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    Posts made by mrcunego

    • RE: Error message encountered when launching TripleA

      @innohub
      Hi
      I got the file from another computer and than got it to this on through onedrive. But when I run the exe file my limited admin rights stop the proces. So it is not meant to be on the computer.

      posted in TripleA Support
      mrcunegoM
      mrcunego
    • RE: Error message encountered when launching TripleA

      @simon-tressel Thanks a lot!
      My work computer has a trust issue with GitHub so cant get the files down from there. Any known workarounds?

      posted in TripleA Support
      mrcunegoM
      mrcunego
    • RE: Error message encountered when launching TripleA

      Hi Innohub
      I’m not that github savy. And it seems you just succeded in getting a correct version of the game.
      Can you guide me to the correct 2.6.??? edition.
      When I follow the normal download path I get a version 2.5.22294.
      It’s not clear to me how to get a correct 2.6 version
      Can you help

      posted in TripleA Support
      mrcunegoM
      mrcunego
    • RE: 19L BM 3 Giallo(x) vs MrCunego

      thanks a lot for the offer.
      I can see it be a while before my a&a time is back and running at a normal speed.
      And as I said the axis really had the allies in the ropes all across.
      So I called this one
      Best regards
      MrCungeo

      posted in League
      mrcunegoM
      mrcunego
    • RE: Post League Game Results Here

      Giallo (axis) over MrCunego (allies)
      https://www.axisandallies.org/forums/topic/33454/19l-bm-3-giallo-x-vs-mrcunego/76

      posted in League
      mrcunegoM
      mrcunego
    • RE: 19L BM 3 Giallo(x) vs MrCunego

      Hi Giallo
      So sorry for lack of game time. I have been caught up with a lot of other things.
      I will call this one as I can see that my gaming schedule will be looking grim for a while.
      The game seemed to be going the axis way in both theaters so I will congratulate you with a good game and hope to play you later this season.
      Best regards
      MrCunego

      posted in League
      mrcunegoM
      mrcunego
    • RE: 19L BM 3 Giallo(x) vs MrCunego

      TripleA Turn Summary: French round 8

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 8
      
          Purchase Units - ANZAC
              ANZAC buy 1 destroyer and 1 transport; Remaining resources: 1 PUs; 
      
          Combat Move - ANZAC
      
          Non Combat Move - ANZAC
              1 fighter moved from Queensland to Hawaiian Islands
              1 fighter and 2 infantry moved from New South Wales to Queensland
              1 cruiser moved from 62 Sea Zone to 54 Sea Zone
      
          Place Units - ANZAC
              1 destroyer and 1 transport placed in 62 Sea Zone
      
          Turn Complete - ANZAC
              ANZAC collect 10 PUs; end with 11 PUs
              Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
              Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
      
          Combat Move - French
      
          Non Combat Move - French
              1 infantry moved from Tunisia to Algeria
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

      Savegame

      posted in League
      mrcunegoM
      mrcunego
    • RE: 19L BM 3 Giallo(x) vs MrCunego

      TripleA Turn Summary: UK_Pacific round 8

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 8
      
          Purchase Units - Americans
              Americans buy 1 carrier, 1 destroyer, 5 fighters and 1 submarine; Remaining resources: 1 PUs; 
      
          Combat Move - Americans
      
          Non Combat Move - Americans
              2 fighters moved from Gibraltar to 92 Sea Zone
              2 fighters moved from 92 Sea Zone to Trans-Jordan
              1 carrier, 1 cruiser and 1 transport moved from 97 Sea Zone to 98 Sea Zone
              1 fighter moved from Eastern United States to Gibraltar
              2 infantry moved from French Guiana to 88 Sea Zone
              2 infantry and 1 transport moved from 88 Sea Zone to 87 Sea Zone
              2 infantry moved from 87 Sea Zone to French West Africa
              2 infantry and 2 mech_infantrys moved from Midway to 25 Sea Zone
              5 carriers, 1 destroyer, 10 fighters, 2 infantry, 2 mech_infantrys, 1 submarine and 2 transports moved from 25 Sea Zone to 26 Sea Zone
              2 carriers, 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
              1 fighter moved from Western United States to 26 Sea Zone
              1 fighter moved from Yunnan to India
      
          Place Units - Americans
              3 fighters placed in Eastern United States
              1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
              2 fighters placed in Western United States
      
          Turn Complete - Americans
              Americans collect 53 PUs; end with 54 PUs
              Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
      
          Purchase Units - Chinese
              Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
              Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Chinese
              Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar
              1 infantry moved from Yunnan to Kwangsi
                    Chinese take Kwangsi from Japanese
              1 infantry moved from Yunnan to Hunan
              1 fighter moved from Yunnan to Hunan
              1 infantry moved from Yunnan to Hunan
      
          Combat - Chinese
              Chinese creates battle in territory Chahar
              Battle in Hunan
                  Chinese attack with 1 fighter and 2 infantry
                  Japanese defend with 1 infantry
                      Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 2 : 2/3 hits, 0,83 expected hits
                      Japanese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0,33 expected hits
                      1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
                  Chinese win, taking Chahar from Japanese, taking Hunan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                  Casualties for Chinese: 1 infantry
                  Casualties for Japanese: 1 infantry
      
