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    Posts made by Most Holy

    • RE: Dicetruction in the Trenches

      Episode 68

      Round 4 means tanks folks, we found them to be a good purchase despite all the critics. Enjoy.

      http://dicetruction.blogspot.ca/

      posted in Axis & Allies 1914
      Most HolyM
      Most Holy
    • RE: Suprise Attack VS Most Holy no tech, no bid, just war!

      Sorry I forgot to hit post

      Game History

      Round :14
              Turn Complete
                  British collect 24 PUs (2 lost to blockades); end with 24 PUs total

      Territory Summary for British :

      Iceland : 1 airfield
          Quebec : 1 factory_minor
          Gibraltar : 1 harbour
          New Brunswick Nova Scotia : 1 harbour
          Egypt : 1 armour, 1 factory_minor, 1 harbour and 5 infantry
          Scotland : 1 airfield
          Malta : 1 aaGun
          United Kingdom : 5 aaGuns, 1 airfield, 1 armour, 3 artilleries, 1 factory_major, 1 harbour, 6 infantry and 2 mech_infantrys
          Tunisia : 1 flag
          Tobruk : 1 flag
          Libya : 1 flag
          Italian Somaliland : 1 flag
          93 Sea Zone : 1 flag, 1 carrier, 1 cruiser, 2 fighters and 2 transports
          109 Sea Zone : 1 flag, 1 carrier, 6 destroyers, 2 fighters and 1 submarine
          Greece : 1 tactical_bomber
          97 Sea Zone : 1 flag
          Brazil : 1 flag, 4 infantry
          98 Sea Zone : 1 flag

      Production/PUs Summary :

      Germans : 59 / 75
          Russians : 3 / 3
          Japanese : 93 / 103
          Americans : 52 / 72
          Chinese : 0 / 0
          British : 26 / 24
          UK_Pacific : 0 / 0
          Italians : 17 / 10
          ANZAC : 10 / 10
          French : 5 / 0
          Dutch : 0 / 0
          Mongolians : 0 / 0
          Neutral_Axis : 0 / 0
          Neutral_Allies : 0 / 0
          Neutral_True : 18 / 0

      uk14.tsvg

      posted in League
      Most HolyM
      Most Holy
    • RE: Suprise Attack VS Most Holy no tech, no bid, just war!

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

      Game History

      Round :14

      Purchase Units - Chinese
                  Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed

      Combat Move - Chinese

      Non Combat Move - Chinese

      Turn Complete - Chinese
                  Chinese collect 0 PUs; end with 0 PUs total

      Territory Summary for Chinese :

      Production/PUs Summary :

      Germans : 59 / 75
          Russians : 3 / 3
          Japanese : 93 / 103
          Americans : 52 / 72
          Chinese : 0 / 0
          British : 26 / 35
          UK_Pacific : 0 / 0
          Italians : 17 / 10
          ANZAC : 10 / 10
          French : 5 / 0
          Dutch : 0 / 0
          Mongolians : 0 / 0
          Neutral_Axis : 0 / 0
          Neutral_Allies : 0 / 0
          Neutral_True : 18 / 0

      posted in League
      Most HolyM
      Most Holy
    • RE: Suprise Attack VS Most Holy no tech, no bid, just war!

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

      Game History

      Round :14

      Purchase Units - Americans
                  Americans buy 3 armour, 1 battleship, 3 destroyers and 1 transport; Remaining resources: 0 PUs;

      Combat Move - Americans
                  2 armour and 3 mech_infantrys moved from British Columbia to Alaska
                  1 fighter moved from Western United States to Alaska
                  2 fighters moved from 10 Sea Zone to Alaska
                  3 destroyers moved from 10 Sea Zone to 9 Sea Zone
                  3 destroyers moved from 10 Sea Zone to 1 Sea Zone

