Posts made by mozkaynak
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RE: 2vs2 Mozkaynak/TinCanofTheSea VS Avner Malmessi 18+ALposted in Play Boardgames
@malmessi74 Obviously I am having the same bug when I wanted to post the game. I will post the US game here now.
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RE: 2vs2 Mozkaynak/TinCanofTheSea VS Avner Malmessi 18+ALposted in Play Boardgames
@malmessi74 you can email me the map if it does not post. my email is mozkaynak@gmail.com
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RE: 2vs2 Mozkaynak/TinCanofTheSea VS Avner Malmessi 18+ALposted in Play Boardgames
TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Purchase Units - Russians Russians buy 1 artillery, 9 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Novgorod to Baltic States Russians take Baltic States from Germans 1 infantry moved from Bryansk to Ukraine 1 infantry moved from Bryansk to Ukraine 1 infantry moved from Bryansk to Ukraine 1 tactical_bomber moved from Bryansk to Ukraine 2 fighters moved from Bryansk to Ukraine Combat - Russians Russians creates battle in territory 125 Sea Zone Battle in Ukraine Russians attack with 2 fighters, 3 infantry and 1 tactical_bomber Germans defend with 1 factory_minor and 2 infantry Russians roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Ukraine, round 2 : 2/6 hits, 2.17 expected hits Germans roll dice for 2 infantry in Ukraine, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 2 infantry Non Combat Move - Russians 1 tactical_bomber moved from Ukraine to Bryansk 2 fighters moved from Ukraine to Bryansk 1 infantry moved from Novgorod to Belarus 1 infantry moved from Novgorod to Archangel 1 artillery moved from Belarus to Archangel 1 artillery moved from Belarus to Bryansk 1 artillery moved from Belarus to Bryansk 3 mech_infantrys moved from Russia to Bryansk 1 artillery moved from Russia to Bryansk 3 infantry moved from Russia to Bryansk 1 submarine moved from 125 Sea Zone to 123 Sea Zone Place Units - Russians 1 mech_infantry placed in Volgograd 1 infantry placed in Novgorod 1 artillery, 8 infantry and 1 mech_infantry placed in Russia Turn Complete - Russians Russians collect 33 PUs; end with 33 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUsCombat Hit Differential Summary :
Germans regular : 0.33 Russians regular : -0.17 -
RE: 2vs2 Mozkaynak/TinCanofTheSea VS Avner Malmessi 18+ALposted in Play Boardgames
TripleA Turn Summary: Chinese round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 7 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 7 PUsCombat Hit Differential Summary :
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RE: 2vs2 Mozkaynak/TinCanofTheSea VS Avner Malmessi 18+ALposted in Play Boardgames
TripleA Turn Summary: Americans round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4 Purchase Units - Americans Americans buy 1 battleship, 1 bomber, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 marine and 1 transport; Remaining resources: 1 PUs; Politics - Americans Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 1 marine moved from Central United States to 101 Sea Zone 1 cruiser and 1 marine moved from 101 Sea Zone to 91 Sea Zone 1 marine moved from 91 Sea Zone to Gibraltar 1 infantry moved from Eastern United States to 101 Sea Zone 1 artillery moved from Eastern United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 artillery moved from 91 Sea Zone to Gibraltar 1 infantry moved from 91 Sea Zone to Gibraltar 1 mech_infantry moved from Central United States to 101 Sea Zone 1 armour moved from Central United States to 101 Sea Zone 2 infantry moved from Central United States to 101 Sea Zone 1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 mech_infantry moved from 91 Sea Zone to Morocco 2 infantry moved from 91 Sea Zone to Morocco 1 armour moved from 91 Sea Zone to Morocco Combat - Americans Battle in Morocco Americans attack with 1 armour, 2 infantry and 1 mech_infantry Neutral_Axis defend with 1 infantry Americans roll dice for 1 armour, 2 infantry and 1 mech_infantry in Morocco, round 2 : 0/4 hits, 1.00 expected hits Neutral_Axis roll dice for 1 infantry in Morocco, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Morocco Americans roll dice for 1 armour, 1 infantry and 1 mech_infantry in Morocco, round 3 : 0/3 hits, 0.83 expected hits Neutral_Axis roll dice for 1 infantry in Morocco, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Morocco Americans roll dice for 1 armour and 1 mech_infantry in Morocco, round 4 : 1/2 hits, 0.67 expected hits Neutral_Axis roll dice for 1 infantry in Morocco, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_Axis lost in Morocco Americans win, taking Morocco from Neutral_Axis with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -3 Casualties for Americans: 2 infantry Casualties for Neutral_Axis: 1 infantry Battle in Gibraltar Americans attack with 1 artillery, 1 infantry and 1 marine Italians defend with 1 harbour and 2 infantry Americans roll dice for 1 cruiser in Gibraltar, round 2 : 1/1 hits, 0.50 expected hits Americans roll dice for 1 artillery, 1 infantry and 1 marine in Gibraltar, round 2 : 2/3 hits, 1.00 expected hits Italians roll dice for 2 infantry in Gibraltar, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Italians lost in Gibraltar Americans win, taking Gibraltar from Italians with 1 artillery, 1 infantry and 1 marine remaining. Battle score for attacker is 6 Casualties for Italians: 2 infantry Non Combat Move - Americans 1 carrier, 1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone 1 fighter and 1 tactical_bomber moved from Eastern United States to 91 Sea Zone 1 bomber moved from Eastern United States to United Kingdom 2 carriers, 4 fighters and 1 submarine moved from 54 Sea Zone to 42 Sea Zone 1 artillery moved from 42 Sea Zone to Java 3 infantry moved from 42 Sea Zone to Java 2 fighters moved from Hawaiian Islands to Queensland 1 destroyer moved from 26 Sea Zone to 54 Sea Zone 1 carrier, 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone Place Units - Americans 1 carrier and 1 transport placed in 101 Sea Zone 1 bomber placed in Eastern United States 1 fighter placed in Eastern United States 1 infantry placed in Eastern United States 1 battleship and 1 destroyer placed in 10 Sea Zone 1 marine placed in Western United States Turn Complete - Americans Americans collect 53 PUs; end with 54 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 84 PUsCombat Hit Differential Summary :
