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    Posts made by mozkaynak

    • RE: Freh v Moz, BM3, friendly

      TripleA Turn Summary: French round 1

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

      Game History

      Round: 1
      
          Purchase Units - ANZAC
              ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs; 
      
          Combat Move - ANZAC
      
          Non Combat Move - ANZAC
              1 infantry moved from New South Wales to 62 Sea Zone
              1 infantry moved from New South Wales to 62 Sea Zone
              2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
              1 infantry moved from 42 Sea Zone to Java
                    ANZAC take Java from Dutch
              1 infantry moved from 42 Sea Zone to Java
              1 destroyer moved from 62 Sea Zone to 54 Sea Zone
              1 cruiser moved from 63 Sea Zone to 54 Sea Zone
              2 aaGuns moved from New South Wales to Queensland
              2 fighters moved from New Zealand to Queensland
              1 infantry moved from Malaya to Shan State
      
          Place Units - ANZAC
              1 transport placed in 62 Sea Zone
              1 infantry placed in New South Wales
      
          Turn Complete - ANZAC
              ANZAC collect 14 PUs; end with 14 PUs
      
          Politics - French
              Trigger Axis Conquer All France Algeria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Algeria
              Trigger Axis Conquer All France Cruiser Place: Neutral_Axis has 1 cruiser placed in 93 Sea Zone
              Trigger Axis Conquer All France Tunisia 3 Infantry Place: Neutral_Axis has 1 infantry placed in Tunisia
              Trigger Axis Conquer All France Destroyer Place: Neutral_Axis has 1 destroyer placed in 93 Sea Zone
              Trigger Axis Conquer All France Southern France 3 Infantry Place: Neutral_Axis has 1 infantry placed in Southern France
              Trigger Axis Conquer All France Southern France 3 Artillery Place: Neutral_Axis has 1 artillery placed in Southern France
              Trigger Axis Conquer All France Morocco 3 Infantry Place: Neutral_Axis has 1 infantry placed in Morocco
              Trigger Axis Conquer All France Syria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Syria
              Trigger Axis Conquer All France French West Africa 3 Infantry Place: Neutral_Axis has 1 infantry placed in French West Africa
              Trigger Axis Conquer All France Tunisia 2 activates a trigger called: Trigger Axis Conquer All France Tunisia 3
              Trigger Axis Conquer All France Tunisia 3: Neutral_Axis captures territory Tunisia
              Trigger Axis Conquer All France French West Africa 2 activates a trigger called: Trigger Axis Conquer All France French West Africa 3
              Trigger Axis Conquer All France French West Africa 3: Neutral_Axis captures territory French West Africa
              Trigger Axis Conquer All France French Central Africa 2 activates a trigger called: Trigger Axis Conquer All France French Central Africa 3
              Trigger Axis Conquer All France French Central Africa 3: Neutral_Axis captures territory French Central Africa
              Trigger Axis Conquer All France Algeria 2 activates a trigger called: Trigger Axis Conquer All France Algeria 3
              Trigger Axis Conquer All France Algeria 3: Neutral_Axis captures territory Algeria
              Trigger Axis Conquer All France Syria 2 activates a trigger called: Trigger Axis Conquer All France Syria 3
              Trigger Axis Conquer All France Syria 3: Neutral_Axis captures territory Syria
              Trigger Axis Conquer All France Morocco 2 activates a trigger called: Trigger Axis Conquer All France Morocco 3
              Trigger Axis Conquer All France Morocco 3: Neutral_Axis captures territory Morocco
              Trigger Axis Conquer All France Algeria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Algeria 3 Infantry Remove
              Trigger Axis Conquer All France Algeria 3 Infantry Remove: has removed 1 infantry owned by French in Algeria
              Trigger Axis Conquer All France Cruiser Place activates a trigger called: Trigger Axis Conquer All France Cruiser Remove
              Trigger Axis Conquer All France Cruiser Remove: has removed 1 cruiser owned by French in 93 Sea Zone
              Trigger Axis Conquer All France Tunisia 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Tunisia 3 Infantry Remove
              Trigger Axis Conquer All France Tunisia 3 Infantry Remove: has removed 1 infantry owned by French in Tunisia
              Trigger Axis Conquer All France Destroyer Place activates a trigger called: Trigger Axis Conquer All France Destroyer Remove
              Trigger Axis Conquer All France Destroyer Remove: has removed 1 destroyer owned by French in 93 Sea Zone
              Trigger Axis Conquer All France Southern France 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Infantry Remove
              Trigger Axis Conquer All France Southern France 3 Infantry Remove: has removed 1 infantry owned by French in Southern France
              Trigger Axis Conquer All France Southern France 3 Artillery Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Artillery Remove
              Trigger Axis Conquer All France Southern France 3 Artillery Remove: has removed 1 artillery owned by French in Southern France
              Trigger Axis Conquer All France Morocco 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Morocco 3 Infantry Remove
              Trigger Axis Conquer All France Morocco 3 Infantry Remove: has removed 1 infantry owned by French in Morocco
              Trigger Axis Conquer All France French Madagascar 2 activates a trigger called: Trigger Axis Conquer All France French Madagascar 3
              Trigger Axis Conquer All France French Madagascar 3: Neutral_Axis captures territory French Madagascar
              Trigger Axis Conquer All France Syria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Syria 3 Infantry Remove
              Trigger Axis Conquer All France Syria 3 Infantry Remove: has removed 1 infantry owned by French in Syria
              Trigger Axis Conquer All France Southern France 2 activates a trigger called: Trigger Axis Conquer All France Southern France 3
              Trigger Axis Conquer All France Southern France 3: Neutral_Axis captures territory Southern France
              Trigger Axis Conquer All France French Indo China 2 activates a trigger called: Trigger Axis Conquer All France French Indo China 3
              Trigger Axis Conquer All France French Indo China 3: Neutral_Axis captures territory French Indo China
              Trigger Axis Conquer All France French Guiana 2 activates a trigger called: Trigger Axis Conquer All France French Guiana 3
              Trigger Axis Conquer All France French Guiana 3: Neutral_Axis captures territory French Guiana
              Trigger Axis Conquer All France French West Africa 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France French West Africa 3 Infantry Remove
              Trigger Axis Conquer All France French West Africa 3 Infantry Remove: has removed 1 infantry owned by French in French West Africa
      