      Combat - Americans
                  Americans creates battle in territory 93 Sea Zone
                  Battle in 9 Sea Zone
                      Americans attack with 3 destroyers
                      Japanese defend with 1 destroyer
                          Americans roll dice for 3 destroyers in 9 Sea Zone, round 1 :  0/3 hits
                          Japanese roll dice for 1 destroyer in 9 Sea Zone, round 1 :  0/1 hits
                          Americans roll dice for 3 destroyers in 9 Sea Zone, round 2 :  3/3 hits
                          Japanese roll dice for 1 destroyer in 9 Sea Zone, round 2 :  0/1 hits
                          1 destroyer owned by the Japanese lost in 9 Sea Zone
                      Americans win with 3 destroyers remaining. Battle score for attacker is 8
                      Casualties for Japanese: 1 destroyer
                  Battle in 1 Sea Zone
                      Americans attack with 3 destroyers
                      Japanese defend with 1 destroyer
                          Americans roll dice for 3 destroyers in 1 Sea Zone, round 1 :  3/3 hits
                          Japanese roll dice for 1 destroyer in 1 Sea Zone, round 1 :  0/1 hits
                          1 destroyer owned by the Japanese lost in 1 Sea Zone
                      Americans win, taking 1 Sea Zone from Japanese with 3 destroyers remaining. Battle score for attacker is 8
                      Casualties for Japanese: 1 destroyer
                  Battle in 93 Sea Zone
                      Americans attack with 1 submarine
                      Germans defend with 1 destroyer
                          Americans roll dice for 1 submarine in 93 Sea Zone, round 1 :  0/1 hits
                          Germans roll dice for 1 destroyer in 93 Sea Zone, round 1 :  1/1 hits
                          1 submarine owned by the Americans lost in 93 Sea Zone
                      Germans win with 1 destroyer remaining. Battle score for attacker is -6
                      Casualties for Americans: 1 submarine
                  Battle in Alaska
                      Americans attack with 2 armour, 3 fighters and 3 mech_infantrys
                      Japanese defend with 2 artilleries, 1 fighter and 3 infantry
                          Americans roll dice for 2 armour, 3 fighters and 3 mech_infantrys in Alaska, round 1 :  4/8 hits
                          Japanese roll dice for 2 artilleries, 1 fighter and 3 infantry in Alaska, round 1 :  2/6 hits
                          2 mech_infantrys owned by the Americans , 3 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Alaska
                          Americans roll dice for 2 armour, 3 fighters and 1 mech_infantry in Alaska, round 2 :  2/6 hits
                          Japanese roll dice for 1 artillery and 1 fighter in Alaska, round 2 :  1/2 hits
                          1 mech_infantry owned by the Americans , 1 fighter owned by the Japanese and 1 artillery owned by the Japanese lost in Alaska
                      Americans win, taking Alaska from Japanese with 2 armour and 3 fighters remaining. Battle score for attacker is 15
                      Casualties for Japanese: 2 artilleries, 1 fighter and 3 infantry
                      Casualties for Americans: 3 mech_infantrys

      Non Combat Move - Americans
                  1 fighter moved from Alaska to Western United States
                  2 fighters moved from Alaska to 10 Sea Zone
                  3 destroyers moved from 26 Sea Zone to 10 Sea Zone

      Place Units - Americans
                  3 armour placed in Greece
                  1 battleship, 3 destroyers and 1 transport placed in 10 Sea Zone

      Turn Complete - Americans
                  Americans collect 52 PUs; end with 52 PUs total
                  Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                  Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                  Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs

      Territory Summary for Americans :

      Queensland : 1 artillery, 2 infantry and 2 mech_infantrys
          Guam : 1 airfield
          Wake Island : 1 airfield
          Western United States : 1 airfield, 1 factory_major, 1 fighter and 1 harbour
          Alaska : 2 armour
          Hawaiian Islands : 2 aaGuns, 1 airfield, 1 fighter and 1 harbour
          Midway : 1 airfield and 1 harbour
          25 Sea Zone : 1 destroyer
          10 Sea Zone : 1 battleship, 1 carrier, 8 destroyers, 2 fighters and 2 transports
          1 Sea Zone : 1 flag, 3 destroyers
          9 Sea Zone : 3 destroyers
          63 Sea Zone : 1 flag
          54 Sea Zone : 1 flag
          62 Sea Zone : 1 flag
          Central United States : 1 factory_major
          Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
          Greece : 1 flag, 9 armour and 1 factory_minor
          97 Sea Zone : 1 carrier, 2 destroyers, 1 fighter, 1 tactical_bomber and 5 transports

      Production/PUs Summary :

      Germans : 59 / 75
          Russians : 3 / 3
          Japanese : 93 / 103
          Americans : 52 / 72
          Chinese : 0 / 0
          British : 26 / 35
          UK_Pacific : 0 / 0
          Italians : 17 / 10
          ANZAC : 10 / 10
          French : 5 / 0
          Dutch : 0 / 0
          Mongolians : 0 / 0
          Neutral_Axis : 0 / 0
          Neutral_Allies : 0 / 0
          Neutral_True : 18 / 0

      posted in League
      Most HolyM
      Most Holy
    • RE: Suprise Attack VS Most Holy no tech, no bid, just war!

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

      Game History

      Round :14

      Purchase Units - Russians
                  Russians buy 4 infantry; Remaining resources: 0 PUs;

      Combat Move - Russians

      Non Combat Move - Russians

      Place Units - Russians
                  4 infantry placed in Russia

      Turn Complete - Russians
                  Russians collect 3 PUs; end with 3 PUs total

      Territory Summary for Russians :

      Russia : 1 airfield, 1 factory_major, 2 fighters, 19 infantry, 1 mech_infantry and 1 tactical_bomber
          114 Sea Zone : 1 cruiser
          115 Sea Zone : 1 submarine

      Production/PUs Summary :

      Germans : 59 / 75
          Russians : 3 / 3
          Japanese : 85 / 91
          Americans : 54 / 69
          Chinese : 0 / 0
          British : 33 / 35
          UK_Pacific : 0 / 0
          Italians : 16 / 10
          ANZAC : 10 / 10
          French : 5 / 0
          Dutch : 0 / 0
          Mongolians : 0 / 0
          Neutral_Axis : 0 / 0
          Neutral_Allies : 0 / 0
          Neutral_True : 18 / 0

      posted in League
      Most HolyM
      Most Holy
    • RE: Suprise Attack VS Most Holy no tech, no bid, just war!

