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    Posts made by Most Holy

    • RE: JWW vs Most Holy

      TripleA Turn Summary for game: World War II v4, version: 2.7

      Game History

      Round :2

      Purchase Units - Russians
                  Russians buy 1 armour and 7 infantry; Remaining resources: 0 PUs;

      Combat Move - Russians
                  2 infantry moved from West Russia to Karelia S.S.R.
                  2 infantry moved from West Russia to Belorussia
                  2 infantry moved from Caucasus to Ukraine S.S.R.
                  1 artillery moved from West Russia to Karelia S.S.R.
                  1 fighter moved from Caucasus to Belorussia
                  1 fighter moved from Caucasus to Ukraine S.S.R.
                  1 infantry moved from Buryatia S.S.R. to Manchuria
                        Russians take Manchuria from Japanese

      Combat - Russians
                  Battle in Ukraine S.S.R.
                      Russians attack with 1 fighter and 2 infantry
                      Germans defend with 1 infantry
                      Russians win, taking Ukraine S.S.R. from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                      Casualties for Germans: 1 infantry
                      Russians win with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                      Casualties for Germans: 1 infantry
                  Battle in Belorussia
                      Russians attack with 1 fighter and 2 infantry
                      Germans defend with 1 infantry
                      Russians win, taking Belorussia from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                      Casualties for Germans: 1 infantry
                      Casualties for Russians: 1 infantry
                      Russians win with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                      Casualties for Germans: 1 infantry
                      Casualties for Russians: 1 infantry
                  Battle in Karelia S.S.R.
                      Russians attack with 1 artillery and 2 infantry
                      Germans defend with 1 infantry
                      Russians win, taking Karelia S.S.R. from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                      Casualties for Germans: 1 infantry
                      Casualties for Russians: 1 infantry
                      Russians win with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                      Casualties for Germans: 1 infantry
                      Casualties for Russians: 1 infantry
                  Recording Battle Statistics

      Non Combat Move - Russians
                  1 fighter moved from Belorussia to Caucasus
                  1 fighter moved from Ukraine S.S.R. to Caucasus
                  3 armour moved from West Russia to Caucasus
                  4 infantry moved from West Russia to Caucasus
                  2 infantry moved from Kazakh S.S.R. to Caucasus
                  4 infantry moved from Russia to Caucasus
                  2 infantry moved from Novosibirsk to Russia
                  2 infantry moved from Evenki National Okrug to Russia
                  2 infantry moved from Yakut S.S.R. to Novosibirsk
                  1 infantry moved from Buryatia S.S.R. to Yakut S.S.R.
                  1 infantry moved from Soviet Far East to Yakut S.S.R.
                  1 infantry moved from Soviet Far East to Yakut S.S.R.
                  1 submarine moved from 4 Sea Zone to 6 Sea Zone

      Place Units - Russians
                  4 infantry placed in Caucasus
                  1 armour and 3 infantry placed in Russia

      Turn Complete - Russians
                  Russians collect 34 PUs; end with 34 PUs total

      Territory Summary for Russians :

      Manchuria : 1 flag, 1 infantry
          Novosibirsk : 2 infantry
          Karelia S.S.R. : 1 artillery and 1 infantry
          Yakut S.S.R. : 3 infantry
          Caucasus : 1 aaGun, 3 armour, 1 factory, 2 fighters and 16 infantry
          Ukraine S.S.R. : 1 flag, 2 infantry
          West Russia : 1 flag,    Belorussia : 1 flag, 1 infantry
          Russia : 1 aaGun, 1 armour, 1 factory and 7 infantry
          6 Sea Zone : 1 submarine

      Production/PUs Summary :

      Russians : 34 / 34
          Germans : 32 / 40
          British : 31 / 31
          Japanese : 28 / 31
          Americans : 41 / 43

      posted in Play Boardgames
      Most HolyM
      Most Holy
    • RE: JWW vs Most Holy

      @JWW:

      So are you indeed the Most Holy? or are you being sarcastic?

