Deleted my prior post…I put it in the wrong forum! :oops:
Posts made by Motdc
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RE: SQUARES
Sorry, in hindsight, that was a silly question. The cav had to have moved first. :oops:
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RE: Protecting fuel and ammo dumps
The ammo dump should still work while disrupted…only “Command Abilities” stop working while disrupted.
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RE: SQUARES
You get a double-move this turn. You can roll back that Cav move if your choice of double-move invloves different units.
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RE: Protecting fuel and ammo dumps
That’s where the “when appropriate” part comes in :-D
Ammo dumps are fragile, and if a battle takes place so close to the supply line then there is a good chance the ammo-dump is going to be threatened.
As a side note, without a house-rule, Ammo-dumps cannot be transported. But I think you knew that.
Mot
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RE: Protecting fuel and ammo dumps
They are Soldier types so yes they can get cover rolls when appropriate.
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RE: SQUARES
Finally managed a decent attack…Ive been working that flank forever!
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Re-revised rules released!!!
I just saw that WotC re-updated the revised rules, and released revised stat cards for all sets.
I applaud them, especially on the quick work to create the revised stats for Eastern Front.
Now onto the interesting part…
The must discussed new stacking rules have been tweaked! If you overstack a unit, it receives a face-down hit marker at the end of the Move and/or Assualt phases.
You may not overstack a hex by more than one unit, uncluding during a move-through. (This fixes the issue of, say, hitting a landmine and getting stuck in a hex that is already overstacked).
A ramification of this is, as I see it, a shift in balance from single Heavy tanks to more smaller tanks.
Mot
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RE: SQUARES
Wow, now I know I didnt actually look at the map, because I would have responded sooner.
An unsupported attack vs a defender in the forest terrain is not allowed…well it is allowed but the attacker is destroyed with no effect on the defender, so its best to treat it as not allowed. If you are still around, select a different move please!
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RE: SQUARES
Now where the heck were we…only been two weeks! Thats what I get for having 10 days off in a row at the end of the year…I’ve piles of work to catch up on
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RE: Question about Disruption…
DF yields a face-up disruption counter, so standard rules apply in clearing that counter. So yes, it will clear at the end of the turn.
Note that the PRIMARY purpose of DF is to prevent movement, and the face-up disrupt on that tank will accomplish that so it doesn’t matter if the counter gets cleared in the casualty phase.
Mot
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RE: New to the game and forums
The starter is not meant, unfortunately, to be a stand-alone game. You must buy at least a few more booster packs to get a good mix of units to mix-n-match a decent army together.