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

      Game History

      Round :13

      Combat Move - French

      Non Combat Move - French
                  1 infantry moved from Egypt to Trans-Jordan

      Turn Complete - French

      Territory Summary for French :

      Trans-Jordan : 1 infantry
          Egypt : 3 infantry
          United Kingdom : 2 infantry

      Production/PUs Summary :

      Germans : 57 / 76
          Russians : 5 / 12
          Japanese : 85 / 91
          Americans : 54 / 69
          Chinese : 0 / 0
          British : 33 / 35
          UK_Pacific : 0 / 0
          Italians : 16 / 10
          ANZAC : 10 / 10
          French : 5 / 0
          Dutch : 0 / 0
          Mongolians : 0 / 0
          Neutral_Axis : 0 / 0
          Neutral_Allies : 0 / 0
          Neutral_True : 18 / 0

      posted in League
      Most HolyM
      Most Holy
    • RE: Suprise Attack VS Most Holy no tech, no bid, just war!

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

      Game History

      Round :13

      Purchase Units - ANZAC
                  ANZAC buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;

      Combat Move - ANZAC
                  1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
                  1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
                  1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone
                  1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea

      Combat - ANZAC
                  Battle in New Guinea
                      ANZAC attack with 1 artillery and 1 infantry
                      Japanese defend with 1 infantry
                          ANZAC roll dice for 1 artillery and 1 infantry in New Guinea, round 1 :  0/2 hits
                          Japanese roll dice for 1 infantry in New Guinea, round 1 :  0/1 hits
                          ANZAC roll dice for 1 artillery and 1 infantry in New Guinea, round 2 :  0/2 hits
                          Japanese roll dice for 1 infantry in New Guinea, round 2 :  0/1 hits
                          ANZAC roll dice for 1 artillery and 1 infantry in New Guinea, round 3 :  1/2 hits
                          Japanese roll dice for 1 infantry in New Guinea, round 3 :  0/1 hits
                          1 infantry owned by the Japanese lost in New Guinea
                      ANZAC win, taking New Guinea from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                      Casualties for Japanese: 1 infantry

      Non Combat Move - ANZAC

      Place Units - ANZAC
                  1 artillery and 2 infantry placed in New South Wales
                  ANZAC undo move 1.
                  1 artillery and 2 infantry placed in New South Wales

      Turn Complete - ANZAC
                  ANZAC collect 10 PUs; end with 10 PUs total

      Territory Summary for ANZAC :

      Queensland : 1 airfield, 1 harbour, 3 infantry and 1 tactical_bomber
          New Zealand : 1 airfield, 1 harbour and 1 infantry
          New South Wales : 3 aaGuns, 2 armour, 2 artilleries, 1 factory_minor, 1 harbour and 12 infantry
          New Guinea : 1 artillery and 1 infantry
          46 Sea Zone : 1 transport
          Egypt : 2 infantry

      Production/PUs Summary :

      Germans : 57 / 76
          Russians : 5 / 12
          Japanese : 85 / 91
          Americans : 54 / 69
          Chinese : 0 / 0
          British : 33 / 35
          UK_Pacific : 0 / 0
          Italians : 16 / 10
          ANZAC : 10 / 10
          French : 5 / 0
          Dutch : 0 / 0
          Mongolians : 0 / 0
          Neutral_Axis : 0 / 0
          Neutral_Allies : 0 / 0
          Neutral_True : 18 / 0

      Dice Statistics:

      Total
                  2 was rolled 1 times
                  3 was rolled 3 times
                  4 was rolled 2 times
                  6 was rolled 3 times
              Average roll : 4.111
              Median : 4.000
              Variance : 1.375
              Standard Deviation : 1.173
              Total rolls : 9

      Japanese Combat
                  3 was rolled 2 times
                  6 was rolled 1 times
              Average roll : 4.000
              Median : 3.000
              Variance : 2.500
              Standard Deviation : 1.581
              Total rolls : 3

      ANZAC Combat
                  2 was rolled 1 times
                  3 was rolled 1 times
                  4 was rolled 2 times
                  6 was rolled 2 times
              Average roll : 4.167
              Median : 4.000
              Variance : 0.800
              Standard Deviation : 0.894
              Total rolls : 6

      posted in League
      Most HolyM
      Most Holy
    • RE: XDAP-05 Death by Dice v Ancients

      TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

      Game History

      Round :4

      Purchase Units - Japanese
                  Japanese buy 6 armour, 3 destroyers and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

      Combat Move - Japanese
                  1 infantry moved from Chahar to Suiyuyan
                        Japanese take Suiyuyan from Chinese
                  8 infantry and 1 mech_infantry moved from Yunnan to Burma
                  1 armour and 1 artillery moved from Yunnan to Burma
                  4 artilleries moved from Yunnan to Burma
                  1 submarine moved from 55 Sea Zone to 42 Sea Zone
                  1 infantry moved from Celebes to 44 Sea Zone
                  1 artillery and 1 infantry moved from Shan State to 37 Sea Zone
                  1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
                  1 infantry and 1 transport moved from 44 Sea Zone to 46 Sea Zone
                  1 infantry moved from 46 Sea Zone to New Guinea
                  1 artillery and 1 infantry moved from 42 Sea Zone to Java