      Quite sarcastic. OOL is something I wondered about myself. Common sense would speed up game time. For instance my US sub at Hawaii would never fight that fight so were I playing Japan I would have submerged it for you. Perhaps that’s personal preference though and not common sense at all. I suppose it would come down to honesty in a big fight say 10 inf, 10 armour, 10 fighters vs same, it would be terribly dishonest to take off the fighters first. Sub situations might be a bit different.  perhaps prior to actually conducting combat you would ask on the game thread?

      posted in Play Boardgames
      Most HolyM
      Most Holy
    • RE: JWW vs Most Holy

      TripleA Turn Summary for game: World War II v4, version: 2.7

      Game History

      Round :1

      Purchase Units - Americans
                  Americans buy 1 bomber and 2 carriers; Remaining resources: 2 PUs;

      Combat Move - Americans
                  1 infantry moved from Eastern United States to 10 Sea Zone
                  1 artillery moved from Eastern United States to 10 Sea Zone
                  1 armour moved from Eastern United States to 10 Sea Zone
                  1 infantry moved from Eastern United States to 10 Sea Zone
                  1 armour, 1 artillery, 2 infantry and 2 transports moved from 10 Sea Zone to 12 Sea Zone
                  1 cruiser moved from 10 Sea Zone to 12 Sea Zone
                  1 armour, 1 artillery and 2 infantry moved from 12 Sea Zone to Algeria
                        Americans take Algeria from Germans

      Combat - Americans
                  Recording Battle Statistics

      Non Combat Move - Americans
                  1 fighter moved from Eastern United States to United Kingdom
                  1 bomber moved from Eastern United States to United Kingdom
                  1 destroyer moved from 20 Sea Zone to 10 Sea Zone
                  2 infantry moved from Central United States to Eastern United States
                  1 fighter moved from Hawaiian Islands to 55 Sea Zone
                  1 fighter moved from Western United States to 55 Sea Zone
                  1 infantry moved from Sinkiang to Kazakh S.S.R.

      Place Units - Americans
                  1 carrier placed in 55 Sea Zone
                  1 carrier placed in 10 Sea Zone
                  1 bomber placed in Eastern United States

      Turn Complete - Americans
                  Americans collect 41 PUs; end with 43 PUs total

      Territory Summary for Americans :

      Midway : 1 infantry
          Alaska : 1 infantry
          Western United States : 1 aaGun, 1 factory and 2 infantry
          Hawaiian Islands : 2 infantry
          Kazakh S.S.R. : 1 infantry
          United Kingdom : 1 bomber and 1 fighter
          Sinkiang : 1 infantry
          Algeria : 1 flag, 1 armour, 1 artillery and 2 infantry
          Eastern United States : 1 aaGun, 1 bomber, 1 factory and 2 infantry
          12 Sea Zone : 1 cruiser and 2 transports
          10 Sea Zone : 1 carrier and 1 destroyer
          55 Sea Zone : 1 battleship, 1 carrier, 2 fighters and 1 transport

      Production/PUs Summary :

      Russians : 24 / 26
          Germans : 39 / 40
          British : 31 / 31
          Japanese : 31 / 31
          Americans : 41 / 43

      posted in Play Boardgames
      Most HolyM
      Most Holy
    • RE: JWW vs Most Holy

      OOL?

      posted in Play Boardgames
      Most HolyM
      Most Holy
    • RE: JWW vs Most Holy

      TripleA Turn Summary for game: World War II v4, version: 2.7

      Game History

      Round :1

      Purchase Units - British
                  British buy 1 carrier and 2 destroyers; Remaining resources: 0 PUs;

      Combat Move - British
                  1 armour moved from Eastern Canada to 1 Sea Zone
                  1 armour and 1 transport moved from 1 Sea Zone to 3 Sea Zone
                  1 infantry moved from United Kingdom to 3 Sea Zone
                  1 infantry moved from 3 Sea Zone to Norway
                  1 armour moved from 3 Sea Zone to Norway
                  2 fighters moved from United Kingdom to Norway
                  1 bomber moved from United Kingdom to Norway
                  1 fighter moved from 35 Sea Zone to 59 Sea Zone
                  1 cruiser moved from 35 Sea Zone to 15 Sea Zone
                  1 transport moved from 35 Sea Zone to 34 Sea Zone
                  1 infantry moved from Persia to India
                  1 infantry moved from Trans-Jordan to Anglo Egypt
                  1 transport moved from 34 Sea Zone to 15 Sea Zone
                  1 infantry moved from Australia to 40 Sea Zone
                  1 infantry moved from Australia to 40 Sea Zone
                  2 infantry and 1 transport moved from 40 Sea Zone to 47 Sea Zone
                  1 submarine moved from 40 Sea Zone to 47 Sea Zone
                  2 infantry moved from 47 Sea Zone to New Guinea
                  1 infantry moved from Western Canada to Eastern Canada

