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    Posts made by Most Holy

    • RE: BotA R5 Gekkepop (Evil) vs Most Holy (Good)

      TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

      Game History

      Round :2

      Purchase Units - Dwarves
                  Dwarves buy 2 berzerkerss and 1 cannon; Remaining resources: 0 PUs;

      Combat Move - Dwarves
                  1 axeInfantry and 1 cannon moved from N. Dale to S. Dale
                  1 axeInfantry moved from N. Dale to S. Dale

      Combat - Dwarves
                  Battle in S. Dale
                      Dwarves attack with 2 axeInfantrys and 1 cannon
                      Rhun defend with 1 spearInfantry
                          Dwarves roll dice for 2 axeInfantrys and 1 cannon in S. Dale, round 1 :  1/0 hits
                          Rhun roll dice for 1 spearInfantry in S. Dale, round 1 :  0/1 hits
                          1 spearInfantry owned by the Rhun lost in S. Dale
                      Dwarves win, taking S. Dale from Rhun with 2 axeInfantrys and 1 cannon remaining. Battle score for attacker is 3
                      Casualties for Rhun: 1 spearInfantry

      Non Combat Move - Dwarves
                  2 axeInfantrys and 1 cannon moved from Lonely Mtn. to N. Dale

      Place Units - Dwarves
                  2 berzerkerss and 1 cannon placed in Lonely Mtn.

      Turn Complete - Dwarves
                  Dwarves collect 12 PUs; end with 12 PUs total

      Territory Summary for Dwarves :

      S. Dale : 2 axeInfantrys and 1 cannon
          N. Dale : 6 axeInfantrys, 2 cannons and 2 phalanxs
          Lonely Mtn. : 2 berzerkerss, 1 cannon, 1 castle and 6 fortificationss

      Production/PUs Summary :

      Saruman : 11 / 15
          Freefolk : 17 / 17
          Mordor : 23 / 24
          Rohan : 14 / 18
          Goblins : 28 / 29
          Elves : 16 / 17
          Haradrim : 21 / 21
          Gondor : 31 / 31
          Rhun : 21 / 25
          Dale : 11 / 10
          Khand : 10 / 10
          Dwarves : 12 / 12

      posted in Tournaments
      Most HolyM
      Most Holy
    • RE: BotA R5 Gekkepop (Evil) vs Most Holy (Good)

      TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

      Game History

      Round :2

      Purchase Units - Dale
                  Dale buy 3 archerss; Remaining resources: 1 PUs;

      Combat Move - Dale
                  3 spearInfantrys moved from N. Dale to Celduin
                  1 heavyCavalry moved from N. Dale to Celduin

      Combat - Dale
                  Battle in Celduin
                      Dale attack with 1 heavyCavalry and 3 spearInfantrys
                      Rhun defend with 1 spearInfantry
                          Dale roll dice for 1 heavyCavalry and 3 spearInfantrys in Celduin, round 1 :  1/0 hits
                          Rhun roll dice for 1 spearInfantry in Celduin, round 1 :  0/1 hits
                          1 spearInfantry owned by the Rhun lost in Celduin
                      Dale win, taking Celduin from Rhun with 1 heavyCavalry and 3 spearInfantrys remaining. Battle score for attacker is 3
                      Casualties for Rhun: 1 spearInfantry

      Non Combat Move - Dale
                  3 archerss moved from Lake Town to N. Dale

      Place Units - Dale
                  3 archerss placed in Lake Town

      Turn Complete - Dale
                  Dale collect 9 PUs; end with 10 PUs total

      Territory Summary for Dale :

      Celduin : 1 flag, 1 heavyCavalry and 3 spearInfantrys
          N. Dale : 6 archerss
          Lake Town : 3 archerss, 1 castle and 4 fortificationss
          Withered Heath : 1 flag, 1 spearInfantry

      Production/PUs Summary :

      Saruman : 11 / 15
          Freefolk : 17 / 17
          Mordor : 23 / 24
          Rohan : 14 / 18
          Goblins : 28 / 29
          Elves : 16 / 17
          Haradrim : 21 / 21
          Gondor : 31 / 31
          Rhun : 23 / 25
          Dale : 9 / 10
          Khand : 10 / 10
          Dwarves : 12 / 15

      posted in Tournaments
      Most HolyM
      Most Holy
    • RE: BotA R5 Gekkepop (Evil) vs Most Holy (Good)

      TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

      Game History

      Round :2

      Purchase Units - Gondor
                  Gondor buy 4 spearInfantrys and 5 towerGuards; Remaining resources: 0 PUs;

      Combat Move - Gondor
                  2 galleons moved from Druwaith Coast to Isen
                  1 heavyCavalry moved from Angren Bank to Enedwaith
                        Gondor take Enedwaith from Neutral
                  1 heavyCavalry moved from Angren Bank to Enedwaith
                  1 towerGuard moved from Druwaith Laur to Enedwaith Coast
                        Gondor take Enedwaith Coast from Neutral
                  3 spearInfantrys moved from Druwaith Laur to Enedwaith

