 1 tactical_bomber in 18 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits
                      Japanese roll dice for 1 destroyer in 18 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                      1 destroyer owned by the Japanese lost in 18 Sea Zone
                  Americans win, taking Guam from Japanese with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                  Casualties for Japanese: 1 destroyer
      
          Non Combat Move - Americans
              2 artilleries and 2 infantry moved from Caroline Islands to 33 Sea Zone
              2 artilleries, 3 carriers, 2 infantry and 2 transports moved from 33 Sea Zone to 6 Sea Zone
              1 fighter and 1 tactical_bomber moved from 21 Sea Zone to 6 Sea Zone
              1 fighter and 1 tactical_bomber moved from 18 Sea Zone to 6 Sea Zone
              2 artilleries and 2 infantry moved from 6 Sea Zone to Korea
              1 bomber moved from Malaya to India
              1 transport moved from 91 Sea Zone to 88 Sea Zone
              1 fighter moved from Eastern United States to Gibraltar
              2 fighters moved from Gibraltar to United Kingdom
              1 submarine moved from 101 Sea Zone to 91 Sea Zone
              2 submarines moved from 33 Sea Zone to 20 Sea Zone
              3 submarines moved from 33 Sea Zone to 19 Sea Zone
              1 submarine moved from 33 Sea Zone to 43 Sea Zone
      
          Place Units - Americans
              2 carriers, 3 submarines and 2 transports placed in 101 Sea Zone
              2 artilleries, 1 fighter and 2 infantry placed in Eastern United States
      
          Turn Complete - Americans
              Americans collect 56 PUs; end with 56 PUs
              Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
              Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 76 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 5 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Chinese
              Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
              1 infantry moved from Anhwe to Shantung
                    Chinese take Shantung from Japanese
              1 infantry moved from Chahar to Jehol
                    Chinese take Jehol from Japanese
      
          Combat - Chinese
              Chinese creates battle in territory Hunan
      
          Non Combat Move - Chinese
              1 infantry moved from Kweichow to Anhwe
              2 infantry moved from Kweichow to Hunan
      
          Place Units - Chinese
              2 infantry placed in Suiyuyan
              3 infantry placed in Anhwe
      
          Turn Complete - Chinese
              Chinese collect 14 PUs; end with 14 PUs
      
          Purchase Units - British
              British buy 1 artillery, 1 carrier, 1 destroyer, 5 infantry and 1 transport; Remaining resources: 0 PUs; 
      
          Purchase Units - UK_Pacific
              UK_Pacific repair damage of 1x factory_major; Remaining resources: 8 PUs; 
              UK_Pacific buy 1 artillery and 1 mech_infantry; Remaining resources: 0 PUs; 
      
          Combat Move - British
              2 fighters, 2 infantry and 1 tactical_bomber moved from India to Burma
      
          Combat - British
              Battle in Burma
                  British attack with 2 fighters, 2 infantry and 1 tactical_bomber
                  Japanese defend with 1 infantry
                      British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Burma, round 2 : 1/5 hits, 2,00 expected hits
                      Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0,33 expected hits
                      1 infantry owned by the Japanese lost in Burma
                  British win, taking Burma from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
      
          Non Combat Move - British
              1 infantry moved from Tunisia to Libya
              1 artillery, 1 infantry and 1 mech_infantry moved from Libya to Tobruk
              1 mech_infantry moved from Tobruk to Alexandria
              1 artillery and 2 infantry moved from Alexandria to Egypt
              3 submarines moved from 98 Sea Zone to 97 Sea Zone
              2 infantry moved from Anglo Egyptian Sudan to Egypt
              1 armour, 3 infantry and 1 mech_infantry moved from Egypt to Trans-Jordan
              1 armour, 3 infantry and 1 mech_infantry moved from Trans-Jordan to Iraq
              1 tactical_bomber moved from Iraq to 98 Sea Zone
              1 fighter moved from Gibraltar to 98 Sea Zone
              3 infantry and 1 mech_infantry moved from Iraq to Northwest Persia
              3 infantry moved from Persia to Northwest Persia
              2 fighters and 1 tactical_bomber moved from Burma to India
      
          Place Units - British
              1 carrier, 1 destroyer and 1 transport placed in 98 Sea Zone
              1 artillery and 2 infantry placed in Iraq
              3 infantry placed in Persia
      
          Turn Complete - British
              British collect 37 PUs; end with 37 PUs
              Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs
              Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 43 PUs
              Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 46 PUs
              Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 49 PUs
      
          Place Units - UK_Pacific
              1 artillery and 1 mech_infantry placed in India
      
          Turn Complete - UK_Pacific
              UK_Pacific collect 6 PUs; end with 6 PUs
              Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
              Some Units in India change ownership: 1 artillery and 1 mech_infantry
      

      Combat Hit Differential Summary :

      Americans regular : 1,17
      Japanese regular : 0,67
      Japanese AA : -0,17
      British regular : -1,00
      

      Savegame

      posted in League
      MrRobotoM
      MrRoboto
    • RE: L24 Avner - MrRoboto (L +18)

      Will you scramble and/or kamikaze?

      posted in League
      MrRobotoM
      MrRoboto
    • RE: L24 Avner - MrRoboto (L +18)

      TripleA Manual Gamesave Post: Americans round 7

      TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3

      Game History

      Round: 7
      
          Purchase Units - Americans
              Americans buy 2 artilleries, 2 carriers, 1 fighter, 2 infantry, 3 submarines and 2 transports; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
              1 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
              1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 21 Sea Zone
              1 fighter, 1 submarine and 1 tactical_bomber moved from 33 Sea Zone to 21 Sea Zone
                    Americans take 22 Sea Zone from Japanese
              1 infantry and 1 mech_infantry moved from 21 Sea Zone to Guam
              1 fighter, 1 submarine and 1 tactical_bomber moved from 33 Sea Zone to 18 Sea Zone
              2 infantry moved from Hawaiian Islands to 26 Sea Zone
              1 destroyer, 2 infantry, 6 submarines and 1 transport moved from 26 Sea Zone to 6 Sea Zone
              1 destroyer moved from 25 Sea Zone to 6 Sea Zone
              2 infantry moved from 6 Sea Zone to Korea
              2 fighters moved from 33 Sea Zone to 6 Sea Zone
              1 destroyer moved from 33 Sea Zone to 21 Sea Zone
              1 destroyer moved from 33 Sea Zone to 6 Sea Zone
                    Americans take 17 Sea Zone from Japanese
              1 destroyer moved from 33 Sea Zone to 6 Sea Zone
              1 bomber moved from India to Malaya
      
          Combat - Americans
      

      Combat Hit Differential Summary :

      Savegame

      posted in League
      MrRobotoM
      MrRoboto
    • RE: BM4 - Stucifer (Axis) vs MrRoboto (Allies+18)

      TripleA Turn Summary: UK_Pacific round 3

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

      Game History

      Round: 3
      
          Purchase Units - Americans
              Americans buy 1 carrier, 3 fighters, 1 infantry, 3 submarines and 1 transport; Remaining resources: 1 PUs; 
      
          Combat Move - Americans
              1 bomber moved from Queensland to 43 Sea Zone
              1 artillery and 1 infantry moved from New Zealand to 63 Sea Zone
              1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 63 Sea Zone to 33 Sea Zone
              2 infantry moved from Hawaiian Islands to 26 Sea Zone
              1 artillery, 1 battleship, 2 cruisers, 3 infantry and 2 transports moved from 26 Sea Zone to 33 Sea Zone
              2 artilleries and 4 infantry moved from 33 Sea Zone to Caroline Islands
      