Americans regular : 0.00 Italians regular : -0.67 Neutral_Axis regular : 1.00 -
RE: 2vs2 Mozkaynak/TinCanofTheSea VS Avner Malmessi 18+ALposted in Play Boardgames
TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4 Purchase Units - Russians Russians buy 1 artillery, 9 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 2 fighters moved from Bryansk to Baltic States 1 tactical_bomber moved from Bryansk to Baltic States 3 mech_infantrys moved from Bryansk to Baltic States Combat - Russians Russians creates battle in territory 125 Sea Zone Battle in Baltic States Russians attack with 2 fighters, 3 mech_infantrys and 1 tactical_bomber Germans defend with 2 armour and 1 mech_infantry Russians roll dice for 2 fighters, 3 mech_infantrys and 1 tactical_bomber in Baltic States, round 2 : 1/6 hits, 2.17 expected hits Germans roll dice for 2 armour and 1 mech_infantry in Baltic States, round 2 : 2/3 hits, 1.33 expected hits 2 mech_infantrys owned by the Russians and 1 mech_infantry owned by the Germans lost in Baltic States Russians roll dice for 2 fighters, 1 mech_infantry and 1 tactical_bomber in Baltic States, round 3 : 1/4 hits, 1.83 expected hits Germans roll dice for 2 armour in Baltic States, round 3 : 0/2 hits, 1.00 expected hits 1 armour owned by the Germans lost in Baltic States Russians roll dice for 2 fighters, 1 mech_infantry and 1 tactical_bomber in Baltic States, round 4 : 4/4 hits, 1.83 expected hits Germans roll dice for 1 armour in Baltic States, round 4 : 1/1 hits, 0.50 expected hits 1 mech_infantry owned by the Russians and 1 armour owned by the Germans lost in Baltic States Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Russians: 3 mech_infantrys Casualties for Germans: 2 armour and 1 mech_infantry Non Combat Move - Russians 1 tactical_bomber moved from Baltic States to Bryansk 2 fighters moved from Baltic States to Bryansk 4 artilleries moved from Ukraine to Bryansk 5 infantry moved from Ukraine to Bryansk 1 armour moved from Russia to Bryansk 1 infantry moved from Russia to Bryansk 1 infantry moved from Russia to Bryansk 1 infantry moved from Russia to Bryansk 2 infantry moved from Russia to Bryansk 1 artillery moved from Russia to Bryansk 1 infantry moved from Archangel to Belarus 1 infantry moved from Archangel to Belarus 1 infantry moved from Archangel to Belarus 3 artilleries moved from Archangel to Belarus 1 infantry moved from Bryansk to Belarus Place Units - Russians 2 infantry and 1 mech_infantry placed in Novgorod Russians undo move 1. 3 infantry placed in Novgorod 3 infantry placed in Ukraine 1 artillery, 3 infantry and 3 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 32 PUs; end with 32 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 35 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUsCombat Hit Differential Summary :
Germans regular : 0.17 Russians regular : 0.17 -
RE: 2vs2 Mozkaynak/TinCanofTheSea VS Avner Malmessi 18+ALposted in Play Boardgames
TripleA Turn Summary: Chinese round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 3 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in Kweichow Trigger Chinese Guerilla Szechwan: Chinese has 1 infantry placed in Szechwan Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar Trigger Chinese Guerilla Hopei: Chinese has 1 infantry placed in Hopei Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan Combat - Chinese Chinese creates battle in territory Kweichow Chinese creates battle in territory Hunan Chinese creates battle in territory Hopei Chinese creates battle in territory Szechwan Chinese creates battle in territory Chahar Non Combat Move - Chinese Place Units - Chinese 2 infantry placed in Kansu Turn Complete - Chinese Chinese collect 7 PUs; end with 7 PUsCombat Hit Differential Summary :
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RE: 2vs2 Mozkaynak/TinCanofTheSea VS Avner Malmessi 18+ALposted in Play Boardgames
TripleA Turn Summary: Americans round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 3 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 2 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans Non Combat Move - Americans 1 infantry moved from Western United States to Central United States 1 mech_infantry moved from Western United States to Central United States 2 aaGuns moved from Western United States to Central United States 1 battleship, 1 carrier, 2 destroyers, 1 fighter and 2 submarines moved from 54 Sea Zone to 42 Sea Zone 2 cruisers and 1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 54 Sea Zone to 42 Sea Zone 1 destroyer moved from 55 Sea Zone to 42 Sea Zone 3 fighters moved from Hawaiian Islands to 54 Sea Zone 2 carriers, 1 fighter and 1 submarine moved from 26 Sea Zone to 54 Sea Zone 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 2 fighters moved from Western United States to Hawaiian Islands Place Units - Americans 1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone 1 submarine and 1 transport placed in 101 Sea Zone 1 tactical_bomber placed in Eastern United States Note to players Americans: <body>America has joined the Allies, and declared war on the Axis!</body> Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 82 PUsCombat Hit Differential Summary :
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RE: mozkaynak Allies -VS- dawgoneit Axis - BM3posted in League
@dawgoneit Thanks for the great game! We should play again. May be next week?
