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    Posts made by mrcunego

    • RE: Ksmckay (Axis) vs MrCunego (Allies +3) BM3

      TripleA Turn Summary: UK_Pacific round 3

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 3
      
          Purchase Units - Americans
              Americans buy 1 carrier, 1 harbour, 1 infantry and 2 transports; Remaining resources: 4 PUs; 
      
          Politics - Americans
              Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
              Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
              Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
              Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
              Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
              Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
      
          Combat Move - Americans
              Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Americans
              1 destroyer moved from 16 Sea Zone to 25 Sea Zone
              2 fighters and 1 tactical_bomber moved from Midway to 25 Sea Zone
      
          Combat - Americans
              Battle in 25 Sea Zone
                  Americans attack with 1 destroyer, 2 fighters and 1 tactical_bomber
                  Japanese defend with 1 destroyer
                      Americans roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 25 Sea Zone, round 2 : 1/4 hits, 2,00 expected hits
                      Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                      1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 25 Sea Zone
                  Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
                  Casualties for Americans: 1 destroyer
                  Casualties for Japanese: 1 destroyer
      
          Non Combat Move - Americans
              1 artillery moved from Eastern United States to 101 Sea Zone
              1 artillery and 1 transport moved from 101 Sea Zone to 86 Sea Zone
              1 artillery moved from 86 Sea Zone to Brazil
                    Americans take Brazil from Neutral_Allies
              1 destroyer moved from 101 Sea Zone to 91 Sea Zone
              1 carrier, 1 cruiser and 1 destroyer moved from 101 Sea Zone to 86 Sea Zone
              1 fighter moved from Eastern United States to 86 Sea Zone
              1 fighter moved from Western United States to 86 Sea Zone
              1 armour, 1 artillery and 2 infantry moved from Hawaiian Islands to 26 Sea Zone
              1 armour, 1 artillery, 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 2 infantry, 1 submarine and 2 transports moved from 26 Sea Zone to 64 Sea Zone
              1 armour, 1 artillery and 2 infantry moved from 64 Sea Zone to Southeast Mexico
              2 mech_infantrys moved from Western United States to Central United States
              1 fighter moved from Western United States to 64 Sea Zone
              2 fighters moved from 26 Sea Zone to Queensland
              1 bomber moved from Midway to Queensland
              2 fighters and 1 tactical_bomber moved from 25 Sea Zone to 64 Sea Zone
              2 fighters moved from Midway to Hawaiian Islands
      
          Place Units - Americans
              1 carrier and 2 transports placed in 101 Sea Zone
              1 harbour and 1 infantry placed in Central United States
              Americans undo move 2.
              1 harbour placed in Southeast Mexico
              1 infantry placed in Central United States
      
          Turn Complete - Americans
              Americans collect 52 PUs; end with 56 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 2 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Chinese
              1 infantry moved from Shensi to Hopei
              1 fighter moved from Shensi to Hopei
      
          Combat - Chinese
              Battle in Hopei
                  Chinese attack with 1 fighter and 1 infantry
                  Japanese defend with 1 infantry
                      Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 2 : 1/2 hits, 0,67 expected hits
                      Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0,33 expected hits
                      1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
                  Chinese win with 1 fighter remaining. Battle score for attacker is 0
                  Casualties for Chinese: 1 infantry
                  Casualties for Japanese: 1 infantry
      
          Non Combat Move - Chinese
              1 fighter moved from Hopei to Shensi
      
          Place Units - Chinese
              2 infantry placed in Shensi
      
          Turn Complete - Chinese
              Chinese collect 6 PUs; end with 6 PUs
      
          Purchase Units - British
              British buy 1 fighter, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
      
          Purchase Units - UK_Pacific
              UK_Pacific buy 7 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - British
              1 mech_infantry moved from Union of South Africa to Tanganyika Territory
              2 infantry and 1 mech_infantry moved from Belgian Congo to Tanganyika Territory
              2 infantry moved from West India to 79 Sea Zone
              2 infantry and 1 transport moved from 79 Sea Zone to 72 Sea Zone
              2 infantry moved from 72 Sea Zone to Tanganyika Territory
              1 destroyer moved from 98 Sea Zone to 96 Sea Zone
              1 bomber moved from United Kingdom to Western Germany
              3 infantry moved from Persia to Iraq
              1 fighter and 1 tactical_bomber moved from 98 Sea Zone to 96 Sea Zone
              2 fighters moved from 98 Sea Zone to Iraq
              1 tactical_bomber moved from India to Iraq
              1 fighter moved from India to 41 Sea Zone
              1 battleship moved from 79 Sea Zone to 72 Sea Zone
      
          Combat - British
              Strategic bombing raid in Western Germany
                      AA fire in Western Germany : 0/1 hits, 0,17 expected hits
                  Bombing raid in Western Germany rolls: 8 and causes: 8 damage to unit: factory_major
                  Bombing raid in Western Germany causes 8 damage total. 
              Battle in 41 Sea Zone
                  British attack with 1 fighter
                  Japanese defend with 1 transport
                      1 transport owned by the Japanese lost in 41 Sea Zone
                  British win with 1 fighter remaining. Battle score for attacker is 7
                  Casualties for Japanese: 1 transport
              Battle in 96 Sea Zone
                  British attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                  Italians defend with 1 destroyer
                      British roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 96 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits
                      Italians roll dice for 1 destroyer in 96 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                      1 destroyer owned by the Italians lost in 96 Sea Zone
                  British win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                  Casualties for Italians: 1 destroyer
              Battle in Iraq
                  British attack with 2 fighters, 3 infantry and 1 tactical_bomber
                  Neutral_Axis defend with 3 infantry
                      British roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Iraq, round 2 : 2/6 hits, 2,17 expected hits
                      Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 0/3 hits, 1,00 expected hits
                      2 infantry owned by the Neutral_Axis lost in Iraq
                      British roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Iraq, round 3 : 1/6 hits, 2,17 expected hits
                      Neutral_Axis roll dice for 1 infantry in Iraq, round 3 : 1/1 hits, 0,33 expected hits
                      1 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq
                  British win, taking Iraq from Neutral_Axis with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                  Casualties for Neutral_Axis: 3 infantry
                  Casualties for British: 1 infantry
              Battle in Tanganyika Territory
                  British attack with 4 infantry and 2 mech_infantrys
                  Italians defend with 1 artillery and 2 infantry
                      British roll dice for 1 battleship in Tanganyika Territory, round 2 : 1/1 hits, 0,67 expected hits
                      British roll dice for 4 infantry and 2 mech_infantrys in Tanganyika Territory, round 2 : 2/6 hits, 1,00 expected hits
                      Italians roll dice for 1 artillery and 2 infantry in Tanganyika Territory, round 2 : 1/3 hits, 1,00 expected hits
                      1 artillery owned by the Italians, 2 infantry owned by the Italians and 1 infantry owned by the British lost in Tanganyika Territory
                  British win, taking Tanganyika Territory from Italians with 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 7
                  Casualties for British: 1 infantry
                  Casualties for Italians: 1 artillery and 2 infantry
      