          Combat Move - French
      
          Non Combat Move - French
              1 destroyer moved from 72 Sea Zone to 81 Sea Zone
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      M
      mozkaynak
    • RE: Freh v Moz, BM3, friendly

      TripleA Turn Summary: ANZAC round 1

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

      Game History

      Round: 1
      
          Purchase Units - ANZAC
              ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs; 
      
          Combat Move - ANZAC
      
          Non Combat Move - ANZAC
              1 infantry moved from New South Wales to 62 Sea Zone
              1 infantry moved from New South Wales to 62 Sea Zone
              2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
              1 infantry moved from 42 Sea Zone to Java
                    ANZAC take Java from Dutch
              1 infantry moved from 42 Sea Zone to Java
              1 destroyer moved from 62 Sea Zone to 54 Sea Zone
              1 cruiser moved from 63 Sea Zone to 54 Sea Zone
              2 aaGuns moved from New South Wales to Queensland
              2 fighters moved from New Zealand to Queensland
              1 infantry moved from Malaya to Shan State
      
          Place Units - ANZAC
              1 transport placed in 62 Sea Zone
              1 infantry placed in New South Wales
      
          Turn Complete - ANZAC
              ANZAC collect 14 PUs; end with 14 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      M
      mozkaynak
    • RE: Freh v Moz, BM3, friendly

      TripleA Turn Summary: UK_Pacific round 1

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

      Game History

      Round: 1
      
          Purchase Units - Americans
              Americans buy 2 carriers, 1 destroyer, 1 marine and 1 transport; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
      