      Combat - Japanese
                  Battle in 42 Sea Zone
                      Japanese attack with 1 submarine and 1 transport
                      ANZAC defend with 1 infantry and 1 transport
                          1 infantry owned by the ANZAC and 1 transport owned by the ANZAC lost in 42 Sea Zone
                          Japanese roll dice for 1 submarine in 42 Sea Zone, round 1 :  0/1 hits
                      Japanese win, taking 42 Sea Zone from Neutral with 1 submarine and 1 transport remaining. Battle score for attacker is 10
                      Casualties for ANZAC: 1 infantry and 1 transport
                  Battle in Java
                      Japanese attack with 1 artillery and 1 infantry
                      ANZAC defend with 1 infantry
                          Japanese roll dice for 1 artillery and 1 infantry in Java, round 1 :  1/2 hits
                          ANZAC roll dice for 1 infantry in Java, round 1 :  0/1 hits
                          1 infantry owned by the ANZAC lost in Java
                      Japanese win, taking Java from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                      Casualties for ANZAC: 1 infantry
                  Battle in New Guinea
                  Battle in Burma
                      Japanese attack with 1 armour, 5 artilleries, 8 infantry and 1 mech_infantry
                      British defend with 1 infantry
                          Japanese roll dice for 1 armour, 5 artilleries, 8 infantry and 1 mech_infantry in Burma, round 1 :  1/15 hits
                          UK_Pacific roll dice for 1 infantry in Burma, round 1 :  0/1 hits
                          1 infantry owned by the British lost in Burma
                      Japanese win, taking New Guinea from ANZAC, taking Burma from UK_Pacific with 1 armour, 5 artilleries, 8 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                      Casualties for British: 1 infantry

      Non Combat Move - Japanese
                  3 infantry moved from Chahar to Jehol
                  6 infantry moved from Kiangsu to 19 Sea Zone
                  6 infantry and 3 transports moved from 19 Sea Zone to 36 Sea Zone
                  6 infantry moved from 36 Sea Zone to French Indo China
                  4 artilleries and 3 infantry moved from French Indo China to Shan State
                  1 infantry moved from Shan State to Burma
                  2 cruisers moved from 37 Sea Zone to 42 Sea Zone
                  2 carriers moved from 37 Sea Zone to 35 Sea Zone
                  2 fighters and 2 tactical_bombers moved from 37 Sea Zone to 35 Sea Zone
                  1 battleship moved from 36 Sea Zone to 35 Sea Zone
                  1 carrier moved from 36 Sea Zone to 42 Sea Zone
                  1 fighter moved from 36 Sea Zone to 42 Sea Zone
                  1 fighter moved from 35 Sea Zone to Philippines
                  1 fighter moved from Kwangsi to 35 Sea Zone
                  2 transports moved from 36 Sea Zone to 19 Sea Zone
                  1 destroyer moved from 16 Sea Zone to 17 Sea Zone
                  1 destroyer moved from 6 Sea Zone to 18 Sea Zone
                  1 battleship, 3 destroyers and 1 submarine moved from 6 Sea Zone to 35 Sea Zone
                  1 aaGun moved from Hunan to Yunnan
                  2 fighters and 2 tactical_bombers moved from Hunan to Yunnan
                  3 tactical_bombers moved from Kwangsi to Yunnan
                  1 bomber moved from Kwangsi to Yunnan
                  1 tactical_bomber moved from 36 Sea Zone to Yunnan

      Place Units - Japanese
                  3 armour placed in French Indo China
                  3 armour placed in Malaya
                  3 destroyers and 1 submarine placed in 6 Sea Zone

      Turn Complete - Japanese
                  Japanese collect 61 PUs; end with 61 PUs total
                  Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs

      Territory Summary for Japanese :

      Iwo Jima : 1 infantry
          Japan : 3 aaGuns, 1 airfield, 1 factory_major, 3 fighters and 1 harbour
          Jehol : 3 infantry
          Yunnan : 1 flag, 1 aaGun, 1 bomber, 2 fighters and 6 tactical_bombers
          Suiyuyan : 1 flag, 1 infantry
          Kweichow : 1 flag
          Hunan : 1 flag
          Hopei : 1 flag
          Szechwan : 1 flag
          Chahar : 1 flag
          Anhwe : 1 flag
          Shan State : 1 flag, 4 artilleries and 3 infantry
          Burma : 1 flag, 1 armour, 5 artilleries, 9 infantry and 1 mech_infantry
          Malaya : 1 flag, 3 armour, 1 factory_minor and 1 harbour
          Borneo : 1 flag
          Kwangtung : 1 flag, 1 harbour
          New Guinea : 1 flag, 1 infantry
          Philippines : 1 flag, 1 airfield, 1 fighter and 1 harbour
          French Indo China : 1 flag, 3 armour, 1 factory_minor and 6 infantry
          Celebes : 1 flag
          Java : 1 flag, 1 artillery and 1 infantry
          Sumatra : 1 flag
          42 Sea Zone : 1 flag, 1 carrier, 2 cruisers, 1 fighter, 1 submarine and 1 transport
          46 Sea Zone : 1 transport
          37 Sea Zone : 1 flag
          36 Sea Zone : 3 transports
          35 Sea Zone : 2 battleships, 2 carriers, 3 destroyers, 2 fighters, 1 submarine and 2 tactical_bombers
          19 Sea Zone : 2 transports
          18 Sea Zone : 1 destroyer
          17 Sea Zone : 1 destroyer
          6 Sea Zone : 3 destroyers and 1 submarine