          Non Combat Move - British
              1 fighter and 1 tactical_bomber moved from 96 Sea Zone to Alexandria
              1 tactical_bomber moved from Iraq to Persia
              1 armour, 1 artillery, 4 infantry and 2 mech_infantrys moved from Egypt to Alexandria
              1 fighter moved from 41 Sea Zone to India
              1 bomber moved from Western Germany to United Kingdom
              1 infantry moved from Scotland to United Kingdom
              1 fighter moved from Iceland to United Kingdom
              1 fighter moved from Iraq to Persia
              1 fighter moved from Iraq to 98 Sea Zone
              1 transport moved from 98 Sea Zone to 96 Sea Zone
              1 aaGun and 1 infantry moved from Malta to 96 Sea Zone
              1 aaGun, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
              1 aaGun and 1 infantry moved from 98 Sea Zone to Alexandria
              1 fighter moved from Alexandria to 98 Sea Zone
      
          Place Units - British
              1 transport placed in 106 Sea Zone
              1 submarine placed in 98 Sea Zone
              1 fighter placed in 98 Sea Zone
              1 infantry placed in Egypt
              1 mech_infantry placed in Union of South Africa
      
          Turn Complete - British
              British collect 31 PUs; end with 31 PUs
              Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 34 PUs
      
          Place Units - UK_Pacific
              7 infantry placed in India
      
          Turn Complete - UK_Pacific
              Total Cost from Convoy Blockades: 3
                  Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,2
              UK_Pacific collect 2 PUs (3 lost to blockades); end with 2 PUs
              Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 5 PUs
              Some Units in India change ownership: 7 infantry
      

      Combat Hit Differential Summary :

      British : 0,50
      Italians : -0,33
      Americans : -1,00
      AA fire in Western Germany : : -0,17
      Chinese : 0,33
      Neutral_Axis : -0,33
      Japanese : 1,33
      

      Savegame

      posted in League
      mrcunegoM
      mrcunego
    • RE: Ksmckay (Axis) vs MrCunego (Allies +3) BM3

      TripleA Turn Summary: Chinese round 3

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 3
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 2 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Chinese
              1 infantry moved from Shensi to Hopei
              1 fighter moved from Shensi to Hopei
      
          Combat - Chinese
              Battle in Hopei
                  Chinese attack with 1 fighter and 1 infantry
                  Japanese defend with 1 infantry
                      Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 2 : 1/2 hits, 0,67 expected hits
                      Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0,33 expected hits
                      1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
                  Chinese win with 1 fighter remaining. Battle score for attacker is 0
                  Casualties for Chinese: 1 infantry
                  Casualties for Japanese: 1 infantry
      
          Non Combat Move - Chinese
              1 fighter moved from Hopei to Shensi
      
          Place Units - Chinese
              2 infantry placed in Shensi
      
          Turn Complete - Chinese
              Chinese collect 6 PUs; end with 6 PUs
      

      Combat Hit Differential Summary :

      Chinese : 0,33
      Japanese : 0,67
      

      Savegame

      posted in League
      mrcunegoM
      mrcunego
    • RE: Ksmckay (Axis) vs MrCunego (Allies +3) BM3

      TripleA Turn Summary: Americans round 3

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 3
      
          Purchase Units - Americans
              Americans buy 1 carrier, 1 harbour, 1 infantry and 2 transports; Remaining resources: 4 PUs; 
      
          Politics - Americans
              Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
              Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
              Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
              Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
              Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
              Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
      
          Combat Move - Americans
              Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Americans
              1 destroyer moved from 16 Sea Zone to 25 Sea Zone
              2 fighters and 1 tactical_bomber moved from Midway to 25 Sea Zone
      
          Combat - Americans
              Battle in 25 Sea Zone
                  Americans attack with 1 destroyer, 2 fighters and 1 tactical_bomber
                  Japanese defend with 1 destroyer
                      Americans roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 25 Sea Zone, round 2 : 1/4 hits, 2,00 expected hits
                      Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                      1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 25 Sea Zone
                  Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
                  Casualties for Americans: 1 destroyer
                  Casualties for Japanese: 1 destroyer
      
          Non Combat Move - Americans
              1 artillery moved from Eastern United States to 101 Sea Zone
              1 artillery and 1 transport moved from 101 Sea Zone to 86 Sea Zone
              1 artillery moved from 86 Sea Zone to Brazil
                    Americans take Brazil from Neutral_Allies
              1 destroyer moved from 101 Sea Zone to 91 Sea Zone
              1 carrier, 1 cruiser and 1 destroyer moved from 101 Sea Zone to 86 Sea Zone
              1 fighter moved from Eastern United States to 86 Sea Zone
              1 fighter moved from Western United States to 86 Sea Zone
              1 armour, 1 artillery and 2 infantry moved from Hawaiian Islands to 26 Sea Zone
              1 armour, 1 artillery, 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 2 infantry, 1 submarine and 2 transports moved from 26 Sea Zone to 64 Sea Zone
              1 armour, 1 artillery and 2 infantry moved from 64 Sea Zone to Southeast Mexico
              2 mech_infantrys moved from Western United States to Central United States
              1 fighter moved from Western United States to 64 Sea Zone
              2 fighters moved from 26 Sea Zone to Queensland
              1 bomber moved from Midway to Queensland
              2 fighters and 1 tactical_bomber moved from 25 Sea Zone to 64 Sea Zone
              2 fighters moved from Midway to Hawaiian Islands
      