      Combat - British
                  Battle in 59 Sea Zone
                      British attack with 1 fighter
                      Japanese defend with 1 transport
                      British win with 1 fighter remaining. Battle score for attacker is 7
                      Casualties for Japanese: 1 transport
                      British win with 1 fighter remaining. Battle score for attacker is 7
                      Casualties for Japanese: 1 transport
                  Battle in New Guinea
                      British attack with 2 infantry
                      Japanese defend with 1 infantry
                      British win, taking New Guinea from Japanese with 2 infantry remaining. Battle score for attacker is 3
                      Casualties for Japanese: 1 infantry
                      British win with 2 infantry remaining. Battle score for attacker is 3
                      Casualties for Japanese: 1 infantry
                  Battle in Norway
                      British attack with 1 armour, 1 bomber, 2 fighters and 1 infantry
                      Germans defend with 1 bomber, 1 fighter and 3 infantry
                      British win with 1 fighter remaining. Battle score for attacker is 1
                      Casualties for Germans: 1 bomber, 1 fighter and 3 infantry
                      Casualties for British: 1 armour, 1 bomber, 1 fighter and 1 infantry
                      British win with 1 fighter remaining. Battle score for attacker is 1
                      Casualties for Germans: 1 bomber, 1 fighter and 3 infantry
                      Casualties for British: 1 armour, 1 bomber, 1 fighter and 1 infantry
                  Recording Battle Statistics

      Non Combat Move - British
                  1 fighter moved from Norway to 6 Sea Zone
                  1 fighter moved from 59 Sea Zone to China

      Place Units - British
                  1 carrier and 2 destroyers placed in 6 Sea Zone

      Turn Complete - British
                  British collect 31 PUs; end with 31 PUs total

      Territory Summary for British :

      Eastern Canada : 1 infantry
          Union of South Africa : 1 infantry
          Australia : 1 infantry
          India : 1 aaGun and 4 infantry
          United Kingdom : 1 aaGun, 1 armour, 1 artillery, 1 factory and 1 infantry
          New Zealand : 1 infantry
          Anglo Egypt : 1 armour, 1 fighter and 1 infantry
          New Guinea : 1 flag, 2 infantry
          China : 1 fighter
          3 Sea Zone : 1 transport
          6 Sea Zone : 1 carrier, 2 destroyers and 1 fighter
          15 Sea Zone : 1 cruiser, 1 destroyer and 1 transport
          35 Sea Zone : 1 carrier
          47 Sea Zone : 1 submarine and 1 transport

      Production/PUs Summary :

      Russians : 24 / 26
          Germans : 40 / 40
          British : 31 / 31
          Japanese : 29 / 30
          Americans : 42 / 42

      posted in Play Boardgames
      Most HolyM
      Most Holy
    • RE: JWW vs Most Holy

      k re do it with the save file then unclick dice thing

      posted in Play Boardgames
      Most HolyM
      Most Holy
    • RE: JWW vs Most Holy

      I think there’s an option for it at the end of the turn, I just clicked all the boxes

      posted in Play Boardgames
      Most HolyM
      Most Holy
    • RE: JWW vs Most Holy

      So now, JWW, if I’m right, you download that file at the end of the first move post and load it into AAA

      posted in Play Boardgames
      Most HolyM
      Most Holy
    • RE: JWW vs Most Holy

      TripleA Turn Summary for game: World War II v4, version: 2.7

      Game History

      Round :1

      Purchase Units - Russians
                  Russians buy 8 infantry; Remaining resources: 0 PUs;

      Combat Move - Russians
                  2 infantry moved from Karelia S.S.R. to West Russia
                  1 infantry moved from Karelia S.S.R. to West Russia
                  1 fighter moved from Karelia S.S.R. to Ukraine S.S.R.
                  3 infantry moved from Archangel to West Russia
                  1 armour moved from Archangel to West Russia
                  1 fighter moved from Russia to Ukraine S.S.R.
                  1 armour, 1 artillery and 3 infantry moved from Caucasus to Ukraine S.S.R.
                  2 armour, 1 artillery and 3 infantry moved from Russia to West Russia