          Non Combat Move - Americans
              1 carrier moved from 10 Sea Zone to 26 Sea Zone
              1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone
              1 infantry moved from Western United States to 10 Sea Zone
              1 artillery moved from Western United States to 10 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
              1 infantry moved from 26 Sea Zone to Hawaiian Islands
              1 artillery moved from 26 Sea Zone to Hawaiian Islands
              1 battleship, 1 cruiser and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
              1 fighter moved from Western United States to Hawaiian Islands
              1 mech_infantry moved from Western United States to Eastern United States
              1 infantry moved from Western United States to Central United States
              1 destroyer moved from 35 Sea Zone to 54 Sea Zone
              1 submarine moved from 35 Sea Zone to 54 Sea Zone
              1 fighter moved from Philippines to Guam
      
          Place Units - Americans
              2 carriers and 1 destroyer placed in 10 Sea Zone
              1 transport placed in 101 Sea Zone
              1 marine placed in Eastern United States
      
          Turn Complete - Americans
              Americans collect 52 PUs; end with 52 PUs
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 4 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Chinese
              1 infantry moved from Szechwan to Yunnan
              1 infantry moved from Szechwan to Yunnan
              1 infantry moved from Szechwan to Yunnan
              3 infantry moved from Szechwan to Yunnan
              1 fighter moved from Szechwan to Yunnan
      
          Combat - Chinese
              Battle in Yunnan
                  Chinese attack with 1 fighter and 6 infantry
                  Japanese defend with 1 artillery and 3 infantry
                      Chinese roll dice for 1 fighter and 6 infantry in Yunnan, round 2 : 3/7 hits, 1.50 expected hits
                      Japanese roll dice for 1 artillery and 3 infantry in Yunnan, round 2 : 3/4 hits, 1.33 expected hits
                      3 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Yunnan
                      Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 3 : 2/4 hits, 1.00 expected hits
                      Japanese roll dice for 1 artillery in Yunnan, round 3 : 1/1 hits, 0.33 expected hits
                      1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                  Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 1
                  Casualties for Chinese: 4 infantry
                  Casualties for Japanese: 1 artillery and 3 infantry
      
          Non Combat Move - Chinese
              1 infantry moved from Suiyuyan to Shensi
              1 infantry moved from Kweichow to Shensi
              1 infantry moved from Kweichow to Shensi
              1 fighter moved from Yunnan to Shensi
      
          Place Units - Chinese
              4 infantry placed in Shensi
              Chinese undo move 1.
              4 infantry placed in Szechwan
      
          Turn Complete - Chinese
              Chinese collect 9 PUs; end with 9 PUs
              Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs
      
          Purchase Units - British
              British buy 7 infantry and 1 transport; Remaining resources: 0 PUs; 
      
          Purchase Units - UK_Pacific
              UK_Pacific buy 1 artillery, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
      
          Combat Move - British
              1 cruiser moved from 39 Sea Zone to 76 Sea Zone
              2 infantry moved from Anglo Egyptian Sudan to Ethiopia
              1 mech_infantry moved from Egypt to Ethiopia
              1 infantry moved from Alexandria to 98 Sea Zone
              1 artillery moved from Alexandria to 98 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 76 Sea Zone
              1 infantry moved from 76 Sea Zone to Ethiopia
              1 artillery moved from 76 Sea Zone to Ethiopia
              1 carrier, 1 cruiser and 1 destroyer moved from 98 Sea Zone to 97 Sea Zone
              1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
              1 fighter moved from Malta to 97 Sea Zone
              1 submarine moved from 91 Sea Zone to 96 Sea Zone
              1 cruiser moved from 91 Sea Zone to 96 Sea Zone
              2 fighters moved from United Kingdom to 110 Sea Zone
              2 fighters moved from Scotland to 110 Sea Zone
              1 destroyer moved from 109 Sea Zone to 110 Sea Zone
              1 bomber moved from United Kingdom to 97 Sea Zone
              1 fighter moved from Gibraltar to 97 Sea Zone
      