          Place Units - Americans
              1 carrier and 2 transports placed in 101 Sea Zone
              1 harbour and 1 infantry placed in Central United States
              Americans undo move 2.
              1 harbour placed in Southeast Mexico
              1 infantry placed in Central United States
      
          Turn Complete - Americans
              Americans collect 52 PUs; end with 56 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
      

      Combat Hit Differential Summary :

      Americans : -1,00
      Japanese : 0,67
      

      Savegame

      posted in League
      mrcunegoM
      mrcunego
    • RE: Ksmckay (Axis) vs MrCunego (Allies +3) BM3

      Hi Ksmckay
      I’m of to Malta for some springbreak vacation with my family. I’ll be back next saturday.
      Best regards.
      Mrcunego

      posted in League
      mrcunegoM
      mrcunego
    • RE: Ksmckay (Axis) vs MrCunego (Allies +3) BM3

      Yeah. being the attacker in this game has not payed off at any point in this one. Those trenches are digged well and deep.
      best regards
      MrCunego

      posted in League
      mrcunegoM
      mrcunego
    • RE: Ksmckay (Axis) vs MrCunego (Allies +3) BM3

      TripleA Turn Summary: Russians round 3

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 3
      
          Purchase Units - Russians
              Russians buy 1 fighter and 9 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Russians
              1 mech_infantry moved from Szechwan to Hopei
              3 fighters and 1 tactical_bomber moved from Szechwan to Hopei
      
          Combat - Russians
              Battle in Hopei
                  Russians attack with 3 fighters, 1 mech_infantry and 1 tactical_bomber
                  Japanese defend with 1 infantry
                      Russians roll dice for 3 fighters, 1 mech_infantry and 1 tactical_bomber in Hopei, round 2 : 2/5 hits, 2,33 expected hits
                      Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0,33 expected hits
                      1 infantry owned by the Japanese and 1 mech_infantry owned by the Russians lost in Hopei
                  Russians win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is -1
                  Casualties for Russians: 1 mech_infantry
                  Casualties for Japanese: 1 infantry
      
          Non Combat Move - Russians
              3 fighters and 1 tactical_bomber moved from Hopei to Suiyuyan
              1 armour moved from Szechwan to Suiyuyan
              2 aaGuns, 2 artilleries and 10 infantry moved from Western Ukraine to Bryansk
              4 infantry moved from Ukraine to Bryansk
              2 armour and 1 mech_infantry moved from Belarus to Archangel
              1 aaGun, 1 artillery and 10 infantry moved from Belarus to Archangel
              1 armour moved from Ukraine to Bryansk
              4 infantry moved from Russia to Bryansk
              3 infantry moved from Belarus to Archangel
              1 aaGun and 8 infantry moved from Belarus to Bryansk
              4 infantry moved from Yenisey to Timguska
              2 infantry moved from Buryatia to Amur
      
          Place Units - Russians
              1 infantry placed in Ukraine
              1 fighter and 8 infantry placed in Russia
      
          Turn Complete - Russians
              Russians collect 34 PUs; end with 34 PUs
              Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 37 PUs
              Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs
              Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs
              Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 43 PUs
      

      Combat Hit Differential Summary :

      Russians : -0,33
      Japanese : 0,67
      

      Savegame

      posted in League
      mrcunegoM
      mrcunego
    • RE: Ksmckay (Axis) vs MrCunego (Allies +3) BM3

      TripleA Turn Summary: French round 2

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 2
      
          Purchase Units - ANZAC
              ANZAC buy 1 fighter; Remaining resources: 4 PUs; 
      
          Combat Move - ANZAC
              2 infantry moved from Egypt to Alexandria
                    British take Alexandria from Italians
      
          Combat - ANZAC
      
          Non Combat Move - ANZAC
              1 infantry moved from Java to 42 Sea Zone
              1 infantry and 1 transport moved from 42 Sea Zone to 45 Sea Zone
              1 infantry moved from 45 Sea Zone to Dutch New Guinea
                    ANZAC take Dutch New Guinea from Dutch
              1 infantry moved from Shan State to Malaya
              1 fighter moved from Queensland to Malaya
              1 fighter moved from New South Wales to Queensland
              1 destroyer moved from 54 Sea Zone to 26 Sea Zone
      
          Place Units - ANZAC
              1 fighter placed in New South Wales
      
          Turn Complete - ANZAC
              ANZAC collect 14 PUs; end with 18 PUs
      
          Combat Move - French
      
          Non Combat Move - French
              1 destroyer moved from 81 Sea Zone to 98 Sea Zone
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

      Savegame

      posted in League
      mrcunegoM
      mrcunego
    • RE: Ksmckay (Axis) vs MrCunego (Allies +3) BM3

      those Yunnan troops were ready for that one. Well digged trenches at the frontline.
      Best regards
      MrCunego

      posted in League
      mrcunegoM
      mrcunego
    • RE: Ksmckay (Axis) vs MrCunego (Allies +3) BM3

      TripleA Turn Summary: UK_Pacific round 2

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 2
      
          Purchase Units - Americans
              Americans buy 1 carrier, 1 destroyer and 3 fighters; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
      