          Non Combat Move - Chinese
              1 fighter moved from Hunan to Yunnan
              3 infantry moved from Yunnan to Szechwan
              1 artillery moved from Yunnan to Szechwan
      
          Place Units - Chinese
              2 artilleries and 2 infantry placed in Yunnan
      
          Turn Complete - Chinese
              Chinese collect 9 PUs; end with 9 PUs
              Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs
      
          Purchase Units - British
              British buy 2 fighters, 1 infantry and 1 mech_infantry; Remaining resources: 1 PUs; 
      
          Purchase Units - UK_Pacific
              UK_Pacific buy 3 infantry; Remaining resources: 1 PUs; 
      
          Combat Move - British
              1 infantry moved from Burma to Shan State
                    UK_Pacific take Shan State from Japanese
      
          Combat - British
      
          Non Combat Move - British
              2 carriers, 2 cruisers, 3 destroyers and 2 transports moved from 97 Sea Zone to 96 Sea Zone
              1 armour and 1 mech_infantry moved from Tobruk to 96 Sea Zone
              1 armour, 2 carriers, 2 cruisers, 3 destroyers, 1 mech_infantry and 2 transports moved from 96 Sea Zone to 98 Sea Zone
              1 mech_infantry moved from 98 Sea Zone to Trans-Jordan
              1 armour moved from 98 Sea Zone to Trans-Jordan
              1 fighter and 3 infantry moved from Egypt to Trans-Jordan
              3 mech_infantrys moved from Belgian Congo to Egypt
              2 mech_infantrys moved from Union of South Africa to Belgian Congo
              1 fighter moved from Union of South Africa to Egypt
              1 submarine moved from 93 Sea Zone to 97 Sea Zone
              1 aaGun and 2 infantry moved from Burma to Yunnan
              1 tactical_bomber moved from Yunnan to India
              5 infantry moved from India to West India
              1 infantry moved from India to West India
      
          Place Units - British
              2 fighters placed in 98 Sea Zone
              1 infantry placed in Egypt
              1 mech_infantry placed in Union of South Africa
      
          Turn Complete - British
              British collect 30 PUs; end with 31 PUs
      
          Place Units - UK_Pacific
              3 infantry placed in India
      
          Turn Complete - UK_Pacific
              UK_Pacific collect 7 PUs; end with 8 PUs
              Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs
              Some Units in India change ownership: 3 infantry
      

      Combat Hit Differential Summary :

      Chinese : 1,17
      Japanese : 0,67
      

      Savegame

      posted in League
      mrcunegoM
      mrcunego
    • RE: 19L BM 3 Giallo(x) vs MrCunego

      TripleA Turn Summary: Chinese round 8

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 8
      
          Purchase Units - Chinese
              Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
              Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Chinese
              Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar
              1 infantry moved from Yunnan to Kwangsi
                    Chinese take Kwangsi from Japanese
              1 infantry moved from Yunnan to Hunan
              1 fighter moved from Yunnan to Hunan
              1 infantry moved from Yunnan to Hunan
      
          Combat - Chinese
              Chinese creates battle in territory Chahar
              Battle in Hunan
                  Chinese attack with 1 fighter and 2 infantry
                  Japanese defend with 1 infantry
                      Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 2 : 2/3 hits, 0,83 expected hits
                      Japanese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0,33 expected hits
                      1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
                  Chinese win, taking Chahar from Japanese, taking Hunan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                  Casualties for Chinese: 1 infantry
                  Casualties for Japanese: 1 infantry
      
          Non Combat Move - Chinese
              1 fighter moved from Hunan to Yunnan
              3 infantry moved from Yunnan to Szechwan
              1 artillery moved from Yunnan to Szechwan
      
          Place Units - Chinese
              2 artilleries and 2 infantry placed in Yunnan
      
          Turn Complete - Chinese
              Chinese collect 9 PUs; end with 9 PUs
              Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs
      

      Combat Hit Differential Summary :

      Chinese : 1,17
      Japanese : 0,67
      

      Savegame

      posted in League
      mrcunegoM
      mrcunego
    • RE: 19L BM 3 Giallo(x) vs MrCunego

      TripleA Turn Summary: Americans round 8

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 8
      
          Purchase Units - Americans
              Americans buy 1 carrier, 1 destroyer, 5 fighters and 1 submarine; Remaining resources: 1 PUs; 
      
          Combat Move - Americans
      
          Non Combat Move - Americans
              2 fighters moved from Gibraltar to 92 Sea Zone
              2 fighters moved from 92 Sea Zone to Trans-Jordan
              1 carrier, 1 cruiser and 1 transport moved from 97 Sea Zone to 98 Sea Zone
              1 fighter moved from Eastern United States to Gibraltar
              2 infantry moved from French Guiana to 88 Sea Zone
              2 infantry and 1 transport moved from 88 Sea Zone to 87 Sea Zone
              2 infantry moved from 87 Sea Zone to French West Africa
              2 infantry and 2 mech_infantrys moved from Midway to 25 Sea Zone
              5 carriers, 1 destroyer, 10 fighters, 2 infantry, 2 mech_infantrys, 1 submarine and 2 transports moved from 25 Sea Zone to 26 Sea Zone
              2 carriers, 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
              1 fighter moved from Western United States to 26 Sea Zone
              1 fighter moved from Yunnan to India
      
