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    Posts made by mrcunego

    • RE: Ksmckay (Axis) vs MrCunego (Allies +3) BM3

      TripleA Turn Summary: UK_Pacific round 6

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 6
      
          Purchase Units - Americans
              Americans buy 1 carrier, 1 destroyer, 4 fighters and 3 submarines; Remaining resources: 1 PUs; 
      
          Combat Move - Americans
              1 armour, 3 infantry and 2 mech_infantrys moved from United Kingdom to 110 Sea Zone
              1 armour, 2 artilleries, 1 battleship, 3 carriers, 3 cruisers, 2 destroyers, 5 fighters, 5 infantry, 2 mech_infantrys and 5 transports moved from 110 Sea Zone to 91 Sea Zone
              1 armour, 2 artilleries, 3 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco
              1 fighter and 1 tactical_bomber moved from United Kingdom to Gibraltar
              2 fighters moved from 91 Sea Zone to Gibraltar
              1 fighter moved from 89 Sea Zone to Gibraltar
              1 bomber moved from New South Wales to 47 Sea Zone
      
          Combat - Americans
              Air Battle in Gibraltar
                  Americans attacks with 5 units heading to Gibraltar
                  Air Battle is over, the remaining bombers go on to their targets
              Strategic bombing raid in Gibraltar
                      AA fire in Gibraltar : 0/1 hits, 0,17 expected hits
                  Bombing raid in Gibraltar rolls: 1 and causes: 1 damage to unit: airfield
                  Bombing raid in Gibraltar causes 1 damage total. 
              Battle in 47 Sea Zone
                  Americans attack with 1 bomber
                  Japanese defend with 1 transport
                      1 transport owned by the Japanese lost in 47 Sea Zone
                  Americans win with 1 bomber remaining. Battle score for attacker is 7
                  Casualties for Japanese: 1 transport
              Battle in Morocco
                  Americans attack with 1 armour, 2 artilleries, 3 infantry and 2 mech_infantrys
                  Italians defend with 1 mech_infantry
                      Americans roll dice for 1 battleship and 3 cruisers in Morocco, round 2 : 3/4 hits, 2,17 expected hits
                      Italians roll dice for 1 mech_infantry in Morocco, round 2 : 0/1 hits, 0,33 expected hits
                      1 mech_infantry owned by the Italians lost in Morocco
                  Americans win, taking Morocco from Italians with 1 armour, 2 artilleries, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 4
                  Casualties for Italians: 1 mech_infantry
              Cleaning up after air battles
      
          Non Combat Move - Americans
              4 fighters and 1 tactical_bomber moved from Gibraltar to 91 Sea Zone
              1 fighter moved from 89 Sea Zone to 10 Sea Zone
              1 carrier moved from 89 Sea Zone to 91 Sea Zone
              1 bomber moved from 47 Sea Zone to Gilbert Islands
              3 fighters moved from New South Wales to Queensland
              2 mech_infantrys moved from Southeast Mexico to Western United States
              2 infantry moved from Southeast Mexico to Central United States
              2 aaGuns moved from Eastern United States to Central United States
              2 transports moved from 64 Sea Zone to 10 Sea Zone
      
          Place Units - Americans
              1 carrier, 1 destroyer, 4 fighters and 3 submarines placed in 10 Sea Zone
      
          Turn Complete - Americans
              Americans collect 52 PUs; end with 53 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 2 infantry; Remaining resources: 1 PUs; 
      
          Combat Move - Chinese
              1 infantry moved from Hopei to Kweichow
              1 fighter moved from Shensi to Kweichow
      
          Combat - Chinese
              Battle in Kweichow
                  Chinese attack with 1 fighter and 1 infantry
                  Japanese defend with 1 infantry
                      Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 : 0/2 hits, 0,67 expected hits
                      Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
                      Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 3 : 0/2 hits, 0,67 expected hits
                      Japanese roll dice for 1 infantry in Kweichow, round 3 : 1/1 hits, 0,33 expected hits
                      1 infantry owned by the Chinese lost in Kweichow
                      Chinese roll dice for 1 fighter in Kweichow, round 4 : 1/1 hits, 0,50 expected hits
                      Japanese roll dice for 1 infantry in Kweichow, round 4 : 0/1 hits, 0,33 expected hits
                      1 infantry owned by the Japanese lost in Kweichow
                  Chinese win with 1 fighter remaining. Battle score for attacker is 0
                  Casualties for Chinese: 1 infantry
                  Casualties for Japanese: 1 infantry
      
          Non Combat Move - Chinese
              1 fighter moved from Kweichow to Hopei
              16 infantry moved from Shensi to Hopei
      
          Place Units - Chinese
              2 infantry placed in Hopei
      
          Turn Complete - Chinese
              Chinese collect 7 PUs; end with 8 PUs
      
          Purchase Units - British
              British buy 1 destroyer, 1 fighter and 3 submarines; Remaining resources: 2 PUs; 
      
          Purchase Units - UK_Pacific
              UK_Pacific buy 1 infantry; Remaining resources: 2 PUs; 
      
          Combat Move - British
              1 bomber moved from United Kingdom to 92 Sea Zone
              3 fighters moved from 91 Sea Zone to 92 Sea Zone
              3 carriers, 2 cruisers, 3 destroyers, 5 fighters, 2 submarines and 1 tactical_bomber moved from 98 Sea Zone to 92 Sea Zone
              2 infantry moved from West India to 79 Sea Zone
              2 infantry and 1 transport moved from 79 Sea Zone to 41 Sea Zone
              2 infantry moved from 41 Sea Zone to Sumatra
              1 mech_infantry moved from French West Africa to French Central Africa
                    British take French Central Africa from Neutral_Axis
      