      Combat - Russians
                  Battle in West Russia
                      Russians attack with 3 armour, 1 artillery and 9 infantry
                      Germans defend with 1 armour, 1 artillery and 3 infantry
                          Russians roll dice for 3 armour, 1 artillery and 9 infantry in West Russia, round 1 :  6/13 hits
                          Germans roll dice for 1 armour, 1 artillery and 3 infantry in West Russia, round 1 :  1/5 hits
                          1 infantry owned by the Russians , 3 infantry owned by the Germans , 1 armour owned by the Germans and 1 artillery owned by the Germans lost in West Russia
                      Russians win, taking West Russia from Germans with 3 armour, 1 artillery and 8 infantry remaining. Battle score for attacker is 15
                      Casualties for Germans: 1 armour, 1 artillery and 3 infantry
                      Casualties for Russians: 1 infantry
                      Russians win with 3 armour, 1 artillery and 8 infantry remaining. Battle score for attacker is 15
                      Casualties for Germans: 1 armour, 1 artillery and 3 infantry
                      Casualties for Russians: 1 infantry
                  Battle in Ukraine S.S.R.
                      Russians attack with 1 armour, 1 artillery, 2 fighters and 3 infantry
                      Germans defend with 1 armour, 1 artillery, 1 fighter and 3 infantry
                          Russians roll dice for 1 armour, 1 artillery, 2 fighters and 3 infantry in Ukraine S.S.R., round 1 :  3/7 hits
                          Germans roll dice for 1 armour, 1 artillery, 1 fighter and 3 infantry in Ukraine S.S.R., round 1 :  2/6 hits
                          2 infantry owned by the Russians and 3 infantry owned by the Germans lost in Ukraine S.S.R.
                          Russians roll dice for 1 armour, 1 artillery, 2 fighters and 1 infantry in Ukraine S.S.R., round 2 :  3/5 hits
                          Germans roll dice for 1 armour, 1 artillery and 1 fighter in Ukraine S.S.R., round 2 :  3/3 hits
                          1 infantry owned by the Russians , 1 armour owned by the Russians , 1 armour owned by the Germans , 1 artillery owned by the Russians , 1 artillery owned by the Germans and 1 fighter owned by the Germans lost in Ukraine S.S.R.
                      Russians win with 2 fighters remaining. Battle score for attacker is 10
                      Casualties for Germans: 1 armour, 1 artillery, 1 fighter and 3 infantry
                      Casualties for Russians: 1 armour, 1 artillery and 3 infantry
                      Russians win with 2 fighters remaining. Battle score for attacker is 10
                      Casualties for Germans: 1 armour, 1 artillery, 1 fighter and 3 infantry
                      Casualties for Russians: 1 armour, 1 artillery and 3 infantry
                  Recording Battle Statistics

      Non Combat Move - Russians
                  2 fighters moved from Ukraine S.S.R. to Caucasus

      Place Units - Russians
                  4 infantry placed in Russia
                  4 infantry placed in Caucasus

      Turn Complete - Russians
                  Russians collect 26 PUs; end with 26 PUs total

      Territory Summary for Russians :

      Soviet Far East : 2 infantry
          Novosibirsk : 2 infantry
          Yakut S.S.R. : 2 infantry
          Kazakh S.S.R. : 2 infantry
          Caucasus : 1 aaGun, 1 factory, 2 fighters and 4 infantry
          Evenki National Okrug : 2 infantry
          West Russia : 1 flag, 3 armour, 1 artillery and 8 infantry
          Buryatia S.S.R. : 2 infantry
          Russia : 1 aaGun, 1 factory and 4 infantry
          4 Sea Zone : 1 submarine

      Production/PUs Summary :

      Russians : 26 / 26
          Germans : 38 / 40
          British : 30 / 30
          Japanese : 30 / 30
          Americans : 42 / 42

      posted in Play Boardgames
      Most HolyM
      Most Holy
    • RE: JWW vs Most Holy

      I have to register at tripplea war club, that’s the problem, I hope.

      posted in Play Boardgames
      Most HolyM
      Most Holy
    • RE: JWW vs Most Holy