          Non Combat Move - Americans
              1 armour and 1 infantry moved from Western United States to 10 Sea Zone
              1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
              1 armour and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
              1 fighter moved from Western United States to Midway
              2 carriers moved from 10 Sea Zone to 26 Sea Zone
              1 destroyer moved from 23 Sea Zone to 16 Sea Zone
              1 submarine moved from 23 Sea Zone to 26 Sea Zone
              1 fighter moved from Guam to 26 Sea Zone
              1 fighter moved from Hawaiian Islands to Midway
      
          Place Units - Americans
              1 carrier and 1 destroyer placed in 101 Sea Zone
              1 fighter placed in Eastern United States
              2 fighters placed in Western United States
      
          Turn Complete - Americans
              Americans collect 52 PUs; end with 52 PUs
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 4 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Chinese
              4 infantry moved from Szechwan to Yunnan
              1 fighter moved from Szechwan to Yunnan
      
          Combat - Chinese
              Battle in Yunnan
                  Chinese attack with 1 fighter and 4 infantry
                  Japanese defend with 1 artillery and 2 infantry
                      Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 2 : 0/5 hits, 1,17 expected hits
                      Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 3/3 hits, 1,00 expected hits
                      3 infantry owned by the Chinese lost in Yunnan
                  1 infantry owned by the Chinese retreated to Szechwan
                  Japanese win with 1 artillery and 2 infantry remaining. Battle score for attacker is -9
                  Casualties for Chinese: 3 infantry
      
          Non Combat Move - Chinese
              1 fighter moved from Yunnan to Shensi
      
          Place Units - Chinese
              Turning on Edit Mode
              EDIT: Removing units owned by Chinese from Szechwan: 7 infantry
              EDIT: Removing units owned by Chinese from Suiyuyan: 1 infantry
              EDIT: Adding units owned by Chinese to Shensi: 8 infantry
              EDIT: Turning off Edit Mode
              4 infantry placed in Shensi
      
          Turn Complete - Chinese
              Chinese collect 6 PUs; end with 6 PUs
      
          Purchase Units - British
              British buy 1 carrier, 1 fighter and 2 mech_infantrys; Remaining resources: 0 PUs; 
      
          Purchase Units - UK_Pacific
              UK_Pacific buy 7 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - British
              1 infantry moved from United Kingdom to Scotland
              2 fighters moved from United Kingdom to Scotland
              1 fighter moved from United Kingdom to 123 Sea Zone
              1 destroyer moved from 106 Sea Zone to 123 Sea Zone
              1 bomber moved from New Brunswick Nova Scotia to 123 Sea Zone
              1 armour moved from Egypt to Alexandria
                    British take Alexandria from Italians
              1 armour moved from Alexandria to Egypt
      
          Combat - British
              Battle in Scotland
                  British attack with 2 fighters and 1 infantry
                  Germans defend with 1 airfield and 1 marine
                      British roll dice for 2 fighters and 1 infantry in Scotland, round 2 : 1/3 hits, 1,17 expected hits
                      Germans roll dice for 1 marine in Scotland, round 2 : 0/1 hits, 0,33 expected hits
                      1 marine owned by the Germans lost in Scotland
                  British win, taking Scotland from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 5
                  Casualties for Germans: 1 marine
              Battle in 123 Sea Zone
                  British attack with 1 bomber, 1 destroyer and 1 fighter
                  Germans defend with 2 submarines
                      British roll dice for 1 bomber, 1 destroyer and 1 fighter in 123 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits
                      Germans roll dice for 2 submarines in 123 Sea Zone, round 2 : 1/2 hits, 0,33 expected hits
                      1 destroyer owned by the British and 2 submarines owned by the Germans lost in 123 Sea Zone
                  British win with 1 bomber and 1 fighter remaining. Battle score for attacker is 4
                  Casualties for British: 1 destroyer
                  Casualties for Germans: 2 submarines
      
          Non Combat Move - British
              1 fighter moved from 123 Sea Zone to Iceland
              1 bomber moved from 123 Sea Zone to United Kingdom
              2 fighters moved from Scotland to United Kingdom
              1 armour and 1 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
              1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 101 Sea Zone
              1 carrier, 2 cruisers, 3 destroyers, 1 fighter, 1 tactical_bomber and 1 transport moved from 76 Sea Zone to 98 Sea Zone
              1 fighter moved from Egypt to 98 Sea Zone
              2 infantry moved from Rhodesia to Belgian Congo
              1 mech_infantry moved from Union of South Africa to Belgian Congo
              1 infantry moved from Eastern Persia to Persia
                    British take Persia from Neutral_Allies
              2 infantry moved from Sumatra to 41 Sea Zone
              2 infantry and 1 transport moved from 41 Sea Zone to 79 Sea Zone
              2 infantry moved from 79 Sea Zone to West India
              1 infantry moved from Shan State to Burma
      
          Place Units - British
              1 carrier placed in 98 Sea Zone
              2 mech_infantrys placed in Egypt
              British undo move 2.
              1 fighter placed in 98 Sea Zone
              1 mech_infantry placed in Egypt
              1 mech_infantry placed in Union of South Africa
      
          Turn Complete - British
              Total Cost from Convoy Blockades: 2
                  Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 2,3,6,1,3,4
              British collect 27 PUs (2 lost to blockades); end with 27 PUs
              Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 30 PUs
      
          Place Units - UK_Pacific
              7 infantry placed in India
      
          Turn Complete - UK_Pacific
              UK_Pacific collect 21 PUs; end with 21 PUs
              Some Units in India change ownership: 7 infantry
      

      Combat Hit Differential Summary :

      Germans : 0,33
      British : 0,33
      Chinese : -1,17
      Japanese : 2,00
      

      Savegame

      posted in League
      mrcunegoM
      mrcunego
    • RE: Ksmckay (Axis) vs MrCunego (Allies +3) BM3

      TripleA Turn Summary: Chinese round 2

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 2
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 4 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Chinese
              4 infantry moved from Szechwan to Yunnan
              1 fighter moved from Szechwan to Yunnan
      