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RE: mozkaynak Allies -VS- dawgoneit Axis - BM3posted in League
TripleA Turn Summary: UK_Pacific round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10 Purchase Units - Americans Americans buy 1 artillery, 1 battleship, 2 carriers, 1 destroyer, 6 infantry, 1 marine, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Gibraltar to 91 Sea Zone 1 artillery moved from Gibraltar to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone 1 artillery moved from 95 Sea Zone to Southern Italy 1 infantry moved from 95 Sea Zone to Southern Italy 1 infantry moved from Gibraltar to 92 Sea Zone 1 infantry and 1 transport moved from 92 Sea Zone to 96 Sea Zone 1 armour moved from Tobruk to 96 Sea Zone 1 armour, 1 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone 1 infantry moved from 97 Sea Zone to Southern Italy 1 armour moved from 97 Sea Zone to Southern Italy 1 transport moved from 92 Sea Zone to 96 Sea Zone 1 mech_infantry moved from Tobruk to 96 Sea Zone 1 mech_infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone 1 mech_infantry moved from 97 Sea Zone to Southern Italy 1 transport moved from 92 Sea Zone to 96 Sea Zone 1 mech_infantry moved from Tobruk to 96 Sea Zone 1 mech_infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone 1 mech_infantry moved from 97 Sea Zone to Southern Italy 2 bombers moved from Normandy Bordeaux to Southern Italy 1 cruiser moved from 92 Sea Zone to 95 Sea Zone 1 marine moved from Gibraltar to 92 Sea Zone 1 battleship and 1 marine moved from 92 Sea Zone to 95 Sea Zone 1 marine moved from 95 Sea Zone to Southern Italy 1 marine moved from Finland to Vyborg 1 mech_infantry moved from Finland to Vyborg 1 mech_infantry moved from Norway to Vyborg 1 armour moved from Norway to Vyborg 1 bomber moved from Finland to Vyborg 4 carriers and 1 fighter moved from 42 Sea Zone to 36 Sea Zone 3 fighters moved from Java to 36 Sea Zone 5 fighters moved from 42 Sea Zone to 36 Sea Zone 1 tactical_bomber moved from 42 Sea Zone to 36 Sea Zone 2 battleships moved from 42 Sea Zone to 36 Sea Zone 2 cruisers moved from 42 Sea Zone to 36 Sea Zone 7 destroyers moved from 42 Sea Zone to 36 Sea Zone 5 submarines moved from 42 Sea Zone to 36 Sea Zone 3 submarines moved from 33 Sea Zone to 36 Sea Zone Americans take 35 Sea Zone from Japanese 1 cruiser moved from 33 Sea Zone to 36 Sea Zone 2 destroyers moved from 33 Sea Zone to 36 Sea Zone 1 submarine moved from 16 Sea Zone to 22 Sea Zone Americans take 17 Sea Zone from Japanese 1 bomber moved from Hawaiian Islands to 22 Sea Zone 1 tactical_bomber moved from 26 Sea Zone to 22 Sea Zone Combat - Americans Battle in Vyborg Americans attack with 1 armour, 1 bomber, 1 marine and 2 mech_infantrys Germans defend with 1 infantry Americans roll dice for 1 armour, 1 bomber, 1 marine and 2 mech_infantrys in Vyborg, round 2 : 2/5 hits, 1.67 expected hits Germans roll dice for 1 infantry in Vyborg, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 mech_infantry owned by the Americans lost in Vyborg Americans win, taking Vyborg from Germans with 1 armour, 1 bomber, 1 marine and 1 mech_infantry remaining. Battle score for attacker is -1 Casualties for Americans: 1 mech_infantry Casualties for Germans: 1 infantry Battle in 22 Sea Zone Americans attack with 1 bomber, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 22 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 22 Sea Zone Americans win, taking 22 Sea Zone from Japanese with 1 bomber, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Southern Italy Americans attack with 1 armour, 1 artillery, 2 bombers, 2 infantry, 1 marine and 2 mech_infantrys Italians defend with 1 airfield, 3 artilleries, 1 factory_minor, 1 harbour and 4 infantry Americans roll dice for 1 battleship and 1 cruiser in Southern Italy, round 2 : 0/2 hits, 1.17 expected hits Americans roll dice for 1 armour, 1 artillery, 2 bombers, 2 infantry, 1 marine and 2 mech_infantrys in Southern Italy, round 2 : 4/9 hits, 3.33 expected hits Italians roll dice for 3 artilleries and 4 infantry in Southern Italy, round 2 : 1/7 hits, 2.33 expected hits 1 infantry owned by the Americans and 4 infantry owned by the Italians lost in Southern Italy Americans roll dice for 1 armour, 1 artillery, 2 bombers, 1 infantry, 1 marine and 2 mech_infantrys in Southern Italy, round 3 : 5/8 hits, 3.17 expected hits Italians roll dice for 3 artilleries in Southern Italy, round 3 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Americans and 3 artilleries owned by the Italians lost in Southern Italy Americans captures 14PUs while taking Italians capital Americans win, taking Southern Italy from Italians with 1 armour, 1 artillery, 2 bombers, 1 marine and 2 mech_infantrys remaining. Battle score for attacker is 18 Casualties for Americans: 2 infantry Casualties for Italians: 3 artilleries and 4 infantry Battle in 36 Sea Zone Americans attack with 2 battleships, 4 carriers, 3 cruisers, 9 destroyers, 8 fighters, 8 submarines and 1 tactical_bomber; ANZAC loiter and taunt Japanese defend with 2 battleships, 6 carriers, 2 cruisers, 3 destroyers, 4 fighters, 8 submarines, 4 tactical_bombers and 4 transports Americans roll dice for 8 submarines in 36 Sea Zone, round 2 : 3/8 hits, 2.67 expected hits Units damaged: 3 carriers owned by the Japanese Americans roll dice for 2 battleships, 4 carriers, 3 cruisers, 9 destroyers, 8 fighters and 1 tactical_bomber in 36 Sea Zone, round 2 : 11/23 hits, 10.50 expected hits Units