      Combat - Gondor

      Non Combat Move - Gondor
                  3 heavyCavalrys moved from W. Osg. to Minas Tirith
                  1 trebuche moved from W. Osg. to Lossarnach
                  4 spearInfantrys moved from W. Osg. to Lossarnach
                  10 undeads moved from Lamedon to Lebennin
                  1 heavyCavalry moved from Anfalas to Lebennin
                  1 trebuche moved from W. Osg. to Lossarnach

      Place Units - Gondor
                  4 spearInfantrys and 5 towerGuards placed in Minas Tirith

      Turn Complete - Gondor
                  Gondor collect 31 PUs; end with 31 PUs total

      Territory Summary for Gondor :

      W. Osg. : 1 castle
          Minas Tirith : 1 castle, 7 fortificationss, 4 heavyCavalrys, 8 spearInfantrys, 4 towers and 5 towerGuards
          Lossarnach : 4 spearInfantrys and 2 trebuches
          Lebennin : 1 heavyCavalry and 10 undeads
          Anfalas : 1 castle, 3 fortificationss and 1 heavyCavalry
          Andrast : 1 castle and 4 fortificationss
          Druwaith Laur : 1 flag
          Angren Bank : 1 flag
          Enedwaith : 1 flag, 2 heavyCavalrys and 3 spearInfantrys
          Enedwaith Coast : 1 flag, 1 towerGuard
          Anduin Mouth : 2 caravels and 6 galleons
          Isen : 2 galleons

      Production/PUs Summary :

      Saruman : 11 / 15
          Freefolk : 17 / 17
          Mordor : 23 / 24
          Rohan : 14 / 18
          Goblins : 28 / 29
          Elves : 17 / 17
          Haradrim : 21 / 21
          Gondor : 31 / 31
          Rhun : 20 / 23
          Dale : 10 / 10
          Khand : 10 / 10
          Dwarves : 12 / 15

      posted in Tournaments
      Most HolyM
      Most Holy
    • RE: Suprise Attack VS Most Holy no tech, no bid, just war!

      Negative. Starting a new job today, I may not have much time this week.

      posted in League
      Most HolyM
      Most Holy
    • RE: Historical Boardgames sponsored BATTLE OF THE AGES Tournament

      @Make_It_Round:

      It’s my impression that this game is heavily-weighted towards ‘Good’. Results so far seem to confirm an imbalance…

      Fear not! I’m currently playing ‘good’ and will help swing the curve back towards universal balance.

      posted in Tournaments
      Most HolyM
      Most Holy
    • RE: BotA R5 Gekkepop (Evil) vs Most Holy (Good)

      TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

      Game History

      Round :2

      Purchase Units - Elves
                  Elves buy 1 griffin, 2 hobbitss, 1 hunters and 1 wizard; Remaining resources: 0 PUs;

      Combat Move - Elves
                  1 hunters moved from W. Mirkwood to S. Mirkwood
                        Elves take S. Mirkwood from Mordor
                  1 hunters moved from W. Mirkwood to E. Mirkwood
                  2 entss, 6 hunterss and 2 wizards moved from W. Mirkwood to S. Mirkwood

      Combat - Elves

      Non Combat Move - Elves
                  1 eagles moved from High Mirkwood to S. Mirkwood
                  1 ents moved from N. Mirkwood to W. Mirkwood
                  1 griffin moved from High Mirkwood to S. Mirkwood
                  1 griffin moved from S. Mirkwood to W. Mirkwood
                  1 eagles moved from S. Mirkwood to W. Mirkwood

      Place Units - Elves
                  1 griffin, 1 hobbits and 1 wizard placed in High Mirkwood
                  1 hobbits and 1 hunters placed in Rivendell

      Turn Complete - Elves
                  Elves collect 17 PUs; end with 17 PUs total

      Territory Summary for Elves :

      Rivendell : 1 castle, 12 fortificationss, 1 hobbits, 4 hunterss and 2 towers
          High Mirkwood : 1 castle, 2 fortificationss, 1 griffin, 1 hobbits, 1 tower and 1 wizard
          W. Mirkwood : 1 eagles, 1 ents and 1 griffin
          E. Mirkwood : 1 hunters
          S. Mirkwood : 2 entss, 7 hunterss and 2 wizards
          Eregion : 1 flag, 1 hobbits, 6 hunterss and 2 wizards

      Production/PUs Summary :

      Saruman : 11 / 15
          Freefolk : 17 / 17
          Mordor : 23 / 24
          Rohan : 14 / 18
          Goblins : 28 / 29
          Elves : 17 / 17
          Haradrim : 19 / 19
          Gondor : 31 / 32
          Rhun : 20 / 23
          Dale : 10 / 10
          Khand : 10 / 10
          Dwarves : 12 / 15

      posted in Tournaments
      Most HolyM
      Most Holy
    • RE: BotA R5 Gekkepop (Evil) vs Most Holy (Good)

      TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

      Game History

      Round :2

      Purchase Units - Rohan
                  Rohan buy 1 heavyCavalry and 5 spearInfantrys; Remaining resources: 0 PUs;