          Combat - Chinese
              Battle in Yunnan
                  Chinese attack with 1 fighter and 4 infantry
                  Japanese defend with 1 artillery and 2 infantry
                      Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 2 : 0/5 hits, 1,17 expected hits
                      Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 3/3 hits, 1,00 expected hits
                      3 infantry owned by the Chinese lost in Yunnan
                  1 infantry owned by the Chinese retreated to Szechwan
                  Japanese win with 1 artillery and 2 infantry remaining. Battle score for attacker is -9
                  Casualties for Chinese: 3 infantry
      
          Non Combat Move - Chinese
              1 fighter moved from Yunnan to Shensi
      
          Place Units - Chinese
              Turning on Edit Mode
              EDIT: Removing units owned by Chinese from Szechwan: 7 infantry
              EDIT: Removing units owned by Chinese from Suiyuyan: 1 infantry
              EDIT: Adding units owned by Chinese to Shensi: 8 infantry
              EDIT: Turning off Edit Mode
              4 infantry placed in Shensi
      
          Turn Complete - Chinese
              Chinese collect 6 PUs; end with 6 PUs
      

      Combat Hit Differential Summary :

      Chinese : -1,17
      Japanese : 2,00
      

      Savegame

      posted in League
      mrcunegoM
      mrcunego
    • RE: Ksmckay (Axis) vs MrCunego (Allies +3) BM3

      TripleA Turn Summary: Americans round 2

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 2
      
          Purchase Units - Americans
              Americans buy 1 carrier, 1 destroyer and 3 fighters; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
      
          Non Combat Move - Americans
              1 armour and 1 infantry moved from Western United States to 10 Sea Zone
              1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
              1 armour and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
              1 fighter moved from Western United States to Midway
              2 carriers moved from 10 Sea Zone to 26 Sea Zone
              1 destroyer moved from 23 Sea Zone to 16 Sea Zone
              1 submarine moved from 23 Sea Zone to 26 Sea Zone
              1 fighter moved from Guam to 26 Sea Zone
              1 fighter moved from Hawaiian Islands to Midway
      
          Place Units - Americans
              1 carrier and 1 destroyer placed in 101 Sea Zone
              1 fighter placed in Eastern United States
              2 fighters placed in Western United States
      
          Turn Complete - Americans
              Americans collect 52 PUs; end with 52 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in League
      mrcunegoM
      mrcunego
    • RE: Ksmckay (Axis) vs MrCunego (Allies +3) BM3

      TripleA Turn Summary: Russians round 2

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 2
      
          Purchase Units - Russians
              Russians buy 1 armour, 1 fighter and 7 infantry; Remaining resources: 0 PUs; 
      
          Politics - Russians
              Russians takes Political Action: Political Action Russians To War With Japanese
                  Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
                  Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
                  Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                  Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
                  Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
      
          Combat Move - Russians
              Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Russians
      
          Non Combat Move - Russians
              1 armour and 1 mech_infantry moved from Kazakhstan to Szechwan
              3 fighters and 1 tactical_bomber moved from Russia to Szechwan
              2 aaGuns and 12 infantry moved from Buryatia to Amur
              2 infantry moved from Yakut S.S.R. to Buryatia
              4 infantry moved from Yakut S.S.R. to Yenisey
              8 infantry moved from Novgorod to Belarus
              3 infantry moved from Ukraine to Western Ukraine
              2 aaGuns, 1 artillery and 1 infantry moved from Bryansk to Western Ukraine
              1 armour and 1 mech_infantry moved from Bryansk to Belarus
              2 infantry moved from Rostov to Ukraine
              2 infantry moved from Ukraine to Western Ukraine
              1 infantry moved from Russia to Bryansk
              1 armour moved from Russia to Belarus
      
          Place Units - Russians
              1 fighter and 5 infantry placed in Russia
              1 infantry placed in Novgorod
              1 armour and 1 infantry placed in Ukraine
              Russians undo move 1.
              1 infantry placed in Ukraine
              1 fighter and 4 infantry placed in Russia
      
          Turn Complete - Russians
              Russians collect 37 PUs; end with 37 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in League
      mrcunegoM
      mrcunego
    • RE: Ksmckay (Axis) vs MrCunego (Allies +3) BM3

      TripleA Turn Summary: French round 1

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 1
      
          Purchase Units - ANZAC
              ANZAC buy 1 fighter; Remaining resources: 0 PUs; 
      
          Combat Move - ANZAC
      
          Non Combat Move - ANZAC
              2 infantry moved from New South Wales to 62 Sea Zone
              2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
              2 infantry moved from 42 Sea Zone to Java
                    ANZAC take Java from Dutch
              2 aaGuns moved from New South Wales to Queensland
              2 fighters moved from New Zealand to Queensland
              1 cruiser moved from 63 Sea Zone to 26 Sea Zone
              1 destroyer moved from 62 Sea Zone to 54 Sea Zone
              1 infantry moved from Malaya to Shan State
      