          Place Units - Americans
              3 fighters placed in Eastern United States
              1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
              2 fighters placed in Western United States
      
          Turn Complete - Americans
              Americans collect 53 PUs; end with 54 PUs
              Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in League
      mrcunegoM
      mrcunego
    • RE: 19L BM 3 Giallo(x) vs MrCunego

      TripleA Turn Summary: Russians round 8

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 8
      
          Purchase Units - Russians
              Russians buy 1 armour and 6 artilleries; Remaining resources: 4 PUs; 
      
          Combat Move - Russians
              9 infantry moved from Buryatia to Amur
              1 infantry moved from Nenetsia to Vologda
              1 infantry moved from Russia to Smolensk
                    Russians take Smolensk from Germans
              1 infantry moved from Russia to Bryansk
                    Russians take Bryansk from Germans
              1 infantry moved from Russia to Samara
              1 fighter and 1 tactical_bomber moved from Russia to Samara
              1 infantry moved from Archangel to Vologda
              1 infantry moved from Russia to Samara
              10 artilleries and 50 infantry moved from Russia to Tambov
              2 fighters moved from Russia to Rostov
              1 tactical_bomber moved from Samara to Vologda
      
          Combat - Russians
              Battle in Amur
                  Russians attack with 9 infantry
                  Japanese defend with 1 infantry
                      Russians roll dice for 9 infantry in Amur, round 2 : 3/9 hits, 1,50 expected hits
                      Japanese roll dice for 1 infantry in Amur, round 2 : 0/1 hits, 0,33 expected hits
                      1 infantry owned by the Japanese lost in Amur
                  Russians win, taking Amur from Japanese with 9 infantry remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
              Battle in Tambov
                  Russians attack with 10 artilleries and 50 infantry
                  Germans defend with 1 infantry
                      Russians roll dice for 10 artilleries and 50 infantry in Tambov, round 2 : 20/60 hits, 13,33 expected hits
                      Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0,33 expected hits
                      1 infantry owned by the Germans lost in Tambov
                  Russians win, taking Tambov from Germans with 10 artilleries and 50 infantry remaining. Battle score for attacker is 3
                  Casualties for Germans: 1 infantry
              Battle in Rostov
                  Russians attack with 2 fighters
                  Italians defend with 1 artillery
                      Russians roll dice for 2 fighters in Rostov, round 2 : 1/2 hits, 1,00 expected hits
                      Italians roll dice for 1 artillery in Rostov, round 2 : 1/1 hits, 0,33 expected hits
                      1 fighter owned by the Russians and 1 artillery owned by the Italians lost in Rostov
                  Russians win with 1 fighter remaining. Battle score for attacker is -6
                  Casualties for Russians: 1 fighter
                  Casualties for Italians: 1 artillery
              Battle in Samara
                  Russians attack with 1 fighter and 2 infantry
                  Germans defend with 1 infantry
                      Russians roll dice for 1 fighter and 2 infantry in Samara, round 2 : 0/3 hits, 0,83 expected hits
                      Germans roll dice for 1 infantry in Samara, round 2 : 1/1 hits, 0,33 expected hits
                      1 infantry owned by the Russians lost in Samara
                      Russians roll dice for 1 fighter and 1 infantry in Samara, round 3 : 0/2 hits, 0,67 expected hits
                      Germans roll dice for 1 infantry in Samara, round 3 : 0/1 hits, 0,33 expected hits
                      Russians roll dice for 1 fighter and 1 infantry in Samara, round 4 : 0/2 hits, 0,67 expected hits
                      Germans roll dice for 1 infantry in Samara, round 4 : 1/1 hits, 0,33 expected hits
                      1 infantry owned by the Russians lost in Samara
                   retreated to Samara
                  Germans win with 1 infantry remaining. Battle score for attacker is -6
                  Casualties for Russians: 2 infantry
              Battle in Vologda
                  Russians attack with 2 infantry and 1 tactical_bomber
                  Germans defend with 1 mech_infantry
                      Russians roll dice for 2 infantry and 1 tactical_bomber in Vologda, round 2 : 0/3 hits, 0,83 expected hits
                      Germans roll dice for 1 mech_infantry in Vologda, round 2 : 1/1 hits, 0,33 expected hits
                      1 infantry owned by the Russians lost in Vologda
                      Russians roll dice for 1 infantry and 1 tactical_bomber in Vologda, round 3 : 1/2 hits, 0,67 expected hits
                      Germans roll dice for 1 mech_infantry in Vologda, round 3 : 0/1 hits, 0,33 expected hits
                      1 mech_infantry owned by the Germans lost in Vologda
                  Russians win, taking Vologda from Germans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
                  Casualties for Russians: 1 infantry
                  Casualties for Germans: 1 mech_infantry
      