          Combat - British
              Germans scrambles 3 units out of Gibraltar to defend against the attack in 92 Sea Zone
              Battle in Sumatra
              Battle in 92 Sea Zone
                  British attack with 1 bomber, 3 carriers, 2 cruisers, 3 destroyers, 8 fighters, 2 submarines and 1 tactical_bomber
                  Germans defend with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 3 fighters, 1 tactical_bomber and 1 transport; Italians defend with 1 battleship, 1 carrier, 2 cruisers and 3 fighters
                      British roll dice for 2 submarines in 92 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
                      British roll dice for 1 bomber, 3 carriers, 2 cruisers, 3 destroyers, 8 fighters and 1 tactical_bomber in 92 Sea Zone, round 2 : 7/15 hits, 7,33 expected hits
                  Units damaged: 1 battleship owned by the Italians
                      Germans roll dice for 2 battleships, 2 carriers, 3 cruisers, 1 destroyer, 6 fighters, 1 tactical_bomber and 1 transport in 92 Sea Zone, round 2 : 6/15 hits, 8,33 expected hits
                      1 destroyer owned by the Germans, 1 cruiser owned by the Italians, 1 carrier owned by the Germans, 1 carrier owned by the Italians and 3 carriers owned by the British lost in 92 Sea Zone
                      British roll dice for 2 submarines in 92 Sea Zone, round 3 : 2/2 hits, 0,67 expected hits
                      1 cruiser owned by the Italians and 1 cruiser owned by the Germans lost in 92 Sea Zone
                      British roll dice for 1 bomber, 2 cruisers, 3 destroyers, 8 fighters and 1 tactical_bomber in 92 Sea Zone, round 3 : 6/15 hits, 7,33 expected hits
                      Germans roll dice for 6 fighters and 1 tactical_bomber in 92 Sea Zone, round 3 : 4/7 hits, 4,50 expected hits
                      Germans roll dice for 2 battleships and 1 transport in 92 Sea Zone, round 3 : 2/2 hits, 1,33 expected hits
                      1 battleship owned by the Germans, 3 destroyers owned by the British, 1 cruiser owned by the British, 1 tactical_bomber owned by the Germans, 3 fighters owned by the Italians, 1 battleship owned by the Italians and 2 submarines owned by the British lost in 92 Sea Zone
                      British roll dice for 1 bomber, 1 cruiser, 8 fighters and 1 tactical_bomber in 92 Sea Zone, round 4 : 4/11 hits, 5,83 expected hits
                      Germans roll dice for 3 fighters and 1 transport in 92 Sea Zone, round 4 : 2/3 hits, 2,00 expected hits
                      3 fighters owned by the Germans, 1 cruiser owned by the British, 1 transport owned by the Germans and 1 fighter owned by the British lost in 92 Sea Zone
                  British win, taking Sumatra from Japanese with 1 bomber, 7 fighters and 1 tactical_bomber remaining. Battle score for attacker is 76
                  Casualties for British: 3 carriers, 2 cruisers, 3 destroyers, 1 fighter and 2 submarines
                  Casualties for Germans: 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 3 fighters, 1 tactical_bomber and 1 transport
                  Casualties for Italians: 1 battleship, 1 carrier, 2 cruisers and 3 fighters
      
          Non Combat Move - British
              1 bomber moved from 92 Sea Zone to Morocco
              1 tactical_bomber moved from 92 Sea Zone to Morocco
              3 fighters moved from 92 Sea Zone to 91 Sea Zone
              4 fighters moved from 92 Sea Zone to Morocco
              2 infantry moved from 91 Sea Zone to Morocco
              1 mech_infantry moved from Eire to United Kingdom
              1 armour, 1 artillery and 4 infantry moved from United Kingdom to 110 Sea Zone
              1 armour, 1 artillery, 4 infantry and 3 transports moved from 110 Sea Zone to 91 Sea Zone
              1 armour, 1 artillery and 4 infantry moved from 91 Sea Zone to Morocco
              1 infantry moved from Eastern Persia to West India
              1 armour and 3 mech_infantrys moved from Trans-Jordan to Persia
              1 infantry moved from Trans-Jordan to Iraq
              1 artillery and 1 infantry moved from Egypt to 98 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 80 Sea Zone
              1 artillery and 1 infantry moved from 80 Sea Zone to Eastern Persia
              1 mech_infantry moved from Italian Somaliland to Anglo Egyptian Sudan
              1 infantry moved from Ethiopia to Anglo Egyptian Sudan
              1 mech_infantry moved from Union of South Africa to Belgian Congo
              2 infantry moved from Alexandria to Tobruk
      
          Place Units - British
              3 submarines placed in 98 Sea Zone
              1 fighter placed in United Kingdom
              1 destroyer placed in 106 Sea Zone
              British undo move 3.
              British undo move 1.
              1 destroyer and 2 submarines placed in 98 Sea Zone
              British undo move 2.
              3 submarines placed in 98 Sea Zone
              1 destroyer placed in 106 Sea Zone
      
          Turn Complete - British
              British collect 36 PUs; end with 38 PUs
              Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs
      
          Place Units - UK_Pacific
              1 infantry placed in India
      
          Turn Complete - UK_Pacific
              UK_Pacific collect 9 PUs; end with 11 PUs
              Some Units in India change ownership: 1 infantry
      

      Combat Hit Differential Summary :

      Germans : -2,17
      AA fire in Gibraltar : : -0,17
      Italians : -0,33
      British : -2,83
      Americans : 0,83
      Chinese : -0,83
      Japanese : 0,00
      

      Savegame

      posted in League
      mrcunegoM
      mrcunego
    • RE: Ksmckay (Axis) vs MrCunego (Allies +3) BM3

      Scramble from gibraltar. And do you just want full defense or do you want me to post the dice results for you to decide.
      I really hoped that tac bomber would have rolled a 3-4-5 or 6 on that airfield. The TUV swing would have been 70-90 in favor of the allies without those three fighters and now around 40.
      Best regards
      MrCunego

      posted in League
      mrcunegoM
      mrcunego
    • RE: Ksmckay (Axis) vs MrCunego (Allies +3) BM3

      TripleA Move Summary: British round 6

      TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 6
      
          Combat Move - British
              1 bomber moved from United Kingdom to 92 Sea Zone
              3 fighters moved from 91 Sea Zone to 92 Sea Zone
              3 carriers, 2 cruisers, 3 destroyers, 5 fighters, 2 submarines and 1 tactical_bomber moved from 98 Sea Zone to 92 Sea Zone
              2 infantry moved from West India to 79 Sea Zone
              2 infantry and 1 transport moved from 79 Sea Zone to 41 Sea Zone
              2 infantry moved from 41 Sea Zone to Sumatra
              1 mech_infantry moved from French West Africa to French Central Africa
                    British take French Central Africa from Neutral_Axis
      

      Savegame

      posted in League
      mrcunegoM
      mrcunego
    • RE: Ksmckay (Axis) vs MrCunego (Allies +3) BM3