damaged: 3 carriers owned by the Japanese and 2 battleships owned by the Japanese Japanese roll dice for 8 submarines in 36 Sea Zone, round 2 : 0/8 hits, 1.33 expected hits Japanese roll dice for 2 battleships, 6 carriers, 2 cruisers, 3 destroyers, 4 fighters, 4 tactical_bombers and 4 transports in 36 Sea Zone, round 2 : 9/21 hits, 10.00 expected hits Units damaged: 2 battleships owned by the Americans 1 submarine owned by the Americans, 6 submarines owned by the Japanese and 3 carriers owned by the Americans lost in 36 Sea Zone Americans roll dice for 7 submarines in 36 Sea Zone, round 3 : 1/7 hits, 2.33 expected hits Americans roll dice for 2 battleships, 1 carrier, 3 cruisers, 9 destroyers, 8 fighters and 1 tactical_bomber in 36 Sea Zone, round 3 : 12/23 hits, 10.50 expected hits Japanese roll dice for 2 submarines in 36 Sea Zone, round 3 : 0/2 hits, 0.33 expected hits Japanese roll dice for 2 battleships, 6 carriers, 2 cruisers, 3 destroyers, 4 fighters, 4 tactical_bombers and 4 transports in 36 Sea Zone, round 3 : 11/21 hits, 10.00 expected hits 2 tactical_bombers owned by the Japanese, 7 submarines owned by the Americans, 4 destroyers owned by the Americans, 6 carriers owned by the Japanese, 3 destroyers owned by the Japanese and 2 submarines owned by the Japanese lost in 36 Sea Zone Americans roll dice for 2 battleships, 1 carrier, 3 cruisers, 5 destroyers, 8 fighters and 1 tactical_bomber in 36 Sea Zone, round 4 : 6/19 hits, 9.17 expected hits Japanese roll dice for 2 battleships, 2 cruisers, 4 fighters, 2 tactical_bombers and 4 transports in 36 Sea Zone, round 4 : 4/10 hits, 6.00 expected hits 2 tactical_bombers owned by the Japanese, 2 fighters owned by the Japanese, 4 destroyers owned by the Americans and 2 cruisers owned by the Japanese lost in 36 Sea Zone Americans roll dice for 2 battleships, 1 carrier, 3 cruisers, 1 destroyer, 8 fighters and 1 tactical_bomber in 36 Sea Zone, round 5 : 10/15 hits, 7.83 expected hits Japanese roll dice for 2 battleships, 2 fighters and 4 transports in 36 Sea Zone, round 5 : 3/4 hits, 2.67 expected hits 2 fighters owned by the Japanese, 4 transports owned by the Japanese, 1 fighter owned by the ANZAC, 1 destroyer owned by the Americans, 2 battleships owned by the Japanese and 1 carrier owned by the Americans lost in 36 Sea Zone Americans win, taking 36 Sea Zone from Neutral with 2 battleships, 3 cruisers, 8 fighters and 1 tactical_bomber remaining. Battle score for attacker is 150 Casualties for Americans: 4 carriers, 9 destroyers and 8 submarines Casualties for Japanese: 2 battleships, 6 carriers, 2 cruisers, 3 destroyers, 4 fighters, 8 submarines, 4 tactical_bombers and 4 transports Casualties for ANZAC: 1 fighter triggerItaliansDestroyPUsAmericans: Setting destroysPUs to true for playerAttachment attached to Italians Non Combat Move - Americans 1 tactical_bomber moved from 36 Sea Zone to Philippines 8 fighters moved from 36 Sea Zone to Philippines 1 carrier moved from 26 Sea Zone to 33 Sea Zone 1 tactical_bomber moved from 22 Sea Zone to 33 Sea Zone 1 tactical_bomber moved from 26 Sea Zone to 33 Sea Zone 1 destroyer moved from 26 Sea Zone to 33 Sea Zone 1 transport moved from 26 Sea Zone to 10 Sea Zone 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 1 bomber moved from Western United States to Caroline Islands 1 marine moved from Western United States to 10 Sea Zone 1 cruiser, 1 marine and 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 marine moved from 26 Sea Zone to Hawaiian Islands 1 tactical_bomber moved from Western United States to Hawaiian Islands 1 bomber moved from 22 Sea Zone to 35 Sea Zone 1 bomber moved from 35 Sea Zone to Philippines 2 bombers moved from Southern Italy to Greece 1 mech_infantry moved from Norway to Finland 1 destroyer moved from 91 Sea Zone to 110 Sea Zone 2 bombers moved from Eastern United States to Normandy Bordeaux 1 bomber moved from Vyborg to Novgorod Place Units - Americans 1 infantry placed in Western United States 1 artillery, 1 infantry and 1 mech_infantry placed in Norway 1 marine placed in Western United States 1 battleship placed in 10 Sea Zone 2 carriers, 1 destroyer and 1 submarine placed in 10 Sea Zone 3 infantry placed in Normandy Bordeaux 1 infantry placed in Western United States Turn Complete - Americans Americans collect 66 PUs; end with 80 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 85 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 95 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 100 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 105 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 110 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 115 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Place Units - Chinese 2 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 1 PU; end with 3 PUs Purchase Units - British British buy 1 armour, 3 artilleries, 6 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 1 armour moved from Greece to Bulgaria British take Bulgaria from Italians 1 armour moved from Bulgaria to Albania 2 infantry moved from Greece to Albania 1 fighter moved from Egypt to Albania 1 tactical_bomber moved from Egypt to Albania 1 infantry moved from Alexandria to 98 Sea Zone 1 armour moved from Alexandria to 98 Sea Zone 1 armour, 1 infantry and 1 transport moved from 98 Sea Zone to 97 Sea Zone 1 infantry moved from 97 Sea Zone to Albania 1 armour moved from 97 Sea Zone to Albania 3 cruisers moved from 98 Sea Zone to 97 Sea Zone 1 infantry moved