          Non Combat Move - Russians
              1 fighter moved from Samara to Russia
              1 tactical_bomber moved from Vologda to Russia
              1 fighter moved from Rostov to Russia
              13 infantry moved from Russia to Tambov
              2 aaGuns moved from Russia to Tambov
              2 aaGuns moved from Buryatia to Amur
      
          Place Units - Russians
              1 armour and 6 artilleries placed in Russia
      
          Turn Complete - Russians
              Russians collect 18 PUs; end with 22 PUs
              Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 25 PUs
              Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs
      

      Combat Hit Differential Summary :

      Germans : 1,00
      Italians : 0,67
      Russians : 5,50
      Japanese : -0,33
      

      Savegame

      posted in League
      mrcunegoM
      mrcunego
    • RE: 19L BM 3 Giallo(x) vs MrCunego

      No scramble.
      All those airplanes left to die in greece is terrible to watch.
      Best regards
      MrCunego

      posted in League
      mrcunegoM
      mrcunego
    • RE: Ksmckay (Axis) vs MrCunego (Allies +3) BM3

      yeah if those dice haven’t made their point about bashing the axis before, that India battle sure made their point clear.
      The other game I’m running at the moment just took a major dice swing against me today that might end that game early so write if you have room for a new game.
      Best regards
      MrCunego

      posted in League
      mrcunegoM
      mrcunego
    • RE: 19L BM 3 Giallo(x) vs MrCunego

      TripleA Manual Gamesave Post: Germans round 8

      TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 8
      
          Purchase Units - Germans
      

      Combat Hit Differential Summary :

      Savegame

      posted in League
      mrcunegoM
      mrcunego
    • RE: 19L BM 3 Giallo(x) vs MrCunego

      hmm. having a rough dice game in this one.
      Best regards
      MrCunego

      posted in League
      mrcunegoM
      mrcunego
    • RE: 19L BM 3 Giallo(x) vs MrCunego

      TripleA Turn Summary: UK_Pacific round 7

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 7
      
          Purchase Units - Americans
              Americans buy 2 carriers, 1 destroyer, 1 factory_minor, 2 fighters and 1 submarine; Remaining resources: 1 PUs; 
      
          Combat Move - Americans
              1 submarine moved from 26 Sea Zone to 16 Sea Zone
              5 fighters moved from 26 Sea Zone to 16 Sea Zone
              1 mech_infantry moved from Western United States to 10 Sea Zone
              1 mech_infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
              1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
              2 infantry moved from Hawaiian Islands to 26 Sea Zone
              2 infantry, 2 mech_infantrys and 2 transports moved from 26 Sea Zone to 25 Sea Zone
              2 infantry and 2 mech_infantrys moved from 25 Sea Zone to Midway
              3 fighters moved from 26 Sea Zone to Midway
              1 armour moved from Greece to Albania
                    Americans take Albania from Italians
              1 armour moved from Albania to Bulgaria
              1 bomber moved from Gibraltar to Bulgaria
              1 fighter moved from 97 Sea Zone to Bulgaria
      
          Combat - Americans
              Americans creates battle in territory 42 Sea Zone
              Battle in 16 Sea Zone
                  Americans attack with 5 fighters and 1 submarine
                  Japanese defend with 1 destroyer
                      Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                      Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                      1 destroyer owned by the Japanese lost in 16 Sea Zone
                  Americans win, taking 42 Sea Zone from Japanese with 5 fighters and 1 submarine remaining. Battle score for attacker is 8
                  Casualties for Japanese: 1 destroyer
              Battle in Midway
                  Americans attack with 3 fighters, 2 infantry and 2 mech_infantrys
                  Japanese defend with 1 airfield and 1 infantry
                      Americans roll dice for 3 fighters, 2 infantry and 2 mech_infantrys in Midway, round 2 : 2/7 hits, 2,17 expected hits
                      Japanese roll dice for 1 infantry in Midway, round 2 : 0/1 hits, 0,33 expected hits
                      1 infantry owned by the Japanese lost in Midway
                  Americans win, taking Midway from Japanese with 3 fighters, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
              Battle in Bulgaria
                  Americans attack with 1 armour, 1 bomber and 1 fighter
                  Germans defend with 1 infantry
                      Americans roll dice for 1 armour, 1 bomber and 1 fighter in Bulgaria, round 2 : 2/3 hits, 1,67 expected hits
                      Germans roll dice for 1 infantry in Bulgaria, round 2 : 1/1 hits, 0,33 expected hits
                      1 infantry owned by the Germans and 1 armour owned by the Americans lost in Bulgaria
                  Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is -3
                  Casualties for Americans: 1 armour
                  Casualties for Germans: 1 infantry
      