          Place Units - ANZAC
              1 fighter placed in New South Wales
      
          Turn Complete - ANZAC
              ANZAC collect 14 PUs; end with 14 PUs
      
          Politics - French
              Trigger Axis Conquer All France Algeria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Algeria
              Trigger Axis Conquer All France Cruiser Place: Neutral_Axis has 1 cruiser placed in 93 Sea Zone
              Trigger Axis Conquer All France Tunisia 3 Infantry Place: Neutral_Axis has 1 infantry placed in Tunisia
              Trigger Axis Conquer All France Destroyer Place: Neutral_Axis has 1 destroyer placed in 93 Sea Zone
              Trigger Axis Conquer All France Southern France 3 Infantry Place: Neutral_Axis has 1 infantry placed in Southern France
              Trigger Axis Conquer All France Southern France 3 Artillery Place: Neutral_Axis has 1 artillery placed in Southern France
              Trigger Axis Conquer All France Morocco 3 Infantry Place: Neutral_Axis has 1 infantry placed in Morocco
              Trigger Axis Conquer All France Syria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Syria
              Trigger Axis Conquer All France French West Africa 3 Infantry Place: Neutral_Axis has 1 infantry placed in French West Africa
              Trigger Axis Conquer All France Tunisia 2 activates a trigger called: Trigger Axis Conquer All France Tunisia 3
              Trigger Axis Conquer All France Tunisia 3: Neutral_Axis captures territory Tunisia
              Trigger Axis Conquer All France French West Africa 2 activates a trigger called: Trigger Axis Conquer All France French West Africa 3
              Trigger Axis Conquer All France French West Africa 3: Neutral_Axis captures territory French West Africa
              Trigger Axis Conquer All France French Central Africa 2 activates a trigger called: Trigger Axis Conquer All France French Central Africa 3
              Trigger Axis Conquer All France French Central Africa 3: Neutral_Axis captures territory French Central Africa
              Trigger Axis Conquer All France Algeria 2 activates a trigger called: Trigger Axis Conquer All France Algeria 3
              Trigger Axis Conquer All France Algeria 3: Neutral_Axis captures territory Algeria
              Trigger Axis Conquer All France Syria 2 activates a trigger called: Trigger Axis Conquer All France Syria 3
              Trigger Axis Conquer All France Syria 3: Neutral_Axis captures territory Syria
              Trigger Axis Conquer All France Morocco 2 activates a trigger called: Trigger Axis Conquer All France Morocco 3
              Trigger Axis Conquer All France Morocco 3: Neutral_Axis captures territory Morocco
              Trigger Axis Conquer All France Algeria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Algeria 3 Infantry Remove
              Trigger Axis Conquer All France Algeria 3 Infantry Remove: has removed 1 infantry owned by French in Algeria
              Trigger Axis Conquer All France Cruiser Place activates a trigger called: Trigger Axis Conquer All France Cruiser Remove
              Trigger Axis Conquer All France Cruiser Remove: has removed 1 cruiser owned by French in 93 Sea Zone
              Trigger Axis Conquer All France Tunisia 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Tunisia 3 Infantry Remove
              Trigger Axis Conquer All France Tunisia 3 Infantry Remove: has removed 1 infantry owned by French in Tunisia
              Trigger Axis Conquer All France Destroyer Place activates a trigger called: Trigger Axis Conquer All France Destroyer Remove
              Trigger Axis Conquer All France Destroyer Remove: has removed 1 destroyer owned by French in 93 Sea Zone
              Trigger Axis Conquer All France Southern France 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Infantry Remove
              Trigger Axis Conquer All France Southern France 3 Infantry Remove: has removed 1 infantry owned by French in Southern France
              Trigger Axis Conquer All France Southern France 3 Artillery Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Artillery Remove
              Trigger Axis Conquer All France Southern France 3 Artillery Remove: has removed 1 artillery owned by French in Southern France
              Trigger Axis Conquer All France Morocco 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Morocco 3 Infantry Remove
              Trigger Axis Conquer All France Morocco 3 Infantry Remove: has removed 1 infantry owned by French in Morocco
              Trigger Axis Conquer All France French Madagascar 2 activates a trigger called: Trigger Axis Conquer All France French Madagascar 3
              Trigger Axis Conquer All France French Madagascar 3: Neutral_Axis captures territory French Madagascar
              Trigger Axis Conquer All France Syria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Syria 3 Infantry Remove
              Trigger Axis Conquer All France Syria 3 Infantry Remove: has removed 1 infantry owned by French in Syria
              Trigger Axis Conquer All France Southern France 2 activates a trigger called: Trigger Axis Conquer All France Southern France 3
              Trigger Axis Conquer All France Southern France 3: Neutral_Axis captures territory Southern France
              Trigger Axis Conquer All France French Indo China 2 activates a trigger called: Trigger Axis Conquer All France French Indo China 3
              Trigger Axis Conquer All France French Indo China 3: Neutral_Axis captures territory French Indo China
              Trigger Axis Conquer All France French Guiana 2 activates a trigger called: Trigger Axis Conquer All France French Guiana 3
              Trigger Axis Conquer All France French Guiana 3: Neutral_Axis captures territory French Guiana
              Trigger Axis Conquer All France French West Africa 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France French West Africa 3 Infantry Remove
              Trigger Axis Conquer All France French West Africa 3 Infantry Remove: has removed 1 infantry owned by French in French West Africa
      
          Combat Move - French
      
          Non Combat Move - French
              1 destroyer moved from 72 Sea Zone to 81 Sea Zone
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

      Savegame

      posted in League
      mrcunegoM
      mrcunego
    • RE: Ksmckay (Axis) vs MrCunego (Allies +3) BM3

      TripleA Turn Summary: UK_Pacific round 1

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 1
      
          Purchase Units - Americans
              Americans buy 2 carriers, 1 destroyer and 1 fighter; Remaining resources: 2 PUs; 
      
          Combat Move - Americans
      
          Non Combat Move - Americans
              1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
              1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
              1 transport moved from 26 Sea Zone to 10 Sea Zone
              1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
              1 fighter and 1 tactical_bomber moved from 10 Sea Zone to Midway
              1 fighter moved from Western United States to Midway
              1 fighter moved from Philippines to Guam
              1 destroyer and 1 submarine moved from 35 Sea Zone to 23 Sea Zone
              1 bomber moved from Central United States to Midway
              1 fighter moved from Eastern United States to 26 Sea Zone
              1 armour moved from Central United States to Western United States
              1 mech_infantry moved from Central United States to Western United States
      
          Place Units - Americans
              2 carriers placed in 10 Sea Zone
              1 destroyer placed in 101 Sea Zone
              1 fighter placed in Western United States
      
          Turn Complete - Americans
              Americans collect 52 PUs; end with 54 PUs
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 4 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Chinese
              2 infantry moved from Kweichow to Yunnan
              1 infantry moved from Szechwan to Yunnan
              1 fighter moved from Szechwan to Yunnan
      