      TripleA Turn Summary: Chinese round 6

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 6
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 2 infantry; Remaining resources: 1 PUs; 
      
          Combat Move - Chinese
              1 infantry moved from Hopei to Kweichow
              1 fighter moved from Shensi to Kweichow
      
          Combat - Chinese
              Battle in Kweichow
                  Chinese attack with 1 fighter and 1 infantry
                  Japanese defend with 1 infantry
                      Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 : 0/2 hits, 0,67 expected hits
                      Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
                      Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 3 : 0/2 hits, 0,67 expected hits
                      Japanese roll dice for 1 infantry in Kweichow, round 3 : 1/1 hits, 0,33 expected hits
                      1 infantry owned by the Chinese lost in Kweichow
                      Chinese roll dice for 1 fighter in Kweichow, round 4 : 1/1 hits, 0,50 expected hits
                      Japanese roll dice for 1 infantry in Kweichow, round 4 : 0/1 hits, 0,33 expected hits
                      1 infantry owned by the Japanese lost in Kweichow
                  Chinese win with 1 fighter remaining. Battle score for attacker is 0
                  Casualties for Chinese: 1 infantry
                  Casualties for Japanese: 1 infantry
      
          Non Combat Move - Chinese
              1 fighter moved from Kweichow to Hopei
              16 infantry moved from Shensi to Hopei
      
          Place Units - Chinese
              2 infantry placed in Hopei
      
          Turn Complete - Chinese
              Chinese collect 7 PUs; end with 8 PUs
      

      Combat Hit Differential Summary :

      Chinese : -0,83
      Japanese : 0,00
      

      Savegame

      posted in League
      mrcunegoM
      mrcunego
    • RE: Ksmckay (Axis) vs MrCunego (Allies +3) BM3

      TripleA Turn Summary: Americans round 6

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 6
      
          Purchase Units - Americans
              Americans buy 1 carrier, 1 destroyer, 4 fighters and 3 submarines; Remaining resources: 1 PUs; 
      
          Combat Move - Americans
              1 armour, 3 infantry and 2 mech_infantrys moved from United Kingdom to 110 Sea Zone
              1 armour, 2 artilleries, 1 battleship, 3 carriers, 3 cruisers, 2 destroyers, 5 fighters, 5 infantry, 2 mech_infantrys and 5 transports moved from 110 Sea Zone to 91 Sea Zone
              1 armour, 2 artilleries, 3 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco
              1 fighter and 1 tactical_bomber moved from United Kingdom to Gibraltar
              2 fighters moved from 91 Sea Zone to Gibraltar
              1 fighter moved from 89 Sea Zone to Gibraltar
              1 bomber moved from New South Wales to 47 Sea Zone
      
          Combat - Americans
              Air Battle in Gibraltar
                  Americans attacks with 5 units heading to Gibraltar
                  Air Battle is over, the remaining bombers go on to their targets
              Strategic bombing raid in Gibraltar
                      AA fire in Gibraltar : 0/1 hits, 0,17 expected hits
                  Bombing raid in Gibraltar rolls: 1 and causes: 1 damage to unit: airfield
                  Bombing raid in Gibraltar causes 1 damage total. 
              Battle in 47 Sea Zone
                  Americans attack with 1 bomber
                  Japanese defend with 1 transport
                      1 transport owned by the Japanese lost in 47 Sea Zone
                  Americans win with 1 bomber remaining. Battle score for attacker is 7
                  Casualties for Japanese: 1 transport
              Battle in Morocco
                  Americans attack with 1 armour, 2 artilleries, 3 infantry and 2 mech_infantrys
                  Italians defend with 1 mech_infantry
                      Americans roll dice for 1 battleship and 3 cruisers in Morocco, round 2 : 3/4 hits, 2,17 expected hits
                      Italians roll dice for 1 mech_infantry in Morocco, round 2 : 0/1 hits, 0,33 expected hits
                      1 mech_infantry owned by the Italians lost in Morocco
                  Americans win, taking Morocco from Italians with 1 armour, 2 artilleries, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 4
                  Casualties for Italians: 1 mech_infantry
              Cleaning up after air battles
      
          Non Combat Move - Americans
              4 fighters and 1 tactical_bomber moved from Gibraltar to 91 Sea Zone
              1 fighter moved from 89 Sea Zone to 10 Sea Zone
              1 carrier moved from 89 Sea Zone to 91 Sea Zone
              1 bomber moved from 47 Sea Zone to Gilbert Islands
              3 fighters moved from New South Wales to Queensland
              2 mech_infantrys moved from Southeast Mexico to Western United States
              2 infantry moved from Southeast Mexico to Central United States
              2 aaGuns moved from Eastern United States to Central United States
              2 transports moved from 64 Sea Zone to 10 Sea Zone
      
          Place Units - Americans
              1 carrier, 1 destroyer, 4 fighters and 3 submarines placed in 10 Sea Zone
      
          Turn Complete - Americans
              Americans collect 52 PUs; end with 53 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
      

      Combat Hit Differential Summary :

      AA fire in Gibraltar : : -0,17
      Italians : -0,33
      Americans : 0,83
      

      Savegame

      posted in League
      mrcunegoM
      mrcunego
    • RE: Ksmckay (Axis) vs MrCunego (Allies +3) BM3

      need scramble and/or intercept orders from Gibraltar.
      Best regards
      MrCunego

      posted in League
      mrcunegoM
      mrcunego
    • RE: Ksmckay (Axis) vs MrCunego (Allies +3) BM3

      TripleA Move Summary: Americans round 6

      TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 6
      
          Purchase Units - Americans
              Americans buy 1 carrier, 1 destroyer, 4 fighters and 3 submarines; Remaining resources: 1 PUs; 
      
          Combat Move - Americans
              1 armour, 3 infantry and 2 mech_infantrys moved from United Kingdom to 110 Sea Zone
              1 armour, 2 artilleries, 1 battleship, 3 carriers, 3 cruisers, 2 destroyers, 5 fighters, 5 infantry, 2 mech_infantrys and 5 transports moved from 110 Sea Zone to 91 Sea Zone
              1 armour, 2 artilleries, 3 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco
              1 fighter and 1 tactical_bomber moved from United Kingdom to Gibraltar
              2 fighters moved from 91 Sea Zone to Gibraltar
              1 fighter moved from 89 Sea Zone to Gibraltar
              1 bomber moved from New South Wales to 47 Sea Zone
      