          Non Combat Move - Americans
              1 bomber and 1 fighter moved from Bulgaria to Greece
              1 transport moved from 101 Sea Zone to 88 Sea Zone
              2 fighters moved from Eastern United States to Gibraltar
              3 fighters moved from Midway to 25 Sea Zone
              5 fighters moved from 16 Sea Zone to 25 Sea Zone
              4 carriers, 1 destroyer and 1 submarine moved from 26 Sea Zone to 25 Sea Zone
              1 carrier moved from 10 Sea Zone to 25 Sea Zone
              2 fighters moved from Western United States to 25 Sea Zone
              1 submarine moved from 42 Sea Zone to 54 Sea Zone
              1 fighter moved from Shensi to Yunnan
      
          Place Units - Americans
              1 factory_minor placed in Greece
              1 fighter placed in Eastern United States
              2 carriers, 1 destroyer and 1 submarine placed in 10 Sea Zone
              1 fighter placed in Western United States
      
          Turn Complete - Americans
              Americans collect 55 PUs; end with 56 PUs
              Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
      
          Purchase Units - Chinese
              Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
              Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Chinese
              1 infantry moved from Kweichow to Hopei
              1 fighter moved from Shensi to Hopei
              1 infantry moved from Hunan to Kiangsi
                    Chinese take Kiangsi from Japanese
      
          Combat - Chinese
              Battle in Hopei
                  Chinese attack with 1 fighter and 1 infantry
                  Japanese defend with 1 infantry
                      Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 2 : 1/2 hits, 0,67 expected hits
                      Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits
                      1 infantry owned by the Japanese lost in Hopei
                  Chinese win, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
      
          Non Combat Move - Chinese
              1 fighter moved from Hopei to Yunnan
      
          Place Units - Chinese
              2 artilleries and 2 infantry placed in Yunnan
      
          Turn Complete - Chinese
              Chinese collect 11 PUs; end with 11 PUs
              Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 14 PUs
      
          Purchase Units - British
              British buy 1 destroyer, 1 fighter, 3 infantry and 2 mech_infantrys; Remaining resources: 1 PUs; 
      
          Purchase Units - UK_Pacific
              UK_Pacific buy 3 infantry; Remaining resources: 1 PUs; 
      
          Combat Move - British
              1 fighter moved from Gibraltar to Eire
              1 mech_infantry moved from United Kingdom to Eire
              1 cruiser moved from 97 Sea Zone to 99 Sea Zone
                    British take 99 Sea Zone from Italians
              1 marine moved from Syria to 99 Sea Zone
              1 cruiser and 1 marine moved from 99 Sea Zone to 97 Sea Zone
              2 artilleries and 2 infantry moved from Greece to 97 Sea Zone
              2 artilleries, 2 infantry and 1 marine moved from 97 Sea Zone to Yugoslavia
              3 fighters and 1 tactical_bomber moved from Greece to Yugoslavia
              2 infantry moved from Syria to Iraq
              1 fighter moved from Egypt to Iraq
              1 infantry moved from Yunnan to Shan State
              1 tactical_bomber moved from Yunnan to Shan State
              1 destroyer moved from 106 Sea Zone to 119 Sea Zone
      