          Combat - British
              Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone
              Battle in 97 Sea Zone
                  British attack with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber
                  Germans defend with 1 fighter; Italians defend with 1 battleship, 1 cruiser, 2 fighters and 1 transport
                      British roll dice for 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber in 97 Sea Zone, round 2 : 2/6 hits, 3.17 expected hits
                  Units damaged: 1 battleship owned by the Italians
                      Italians roll dice for 1 battleship, 1 cruiser, 3 fighters and 1 transport in 97 Sea Zone, round 2 : 3/5 hits, 3.17 expected hits
                      1 destroyer owned by the British, 1 cruiser owned by the Italians and 1 carrier owned by the British lost in 97 Sea Zone
                      British roll dice for 1 bomber, 1 cruiser, 2 fighters and 1 tactical_bomber in 97 Sea Zone, round 3 : 2/5 hits, 2.83 expected hits
                      Italians roll dice for 1 battleship, 3 fighters and 1 transport in 97 Sea Zone, round 3 : 3/4 hits, 2.67 expected hits
                      1 fighter owned by the Germans, 1 cruiser owned by the British, 1 fighter owned by the Italians and 2 fighters owned by the British lost in 97 Sea Zone
                      British roll dice for 1 bomber and 1 tactical_bomber in 97 Sea Zone, round 4 : 2/2 hits, 1.17 expected hits
                      Italians roll dice for 1 battleship, 1 fighter and 1 transport in 97 Sea Zone, round 4 : 1/2 hits, 1.33 expected hits
                      1 tactical_bomber owned by the British, 1 fighter owned by the Italians and 1 battleship owned by the Italians lost in 97 Sea Zone
                      1 transport owned by the Italians lost in 97 Sea Zone
                  British win with 1 bomber remaining. Battle score for attacker is 2
                  Casualties for British: 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber
                  Casualties for Italians: 1 battleship, 1 cruiser, 2 fighters and 1 transport
                  Casualties for Germans: 1 fighter
              Battle in 96 Sea Zone
                  British attack with 1 cruiser and 1 submarine
                  Italians defend with 1 destroyer and 1 transport
                      British roll dice for 1 submarine in 96 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                      British roll dice for 1 cruiser in 96 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                      Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      1 destroyer owned by the Italians lost in 96 Sea Zone
                      1 transport owned by the Italians lost in 96 Sea Zone
                  British win with 1 cruiser and 1 submarine remaining. Battle score for attacker is 15
                  Casualties for Italians: 1 destroyer and 1 transport
              Battle in 110 Sea Zone
                  British attack with 1 destroyer and 4 fighters
                  Germans defend with 1 battleship and 1 submarine
                      British roll dice for 1 destroyer and 4 fighters in 110 Sea Zone, round 2 : 2/5 hits, 2.33 expected hits
                      Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                      Germans roll dice for 1 battleship in 110 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                      1 battleship owned by the Germans, 1 submarine owned by the Germans and 1 fighter owned by the British lost in 110 Sea Zone
                  British win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 16
                  Casualties for British: 1 fighter
                  Casualties for Germans: 1 battleship and 1 submarine
              Battle in Ethiopia
                  British attack with 1 artillery, 3 infantry and 1 mech_infantry
                  Italians defend with 1 artillery and 2 infantry
                      British roll dice for 1 cruiser in Ethiopia, round 2 : 1/1 hits, 0.50 expected hits
                      British roll dice for 1 artillery, 3 infantry and 1 mech_infantry in Ethiopia, round 2 : 1/5 hits, 1.17 expected hits
                      Italians roll dice for 1 artillery and 2 infantry in Ethiopia, round 2 : 1/3 hits, 1.00 expected hits
                      2 infantry owned by the Italians and 1 infantry owned by the British lost in Ethiopia
                      British roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Ethiopia, round 3 : 2/4 hits, 1.00 expected hits
                      Italians roll dice for 1 artillery in Ethiopia, round 3 : 0/1 hits, 0.33 expected hits
                      1 artillery owned by the Italians lost in Ethiopia
                  British win, taking Ethiopia from Italians with 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
                  Casualties for British: 1 infantry
                  Casualties for Italians: 1 artillery and 2 infantry
      