from Egypt to 98 Sea Zone 1 artillery moved from Alexandria to 98 Sea Zone 1 infantry moved from Egypt to 98 Sea Zone 1 artillery moved from Egypt to 98 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 98 Sea Zone to 97 Sea Zone 1 infantry moved from 97 Sea Zone to Albania 1 artillery moved from 97 Sea Zone to Albania 2 fighters moved from India to Yunnan 1 infantry moved from Burma to Yunnan 1 infantry moved from Shan State to Yunnan 1 tactical_bomber moved from India to French Indo China 2 infantry moved from Shan State to French Indo China 1 artillery moved from Shan State to French Indo China 3 infantry moved from Bryansk to Western Ukraine 1 armour moved from Bryansk to Western Ukraine Combat - British Battle in Western Ukraine British attack with 1 armour and 3 infantry Italians defend with 1 artillery British roll dice for 1 armour and 3 infantry in Western Ukraine, round 2 : 1/4 hits, 1.00 expected hits Italians roll dice for 1 artillery in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Italians lost in Western Ukraine British win, taking Western Ukraine from Italians with 1 armour and 3 infantry remaining. Battle score for attacker is 4 Casualties for Italians: 1 artillery Battle in Yunnan British attack with 2 fighters and 2 infantry Japanese defend with 1 armour British roll dice for 2 fighters and 2 infantry in Yunnan, round 2 : 0/4 hits, 1.33 expected hits Japanese roll dice for 1 armour in Yunnan, round 2 : 0/1 hits, 0.50 expected hits British roll dice for 2 fighters and 2 infantry in Yunnan, round 3 : 1/4 hits, 1.33 expected hits Japanese roll dice for 1 armour in Yunnan, round 3 : 1/1 hits, 0.50 expected hits 1 armour owned by the Japanese and 1 infantry owned by the British lost in Yunnan British win, taking Yunnan from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Japanese: 1 armour Battle in French Indo China British attack with 1 artillery, 2 infantry and 1 tactical_bomber Japanese defend with 2 infantry British roll dice for 1 artillery, 2 infantry and 1 tactical_bomber in French Indo China, round 2 : 1/4 hits, 1.33 expected hits Japanese roll dice for 2 infantry in French Indo China, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in French Indo China British roll dice for 1 artillery, 2 infantry and 1 tactical_bomber in French Indo China, round 3 : 2/4 hits, 1.33 expected hits Japanese roll dice for 1 infantry in French Indo China, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in French Indo China British win, taking French Indo China from Japanese with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 2 infantry Casualties for British: 1 infantry Battle in Albania British attack with 2 armour, 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber Italians defend with 1 armour, 2 artilleries and 1 infantry British roll dice for 3 cruisers in Albania, round 2 : 0/3 hits, 1.50 expected hits British roll dice for 2 armour, 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber in Albania, round 2 : 5/9 hits, 3.33 expected hits Italians roll dice for 1 armour, 2 artilleries and 1 infantry in Albania, round 2 : 1/4 hits, 1.50 expected hits 2 artilleries owned by the Italians, 1 infantry owned by the Italians, 1 infantry owned by the British and 1 armour owned by the Italians lost in Albania British win, taking Albania from Italians with 2 armour, 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 14 Casualties for British: 1 infantry Casualties for Italians: 1 armour, 2 artilleries and 1 infantry Non Combat Move - British 1 fighter moved from Albania to 97 Sea Zone 1 tactical_bomber moved from Albania to 97 Sea Zone 1 infantry moved from 97 Sea Zone to Southern Italy 1 artillery moved from 97 Sea Zone to Southern Italy 2 fighters moved from Gibraltar to Southern Italy 1 carrier moved from 98 Sea Zone to 97 Sea Zone 1 mech_infantry moved from Iraq to Caucasus 1 submarine moved from 39 Sea Zone to 36 Sea Zone 1 destroyer moved from 42 Sea Zone to 36 Sea Zone 1 battleship moved from 42 Sea Zone to 36 Sea Zone 3 mech_infantrys moved from Burma to Shan State 1 tactical_bomber moved from French Indo China to Shan State 2 artilleries moved from Burma to Shan State 1 aaGun moved from Burma to Shan State 1 artillery moved from India to Burma 6 infantry moved from India to Burma 2 fighters moved from Yunnan to India 1 infantry moved from Holland Belgium to Normandy Bordeaux 1 artillery moved from United Kingdom to 110 Sea Zone 3 infantry moved from United Kingdom to 110 Sea Zone 3 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 artillery moved from 110 Sea Zone to Normandy Bordeaux 1 fighter moved from United Kingdom to Normandy Bordeaux Place Units - British 1 armour placed in Greece 3 mech_infantrys placed in Egypt British undo move 2. 1 artillery and 1 mech_infantry placed in Greece 2 mech_infantrys placed in Egypt 2 artilleries and 6 infantry placed in United Kingdom Turn Complete - British British collect 40 PUs; end with 40 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 43 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 46 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 49 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 52 PUs Place Units - UK_Pacific 3 infantry and 4 mech_infantrys placed in India Turn Complete - UK_Pacific UK_Pacific collect 24 PUs; end with 24 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 27 PUs Some Units in India change ownership: 3 infantry and 4 mech_infantrys Turning on Edit Mode EDIT: Removing units owned by British from 97 Sea Zone: 1 submarine EDIT: Adding units owned by British to 81 Sea Zone: 1 submarine EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Americans regular : 2.33 Italians regular : -2.17 Japanese regular : -3.67 Germans regular : 0.67 British regular : -1.17 -