          Combat - British
              Battle in Eire
                  British attack with 1 fighter and 1 mech_infantry
                  Germans defend with 1 marine
                      British roll dice for 1 fighter and 1 mech_infantry in Eire, round 2 : 1/2 hits, 0,67 expected hits
                      Germans roll dice for 1 marine in Eire, round 2 : 0/1 hits, 0,33 expected hits
                      1 marine owned by the Germans lost in Eire
                  British win, taking Eire from Germans with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 5
                  Casualties for Germans: 1 marine
              Battle in 119 Sea Zone
                  British attack with 1 destroyer
                  Germans defend with 1 submarine
                      British roll dice for 1 destroyer in 119 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                      Germans roll dice for 1 submarine in 119 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                      British roll dice for 1 destroyer in 119 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
                      Germans roll dice for 1 submarine in 119 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
                      1 submarine owned by the Germans lost in 119 Sea Zone
                  British win, taking 119 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 6
                  Casualties for Germans: 1 submarine
              Battle in Shan State
                  British attack with 1 infantry and 1 tactical_bomber
                  Japanese defend with 1 infantry
                      British roll dice for 1 infantry and 1 tactical_bomber in Shan State, round 2 : 0/2 hits, 0,67 expected hits
                      Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits
                      British roll dice for 1 infantry and 1 tactical_bomber in Shan State, round 3 : 0/2 hits, 0,67 expected hits
                      Japanese roll dice for 1 infantry in Shan State, round 3 : 0/1 hits, 0,33 expected hits
                      British roll dice for 1 infantry and 1 tactical_bomber in Shan State, round 4 : 2/2 hits, 0,67 expected hits
                      Japanese roll dice for 1 infantry in Shan State, round 4 : 1/1 hits, 0,33 expected hits
                      1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
                  British win with 1 tactical_bomber remaining. Battle score for attacker is 0
                  Casualties for British: 1 infantry
                  Casualties for Japanese: 1 infantry
              Battle in Iraq
                  British attack with 1 fighter and 2 infantry
                  Germans defend with 2 mech_infantrys
                      British roll dice for 1 fighter and 2 infantry in Iraq, round 2 : 0/3 hits, 0,83 expected hits
                      Germans roll dice for 2 mech_infantrys in Iraq, round 2 : 1/2 hits, 0,67 expected hits
                      1 infantry owned by the British lost in Iraq
                      British roll dice for 1 fighter and 1 infantry in Iraq, round 3 : 0/2 hits, 0,67 expected hits
                      Germans roll dice for 2 mech_infantrys in Iraq, round 3 : 0/2 hits, 0,67 expected hits
                      British roll dice for 1 fighter and 1 infantry in Iraq, round 4 : 0/2 hits, 0,67 expected hits
                      Germans roll dice for 2 mech_infantrys in Iraq, round 4 : 0/2 hits, 0,67 expected hits
                      British roll dice for 1 fighter and 1 infantry in Iraq, round 5 : 0/2 hits, 0,67 expected hits
                      Germans roll dice for 2 mech_infantrys in Iraq, round 5 : 1/2 hits, 0,67 expected hits
                      1 infantry owned by the British lost in Iraq
                   retreated to Iraq
                  Germans win with 2 mech_infantrys remaining. Battle score for attacker is -6
                  Casualties for British: 2 infantry
              Battle in Yugoslavia
                  British attack with 2 artilleries, 3 fighters, 2 infantry, 1 marine and 1 tactical_bomber
                  Germans defend with 1 aaGun, 1 airfield, 1 factory_minor, 2 infantry and 5 mech_infantrys
                      AA fire in Yugoslavia : 2/3 hits, 0,50 expected hits
                      2 fighters owned by the British lost in Yugoslavia
                      British roll dice for 2 cruisers in Yugoslavia, round 2 : 1/2 hits, 1,00 expected hits
                      British roll dice for 2 artilleries, 1 fighter, 2 infantry, 1 marine and 1 tactical_bomber in Yugoslavia, round 2 : 0/7 hits, 2,83 expected hits
                      Germans roll dice for 1 aaGun, 2 infantry and 5 mech_infantrys in Yugoslavia, round 2 : 1/7 hits, 2,33 expected hits
                      1 aaGun owned by the Germans and 1 infantry owned by the British lost in Yugoslavia
                      British roll dice for 2 artilleries, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber in Yugoslavia, round 3 : 3/6 hits, 2,50 expected hits
                      Germans roll dice for 2 infantry and 5 mech_infantrys in Yugoslavia, round 3 : 4/7 hits, 2,33 expected hits
                      1 marine owned by the British, 2 infantry owned by the Germans, 1 mech_infantry owned by the Germans, 2 artilleries owned by the British and 1 infantry owned by the British lost in Yugoslavia
                  Germans win with 4 mech_infantrys remaining. Battle score for attacker is -24
                  Casualties for British: 2 artilleries, 2 fighters, 2 infantry and 1 marine
                  Casualties for Germans: 1 aaGun, 2 infantry and 1 mech_infantry
                  1 tactical_bomber owned by the British and 1 fighter owned by the British retreated
      
          Non Combat Move - British
              1 fighter and 1 tactical_bomber moved from Yugoslavia to Greece
              1 fighter moved from Gibraltar to Greece
              1 fighter moved from Eire to Scotland
              1 fighter moved from Iraq to Egypt
              3 infantry moved from Egypt to Trans-Jordan
              1 armour and 1 mech_infantry moved from Egypt to Tobruk
              3 mech_infantrys moved from Union of South Africa to Belgian Congo
              1 tactical_bomber moved from Shan State to Yunnan
              2 aaGuns and 2 infantry moved from India to Burma
      
          Place Units - British
              3 infantry placed in Egypt
              1 fighter and 2 mech_infantrys placed in Union of South Africa
              1 destroyer placed in 106 Sea Zone
      
          Turn Complete - British
              Total Cost from Convoy Blockades: 5
                  Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,2,3,4
              British collect 27 PUs (5 lost to blockades); end with 28 PUs
      
          Place Units - UK_Pacific
              3 infantry placed in India
      
          Turn Complete - UK_Pacific
              UK_Pacific collect 6 PUs; end with 7 PUs
              Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
              Some Units in India change ownership: 3 infantry
      

      Combat Hit Differential Summary :

      Germans : -0,33
      British : -4,50
      Americans : 0,83
      Chinese : 0,33
      Japanese : -1,00
      AA fire in Yugoslavia : : 1,50
      

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    • RE: 19L BM 3 Giallo(x) vs MrCunego

      TripleA Turn Summary: Chinese round 7

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 7
      
          Purchase Units - Chinese
              Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
              Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Chinese
              1 infantry moved from Kweichow to Hopei
              1 fighter moved from Shensi to Hopei
              1 infantry moved from Hunan to Kiangsi
                    Chinese take Kiangsi from Japanese
      
          Combat - Chinese
              Battle in Hopei
                  Chinese attack with 1 fighter and 1 infantry
                  Japanese defend with 1 infantry
                      Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 2 : 1/2 hits, 0,67 expected hits
                      Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits
                      1 infantry owned by the Japanese lost in Hopei
                  Chinese win, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
      