          Combat - Americans
              Battle in 43 Sea Zone
                  Americans attack with 1 bomber
                  Japanese defend with 1 transport
                      1 transport owned by the Japanese lost in 43 Sea Zone
                  Americans win with 1 bomber remaining. Battle score for attacker is 7
                  Casualties for Japanese: 1 transport
              Battle in Caroline Islands
                  Americans attack with 2 artilleries and 4 infantry
                  Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                      Americans roll dice for 1 battleship and 3 cruisers in Caroline Islands, round 2 : 1/4 hits, 2,17 expected hits
                      Americans roll dice for 2 artilleries and 4 infantry in Caroline Islands, round 2 : 4/6 hits, 1,67 expected hits
                      Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/2 hits, 0,67 expected hits
                      2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands
                  Americans win, taking Caroline Islands from Japanese with 2 artilleries and 4 infantry remaining. Battle score for attacker is 11
                  Casualties for Japanese: 1 aaGun and 2 infantry
      
          Non Combat Move - Americans
              3 carriers, 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber moved from 26 Sea Zone to 33 Sea Zone
              3 fighters moved from Hawaiian Islands to 33 Sea Zone
              1 fighter moved from Hawaiian Islands to Queensland
              1 destroyer moved from 54 Sea Zone to 33 Sea Zone
              1 submarine moved from 62 Sea Zone to 33 Sea Zone
              1 destroyer and 1 submarine moved from 51 Sea Zone to 63 Sea Zone
              2 infantry and 2 mech_infantrys moved from Western United States to 10 Sea Zone
              1 destroyer, 2 infantry, 2 mech_infantrys, 5 submarines and 2 transports moved from 10 Sea Zone to 26 Sea Zone
              2 infantry and 2 mech_infantrys moved from 26 Sea Zone to Hawaiian Islands
              4 aaGuns, 1 armour and 2 mech_infantrys moved from Central United States to Eastern United States
              1 bomber moved from 43 Sea Zone to Burma
      
          Place Units - Americans
              1 carrier, 3 submarines and 1 transport placed in 101 Sea Zone
              3 fighters and 1 infantry placed in Eastern United States
      
          Turn Complete - Americans
              Americans collect 50 PUs; end with 51 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 3 infantry; Remaining resources: 2 PUs; 
      
          Combat Move - Chinese
              1 fighter and 3 infantry moved from Szechwan to Yunnan
      
          Combat - Chinese
              Battle in Yunnan
                  Chinese attack with 1 fighter and 3 infantry
                  Japanese defend with 1 artillery
                      Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 : 0/4 hits, 1,00 expected hits
                      Japanese roll dice for 1 artillery in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
                      Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 3 : 0/4 hits, 1,00 expected hits
                      Japanese roll dice for 1 artillery in Yunnan, round 3 : 0/1 hits, 0,33 expected hits
                      Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 4 : 0/4 hits, 1,00 expected hits
                      Japanese roll dice for 1 artillery in Yunnan, round 4 : 0/1 hits, 0,33 expected hits
                      Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 5 : 0/4 hits, 1,00 expected hits
                      Japanese roll dice for 1 artillery in Yunnan, round 5 : 0/1 hits, 0,33 expected hits
                      Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 6 : 2/4 hits, 1,00 expected hits
                      Japanese roll dice for 1 artillery in Yunnan, round 6 : 0/1 hits, 0,33 expected hits
                      1 artillery owned by the Japanese lost in Yunnan
                  Chinese win, taking Yunnan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 4
                  Casualties for Japanese: 1 artillery
      
          Non Combat Move - Chinese
              1 fighter moved from Yunnan to Burma
      
          Place Units - Chinese
              3 infantry placed in Szechwan
      
          Turn Complete - Chinese
              Chinese collect 8 PUs; end with 10 PUs
              Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs
              Turning on Edit Mode
              EDIT: Removing units owned by Chinese from Szechwan: 1 infantry
              EDIT: Adding units owned by Chinese to Suiyuyan: 1 infantry
              EDIT: Turning off Edit Mode
      
          Purchase Units - British
              British repair damage of 4x factory_minor; Remaining resources: 37 PUs; 
              British buy 1 airfield, 2 artilleries, 1 destroyer and 2 infantry; Remaining resources: 0 PUs; 
      
          Purchase Units - UK_Pacific
              UK_Pacific buy 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
      
          Combat Move - British
              1 infantry moved from Kenya to Italian Somaliland
                    British take Italian Somaliland from Italians
              1 artillery moved from Kenya to Ethiopia
                    British take Ethiopia from Italians
      
          Combat - British
      
          Non Combat Move - British
              2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
              1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Egypt
              3 submarines moved from 98 Sea Zone to 97 Sea Zone
              1 mech_infantry moved from Iraq to Northwest Persia
                    British take Northwest Persia from Neutral_Allies
              1 battleship, 1 cruiser and 1 transport moved from 72 Sea Zone to 81 Sea Zone
              1 destroyer moved from 76 Sea Zone to 81 Sea Zone
              1 fighter moved from Trans-Jordan to Egypt
              2 fighters moved from French West Africa to Egypt
              1 armour and 1 infantry moved from Suriname to Brazil
                    British take Brazil from Neutral_Allies
              1 transport moved from 88 Sea Zone to 101 Sea Zone
              1 destroyer moved from 109 Sea Zone to 106 Sea Zone
              1 bomber moved from United Kingdom to French Central Africa
              3 infantry moved from Egypt to Trans-Jordan
              2 mech_infantrys moved from India to Burma
              1 fighter moved from Burma to India
              1 tactical_bomber moved from Burma to India
              1 mech_infantry moved from India to Burma
              1 infantry moved from India to Burma
      
          Place Units - British
              1 airfield, 1 artillery and 1 infantry placed in Egypt
              1 artillery and 1 infantry placed in Persia
              British undo move 1.
              1 airfield placed in Egypt
              1 destroyer placed in 98 Sea Zone
              1 infantry placed in Persia
              1 artillery placed in Egypt
      
          Turn Complete - British
              British collect 35 PUs; end with 35 PUs
              Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
              Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs
      
          Place Units - UK_Pacific
              3 infantry and 2 mech_infantrys placed in India
      
          Turn Complete - UK_Pacific
              UK_Pacific collect 7 PUs; end with 7 PUs
              Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
              Some Units in India change ownership: 3 infantry and 2 mech_infantrys
      

      Combat Hit Differential Summary :

      Chinese regular : -3,00
      Americans regular : 1,17
      Japanese regular : -2,33
      

      Savegame

      posted in League
      MrRobotoM
      MrRoboto
    • RE: L24 - BM4 - Ghostglider vs MrRoboto (+16)

      TripleA Turn Summary: French round 10

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

      Game History

      Round: 10
      
          Purchase Units - ANZAC
              ANZAC buy 2 destroyers, 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
      
          Combat Move - ANZAC
      
          Combat - ANZAC
              ANZAC creates battle in territory 37 Sea Zone
              ANZAC creates battle in territory 36 Sea Zone
              ANZAC creates battle in territory 35 Sea Zone
      