      Combat Move - Rohan
                  4 heavyCavalrys, 7 lightCavalrys and 3 spearInfantrys moved from Helms Deep to Westfold

      Combat - Rohan
                  Battle in Westfold
                      Rohan attack with 4 heavyCavalrys, 7 lightCavalrys and 3 spearInfantrys
                      Saruman defend with 3 urukhais
                          Rohan roll dice for 4 heavyCavalrys, 7 lightCavalrys and 3 spearInfantrys in Westfold, round 1 :  5/1 hits
                          Saruman roll dice for 3 urukhais in Westfold, round 1 :  1/0 hits
                          3 urukhais owned by the Saruman and 1 spearInfantry owned by the Rohan lost in Westfold
                      Rohan win, taking Westfold from Saruman with 4 heavyCavalrys, 7 lightCavalrys and 2 spearInfantrys remaining. Battle score for attacker is 12
                      Casualties for Rohan: 1 spearInfantry
                      Casualties for Saruman: 3 urukhais

      Non Combat Move - Rohan

      Place Units - Rohan
                  4 spearInfantrys placed in Eastfold
                  1 heavyCavalry and 1 spearInfantry placed in Helms Deep

      Turn Complete - Rohan
                  Rohan collect 18 PUs; end with 18 PUs total

      Territory Summary for Rohan :

      Helms Deep : 1 castle, 6 fortificationss, 1 heavyCavalry, 1 spearInfantry and 1 tower
          Westfold : 4 heavyCavalrys, 7 lightCavalrys and 2 spearInfantrys
          Eastfold : 1 castle, 4 fortificationss and 4 spearInfantrys

      Production/PUs Summary :

      Saruman : 11 / 15
          Freefolk : 17 / 17
          Mordor : 24 / 24
          Rohan : 18 / 18
          Goblins : 19 / 21
          Elves : 20 / 23
          Haradrim : 19 / 19
          Gondor : 31 / 32
          Rhun : 20 / 23
          Dale : 10 / 10
          Khand : 10 / 10
          Dwarves : 12 / 15

      posted in Tournaments
      Most HolyM
      Most Holy
    • RE: BotA R5 Gekkepop (Evil) vs Most Holy (Good)

      TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

      Game History

      Round :2

      Purchase Units - Freefolk
                  Freefolk buy 1 archers and 3 lightCavalrys; Remaining resources: 0 PUs;

      Combat Move - Freefolk
                  2 hobbitss and 1 lightCavalry moved from Minhiriath to N. Enedwaith
                        Freefolk take N. Enedwaith from Neutral
                  3 archerss moved from S. Downs to Cardolan
                  3 spearInfantrys moved from S. Downs to Cardolan

      Combat - Freefolk
                  Battle in Cardolan
                      Freefolk attack with 3 archerss and 3 spearInfantrys
                      Neutral defend with 1 spearInfantry
                          Freefolk roll dice for 3 archerss and 3 spearInfantrys in Cardolan, round 1 :  2/1 hits
                          Neutral roll dice for 1 spearInfantry in Cardolan, round 1 :  1/1 hits
                          1 archers owned by the Freefolk and 1 spearInfantry owned by the Neutral lost in Cardolan
                      Freefolk win, taking Cardolan from Neutral with 2 archerss and 3 spearInfantrys remaining. Battle score for attacker is 0
                      Casualties for Freefolk: 1 archers
                      Casualties for Neutral: 1 spearInfantry

      Non Combat Move - Freefolk
                  1 archers and 2 hobbitss moved from Bree to S. Downs
                  1 archers moved from Breelands to S. Downs
                  2 spearInfantrys moved from Breelands to S. Downs
                  1 lightCavalry moved from Hobbiton to S. Downs
                  1 archers, 2 hobbitss and 1 spearInfantry moved from Shire to S. Downs
                  1 archers moved from Hobbiton to Shire

      Place Units - Freefolk
                  1 archers and 2 lightCavalrys placed in Bree
                  1 lightCavalry placed in Hobbiton

      Turn Complete - Freefolk
                  Freefolk collect 17 PUs; end with 17 PUs total

      Territory Summary for Freefolk :

      N. Enedwaith : 1 flag, 2 hobbitss and 1 lightCavalry
          Minhiriath : 1 flag
          Cardolan : 1 flag, 2 archerss and 3 spearInfantrys
          Fornost : 1 castle
          Bree : 1 archers, 1 castle, 2 fortificationss and 2 lightCavalrys
          S. Downs : 3 archerss, 4 hobbitss, 1 lightCavalry and 3 spearInfantrys
          Shire : 1 archers
          Hobbiton : 1 castle and 1 lightCavalry

      Production/PUs Summary :

      Saruman : 15 / 15
          Freefolk : 17 / 17
          Mordor : 23 / 27
          Rohan : 14 / 20
          Goblins : 19 / 21
          Elves : 20 / 23
          Haradrim : 19 / 19
          Gondor : 32 / 32
          Rhun : 20 / 23
          Dale : 10 / 10
          Khand : 10 / 10
          Dwarves : 12 / 15

      posted in Tournaments
      Most HolyM
      Most Holy
    • RE: BotA R5 Gekkepop (Evil) vs Most Holy (Good)

      TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

      Game History

      Round :1

      Purchase Units - Dwarves
                  Dwarves buy 2 axeInfantrys and 1 cannon; Remaining resources: 3 PUs;

      Combat Move - Dwarves

      Non Combat Move - Dwarves
                  6 axeInfantrys, 1 cannon and 2 phalanxs moved from Lonely Mtn. to N. Dale
                  1 cannon moved from Lonely Mtn. to N. Dale

      Place Units - Dwarves
                  2 axeInfantrys and 1 cannon placed in Lonely Mtn.

      Turn Complete - Dwarves
                  Dwarves collect 12 PUs; end with 15 PUs total

      Territory Summary for Dwarves :

      N. Dale : 6 axeInfantrys, 2 cannons and 2 phalanxs
          Lonely Mtn. : 2 axeInfantrys, 1 cannon, 1 castle and 6 fortificationss

      Production/PUs Summary :

      Saruman : 10 / 14
          Freefolk : 15 / 15
          Mordor : 23 / 27
          Rohan : 18 / 20
          Goblins : 19 / 21
          Elves : 20 / 23
          Haradrim : 19 / 19
          Gondor : 32 / 32
          Rhun : 20 / 23
          Dale : 10 / 10
          Khand : 10 / 10
          Dwarves : 12 / 15

      posted in Tournaments
      Most HolyM
      Most Holy
    • RE: Europe (1999) The Podcast!

      Episode 61
      The battle continues! Can Democracy reach the shores of Europe before Fascism defeats Communism? Find out in this weeks action packed episode! Rounds 6-7 of Axis & Allies Europe.

      http://dicetruction.blogspot.ca/2013/03/episode-61.html

      posted in Axis & Allies Europe
      Most HolyM
      Most Holy
    • RE: Suprise Attack VS Most Holy no tech, no bid, just war!

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

      Game History

      Round :9

      Purchase Units - Russians
                  Russians buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;

      Combat Move - Russians
                  9 infantry and 3 mech_infantrys moved from Szechwan to Yunnan
                  2 infantry moved from Samara to Novosibirsk
                  2 fighters and 1 tactical_bomber moved from Russia to Novosibirsk

      Combat - Russians
                  Battle in Yunnan
                      Russians attack with 9 infantry and 3 mech_infantrys
                      Japanese defend with 2 armour and 1 mech_infantry
                          Russians roll dice for 9 infantry and 3 mech_infantrys in Yunnan, round 1 :  1/12 hits
                          Japanese roll dice for 2 armour and 1 mech_infantry in Yunnan, round 1 :  1/3 hits
                          1 infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Yunnan
                          Russians roll dice for 8 infantry and 3 mech_infantrys in Yunnan, round 2 :  3/11 hits
                          Japanese roll dice for 2 armour in Yunnan, round 2 :  1/2 hits
                          1 infantry owned by the Russians and 2 armour owned by the Japanese lost in Yunnan
                      Russians win, taking Yunnan from Japanese with 7 infantry and 3 mech_infantrys remaining. Battle score for attacker is 10
                      Casualties for Japanese: 2 armour and 1 mech_infantry
                      Casualties for Russians: 2 infantry
                  Battle in Novosibirsk
                      Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
                      Japanese defend with 1 infantry
                          Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Novosibirsk, round 1 :  2/5 hits
                          Japanese roll dice for 1 infantry in Novosibirsk, round 1 :  0/1 hits
                          1 infantry owned by the Japanese lost in Novosibirsk
                      Russians win, taking Novosibirsk from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                      Casualties for Japanese: 1 infantry

      Non Combat Move - Russians
                  2 fighters and 1 tactical_bomber moved from Novosibirsk to Russia
                  1 infantry moved from Samara to Russia

      Place Units - Russians
                  1 artillery and 5 infantry placed in Russia

      Turn Complete - Russians
                  Russians collect 10 PUs; end with 10 PUs total

      Territory Summary for Russians :

      Yunnan : 7 infantry and 3 mech_infantrys
          Russia : 4 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 2 fighters, 80 infantry, 1 mech_infantry and 1 tactical_bomber
          Novosibirsk : 2 infantry
          114 Sea Zone : 1 cruiser
          127 Sea Zone : 1 transport
          115 Sea Zone : 1 submarine

      Production/PUs Summary :

      Germans : 58 / 73
          Russians : 10 / 10
          Japanese : 68 / 83
          Americans : 50 / 70
          Chinese : 3 / 3
          British : 38 / 53
          UK_Pacific : 6 / 0
          Italians : 16 / 16
          ANZAC : 10 / 15
          French : 6 / 0
          Dutch : 0 / 0
          Mongolians : 0 / 0
          Neutral_Axis : 0 / 0
          Neutral_Allies : 0 / 0
          Neutral_True : 18 / 0

      posted in League
      Most HolyM
      Most Holy
    • RE: BotA R5 Gekkepop (Evil) vs Most Holy (Good)

      TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

      Game History

      Round :1

      Purchase Units - Dale
                  Dale buy 3 archerss; Remaining resources: 0 PUs;

      Combat Move - Dale
                  1 spearInfantry moved from N. Dale to Withered Heath
                        Dale take Withered Heath from Neutral
                  1 spearInfantry moved from N. Dale to N. Rhun
                        Dale take N. Rhun from Rhun

      Combat - Dale

      Non Combat Move - Dale
                  3 archerss and 3 spearInfantrys moved from Lake Town to N. Dale

      Place Units - Dale
                  3 archerss placed in Lake Town

      Turn Complete - Dale
                  Dale collect 10 PUs; end with 10 PUs total

      Territory Summary for Dale :

      N. Rhun : 1 flag, 1 spearInfantry
          N. Dale : 3 archerss, 1 heavyCavalry and 3 spearInfantrys
          Lake Town : 3 archerss, 1 castle and 4 fortificationss
          Withered Heath : 1 flag, 1 spearInfantry

      Production/PUs Summary :

      Saruman : 10 / 14
          Freefolk : 15 / 15
          Mordor : 23 / 27
          Rohan : 18 / 20
          Goblins : 19 / 21
          Elves : 20 / 23
          Haradrim : 19 / 19
          Gondor : 32 / 32
          Rhun : 20 / 23
          Dale : 10 / 10
          Khand : 10 / 10
          Dwarves : 12 / 16

      posted in Tournaments
      Most HolyM
      Most Holy
    • RE: BotA R5 Gekkepop (Evil) vs Most Holy (Good)

      TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

      Game History

      Round :1

      Purchase Units - Gondor
                  Gondor buy 3 heavyCavalrys and 6 spearInfantrys; Remaining resources: 0 PUs;

      Combat Move - Gondor
                  1 spearInfantry moved from Tolfolas to S. Gondor Coast
                  2 spearInfantrys moved from Anfalas to Morthond
                  2 galleons and 2 spearInfantrys moved from Morthond to Anduin Mouth
                  1 spearInfantry moved from Belfalas to Gilrain
                  2 galleons and 1 spearInfantry moved from Gilrain to Anduin Mouth
                  2 caravels, 2 galleons and 1 spearInfantry moved from S. Gondor Coast to Anduin Mouth
                  4 spearInfantrys moved from Anduin Mouth to S. Ithilien
                  2 heavyCavalrys and 2 spearInfantrys moved from E. Osg. to S. Ithilien
                  3 heavyCavalrys moved from Anfalas to Angren Bank
                  2 spearInfantrys and 1 towerGuard moved from Andrast to Lefnui
                  1 spearInfantry moved from Anfalas to Lefnui
                  2 galleons, 3 spearInfantrys and 1 towerGuard moved from Lefnui to Druwaith Coast
                  3 spearInfantrys and 1 towerGuard moved from Druwaith Coast to Druwaith Laur
                  1 spearInfantry moved from Andrast to Druwaith Laur

      Combat - Gondor
                  Battle in S. Ithilien
                      Gondor attack with 2 heavyCavalrys and 6 spearInfantrys
                      Haradrim defend with 4 corsairss, 3 oliphants and 4 spearInfantrys
                          Gondor roll dice for 2 heavyCavalrys and 6 spearInfantrys in S. Ithilien, round 1 :  2/0 hits
                      Units damaged: 2 oliphants owned by the Haradrim
                          Mordor roll dice for 4 corsairss, 3 oliphants and 4 spearInfantrys in S. Ithilien, round 1 :  3/0 hits
                          3 spearInfantrys owned by the Gondor lost in S. Ithilien
                          Gondor roll dice for 2 heavyCavalrys and 3 spearInfantrys in S. Ithilien, round 2 :  2/1 hits
                      Units damaged: 1 oliphant owned by the Haradrim
                          Mordor roll dice for 4 corsairss, 3 oliphants and 4 spearInfantrys in S. Ithilien, round 2 :  3/0 hits
                          3 spearInfantrys owned by the Gondor and 1 corsairs owned by the Haradrim lost in S. Ithilien
                          Gondor roll dice for 2 heavyCavalrys in S. Ithilien, round 3 :  1/0 hits
                          Mordor roll dice for 3 corsairss, 3 oliphants and 4 spearInfantrys in S. Ithilien, round 3 :  2/1 hits
                          1 corsairs owned by the Haradrim and 2 heavyCavalrys owned by the Gondor lost in S. Ithilien
                      Mordor win with 2 corsairss, 3 oliphants and 4 spearInfantrys remaining. Battle score for attacker is -20
                      Casualties for Haradrim: 2 corsairss
                      Casualties for Gondor: 2 heavyCavalrys and 6 spearInfantrys
                  Battle in Druwaith Laur
                      Gondor attack with 4 spearInfantrys and 1 towerGuard
                      Neutral defend with 1 spearInfantry
                          Gondor roll dice for 4 spearInfantrys and 1 towerGuard in Druwaith Laur, round 1 :  1/0 hits
                          Neutral roll dice for 1 spearInfantry in Druwaith Laur, round 1 :  1/1 hits
                          1 spearInfantry owned by the Gondor and 1 spearInfantry owned by the Neutral lost in Druwaith Laur
                      Gondor win, taking Druwaith Laur from Neutral with 3 spearInfantrys and 1 towerGuard remaining. Battle score for attacker is 0
                      Casualties for Neutral: 1 spearInfantry
                      Casualties for Gondor: 1 spearInfantry
                  Battle in Angren Bank
                      Gondor attack with 3 heavyCavalrys
                      Neutral defend with 1 spearInfantry
                          Gondor roll dice for 3 heavyCavalrys in Angren Bank, round 1 :  1/1 hits
                          Neutral roll dice for 1 spearInfantry in Angren Bank, round 1 :  1/1 hits
                          1 spearInfantry owned by the Neutral and 1 heavyCavalry owned by the Gondor lost in Angren Bank
                      Gondor win, taking Angren Bank from Neutral with 2 heavyCavalrys remaining. Battle score for attacker is -2
                      Casualties for Neutral: 1 spearInfantry
                      Casualties for Gondor: 1 heavyCavalry