          Non Combat Move - Chinese
              1 fighter moved from Hopei to Yunnan
      
          Place Units - Chinese
              2 artilleries and 2 infantry placed in Yunnan
      
          Turn Complete - Chinese
              Chinese collect 11 PUs; end with 11 PUs
              Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 14 PUs
      

      Combat Hit Differential Summary :

      Chinese : 0,33
      Japanese : -0,33
      

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    • RE: 19L BM 3 Giallo(x) vs MrCunego

      TripleA Turn Summary: Americans round 7

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 7
      
          Purchase Units - Americans
              Americans buy 2 carriers, 1 destroyer, 1 factory_minor, 2 fighters and 1 submarine; Remaining resources: 1 PUs; 
      
          Combat Move - Americans
              1 submarine moved from 26 Sea Zone to 16 Sea Zone
              5 fighters moved from 26 Sea Zone to 16 Sea Zone
              1 mech_infantry moved from Western United States to 10 Sea Zone
              1 mech_infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
              1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
              2 infantry moved from Hawaiian Islands to 26 Sea Zone
              2 infantry, 2 mech_infantrys and 2 transports moved from 26 Sea Zone to 25 Sea Zone
              2 infantry and 2 mech_infantrys moved from 25 Sea Zone to Midway
              3 fighters moved from 26 Sea Zone to Midway
              1 armour moved from Greece to Albania
                    Americans take Albania from Italians
              1 armour moved from Albania to Bulgaria
              1 bomber moved from Gibraltar to Bulgaria
              1 fighter moved from 97 Sea Zone to Bulgaria
      
          Combat - Americans
              Americans creates battle in territory 42 Sea Zone
              Battle in 16 Sea Zone
                  Americans attack with 5 fighters and 1 submarine
                  Japanese defend with 1 destroyer
                      Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                      Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                      1 destroyer owned by the Japanese lost in 16 Sea Zone
                  Americans win, taking 42 Sea Zone from Japanese with 5 fighters and 1 submarine remaining. Battle score for attacker is 8
                  Casualties for Japanese: 1 destroyer
              Battle in Midway
                  Americans attack with 3 fighters, 2 infantry and 2 mech_infantrys
                  Japanese defend with 1 airfield and 1 infantry
                      Americans roll dice for 3 fighters, 2 infantry and 2 mech_infantrys in Midway, round 2 : 2/7 hits, 2,17 expected hits
                      Japanese roll dice for 1 infantry in Midway, round 2 : 0/1 hits, 0,33 expected hits
                      1 infantry owned by the Japanese lost in Midway
                  Americans win, taking Midway from Japanese with 3 fighters, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
              Battle in Bulgaria
                  Americans attack with 1 armour, 1 bomber and 1 fighter
                  Germans defend with 1 infantry
                      Americans roll dice for 1 armour, 1 bomber and 1 fighter in Bulgaria, round 2 : 2/3 hits, 1,67 expected hits
                      Germans roll dice for 1 infantry in Bulgaria, round 2 : 1/1 hits, 0,33 expected hits
                      1 infantry owned by the Germans and 1 armour owned by the Americans lost in Bulgaria
                  Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is -3
                  Casualties for Americans: 1 armour
                  Casualties for Germans: 1 infantry
      
          Non Combat Move - Americans
              1 bomber and 1 fighter moved from Bulgaria to Greece
              1 transport moved from 101 Sea Zone to 88 Sea Zone
              2 fighters moved from Eastern United States to Gibraltar
              3 fighters moved from Midway to 25 Sea Zone
              5 fighters moved from 16 Sea Zone to 25 Sea Zone
              4 carriers, 1 destroyer and 1 submarine moved from 26 Sea Zone to 25 Sea Zone
              1 carrier moved from 10 Sea Zone to 25 Sea Zone
              2 fighters moved from Western United States to 25 Sea Zone
              1 submarine moved from 42 Sea Zone to 54 Sea Zone
              1 fighter moved from Shensi to Yunnan
      
          Place Units - Americans
              1 factory_minor placed in Greece
              1 fighter placed in Eastern United States
              2 carriers, 1 destroyer and 1 submarine placed in 10 Sea Zone
              1 fighter placed in Western United States
      
          Turn Complete - Americans
              Americans collect 55 PUs; end with 56 PUs
              Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
      

      Combat Hit Differential Summary :

      Germans : 0,67
      Americans : 0,83
      Japanese : -0,67
      

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    • RE: 19L BM 3 Giallo(x) vs MrCunego

      TripleA Turn Summary: Russians round 7

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 7
      
          Purchase Units - Russians
              Russians buy 6 artilleries and 1 fighter; Remaining resources: 9 PUs; 
      
          Combat Move - Russians
              1 armour and 1 mech_infantry moved from Russia to Tambov
                    Russians take Tambov from Germans
              1 armour and 1 mech_infantry moved from Tambov to Volgograd
              1 tactical_bomber moved from Russia to Volgograd
              1 infantry moved from Urals to Nenetsia
                    Russians take Nenetsia from Germans
              1 infantry moved from Vologda to Archangel
                    Russians take Archangel from Germans
              1 infantry moved from Novosibirsk to Samara
              1 infantry moved from Russia to Smolensk
              1 fighter moved from Russia to Smolensk
              1 fighter moved from Russia to Samara
      