      Production/PUs Summary :

      Germans : 41 / 51
          Russians : 38 / 41
          Japanese : 61 / 66
          Americans : 52 / 73
          Chinese : 4 / 6
          British : 29 / 28
          UK_Pacific : 5 / 6
          Italians : 21 / 27
          ANZAC : 10 / 20
          French : 4 / 0
          Dutch : 0 / 0
          Mongolians : 0 / 0
          Neutral_Axis : 0 / 0
          Neutral_Allies : 0 / 0
          Neutral_True : 18 / 0

      Dice Statistics:

      Total
                  1 was rolled 2 times
                  3 was rolled 1 times
                  4 was rolled 10 times
                  5 was rolled 5 times
                  6 was rolled 2 times
              Average roll : 4.100
              Median : 4.000
              Variance : 3.579
              Standard Deviation : 1.892
              Total rolls : 20

      Japanese Combat
                  1 was rolled 2 times
                  3 was rolled 1 times
                  4 was rolled 9 times
                  5 was rolled 4 times
                  6 was rolled 2 times
              Average roll : 4.056
              Median : 4.000
              Variance : 3.059
              Standard Deviation : 1.749
              Total rolls : 18

      ANZAC Combat
                  5 was rolled 1 times
              Average roll : 5.000
              Median : 5.000
              Variance : ?
              Standard Deviation : ?
              Total rolls : 1

      UK_Pacific Combat
                  4 was rolled 1 times
              Average roll : 4.000
              Median : 4.000
              Variance : ?
              Standard Deviation : ?
              Total rolls : 1

      posted in Tournaments
      Most HolyM
      Most Holy
    • RE: Dicetruction in the Trenches

      In the later rounds to CP have been using them effectively with large armies. We find going in with a couple tanks on 4 or five defenders you come out with almost no casualties. Every time a tank absorbs a hit its essentially paid for itself.

      posted in Axis & Allies 1914
      Most HolyM
      Most Holy
    • RE: Dicetruction in the Trenches

      Episode 67
      Round 3 from A&A 1914
      http://dicetruction.blogspot.ca/

      posted in Axis & Allies 1914
      Most HolyM
      Most Holy
    • RE: Suprise Attack VS Most Holy no tech, no bid, just war!

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

      Game History

      Round :13

      Purchase Units - British
                  British buy 1 carrier, 3 infantry and 1 submarine; Remaining resources: 2 PUs;

      Combat Move - British

      Non Combat Move - British
                  1 destroyer moved from 109 Sea Zone to 110 Sea Zone
                  1 destroyer moved from 109 Sea Zone to 119 Sea Zone
                  2 fighters moved from United Kingdom to 109 Sea Zone
                  1 carrier, 1 cruiser and 2 fighters moved from 81 Sea Zone to 98 Sea Zone

      Place Units - British
                  1 carrier and 1 submarine placed in 109 Sea Zone
                  3 infantry placed in Egypt

      Turn Complete - British
                  British collect 33 PUs; end with 35 PUs total

      Turn Complete - UK_Pacific

      Territory Summary for British, UK_Pacific :

      Iceland : 1 airfield
          Quebec : 1 factory_minor
          Gibraltar : 1 harbour
          New Brunswick Nova Scotia : 1 harbour
          Egypt : 1 armour, 1 factory_minor, 1 harbour and 5 infantry
          Union of South Africa : 1 factory_minor and 1 harbour
          Scotland : 1 airfield
          Malta : 1 aaGun
          United Kingdom : 5 aaGuns, 1 airfield, 1 armour, 3 artilleries, 1 factory_major, 1 harbour, 6 infantry and 2 mech_infantrys
          Syria : 1 flag
          Tunisia : 1 flag
          Tobruk : 1 flag
          Libya : 1 flag
          Italian Somaliland : 1 flag
          Ethiopia : 1 flag
          119 Sea Zone : 1 destroyer
          93 Sea Zone : 1 flag
          109 Sea Zone : 1 flag, 1 carrier, 2 destroyers, 2 fighters and 1 submarine
          Greece : 3 infantry and 1 tactical_bomber
          97 Sea Zone : 1 flag, 2 transports
          Brazil : 1 flag, 4 infantry
          98 Sea Zone : 1 flag, 1 carrier, 1 cruiser and 2 fighters
          110 Sea Zone : 1 destroyer

      Production/PUs Summary :

      Germans : 57 / 76
          Russians : 5 / 12
          Japanese : 85 / 91
          Americans : 54 / 69
          Chinese : 0 / 0
          British : 33 / 35
          UK_Pacific : 0 / 0
          Italians : 16 / 13
          ANZAC : 10 / 10
          French : 5 / 0
          Dutch : 0 / 0
          Mongolians : 0 / 0
          Neutral_Axis : 0 / 0
          Neutral_Allies : 0 / 0
          Neutral_True : 18 / 0

      posted in League
      Most HolyM
      Most Holy
    • RE: Suprise Attack VS Most Holy no tech, no bid, just war!

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

      Game History

      Round :13

      Purchase Units - Chinese
                  Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed

      Combat Move - Chinese

      Non Combat Move - Chinese

      Turn Complete - Chinese
                  Chinese collect 0 PUs; end with 0 PUs total

      posted in League
      Most HolyM
      Most Holy
    • RE: Suprise Attack VS Most Holy no tech, no bid, just war!