          Non Combat Move - ANZAC
              1 fighter moved from Java to Queensland
              1 submarine moved from 57 Sea Zone to 42 Sea Zone
              1 submarine moved from 62 Sea Zone to 33 Sea Zone
              1 submarine moved from 33 Sea Zone to 6 Sea Zone
              1 submarine moved from 20 Sea Zone to 19 Sea Zone
              1 artillery moved from New South Wales to Queensland
              1 transport moved from 62 Sea Zone to 63 Sea Zone
      
          Place Units - ANZAC
              2 destroyers and 1 transport placed in 62 Sea Zone
              2 infantry placed in Queensland
              1 submarine placed in 54 Sea Zone
      
          Turn Complete - ANZAC
              Total Cost from Convoy Blockades: 4
                  Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 1,6,5,2,3,3,1,3,2
                  Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 4,4
              ANZAC collect 18 PUs (4 lost to blockades); end with 18 PUs
              Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
              Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
      
          Purchase Units - French
              French buy 1 artillery, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
      
          Combat Move - French
      
          Non Combat Move - French
              4 infantry moved from France to Normandy Bordeaux
      
          Place Units - French
              1 infantry placed in Southern France
              1 artillery, 1 infantry and 1 mech_infantry placed in Normandy Bordeaux
      
          Turn Complete - French
              French collect 17 PUs; end with 17 PUs
              Turning on Edit Mode
              EDIT: Removing units owned by French from Normandy Bordeaux: 1 mech_infantry
              EDIT: Adding units owned by French to Normandy Bordeaux: 1 artillery
              EDIT: Turning off Edit Mode
      

      Combat Hit Differential Summary :

      Savegame

      posted in League
      MrRobotoM
      MrRoboto
    • RE: L24 - BM4 - Ghostglider vs MrRoboto (+16)

      TripleA Turn Summary: UK_Pacific round 10

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

      Game History

      Round: 10
      
          Purchase Units - Americans
              Americans buy 2 artilleries, 2 destroyers, 1 factory_minor, 2 fighters, 6 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
              2 infantry moved from Morocco to 91 Sea Zone
              1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
              1 artillery, 3 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
              1 artillery, 6 fighters and 3 infantry moved from 110 Sea Zone to Holland Belgium
              1 infantry moved from Siberia to Amur
                    Americans take Amur from Japanese
              1 artillery moved from Korea to Manchuria
                    Chinese take Manchuria from Japanese
              1 infantry moved from Kiangsu to Shantung
                    Chinese take Shantung from Japanese
              1 infantry moved from Kiangsu to 19 Sea Zone
              1 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
              1 infantry moved from 20 Sea Zone to Kwangtung
              6 fighters moved from 19 Sea Zone to Kwangtung
      
          Combat - Americans
              Battle in Kwangtung
                  Americans attack with 6 fighters and 1 infantry
                  Japanese defend with 1 factory_minor, 1 harbour and 1 infantry
                      Americans roll dice for 6 fighters and 1 infantry in Kwangtung, round 2 : 4/7 hits, 3,17 expected hits
                      Japanese roll dice for 1 infantry in Kwangtung, round 2 : 0/1 hits, 0,33 expected hits
                      1 infantry owned by the Japanese lost in Kwangtung
                  Americans win, taking Kwangtung from Japanese with 6 fighters and 1 infantry remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
              Battle in Holland Belgium
                  Americans attack with 1 artillery, 6 fighters and 3 infantry
                  Italians defend with 1 artillery and 2 infantry
                      Americans roll dice for 1 cruiser in Holland Belgium, round 2 : 1/1 hits, 0,50 expected hits
                      Americans roll dice for 1 artillery, 6 fighters and 3 infantry in Holland Belgium, round 2 : 4/10 hits, 4,00 expected hits
                      Germans roll dice for 1 artillery and 2 infantry in Holland Belgium, round 2 : 0/3 hits, 1,00 expected hits
                      1 artillery owned by the Italians and 2 infantry owned by the Italians lost in Holland Belgium
                  Americans win, taking Holland Belgium from Germans with 1 artillery, 6 fighters and 3 infantry remaining. Battle score for attacker is 10
                  Casualties for Italians: 1 artillery and 2 infantry
      
          Non Combat Move - Americans
              1 artillery moved from France to Normandy Bordeaux
              6 fighters moved from Holland Belgium to 110 Sea Zone
              2 fighters moved from Eastern United States to 110 Sea Zone
              1 submarine moved from 91 Sea Zone to 93 Sea Zone
              2 artilleries and 2 infantry moved from Morocco to 91 Sea Zone
              2 artilleries, 1 carrier, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
              2 artilleries and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
              3 artilleries and 5 infantry moved from Eastern United States to 101 Sea Zone
              3 artilleries, 1 carrier, 1 destroyer, 5 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
              3 artilleries and 5 infantry moved from 91 Sea Zone to Morocco
              3 transports moved from 107 Sea Zone to 101 Sea Zone
              1 transport moved from 110 Sea Zone to 107 Sea Zone
              4 carriers, 1 cruiser and 1 destroyer moved from 19 Sea Zone to 20 Sea Zone
              6 fighters moved from Kwangtung to 20 Sea Zone
              1 submarine moved from 6 Sea Zone to 19 Sea Zone
              1 submarine moved from 26 Sea Zone to 6 Sea Zone
      
          Place Units - Americans
              1 factory_minor placed in Korea
              2 destroyers, 3 submarines and 1 transport placed in 101 Sea Zone
              2 artilleries, 2 fighters and 6 infantry placed in Eastern United States
      
          Turn Complete - Americans
              Americans collect 63 PUs; end with 63 PUs
              Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 68 PUs
              Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 73 PUs
              Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 78 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 88 PUs
              Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 93 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 98 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 103 PUs
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 3 infantry; Remaining resources: 2 PUs; 
      
          Combat Move - Chinese
              1 fighter and 3 infantry moved from Kiangsu to Anhwe
      
          Combat - Chinese
              Battle in Anhwe
                  Chinese attack with 1 fighter and 3 infantry
                  Japanese defend with 3 infantry
                      Chinese roll dice for 1 fighter and 3 infantry in Anhwe, round 2 : 0/4 hits, 1,00 expected hits
                      Japanese roll dice for 3 infantry in Anhwe, round 2 : 1/3 hits, 1,00 expected hits
                      1 infantry owned by the Chinese lost in Anhwe
                      Chinese roll dice for 1 fighter and 2 infantry in Anhwe, round 3 : 0/3 hits, 0,83 expected hits
                      Japanese roll dice for 3 infantry in Anhwe, round 3 : 1/3 hits, 1,00 expected hits
                      1 infantry owned by the Chinese lost in Anhwe
                  1 fighter owned by the Chinese retreated
                  1 infantry owned by the Chinese retreated to Kiangsu
                  Japanese win with 3 infantry remaining. Battle score for attacker is -6
                  Casualties for Chinese: 2 infantry
      
          Non Combat Move - Chinese
              1 fighter moved from Anhwe to Manchuria
      
          Place Units - Chinese
              1 infantry placed in Manchuria
              2 infantry placed in Manchuria
      
          Turn Complete - Chinese
              Chinese collect 9 PUs; end with 11 PUs
      
          Purchase Units - British
              British buy 2 artilleries, 1 destroyer, 8 infantry and 1 submarine; Remaining resources: 0 PUs; 
      