      Savegame

      posted in League
      mrcunegoM
      mrcunego
    • RE: Ksmckay (Axis) vs MrCunego (Allies +3) BM3

      Hi Kamckay
      OK I get the Baltic part now.
      But as I said. Both sub edits for germany and Japan is fine by me. There was nothing in my russian turn I would have done differently.
      So I’ll just use the last file you posted with all edits included.
      Best regards
      Mrcunego

      posted in League
      mrcunegoM
      mrcunego
    • RE: Ksmckay (Axis) vs MrCunego (Allies +3) BM3

      Hi Ksmckay
      I’m on my phone. So cant see the game.
      But regarding the japan sub. Not a problem. I have a friend that some times as japan saves money for some unknown reason. And that is the only person in real life or online I have witnessed doing that.
      And regarding you missing the need for duo subs your edits it fine by me. Its a weird game we are having. Wants to see this one play out.
      The last thing about a blovking baltic bal tic. I dont get that one. Need to clerify that for me.
      Best regards
      MrCunego

      posted in League
      mrcunegoM
      mrcunego
    • RE: Ksmckay (Axis) vs MrCunego (Allies +3) BM3

      TripleA Turn Summary: Russians round 6

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 6
      
          Purchase Units - Russians
              Russians buy 3 artilleries, 1 fighter and 5 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Russians
              1 infantry moved from Belarus to Novgorod
                    Russians take Novgorod from Germans
              2 infantry moved from Belarus to Archangel
              1 infantry moved from Bryansk to Ukraine
                    Russians take Ukraine from Germans
              1 infantry moved from Bryansk to Rostov
                    Russians take Rostov from Germans
              1 infantry moved from Volgograd to Caucasus
              1 armour moved from Kazakhstan to Caucasus
              1 infantry moved from Shensi to Kweichow
              3 fighters moved from Shensi to Kweichow
              1 fighter and 1 tactical_bomber moved from Russia to Archangel
              1 cruiser and 1 submarine moved from 113 Sea Zone to 114 Sea Zone
              3 fighters moved from Bryansk to Caucasus
      
          Combat - Russians
              Battle in Kweichow
                  Russians attack with 3 fighters and 1 infantry
                  Japanese defend with 1 infantry
                      Russians roll dice for 3 fighters and 1 infantry in Kweichow, round 2 : 1/4 hits, 1,67 expected hits
                      Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0,33 expected hits
                      1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Kweichow
                  Russians win with 3 fighters remaining. Battle score for attacker is 0
                  Casualties for Russians: 1 infantry
                  Casualties for Japanese: 1 infantry
              Battle in Archangel
                  Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                  Germans defend with 1 infantry
                      Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Archangel, round 2 : 1/4 hits, 1,50 expected hits
                      Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits
                      1 infantry owned by the Germans lost in Archangel
                  Russians win, taking Archangel from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                  Casualties for Germans: 1 infantry
              Battle in Caucasus
                  Russians attack with 1 armour, 3 fighters and 1 infantry
                  Germans defend with 1 armour
                      Russians roll dice for 1 armour, 3 fighters and 1 infantry in Caucasus, round 2 : 1/5 hits, 2,17 expected hits
                      Germans roll dice for 1 armour in Caucasus, round 2 : 0/1 hits, 0,50 expected hits
                      1 armour owned by the Germans lost in Caucasus
                  Russians win, taking Caucasus from Germans with 1 armour, 3 fighters and 1 infantry remaining. Battle score for attacker is 6
                  Casualties for Germans: 1 armour
      
          Non Combat Move - Russians
              3 fighters moved from Kweichow to Shensi
              1 armour moved from Russia to Kazakhstan
              2 infantry moved from Samara to Kazakhstan
              1 armour and 1 infantry moved from Belarus to Archangel
              1 fighter and 1 tactical_bomber moved from Archangel to Bryansk
              1 artillery and 6 infantry moved from Russia to Bryansk
              3 fighters moved from Caucasus to Bryansk
              2 armour and 1 mech_infantry moved from Belarus to Archangel
              1 aaGun, 1 artillery and 11 infantry moved from Belarus to Bryansk
              1 armour moved from Bryansk to Archangel
      
          Place Units - Russians
              3 artilleries, 1 fighter and 5 infantry placed in Russia
      
          Turn Complete - Russians
              Russians collect 32 PUs; end with 32 PUs
              Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 35 PUs
              Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
              Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs
              Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 41 PUs
      

      Combat Hit Differential Summary :

      Germans : -0,83
      Russians : -2,33
      Japanese : 0,67
      

      Savegame

      posted in League
      mrcunegoM
      mrcunego
    • RE: Ksmckay (Axis) vs MrCunego (Allies +3) BM3

      TripleA Turn Summary: French round 5

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 5
      
          Purchase Units - ANZAC
              ANZAC buy 1 armour and 2 infantry; Remaining resources: 3 PUs; 
      
          Combat Move - ANZAC
              1 submarine moved from 61 Sea Zone to 56 Sea Zone
      
          Combat - ANZAC
              Battle in 56 Sea Zone
                  ANZAC attack with 1 submarine
                  Japanese defend with 1 transport
                      1 transport owned by the Japanese lost in 56 Sea Zone
                      ANZAC roll dice for 1 submarine in 56 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                  ANZAC win with 1 submarine remaining. Battle score for attacker is 7
                  Casualties for Japanese: 1 transport
      
          Non Combat Move - ANZAC
              2 aaGuns, 1 artillery, 5 fighters and 2 infantry moved from Queensland to New South Wales
      
          Place Units - ANZAC
              1 armour and 2 infantry placed in New South Wales
      
          Turn Complete - ANZAC
              Total Cost from Convoy Blockades: 0
                  Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 4,4
              ANZAC collect 9 PUs; end with 12 PUs
      
          Combat Move - French
      
          Non Combat Move - French
              1 destroyer moved from 98 Sea Zone to 81 Sea Zone
              1 fighter moved from 110 Sea Zone to United Kingdom
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

      ANZAC : 0,67
      

      Savegame

      posted in League
      mrcunegoM
      mrcunego
    • RE: Ksmckay (Axis) vs MrCunego (Allies +3) BM3