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

      Game History

      Round :13

      Purchase Units - Americans
                  Americans buy 3 armour, 1 carrier, 4 destroyers and 1 fighter; Remaining resources: 0 PUs;

      Combat Move - Americans
                  2 armour and 2 mech_infantrys moved from Western United States to British Columbia
                  2 destroyers moved from 2 Sea Zone to 8 Sea Zone

      Combat - Americans
                  Battle in British Columbia
                      Americans attack with 2 armour and 2 mech_infantrys
                      Japanese defend with 1 infantry
                          Americans roll dice for 2 armour and 2 mech_infantrys in British Columbia, round 1 :  2/4 hits
                          Japanese roll dice for 1 infantry in British Columbia, round 1 :  0/1 hits
                          1 infantry owned by the Japanese lost in British Columbia
                      Americans win, taking British Columbia from Japanese with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
                      Casualties for Japanese: 1 infantry
                  Battle in 8 Sea Zone
                      Americans attack with 2 destroyers
                      Japanese defend with 1 destroyer
                          Americans roll dice for 2 destroyers in 8 Sea Zone, round 1 :  0/2 hits
                          Japanese roll dice for 1 destroyer in 8 Sea Zone, round 1 :  0/1 hits
                          Americans roll dice for 2 destroyers in 8 Sea Zone, round 2 :  0/2 hits
                          Japanese roll dice for 1 destroyer in 8 Sea Zone, round 2 :  1/1 hits
                          1 destroyer owned by the Americans lost in 8 Sea Zone
                          Americans roll dice for 1 destroyer in 8 Sea Zone, round 3 :  0/1 hits
                          Japanese roll dice for 1 destroyer in 8 Sea Zone, round 3 :  1/1 hits
                          1 destroyer owned by the Americans lost in 8 Sea Zone
                      Japanese win with 1 destroyer remaining. Battle score for attacker is -16
                      Casualties for Americans: 2 destroyers

      Non Combat Move - Americans
                  4 destroyers and 1 transport moved from 2 Sea Zone to 10 Sea Zone
                  1 mech_infantry moved from Western United States to British Columbia
                  3 destroyers moved from 10 Sea Zone to 26 Sea Zone
                  1 fighter moved from Queensland to Hawaiian Islands
                  2 fighters moved from Hawaiian Islands to 10 Sea Zone

      Place Units - Americans
                  1 carrier and 4 destroyers placed in 10 Sea Zone
                  3 armour placed in Greece
                  1 fighter placed in Western United States

      Turn Complete - Americans
                  Americans collect 54 PUs; end with 54 PUs total
                  Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 59 PUs
                  Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs

      Territory Summary for Americans :

      British Columbia : 2 armour and 3 mech_infantrys
          Queensland : 1 artillery, 2 infantry and 2 mech_infantrys
          Guam : 1 airfield
          Wake Island : 1 airfield
          Western United States : 1 airfield, 1 factory_major, 1 fighter and 1 harbour
          Hawaiian Islands : 2 aaGuns, 1 airfield, 1 fighter and 1 harbour
          Midway : 1 airfield and 1 harbour
          Java : 1 flag, 1 infantry
          26 Sea Zone : 3 destroyers
          25 Sea Zone : 1 destroyer
          10 Sea Zone : 1 carrier, 8 destroyers, 2 fighters and 1 transport
          2 Sea Zone : 1 flag
          1 Sea Zone : 1 flag
          63 Sea Zone : 1 flag
          54 Sea Zone : 1 flag
          62 Sea Zone : 1 flag
          Central United States : 1 factory_major
          Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
          93 Sea Zone : 1 submarine
          Greece : 1 flag, 9 armour and 1 factory_minor
          97 Sea Zone : 1 carrier, 2 destroyers, 1 fighter, 1 tactical_bomber and 5 transports

      Production/PUs Summary :

      Germans : 57 / 76
          Russians : 5 / 12
          Japanese : 85 / 91
          Americans : 54 / 69
          Chinese : 0 / 0
          British : 33 / 33
          UK_Pacific : 0 / 0
          Italians : 16 / 13
          ANZAC : 10 / 10
          French : 5 / 0
          Dutch : 0 / 0
          Mongolians : 0 / 0
          Neutral_Axis : 0 / 0
          Neutral_Allies : 0 / 0
          Neutral_True : 18 / 0

      posted in League
      Most HolyM
      Most Holy
    • RE: Suprise Attack VS Most Holy no tech, no bid, just war!