          Combat Move - British
              2 fighters and 2 infantry moved from France to Southern France
              5 fighters and 3 infantry moved from France to Northern Italy
              2 armour, 5 artilleries, 17 infantry and 5 mech_infantrys moved from Iraq to Northwest Persia
              3 infantry moved from Persia to Northwest Persia
              1 submarine moved from 39 Sea Zone to 41 Sea Zone
      
          Combat - British
              British creates battle in territory 80 Sea Zone
              Battle in Northern Italy
                  British attack with 5 fighters and 3 infantry
                  Germans defend with 1 infantry; Italians defend with 1 factory_major and 1 infantry
                      British roll dice for 5 fighters and 3 infantry in Northern Italy, round 2 : 6/8 hits, 3,00 expected hits
                      Italians roll dice for 2 infantry in Northern Italy, round 2 : 1/2 hits, 0,67 expected hits
                      1 infantry owned by the British lost in Northern Italy
                      1 infantry owned by the Germans and 1 infantry owned by the Italians lost in Northern Italy
                  British converts factory_major into different units
                  British win, taking Northern Italy from Italians with 5 fighters and 2 infantry remaining. Battle score for attacker is 3
                  Casualties for British: 1 infantry
                  Casualties for Germans: 1 infantry
                  Casualties for Italians: 1 infantry
              Battle in Northwest Persia
                  British attack with 2 armour, 5 artilleries, 20 infantry and 5 mech_infantrys
                  Germans defend with 1 artillery and 1 mech_infantry
                      British roll dice for 2 armour, 5 artilleries, 20 infantry and 5 mech_infantrys in Northwest Persia, round 2 : 8/32 hits, 7,67 expected hits
                      Germans roll dice for 1 artillery and 1 mech_infantry in Northwest Persia, round 2 : 1/2 hits, 0,67 expected hits
                      1 infantry owned by the British lost in Northwest Persia
                      1 artillery owned by the Germans and 1 mech_infantry owned by the Germans lost in Northwest Persia
                  British win, taking Northwest Persia from Germans with 2 armour, 5 artilleries, 19 infantry and 5 mech_infantrys remaining. Battle score for attacker is 5
                  Casualties for British: 1 infantry
                  Casualties for Germans: 1 artillery and 1 mech_infantry
              Battle in Southern France
                  British attack with 2 fighters and 2 infantry
                  Italians defend with 1 factory_minor, 1 harbour and 1 infantry
                      British roll dice for 2 fighters and 2 infantry in Southern France, round 2 : 0/4 hits, 1,33 expected hits
                      Italians roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0,33 expected hits
                      British roll dice for 2 fighters and 2 infantry in Southern France, round 3 : 0/4 hits, 1,33 expected hits
                      Italians roll dice for 1 infantry in Southern France, round 3 : 0/1 hits, 0,33 expected hits
                      British roll dice for 2 fighters and 2 infantry in Southern France, round 4 : 0/4 hits, 1,33 expected hits
                      Italians roll dice for 1 infantry in Southern France, round 4 : 0/1 hits, 0,33 expected hits
                      British roll dice for 2 fighters and 2 infantry in Southern France, round 5 : 3/4 hits, 1,33 expected hits
                      Italians roll dice for 1 infantry in Southern France, round 5 : 0/1 hits, 0,33 expected hits
                      1 infantry owned by the Italians lost in Southern France
                  British win, taking Southern France from Italians with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                  Casualties for Italians: 1 infantry
      
          Non Combat Move - British
              5 aaGuns and 3 infantry moved from France to Normandy Bordeaux
              2 fighters moved from Southern France to 110 Sea Zone
              5 fighters moved from Northern Italy to United Kingdom
              1 destroyer moved from 110 Sea Zone to 119 Sea Zone
              1 artillery moved from Eastern Persia to Persia
              3 infantry moved from Egypt to Trans-Jordan
              6 infantry moved from Trans-Jordan to Iraq
              3 infantry moved from Union of South Africa to Rhodesia
              3 infantry moved from Belgian Congo to Anglo Egyptian Sudan
              1 submarine moved from 80 Sea Zone to 39 Sea Zone
      
          Place Units - British
              1 destroyer and 1 submarine placed in 110 Sea Zone
              2 artilleries placed in Iraq
              3 infantry placed in Persia
              3 infantry placed in Egypt
              2 infantry placed in United Kingdom
      
          Turn Complete - British
              Total Cost from Convoy Blockades: 0
                  Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,5
              British collect 39 PUs; end with 39 PUs
              Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUs
              Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 45 PUs
              Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 48 PUs
              Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 51 PUs
      
          Turn Complete - UK_Pacific
      

      Combat Hit Differential Summary :

      Chinese regular : -1,83
      Americans regular : 1,33
      Italians regular : -1,00
      Japanese regular : -0,33
      Germans regular : -0,67
      British regular : 1,00
      

      Savegame

      posted in League
      MrRobotoM
      MrRoboto
    • RE: L24 - BM4 - Ghostglider vs MrRoboto (+16)

      TripleA Turn Summary: Chinese round 10

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

      Game History

      Round: 10
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 3 infantry; Remaining resources: 2 PUs; 
      
          Combat Move - Chinese
              1 fighter and 3 infantry moved from Kiangsu to Anhwe
      
          Combat - Chinese
              Battle in Anhwe
                  Chinese attack with 1 fighter and 3 infantry
                  Japanese defend with 3 infantry
                      Chinese roll dice for 1 fighter and 3 infantry in Anhwe, round 2 : 0/4 hits, 1,00 expected hits
                      Japanese roll dice for 3 infantry in Anhwe, round 2 : 1/3 hits, 1,00 expected hits
                      1 infantry owned by the Chinese lost in Anhwe
                      Chinese roll dice for 1 fighter and 2 infantry in Anhwe, round 3 : 0/3 hits, 0,83 expected hits
                      Japanese roll dice for 3 infantry in Anhwe, round 3 : 1/3 hits, 1,00 expected hits
                      1 infantry owned by the Chinese lost in Anhwe
                  1 fighter owned by the Chinese retreated
                  1 infantry owned by the Chinese retreated to Kiangsu
                  Japanese win with 3 infantry remaining. Battle score for attacker is -6
                  Casualties for Chinese: 2 infantry
      
          Non Combat Move - Chinese
              1 fighter moved from Anhwe to Manchuria
      
          Place Units - Chinese
              1 infantry placed in Manchuria
              2 infantry placed in Manchuria
      
          Turn Complete - Chinese
              Chinese collect 9 PUs; end with 11 PUs
      

      Combat Hit Differential Summary :

      Chinese regular : -1,83
      Japanese regular : 0,00
      

      Savegame

      posted in League
      MrRobotoM
      MrRoboto
    • RE: L24 - BM4 - Ghostglider vs MrRoboto (+16)

      TripleA Turn Summary: Americans round 10

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

      Game History

      Round: 10
      
          Purchase Units - Americans
              Americans buy 2 artilleries, 2 destroyers, 1 factory_minor, 2 fighters, 6 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
              2 infantry moved from Morocco to 91 Sea Zone
              1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
              1 artillery, 3 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
              1 artillery, 6 fighters and 3 infantry moved from 110 Sea Zone to Holland Belgium
              1 infantry moved from Siberia to Amur
                    Americans take Amur from Japanese
              1 artillery moved from Korea to Manchuria
                    Chinese take Manchuria from Japanese
              1 infantry moved from Kiangsu to Shantung
                    Chinese take Shantung from Japanese
              1 infantry moved from Kiangsu to 19 Sea Zone
              1 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
              1 infantry moved from 20 Sea Zone to Kwangtung
              6 fighters moved from 19 Sea Zone to Kwangtung
      