          Non Combat Move - British
              1 bomber moved from 97 Sea Zone to Malta
              3 fighters moved from 110 Sea Zone to United Kingdom
              1 battleship moved from 111 Sea Zone to 118 Sea Zone
              1 cruiser moved from 111 Sea Zone to 118 Sea Zone
              1 mech_infantry moved from United Kingdom to 109 Sea Zone
              1 mech_infantry and 1 transport moved from 109 Sea Zone to 88 Sea Zone
              1 mech_infantry moved from 88 Sea Zone to British Guiana
              1 destroyer moved from 106 Sea Zone to 118 Sea Zone
              1 aaGun moved from Scotland to United Kingdom
              2 infantry moved from Scotland to United Kingdom
              1 infantry moved from Quebec to 106 Sea Zone
              1 armour moved from Quebec to 106 Sea Zone
              1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
              1 infantry moved from 91 Sea Zone to Gibraltar
              1 armour moved from 91 Sea Zone to Gibraltar
              1 artillery moved from Ontario to Quebec
              1 infantry moved from Ontario to Quebec
              1 destroyer moved from 71 Sea Zone to 81 Sea Zone
              1 infantry moved from West India to Eastern Persia
                    British take Eastern Persia from Neutral_Allies
              1 infantry moved from India to 39 Sea Zone
              1 infantry moved from India to 39 Sea Zone
              2 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
              2 infantry moved from 41 Sea Zone to Sumatra
                    UK_Pacific take Sumatra from Dutch
              1 battleship moved from 37 Sea Zone to 54 Sea Zone
              1 destroyer moved from 39 Sea Zone to 76 Sea Zone
              1 tactical_bomber moved from India to British Somaliland
              1 fighter moved from India to British Somaliland
              1 artillery moved from India to Burma
              1 fighter moved from Burma to India
              1 armour moved from Alexandria to Egypt
      
          Place Units - British
              1 transport placed in 71 Sea Zone
              7 infantry placed in United Kingdom
      
          Turn Complete - British
              British collect 29 PUs; end with 29 PUs
              Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 32 PUs
              Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 35 PUs
              Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 38 PUs
      
          Place Units - UK_Pacific
              1 artillery, 3 infantry and 1 mech_infantry placed in India
      
          Turn Complete - UK_Pacific
              UK_Pacific collect 21 PUs; end with 21 PUs
              Some Units in India change ownership: 1 artillery, 3 infantry and 1 mech_infantry
      

      Combat Hit Differential Summary :

      Chinese regular : 2.50
      Italians regular : -0.83
      Japanese regular : 2.33
      Germans regular : 0.17
      British regular : -0.00
      

      Savegame

      posted in Play Boardgames
      M
      mozkaynak
    • RE: Freh v Moz, BM3, friendly

      @freh Scramble decision :)

      posted in Play Boardgames
      M
      mozkaynak
    • RE: Freh v Moz, BM3, friendly

      TripleA Move Summary: British round 1

      TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

      Game History

      Round: 1
      
          Combat Move - British
              1 cruiser moved from 39 Sea Zone to 76 Sea Zone
              2 infantry moved from Anglo Egyptian Sudan to Ethiopia
              1 mech_infantry moved from Egypt to Ethiopia
              1 infantry moved from Alexandria to 98 Sea Zone
              1 artillery moved from Alexandria to 98 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 76 Sea Zone
              1 infantry moved from 76 Sea Zone to Ethiopia
              1 artillery moved from 76 Sea Zone to Ethiopia
              1 carrier, 1 cruiser and 1 destroyer moved from 98 Sea Zone to 97 Sea Zone
              1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
              1 fighter moved from Malta to 97 Sea Zone
              1 submarine moved from 91 Sea Zone to 96 Sea Zone
              1 cruiser moved from 91 Sea Zone to 96 Sea Zone
              2 fighters moved from United Kingdom to 110 Sea Zone
              2 fighters moved from Scotland to 110 Sea Zone
              1 destroyer moved from 109 Sea Zone to 110 Sea Zone
              1 bomber moved from United Kingdom to 97 Sea Zone
              1 fighter moved from Gibraltar to 97 Sea Zone
      

      Savegame

      posted in Play Boardgames
      M
      mozkaynak
    • RE: Freh v Moz, BM3, friendly