RE: mozkaynak Allies -VS- dawgoneit Axis - BM3posted in League
TripleA Turn Summary: Chinese round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Place Units - Chinese 2 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 1 PU; end with 3 PUsCombat Hit Differential Summary :
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RE: mozkaynak Allies -VS- dawgoneit Axis - BM3posted in League
TripleA Turn Summary: Americans round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10 Purchase Units - Americans Americans buy 1 artillery, 1 battleship, 2 carriers, 1 destroyer, 6 infantry, 1 marine, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Gibraltar to 91 Sea Zone 1 artillery moved from Gibraltar to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone 1 artillery moved from 95 Sea Zone to Southern Italy 1 infantry moved from 95 Sea Zone to Southern Italy 1 infantry moved from Gibraltar to 92 Sea Zone 1 infantry and 1 transport moved from 92 Sea Zone to 96 Sea Zone 1 armour moved from Tobruk to 96 Sea Zone 1 armour, 1 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone 1 infantry moved from 97 Sea Zone to Southern Italy 1 armour moved from 97 Sea Zone to Southern Italy 1 transport moved from 92 Sea Zone to 96 Sea Zone 1 mech_infantry moved from Tobruk to 96 Sea Zone 1 mech_infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone 1 mech_infantry moved from 97 Sea Zone to Southern Italy 1 transport moved from 92 Sea Zone to 96 Sea Zone 1 mech_infantry moved from Tobruk to 96 Sea Zone 1 mech_infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone 1 mech_infantry moved from 97 Sea Zone to Southern Italy 2 bombers moved from Normandy Bordeaux to Southern Italy 1 cruiser moved from 92 Sea Zone to 95 Sea Zone 1 marine moved from Gibraltar to 92 Sea Zone 1 battleship and 1 marine moved from 92 Sea Zone to 95 Sea Zone 1 marine moved from 95 Sea Zone to Southern Italy 1 marine moved from Finland to Vyborg 1 mech_infantry moved from Finland to Vyborg 1 mech_infantry moved from Norway to Vyborg 1 armour moved from Norway to Vyborg 1 bomber moved from Finland to Vyborg 4 carriers and 1 fighter moved from 42 Sea Zone to 36 Sea Zone 3 fighters moved from Java to 36 Sea Zone 5 fighters moved from 42 Sea Zone to 36 Sea Zone 1 tactical_bomber moved from 42 Sea Zone to 36 Sea Zone 2 battleships moved from 42 Sea Zone to 36 Sea Zone 2 cruisers moved from 42 Sea Zone to 36 Sea Zone 7 destroyers moved from 42 Sea Zone to 36 Sea Zone 5 submarines moved from 42 Sea Zone to 36 Sea Zone 3 submarines moved from 33 Sea Zone to 36 Sea Zone Americans take 35 Sea Zone from Japanese 1 cruiser moved from 33 Sea Zone to 36 Sea Zone 2 destroyers moved from 33 Sea Zone to 36 Sea Zone 1 submarine moved from 16 Sea Zone to 22 Sea Zone Americans take 17 Sea Zone from Japanese 1 bomber moved from Hawaiian Islands to 22 Sea Zone 1 tactical_bomber moved from 26 Sea Zone to 22 Sea Zone Combat - Americans Battle in Vyborg Americans attack with 1 armour, 1 bomber, 1 marine and 2 mech_infantrys Germans defend with 1 infantry Americans roll dice for 1 armour, 1 bomber, 1 marine and 2 mech_infantrys in Vyborg, round 2 : 2/5 hits, 1.67 expected hits Germans roll dice for 1 infantry in Vyborg, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 mech_infantry owned by the Americans lost in Vyborg Americans win, taking Vyborg from Germans with 1 armour, 1 bomber, 1 marine and 1 mech_infantry remaining. Battle score for attacker is -1 Casualties for Americans: 1 mech_infantry Casualties for Germans: 1 infantry Battle in 22 Sea Zone Americans attack with 1 bomber, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 22 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 22 Sea Zone Americans win, taking 22 Sea Zone from Japanese with 1 bomber, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Southern Italy Americans attack with 1 armour, 1 artillery, 2 bombers, 2 infantry, 1 marine and 2 mech_infantrys Italians defend with 1 airfield, 3 artilleries, 1 factory_minor, 1 harbour and 4 infantry Americans roll dice for 1 battleship and 1 cruiser in Southern Italy, round 2 : 0/2 hits, 1.17 expected hits Americans roll dice for 1 armour, 1 artillery, 2 bombers, 2 infantry, 1 marine and 2 mech_infantrys in Southern Italy, round 2 : 4/9 hits, 3.33 expected hits Italians roll dice for 3 artilleries and 4 infantry in Southern Italy, round 2 : 1/7 hits, 2.33 expected hits 1 infantry owned by the Americans and 4 infantry owned by the Italians lost in Southern Italy Americans roll dice for 1 armour, 1 artillery, 2 bombers, 1 infantry, 1 marine and 2 mech_infantrys in Southern Italy, round 3 : 5/8 hits, 3.17 expected hits Italians roll dice for 3 artilleries in Southern Italy, round 3 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Americans and 3 artilleries owned by the Italians lost in Southern Italy Americans captures 14PUs while taking Italians capital Americans win, taking Southern Italy from Italians with 1 armour, 1 artillery, 2 bombers, 1 marine and 2 mech_infantrys remaining. Battle score for attacker is 18 Casualties for Americans: 2 infantry Casualties for Italians: 3 artilleries and 4 infantry Battle in 36 Sea Zone Americans attack