          Combat - Russians
              Battle in Volgograd
                  Russians attack with 1 armour, 1 mech_infantry and 1 tactical_bomber
                  Germans defend with 1 factory_minor and 2 mech_infantrys
                      Russians roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Volgograd, round 2 : 1/3 hits, 1,33 expected hits
                      Germans roll dice for 2 mech_infantrys in Volgograd, round 2 : 1/2 hits, 0,67 expected hits
                      1 mech_infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd
                      Russians roll dice for 1 armour and 1 tactical_bomber in Volgograd, round 3 : 1/2 hits, 1,17 expected hits
                      Germans roll dice for 1 mech_infantry in Volgograd, round 3 : 0/1 hits, 0,33 expected hits
                      1 mech_infantry owned by the Germans lost in Volgograd
                  Russians win, taking Volgograd from Germans with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 4
                  Casualties for Russians: 1 mech_infantry
                  Casualties for Germans: 2 mech_infantrys
              Battle in Smolensk
                  Russians attack with 1 fighter and 1 infantry
                  Germans defend with 1 infantry
                      Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 2 : 1/2 hits, 0,67 expected hits
                      Germans roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0,33 expected hits
                      1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
                  Russians win with 1 fighter remaining. Battle score for attacker is 0
                  Casualties for Russians: 1 infantry
                  Casualties for Germans: 1 infantry
              Battle in Samara
                  Russians attack with 1 fighter and 1 infantry
                  Germans defend with 1 infantry
                      Russians roll dice for 1 fighter and 1 infantry in Samara, round 2 : 0/2 hits, 0,67 expected hits
                      Germans roll dice for 1 infantry in Samara, round 2 : 1/1 hits, 0,33 expected hits
                      1 infantry owned by the Russians lost in Samara
                   retreated to Samara
                  Germans win with 1 infantry remaining. Battle score for attacker is -3
                  Casualties for Russians: 1 infantry
      
          Non Combat Move - Russians
              1 fighter moved from Samara to Russia
              1 fighter moved from Smolensk to Russia
              1 tactical_bomber moved from Volgograd to Russia
              1 infantry moved from Kansu to Novosibirsk
              2 aaGuns and 9 infantry moved from Amur to Buryatia
      
          Place Units - Russians
              6 artilleries and 1 fighter placed in Russia
      
          Turn Complete - Russians
              Russians collect 20 PUs; end with 29 PUs
              Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 32 PUs
              Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs
      

      Combat Hit Differential Summary :

      Germans : 1,33
      Russians : -0,83
      

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    • RE: 19L BM 3 Giallo(x) vs MrCunego

      TripleA Turn Summary: French round 6

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 6
      
          Purchase Units - ANZAC
              ANZAC buy 1 cruiser, 1 infantry and 1 marine; Remaining resources: 0 PUs; 
      
          Combat Move - ANZAC
              1 transport moved from 54 Sea Zone to 45 Sea Zone
              1 infantry and 1 marine moved from Dutch New Guinea to 45 Sea Zone
              1 infantry, 1 marine and 1 transport moved from 45 Sea Zone to 35 Sea Zone
              1 infantry and 1 marine moved from 35 Sea Zone to Philippines
      
          Combat - ANZAC
              Battle in Philippines
                  ANZAC attack with 1 infantry and 1 marine
                  Japanese defend with 1 airfield, 1 bomber and 1 harbour
                      ANZAC roll dice for 1 infantry and 1 marine in Philippines, round 2 : 0/2 hits, 0,50 expected hits
                      Japanese roll dice for 1 bomber in Philippines, round 2 : 0/1 hits, 0,17 expected hits
                      ANZAC roll dice for 1 infantry and 1 marine in Philippines, round 3 : 1/2 hits, 0,50 expected hits
                      Japanese roll dice for 1 bomber in Philippines, round 3 : 0/1 hits, 0,17 expected hits
                      1 bomber owned by the Japanese lost in Philippines
                  ANZAC win, taking Philippines from Japanese with 1 infantry and 1 marine remaining. Battle score for attacker is 12
                  Casualties for Japanese: 1 bomber
      
          Non Combat Move - ANZAC
              2 fighters and 1 infantry moved from New South Wales to Queensland
              2 fighters moved from Hawaiian Islands to Queensland
              1 infantry moved from Iraq to Trans-Jordan
      
          Place Units - ANZAC
              1 infantry and 1 marine placed in New South Wales
              1 cruiser placed in 62 Sea Zone
      
          Turn Complete - ANZAC
              ANZAC collect 10 PUs; end with 10 PUs
              Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
              Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
      
          Combat Move - French
      
          Non Combat Move - French
              1 fighter moved from Trans-Jordan to Greece
              1 infantry moved from Morocco to Algeria
              1 infantry moved from Algeria to Tunisia
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

      ANZAC : 0,00
      Japanese : -0,33
      

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