      LOL failure. lets try again

      posted in Play Boardgames
      Most HolyM
      Most Holy
    • RE: JWW vs Most Holy

      Test summary from TripleA 09:48:20

      posted in Play Boardgames
      Most HolyM
      Most Holy
    • JWW vs Most Holy

      first game ever by forum, hope I don’t screw it up too bad.

      posted in Play Boardgames
      Most HolyM
      Most Holy
    • RE: FMGC 2013 - Planning, Roster, Suggestions, Invites

      @MrMalachiCrunch:

      Most Holy, any pictures of those superbly painted Russian forces that were all over Germany territories on May 9th?  Thanks again for the invite to where mere mortal meets a board-game den/heaven!

      Aye I just put up  a post on the blog about the day. I wish I took more close ups. Well played brother! Next time the choot-choot (vodka shots) will come after dinner. LOL Ray doesn’t remember even the last round of Classic much less any of the 42 game we played. Personally I had to check my Twitter to refresh my memory on it. If you have anything to add on the game you can drop a comment at the end of the post, I’m sure your memory of it is better than ours lol. Thanks for coming over, great time.

      link to the blog here:
      http://dicetruction.blogspot.ca

      posted in Events
      Most HolyM
      Most Holy
    • RE: FMGC 2012 - Media request

      @djensen:


      Field Marshal Gaming Convention 2012 Axis & Allies.org Members by djensen47, on Flickr

      Axis & Allies Member Group shot. If you wouldn’t mind, please identify yourselves:
      Back row
      1. Vance -
      2. Ray (not on forums yet but I’m working on it)
      3. Most Holy -
      4. axisplaya - Bertrand
      5. suprise attack -
      6. Field Marshal Games - Jeremy
      7. Gargantua - Joel
      8. Clyde85 -

      Front Row
      1.
      2.
      3. Young Grasshopper -
      4. MrMalachiCrunch -
      5. Rorschach? (IWillNeverGrowUp) -
      6. djensen - David Jensen

      posted in Events
      Most HolyM
      Most Holy
    • RE: FMGC 2013 - Planning, Roster, Suggestions, Invites

      @suprise:

      I am also going to set up my 1940 global,  for when it could be a while till your turn again…… so if there are any interested in a G-40 or G-41 Oztea version lets pick some sides, or do a random draw for your nation.

      Sign me up for this one! Hopefully by then I’ll have fully painted FMG Germans and Whatever else they’ve put out by then, I think Jeremy said the UK was after the Germans. I painted up my Italian Infantry since the con.

      FMG Italy Inf 01.JPG
      FMG Italy Inf 02.JPG

      posted in Events
      Most HolyM
      Most Holy
    • RE: Axis & Allies Podcast? who would listen to that?

      Episode 15 is up at http://dicetruction.blogspot.ca/
      and on iTunes

      Round 2 of the Global game started in episode 14

      posted in Blogs
      Most HolyM
      Most Holy
    • RE: GARGANTUA'S $200 TOURNAMENT OF EXTRA DEATH AND PAIN (TripleA Only) 2xELIMINATION

      Alright, I played a game of Global on TripleA yesterday but have never Played by Forum. If anyone will have me on their team that’s cool. This week I’ll try and play an easier game like Classic or 42 by forum and get the kinks out. The game works really well and looks great. So for the record, I’m looking for a partner with PBF experience that can fix my screw ups and has patience for foolish, undermanned attacks, as “Never tell me the odds” has been my creedo since I was 5 and Harrison Ford was cool.

      posted in Tournaments
      Most HolyM
      Most Holy
    • RE: Axis & Allies Podcast? who would listen to that?

      Episode 14 is up on the blog: http://dicetruction.blogspot.ca/ and on iTunes. Round 1 of another game of Global

      posted in Blogs
      Most HolyM
      Most Holy
    • RE: Axis & Allies 1942 2nd Edition Announced!

      http://www.wizards.com/ContentResources/Wizards/Sales/Solicitations/2012_04_18_AA1942_Solicitation_en_US.pdf
      Here’s the link from Wizards. It’s possible the 41 was a dummy PDF but why would they do that?

      posted in Axis & Allies 1942 2nd Edition
      Most HolyM
      Most Holy
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