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    M
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    Posts made by Motdc

    • RE: Jan 27th Stacking Rules Examination, Explanation and FAQ

      What would an overstacked counter really designate?  That there are more than 1 vehicle in a hex?  I can count to two  :evil:

      posted in Miniatures (Original)
      M
      Motdc
    • RE: Case of North Africa boosters

      I’ve been waiting on the mailing address for a while.  d142, please let me know if you are still interested.

      Mot

      posted in Marketplace
      M
      Motdc
    • RE: Jan 27th Stacking Rules Examination, Explanation and FAQ

      @Half-Track:

      I finally got a chance to read though these new stacking rules and updates.  Some questions and comments.

      Vehicle facing:  Same old question?  A vehicle attacking an overstacked enemy vehicle in the same hex (and counter attack); is this a rear armor attack?

      Yes.

      Vehicle facing (turretless tank):  Can this vehicle attack a tank in the same hex?

      If it say “only attack vehicles in front” then it CANNOT attack within the same hex.

      Q13) (my undering) Defensive fire: If a vehicle disrupts an ememy vehicle with defensive fire while the enemy vehicle is moving through the same hex, the enemy vehicle remains disrupted in the vehicles hex that made the defensive fire.  My problems/questions: Must it attack in the same hex (it appears it does from the example)?  This does not comply the current rules.  Current rules state that you can make a defensive fire attack against the enemy unit in either the hex it started in or the hex it is moving into.

      You can (and should) fire before it enters your hex.

      Second question is again vehicle facing; if it must or does occur in the same hex, is it a rear armor attack?

      Facing has no effect one way or the other if you are in the same hex.  Its always rear.

      Third question is if cover still effects this defensive fire?

      Yes, cover rules still apply, but your overstack penalty “hits” are not attacks so those will not get a df roll.

      posted in Miniatures (Original)
      M
      Motdc
    • RE: Jan 27th Stacking Rules Examination, Explanation and FAQ

      Hey, good to see you around!

      Before I answer, was there another stacking rules change recently, or is this still the first one where vehicles can be “overstacked”?

      If there was another change since then, please post a link.

      Mot

      posted in Miniatures (Original)
      M
      Motdc
    • RE: SQUARES

      I’ll Pass as well…

      posted in Other Games
      M
      Motdc
    • RE: Case of North Africa boosters

      That sound possible, what kind of condition is it in?  Is anything missing?

      posted in Marketplace
      M
      Motdc
    • RE: Case of North Africa boosters

      World of warcraft…I’ve got a couple of Warcraft PC games, but I know there are a lot of warcraft-related game media.  ARe you atlking about the board game, a pc game, a card game?

      Mot

      posted in Marketplace
      M
      Motdc
    • Case of North Africa boosters

      So I’ve been trying to clean out the storage room in my basement, including my games nook.  I start sorting through boxes contaning games of all types and sizes and I stumble upon an entire case of North Africa boosters  :-o

      Anyone interested in buying it (preferable) or trading other game materials for it?

      Mot

      posted in Marketplace
      M
      Motdc
    • RE: Damage counters and stacking

      It almsot helps to pretend face down hit counters don’t have any markings on them.  For most purposes, it is simple a numeric count of the hits you’ve takne.  The type of effect generally comes into play when you flip them face-up in the casualty phase.

      for example, you have a disrupted Panzer, and a damaged panzer, both with face up counters
      your opponent shoots the disrupted panzer and equals the reduced armour, do you get a face down disrupted counter for being the first hit that turn, or a face down damaged counter because its the second hit the tank has taken that game?

      You place one hit counter face down.  In the casualty phase, the first hit counter turned face-up is always a Disrupted counter.

      same with the damaged one, your opponent disrupts that, is it a face down disrupted counter for being the 1st hit that turn, or face down destroyed counter for it being the 3rd hit that game

      You place one hit counter face down.  In the casualty phase, the first hit counter turned face-up is always a Disrupted counter.

      Mot

      posted in Miniatures (Original)
      M
      Motdc
    • RE: SQUARES

      and back again…

      SQUARES_Mot_VS_Forest.mvf

      posted in Other Games
      M
      Motdc
    • RE: SQUARES

      That Cav is pinned by the Artillery (a unit adj to a single enemy artillery unit may not attack or support an attck against a unit besides that artillery)

      posted in Other Games
      M
      Motdc
    • RE: SQUARES

      game on

      SQUARES_Mot_VS_Forest.mvf

      posted in Other Games
      M
      Motdc
    • RE: SQUARES

      So sorry, I’ve so buried I haven’t been able to game.  Tonight, 100% I’ll get a move out.

      posted in Other Games
      M
      Motdc
    • RE: Speed Boost?

      The intent of the rule is that it can use speed boost to, for example, attack another aircraft and if a disrupt or kill is scored, that target aircraft is disrupted or killed immediately, with no return fire.

      Sorry for the “first-strike” reference…I used to play Magic (MTG) back in college and that was an ability in that game that effectively is what I just described.

      Mot

      posted in Miniatures (Original)
      M
      Motdc
    • RE: Speed Boost?

      Not much of an aircraft person, but I think its a first-strike type ability right?

      posted in Miniatures (Original)
      M
      Motdc
    • RE: SQUARES

      U40

      SQUARES_Mot_VS_Forest.mvf

      posted in Other Games
      M
      Motdc
    • RE: SQUARES

      retreat straight back

      posted in Other Games
      M
      Motdc
    • RE: SQUARES

      U39

      SQUARES_Mot_VS_Forest.mvf

      posted in Other Games
      M
      Motdc
    • RE: SQUARES

      I havent had much luck with Artillery this game…

      SQUARES_Mot_VS_Forest.mvf

      posted in Other Games
      M
      Motdc
    • RE: SQUARES

      done

      SQUARES_Mot_VS_Forest.mvf

      posted in Other Games
      M
      Motdc
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