TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 1
Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 1 infantry and 2 transports; Remaining resources: 3 PUs;
Combat Move - Americans
Non Combat Move - Americans
2 fighters moved from Hawaiian Islands to Wake Island
2 infantry moved from Hawaiian Islands to 26 Sea Zone
1 cruiser, 1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 46 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 artillery moved from Western United States to 10 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 artillery moved from 26 Sea Zone to Hawaiian Islands
1 bomber moved from Central United States to Eastern United States
1 fighter moved from Western United States to Hawaiian Islands
1 destroyer moved from 35 Sea Zone to 37 Sea Zone
Place Units - Americans
1 carrier placed in 10 Sea Zone
1 destroyer and 2 transports placed in 101 Sea Zone
1 destroyer placed in 101 Sea Zone
1 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 52 PUs; end with 55 PUs total