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    Topics created by Most Holy

    • Most HolyM

      Mugzy vs Most Holy

      Play Boardgames
      • • • Most Holy
      382
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      Most HolyM

      TripleA Turn Summary for game: World War II v3 1941, version: 1.4

      Game History

      Round :8

      Research Technology - British
                  British spend 0 on tech rolls
                      British roll 4,6,2 and gets 1 hit
                  British removing all Technology Tokens after successful research.
                  British discover Jet Power

      Activate Technology - British
                  British activating Jet Power

      Purchase Units - British
                  British buy 5 artilleries, 1 fighter and 5 infantry; Remaining resources: 6 PUs; 0 techTokens;

      Combat Move - British
                  1 armour and 1 infantry moved from Norway to 5 Sea Zone
                  1 armour, 1 infantry and 5 transports moved from 5 Sea Zone to 6 Sea Zone
                  4 armour and 4 infantry moved from United Kingdom to 6 Sea Zone
                  5 armour, 5 infantry and 5 transports moved from 6 Sea Zone to 5 Sea Zone
                  5 armour and 5 infantry moved from 5 Sea Zone to Germany
                  1 infantry moved from Egypt to Libya
                        British take Libya from Italians

      Combat - British
                  Battle in Germany
                      British attack with 5 armour and 5 infantry
                      Germans defend with 2 artilleries, 1 factory and 10 infantry
                          British roll dice for 1 battleship in Germany, round 1 :  0/1 hits
                          British roll dice for 5 armour and 5 infantry in Germany, round 1 :  1/10 hits
                          Germans roll dice for 2 artilleries and 10 infantry in Germany, round 1 :  7/12 hits
                          5 infantry owned by the British , 2 armour owned by the British and 1 infantry owned by the Germans lost in Germany
                          British roll dice for 3 armour in Germany, round 2 :  3/3 hits
                          Germans roll dice for 2 artilleries and 9 infantry in Germany, round 2 :  4/11 hits
                          3 armour owned by the British and 3 infantry owned by the Germans lost in Germany
                      Germans win with 2 artilleries and 6 infantry remaining. Battle score for attacker is -28
                      Casualties for Germans: 4 infantry
                      Casualties for British: 5 armour and 5 infantry

      Non Combat Move - British

      Place Units - British
                  1 artillery, 1 fighter and 1 infantry placed in Norway
                  4 artilleries and 4 infantry placed in United Kingdom

      Turn Complete - British
                  British collect 32 PUs; end with 38 PUs total
                  Objective 1: British met a national objective for an additional 5 PUs; end with 43 PUs
                  Objective 2: British met a national objective for an additional 5 PUs; end with 48 PUs
                  Objective 3: British met a national objective for an additional 5 PUs; end with 53 PUs

      Territory Summary for British :

      Australia : 1 aaGun and 2 infantry
          Egypt : 1 infantry
          Libya : 1 flag, 1 infantry
          New Guinea : 1 artillery
          Norway : 1 flag, 1 artillery, 1 factory, 1 fighter and 1 infantry
          United Kingdom : 1 aaGun, 4 artilleries, 1 factory and 4 infantry
          5 Sea Zone : 1 battleship and 5 transports

      Production/PUs Summary :

      Germans : 18 / 18
          Russians : 35 / 52
          Japanese : 48 / 63
          British : 32 / 53
          Italians : 6 / 10
          Chinese : 0 / 0
          Americans : 39 / 49

      Dice Statistics:

      Total
                  1 was rolled 6 times
                  2 was rolled 12 times
                  3 was rolled 3 times
                  4 was rolled 8 times
                  5 was rolled 5 times
                  6 was rolled 7 times
              Average roll : 3.366
              Median : 3.000
              Variance : 1.275
              Standard Deviation : 1.129
              Total rolls : 41

      Null / Other
                  2 was rolled 2 times
                  4 was rolled 1 times
                  6 was rolled 1 times
              Average roll : 3.500
              Median : 3.000
              Variance : 2.000
              Standard Deviation : 1.414
              Total rolls : 4