      TripleA Turn Summary: Chinese round 1

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

      Game History

      Round: 1
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 4 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Chinese
              1 infantry moved from Szechwan to Yunnan
              1 infantry moved from Szechwan to Yunnan
              1 infantry moved from Szechwan to Yunnan
              3 infantry moved from Szechwan to Yunnan
              1 fighter moved from Szechwan to Yunnan
      
          Combat - Chinese
              Battle in Yunnan
                  Chinese attack with 1 fighter and 6 infantry
                  Japanese defend with 1 artillery and 3 infantry
                      Chinese roll dice for 1 fighter and 6 infantry in Yunnan, round 2 : 3/7 hits, 1.50 expected hits
                      Japanese roll dice for 1 artillery and 3 infantry in Yunnan, round 2 : 3/4 hits, 1.33 expected hits
                      3 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Yunnan
                      Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 3 : 2/4 hits, 1.00 expected hits
                      Japanese roll dice for 1 artillery in Yunnan, round 3 : 1/1 hits, 0.33 expected hits
                      1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                  Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 1
                  Casualties for Chinese: 4 infantry
                  Casualties for Japanese: 1 artillery and 3 infantry
      
          Non Combat Move - Chinese
              1 infantry moved from Suiyuyan to Shensi
              1 infantry moved from Kweichow to Shensi
              1 infantry moved from Kweichow to Shensi
              1 fighter moved from Yunnan to Shensi
      
          Place Units - Chinese
              4 infantry placed in Shensi
              Chinese undo move 1.
              4 infantry placed in Szechwan
      
          Turn Complete - Chinese
              Chinese collect 9 PUs; end with 9 PUs
              Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs
      

      Combat Hit Differential Summary :

      Chinese regular : 2.50
      Japanese regular : 2.33
      

      Savegame

      posted in Play Boardgames
      M
      mozkaynak
    • RE: Freh v Moz, BM3, friendly

      TripleA Turn Summary: Americans round 1

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

      Game History

      Round: 1
      
          Purchase Units - Americans
              Americans buy 2 carriers, 1 destroyer, 1 marine and 1 transport; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
      
          Non Combat Move - Americans
              1 carrier moved from 10 Sea Zone to 26 Sea Zone
              1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone
              1 infantry moved from Western United States to 10 Sea Zone
              1 artillery moved from Western United States to 10 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
              1 infantry moved from 26 Sea Zone to Hawaiian Islands
              1 artillery moved from 26 Sea Zone to Hawaiian Islands
              1 battleship, 1 cruiser and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
              1 fighter moved from Western United States to Hawaiian Islands
              1 mech_infantry moved from Western United States to Eastern United States
              1 infantry moved from Western United States to Central United States
              1 destroyer moved from 35 Sea Zone to 54 Sea Zone
              1 submarine moved from 35 Sea Zone to 54 Sea Zone
              1 fighter moved from Philippines to Guam
      
          Place Units - Americans
              2 carriers and 1 destroyer placed in 10 Sea Zone
              1 transport placed in 101 Sea Zone
              1 marine placed in Eastern United States
      
          Turn Complete - Americans
              Americans collect 52 PUs; end with 52 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      M
      mozkaynak
    • RE: Freh v Moz, BM3, friendly

      TripleA Turn Summary: Russians round 1

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

      Game History

      Round: 1
      
          Purchase Units - Russians
              Russians buy 1 armour, 4 artilleries and 5 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Russians
      