          Combat - Chinese
              Battle in Yunnan
                  Chinese attack with 1 fighter and 3 infantry
                  Japanese defend with 1 artillery and 1 infantry
                      Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 : 1/4 hits, 1,00 expected hits
                      Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 0/2 hits, 0,67 expected hits
                      1 infantry owned by the Japanese lost in Yunnan
                      Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 3 : 1/4 hits, 1,00 expected hits
                      Japanese roll dice for 1 artillery in Yunnan, round 3 : 1/1 hits, 0,33 expected hits
                      1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                  Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                  Casualties for Japanese: 1 artillery and 1 infantry
                  Casualties for Chinese: 1 infantry
      
          Non Combat Move - Chinese
              1 fighter moved from Yunnan to Szechwan
              1 infantry moved from Shensi to Szechwan
              1 infantry moved from Suiyuyan to Shensi
      
          Place Units - Chinese
              4 infantry placed in Szechwan
      
          Turn Complete - Chinese
              Chinese collect 9 PUs; end with 9 PUs
              Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs
      
          Purchase Units - British
              British buy 1 factory_minor, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
      
          Purchase Units - UK_Pacific
              UK_Pacific buy 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
      
          Combat Move - British
              1 destroyer moved from 109 Sea Zone to 106 Sea Zone
              1 cruiser moved from 91 Sea Zone to 106 Sea Zone
              1 bomber moved from United Kingdom to 106 Sea Zone
              1 fighter moved from Gibraltar to 96 Sea Zone
              1 fighter moved from Malta to 96 Sea Zone
              1 artillery moved from Alexandria to 98 Sea Zone
              1 artillery and 1 transport moved from 98 Sea Zone to 81 Sea Zone
              1 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 76 Sea Zone
              1 tactical_bomber moved from 98 Sea Zone to Ethiopia
              1 cruiser moved from 98 Sea Zone to 76 Sea Zone
              1 artillery and 1 infantry moved from 76 Sea Zone to Ethiopia
              1 cruiser moved from 39 Sea Zone to 76 Sea Zone
      
          Combat - British
              Battle in Ethiopia
                  British attack with 1 artillery, 1 infantry and 1 tactical_bomber
                  Italians defend with 1 artillery and 2 infantry
                      British roll dice for 2 cruisers in Ethiopia, round 2 : 0/2 hits, 1,00 expected hits
                      British roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Ethiopia, round 2 : 1/3 hits, 1,17 expected hits
                      Italians roll dice for 1 artillery and 2 infantry in Ethiopia, round 2 : 2/3 hits, 1,00 expected hits
                      1 artillery owned by the British, 1 infantry owned by the Italians and 1 infantry owned by the British lost in Ethiopia
                  Italians win with 1 artillery and 1 infantry remaining. Battle score for attacker is -4
                  Casualties for British: 1 artillery and 1 infantry
                  Casualties for Italians: 1 infantry
                  1 tactical_bomber owned by the British retreated
              Battle in 96 Sea Zone
                  British attack with 2 fighters
                  Italians defend with 1 destroyer and 1 transport
                      British roll dice for 2 fighters in 96 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits
                      Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                      1 destroyer owned by the Italians and 1 fighter owned by the British lost in 96 Sea Zone
                      1 transport owned by the Italians lost in 96 Sea Zone
                  British win with 1 fighter remaining. Battle score for attacker is 5
                  Casualties for British: 1 fighter
                  Casualties for Italians: 1 destroyer and 1 transport
              Battle in 106 Sea Zone
                  British attack with 1 bomber, 1 cruiser and 1 destroyer
                  Germans defend with 2 submarines
                      British roll dice for 1 bomber, 1 cruiser and 1 destroyer in 106 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits
                      Germans roll dice for 2 submarines in 106 Sea Zone, round 2 : 1/2 hits, 0,33 expected hits
                      2 submarines owned by the Germans and 1 cruiser owned by the British lost in 106 Sea Zone
                  British win, taking 106 Sea Zone from Germans with 1 bomber and 1 destroyer remaining. Battle score for attacker is 0
                  Casualties for British: 1 cruiser
                  Casualties for Germans: 2 submarines
      
          Non Combat Move - British
              1 bomber moved from 106 Sea Zone to New Brunswick Nova Scotia
              1 armour and 1 infantry moved from Quebec to New Brunswick Nova Scotia
              1 artillery and 1 infantry moved from Ontario to Quebec
              1 transport moved from 109 Sea Zone to 106 Sea Zone
              1 battleship and 1 cruiser moved from 111 Sea Zone to 123 Sea Zone
              1 aaGun, 1 fighter and 2 infantry moved from Scotland to United Kingdom
              1 fighter moved from 96 Sea Zone to Egypt
              1 armour and 2 infantry moved from Alexandria to Egypt
              1 carrier and 1 destroyer moved from 98 Sea Zone to 76 Sea Zone
              1 tactical_bomber moved from Ethiopia to 76 Sea Zone
              2 infantry moved from Union of South Africa to Rhodesia
              1 destroyer moved from 71 Sea Zone to 76 Sea Zone
              1 battleship moved from 37 Sea Zone to 79 Sea Zone
              1 destroyer moved from 39 Sea Zone to 76 Sea Zone
              1 transport moved from 39 Sea Zone to 37 Sea Zone
              2 infantry moved from Malaya to 37 Sea Zone
              2 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
              2 infantry moved from 41 Sea Zone to Sumatra
                    UK_Pacific take Sumatra from Dutch
              1 infantry moved from Malaya to Shan State
              1 infantry moved from West India to Eastern Persia
                    British take Eastern Persia from Neutral_Allies
              1 fighter moved from India to 76 Sea Zone
              1 fighter and 2 infantry moved from Burma to India
      
          Place Units - British
              1 factory_minor placed in Egypt
              1 mech_infantry placed in Union of South Africa
              4 infantry placed in United Kingdom
      
          Turn Complete - British
              British collect 28 PUs; end with 28 PUs
              Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 31 PUs
              Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 34 PUs
      