      Non Combat Move - Gondor
                  3 heavyCavalrys, 3 spearInfantrys, 4 towerGuards and 3 trebuches moved from Minas Tirith to Anorien
                  3 heavyCavalrys moved from Anorien to W. Osg.
                  10 undeads moved from Paths of the Dead to Lamedon

      Place Units - Gondor
                  2 spearInfantrys placed in E. Osg.
                  Gondor undo move 1.
                  2 spearInfantrys placed in W. Osg.
                  1 heavyCavalry and 2 spearInfantrys placed in Minas Tirith
                  2 heavyCavalrys placed in Anfalas
                  2 spearInfantrys placed in Minas Tirith

      Turn Complete - Gondor
                  Gondor collect 32 PUs; end with 32 PUs total
                  3 units repaired.

      Territory Summary for Gondor :

      E. Osg. : 1 castle
          W. Osg. : 1 castle, 3 heavyCavalrys, 4 spearInfantrys and 2 trebuches
          Minas Tirith : 1 castle, 7 fortificationss, 1 heavyCavalry, 4 spearInfantrys and 4 towers
          Anorien : 3 spearInfantrys, 4 towerGuards and 3 trebuches
          Lamedon : 10 undeads
          Anfalas : 1 castle, 3 fortificationss and 2 heavyCavalrys
          Andrast : 1 castle and 4 fortificationss
          Druwaith Laur : 1 flag, 3 spearInfantrys and 1 towerGuard
          Angren Bank : 1 flag, 2 heavyCavalrys
          Anduin Mouth : 2 caravels and 6 galleons
          Druwaith Coast : 2 galleons

      Production/PUs Summary :

      Saruman : 10 / 14
          Freefolk : 15 / 15
          Mordor : 23 / 27
          Rohan : 18 / 20
          Goblins : 19 / 21
          Elves : 20 / 23
          Haradrim : 19 / 19
          Gondor : 32 / 32
          Rhun : 12 / 12
          Dale : 9 / 9
          Khand : 10 / 10
          Dwarves : 16 / 16

      posted in Tournaments
      Most HolyM
      Most Holy
    • RE: Where to get if in Canada

      They don’t have it yet but I’m assured they will soon. Black Knight Games in Hamilton Ontario Ships to your part of the ROC for $11.99

      Here’s a link to their shipping cost page.

      http://shop.blackknightgames.ca/storefront/content.aspx?idcontent=54

      posted in Axis & Allies 1914
      Most HolyM
      Most Holy
    • RE: BotA R5 Gekkepop (Evil) vs Most Holy (Good)

      TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

      Game History

      Round :1

      Purchase Units - Elves
                  Elves buy 1 griffin and 3 hunterss; Remaining resources: 3 PUs;

      Combat Move - Elves
                  1 hobbits, 6 hunterss and 2 wizards moved from Rivendell to Eregion
                  1 hunters moved from N. Mirkwood to W. Mirkwood
                  1 ents moved from E. Mirkwood to W. Mirkwood
                  1 ents and 1 hunters moved from N. Mirkwood to W. Mirkwood
                  2 wizards moved from High Mirkwood to W. Mirkwood
                  6 hunterss moved from High Mirkwood to W. Mirkwood
                  1 eagles moved from E. Mirkwood to W. Mirkwood
                  2 eagless moved from Lorien to N. Caves