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

      Game History

      Round :13

      Purchase Units - Russians
                  Russians buy 2 infantry; Remaining resources: 2 PUs;

      Combat Move - Russians
                  1 infantry moved from Smolensk to Archangel
                  1 artillery moved from Smolensk to Archangel
                  2 fighters and 1 tactical_bomber moved from Russia to Archangel

      Combat - Russians
                  Battle in Archangel
                      Russians attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
                      Germans defend with 1 infantry
                          Russians roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Archangel, round 1 :  1/5 hits
                          Germans roll dice for 1 infantry in Archangel, round 1 :  0/1 hits
                          1 infantry owned by the Germans lost in Archangel
                      Russians win, taking Archangel from Germans with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                      Casualties for Germans: 1 infantry

      Non Combat Move - Russians
                  1 infantry and 1 mech_infantry moved from Smolensk to Russia
                  2 fighters and 1 tactical_bomber moved from Archangel to Russia

      Place Units - Russians
                  2 infantry placed in Russia

      Turn Complete - Russians
                  Russians collect 5 PUs; end with 7 PUs total
                  Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 12 PUs

      Territory Summary for Russians :

      Archangel : 1 artillery and 1 infantry
          Russia : 1 airfield, 1 factory_major, 2 fighters, 26 infantry, 1 mech_infantry and 1 tactical_bomber
          114 Sea Zone : 1 cruiser
          115 Sea Zone : 1 submarine

      Production/PUs Summary :

      Germans : 57 / 76
          Russians : 5 / 12
          Japanese : 80 / 93
          Americans : 56 / 76
          Chinese : 0 / 0
          British : 35 / 33
          UK_Pacific : 0 / 0
          Italians : 16 / 13
          ANZAC : 10 / 10
          French : 6 / 0
          Dutch : 0 / 0
          Mongolians : 0 / 0
          Neutral_Axis : 0 / 0
          Neutral_Allies : 0 / 0
          Neutral_True : 18 / 0

      posted in League
      Most HolyM
      Most Holy
    • RE: Suprise Attack VS Most Holy no tech, no bid, just war!

      No worries brother, life is a pain in the ass sometimes, well most of the time. Take your time, I’ll be marching into Berlin by the time the FMGC comes around

      posted in League
      Most HolyM
      Most Holy
    • RE: Suprise Attack VS Most Holy no tech, no bid, just war!

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

      Game History

      Round :12

      Combat Move - French

      Non Combat Move - French

      Turn Complete - French

      Territory Summary for French :

      Egypt : 4 infantry
          United Kingdom : 2 infantry

      Production/PUs Summary :

      Germans : 57 / 76
          Russians : 5 / 8
          Japanese : 80 / 93
          Americans : 56 / 76
          Chinese : 0 / 0
          British : 35 / 33
          UK_Pacific : 0 / 0
          Italians : 16 / 13
          ANZAC : 10 / 10
          French : 6 / 0
          Dutch : 0 / 0
          Mongolians : 0 / 0
          Neutral_Axis : 0 / 0
          Neutral_Allies : 0 / 0
          Neutral_True : 18 / 0

      posted in League
      Most HolyM
      Most Holy
    • RE: Suprise Attack VS Most Holy no tech, no bid, just war!

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

      Game History

      Round :12

      Purchase Units - ANZAC
                  ANZAC buy 1 aaGun and 1 transport; Remaining resources: 0 PUs;

      Combat Move - ANZAC

      Non Combat Move - ANZAC

      Place Units - ANZAC
                  1 aaGun placed in New South Wales
                  1 transport placed in 62 Sea Zone

      Turn Complete - ANZAC
                  ANZAC collect 10 PUs; end with 10 PUs total

      Territory Summary for ANZAC :

      Queensland : 1 airfield, 1 harbour, 3 infantry and 1 tactical_bomber
          New Zealand : 1 airfield, 1 harbour and 1 infantry
          New South Wales : 3 aaGuns, 2 armour, 2 artilleries, 1 factory_minor, 1 harbour and 11 infantry
          62 Sea Zone : 1 transport
          Egypt : 2 infantry

      Production/PUs Summary :

      Germans : 57 / 76
          Russians : 5 / 8
          Japanese : 80 / 93
          Americans : 56 / 76
          Chinese : 0 / 0
          British : 35 / 33
          UK_Pacific : 0 / 0
          Italians : 16 / 13
          ANZAC : 10 / 10
          French : 6 / 0
          Dutch : 0 / 0
          Mongolians : 0 / 0
          Neutral_Axis : 0 / 0
          Neutral_Allies : 0 / 0
          Neutral_True : 18 / 0

      posted in League
      Most HolyM
      Most Holy
    • RE: HBG Neutrals Painted

      Thanks

      posted in Customizations
      Most HolyM
      Most Holy
    • RE: Dicetruction in the Trenches

      Well I know y’all have had it tough this week wondering if dear old Dave was going to post round two or die of a terrible stress related disease in his new shitty overly stressful job but fear not people! here it is. Round two. 1914 is pretty good so far! click the link for all the info on how to get this golden ear shower.

      http://dicetruction.blogspot.ca/

      posted in Axis & Allies 1914
      Most HolyM
      Most Holy
    • RE: Suprise Attack VS Most Holy no tech, no bid, just war!