          Combat - Americans
              Battle in Kwangtung
                  Americans attack with 6 fighters and 1 infantry
                  Japanese defend with 1 factory_minor, 1 harbour and 1 infantry
                      Americans roll dice for 6 fighters and 1 infantry in Kwangtung, round 2 : 4/7 hits, 3,17 expected hits
                      Japanese roll dice for 1 infantry in Kwangtung, round 2 : 0/1 hits, 0,33 expected hits
                      1 infantry owned by the Japanese lost in Kwangtung
                  Americans win, taking Kwangtung from Japanese with 6 fighters and 1 infantry remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
              Battle in Holland Belgium
                  Americans attack with 1 artillery, 6 fighters and 3 infantry
                  Italians defend with 1 artillery and 2 infantry
                      Americans roll dice for 1 cruiser in Holland Belgium, round 2 : 1/1 hits, 0,50 expected hits
                      Americans roll dice for 1 artillery, 6 fighters and 3 infantry in Holland Belgium, round 2 : 4/10 hits, 4,00 expected hits
                      Germans roll dice for 1 artillery and 2 infantry in Holland Belgium, round 2 : 0/3 hits, 1,00 expected hits
                      1 artillery owned by the Italians and 2 infantry owned by the Italians lost in Holland Belgium
                  Americans win, taking Holland Belgium from Germans with 1 artillery, 6 fighters and 3 infantry remaining. Battle score for attacker is 10
                  Casualties for Italians: 1 artillery and 2 infantry
      
          Non Combat Move - Americans
              1 artillery moved from France to Normandy Bordeaux
              6 fighters moved from Holland Belgium to 110 Sea Zone
              2 fighters moved from Eastern United States to 110 Sea Zone
              1 submarine moved from 91 Sea Zone to 93 Sea Zone
              2 artilleries and 2 infantry moved from Morocco to 91 Sea Zone
              2 artilleries, 1 carrier, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
              2 artilleries and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
              3 artilleries and 5 infantry moved from Eastern United States to 101 Sea Zone
              3 artilleries, 1 carrier, 1 destroyer, 5 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
              3 artilleries and 5 infantry moved from 91 Sea Zone to Morocco
              3 transports moved from 107 Sea Zone to 101 Sea Zone
              1 transport moved from 110 Sea Zone to 107 Sea Zone
              4 carriers, 1 cruiser and 1 destroyer moved from 19 Sea Zone to 20 Sea Zone
              6 fighters moved from Kwangtung to 20 Sea Zone
              1 submarine moved from 6 Sea Zone to 19 Sea Zone
              1 submarine moved from 26 Sea Zone to 6 Sea Zone
      
          Place Units - Americans
              1 factory_minor placed in Korea
              2 destroyers, 3 submarines and 1 transport placed in 101 Sea Zone
              2 artilleries, 2 fighters and 6 infantry placed in Eastern United States
      
          Turn Complete - Americans
              Americans collect 63 PUs; end with 63 PUs
              Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 68 PUs
              Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 73 PUs
              Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 78 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 88 PUs
              Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 93 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 98 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 103 PUs
      

      Combat Hit Differential Summary :

      Americans regular : 1,33
      Japanese regular : -0,33
      Germans regular : -1,00
      

      Savegame

      posted in League
      MrRobotoM
      MrRoboto
    • RE: L24 - BM4 - Ghostglider vs MrRoboto (+16)

      Wow, Normandy and Java both went really well for me.

      posted in League
      MrRobotoM
      MrRoboto
    • RE: L24 BM4 GeneralDisarray (Axis) vs Roboto (Allies+22)

      So you had 8 hits with your 31 power. Damn, that’s gonna hurt.

      As I said, max defense. So this round should be 3 subs, 2 destroyers.

      posted in League
      MrRobotoM
      MrRoboto
    • RE: BM4 MrRoboto (Axis) vs Oysteilo (AL+16) Game 2

      TripleA Turn Summary: Japanese round 11

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

      Game History

      Round: 11
      
          Purchase Units - Japanese
              Japanese buy 1 artillery, 1 destroyer, 1 fighter, 9 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
      
          Combat Move - Japanese
              1 infantry moved from Yunnan to Szechwan
                    Japanese take Szechwan from Chinese
              1 armour moved from Yunnan to Siam
                    Japanese take Shan State from UK_Pacific
                    Japanese take Siam from ANZAC
              1 infantry moved from Kwangsi to French Indo China
                    Japanese take French Indo China from UK_Pacific
              2 bombers moved from Kwangsi to India
              2 submarines moved from 37 Sea Zone to 39 Sea Zone
              1 fighter moved from 35 Sea Zone to 42 Sea Zone
              1 destroyer, 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 44 Sea Zone
              1 destroyer moved from 6 Sea Zone to 20 Sea Zone
              1 submarine moved from 20 Sea Zone to 35 Sea Zone
              1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 20 Sea Zone
              1 fighter moved from 35 Sea Zone to 22 Sea Zone
              2 infantry moved from Japan to 6 Sea Zone
              2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
              4 fighters, 2 infantry and 4 tactical_bombers moved from 35 Sea Zone to Philippines
              1 infantry moved from Manchuria to Amur
                    Japanese take Amur from Russians
      
          Combat - Japanese
              Strategic bombing raid in India
                      UK_Pacific roll AA dice in India : 0/2 hits, 0,33 expected hits
                  Bombing raid in India rolls: 8,8 and causes: 16 damage to unit: factory_major
                  Bombing raid in India causes 16 damage total. 
              Battle in 22 Sea Zone
                  Japanese attack with 1 fighter
                  Americans defend with 1 transport
                      1 transport owned by the Americans lost in 22 Sea Zone
                  Japanese win with 1 fighter remaining. Battle score for attacker is 7
                  Casualties for Americans: 1 transport
              Battle in 42 Sea Zone
                  Japanese attack with 1 fighter
                  ANZAC defend with 1 transport
                      1 transport owned by the ANZAC lost in 42 Sea Zone
                  Japanese win with 1 fighter remaining. Battle score for attacker is 7
                  Casualties for ANZAC: 1 transport
              Battle in Philippines
                  Japanese attack with 4 fighters, 2 infantry and 4 tactical_bombers
                  Americans defend with 1 airfield, 1 harbour and 2 infantry
                      Japanese roll dice for 2 battleships in Philippines, round 2 : 2/2 hits, 1,33 expected hits
                      Americans roll dice for 2 infantry in Philippines, round 2 : 1/2 hits, 0,67 expected hits
                      1 infantry owned by the Japanese lost in Philippines
                      2 infantry owned by the Americans lost in Philippines
                  Japanese win, taking Philippines from Americans with 4 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
                  Casualties for Americans: 2 infantry
              Battle in 39 Sea Zone
                  Japanese attack with 2 submarines
                  British defend with 1 destroyer
                      Japanese roll dice for 2 submarines in 39 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
                      British roll dice for 1 destroyer in 39 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                      1 submarine owned by the Japanese lost in 39 Sea Zone
                      1 destroyer owned by the British lost in 39 Sea Zone
                  Japanese win, taking 39 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 2
                  Casualties for Japanese: 1 submarine
                  Casualties for British: 1 destroyer
              Battle in 20 Sea Zone
                  Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                  Americans defend with 2 submarines
                      Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 20 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits
                      Americans roll dice for 2 submarines in 20 Sea Zone, round 2 : 0/2 hits, 0,33 expected hits
                      1 submarine owned by the Americans lost in 20 Sea Zone
                      Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 20 Sea Zone, round 3 : 0/3 hits, 1,50 expected hits
                      Americans roll dice for 1 submarine in 20 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
                      Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 20 Sea Zone, round 4 : 1/3 hits, 1,50 expected hits
                      Americans roll dice for 1 submarine in 20 Sea Zone, round 4 : 0/1 hits, 0,17 expected hits
                      1 submarine owned by the Americans lost in 20 Sea Zone
                  Japanese win, taking 20 Sea Zone from Americans with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 12
                  Casualties for Americans: 2 submarines
              Battle in 44 Sea Zone
                  Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                  Americans defend with 1 submarine
                      Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 44 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits
                      Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
                      1 destroyer owned by the Japanese lost in 44 Sea Zone
                      1 submarine owned by the Americans lost in 44 Sea Zone
                  Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2
                  Casualties for Japanese: 1 destroyer
                  Casualties for Americans: 1 submarine
              Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
              Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
              Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
              Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
              Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
              Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
              Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
              Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
              Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
              Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
              Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy
              Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan
              Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom
              Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia
              Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa
              Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar
              Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
              Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
              Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
              Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
              Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
              Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
              Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar
      