      Combat - Elves
                  Battle in W. Mirkwood
                      Elves attack with 1 eagles, 2 entss, 8 hunterss and 2 wizards
                      Goblins defend with 1 wargs
                          Elves roll dice for 1 eagles, 2 entss, 8 hunterss and 2 wizards in W. Mirkwood, round 1 :  5/1 hits
                          Goblins roll dice for 1 wargs in W. Mirkwood, round 1 :  0/1 hits
                          1 wargs owned by the Goblins lost in W. Mirkwood
                      Elves win, taking W. Mirkwood from Goblins with 1 eagles, 2 entss, 8 hunterss and 2 wizards remaining. Battle score for attacker is 5
                      Casualties for Goblins: 1 wargs
                  Battle in Eregion
                      Elves attack with 1 hobbits, 6 hunterss and 2 wizards
                      Goblins defend with 1 shooters
                          Elves roll dice for 1 hobbits, 6 hunterss and 2 wizards in Eregion, round 1 :  4/1 hits
                          Goblins roll dice for 1 shooters in Eregion, round 1 :  0/1 hits
                          1 shooters owned by the Goblins lost in Eregion
                      Elves win, taking Eregion from Goblins with 1 hobbits, 6 hunterss and 2 wizards remaining. Battle score for attacker is 2
                      Casualties for Goblins: 1 shooters
                  Battle in N. Caves
                      Elves attack with 2 eagless
                      Goblins defend with 1 castle and 1 wargs
                          Elves roll dice for 2 eagless in N. Caves, round 1 :  1/1 hits
                          Goblins roll dice for 1 wargs in N. Caves, round 1 :  0/1 hits
                          1 wargs owned by the Goblins lost in N. Caves
                      Elves win with 2 eagless remaining. Battle score for attacker is 5
                      Casualties for Goblins: 1 wargs

      Non Combat Move - Elves
                  2 eagless moved from N. Caves to Lorien
                  1 eagles moved from W. Mirkwood to High Mirkwood
                  1 ents moved from High Mirkwood to N. Mirkwood

      Place Units - Elves
                  1 griffin placed in High Mirkwood
                  3 hunterss placed in Rivendell

      Turn Complete - Elves
                  Elves collect 20 PUs; end with 23 PUs total

      Territory Summary for Elves :

      Rivendell : 1 castle, 12 fortificationss, 3 hunterss and 2 towers
          High Mirkwood : 1 castle, 1 eagles, 2 fortificationss, 1 griffin and 1 tower
          N. Mirkwood : 1 ents
          W. Mirkwood : 2 entss, 8 hunterss and 2 wizards
          Lorien : 1 castle, 2 eagless, 6 hunterss, 3 towers and 2 wizards
          Eregion : 1 flag, 1 hobbits, 6 hunterss and 2 wizards

      Production/PUs Summary :

      Saruman : 10 / 14
          Freefolk : 15 / 15
          Mordor : 23 / 27
          Rohan : 18 / 20
          Goblins : 19 / 21
          Elves : 20 / 23
          Haradrim : 18 / 18
          Gondor : 31 / 33
          Rhun : 12 / 12
          Dale : 9 / 9
          Khand : 10 / 10
          Dwarves : 16 / 16

      posted in Tournaments
      Most HolyM
      Most Holy
    • RE: BotA R5 Gekkepop (Evil) vs Most Holy (Good)

      TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

      Game History

      Round :1

      Purchase Units - Rohan
                  Rohan buy 1 heavyCavalry, 1 lightCavalry and 3 spearInfantrys; Remaining resources: 0 PUs;

      Combat Move - Rohan
                  1 spearInfantry moved from Helms Deep to Westfold
                  1 lightCavalry moved from E. Emnet to Celebran
                        Rohan take Celebran from Neutral
                  1 lightCavalry moved from E. Emnet to Anduin East Bank
                        Rohan take Anduin East Bank from Neutral
                  4 spearInfantrys moved from Eastfold to Westfold

      Combat - Rohan
                  Battle in Westfold
                      Rohan attack with 5 spearInfantrys
                      Saruman defend with 1 urukhai
                          Rohan roll dice for 5 spearInfantrys in Westfold, round 1 :  0/1 hits
                          Saruman roll dice for 1 urukhai in Westfold, round 1 :  0/1 hits
                          Rohan roll dice for 5 spearInfantrys in Westfold, round 2 :  1/1 hits
                          Saruman roll dice for 1 urukhai in Westfold, round 2 :  0/1 hits
                          1 urukhai owned by the Saruman lost in Westfold
                      Rohan win, taking Westfold from Saruman with 5 spearInfantrys remaining. Battle score for attacker is 5
                      Casualties for Saruman: 1 urukhai

      Non Combat Move - Rohan
                  2 heavyCavalrys and 6 lightCavalrys moved from E. Emnet to Helms Deep
                  1 heavyCavalry moved from Eastfold to Helms Deep

      Place Units - Rohan
                  1 heavyCavalry, 1 lightCavalry and 3 spearInfantrys placed in Helms Deep

      Turn Complete - Rohan
                  Rohan collect 20 PUs; end with 20 PUs total

      Territory Summary for Rohan :

      Helms Deep : 1 castle, 6 fortificationss, 4 heavyCavalrys, 7 lightCavalrys, 3 spearInfantrys and 1 tower
          Westfold : 5 spearInfantrys
          Eastfold : 1 castle and 4 fortificationss
          Anduin East Bank : 1 flag, 1 lightCavalry
          Celebran : 1 flag, 1 lightCavalry