          Non Combat Move - Russians
              1 infantry moved from Baltic States to Belarus
              1 infantry moved from Baltic States to Belarus
              1 infantry moved from Baltic States to Belarus
              1 infantry moved from Karelia to Novgorod
              1 infantry moved from Vyborg to Novgorod
              1 infantry moved from Vyborg to Novgorod
              1 infantry moved from Vyborg to Novgorod
              1 infantry moved from Karelia to Novgorod
              1 infantry moved from Bessarabia to Western Ukraine
              1 infantry moved from Bessarabia to Western Ukraine
              1 infantry moved from Ukraine to Western Ukraine
              1 infantry moved from Ukraine to Western Ukraine
              2 infantry moved from Caucasus to Rostov
              1 mech_infantry moved from Volgograd to Bryansk
              1 armour moved from Volgograd to Bryansk
              1 armour moved from Russia to Belarus
              1 mech_infantry moved from Russia to Belarus
              1 artillery moved from Russia to Bryansk
              1 infantry moved from Russia to Bryansk
              1 fighter moved from Russia to Novgorod
              1 tactical_bomber moved from Russia to Novgorod
              1 infantry moved from Archangel to Novgorod
              1 infantry moved from Eastern Poland to Western Ukraine
              1 infantry moved from Eastern Poland to Belarus
              2 aaGuns moved from Russia to Bryansk
              1 submarine moved from 127 Sea Zone to 111 Sea Zone
      
          Place Units - Russians
              1 armour placed in Novgorod
              1 artillery and 1 infantry placed in Novgorod
              2 artilleries and 1 infantry placed in Ukraine
              Russians undo move 1.
              1 armour placed in Russia
              1 artillery placed in Novgorod
              3 infantry placed in Russia
      
          Turn Complete - Russians
              Russians collect 37 PUs; end with 37 PUs
              Turning on Edit Mode
              EDIT: Removing units owned by Russians from Amur: 6 infantry
              EDIT: Adding units owned by Russians to Buryatia: 6 infantry
              EDIT: Removing units owned by Russians from Sakha: 6 infantry
              EDIT: Adding units owned by Russians to Buryatia: 6 infantry
              EDIT: Removing units owned by Russians from Sakha: 2 aaGuns
              EDIT: Adding units owned by Russians to Buryatia: 2 aaGuns
              EDIT: Turning off Edit Mode
      

      Combat Hit Differential Summary :

      Dice Statistics:

      Total
              1 was rolled 15 times
              2 was rolled 13 times
              3 was rolled 13 times
              4 was rolled 17 times
              5 was rolled 18 times
              6 was rolled 20 times
          Average roll : 3.729
          Median : 4.000
          Variance : 0.421
          Standard Deviation : 0.649
          Total rolls : 96
      
      Germans Combat
              1 was rolled 11 times
              2 was rolled 8 times
              3 was rolled 8 times
              4 was rolled 9 times
              5 was rolled 17 times
              6 was rolled 14 times
          Average roll : 3.821
          Median : 4.000
          Variance : 1.013
          Standard Deviation : 1.006
          Total rolls : 67
      
      British Combat
              2 was rolled 3 times
              4 was rolled 1 times
              6 was rolled 1 times
          Average roll : 3.200
          Median : 2.000
          Variance : 1.708
          Standard Deviation : 1.307
          Total rolls : 5
      
      French Combat
              1 was rolled 4 times
              2 was rolled 2 times
              3 was rolled 4 times
              4 was rolled 5 times
              6 was rolled 4 times
          Average roll : 3.368
          Median : 3.000
          Variance : 0.935
          Standard Deviation : 0.967
          Total rolls : 19
      
      Neutral_Allies Combat
              3 was rolled 1 times
              4 was rolled 2 times
              5 was rolled 1 times
              6 was rolled 1 times
          Average roll : 4.400
          Median : 4.000
          Variance : 0.708
          Standard Deviation : 0.842
          Total rolls : 5
      

      Savegame

      posted in Play Boardgames
      M
      mozkaynak
    • RE: Freh v Moz, BM3, friendly

      TripleA Turn Summary: Russians round 1

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

      Game History

      Round: 1
      
          Purchase Units - Russians
              Russians buy 1 armour, 4 artilleries and 5 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Russians
      