          Non Combat Move - Japanese
              1 fighter moved from 42 Sea Zone to 35 Sea Zone
              1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 35 Sea Zone
              4 fighters and 4 tactical_bombers moved from Philippines to 35 Sea Zone
              1 fighter and 1 tactical_bomber moved from 20 Sea Zone to 35 Sea Zone
              1 fighter moved from 22 Sea Zone to 35 Sea Zone
              3 infantry moved from Anhwe to Kweichow
              1 infantry moved from Anhwe to Hopei
              6 infantry moved from Anhwe to Hunan
              3 infantry moved from Shantung to Anhwe
              5 infantry moved from Kwangsi to Yunnan
              3 infantry moved from Hunan to Yunnan
              2 fighters and 1 tactical_bomber moved from Malaya to Yunnan
              1 fighter and 1 tactical_bomber moved from Malaya to Yunnan
              2 bombers moved from India to Yunnan
              5 infantry moved from Manchuria to Amur
              1 destroyer moved from 5 Sea Zone to 6 Sea Zone
              1 submarine moved from 36 Sea Zone to 37 Sea Zone
      
          Place Units - Japanese
              1 destroyer, 2 submarines and 1 transport placed in 6 Sea Zone
              1 fighter and 1 infantry placed in Japan
              3 infantry placed in Manchuria
              3 infantry placed in Shantung
              1 artillery and 2 infantry placed in Kwangtung
      
          Turn Complete - Japanese
              Japanese collect 61 PUs; end with 61 PUs
              Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs
      

      Combat Hit Differential Summary :

      Americans regular : 0,50
      Japanese regular : -2,00
      UK_Pacific AA : -0,33
      British regular : 0,67
      

      Savegame

      posted in League
      MrRobotoM
      MrRoboto
    • RE: L23 PtV MrRoboto (Axis+10) vs AeV (Allies) Game 1

      TripleA Turn Summary: Germans round 16

      TripleA Turn Summary for game: WW2 Path to Victory

      Game History

      Round: 16
      
          Research Technology - Germans
      
          Purchase Units - Germans
              Germans buy 8 armour, 2 artilleries, 4 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 
      
          Combat Move - Germans
              2 infantry moved from United Kingdom to 112 Sea Zone
              2 infantry and 1 transport moved from 112 Sea Zone to 119 Sea Zone
              2 infantry moved from 119 Sea Zone to Newfoundland Labrador
              1 mech_infantry moved from French Central Africa to French West Africa
                    Germans take French West Africa from Americans
              1 infantry moved from Ukraine to Kursk
                    Germans take Kursk from Russians
              1 artillery and 1 infantry moved from Ukraine to Rostov
              6 armour and 6 mech_infantrys moved from Western Ukraine to Rostov
              1 fighter and 2 tactical_bombers moved from Ukraine to Smolensk
              16 armour and 16 mech_infantrys moved from Ukraine to Tambov
                    Germans take Tambov from Russians
              1 mech_infantry moved from Ukraine to Rostov
              1 artillery and 2 infantry moved from Leningrad to Vologda
              1 armour moved from Karelia to Vologda
              1 artillery and 3 infantry moved from Novgorod to Smolensk
              1 infantry moved from Novgorod to Smolensk
              21 artilleries and 40 infantry moved from Novgorod to Yaroslavl
              1 armour moved from Leningrad to Yaroslavl
      
          Combat - Germans
              Germans creates battle in territory 104 Sea Zone
              Battle in Newfoundland Labrador
              Battle in 104 Sea Zone
                  Germans attack with 2 submarines
                  Americans defend with 2 infantry
              Battle in Rostov
                  Germans attack with 6 armour, 1 artillery, 1 infantry and 7 mech_infantrys
                  Russians defend with 1 infantry
                      Germans roll dice for 6 armour, 1 artillery, 1 infantry and 7 mech_infantrys in Rostov, round 2 : 7/15 hits, 5,83 expected hits
                      Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits
                      1 infantry owned by the Russians lost in Rostov
                  Germans winGermans win, taking Newfoundland Labrador from British, taking 104 Sea Zone from Neutral with 2 submarines remaining, taking Rostov from Russians with 6 armour, 1 artillery, 1 infantry and 7 mech_infantrys remaining. Battle score for attacker is 3
                  Casualties for Russians: 1 infantry
              Battle in Smolensk
                  Germans attack with 1 artillery, 1 fighter, 4 infantry and 2 tactical_bombers
                  Russians defend with 1 infantry
                      Germans roll dice for 1 artillery, 1 fighter, 4 infantry and 2 tactical_bombers in Smolensk, round 2 : 5/8 hits, 2,83 expected hits
                      Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits
                      1 infantry owned by the Russians lost in Smolensk
                  Germans win, taking Smolensk from Russians with 1 artillery, 1 fighter, 4 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                  Casualties for Russians: 1 infantry
              Battle in Yaroslavl
                  Germans attack with 1 armour, 21 artilleries and 40 infantry
                  Russians defend with 1 infantry
                      Germans roll dice for 1 armour, 21 artilleries and 40 infantry in Yaroslavl, round 2 : 18/62 hits, 17,67 expected hits
                      Russians roll dice for 1 infantry in Yaroslavl, round 2 : 1/1 hits, 0,33 expected hits
                      1 infantry owned by the Germans lost in Yaroslavl
                      1 infantry owned by the Russians lost in Yaroslavl
                  Germans win, taking Yaroslavl from Russians with 1 armour, 21 artilleries and 39 infantry remaining. Battle score for attacker is 0
                  Casualties for Germans: 1 infantry
                  Casualties for Russians: 1 infantry
              Battle in Vologda
                  Germans attack with 1 armour, 1 artillery and 2 infantry
                  Russians defend with 1 infantry
                      Germans roll dice for 1 armour, 1 artillery and 2 infantry in Vologda, round 2 : 1/4 hits, 1,33 expected hits
                      Russians roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0,33 expected hits
                      1 infantry owned by the Germans lost in Vologda
                      1 infantry owned by the Russians lost in Vologda
                  Germans win, taking Vologda from Russians with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                  Casualties for Germans: 1 infantry
                  Casualties for Russians: 1 infantry
      