      The two inf are on the two american transport with art on them.
      Best regards
      Mrcunego

      posted in League
      mrcunegoM
      mrcunego
    • RE: Ksmckay (Axis) vs MrCunego (Allies +3) BM3

      TripleA Turn Summary: UK_Pacific round 5

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 5
      
          Purchase Units - Americans
              Americans buy 2 carriers, 2 destroyers, 1 fighter and 3 submarines; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
              1 submarine moved from 91 Sea Zone to 92 Sea Zone
              2 artilleries and 2 infantry moved from Morocco to 91 Sea Zone
              2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
              1 infantry moved from 110 Sea Zone to Normandy Bordeaux
              1 infantry moved from 110 Sea Zone to Holland Belgium
              1 bomber and 3 fighters moved from Queensland to Western Australia
      
          Combat - Americans
              Battle in Normandy Bordeaux
              Battle in Holland Belgium
              Battle in 92 Sea Zone
                  Americans attack with 1 submarine
                  Italians defend with 2 transports
                      2 transports owned by the Italians lost in 92 Sea Zone
                      Americans roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                  Americans win, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans with 1 submarine remaining. Battle score for attacker is 14
                  Casualties for Italians: 2 transports
              Battle in Western Australia
                  Americans attack with 1 bomber and 3 fighters
                  Japanese defend with 1 infantry
                      Americans roll dice for 1 bomber and 3 fighters in Western Australia, round 2 : 3/4 hits, 2,17 expected hits
                      Japanese roll dice for 1 infantry in Western Australia, round 2 : 0/1 hits, 0,33 expected hits
                      1 infantry owned by the Japanese lost in Western Australia
                  Americans win with 1 bomber and 3 fighters remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
      
          Non Combat Move - Americans
              1 bomber and 3 fighters moved from Western Australia to New South Wales
              1 armour, 3 infantry and 2 mech_infantrys moved from Morocco to 91 Sea Zone
              1 carrier moved from 91 Sea Zone to 89 Sea Zone
              1 armour, 1 battleship, 3 carriers, 3 cruisers, 2 destroyers, 7 fighters, 3 infantry, 2 mech_infantrys, 1 tactical_bomber and 3 transports moved from 91 Sea Zone to 110 Sea Zone
              1 armour, 3 infantry and 2 mech_infantrys moved from 110 Sea Zone to United Kingdom
              1 fighter and 1 tactical_bomber moved from 110 Sea Zone to United Kingdom
              2 mech_infantrys moved from Central United States to 101 Sea Zone
              2 infantry moved from Eastern United States to 101 Sea Zone
              2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 64 Sea Zone
              2 infantry and 2 mech_infantrys moved from 64 Sea Zone to Southeast Mexico
              4 fighters moved from Hawaiian Islands to 10 Sea Zone
              2 fighters moved from Western United States to 89 Sea Zone
      
          Place Units - Americans
              1 fighter placed in Western United States
              2 carriers, 2 destroyers and 3 submarines placed in 10 Sea Zone
      
          Turn Complete - Americans
              Americans collect 58 PUs; end with 58 PUs
              Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 2 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Chinese
              1 infantry moved from Shensi to Hopei
              1 fighter moved from Shensi to Hopei
      
          Combat - Chinese
              Battle in Hopei
                  Chinese attack with 1 fighter and 1 infantry
                  Japanese defend with 1 infantry
                      Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 2 : 1/2 hits, 0,67 expected hits
                      Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits
                      1 infantry owned by the Japanese lost in Hopei
                  Chinese win, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
      
          Non Combat Move - Chinese
              1 fighter moved from Hopei to Shensi
      
          Place Units - Chinese
              2 infantry placed in Shensi
      
          Turn Complete - Chinese
              Chinese collect 7 PUs; end with 7 PUs
      
          Purchase Units - British
              British buy 1 destroyer, 1 fighter, 1 mech_infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs; 
      
          Purchase Units - UK_Pacific
              UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - British
              1 infantry moved from Kenya to Ethiopia
                    British take Ethiopia from Italians
              1 mech_infantry moved from Belgian Congo to Italian Somaliland
                    British take Italian Somaliland from Italians
              1 mech_infantry moved from French Equatorial Africa to French West Africa
                    British take French West Africa from Neutral_Axis
              1 mech_infantry moved from United Kingdom to Eire
                    British take Eire from Germans
      
          Combat - British
      
          Non Combat Move - British
              1 infantry moved from Syria to Trans-Jordan
              1 infantry moved from Persia to Eastern Persia
              2 infantry moved from Egypt to 81 Sea Zone
              1 battleship, 2 infantry and 1 transport moved from 81 Sea Zone to 79 Sea Zone
              2 infantry moved from 79 Sea Zone to West India
              1 bomber moved from Morocco to United Kingdom
              1 armour, 1 artillery and 2 infantry moved from Morocco to 91 Sea Zone
              1 armour, 1 artillery, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
              2 infantry moved from United Kingdom to 110 Sea Zone
              1 armour, 1 artillery and 2 infantry moved from 110 Sea Zone to United Kingdom
              1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
              1 aaGun moved from Alexandria to Egypt
              1 armour and 2 mech_infantrys moved from Alexandria to Egypt
              1 armour and 3 mech_infantrys moved from Egypt to Trans-Jordan
      
          Place Units - British
              1 destroyer, 1 fighter and 1 submarine placed in 98 Sea Zone
              1 transport placed in 110 Sea Zone
              1 mech_infantry placed in Union of South Africa
              Turning on Edit Mode
              EDIT: Removing units owned by British from 96 Sea Zone: 1 destroyer
              EDIT: Adding units owned by British to 98 Sea Zone: 1 destroyer
              EDIT: Turning off Edit Mode
              Turning on Edit Mode
              EDIT: Removing units owned by British from Alexandria: 1 artillery and 4 infantry
              EDIT: Adding units owned by British to Egypt: 1 artillery and 4 infantry
              EDIT: Turning off Edit Mode
      
          Turn Complete - British
              Total Cost from Convoy Blockades: 1
                  Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 6,1
              British collect 34 PUs (1 lost to blockades); end with 35 PUs
              Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 38 PUs
      
          Place Units - UK_Pacific
              2 infantry placed in India
      
          Turn Complete - UK_Pacific
              UK_Pacific collect 5 PUs; end with 5 PUs
              Some Units in India change ownership: 2 infantry
      