          Non Combat Move - Russians
              1 infantry moved from Baltic States to Belarus
              1 infantry moved from Baltic States to Belarus
              1 infantry moved from Baltic States to Belarus
              1 infantry moved from Karelia to Novgorod
              1 infantry moved from Vyborg to Novgorod
              1 infantry moved from Vyborg to Novgorod
              1 infantry moved from Vyborg to Novgorod
              1 infantry moved from Karelia to Novgorod
              1 infantry moved from Bessarabia to Western Ukraine
              1 infantry moved from Bessarabia to Western Ukraine
              1 infantry moved from Ukraine to Western Ukraine
              1 infantry moved from Ukraine to Western Ukraine
              2 infantry moved from Caucasus to Rostov
              1 mech_infantry moved from Volgograd to Bryansk
              1 armour moved from Volgograd to Bryansk
              1 armour moved from Russia to Belarus
              1 mech_infantry moved from Russia to Belarus
              1 artillery moved from Russia to Bryansk
              1 infantry moved from Russia to Bryansk
              1 fighter moved from Russia to Novgorod
              1 tactical_bomber moved from Russia to Novgorod
              1 infantry moved from Archangel to Novgorod
              1 infantry moved from Eastern Poland to Western Ukraine
              1 infantry moved from Eastern Poland to Belarus
              2 aaGuns moved from Russia to Bryansk
              1 submarine moved from 127 Sea Zone to 111 Sea Zone
      
          Place Units - Russians
              1 armour placed in Novgorod
              1 artillery and 1 infantry placed in Novgorod
              2 artilleries and 1 infantry placed in Ukraine
              Russians undo move 1.
              1 armour placed in Russia
              1 artillery placed in Novgorod
              3 infantry placed in Russia
      
          Turn Complete - Russians
              Russians collect 37 PUs; end with 37 PUs
              Turning on Edit Mode
              EDIT: Removing units owned by Russians from Amur: 6 infantry
              EDIT: Adding units owned by Russians to Buryatia: 6 infantry
              EDIT: Removing units owned by Russians from Sakha: 6 infantry
              EDIT: Adding units owned by Russians to Buryatia: 6 infantry
              EDIT: Removing units owned by Russians from Sakha: 2 aaGuns
              EDIT: Adding units owned by Russians to Buryatia: 2 aaGuns
              EDIT: Turning off Edit Mode
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      M
      mozkaynak
    • RE: Freh v Moz, BM3, friendly

      @freh No scramble.

      posted in Play Boardgames
      M
      mozkaynak
    • Can Transport prevent shore bombardment

      Hi, If Japan is amphibious attacking to Hawaii and there is a transport at sea 26, can that transport prevent shore bombardment by Japanese cruisers and battleships?
      Thank you!

      posted in Axis & Allies Global 1940
      M
      mozkaynak
    • RE: Triple A or Email game

      Hi,
      I am also looking for players who wants to play on triplea. I am not a beginner; however, I am not an expert as well.
      My email is mozkaynak@gmail.com

      posted in Player Locator
      M
      mozkaynak
    • RE: Find Opponents Here!

      I like to play my first PBEM game. Please contact me if you like to play. I can play allies or axis

      posted in Find Online Players
      M
      mozkaynak
    • RE: Pacific UK Strategy

      Thank you very much! It helps a lot.

      posted in Axis & Allies Pacific 1940
      M
      mozkaynak
    • RE: Pacific UK Strategy

      How can ANZAC’s and UK support each other? How can USA contribute that? Obviously 3 allies should coordinate efforts to stand against Japan.

      posted in Axis & Allies Pacific 1940
      M
      mozkaynak
    • Pacific UK Strategy

      I am relatively new to this edition of A&A. Could you suggest me some UK Pacific Strategies and opening moves?
      Thanks!

      posted in Axis & Allies Pacific 1940
      M
      mozkaynak
    • Any Massachusetts players?

      Hello,
      I recently moved in and looking for players. Please post here if you in the area.

      posted in Player Locator
      M
      mozkaynak
    • RE: Massachusetts: Looking for players for weekend games

      I will come back during the winter for a month or so. I will let you know when I am around. We should play again.

      posted in Player Locator
      M
      mozkaynak
    • Massachusetts: Looking for players for weekend games

      Hello,
      I will move to Worcester in 3 weeks and looking for Axis and Allies players. Let me know if you are interested and live around.

      posted in Player Locator
      M
      mozkaynak
    • RE: Kenosha,Racine,Milwaukee area

      Hello,
      I want to play too.
      I live in Madison.

      posted in Player Locator
      M
      mozkaynak
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