          Non Combat Move - Germans
              5 aaGuns moved from Novgorod to Yaroslavl
              5 armour and 8 mech_infantrys moved from Eastern Poland to Leningrad
              1 fighter and 2 tactical_bombers moved from Smolensk to Novgorod
              2 armour and 2 mech_infantrys moved from Germany to Baltic States
              1 infantry moved from Holland Belgium to Western Germany
              4 infantry moved from Normandy Bordeaux to France
              2 submarines moved from 113 Sea Zone to 105 Sea Zone
              1 carrier moved from 112 Sea Zone to 109 Sea Zone
              2 fighters moved from United Kingdom to 109 Sea Zone
              2 submarines moved from 109 Sea Zone to 104 Sea Zone
              1 destroyer moved from 112 Sea Zone to 109 Sea Zone
              3 tactical_bombers moved from Western Germany to Leningrad
              2 artilleries, 2 infantry and 1 marine moved from Tunisia to Algeria
              1 infantry moved from Anglo-Egyptian Sudan to Egypt
      
          Place Units - Germans
              1 artillery and 2 infantry placed in Leningrad
              1 artillery and 2 infantry placed in Ukraine
              8 armour and 2 mech_infantrys placed in Germany
              2 mech_infantrys placed in Western Germany
      
          Turn Complete - Germans
              Germans collect 67 PUs; end with 67 PUs
              Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 72 PUs
              Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 77 PUs
              Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 80 PUs
              Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 85 PUs
              Turning on Edit Mode
              EDIT: Changing ownership of Tula from Russians to Germans
              EDIT: Removing units owned by Germans from Tambov: 1 armour
              EDIT: Adding units owned by Germans to Tula: 1 armour
              EDIT: Changing PUs for Germans from 85 to 86
              EDIT: Turning off Edit Mode
      

      Combat Hit Differential Summary :

      Russians regular : 0,67
      Germans regular : 3,33
      

      Dice Statistics:

      Total
              1 was rolled 395 times
              2 was rolled 397 times
              3 was rolled 389 times
              4 was rolled 377 times
              5 was rolled 364 times
              6 was rolled 403 times
          Average roll : 3,485
          Median : 3,000
          Variance : 0,452
          Standard Deviation : 0,673
          Total rolls : 2325
      
      Germans Combat
              1 was rolled 113 times
              2 was rolled 83 times
              3 was rolled 98 times
              4 was rolled 82 times
              5 was rolled 83 times
              6 was rolled 89 times
          Average roll : 3,376
          Median : 3,000
          Variance : 1,363
          Standard Deviation : 1,167
          Total rolls : 548
      
      British Combat
              1 was rolled 29 times
              2 was rolled 50 times
              3 was rolled 51 times
              4 was rolled 37 times
              5 was rolled 55 times
              6 was rolled 48 times
          Average roll : 3,678
          Median : 4,000
          Variance : 1,822
          Standard Deviation : 1,350
          Total rolls : 270
      
      Italians Combat
              1 was rolled 32 times
              2 was rolled 33 times
              3 was rolled 31 times
              4 was rolled 34 times
              5 was rolled 34 times
              6 was rolled 19 times
          Average roll : 3,339
          Median : 3,000
          Variance : 0,909
          Standard Deviation : 0,954
          Total rolls : 183
      
      French Combat
              1 was rolled 4 times
              2 was rolled 5 times
              3 was rolled 3 times
              4 was rolled 5 times
              5 was rolled 2 times
              6 was rolled 3 times
          Average roll : 3,227
          Median : 3,000
          Variance : 0,349
          Standard Deviation : 0,591
          Total rolls : 22
      
      ANZAC Combat
              1 was rolled 6 times
              2 was rolled 1 times
              3 was rolled 3 times
              4 was rolled 4 times
              5 was rolled 1 times
              6 was rolled 2 times
          Average roll : 2,941
          Median : 3,000
          Variance : 1,177
          Standard Deviation : 1,085
          Total rolls : 17
      
      Americans Combat
              1 was rolled 45 times
              2 was rolled 46 times
              3 was rolled 47 times
              4 was rolled 50 times
              5 was rolled 33 times
              6 was rolled 41 times
          Average roll : 3,393
          Median : 3,000
          Variance : 0,687
          Standard Deviation : 0,829
          Total rolls : 262
      
      Neutral_Allies Combat
              2 was rolled 2 times
              3 was rolled 3 times
              4 was rolled 2 times
              5 was rolled 1 times
              6 was rolled 2 times
          Average roll : 3,800
          Median : 3,500
          Variance : 0,593
          Standard Deviation : 0,770
          Total rolls : 10
      
      Chinese Combat
              1 was rolled 41 times
              2 was rolled 42 times
              3 was rolled 45 times
              4 was rolled 47 times
              5 was rolled 37 times
              6 was rolled 59 times
          Average roll : 3,642
          Median : 4,000
          Variance : 1,070
          Standard Deviation : 1,034
          Total rolls : 271
      
      UK_Pacific Combat
              1 was rolled 1 times
              4 was rolled 2 times
              5 was rolled 4 times
              6 was rolled 4 times
          Average roll : 4,818
          Median : 5,000
          Variance : 1,683
          Standard Deviation : 1,297
          Total rolls : 11
      
      Neutral_Axis Combat
              1 was rolled 1 times
              2 was rolled 2 times
              3 was rolled 2 times
              4 was rolled 1 times
              6 was rolled 2 times
          Average roll : 3,375
          Median : 3,000
          Variance : 0,476
          Standard Deviation : 0,690
          Total rolls : 8
      
      Russians Combat
              1 was rolled 45 times
              2 was rolled 46 times
              3 was rolled 32 times
              4 was rolled 40 times
              5 was rolled 40 times
              6 was rolled 40 times
          Average roll : 3,428
          Median : 3,000
          Variance : 0,510
          Standard Deviation : 0,714
          Total rolls : 243
      
      Japanese Combat
              1 was rolled 78 times
              2 was rolled 87 times
              3 was rolled 74 times
              4 was rolled 73 times
              5 was rolled 74 times
              6 was rolled 94 times
          Average roll : 3,542
          Median : 4,000
          Variance : 0,772
          Standard Deviation : 0,879
          Total rolls : 480
      

      Savegame

      posted in League
      MrRobotoM
      MrRoboto
    • RE: L23 PtV MrRoboto (Axis+10) vs AeV (Allies) Game 1

      TripleA Turn Summary: Germans round 16

      TripleA Turn Summary for game: WW2 Path to Victory

      Game History

      Round: 16
      
          Research Technology - Germans
      
          Purchase Units - Germans
              Germans buy 8 armour, 2 artilleries, 4 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 
      