      Combat Hit Differential Summary :

      Americans : 0,50
      Chinese : 0,33
      Japanese : -0,67
      

      Savegame

      posted in League
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      mrcunego
    • RE: Ksmckay (Axis) vs MrCunego (Allies +3) BM3

      TripleA Turn Summary: Americans round 5

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 5
      
          Purchase Units - Americans
              Americans buy 2 carriers, 2 destroyers, 1 fighter and 3 submarines; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
              1 submarine moved from 91 Sea Zone to 92 Sea Zone
              2 artilleries and 2 infantry moved from Morocco to 91 Sea Zone
              2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
              1 infantry moved from 110 Sea Zone to Normandy Bordeaux
              1 infantry moved from 110 Sea Zone to Holland Belgium
              1 bomber and 3 fighters moved from Queensland to Western Australia
      
          Combat - Americans
              Battle in Normandy Bordeaux
              Battle in Holland Belgium
              Battle in 92 Sea Zone
                  Americans attack with 1 submarine
                  Italians defend with 2 transports
                      2 transports owned by the Italians lost in 92 Sea Zone
                      Americans roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                  Americans win, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans with 1 submarine remaining. Battle score for attacker is 14
                  Casualties for Italians: 2 transports
              Battle in Western Australia
                  Americans attack with 1 bomber and 3 fighters
                  Japanese defend with 1 infantry
                      Americans roll dice for 1 bomber and 3 fighters in Western Australia, round 2 : 3/4 hits, 2,17 expected hits
                      Japanese roll dice for 1 infantry in Western Australia, round 2 : 0/1 hits, 0,33 expected hits
                      1 infantry owned by the Japanese lost in Western Australia
                  Americans win with 1 bomber and 3 fighters remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
      
          Non Combat Move - Americans
              1 bomber and 3 fighters moved from Western Australia to New South Wales
              1 armour, 3 infantry and 2 mech_infantrys moved from Morocco to 91 Sea Zone
              1 carrier moved from 91 Sea Zone to 89 Sea Zone
              1 armour, 1 battleship, 3 carriers, 3 cruisers, 2 destroyers, 7 fighters, 3 infantry, 2 mech_infantrys, 1 tactical_bomber and 3 transports moved from 91 Sea Zone to 110 Sea Zone
              1 armour, 3 infantry and 2 mech_infantrys moved from 110 Sea Zone to United Kingdom
              1 fighter and 1 tactical_bomber moved from 110 Sea Zone to United Kingdom
              2 mech_infantrys moved from Central United States to 101 Sea Zone
              2 infantry moved from Eastern United States to 101 Sea Zone
              2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 64 Sea Zone
              2 infantry and 2 mech_infantrys moved from 64 Sea Zone to Southeast Mexico
              4 fighters moved from Hawaiian Islands to 10 Sea Zone
              2 fighters moved from Western United States to 89 Sea Zone
      
          Place Units - Americans
              1 fighter placed in Western United States
              2 carriers, 2 destroyers and 3 submarines placed in 10 Sea Zone
      
          Turn Complete - Americans
              Americans collect 58 PUs; end with 58 PUs
              Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
      

      Combat Hit Differential Summary :

      Americans : 0,50
      Japanese : -0,33
      

      Savegame

      posted in League
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      mrcunego
    • RE: Ksmckay (Axis) vs MrCunego (Allies +3) BM3

      TripleA Turn Summary: Russians round 5

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 5
      
          Purchase Units - Russians
              Russians buy 1 armour, 1 artillery, 1 fighter and 7 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Russians
              1 artillery and 11 infantry moved from Smolensk to Belarus
              1 infantry moved from Bryansk to Western Ukraine
              2 fighters moved from Bryansk to Western Ukraine
              1 fighter moved from Russia to Western Ukraine
      
          Combat - Russians
              Russians creates battle in territory 125 Sea Zone
              Battle in Western Ukraine
                  Russians attack with 3 fighters and 1 infantry
                  Germans defend with 1 infantry
                      Russians roll dice for 3 fighters and 1 infantry in Western Ukraine, round 2 : 1/4 hits, 1,67 expected hits
                      Italians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits
                      1 infantry owned by the Germans lost in Western Ukraine
                  Russians win, taking Western Ukraine from Italians with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
                  Casualties for Germans: 1 infantry
              Battle in Belarus
                  Russians attack with 1 artillery and 11 infantry
                  Germans defend with 1 infantry
                      Russians roll dice for 1 artillery and 11 infantry in Belarus, round 2 : 2/12 hits, 2,33 expected hits
                      Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits
                      1 infantry owned by the Germans lost in Belarus
                  Russians win, taking Belarus from Germans with 1 artillery and 11 infantry remaining. Battle score for attacker is 3
                  Casualties for Germans: 1 infantry
      
          Non Combat Move - Russians
              1 aaGun moved from Smolensk to Belarus
              1 mech_infantry moved from Bryansk to Belarus
              1 armour moved from Russia to Belarus
              1 armour moved from Bryansk to Belarus
              2 infantry moved from Bryansk to Belarus
              3 fighters moved from Western Ukraine to Bryansk
              3 artilleries and 4 infantry moved from Russia to Bryansk
              2 infantry moved from Novosibirsk to Samara
              2 infantry moved from Kansu to Shensi
              1 infantry moved from Bryansk to Belarus
              1 armour moved from Bryansk to Belarus
              1 infantry moved from Bryansk to Belarus
              1 tactical_bomber moved from Shensi to Russia
              1 armour moved from Shensi to Kazakhstan
      
          Place Units - Russians
              1 infantry placed in Volgograd
              1 armour, 1 artillery, 1 fighter and 6 infantry placed in Russia
      
          Turn Complete - Russians
              Russians collect 30 PUs; end with 30 PUs
              Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 33 PUs
              Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs
              Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
      

      Combat Hit Differential Summary :

      Germans : -0,33
      Italians : -0,33
      Russians : -1,00
      

      Savegame

      posted in League
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      mrcunego
    • RE: Ksmckay (Axis) vs MrCunego (Allies +3) BM3

      TripleA Turn Summary: French round 4

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 4
      
          Purchase Units - ANZAC
              ANZAC buy 1 fighter and 2 infantry; Remaining resources: 2 PUs; 
      