      Germans Combat
                  1 was rolled 6 times
                  2 was rolled 5 times
                  3 was rolled 1 times
                  4 was rolled 5 times
                  5 was rolled 3 times
                  6 was rolled 3 times
              Average roll : 3.130
              Median : 3.000
              Variance : 0.955
              Standard Deviation : 0.977
              Total rolls : 23

      British Combat
                  2 was rolled 5 times
                  3 was rolled 2 times
                  4 was rolled 2 times
                  5 was rolled 2 times
                  6 was rolled 3 times
              Average roll : 3.714
              Median : 3.500
              Variance : 1.077
              Standard Deviation : 1.038
              Total rolls : 14

    • Most HolyM

      1941 Podcast

      Axis & Allies 1941
      • • • Most Holy
      1
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      Most HolyM

      Episode 36 of the Dicetruction podcast is up in which we play A&A41.

      Check it out here http://dicetruction.blogspot.ca/ or on iTunes.

    • Most HolyM

      HBG Neutrals Painted

      Customizations
      • • • Most Holy
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      Most HolyM

      Thanks

    • Most HolyM

      Dicetruction Does 42.2

      Axis & Allies 1942 2nd Edition
      • • • Most Holy
      11
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      Most HolyM

      Episode 42 is out wherein it’s Mugzy and I in rounds 3&4 of 42. don’t want to spoil the plot but let’s just say next episode will be Global 40.

      http://dicetruction.blogspot.ca/ to listen or download.

      I added Canuck’s suggestion to the poll but the only to add an answer was to remake the poll so someone’s vote was erased, sorry, head on back to re-vote.

    • Most HolyM

      Axis & Allies Quiz

      General Discussion
      • • • Most Holy
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      YavidY

      17/20 I miss understood what they were asking in the 3 I got wrong and guessed right on 3 others that was kind of hard to understand what they were asking. Again it’s hard to ask about rules when there’s been so many games and rules sets.

    • Most HolyM

      Dicetruction crew plays the new games

      Axis & Allies 1942 2nd Edition
      • • • Most Holy
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      lozmoidL

      Funny blog and cool photos.  :-) I like the coloured units, lots of original colour on them - helps to differentiate them, very clever.

    • Most HolyM

      Dicetruction crew plays the new games

      Axis & Allies 1941
      • • • Most Holy
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      Most HolyM

      http://dicetruction.blogspot.ca/

      New post on the blog with pics of the new 41 game, not many but we liked it.

    • Most HolyM

      Just got my 42-2nd and 41 from FMG

      Axis & Allies 1942 2nd Edition
      • • • Most Holy
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      Most HolyM

      I’m hoping to play 41 tomorrow with my ten year old. This Sunday the Dicetruction crew will be playing 42-2nd. There will be pictures on my blog and hopefully we can record for the podcast Sunday as well.

    • Most HolyM

      From Larry's Yard Sale

      Marketplace
      • • • Most Holy
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      Most HolyM

      I recently got a signed copy of the Revised map and decided to mount it and hang it in the War Room. Check out the blog for pictures.

      http://dicetruction.blogspot.ca/

    • Most HolyM

      Most Holy vs Mugzy Classic

      Play Boardgames
      • • • Most Holy
      56
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      Most HolyM

      Crap, you win. I thought I had enough in the water to take care of you. I gotta go see Val, if I have time when I get back I’ll set up a new thread with a different game. You pick.

    • Most HolyM

      Italian tank paint schemes

      Customizations
      • • • Most Holy
      11
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      ViracochaV

      Awesome!  Ready-for-the-desert scheme, sweet.

    • Most HolyM

      XDAP-01 DbD (AXIS) vs. BiA

      Tournaments
      • • • Most Holy
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      Canuck12C

      Well done everyone.

      As should always be the case I hope fun was had by all despite the outcome. Best of luck to the Brothers in Arms and kudos on the tenacity and never say die attitude. That will help you more often than you might think.

      On to the next round!