          Combat Move - Germans
              2 infantry moved from United Kingdom to 112 Sea Zone
              2 infantry and 1 transport moved from 112 Sea Zone to 119 Sea Zone
              2 infantry moved from 119 Sea Zone to Newfoundland Labrador
              1 mech_infantry moved from French Central Africa to French West Africa
                    Germans take French West Africa from Americans
              1 infantry moved from Ukraine to Kursk
                    Germans take Kursk from Russians
              1 artillery and 1 infantry moved from Ukraine to Rostov
              6 armour and 6 mech_infantrys moved from Western Ukraine to Rostov
              1 fighter and 2 tactical_bombers moved from Ukraine to Smolensk
              16 armour and 16 mech_infantrys moved from Ukraine to Tambov
                    Germans take Tambov from Russians
              1 mech_infantry moved from Ukraine to Rostov
              1 artillery and 2 infantry moved from Leningrad to Vologda
              1 armour moved from Karelia to Vologda
              1 artillery and 3 infantry moved from Novgorod to Smolensk
              1 infantry moved from Novgorod to Smolensk
              21 artilleries and 40 infantry moved from Novgorod to Yaroslavl
              1 armour moved from Leningrad to Yaroslavl
      
          Combat - Germans
              Germans creates battle in territory 104 Sea Zone
              Battle in Newfoundland Labrador
              Battle in 104 Sea Zone
                  Germans attack with 2 submarines
                  Americans defend with 2 infantry
              Battle in Rostov
                  Germans attack with 6 armour, 1 artillery, 1 infantry and 7 mech_infantrys
                  Russians defend with 1 infantry
                      Germans roll dice for 6 armour, 1 artillery, 1 infantry and 7 mech_infantrys in Rostov, round 2 : 7/15 hits, 5,83 expected hits
                      Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits
                      1 infantry owned by the Russians lost in Rostov
                  Germans winGermans win, taking Newfoundland Labrador from British, taking 104 Sea Zone from Neutral with 2 submarines remaining, taking Rostov from Russians with 6 armour, 1 artillery, 1 infantry and 7 mech_infantrys remaining. Battle score for attacker is 3
                  Casualties for Russians: 1 infantry
              Battle in Smolensk
                  Germans attack with 1 artillery, 1 fighter, 4 infantry and 2 tactical_bombers
                  Russians defend with 1 infantry
                      Germans roll dice for 1 artillery, 1 fighter, 4 infantry and 2 tactical_bombers in Smolensk, round 2 : 5/8 hits, 2,83 expected hits
                      Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits
                      1 infantry owned by the Russians lost in Smolensk
                  Germans win, taking Smolensk from Russians with 1 artillery, 1 fighter, 4 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                  Casualties for Russians: 1 infantry
              Battle in Yaroslavl
                  Germans attack with 1 armour, 21 artilleries and 40 infantry
                  Russians defend with 1 infantry
                      Germans roll dice for 1 armour, 21 artilleries and 40 infantry in Yaroslavl, round 2 : 18/62 hits, 17,67 expected hits
                      Russians roll dice for 1 infantry in Yaroslavl, round 2 : 1/1 hits, 0,33 expected hits
                      1 infantry owned by the Germans lost in Yaroslavl
                      1 infantry owned by the Russians lost in Yaroslavl
                  Germans win, taking Yaroslavl from Russians with 1 armour, 21 artilleries and 39 infantry remaining. Battle score for attacker is 0
                  Casualties for Germans: 1 infantry
                  Casualties for Russians: 1 infantry
              Battle in Vologda
                  Germans attack with 1 armour, 1 artillery and 2 infantry
                  Russians defend with 1 infantry
                      Germans roll dice for 1 armour, 1 artillery and 2 infantry in Vologda, round 2 : 1/4 hits, 1,33 expected hits
                      Russians roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0,33 expected hits
                      1 infantry owned by the Germans lost in Vologda
                      1 infantry owned by the Russians lost in Vologda
                  Germans win, taking Vologda from Russians with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                  Casualties for Germans: 1 infantry
                  Casualties for Russians: 1 infantry
      
          Non Combat Move - Germans
              5 aaGuns moved from Novgorod to Yaroslavl
              5 armour and 8 mech_infantrys moved from Eastern Poland to Leningrad
              1 fighter and 2 tactical_bombers moved from Smolensk to Novgorod
              2 armour and 2 mech_infantrys moved from Germany to Baltic States
              1 infantry moved from Holland Belgium to Western Germany
              4 infantry moved from Normandy Bordeaux to France
              2 submarines moved from 113 Sea Zone to 105 Sea Zone
              1 carrier moved from 112 Sea Zone to 109 Sea Zone
              2 fighters moved from United Kingdom to 109 Sea Zone
              2 submarines moved from 109 Sea Zone to 104 Sea Zone
              1 destroyer moved from 112 Sea Zone to 109 Sea Zone
              3 tactical_bombers moved from Western Germany to Leningrad
              2 artilleries, 2 infantry and 1 marine moved from Tunisia to Algeria
              1 infantry moved from Anglo-Egyptian Sudan to Egypt
      
          Place Units - Germans
              1 artillery and 2 infantry placed in Leningrad
              1 artillery and 2 infantry placed in Ukraine
              8 armour and 2 mech_infantrys placed in Germany
              2 mech_infantrys placed in Western Germany
      
          Turn Complete - Germans
              Germans collect 67 PUs; end with 67 PUs
              Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 72 PUs
              Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 77 PUs
              Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 80 PUs
              Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 85 PUs
      

      Combat Hit Differential Summary :

      Russians regular : 0,67
      Germans regular : 3,33
      

      Savegame

      posted in League
      MrRobotoM
      MrRoboto
    • RE: L24 - BM4 - Ghostglider vs MrRoboto (+16)

      TripleA Turn Summary: French round 9

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

      Game History

      Round: 9
      
          Purchase Units - ANZAC
              ANZAC buy 1 artillery, 1 infantry, 1 submarine and 1 transport; Remaining resources: 4 PUs; 
      
          Combat Move - ANZAC
              2 artilleries and 2 infantry moved from Caroline Islands to 33 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 20 Sea Zone
              1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
              1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
              1 transport moved from 39 Sea Zone to 42 Sea Zone
      
          Combat - ANZAC
              Battle in Borneo
              Battle in Kwangtung
      
          Non Combat Move - ANZAC
              1 destroyer moved from 33 Sea Zone to 36 Sea Zone
              1 destroyer moved from 33 Sea Zone to 43 Sea Zone
              1 submarine moved from 19 Sea Zone to 20 Sea Zone
              1 submarine moved from 54 Sea Zone to 37 Sea Zone
              1 submarine moved from 33 Sea Zone to 36 Sea Zone
              1 submarine moved from 33 Sea Zone to 35 Sea Zone
              1 submarine moved from 62 Sea Zone to 42 Sea Zone
              1 submarine moved from 62 Sea Zone to 33 Sea Zone
              1 submarine moved from 62 Sea Zone to 57 Sea Zone
              1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone
              1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
              2 fighters moved from Caroline Islands to Java
      
          Place Units - ANZAC
              1 submarine and 1 transport placed in 62 Sea Zone
              1 artillery placed in New South Wales
              1 infantry placed in Queensland
      
          Turn Complete - ANZAC
              ANZAC collect 25 PUs; end with 29 PUs
              Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 32 PUs
              Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 35 PUs
      
          Combat Move - French
      
          Turn Complete - French
              French collect 14 PUs; end with 14 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in League
      MrRobotoM
      MrRoboto
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