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

      Game History

      Round :12

      Purchase Units - British
                  British buy 3 destroyers, 1 fighter and 2 infantry; Remaining resources: 0 PUs;

      Combat Move - British
                  3 destroyers moved from 106 Sea Zone to 109 Sea Zone
                  2 fighters moved from United Kingdom to 119 Sea Zone

      Combat - British
                  Battle in 109 Sea Zone
                      British attack with 3 destroyers
                      Germans defend with 1 submarine
                          Germans roll dice for 1 submarine in 109 Sea Zone, round 1 :  1/1 hits
                          British roll dice for 3 destroyers in 109 Sea Zone, round 1 :  0/3 hits
                          1 destroyer owned by the British lost in 109 Sea Zone
                          Germans roll dice for 1 submarine in 109 Sea Zone, round 2 :  0/1 hits
                          British roll dice for 2 destroyers in 109 Sea Zone, round 2 :  0/2 hits
                          Germans roll dice for 1 submarine in 109 Sea Zone, round 3 :  1/1 hits
                          British roll dice for 2 destroyers in 109 Sea Zone, round 3 :  0/2 hits
                          1 destroyer owned by the British lost in 109 Sea Zone
                          Germans roll dice for 1 submarine in 109 Sea Zone, round 4 :  0/1 hits
                          British roll dice for 1 destroyer in 109 Sea Zone, round 4 :  0/1 hits
                          Germans roll dice for 1 submarine in 109 Sea Zone, round 5 :  0/1 hits
                          British roll dice for 1 destroyer in 109 Sea Zone, round 5 :  0/1 hits
                          Germans roll dice for 1 submarine in 109 Sea Zone, round 6 :  0/1 hits
                          British roll dice for 1 destroyer in 109 Sea Zone, round 6 :  0/1 hits
                          Germans roll dice for 1 submarine in 109 Sea Zone, round 7 :  0/1 hits
                          British roll dice for 1 destroyer in 109 Sea Zone, round 7 :  0/1 hits
                          Germans roll dice for 1 submarine in 109 Sea Zone, round 8 :  0/1 hits
                          British roll dice for 1 destroyer in 109 Sea Zone, round 8 :  0/1 hits
                          Germans roll dice for 1 submarine in 109 Sea Zone, round 9 :  0/1 hits
                          British roll dice for 1 destroyer in 109 Sea Zone, round 9 :  1/1 hits
                          1 submarine owned by the Germans lost in 109 Sea Zone
                      British win, taking 109 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is -10
                      Casualties for Germans: 1 submarine
                      Casualties for British: 2 destroyers
                  Battle in 119 Sea Zone
                      British attack with 2 fighters
                      Germans defend with 1 destroyer
                          British roll dice for 2 fighters in 119 Sea Zone, round 1 :  1/2 hits
                          Germans roll dice for 1 destroyer in 119 Sea Zone, round 1 :  0/1 hits
                          1 destroyer owned by the Germans lost in 119 Sea Zone
                      British win with 2 fighters remaining. Battle score for attacker is 8
                      Casualties for Germans: 1 destroyer

      Non Combat Move - British
                  2 fighters moved from 119 Sea Zone to United Kingdom
                  4 infantry moved from Egypt to 81 Sea Zone
                  4 infantry and 2 transports moved from 81 Sea Zone to 97 Sea Zone
                  4 infantry moved from 97 Sea Zone to Greece
                  1 fighter moved from Greece to 81 Sea Zone
                  1 carrier moved from 98 Sea Zone to 81 Sea Zone
                  1 armour moved from Iraq to Egypt
                  1 destroyer moved from 81 Sea Zone to 76 Sea Zone

      Place Units - British
                  3 destroyers placed in 109 Sea Zone
                  1 fighter placed in 81 Sea Zone
                  2 infantry placed in Egypt

      Turn Complete - British
                  Total Cost from Convoy Blockades: 2
                      Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,5,6,4,2,1,2
                  British collect 33 PUs (2 lost to blockades); end with 33 PUs total

      Turn Complete - UK_Pacific

      Territory Summary for British, UK_Pacific :

      Iceland : 1 airfield
          Quebec : 1 factory_minor
          Gibraltar : 1 harbour
          New Brunswick Nova Scotia : 1 harbour
          Egypt : 1 armour, 1 factory_minor, 1 harbour and 2 infantry
          Union of South Africa : 1 factory_minor and 1 harbour
          Scotland : 1 airfield
          Malta : 1 aaGun
          United Kingdom : 5 aaGuns, 1 airfield, 1 armour, 3 artilleries, 1 factory_major, 2 fighters, 1 harbour, 6 infantry and 2 mech_infantrys
          Syria : 1 flag
          Tunisia : 1 flag
          Tobruk : 1 flag
          Libya : 1 flag
          Italian Somaliland : 1 flag
          Ethiopia : 1 flag
          76 Sea Zone : 1 destroyer
          93 Sea Zone : 1 flag
          109 Sea Zone : 1 flag, 4 destroyers
          Greece : 4 infantry and 1 tactical_bomber
          97 Sea Zone : 1 flag, 2 transports
          Iraq : 1 flag, 1 armour
          81 Sea Zone : 1 carrier, 1 cruiser and 2 fighters
          Brazil : 1 flag, 4 infantry
          98 Sea Zone : 1 flag

      Production/PUs Summary :

      Germans : 57 / 76
          Russians : 6 / 8
          Japanese : 80 / 93
          Americans : 56 / 76
          Chinese : 0 / 0
          British : 35 / 33
          UK_Pacific : 0 / 0
          Italians : 15 / 16
          ANZAC : 10 / 12
          French : 6 / 0
          Dutch : 0 / 0
          Mongolians : 0 / 0
          Neutral_Axis : 0 / 0
          Neutral_Allies : 0 / 0
          Neutral_True : 18 / 0

      posted in League
      Most HolyM
      Most Holy
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