    • Most HolyM

      JWW vs Most Holy

      Play Boardgames
      • • • Most Holy
      89
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      6666

      @Most:

      never tried battlemap. I’m really liking TripleA, the simple fact that most of the work is done for you is great even if there are a few glitches. I’ve looked at the battlemap program and it looks really time intensive.

      it certainly takes more time but I find it closer to FTF games….gives you some time to ponder and plan I find…we are using triple A in the league too. Do you want to play a game of 41 there? There is also a global league playing? We keep track of results, at least in the 41 league. We have year end playoffs etc…let me know if you are interested and we can play a game there…

    • Most HolyM

      Dicetruction Podcast

      Axis & Allies 1941
      • • • Most Holy
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      Most HolyM

      Episode 8 is up and running. We play Anniversary Edition 1941 set up. this is the final round. Ep3-8 are from this game. You can check it out on iTunes or straight from the blog: http://dicetruction.blogspot.com/
      Leave comments here or on the blog if you like.

    • Most HolyM

      We played Alpha yesterday.

      Axis & Allies Global 1940
      • • • Most Holy
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      Most HolyM

      Thanks!

    • Most HolyM

      The Dicetruction Podcast

      Blogs
      • • • Most Holy
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      Most HolyM

      Article for consideration

      I have been addicted to podcasts for about 3 years now and always wanted to produce my own but I didn’t know how to do it or what subject on which to do it. I have a few passions. Comic Books, Baseball, History, and Axis & Allies. Since the first three are widely covered by some great podcasts, I decided to go with the last one, but how? It occurred to me that all I really had to do was record my friends and I as we play the game every other Sunday. I got a new laptop for Christmas and bought a decent microphone, downloaded a couple free programs for editing and decided to teach myself how to do this. The Dicetruction Podcast is the result.

      Every other Sunday, my friends, Ray and Isaac Mann and I play different versions of A&A and have recorded our exploits. I edit them and post them up on my feed site and now I have a podcast.
      This show is not for everyone and may in fact not really be for anyone but if you want to kill some time listening to a bunch of drunken fools play A&A, tell (sometimes) funny stories, and roll dice, then give it a listen. Best of all it’s free!

      You can listen to it on my blog: http://dicetruction.blogspot.com which also has game summaries, pictures of our painted pieces as well as a link to the podcast feed site http://dicetruction.podbean.com/ where you can download the episodes. We are also on iTunes. Whether you like the podcast or hate it you can also post comments on the blog and let us know what you think, and if you’re on Twitter you can follow us there @Dicetruction where I try to post pictures and round by round action as we play.

      We currently have 5 episodes out ranging from 1-2 hours long though I hope to keep most under 1.5 hours sometimes they are a bit longer.

      I should let you know that the language is quite vulgar and we do not take ourselves very seriously until the last round when one side smells the blood in the water and we don’t play without copious juice of the barley. This is a game that the three of us love very much and we will continue to produce episodes regardless of audience participation, however, again if you do listen don’t be shy! Let us know what you think, good, or bad at the blog site:
      http://dicetruction.blogspot.com/

      Thanks for listening!
      David Hayes

    • Most HolyM

      Axis & Allies Podcast? who would listen to that?

      Blogs
      • • • Most Holy
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      elrojo33E

      I want to revive this thread.

    • Most HolyM

      Homemade Map

      Customizations
      • • • Most Holy
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      C

      @LHoffman:

      Personally, I like the idea of having that area all around the board for all players to use. The good thing about not having made a table yet is that you can steal the best ideas from everyone else and incorporate them into your own.

      Yes, that’s the nice thing about having a discussion forum where people share the result of their customization projects: it not only motivates people to try projects of their own, it also provides lots of ideas on which to drawn (sometimes including hard-won knowledge derived from failed experiments).

      I have some pictures of my table in this thread:

      http://www.axisandallies.org/forums/index.php?topic=32700.0

      The photos which best show the side wings are titled 1 Left Table.jpg and 4 Right Table.jpg.

    • Most HolyM

      Paratrooper question

      Axis & Allies Anniversary Edition
      • • • Most Holy
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      KrieghundK

      No.  Air units can never capture territories, or land in newly captured territories.

    • Most HolyM

      Twitter

      Axis & Allies Anniversary Edition
      • • • Most Holy
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      Most HolyM

      definitely playing today in a couple hours, shortly after noon EST. If any one has any advice or helpful criticisms of either my tweets (I still don’t know if they’re getting out there or if any one cares) or our play please let me know on here or Twitter

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