      Production/PUs Summary :

      Saruman : 10 / 14
          Freefolk : 15 / 15
          Mordor : 23 / 27
          Rohan : 20 / 20
          Goblins : 12 / 12
          Elves : 21 / 22
          Haradrim : 18 / 18
          Gondor : 31 / 33
          Rhun : 12 / 12
          Dale : 9 / 9
          Khand : 10 / 10
          Dwarves : 16 / 16

      posted in Tournaments
      Most HolyM
      Most Holy
    • RE: BotA R5 Gekkepop (Evil) vs Most Holy (Good)

      TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

      Game History

      Round :1

      Purchase Units - Freefolk
                  Freefolk buy 2 archerss, 2 hobbitss and 1 lightCavalry; Remaining resources: 0 PUs;

      Combat Move - Freefolk
                  2 hobbitss moved from Shire to Minhiriath
                  1 lightCavalry moved from Breelands to Minhiriath

      Combat - Freefolk
                  Battle in Minhiriath
                      Freefolk attack with 2 hobbitss and 1 lightCavalry
                      Neutral defend with 1 spearInfantry
                          Freefolk roll dice for 2 hobbitss and 1 lightCavalry in Minhiriath, round 1 :  1/1 hits
                          Neutral roll dice for 1 spearInfantry in Minhiriath, round 1 :  0/1 hits
                          1 spearInfantry owned by the Neutral lost in Minhiriath
                      Freefolk win, taking Minhiriath from Neutral with 2 hobbitss and 1 lightCavalry remaining. Battle score for attacker is 3
                      Casualties for Neutral: 1 spearInfantry

      Non Combat Move - Freefolk
                  1 archers and 1 spearInfantry moved from S. Arthedain to Shire
                  2 hobbitss moved from Hobbiton to Shire
                  1 archers moved from Breelands to S. Downs
                  1 archers moved from Bree to S. Downs
                  1 archers and 3 spearInfantrys moved from Bree to S. Downs

      Place Units - Freefolk
                  1 archers and 2 hobbitss placed in Bree
                  1 archers and 1 lightCavalry placed in Hobbiton
                  Turning on Edit Mode
                  EDIT: Adding units owned by Freefolk to Breelands: 1 archers and 2 spearInfantrys
                  EDIT: Removing units owned by Freefolk from Fornost: 1 archers and 2 spearInfantrys
                  EDIT: Turning off Edit Mode

      Turn Complete - Freefolk
                  Freefolk collect 15 PUs; end with 15 PUs total

      Territory Summary for Freefolk :

      Minhiriath : 1 flag, 2 hobbitss and 1 lightCavalry
          Fornost : 1 castle
          Breelands : 1 archers and 2 spearInfantrys
          Bree : 1 archers, 1 castle, 2 fortificationss and 2 hobbitss
          S. Downs : 3 archerss and 3 spearInfantrys
          Shire : 1 archers, 2 hobbitss and 1 spearInfantry
          Hobbiton : 1 archers, 1 castle and 1 lightCavalry

      Production/PUs Summary :

      Saruman : 14 / 14
          Freefolk : 15 / 15
          Mordor : 20 / 20
          Rohan : 14 / 18
          Goblins : 12 / 12
          Elves : 22 / 22
          Haradrim : 18 / 18
          Gondor : 33 / 33
          Rhun : 12 / 12
          Dale : 9 / 9
          Khand : 10 / 10
          Dwarves : 16 / 16

      posted in Tournaments
      Most HolyM
      Most Holy
    • RE: BotA R5 Gekkepop (Evil) vs Most Holy (Good)

      I really hate low luck but let’s see how it goes. Looking over the rules and whatnot, I should have a move up shortly.

      posted in Tournaments
      Most HolyM
      Most Holy
    • RE: XDAP LS29 Provisional - TeamBoldDutch vs. Death By Dice (allies + 10)

      I declare victory to the people of Earth then! Truly the only winners are the little plastic men who can now go home to their families and not have to kill one another on the ‘battlefield’.

      posted in Tournaments
      Most HolyM
      Most Holy
    • RE: Suprise Attack VS Most Holy no tech, no bid, just war!

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

      Game History

      Round :8

      Combat Move - French

      Non Combat Move - French
                  2 infantry moved from Alexandria to Egypt

      Turn Complete - French

      Territory Summary for French :

      Egypt : 4 infantry
          United Kingdom : 2 infantry

      Production/PUs Summary :

      Germans : 53 / 60
          Russians : 14 / 19
          Japanese : 70 / 83
          Americans : 50 / 70
          Chinese : 2 / 3
          British : 38 / 53
          UK_Pacific : 6 / 0
          Italians : 16 / 16
          ANZAC : 10 / 15
          French : 6 / 0
          Dutch : 0 / 0
          Mongolians : 0 / 0
          Neutral_Axis : 0 / 0
          Neutral_Allies : 0 / 0
          Neutral_True : 18 / 0

      posted in League
      Most HolyM
      Most Holy
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