with 2 battleships, 4 carriers, 3 cruisers, 9 destroyers, 8 fighters, 8 submarines and 1 tactical_bomber; ANZAC loiter and taunt Japanese defend with 2 battleships, 6 carriers, 2 cruisers, 3 destroyers, 4 fighters, 8 submarines, 4 tactical_bombers and 4 transports Americans roll dice for 8 submarines in 36 Sea Zone, round 2 : 3/8 hits, 2.67 expected hits Units damaged: 3 carriers owned by the Japanese Americans roll dice for 2 battleships, 4 carriers, 3 cruisers, 9 destroyers, 8 fighters and 1 tactical_bomber in 36 Sea Zone, round 2 : 11/23 hits, 10.50 expected hits Units damaged: 3 carriers owned by the Japanese and 2 battleships owned by the Japanese Japanese roll dice for 8 submarines in 36 Sea Zone, round 2 : 0/8 hits, 1.33 expected hits Japanese roll dice for 2 battleships, 6 carriers, 2 cruisers, 3 destroyers, 4 fighters, 4 tactical_bombers and 4 transports in 36 Sea Zone, round 2 : 9/21 hits, 10.00 expected hits Units damaged: 2 battleships owned by the Americans 1 submarine owned by the Americans, 6 submarines owned by the Japanese and 3 carriers owned by the Americans lost in 36 Sea Zone Americans roll dice for 7 submarines in 36 Sea Zone, round 3 : 1/7 hits, 2.33 expected hits Americans roll dice for 2 battleships, 1 carrier, 3 cruisers, 9 destroyers, 8 fighters and 1 tactical_bomber in 36 Sea Zone, round 3 : 12/23 hits, 10.50 expected hits Japanese roll dice for 2 submarines in 36 Sea Zone, round 3 : 0/2 hits, 0.33 expected hits Japanese roll dice for 2 battleships, 6 carriers, 2 cruisers, 3 destroyers, 4 fighters, 4 tactical_bombers and 4 transports in 36 Sea Zone, round 3 : 11/21 hits, 10.00 expected hits 2 tactical_bombers owned by the Japanese, 7 submarines owned by the Americans, 4 destroyers owned by the Americans, 6 carriers owned by the Japanese, 3 destroyers owned by the Japanese and 2 submarines owned by the Japanese lost in 36 Sea Zone Americans roll dice for 2 battleships, 1 carrier, 3 cruisers, 5 destroyers, 8 fighters and 1 tactical_bomber in 36 Sea Zone, round 4 : 6/19 hits, 9.17 expected hits Japanese roll dice for 2 battleships, 2 cruisers, 4 fighters, 2 tactical_bombers and 4 transports in 36 Sea Zone, round 4 : 4/10 hits, 6.00 expected hits 2 tactical_bombers owned by the Japanese, 2 fighters owned by the Japanese, 4 destroyers owned by the Americans and 2 cruisers owned by the Japanese lost in 36 Sea Zone Americans roll dice for 2 battleships, 1 carrier, 3 cruisers, 1 destroyer, 8 fighters and 1 tactical_bomber in 36 Sea Zone, round 5 : 10/15 hits, 7.83 expected hits Japanese roll dice for 2 battleships, 2 fighters and 4 transports in 36 Sea Zone, round 5 : 3/4 hits, 2.67 expected hits 2 fighters owned by the Japanese, 4 transports owned by the Japanese, 1 fighter owned by the ANZAC, 1 destroyer owned by the Americans, 2 battleships owned by the Japanese and 1 carrier owned by the Americans lost in 36 Sea Zone Americans win, taking 36 Sea Zone from Neutral with 2 battleships, 3 cruisers, 8 fighters and 1 tactical_bomber remaining. Battle score for attacker is 150 Casualties for Americans: 4 carriers, 9 destroyers and 8 submarines Casualties for Japanese: 2 battleships, 6 carriers, 2 cruisers, 3 destroyers, 4 fighters, 8 submarines, 4 tactical_bombers and 4 transports Casualties for ANZAC: 1 fighter triggerItaliansDestroyPUsAmericans: Setting destroysPUs to true for playerAttachment attached to Italians Non Combat Move - Americans 1 tactical_bomber moved from 36 Sea Zone to Philippines 8 fighters moved from 36 Sea Zone to Philippines 1 carrier moved from 26 Sea Zone to 33 Sea Zone 1 tactical_bomber moved from 22 Sea Zone to 33 Sea Zone 1 tactical_bomber moved from 26 Sea Zone to 33 Sea Zone 1 destroyer moved from 26 Sea Zone to 33 Sea Zone 1 transport moved from 26 Sea Zone to 10 Sea Zone 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 1 bomber moved from Western United States to Caroline Islands 1 marine moved from Western United States to 10 Sea Zone 1 cruiser, 1 marine and 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 marine moved from 26 Sea Zone to Hawaiian Islands 1 tactical_bomber moved from Western United States to Hawaiian Islands 1 bomber moved from 22 Sea Zone to 35 Sea Zone 1 bomber moved from 35 Sea Zone to Philippines 2 bombers moved from Southern Italy to Greece 1 mech_infantry moved from Norway to Finland 1 destroyer moved from 91 Sea Zone to 110 Sea Zone 2 bombers moved from Eastern United States to Normandy Bordeaux 1 bomber moved from Vyborg to Novgorod Place Units - Americans 1 infantry placed in Western United States 1 artillery, 1 infantry and 1 mech_infantry placed in Norway 1 marine placed in Western United States 1 battleship placed in 10 Sea Zone 2 carriers, 1 destroyer and 1 submarine placed in 10 Sea Zone 3 infantry placed in Normandy Bordeaux 1 infantry placed in Western United States Turn Complete - Americans Americans collect 66 PUs; end with 80 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 85 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 95 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 100 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 105 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 110 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 115 PUsCombat Hit Differential Summary :
Americans regular : 2.33 Italians regular : -1.33 Japanese regular : -3.67 Germans regular : 0.67 -
RE: mozkaynak Allies -VS- dawgoneit Axis - BM3posted in League
@dawgoneit do you have a preferred ool at SZ 36?