          Place Units - UK_Pacific
              3 infantry and 2 mech_infantrys placed in India
      
          Turn Complete - UK_Pacific
              UK_Pacific collect 21 PUs; end with 21 PUs
              Some Units in India change ownership: 3 infantry and 2 mech_infantrys
      

      Combat Hit Differential Summary :

      Germans : 0,67
      British : -0,67
      Italians : 1,67
      Chinese : 0,00
      Japanese : 0,00
      

      Savegame

      posted in League
      mrcunegoM
      mrcunego
    • RE: Ksmckay (Axis) vs MrCunego (Allies +3) BM3

      TripleA Turn Summary: Chinese round 1

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 1
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 4 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Chinese
              2 infantry moved from Kweichow to Yunnan
              1 infantry moved from Szechwan to Yunnan
              1 fighter moved from Szechwan to Yunnan
      
          Combat - Chinese
              Battle in Yunnan
                  Chinese attack with 1 fighter and 3 infantry
                  Japanese defend with 1 artillery and 1 infantry
                      Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 : 1/4 hits, 1,00 expected hits
                      Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 0/2 hits, 0,67 expected hits
                      1 infantry owned by the Japanese lost in Yunnan
                      Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 3 : 1/4 hits, 1,00 expected hits
                      Japanese roll dice for 1 artillery in Yunnan, round 3 : 1/1 hits, 0,33 expected hits
                      1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                  Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                  Casualties for Japanese: 1 artillery and 1 infantry
                  Casualties for Chinese: 1 infantry
      
          Non Combat Move - Chinese
              1 fighter moved from Yunnan to Szechwan
              1 infantry moved from Shensi to Szechwan
              1 infantry moved from Suiyuyan to Shensi
      
          Place Units - Chinese
              4 infantry placed in Szechwan
      
          Turn Complete - Chinese
              Chinese collect 9 PUs; end with 9 PUs
              Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs
      

      Combat Hit Differential Summary :

      Chinese : 0,00
      Japanese : 0,00
      

      Savegame

      posted in League
      mrcunegoM
      mrcunego
    • RE: Ksmckay (Axis) vs MrCunego (Allies +3) BM3

      TripleA Turn Summary: Americans round 1

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 1
      
          Purchase Units - Americans
              Americans buy 2 carriers, 1 destroyer and 1 fighter; Remaining resources: 2 PUs; 
      
          Combat Move - Americans
      
          Non Combat Move - Americans
              1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
              1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
              1 transport moved from 26 Sea Zone to 10 Sea Zone
              1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
              1 fighter and 1 tactical_bomber moved from 10 Sea Zone to Midway
              1 fighter moved from Western United States to Midway
              1 fighter moved from Philippines to Guam
              1 destroyer and 1 submarine moved from 35 Sea Zone to 23 Sea Zone
              1 bomber moved from Central United States to Midway
              1 fighter moved from Eastern United States to 26 Sea Zone
              1 armour moved from Central United States to Western United States
              1 mech_infantry moved from Central United States to Western United States
      
          Place Units - Americans
              2 carriers placed in 10 Sea Zone
              1 destroyer placed in 101 Sea Zone
              1 fighter placed in Western United States
      
          Turn Complete - Americans
              Americans collect 52 PUs; end with 54 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in League
      mrcunegoM
      mrcunego
    • RE: Ksmckay (Axis) vs MrCunego (Allies +3) BM3

      got it fixed. the save game file that is uploaded manual is the same as the posted one.
      Best regards
      MrCunego

      posted in League
      mrcunegoM
      mrcunego
    • RE: Ksmckay (Axis) vs MrCunego (Allies +3) BM3

      TripleA Turn Summary: Russians round 1

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 1
      
          Purchase Units - Russians
              Russians buy 1 armour, 1 fighter and 7 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Russians
      
          Combat - Russians
      
          Non Combat Move - Russians
              1 armour and 1 mech_infantry moved from Volgograd to Kazakhstan
              6 infantry moved from Buryatia to Yakut S.S.R.
              2 aaGuns and 6 infantry moved from Sakha to Buryatia
              6 infantry moved from Amur to Buryatia
              2 infantry moved from Karelia to Novgorod
              3 infantry moved from Vyborg to Novgorod
              3 infantry moved from Baltic States to Belarus
              2 infantry moved from Eastern Poland to Belarus
              2 infantry moved from Bessarabia to Ukraine
              2 infantry moved from Caucasus to Rostov
              1 artillery and 1 infantry moved from Russia to Bryansk
              2 aaGuns, 1 armour and 1 mech_infantry moved from Russia to Bryansk
              1 infantry moved from Archangel to Belarus
              1 submarine moved from 127 Sea Zone to 125 Sea Zone
              1 fighter moved from Novgorod to Russia
              1 artillery and 3 infantry moved from Novgorod to Belarus
              2 aaGuns moved from Novgorod to Belarus
              3 infantry moved from Novgorod to Belarus
              3 infantry moved from Ukraine to Western Ukraine
      
          Place Units - Russians
              3 infantry placed in Ukraine
              3 infantry placed in Novgorod
              1 armour, 1 fighter and 1 infantry placed in Russia
      
          Turn Complete - Russians
              Russians collect 37 PUs; end with 37 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in League
      mrcunegoM
      mrcunego
    • RE: Ksmckay (Axis) vs MrCunego (Allies +3) BM3

      Testing Forum poster

      Test summary from TripleA, engine version: 1.9, time: 23:05:07
      Savegame

      posted in League
      mrcunegoM
      mrcunego
    • RE: Ksmckay (Axis) vs MrCunego (Allies +3) BM3

      Yeah. Hard to complain about that as allies. The carrier and sub buy really helps you though in this situation.
      I get a weird error message when trying to post. A missing token failed validation.
      You get a save game and I’ll try to look into it.
      Best regards
      MrCunego
      japan.tsvg

      posted in League
      mrcunegoM
      mrcunego
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