          Combat Move - ANZAC
      
          Non Combat Move - ANZAC
              1 submarine moved from 62 Sea Zone to 61 Sea Zone
              1 fighter moved from New South Wales to Queensland
              1 cruiser and 1 destroyer moved from 63 Sea Zone to 64 Sea Zone
      
          Place Units - ANZAC
              1 fighter and 2 infantry placed in New South Wales
      
          Turn Complete - ANZAC
              ANZAC collect 10 PUs; end with 12 PUs
              Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
      
          Combat Move - French
      
          Non Combat Move - French
              1 fighter moved from United Kingdom to 91 Sea Zone
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

      Savegame

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      mrcunego
    • RE: Ksmckay (Axis) vs MrCunego (Allies +3) BM3

      TripleA Turn Summary: UK_Pacific round 4

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 4
      
          Purchase Units - Americans
              Americans buy 1 carrier, 4 fighters, 1 infantry and 2 transports; Remaining resources: 3 PUs; 
      
          Combat Move - Americans
              1 artillery and 1 infantry moved from Brazil to 86 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
              2 infantry and 2 mech_infantrys moved from Central United States to 101 Sea Zone
              1 carrier, 2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 91 Sea Zone
              1 armour, 1 artillery and 2 infantry moved from Southeast Mexico to 64 Sea Zone
              1 armour, 1 artillery, 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 2 infantry and 2 transports moved from 64 Sea Zone to 91 Sea Zone
              1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 86 Sea Zone to 91 Sea Zone
              1 armour, 2 artilleries, 5 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco
              1 submarine moved from 64 Sea Zone to 91 Sea Zone
              2 infantry moved from Brazil to French Guiana
                    Americans take French Guiana from Neutral_Axis
      
          Combat - Americans
              Battle in 91 Sea Zone
                  Americans attack with 1 battleship, 4 carriers, 3 cruisers, 2 destroyers, 2 fighters, 1 submarine and 5 transports
                  Germans defend with 1 submarine
                      Americans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                      Americans roll dice for 1 battleship, 4 carriers, 3 cruisers, 2 destroyers, 2 fighters and 5 transports in 91 Sea Zone, round 2 : 1/8 hits, 3,83 expected hits
                      Germans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                      1 submarine owned by the Germans lost in 91 Sea Zone
                  Americans win with 1 battleship, 4 carriers, 3 cruisers, 2 destroyers, 2 fighters, 1 submarine and 5 transports remaining. Battle score for attacker is 6
                  Casualties for Germans: 1 submarine
              Battle in Morocco
      
          Non Combat Move - Americans
              1 fighter and 1 tactical_bomber moved from 64 Sea Zone to 91 Sea Zone
              2 fighters moved from 64 Sea Zone to Hawaiian Islands
              1 carrier, 1 destroyer and 1 submarine moved from 26 Sea Zone to 10 Sea Zone
              1 fighter moved from Hawaiian Islands to Queensland
      
          Place Units - Americans
              2 transports placed in 101 Sea Zone
              1 infantry placed in Eastern United States
              1 carrier placed in 10 Sea Zone
              4 fighters placed in Western United States
      
          Turn Complete - Americans
              Americans collect 53 PUs; end with 56 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 2 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Chinese
              1 infantry moved from Shensi to Kweichow
              1 fighter moved from Shensi to Kweichow
      
          Combat - Chinese
              Battle in Kweichow
                  Chinese attack with 1 fighter and 1 infantry
                  Japanese defend with 1 infantry
                      Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 : 0/2 hits, 0,67 expected hits
                      Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0,33 expected hits
                      1 infantry owned by the Chinese lost in Kweichow
                   retreated to Kweichow
                  Japanese win with 1 infantry remaining. Battle score for attacker is -3
                  Casualties for Chinese: 1 infantry
      
          Non Combat Move - Chinese
              1 fighter moved from Kweichow to Shensi
      
          Place Units - Chinese
              2 infantry placed in Shensi
      
          Turn Complete - Chinese
              Chinese collect 6 PUs; end with 6 PUs
      
          Purchase Units - British
              British buy 1 carrier, 1 destroyer and 1 fighter; Remaining resources: 0 PUs; 
      
          Purchase Units - UK_Pacific
              UK_Pacific buy 1 artillery; Remaining resources: 1 PUs; 
      
          Combat Move - British
              1 armour moved from Alexandria to Tobruk
                    British take Tobruk from Italians
              1 armour moved from Tobruk to Alexandria
              1 infantry moved from Tanganyika Territory to Kenya
                    British take Kenya from Italians
              1 infantry moved from Iraq to Syria
                    British take Syria from Neutral_Axis
              1 destroyer moved from 98 Sea Zone to 96 Sea Zone
              2 fighters moved from 98 Sea Zone to 96 Sea Zone
              1 tactical_bomber moved from Alexandria to 96 Sea Zone
      
          Combat - British
              Battle in 96 Sea Zone
                  British attack with 1 destroyer, 2 fighters and 1 tactical_bomber
                  Italians defend with 1 submarine
                      British roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 96 Sea Zone, round 2 : 3/4 hits, 2,00 expected hits
                      Italians roll dice for 1 submarine in 96 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
                      1 destroyer owned by the British and 1 submarine owned by the Italians lost in 96 Sea Zone
                  British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2
                  Casualties for British: 1 destroyer
                  Casualties for Italians: 1 submarine
      
          Non Combat Move - British
              2 fighters and 1 tactical_bomber moved from 96 Sea Zone to 98 Sea Zone
              1 destroyer moved from 98 Sea Zone to 96 Sea Zone
              1 infantry moved from Iraq to Persia
              2 infantry moved from Tanganyika Territory to 72 Sea Zone
              1 battleship, 2 infantry and 1 transport moved from 72 Sea Zone to 81 Sea Zone
              2 infantry moved from 81 Sea Zone to Egypt
              1 infantry moved from Egypt to Alexandria
              1 mech_infantry moved from Tanganyika Territory to French Equatorial Africa
              1 mech_infantry moved from Tanganyika Territory to Anglo Egyptian Sudan
              1 mech_infantry moved from Union of South Africa to Belgian Congo
              1 fighter and 1 tactical_bomber moved from Persia to India
              1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
              1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
              1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Morocco
              3 fighters moved from United Kingdom to 91 Sea Zone
              1 bomber moved from United Kingdom to Morocco
      