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RE: mozkaynak Allies -VS- dawgoneit Axis - BM3posted in League
TripleA Move Summary: Americans round 10
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10 Purchase Units - Americans Americans buy 1 artillery, 1 battleship, 2 carriers, 1 destroyer, 6 infantry, 1 marine, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Gibraltar to 91 Sea Zone 1 artillery moved from Gibraltar to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone 1 artillery moved from 95 Sea Zone to Southern Italy 1 infantry moved from 95 Sea Zone to Southern Italy 1 infantry moved from Gibraltar to 92 Sea Zone 1 infantry and 1 transport moved from 92 Sea Zone to 96 Sea Zone 1 armour moved from Tobruk to 96 Sea Zone 1 armour, 1 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone 1 infantry moved from 97 Sea Zone to Southern Italy 1 armour moved from 97 Sea Zone to Southern Italy 1 transport moved from 92 Sea Zone to 96 Sea Zone 1 mech_infantry moved from Tobruk to 96 Sea Zone 1 mech_infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone 1 mech_infantry moved from 97 Sea Zone to Southern Italy 1 transport moved from 92 Sea Zone to 96 Sea Zone 1 mech_infantry moved from Tobruk to 96 Sea Zone 1 mech_infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone 1 mech_infantry moved from 97 Sea Zone to Southern Italy 2 bombers moved from Normandy Bordeaux to Southern Italy 1 cruiser moved from 92 Sea Zone to 95 Sea Zone 1 marine moved from Gibraltar to 92 Sea Zone 1 battleship and 1 marine moved from 92 Sea Zone to 95 Sea Zone 1 marine moved from 95 Sea Zone to Southern Italy 1 marine moved from Finland to Vyborg 1 mech_infantry moved from Finland to Vyborg 1 mech_infantry moved from Norway to Vyborg 1 armour moved from Norway to Vyborg 1 bomber moved from Finland to Vyborg 4 carriers and 1 fighter moved from 42 Sea Zone to 36 Sea Zone 3 fighters moved from Java to 36 Sea Zone 5 fighters moved from 42 Sea Zone to 36 Sea Zone 1 tactical_bomber moved from 42 Sea Zone to 36 Sea Zone 2 battleships moved from 42 Sea Zone to 36 Sea Zone 2 cruisers moved from 42 Sea Zone to 36 Sea Zone 7 destroyers moved from 42 Sea Zone to 36 Sea Zone 5 submarines moved from 42 Sea Zone to 36 Sea Zone 3 submarines moved from 33 Sea Zone to 36 Sea Zone Americans take 35 Sea Zone from Japanese 1 cruiser moved from 33 Sea Zone to 36 Sea Zone 2 destroyers moved from 33 Sea Zone to 36 Sea Zone 1 submarine moved from 16 Sea Zone to 22 Sea Zone Americans take 17 Sea Zone from Japanese 1 bomber moved from Hawaiian Islands to 22 Sea Zone 1 tactical_bomber moved from 26 Sea Zone to 22 Sea Zone -
RE: mozkaynak Allies -VS- dawgoneit Axis - BM3posted in League
TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10 Purchase Units - Russians Russians buy 7 artilleries; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Archangel to Novgorod 1 artillery moved from Archangel to Novgorod 1 artillery moved from Belarus to Novgorod 2 infantry moved from Belarus to Novgorod 1 infantry moved from Timguska to Yenisey Russians take Yenisey from Japanese 1 armour moved from Urals to Evenkiyskiy Russians take Evenkiyskiy from Japanese 1 armour moved from Evenkiyskiy to Yenisey 1 infantry moved from Volgograd to Rostov 1 infantry moved from Bryansk to Rostov 2 fighters moved from Bryansk to Novgorod 1 tactical_bomber moved from Russia to Rostov 1 mech_infantry moved from Bryansk to Baltic States Russians take Baltic States from Germans 1 tactical_bomber moved from Russia to Novgorod 1 mech_infantry moved from Bryansk to Novgorod Combat - Russians Battle in Rostov Russians attack with 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 2 infantry and 1 tactical_bomber in Rostov, round 2 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 2 infantry and 1 tactical_bomber in Rostov, round 3 : 3/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Rostov, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Rostov Russians win, taking Rostov from Germans with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Novgorod Russians attack with 2 artilleries, 2 fighters, 4 infantry, 1 mech_infantry and 1 tactical_bomber Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry Russians roll dice for 2 artilleries, 2 fighters, 4 infantry, 1 mech_infantry and 1 tactical_bomber in Novgorod, round 2 : 4/10 hits, 3.50 expected hits Germans roll dice for 3 infantry in Novgorod, round 2 : 0/3 hits, 1.00 expected hits 3 infantry owned by the Germans lost in Novgorod Russians win, taking Novgorod from Germans with 2 artilleries, 2 fighters, 4 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Germans: 3 infantry Non Combat Move - Russians 1 tactical_bomber moved from Novgorod to Bryansk 1 fighter moved from Novgorod to Bryansk 1 fighter moved from Novgorod to Bryansk 1 tactical_bomber moved from Rostov to Russia 1 armour moved from Urals to Yenisey 1 mech_infantry moved from Urals to Yenisey 1 armour moved from Vologda to Timguska 2 infantry moved from Urals to Timguska 1 artillery moved from Samara to Novosibirsk 5 mech_infantrys moved from Vologda to Timguska 7 infantry moved from Russia to Bryansk 1 artillery moved from Russia to Bryansk 1 artillery moved from Vologda to Novosibirsk 1 infantry moved from Vologda to Novosibirsk 1 mech_infantry moved from Bryansk to Baltic States 1 mech_infantry moved from Bryansk to Baltic States Place Units - Russians 7 artilleries placed in Russia Turn Complete - Russians Russians collect 25 PUs; end with 25 PUs Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 27 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 31 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 33 PUsCombat Hit Differential Summary :
Germans regular : -1.67 Russians regular : 1.83 -
RE: mozkaynak Allies -VS- dawgoneit Axis - BM3posted in League
@dawgoneit 6 UK inf, 1 UK mech, 3 US inf
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RE: mozkaynak Allies -VS- dawgoneit Axis - BM3posted in League
TripleA Turn Summary: French round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 1 carrier and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 submarine moved from 62 Sea Zone to 33 Sea Zone 1 tactical_bomber moved from 42 Sea Zone to Caroline Islands 1 infantry moved from New South Wales to Queensland 1 destroyer moved from 42 Sea Zone to 33 Sea Zone 1 submarine moved from 42 Sea Zone to 33 Sea Zone 1 artillery moved from Queensland to 54 Sea Zone 1 artillery and 1 transport moved from 54 Sea Zone to 46 Sea Zone 1 infantry moved from New Guinea to 46 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 42 Sea Zone 1 artillery moved from 42 Sea Zone to Java 1 infantry moved from 42 Sea Zone to Java Place Units - ANZAC 1 carrier and 1 transport placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs Combat Move - French Non Combat Move - French 1 destroyer moved from 97 Sea Zone to 98 Sea Zone 2 infantry moved from Tobruk to Alexandria 1 fighter moved from Egypt to Bryansk Turn Complete - FrenchCombat Hit Differential Summary :