          Place Units - British
              1 carrier, 1 destroyer and 1 fighter placed in 98 Sea Zone
      
          Turn Complete - British
              British collect 33 PUs; end with 33 PUs
              Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUs
      
          Place Units - UK_Pacific
              1 artillery placed in India
      
          Turn Complete - UK_Pacific
              UK_Pacific collect 5 PUs; end with 6 PUs
              Some Units in India change ownership: 1 artillery
      

      Combat Hit Differential Summary :

      Germans : -0,17
      British : 1,00
      Italians : 0,83
      Americans : -3,17
      Chinese : -0,67
      Japanese : 0,67
      

      Savegame

      posted in League
      mrcunegoM
      mrcunego
    • RE: Ksmckay (Axis) vs MrCunego (Allies +3) BM3

      TripleA Turn Summary: Americans round 4

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 4
      
          Purchase Units - Americans
              Americans buy 1 carrier, 4 fighters, 1 infantry and 2 transports; Remaining resources: 3 PUs; 
      
          Combat Move - Americans
              1 artillery and 1 infantry moved from Brazil to 86 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
              2 infantry and 2 mech_infantrys moved from Central United States to 101 Sea Zone
              1 carrier, 2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 91 Sea Zone
              1 armour, 1 artillery and 2 infantry moved from Southeast Mexico to 64 Sea Zone
              1 armour, 1 artillery, 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 2 infantry and 2 transports moved from 64 Sea Zone to 91 Sea Zone
              1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 86 Sea Zone to 91 Sea Zone
              1 armour, 2 artilleries, 5 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco
              1 submarine moved from 64 Sea Zone to 91 Sea Zone
              2 infantry moved from Brazil to French Guiana
                    Americans take French Guiana from Neutral_Axis
      
          Combat - Americans
              Battle in 91 Sea Zone
                  Americans attack with 1 battleship, 4 carriers, 3 cruisers, 2 destroyers, 2 fighters, 1 submarine and 5 transports
                  Germans defend with 1 submarine
                      Americans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                      Americans roll dice for 1 battleship, 4 carriers, 3 cruisers, 2 destroyers, 2 fighters and 5 transports in 91 Sea Zone, round 2 : 1/8 hits, 3,83 expected hits
                      Germans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                      1 submarine owned by the Germans lost in 91 Sea Zone
                  Americans win with 1 battleship, 4 carriers, 3 cruisers, 2 destroyers, 2 fighters, 1 submarine and 5 transports remaining. Battle score for attacker is 6
                  Casualties for Germans: 1 submarine
              Battle in Morocco
      
          Non Combat Move - Americans
              1 fighter and 1 tactical_bomber moved from 64 Sea Zone to 91 Sea Zone
              2 fighters moved from 64 Sea Zone to Hawaiian Islands
              1 carrier, 1 destroyer and 1 submarine moved from 26 Sea Zone to 10 Sea Zone
              1 fighter moved from Hawaiian Islands to Queensland
      
          Place Units - Americans
              2 transports placed in 101 Sea Zone
              1 infantry placed in Eastern United States
              1 carrier placed in 10 Sea Zone
              4 fighters placed in Western United States
      
          Turn Complete - Americans
              Americans collect 53 PUs; end with 56 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
      

      Combat Hit Differential Summary :

      Germans : -0,17
      Americans : -3,17
      

      Savegame

      posted in League
      mrcunegoM
      mrcunego
    • RE: Ksmckay (Axis) vs MrCunego (Allies +3) BM3

      TripleA Turn Summary: Russians round 4

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 4
      
          Purchase Units - Russians
              Russians buy 1 armour, 3 artilleries, 1 fighter and 5 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Russians
              1 armour moved from Archangel to Belarus
                    Russians take Belarus from Germans
              1 armour moved from Belarus to Bryansk
              2 infantry moved from Archangel to Novgorod
              2 fighters moved from Russia to Novgorod
      
          Combat - Russians
              Battle in Novgorod
                  Russians attack with 2 fighters and 2 infantry
                  Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                      Russians roll dice for 2 fighters and 2 infantry in Novgorod, round 2 : 2/4 hits, 1,33 expected hits
                      Germans roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0,33 expected hits
                      1 infantry owned by the Germans lost in Novgorod
                  Russians win, taking Novgorod from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                  Casualties for Germans: 1 infantry
      
          Non Combat Move - Russians
              2 fighters moved from Novgorod to Bryansk
              1 armour and 1 mech_infantry moved from Archangel to Bryansk
              8 infantry moved from Russia to Bryansk
              1 infantry moved from Ukraine to Bryansk
              1 aaGun, 1 artillery and 11 infantry moved from Archangel to Smolensk
              1 armour, 3 fighters and 1 tactical_bomber moved from Suiyuyan to Shensi
              2 infantry moved from Timguska to Kansu
              2 infantry moved from Timguska to Novosibirsk
              1 cruiser and 1 submarine moved from 115 Sea Zone to 113 Sea Zone
      
          Place Units - Russians
              1 infantry placed in Ukraine
              1 armour, 3 artilleries, 1 fighter and 4 infantry placed in Russia
      
          Turn Complete - Russians
              Russians collect 32 PUs; end with 32 PUs
              Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 35 PUs
              Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
              Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs
              Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 41 PUs
      

      Combat Hit Differential Summary :

      Germans : -0,33
      Russians : 0,67
      

      Savegame

      posted in League
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      mrcunego
    • RE: Ksmckay (Axis) vs MrCunego (Allies +3) BM3

      TripleA Turn Summary: French round 3

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 3
      
          Purchase Units - ANZAC
              ANZAC buy 1 fighter and 1 submarine; Remaining resources: 2 PUs; 
      
          Combat Move - ANZAC
      
          Non Combat Move - ANZAC
              1 fighter moved from New South Wales to Queensland
              1 cruiser and 1 destroyer moved from 26 Sea Zone to 63 Sea Zone
              2 infantry moved from Alexandria to Egypt
      
          Place Units - ANZAC
              1 submarine placed in 62 Sea Zone
              1 fighter placed in New South Wales
      
          Turn Complete - ANZAC
              ANZAC collect 10 PUs; end with 12 PUs
              Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
              Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
      
          Combat Move - French
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

      Savegame

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      mrcunego
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